2022-12-05 |
updated visual of items
Hoomanbeans
committed
on 5 Dec 2022
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Merge branch 'main' into Joao_Branch
Hoomanbeans
committed
on 5 Dec 2022
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items fixed, missile target fixed
Genexuz
committed
on 5 Dec 2022
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2022-12-03 |
Merge branch 'main' into Joao_Branch
Hoomanbeans
committed
on 3 Dec 2022
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testing
Hoomanbeans
committed
on 3 Dec 2022
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2022-12-02 |
Overcharge item (new dmg system script)
Genexuz
committed
on 2 Dec 2022
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"P" to dmg yourself
Genexuz
committed
on 2 Dec 2022
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new inputs
Hoomanbeans
committed
on 2 Dec 2022
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missiles now explode on impact
Hoomanbeans
committed
on 2 Dec 2022
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last upd before merge to main
Hoomanbeans
committed
on 2 Dec 2022
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2022-11-30 |
new bullet material + rework static mesh / update in camera system / new inputs / reset camera action
Hoomanbeans
committed
on 30 Nov 2022
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2022-11-23 |
anim update
Genexuz
committed
on 23 Nov 2022
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2022-11-22 |
bam
Genexuz
committed
on 22 Nov 2022
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added missile asset/ working with player controller (very basic)
Hoomanbeans
committed
on 22 Nov 2022
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2022-11-18 |
Merge branch 'main' into Joao_Branch
Hoomanbeans
committed
on 18 Nov 2022
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who cares
Hoomanbeans
committed
on 18 Nov 2022
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asd
Genexuz
committed
on 18 Nov 2022
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2022-11-16 |
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basic (awfull animations and controller support) working
Hoomanbeans
committed
on 16 Nov 2022
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2022-11-14 |
FINALLY BASIC CONTROLLER SUPPORT FOR PLANE / AFTERBURNER ON AND OFF BASED ON THE THROTTLE INPUTS AND BASIC ANIMATION EVENTS
Hoomanbeans
committed
on 14 Nov 2022
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2022-11-11 |
bruh
Hoomanbeans
committed
on 11 Nov 2022
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.
Hoomanbeans
committed
on 11 Nov 2022
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2022-11-10 |
normie jet assets
Hoomanbeans
committed
on 10 Nov 2022
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.
Hoomanbeans
committed
on 10 Nov 2022
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testing base model (and colisions) with movement code
Hoomanbeans
committed
on 10 Nov 2022
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2022-11-09 |
added normie jet asset
Hoomanbeans
committed
on 9 Nov 2022
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