Newer
Older
HierarchicalFSM-Unity3D / Assets / Settings / HDRP Balanced.asset
@Rackday Rackday on 19 Jul 2024 14 KB Project creation
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &11400000
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3}
  13. m_Name: HDRP Balanced
  14. m_EditorClassIdentifier:
  15. m_RenderPipelineSettings:
  16. supportShadowMask: 0
  17. supportSSR: 0
  18. supportSSRTransparent: 0
  19. supportSSAO: 1
  20. supportSSGI: 0
  21. supportSubsurfaceScattering: 1
  22. sssSampleBudget:
  23. m_Values: 140000002800000050000000
  24. m_SchemaId:
  25. m_Id: With3Levels
  26. supportVolumetrics: 1
  27. supportVolumetricClouds: 0
  28. supportLightLayers: 1
  29. supportWater: 0
  30. waterSimulationResolution: 128
  31. waterCPUSimulation: 0
  32. supportDistortion: 1
  33. supportTransparentBackface: 1
  34. supportTransparentDepthPrepass: 1
  35. supportTransparentDepthPostpass: 1
  36. colorBufferFormat: 74
  37. supportCustomPass: 1
  38. customBufferFormat: 12
  39. supportedLitShaderMode: 2
  40. planarReflectionResolution:
  41. m_Values: 000100000004000000040000
  42. m_SchemaId:
  43. m_Id: With3Levels
  44. cubeReflectionResolution:
  45. m_Values: 000100000002000000040000
  46. m_SchemaId:
  47. m_Id: With3Levels
  48. supportDecals: 1
  49. supportDecalLayers: 0
  50. supportSurfaceGradient: 0
  51. decalNormalBufferHP: 0
  52. msaaSampleCount: 1
  53. supportMotionVectors: 1
  54. supportRuntimeAOVAPI: 0
  55. supportDitheringCrossFade: 1
  56. supportTerrainHole: 0
  57. lightProbeSystem: 0
  58. probeVolumeMemoryBudget: 1024
  59. probeVolumeBlendingMemoryBudget: 128
  60. supportProbeVolumeStreaming: 0
  61. probeVolumeSHBands: 1
  62. supportRayTracing: 0
  63. supportedRayTracingMode: 3
  64. lightLoopSettings:
  65. cookieAtlasSize: 512
  66. cookieFormat: 74
  67. cookieAtlasLastValidMip: 0
  68. cookieTexArraySize: 16
  69. planarReflectionAtlasSize: 1024
  70. reflectionProbeCacheSize: 32
  71. reflectionCubemapSize: 256
  72. maxEnvLightsOnScreen: 32
  73. reflectionCacheCompressed: 1
  74. reflectionProbeFormat: 74
  75. reflectionProbeTexCacheSize: 4096
  76. reflectionProbeTexLastValidCubeMip: 3
  77. reflectionProbeTexLastValidPlanarMip: 0
  78. reflectionProbeDecreaseResToFit: 1
  79. skyReflectionSize: 512
  80. skyLightingOverrideLayerMask:
  81. serializedVersion: 2
  82. m_Bits: 0
  83. supportFabricConvolution: 0
  84. maxDirectionalLightsOnScreen: 16
  85. maxPunctualLightsOnScreen: 512
  86. maxAreaLightsOnScreen: 64
  87. maxCubeReflectionOnScreen: 32
  88. maxPlanarReflectionOnScreen: 16
  89. maxDecalsOnScreen: 512
  90. maxLightsPerClusterCell: 16
  91. maxLocalVolumetricFogSize: 32
  92. maxLocalVolumetricFogOnScreen: 64
  93. hdShadowInitParams:
  94. maxShadowRequests: 128
  95. directionalShadowsDepthBits: 16
  96. shadowFilteringQuality: 1
  97. areaShadowFilteringQuality: 0
  98. punctualLightShadowAtlas:
  99. shadowAtlasResolution: 4096
  100. shadowAtlasDepthBits: 16
  101. useDynamicViewportRescale: 1
