diff --git a/Content/Levels/StartMap.umap b/Content/Levels/StartMap.umap index 8070c7a..3d59f43 100644 --- a/Content/Levels/StartMap.umap +++ b/Content/Levels/StartMap.umap Binary files differ diff --git a/Sky Frontier - Server build/WindowsServer/SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak b/Sky Frontier - Server build/WindowsServer/SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak deleted file mode 100644 index 74353ef..0000000 --- a/Sky Frontier - Server build/WindowsServer/SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak +++ /dev/null Binary files differ diff --git a/Sky Frontier - Server build/WindowsServer/SkyFrontier/Saved/Logs/SkyFrontier.log b/Sky Frontier - Server build/WindowsServer/SkyFrontier/Saved/Logs/SkyFrontier.log deleted file mode 100644 index 0616130..0000000 --- a/Sky Frontier - Server build/WindowsServer/SkyFrontier/Saved/Logs/SkyFrontier.log +++ /dev/null @@ -1,515 +0,0 @@ -Log file open, 12/08/22 20:10:10 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogPakFile: Display: Found Pak file ../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak. -LogPakFile: PakFile PrimaryIndexSize=49562 -LogPakFile: PakFile PathHashIndexSize=68657 -LogPakFile: PakFile FullDirectoryIndexSize=123515 -LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak' (chunk index -1, root '../../../') mounted -LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:../../../ File:../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak) -LogPakFile: OnPakFileMounted2Time == 0.000742 -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 9 total threads with 1 sets of task threads. -LogStats: Stats thread started at 0.330726 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin RawInput -LogPluginManager: Mounting plugin Landmass -LogPluginManager: Mounting plugin Water -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes -LogPluginManager: Mounting plugin ShallowWater -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SteamVR -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogInit: Build: ++UE4+Release-4.27-CL-0 -LogInit: Engine Version: 4.27.2-0+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-0+++UE4+Release-4.27 -LogInit: Net CL: 0 -LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Dec 8 2022 17:15:25 -LogInit: Compiled with Visual C++: 19.29.30147.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Users/Genex/Documents/GitHub/SkyFrontier/Sky Frontier - Server build/WindowsServer/SkyFrontier/Binaries/Win64/ -LogInit: Allocator: binned2 -LogInit: Installed Engine Build: 0 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -[2022.12.08-20.10.10:835][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -[2022.12.08-20.10.10:835][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] -[2022.12.08-20.10.10:835][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.10:836][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.10:836][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2022.12.08-20.10.10:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2022.12.08-20.10.10:837][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2022.12.08-20.10.10:838][ 0]LogInit: Selected Device Profile: [WindowsServer] -[2022.12.08-20.10.10:838][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer] -[2022.12.08-20.10.10:838][ 0]LogHAL: Display: Platform has ~ 16 GB [16953688064 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2022.12.08-20.10.10:838][ 0]LogInit: Going up to parent DeviceProfile [Windows] -[2022.12.08-20.10.10:838][ 0]LogInit: Going up to parent DeviceProfile [] -[2022.12.08-20.10.10:838][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2022.12.08-20.10.10:838][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2022.12.08-20.10.10:839][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.10:841][ 0]LogInit: Computer: GENEXUZ -[2022.12.08-20.10.10:842][ 0]LogInit: User: Genex -[2022.12.08-20.10.10:842][ 0]LogInit: CPU Page size=4096, Cores=8 -[2022.12.08-20.10.10:842][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2022.12.08-20.10.10:842][ 0]LogMemory: Memory total: Physical=15.8GB (16GB approx) -[2022.12.08-20.10.10:842][ 0]LogMemory: Platform