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.gitignore
.idea/.idea.SkyFrontier.dir/.idea/encodings.xml
.idea/.idea.SkyFrontier.dir/.idea/indexLayout.xml
.idea/.idea.SkyFrontier.dir/.idea/projectSettingsUpdater.xml
.idea/.idea.SkyFrontier.dir/.idea/vcs.xml
.idea/.idea.SkyFrontier.dir/.idea/workspace.xml
.idea/.idea.SkyFrontier/.idea/.gitignore
.idea/.idea.SkyFrontier/.idea/encodings.xml
.idea/.idea.SkyFrontier/.idea/indexLayout.xml
.idea/.idea.SkyFrontier/.idea/vcs.xml
Config/DefaultEditor.ini
Config/DefaultEngine.ini
Config/DefaultGame.ini
Config/DefaultInput.ini
Content/Assets/Items/MagneticShield/MagneticShield_BP_WM.uasset
Content/Assets/Items/MagneticShield/MagneticShield_WM.uasset
Content/Assets/Items/MagneticShield/Shield.uasset
Content/Assets/Items/MagneticShield/Shield_mat.uasset
Content/Assets/Items/MagneticShield_BP.uasset
Content/Assets/Items/OverCharge_BP.uasset
Content/Assets/Items/Overcharge/OverCharge_BP_WM.uasset
Content/Assets/Items/Overcharge/skull/Skull_MAt.uasset
Content/Assets/Items/Overcharge/skull/skull.uasset
Content/Assets/Items/Overcharge/skull/skull_gloss.uasset
Content/Assets/Items/Overcharge/skull/skull_norm.uasset
Content/Assets/Items/RepairKit/RepairKit_BP_WM.uasset
Content/Assets/Items/RepairKit/Textures/HealthKit_Tex.uasset
Content/Assets/Items/RepairKit/fbx/HealthKit.uasset
Content/Assets/Items/RepairKit/fbx/HealthKit_Mat.uasset
Content/Assets/Items/RepairKit_BP.uasset
Content/Assets/NewTargetSystem/BP_target_marker.uasset
Content/Assets/NewTargetSystem/P_Target_new.uasset
Content/Assets/NewTargetSystem/TargetWidget.uasset
Content/Assets/NewTargetSystem/TargetableComponent.uasset
Content/Assets/NewTargetSystem/right-arrow.uasset
Content/Assets/NormieAsset/AnimationNormie.uasset
Content/Assets/NormieAsset/NormieTestStaticMesh.uasset
Content/Assets/NormieAsset/SmoothRudder.uasset
Content/Assets/NormieAsset/Test_anim.uasset
Content/Assets/NormieAsset/VigilanteContent/Shared/Blueprints/Gamemode/BP_GameMode.uasset
Content/Assets/NormieAsset/VigilanteContent/Shared/Blueprints/Gamestate/BP_GameState.uasset
Content/Assets/NormieAsset/VigilanteContent/Shared/Blueprints/HUD/BP_ShowcaseVisible.uasset
Content/Assets/NormieAsset/VigilanteContent/Shared/Blueprints/HUD/Widgets/Components/W_BaseControls.uasset
Content/Assets/NormieAsset/VigilanteContent/Shared/Blueprints/HUD/Widgets/Components/W_ButtonsControl.uasset
Content/Assets/NormieAsset/VigilanteContent/Shared/Blueprints/HUD/Widgets/Components/W_CameraButton.uasset
Content/Assets/NormieAsset/VigilanteContent/Shared/Blueprints/HUD/Widgets/Components/W_CheckboxControl.uasset
Content/Assets/NormieAsset/VigilanteContent/Shared/Blueprints/HUD/Widgets/Components/W_Separator.uasset
Content/Assets/NormieAsset/VigilanteContent/Shared/Blueprints/HUD/Widgets/Components/W_SliderControl.uasset
Content/Assets/NormieAsset/VigilanteContent/Shared/Blueprints/HUD/Widgets/Components/W_TwinSliderControl.uasset