diff --git a/Assets/Scripts/NPC/FSM/Conditions/Combat/TryFindCover.asset b/Assets/Scripts/NPC/FSM/Conditions/Combat/TryFindCover.asset index 15ceb95..b08fab4 100644 --- a/Assets/Scripts/NPC/FSM/Conditions/Combat/TryFindCover.asset +++ b/Assets/Scripts/NPC/FSM/Conditions/Combat/TryFindCover.asset @@ -13,4 +13,5 @@ m_Name: TryFindCover m_EditorClassIdentifier: targetState: {fileID: 11400000, guid: c9dd83bcce801c44a93f41efc1f45ae6, type: 2} - tag: miniWall + tag: SmallWall + numberOftries: 3 diff --git a/Assets/Scripts/NPC/FSM/States/Alive/Combat/Combat.asset b/Assets/Scripts/NPC/FSM/States/Alive/Combat/Combat.asset index 85fd4f7..6446daa 100644 --- a/Assets/Scripts/NPC/FSM/States/Alive/Combat/Combat.asset +++ b/Assets/Scripts/NPC/FSM/States/Alive/Combat/Combat.asset @@ -16,6 +16,6 @@ actions: [] exitAction: {fileID: 0} transitions: [] - initialSubState: {fileID: 11400000, guid: 329961279b6f8274291834391b47b0f4, type: 2} + initialSubState: {fileID: 11400000, guid: 50ceb3e8ee758154eba7597e047a8fc5, type: 2} subStates: - - {fileID: 11400000, guid: 329961279b6f8274291834391b47b0f4, type: 2} + - {fileID: 11400000, guid: 50ceb3e8ee758154eba7597e047a8fc5, type: 2} diff --git a/Assets/Scripts/NPC/FSM/States/Alive/Combat/RangedCombat/CoveredState.asset b/Assets/Scripts/NPC/FSM/States/Alive/Combat/RangedCombat/CoveredState.asset index 26452e4..76abfc2 100644 --- a/Assets/Scripts/NPC/FSM/States/Alive/Combat/RangedCombat/CoveredState.asset +++ b/Assets/Scripts/NPC/FSM/States/Alive/Combat/RangedCombat/CoveredState.asset @@ -12,7 +12,7 @@ m_Script: {fileID: 11500000, guid: d0e7b5ba3c7cfc843bcdd88fcd76de11, type: 3} m_Name: CoveredState m_EditorClassIdentifier: - entryAction: {fileID: 0} + entryAction: {fileID: 11400000, guid: ec862de62fb0bb340aa50877b8093ccc, type: 2} actions: [] exitAction: {fileID: 0} transitions: [] diff --git a/Assets/Scripts/NPC/FSM/States/Alive/Combat/RangedCombat/RangeCombatState.asset b/Assets/Scripts/NPC/FSM/States/Alive/Combat/RangedCombat/RangeCombatState.asset index ee75ded..53bb5be 100644 --- a/Assets/Scripts/NPC/FSM/States/Alive/Combat/RangedCombat/RangeCombatState.asset +++ b/Assets/Scripts/NPC/FSM/States/Alive/Combat/RangedCombat/RangeCombatState.asset @@ -12,10 +12,13 @@ m_Script: {fileID: 11500000, guid: 816078cfc7889294f97d62f3c62fe9e4, type: 3} m_Name: RangeCombatState m_EditorClassIdentifier: - entryAction: {fileID: 0} + entryAction: {fileID: 11400000, guid: 0a0b9e6ef6cf3704c91720d616195100, type: 2} actions: [] exitAction: {fileID: 0} - transitions: [] - initialSubState: {fileID: 0} - subStates: [] + transitions: + - {fileID: 11400000, guid: 920cbee093fd5e34b8fb1a2cda792fa8, type: 2} + initialSubState: {fileID: 11400000, guid: 63273e20759d3cc4da713ccd0a9bafdc, type: 2} + subStates: + - {fileID: 11400000, guid: 63273e20759d3cc4da713ccd0a9bafdc, type: 2} + - {fileID: 11400000, guid: 1b3bae95f7aec1a478f358b25487cd61, type: 2} coverObject: {fileID: 0}