Newer
Older
Dreamsturbia-Project-IADE-Unity3D / Assets / Scripts / AI / FSM / Actions / PlayBoolAnimation.cs
@Rackday Rackday on 21 Aug 275 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayBoolAnimation : Action
{
    [SerializeField] private string name;
    public override void Act(FiniteStateMachine fsm)
    {
        //fsm.animator.SetBool(name, true);
    }
}