  102. areaLightShadowAtlas:
  103. shadowAtlasResolution: 2048
  104. shadowAtlasDepthBits: 16
  105. useDynamicViewportRescale: 0
  106. cachedPunctualLightShadowAtlas: 2048
  107. cachedAreaLightShadowAtlas: 2048
  108. allowDirectionalMixedCachedShadows: 0
  109. shadowResolutionDirectional:
  110. m_Values: 00010000000200000004000000080000
  111. m_SchemaId:
  112. m_Id: With4Levels
  113. shadowResolutionPunctual:
  114. m_Values: 00010000000200000004000000080000
  115. m_SchemaId:
  116. m_Id: With4Levels
  117. shadowResolutionArea:
  118. m_Values: 00010000000200000004000000080000
  119. m_SchemaId:
  120. m_Id: With4Levels
  121. maxDirectionalShadowMapResolution: 2048
  122. maxPunctualShadowMapResolution: 2048
  123. maxAreaShadowMapResolution: 2048
  124. supportScreenSpaceShadows: 0
  125. maxScreenSpaceShadowSlots: 4
  126. screenSpaceShadowBufferFormat: 48
  127. decalSettings:
  128. drawDistance: 1000
  129. atlasWidth: 2048
  130. atlasHeight: 2048
  131. perChannelMask: 1
  132. postProcessSettings:
  133. m_LutSize: 32
  134. lutFormat: 48
  135. bufferFormat: 74
  136. dynamicResolutionSettings:
  137. enabled: 0
  138. useMipBias: 0
  139. enableDLSS: 0
  140. DLSSPerfQualitySetting: 0
  141. DLSSInjectionPoint: 0
  142. DLSSUseOptimalSettings: 0
  143. DLSSSharpness: 0
  144. fsrOverrideSharpness: 0
  145. fsrSharpness: 0.92
  146. maxPercentage: 100
  147. minPercentage: 100
  148. dynResType: 1
  149. upsampleFilter: 1
  150. forceResolution: 0
  151. forcedPercentage: 100
  152. lowResTransparencyMinimumThreshold: 0
  153. rayTracingHalfResThreshold: 50
  154. lowresTransparentSettings:
  155. enabled: 1
  156. checkerboardDepthBuffer: 1
  157. upsampleType: 1
  158. xrSettings:
  159. singlePass: 1
  160. occlusionMesh: 1
  161. cameraJitter: 0
  162. allowMotionBlur: 0
  163. postProcessQualitySettings:
  164. NearBlurSampleCount: 030000000400000005000000
  165. NearBlurMaxRadius:
  166. - 2
  167. - 3
  168. - 4
  169. FarBlurSampleCount: 040000000500000007000000
  170. FarBlurMaxRadius:
  171. - 5
  172. - 6
  173. - 8
  174. DoFResolution: 040000000200000002000000
  175. DoFHighQualityFiltering: 000001
  176. DoFPhysicallyBased: 000000
  177. LimitManualRangeNearBlur: 000000
  178. MotionBlurSampleCount: 04000000080000000c000000
  179. BloomRes: 040000000200000002000000
  180. BloomHighQualityFiltering: 000101
  181. BloomHighQualityPrefiltering: 000001
  182. ChromaticAberrationMaxSamples: 03000000060000000c000000
  183. lightSettings:
  184. useContactShadow:
  185. m_Values: 000101
  186. m_SchemaId:
  187. m_Id:
  188. maximumLODLevel:
  189. m_Values: 000000000000000000000000
  190. m_SchemaId:
  191. m_Id: With3Levels
  192. lodBias:
  193. m_Values:
  194. - 1
  195. - 1
  196. - 1
  197. m_SchemaId:
  198. m_Id: With3Levels
  199. lightingQualitySettings:
  200. AOStepCount: 040000000600000006000000
  201. AOFullRes: 000000
  202. AOMaximumRadiusPixels: 200000002000000028000000
  203. AOBilateralUpsample: 000001
