Newer
Older
Dreamsturbia-Project-IADE-Unity3D / Assets / Scripts / Player / Abilities / Parry.cs
@Rackday Rackday on 21 Aug 328 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu(menuName = "Abilities/Parry")]
public class Parry : Abilities
{
    
    public override void Effects(PlayerController player)
    {
        player.healthScript.immortality = true;
        player.healthScript.parry = true;
    }
}