Minor Update
...
NEW:
-Added a Cover Action script (needs to be tested);
-For testing purposes it was added to a target multiple states such as
Aiming, out of bullets, etc. This state will provide information to the NPC
to make the decision of getting covered;
-The condition script to the NPC change to Cover State was changed, now
the NPC will try to find cover if detects a cover location with the
Awareness sensor and also if the cover location provides cover based on
the target position (needs to be tested);
FUTURE CHANGES:
-Test the NPC cover state;
-Add actions while the NPC is in cover state;
-Add animations to NPC cover state;