Memory Stats for WindowsServer -[2022.12.08-20.10.10:842][ 0]LogMemory: Process Physical Memory: 76.66 MB used, 76.66 MB peak -[2022.12.08-20.10.10:842][ 0]LogMemory: Process Virtual Memory: 77.61 MB used, 77.61 MB peak -[2022.12.08-20.10.10:842][ 0]LogMemory: Physical Memory: 7944.58 MB used, 8223.71 MB free, 16168.30 MB total -[2022.12.08-20.10.10:842][ 0]LogMemory: Virtual Memory: 134194968.00 MB used, 22761.77 MB free, 134217728.00 MB total -[2022.12.08-20.10.10:844][ 0]LogWindows: WindowsPlatformFeatures disabled or dedicated server build -[2022.12.08-20.10.10:929][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2022.12.08-20.10.10:936][ 0]LogInit: Using OS detected language (pt-PT). -[2022.12.08-20.10.10:936][ 0]LogInit: Using OS detected locale (pt-PT). -[2022.12.08-20.10.10:936][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the language. -[2022.12.08-20.10.10:936][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the locale. -[2022.12.08-20.10.10:978][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2022.12.08-20.10.10:978][ 0]LogODSC: ODSC Thread active. -[2022.12.08-20.10.10:996][ 0]LogInit: Using OS detected language (pt-PT). -[2022.12.08-20.10.10:996][ 0]LogInit: Using OS detected locale (pt-PT). -[2022.12.08-20.10.10:996][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the language. -[2022.12.08-20.10.10:996][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the locale. -[2022.12.08-20.10.10:997][ 0]LogTextLocalizationManager: Compacting localization data took 0.70ms -[2022.12.08-20.10.10:997][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up -[2022.12.08-20.10.11:106][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages -[2022.12.08-20.10.11:109][ 0]LogPackageLocalizationCache: Processed 29 localized package path(s) for 1 prioritized culture(s) in 0.000266 seconds -[2022.12.08-20.10.11:109][ 0]LogPakFile: New pak file ../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak added to pak precacher. -[2022.12.08-20.10.11:111][ 0]LogInit: Selected Device Profile: [WindowsServer] -[2022.12.08-20.10.11:112][ 0]LogInit: Active device profile: [0000029FC8258380][0000029FC3179250 49] WindowsServer -[2022.12.08-20.10.11:112][ 0]LogInit: Profiles: [0000029FC8258500][0000029FC6BB9250 49] Windows, [0000029FC8258380][0000029FC3179250 49] WindowsServer, -[2022.12.08-20.10.11:128][ 0]LogSerialization: Display: AllowBulkDataInIoStore: 'true' -[2022.12.08-20.10.11:141][ 0]LogNetVersion: SkyFrontier 1.0.0, NetCL: 0, EngineNetVer: 17, GameNetVer: 0 (Checksum: 1523172210) -[2022.12.08-20.10.11:202][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2022.12.08-20.10.11:202][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2022.12.08-20.10.11:203][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2022.12.08-20.10.11:244][ 0]LogUObjectArray: 15958 objects as part of root set at end of initial load. -[2022.12.08-20.10.11:244][ 0]LogUObjectAllocator: 3255368 out of 0 bytes used by permanent object pool. -[2022.12.08-20.10.11:244][ 0]LogUObjectArray: CloseDisregardForGC: 15958/0 objects in disregard for GC pool -[2022.12.08-20.10.11:251][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 03EFA10948A05F383A0F319DA63351DD | Instance: FB6F498B49B0EB8CA16EFCB953320A5B (GENEXUZ-30440). -[2022.12.08-20.10.11:256][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2022.12.08-20.10.11:257][ 0]LogOcInput: OculusInput pre-init called -[2022.12.08-20.10.11:260][ 0]LogEngine: Initializing Engine... -[2022.12.08-20.10.11:262][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2022.12.08-20.10.11:267][ 0]LogInit: Initializing FReadOnlyCVARCache -[2022.12.08-20.10.11:268][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2022.12.08-20.10.11:269][ 0]LogInit: Texture streaming: Disabled -[2022.12.08-20.10.11:295][ 0]LogInit: Display: Game Engine Initialized. -[2022.12.08-20.10.11:297][ 0]LogInit: Display: Starting Game. -[2022.12.08-20.10.11:297][ 0]LogNet: Browse: /Engine/Maps/Entry?Name=Player -[2022.12.08-20.10.11:297][ 0]LogLoad: LoadMap: /Engine/Maps/Entry?Name=Player -[2022.12.08-20.10.11:297][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2022.12.08-20.10.11:303][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2022.12.08-20.10.11:312][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2022.12.08-20.10.11:320][ 0]LogAIModule: Creating AISystem for world Entry -[2022.12.08-20.10.11:320][ 0]LogLoad: Game class is 'GameModeBase' -[2022.12.08-20.10.11:323][ 0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver. -[2022.12.08-20.10.11:323][ 0]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 -[2022.12.08-20.10.11:323][ 0]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072) -[2022.12.08-20.10.11:323][ 0]LogNet: Created socket for bind address: 0.0.0.0 on port 7777 -[2022.12.08-20.10.11:324][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2022.12.08-20.10.11:324][ 0]LogNet: GameNetDriver IpNetDriver_2147482558 IpNetDriver listening on port 7777 -[2022.12.08-20.10.11:326][ 0]LogWorld: Bringing World /Engine/Maps/Entry.Entry up for play (max tick rate 30) at 2022.12.08-20.10.11 -[2022.12.08-20.10.11:326][ 0]LogWorld: Bringing up level for play took: 0.002182 -[2022.12.08-20.10.11:328][ 0]LogLoad: Took 0.030475 seconds to LoadMap(/Engine/Maps/Entry) -[2022.12.08-20.10.11:329][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=401564, PathHashSize=16, EntriesSize=53248, TotalSize=454828 -[2022.12.08-20.10.11:329][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2022.12.08-20.10.11:329][ 0]LogLoad: (Engine Initialization) Total time: 1.16 seconds diff --git a/Sky Frontier - Server build/WindowsServer/SkyFrontier/Saved/Logs/SkyFrontier_2.log b/Sky Frontier - Server build/WindowsServer/SkyFrontier/Saved/Logs/SkyFrontier_2.log deleted file mode 100644 index fac539f..0000000 --- a/Sky Frontier - Server build/WindowsServer/SkyFrontier/Saved/Logs/SkyFrontier_2.log +++ /dev/null @@ -1,515 +0,0 @@ -Log file open, 12/08/22 20:10:51 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogPakFile: Display: Found Pak file ../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak. -LogPakFile: PakFile PrimaryIndexSize=49562 -LogPakFile: PakFile PathHashIndexSize=68657 -LogPakFile: PakFile FullDirectoryIndexSize=123515 -LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak' (chunk index -1, root '../../../') mounted -LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:../../../ File:../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak) -LogPakFile: OnPakFileMounted2Time == 0.000019 -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 9 total threads with 1 sets of task threads. -LogStats: Stats thread started at 0.073849 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin RawInput -LogPluginManager: Mounting plugin Landmass -LogPluginManager: Mounting plugin Water -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes -LogPluginManager: Mounting plugin ShallowWater -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SteamVR -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogInit: Build: ++UE4+Release-4.27-CL-0 -LogInit: Engine Version: 4.27.2-0+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-0+++UE4+Release-4.27 -LogInit: Net CL: 0 -LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Dec 8 2022 17:15:25 -LogInit: Compiled with Visual C++: 19.29.30147.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Users/Genex/Documents/GitHub/SkyFrontier/Sky Frontier - Server build/WindowsServer/SkyFrontier/Binaries/Win64/ -LogInit: Allocator: binned2 -LogInit: Installed Engine Build: 0 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.51:540][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2022.12.08-20.10.51:540][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.51:542][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2022.12.08-20.10.51:542][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2022.12.08-20.10.51:543][ 0]LogInit: Selected Device Profile: [WindowsServer] -[2022.12.08-20.10.51:543][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer] -[2022.12.08-20.10.51:543][ 0]LogHAL: Display: Platform has ~ 16 GB [16953688064 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2022.12.08-20.10.51:543][ 0]LogInit: Going up to parent DeviceProfile [Windows] -[2022.12.08-20.10.51:543][ 0]LogInit: Going up to parent DeviceProfile [] -[2022.12.08-20.10.51:543][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2022.12.08-20.10.51:543][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2022.12.08-20.10.51:544][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2022.12.08-20.10.51:544][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2022.12.08-20.10.51:544][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2022.12.08-20.10.51:544][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-20.10.51:544][ 0]LogInit: Computer: GENEXUZ -[2022.12.08-20.10.51:544][ 0]LogInit: User: Genex -[2022.12.08-20.10.51:544][ 0]LogInit: CPU Page size=4096, Cores=8 -[2022.12.08-20.10.51:544][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2022.12.08-20.10.51:544][ 0]LogMemory: Memory total: Physical=15.8GB (16GB approx) -[2022.12.08-20.10.51:544][ 0]LogMemory: Platform Memory Stats for WindowsServer -[2022.12.08-20.10.51:544][ 0]LogMemory: Process Physical Memory: 93.48 MB used, 93.48 MB peak -[2022.12.08-20.10.51:544][ 0]LogMemory: Process Virtual Memory: 77.68 MB used, 77.68 MB peak -[2022.12.08-20.10.51:544][ 0]LogMemory: Physical Memory: 8020.57 MB used, 8147.73 MB free, 16168.30 MB total -[2022.12.08-20.10.51:544][ 0]LogMemory: Virtual Memory: 134195008.00 MB used, 22718.76 MB free, 134217728.00 MB total -[2022.12.08-20.10.51:546][ 0]LogWindows: WindowsPlatformFeatures disabled or dedicated server build -[2022.12.08-20.10.51:569][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2022.12.08-20.10.51:569][ 0]LogInit: Using OS detected language (pt-PT). -[2022.12.08-20.10.51:569][ 0]LogInit: Using OS detected locale (pt-PT). -[2022.12.08-20.10.51:570][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the language. -[2022.12.08-20.10.51:570][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the locale. -[2022.12.08-20.10.51:587][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2022.12.08-20.10.51:587][ 0]LogODSC: ODSC Thread active. -[2022.12.08-20.10.51:591][ 0]LogInit: Using OS detected language (pt-PT). -[2022.12.08-20.10.51:591][ 0]LogInit: Using OS detected locale (pt-PT). -[2022.12.08-20.10.51:591][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the language. -[2022.12.08-20.10.51:591][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the locale. -[2022.12.08-20.10.51:592][ 0]LogTextLocalizationManager: Compacting localization data took 0.60ms -[2022.12.08-20.10.51:592][ 0]LogAssetRegistry: FAssetRegistry took 0.0008 seconds to start up -[2022.12.08-20.10.51:647][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages -[2022.12.08-20.10.51:647][ 0]LogPackageLocalizationCache: Processed 29 localized package path(s) for 1 prioritized culture(s) in 0.000045 seconds -[2022.12.08-20.10.51:647][ 0]LogPakFile: New pak file ../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak added to pak precacher. -[2022.12.08-20.10.51:648][ 0]LogInit: Selected Device Profile: [WindowsServer] -[2022.12.08-20.10.51:648][ 0]LogInit: Active device profile: [0000016C52048380][0000016C4CF49250 49] WindowsServer -[2022.12.08-20.10.51:648][ 0]LogInit: Profiles: [0000016C52048500][0000016C509B9250 49] Windows, [0000016C52048380][0000016C4CF49250 49] WindowsServer, -[2022.12.08-20.10.51:654][ 0]LogSerialization: Display: AllowBulkDataInIoStore: 'true' -[2022.12.08-20.10.51:659][ 0]LogNetVersion: SkyFrontier 1.0.0, NetCL: 0, EngineNetVer: 17, GameNetVer: 0 (Checksum: 1523172210) -[2022.12.08-20.10.51:678][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2022.12.08-20.10.51:678][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2022.12.08-20.10.51:678][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2022.12.08-20.10.51:691][ 0]LogUObjectArray: 15958 objects as part of root set at end of initial load. -[2022.12.08-20.10.51:691][ 0]LogUObjectAllocator: 3255368 out of 0 bytes used by permanent object pool. -[2022.12.08-20.10.51:691][ 0]LogUObjectArray: CloseDisregardForGC: 15958/0 objects in disregard for GC pool -[2022.12.08-20.10.51:694][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: CCF0E1914E59A792CFDF75BCB4806BA9 | Instance: EE9CE6BD40E2C9773719EFB981AF59B1 (GENEXUZ-25664). -[2022.12.08-20.10.51:695][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2022.12.08-20.10.51:695][ 