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Dreamsturbia-Project-IADE-Unity3D / Assets / Scripts / Puzzles / Barrier.cs
@Rackday Rackday on 21 Aug 455 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Barrier : MonoBehaviour
{
    private PlayerController player;
    private void Start()
    {
        player = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerController>();
    }
    private void OnCollisionEnter(Collision collision)
    {
        if(collision.gameObject.tag == "Box")
        {
            Destroy(gameObject);
        }
    }
}