Newer
Older
Dreamsturbia-Project-IADE-Unity3D / Assets / PerpendicularVector.cs
@Rackday Rackday on 21 Aug 550 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PerpendicularVector : MonoBehaviour
{
    [SerializeField]
    private Transform target;
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        transform.LookAt(target);
    }

    public Vector3 WhalePerpendicular(bool negate)
    {
        if(!negate)
            return transform.right;
        else
            return -transform.right;

    }
}