0]LogOcInput: OculusInput pre-init called -[2022.12.08-20.10.51:695][ 0]LogEngine: Initializing Engine... -[2022.12.08-20.10.51:695][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2022.12.08-20.10.51:700][ 0]LogInit: Initializing FReadOnlyCVARCache -[2022.12.08-20.10.51:700][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2022.12.08-20.10.51:700][ 0]LogInit: Texture streaming: Disabled -[2022.12.08-20.10.51:705][ 0]LogInit: Display: Game Engine Initialized. -[2022.12.08-20.10.51:705][ 0]LogInit: Display: Starting Game. -[2022.12.08-20.10.51:705][ 0]LogNet: Browse: /Engine/Maps/Entry?Name=Player -[2022.12.08-20.10.51:705][ 0]LogLoad: LoadMap: /Engine/Maps/Entry?Name=Player -[2022.12.08-20.10.51:705][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2022.12.08-20.10.51:709][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2022.12.08-20.10.51:710][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2022.12.08-20.10.51:712][ 0]LogAIModule: Creating AISystem for world Entry -[2022.12.08-20.10.51:712][ 0]LogLoad: Game class is 'GameModeBase' -[2022.12.08-20.10.51:713][ 0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver. -[2022.12.08-20.10.51:713][ 0]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 -[2022.12.08-20.10.51:713][ 0]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072) -[2022.12.08-20.10.51:713][ 0]LogNet: Created socket for bind address: 0.0.0.0 on port 7777 -[2022.12.08-20.10.51:713][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2022.12.08-20.10.51:713][ 0]LogNet: GameNetDriver IpNetDriver_2147482558 IpNetDriver listening on port 7778 -[2022.12.08-20.10.51:713][ 0]LogWorld: Bringing World /Engine/Maps/Entry.Entry up for play (max tick rate 30) at 2022.12.08-20.10.51 -[2022.12.08-20.10.51:713][ 0]LogWorld: Bringing up level for play took: 0.000180 -[2022.12.08-20.10.51:713][ 0]LogLoad: Took 0.006958 seconds to LoadMap(/Engine/Maps/Entry) -[2022.12.08-20.10.51:714][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=401564, PathHashSize=16, EntriesSize=53248, TotalSize=454828 -[2022.12.08-20.10.51:714][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2022.12.08-20.10.51:714][ 0]LogLoad: (Engine Initialization) Total time: 0.42 seconds diff --git a/Sky Frontier - Server build/WindowsServer/SkyFrontier/Saved/Logs/SkyFrontier_3.log b/Sky Frontier - Server build/WindowsServer/SkyFrontier/Saved/Logs/SkyFrontier_3.log deleted file mode 100644 index 10c2c3a..0000000 --- a/Sky Frontier - Server build/WindowsServer/SkyFrontier/Saved/Logs/SkyFrontier_3.log +++ /dev/null @@ -1,515 +0,0 @@ -Log file open, 12/08/22 22:24:13 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogPakFile: Display: Found Pak file ../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak. -LogPakFile: PakFile PrimaryIndexSize=49562 -LogPakFile: PakFile PathHashIndexSize=68657 -LogPakFile: PakFile FullDirectoryIndexSize=123515 -LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak' (chunk index -1, root '../../../') mounted -LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:../../../ File:../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak) -LogPakFile: OnPakFileMounted2Time == 0.000020 -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 9 total threads with 1 sets of task threads. -LogStats: Stats thread started at 0.074877 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin RawInput -LogPluginManager: Mounting plugin Landmass -LogPluginManager: Mounting plugin Water -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes -LogPluginManager: Mounting plugin ShallowWater -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SteamVR -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogInit: Build: ++UE4+Release-4.27-CL-0 -LogInit: Engine Version: 4.27.2-0+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-0+++UE4+Release-4.27 -LogInit: Net CL: 0 -LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Dec 8 2022 17:15:25 -LogInit: Compiled with Visual C++: 19.29.30147.