  204. AODirectionCount: 010000000200000002000000
  205. ContactShadowSampleCount: 04000000080000000c000000
  206. SSRMaxRaySteps: 0c0000001800000030000000
  207. SSGIRaySteps: 200000004000000080000000
  208. SSGIDenoise: 010101
  209. SSGIHalfResDenoise: 010000
  210. SSGIDenoiserRadius:
  211. - 0.75
  212. - 0.5
  213. - 0.5
  214. SSGISecondDenoise: 010101
  215. RTAORayLength:
  216. - 0.5
  217. - 3
  218. - 20
  219. RTAOSampleCount: 010000000200000008000000
  220. RTAODenoise: 010101
  221. RTAODenoiserRadius:
  222. - 0.25
  223. - 0.5
  224. - 0.65
  225. RTGIRayLength:
  226. - 50
  227. - 50
  228. - 50
  229. RTGIFullResolution: 000001
  230. RTGIClampValue:
  231. - 0.5
  232. - 0.8
  233. - 1.5
  234. RTGIRaySteps: 200000003000000040000000
  235. RTGIDenoise: 010101
  236. RTGIHalfResDenoise: 010000
  237. RTGIDenoiserRadius:
  238. - 0.66
  239. - 0.66
  240. - 1
  241. RTGISecondDenoise: 010101
  242. RTRMinSmoothness:
  243. - 0.6
  244. - 0.4
  245. - 0
  246. RTRSmoothnessFadeStart:
  247. - 0.7
  248. - 0.5
  249. - 0
  250. RTRRayLength:
  251. - 50
  252. - 50
  253. - 50
  254. RTRClampValue:
  255. - 0.8
  256. - 1
  257. - 1.2
  258. RTRFullResolution: 000001
  259. RTRRayMaxIterations: 200000003000000040000000
  260. RTRDenoise: 010101
  261. RTRDenoiserRadius: 080000000c00000010000000
  262. RTRSmoothDenoising: 010000
  263. Fog_ControlMode: 000000000000000000000000
  264. Fog_Budget:
  265. - 0.166
  266. - 0.333
  267. - 0.666
  268. Fog_DepthRatio:
  269. - 0.5
  270. - 0.5
  271. - 0.5
  272. m_ObsoleteLightLayerName0: Light LayerDefault
  273. m_ObsoleteLightLayerName1: InteriorOnly
  274. m_ObsoleteLightLayerName2: ExteriorOnly
  275. m_ObsoleteLightLayerName3: LampsOnly
  276. m_ObsoleteLightLayerName4: ReflectionsOnly
  277. m_ObsoleteLightLayerName5: Light Layer 5
  278. m_ObsoleteLightLayerName6: Light Layer 6
  279. m_ObsoleteLightLayerName7: Light Layer 7
  280. m_ObsoleteDecalLayerName0: Decal Layer default
  281. m_ObsoleteDecalLayerName1: Decal Layer 1
  282. m_ObsoleteDecalLayerName2: Decal Layer 2
  283. m_ObsoleteDecalLayerName3: Decal Layer 3
  284. m_ObsoleteDecalLayerName4: Decal Layer 4
  285. m_ObsoleteDecalLayerName5: Decal Layer 5
  286. m_ObsoleteDecalLayerName6: Decal Layer 6
  287. m_ObsoleteDecalLayerName7: Decal Layer 7
  288. m_ObsoleteSupportRuntimeDebugDisplay: 0
  289. allowShaderVariantStripping: 1
  290. enableSRPBatcher: 1
  291. availableMaterialQualityLevels: -1
  292. m_DefaultMaterialQualityLevel: 4
  293. diffusionProfileSettings: {fileID: 0}
  294. virtualTexturingSettings:
  295. streamingCpuCacheSizeInMegaBytes: 256
  296. streamingGpuCacheSettings:
  297. - format: 0
  298. sizeInMegaBytes: 128
  299. m_UseRenderGraph: 1
  300. m_Version: 22
  301. m_ObsoleteFrameSettings:
  302. overrides: 0
  303. enableShadow: 0
  304. enableContactShadows: 0
  305. enableShadowMask: 0
  306. enableSSR: 0
  307. enableSSAO: 0
  308. enableSubsurfaceScattering: 0
  309. enableTransmission: 0
  310. enableAtmosphericScattering: 0
