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Dreamsturbia-Project-IADE-Unity3D / Assets / LookAt.cs
@Rackday Rackday on 21 Aug 419 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LookAt : MonoBehaviour
{
    [SerializeField] private Transform target;
    void Start()
    {
        if (target == null)
            target = GameObject.FindGameObjectWithTag("Player").GetComponent<Transform>();
    }

    // Update is called once per frame
    void Update()
    {
        transform.LookAt(target);
    }
}