Newer
Older
SkyFrontier-Project-IADE-UE4-3D / Source / SkyFrontierServer.Target.cs
@Genexuz Genexuz on 8 Dec 2022 379 bytes server
// Copyright Epic Games, Inc. All Rights Reserved.

using UnrealBuildTool;
using System.Collections.Generic;

public class SkyFrontierServerTarget : TargetRules
{
	public SkyFrontierServerTarget( TargetInfo Target) : base(Target)
	{
		Type = TargetType.Server;
		DefaultBuildSettings = BuildSettingsVersion.V2;
		ExtraModuleNames.AddRange( new string[] { "SkyFrontier" } );
	}
}