  311. enableVolumetrics: 0
  312. enableReprojectionForVolumetrics: 0
  313. enableLightLayers: 0
  314. enableExposureControl: 1
  315. diffuseGlobalDimmer: 0
  316. specularGlobalDimmer: 0
  317. shaderLitMode: 0
  318. enableDepthPrepassWithDeferredRendering: 0
  319. enableTransparentPrepass: 0
  320. enableMotionVectors: 0
  321. enableObjectMotionVectors: 0
  322. enableDecals: 0
  323. enableRoughRefraction: 0
  324. enableTransparentPostpass: 0
  325. enableDistortion: 0
  326. enablePostprocess: 0
  327. enableOpaqueObjects: 0
  328. enableTransparentObjects: 0
  329. enableRealtimePlanarReflection: 0
  330. enableMSAA: 0
  331. enableAsyncCompute: 0
  332. runLightListAsync: 0
  333. runSSRAsync: 0
  334. runSSAOAsync: 0
  335. runContactShadowsAsync: 0
  336. runVolumeVoxelizationAsync: 0
  337. lightLoopSettings:
  338. overrides: 0
  339. enableDeferredTileAndCluster: 0
  340. enableComputeLightEvaluation: 0
  341. enableComputeLightVariants: 0
  342. enableComputeMaterialVariants: 0
  343. enableFptlForForwardOpaque: 0
  344. enableBigTilePrepass: 0
  345. isFptlEnabled: 0
  346. m_ObsoleteBakedOrCustomReflectionFrameSettings:
  347. overrides: 0
  348. enableShadow: 0
  349. enableContactShadows: 0
  350. enableShadowMask: 0
  351. enableSSR: 0
  352. enableSSAO: 0
  353. enableSubsurfaceScattering: 0
  354. enableTransmission: 0
  355. enableAtmosphericScattering: 0
  356. enableVolumetrics: 0
  357. enableReprojectionForVolumetrics: 0
  358. enableLightLayers: 0
  359. enableExposureControl: 1
  360. diffuseGlobalDimmer: 0
  361. specularGlobalDimmer: 0
  362. shaderLitMode: 0
  363. enableDepthPrepassWithDeferredRendering: 0
  364. enableTransparentPrepass: 0
  365. enableMotionVectors: 0
  366. enableObjectMotionVectors: 0
  367. enableDecals: 0
  368. enableRoughRefraction: 0
  369. enableTransparentPostpass: 0
  370. enableDistortion: 0
  371. enablePostprocess: 0
  372. enableOpaqueObjects: 0
  373. enableTransparentObjects: 0
  374. enableRealtimePlanarReflection: 0
  375. enableMSAA: 0
  376. enableAsyncCompute: 0
  377. runLightListAsync: 0
  378. runSSRAsync: 0
  379. runSSAOAsync: 0
  380. runContactShadowsAsync: 0
  381. runVolumeVoxelizationAsync: 0
  382. lightLoopSettings:
  383. overrides: 0
  384. enableDeferredTileAndCluster: 0
  385. enableComputeLightEvaluation: 0
  386. enableComputeLightVariants: 0
  387. enableComputeMaterialVariants: 0
  388. enableFptlForForwardOpaque: 0
  389. enableBigTilePrepass: 0
  390. isFptlEnabled: 0
  391. m_ObsoleteRealtimeReflectionFrameSettings:
  392. overrides: 0
  393. enableShadow: 0
  394. enableContactShadows: 0
  395. enableShadowMask: 0
  396. enableSSR: 0
  397. enableSSAO: 0
  398. enableSubsurfaceScattering: 0
  399. enableTransmission: 0
  400. enableAtmosphericScattering: 0
  401. enableVolumetrics: 0
  402. enableReprojectionForVolumetrics: 0
  403. enableLightLayers: 0
  404. enableExposureControl: 1
  405. diffuseGlobalDimmer: 0
  406. specularGlobalDimmer: 0
  407. shaderLitMode: 0
