 • Designed and developed games using tools such as Unity, Love2D, and P5.js, with scripting experience in C#, Lua, and JavaScript.\n\n
 • Created a single-player Unity 2D and Unity 3D project, implementing FSM-driven AI behaviors and custom shaders while collaborating with multidisciplinary teams.\n\n
 • Built a simple multiplayer game prototype in Unreal Engine using C++ and Blueprints, gaining foundational knowledge of design patterns and server matchmaking systems.\n\n
 • Worked with basic database systems (MySQL) and backend development using Node.js to manage simple game data and server communications.\n\n
 • Applied data structures to enhance game functionality and optimize performance.\n\n
 • Learned foundational concepts in game security, including reverse engineering and memory hacking with tools like CheatEngine and DotPeek.\n\n
 • Strengthened project management and teamwork skills using tools like Trello and ClickUp to lead collaborative game development projects.