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SkyFrontier-Project-IADE-UE4-3D / Source / SkyFrontierEditor.Target.cs
@Hoomanbeans Hoomanbeans on 31 Oct 2022 379 bytes 1st test commit
  1. // Copyright Epic Games, Inc. All Rights Reserved.
  2. using UnrealBuildTool;
  3. using System.Collections.Generic;
  4. public class SkyFrontierEditorTarget : TargetRules
  5. {
  6. public SkyFrontierEditorTarget( TargetInfo Target) : base(Target)
  7. {
  8. Type = TargetType.Editor;
  9. DefaultBuildSettings = BuildSettingsVersion.V2;
  10. ExtraModuleNames.AddRange( new string[] { "SkyFrontier" } );
  11. }
  12. }