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Users/Genex/Documents/GitHub/SkyFrontier/Sky Frontier - Server build/WindowsServer/SkyFrontier/Binaries/Win64/ -LogInit: Allocator: binned2 -LogInit: Installed Engine Build: 0 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-22.24.13:717][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2022.12.08-22.24.13:717][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-22.24.13:718][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2022.12.08-22.24.13:718][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2022.12.08-22.24.13:719][ 0]LogInit: Selected Device Profile: [WindowsServer] -[2022.12.08-22.24.13:719][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer] -[2022.12.08-22.24.13:719][ 0]LogHAL: Display: Platform has ~ 16 GB [16953688064 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2022.12.08-22.24.13:719][ 0]LogInit: Going up to parent DeviceProfile [Windows] -[2022.12.08-22.24.13:719][ 0]LogInit: Going up to parent DeviceProfile [] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../SkyFrontier/Saved/Config/WindowsServer/Scalability.ini] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2022.12.08-22.24.13:719][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2022.12.08-22.24.13:720][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2022.12.08-22.24.13:720][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2022.12.08-22.24.13:720][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2022.12.08-22.24.13:720][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../SkyFrontier/Saved/Config/WindowsServer/Engine.ini] -[2022.12.08-22.24.13:720][ 0]LogInit: Computer: GENEXUZ -[2022.12.08-22.24.13:720][ 0]LogInit: User: Genex -[2022.12.08-22.24.13:720][ 0]LogInit: CPU Page size=4096, Cores=8 -[2022.12.08-22.24.13:720][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2022.12.08-22.24.13:720][ 0]LogMemory: Memory total: Physical=15.8GB (16GB approx) -[2022.12.08-22.24.13:720][ 0]LogMemory: Platform Memory Stats for WindowsServer -[2022.12.08-22.24.13:720][ 0]LogMemory: Process Physical Memory: 93.59 MB used, 93.59 MB peak -[2022.12.08-22.24.13:720][ 0]LogMemory: Process Virtual Memory: 77.79 MB used, 77.79 MB peak -[2022.12.08-22.24.13:720][ 0]LogMemory: Physical Memory: 8299.55 MB used, 7868.74 MB free, 16168.30 MB total -[2022.12.08-22.24.13:720][ 0]LogMemory: Virtual Memory: 134194680.00 MB used, 23048.22 MB free, 134217728.00 MB total -[2022.12.08-22.24.13:723][ 0]LogWindows: WindowsPlatformFeatures disabled or dedicated server build -[2022.12.08-22.24.13:752][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2022.12.08-22.24.13:752][ 0]LogInit: Using OS detected language (pt-PT). -[2022.12.08-22.24.13:752][ 0]LogInit: Using OS detected locale (pt-PT). -[2022.12.08-22.24.13:752][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the language. -[2022.12.08-22.24.13:753][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the locale. -[2022.12.08-22.24.13:771][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2022.12.08-22.24.13:771][ 0]LogODSC: ODSC Thread active. -[2022.12.08-22.24.13:775][ 0]LogInit: Using OS detected language (pt-PT). -[2022.12.08-22.24.13:775][ 0]LogInit: Using OS detected locale (pt-PT). -[2022.12.08-22.24.13:775][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the language. -[2022.12.08-22.24.13:775][ 0]LogTextLocalizationManager: No localization for 'pt-PT' exists, so 'en' will be used for the locale. -[2022.12.08-22.24.13:777][ 0]LogTextLocalizationManager: Compacting localization data took 0.62ms -[2022.12.08-22.24.13:777][ 0]LogAssetRegistry: FAssetRegistry took 0.0009 seconds to start up -[2022.12.08-22.24.13:832][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages -[2022.12.08-22.24.13:833][ 0]LogPackageLocalizationCache: Processed 29 localized package path(s) for 1 prioritized culture(s) in 0.000047 seconds -[2022.12.08-22.24.13:833][ 0]LogPakFile: New pak file ../../../SkyFrontier/Content/Paks/SkyFrontier-WindowsServer.pak added to pak precacher. -[2022.12.08-22.24.13:834][ 0]LogInit: Selected Device Profile: [WindowsServer] -[2022.12.08-22.24.13:834][ 0]LogInit: Active device profile: [0000026544FF8380][000002653FEF9250 49] WindowsServer -[2022.12.08-22.24.13:834][ 0]LogInit: Profiles: [0000026544FF8500][0000026543969250 49] Windows, [0000026544FF8380][000002653FEF9250 