| |
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| | + ActionMappings =(ActionName="Ability" ,bShift=False ,bCtrl=False ,bAlt=False ,bCmd=False ,Key=Gamepad_FaceButton_Right) |
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| | + ActionMappings =(ActionName="GetDamaged" ,bShift=False ,bCtrl=False ,bAlt=False ,bCmd=False ,Key=P) |
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| | + ActionMappings =(ActionName="ResetCamera" ,bShift=False ,bCtrl=False ,bAlt=False ,bCmd=False ,Key=R) |
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| | + ActionMappings =(ActionName="ResetCamera" ,bShift=False ,bCtrl=False ,bAlt=False ,bCmd=False ,Key=Gamepad_RightThumbstick) |
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| | + ActionMappings =(ActionName="LockTarget" ,bShift=False ,bCtrl=False ,bAlt=False ,bCmd=False ,Key=MiddleMouseButton) |
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| | + ActionMappings =(ActionName="LockTarget" ,bShift=False ,bCtrl=False ,bAlt=False ,bCmd=False ,Key=Gamepad_FaceButton_Bottom) |
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| | + AxisMappings =(AxisName="Roll" ,Scale=1.000000 ,Key=Q) |
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| | + AxisMappings =(AxisName="MoveForward" ,Scale=1.000000 ,Key=W) |
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| | + AxisMappings =(AxisName="MoveRight" ,Scale=1.000000 ,Key=D) |
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| | + AxisMappings =(AxisName="Roll" ,Scale=-1.000000 ,Key=E) |
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| |
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| | |
|