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Dreamsturbia-Project-IADE-Unity3D / Assets / Scripts / AI / Navmesh / EnemyWanderingValues.cs
@Rackday Rackday on 21 Aug 298 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class EnemyWanderingValues : MonoBehaviour
{
    public Vector3 basePosition;
    // Start is called before the first frame update
    void Start()
    {
        basePosition = transform.position;
    }

    
}