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Dreamsturbia-Project-IADE-Unity3D / Assets / Scripts / Player / Abilities / Parry.cs
@Rackday Rackday on 21 Aug 2024 328 bytes Project Added
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. [CreateAssetMenu(menuName = "Abilities/Parry")]
  5. public class Parry : Abilities
  6. {
  7. public override void Effects(PlayerController player)
  8. {
  9. player.healthScript.immortality = true;
  10. player.healthScript.parry = true;
  11. }
  12. }