  408. enableDepthPrepassWithDeferredRendering: 0
  409. enableTransparentPrepass: 0
  410. enableMotionVectors: 0
  411. enableObjectMotionVectors: 0
  412. enableDecals: 0
  413. enableRoughRefraction: 0
  414. enableTransparentPostpass: 0
  415. enableDistortion: 0
  416. enablePostprocess: 0
  417. enableOpaqueObjects: 0
  418. enableTransparentObjects: 0
  419. enableRealtimePlanarReflection: 0
  420. enableMSAA: 0
  421. enableAsyncCompute: 0
  422. runLightListAsync: 0
  423. runSSRAsync: 0
  424. runSSAOAsync: 0
  425. runContactShadowsAsync: 0
  426. runVolumeVoxelizationAsync: 0
  427. lightLoopSettings:
  428. overrides: 0
  429. enableDeferredTileAndCluster: 0
  430. enableComputeLightEvaluation: 0
  431. enableComputeLightVariants: 0
  432. enableComputeMaterialVariants: 0
  433. enableFptlForForwardOpaque: 0
  434. enableBigTilePrepass: 0
  435. isFptlEnabled: 0
  436. m_ObsoleteDefaultVolumeProfile: {fileID: 0}
  437. m_ObsoleteDefaultLookDevProfile: {fileID: 11400000, guid: 254c4fe87beb7be4fa72e1681edbed02,
  438. type: 2}
  439. m_ObsoleteFrameSettingsMovedToDefaultSettings:
  440. bitDatas:
  441. data1: 140666621263709
  442. data2: 4539628427610619928
  443. lodBias: 1
  444. lodBiasMode: 0
  445. lodBiasQualityLevel: 0
  446. maximumLODLevel: 0
  447. maximumLODLevelMode: 0
  448. maximumLODLevelQualityLevel: 0
  449. sssQualityMode: 0
  450. sssQualityLevel: 0
  451. sssCustomSampleBudget: 20
  452. msaaMode: 0
  453. materialQuality: 0
  454. m_ObsoleteBakedOrCustomReflectionFrameSettingsMovedToDefaultSettings:
  455. bitDatas:
  456. data1: 139742655312669
  457. data2: 4539628424389459992
  458. lodBias: 1
  459. lodBiasMode: 0
  460. lodBiasQualityLevel: 0
  461. maximumLODLevel: 0
  462. maximumLODLevelMode: 0
  463. maximumLODLevelQualityLevel: 0
  464. sssQualityMode: 0
  465. sssQualityLevel: 0
  466. sssCustomSampleBudget: 20
  467. msaaMode: 0
  468. materialQuality: 0
  469. m_ObsoleteRealtimeReflectionFrameSettingsMovedToDefaultSettings:
  470. bitDatas:
  471. data1: 139716617048837
  472. data2: 4539628424389459992
  473. lodBias: 1
  474. lodBiasMode: 0
  475. lodBiasQualityLevel: 0
  476. maximumLODLevel: 0
  477. maximumLODLevelMode: 0
  478. maximumLODLevelQualityLevel: 0
  479. sssQualityMode: 0
  480. sssQualityLevel: 0
  481. sssCustomSampleBudget: 20
  482. msaaMode: 0
  483. materialQuality: 0
  484. m_ObsoleteRenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7,
  485. type: 2}
  486. m_ObsoleteRenderPipelineRayTracingResources: {fileID: 0}
  487. m_ObsoleteBeforeTransparentCustomPostProcesses: []
  488. m_ObsoleteBeforePostProcessCustomPostProcesses: []
  489. m_ObsoleteAfterPostProcessCustomPostProcesses: []
  490. m_ObsoleteBeforeTAACustomPostProcesses: []
  491. m_ObsoleteShaderVariantLogLevel: 0
  492. m_ObsoleteLensAttenuation: 0
  493. m_ObsoleteDiffusionProfileSettingsList:
  494. - {fileID: 0}
  495. - {fileID: 0}
  496. - {fileID: 11400000, guid: 2b7005ba3a4d8474b8cdc34141ad766e, type: 2}
  497. - {fileID: 0}