49] WindowsServer, -[2022.12.08-22.24.13:841][ 0]LogSerialization: Display: AllowBulkDataInIoStore: 'true' -[2022.12.08-22.24.13:847][ 0]LogNetVersion: SkyFrontier 1.0.0, NetCL: 0, EngineNetVer: 17, GameNetVer: 0 (Checksum: 1523172210) -[2022.12.08-22.24.13:866][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2022.12.08-22.24.13:866][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2022.12.08-22.24.13:866][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2022.12.08-22.24.13:882][ 0]LogUObjectArray: 15958 objects as part of root set at end of initial load. -[2022.12.08-22.24.13:882][ 0]LogUObjectAllocator: 3255368 out of 0 bytes used by permanent object pool. -[2022.12.08-22.24.13:882][ 0]LogUObjectArray: CloseDisregardForGC: 15958/0 objects in disregard for GC pool -[2022.12.08-22.24.13:886][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D9D0EFC94040592A0C3212AD7EBFC005 | Instance: FE8AC50C40F491E5D6410E907AF2B129 (GENEXUZ-17720). -[2022.12.08-22.24.13:887][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2022.12.08-22.24.13:887][ 0]LogOcInput: OculusInput pre-init called -[2022.12.08-22.24.13:888][ 0]LogEngine: Initializing Engine... -[2022.12.08-22.24.13:888][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2022.12.08-22.24.13:893][ 0]LogInit: Initializing FReadOnlyCVARCache -[2022.12.08-22.24.13:893][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2022.12.08-22.24.13:893][ 0]LogInit: Texture streaming: Disabled -[2022.12.08-22.24.13:899][ 0]LogInit: Display: Game Engine Initialized. -[2022.12.08-22.24.13:899][ 0]LogInit: Display: Starting Game. -[2022.12.08-22.24.13:899][ 0]LogNet: Browse: /Engine/Maps/Entry?Name=Player -[2022.12.08-22.24.13:899][ 0]LogLoad: LoadMap: /Engine/Maps/Entry?Name=Player -[2022.12.08-22.24.13:899][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2022.12.08-22.24.13:901][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2022.12.08-22.24.13:902][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2022.12.08-22.24.13:905][ 0]LogAIModule: Creating AISystem for world Entry -[2022.12.08-22.24.13:905][ 0]LogLoad: Game class is 'GameModeBase' -[2022.12.08-22.24.13:905][ 0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver. -[2022.12.08-22.24.13:905][ 0]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 -[2022.12.08-22.24.13:906][ 0]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072) -[2022.12.08-22.24.13:906][ 0]LogNet: Created socket for bind address: 0.0.0.0 on port 7777 -[2022.12.08-22.24.13:906][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2022.12.08-22.24.13:906][ 0]LogNet: GameNetDriver IpNetDriver_2147482558 IpNetDriver listening on port 7779 -[2022.12.08-22.24.13:906][ 0]LogWorld: Bringing World /Engine/Maps/Entry.Entry up for play (max tick rate 30) at 2022.12.08-22.24.13 -[2022.12.08-22.24.13:906][ 0]LogWorld: Bringing up level for play took: 0.000191 -[2022.12.08-22.24.13:906][ 0]LogLoad: Took 0.007411 seconds to LoadMap(/Engine/Maps/Entry) -[2022.12.08-22.24.13:906][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=401564, PathHashSize=16, EntriesSize=53248, TotalSize=454828 -[2022.12.08-22.24.13:906][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2022.12.08-22.24.13:906][ 0]LogLoad: (Engine Initialization) Total time: 0.45 seconds diff --git a/SkyFrontier.uproject b/SkyFrontier.uproject index de53b0e..c4f9f7e 100644 --- a/SkyFrontier.uproject +++ b/SkyFrontier.uproject @@ -10,7 +10,8 @@ "LoadingPhase": "Default", "AdditionalDependencies": [ "Engine", - "UMG" + "UMG", + "CoreUObject" ] } ], diff --git a/Source/SkyFrontier/Private/MatchmakingJob.cpp b/Source/SkyFrontier/Private/MatchmakingJob.cpp new file mode 100644 index 0000000..e3fbd1d --- /dev/null +++ b/Source/SkyFrontier/Private/MatchmakingJob.cpp @@ -0,0 +1,119 @@ +// Fill out your copyright notice in the Description page of Project Settings. + + +#include "MatchmakingJob.h" +#include "Sockets.h" +#include "Interfaces/IPv4/IPv4Endpoint.h" + +#pragma optimize("", off) + +MatchmakingJob::MatchmakingJob(FString& stateToWriteInto) + : currentState(stateToWriteInto) +{} + +bool MatchmakingJob::Init() +{ + const FIPv4Endpoint RemoteAddressForConnection = FIPv4Endpoint(FIPv4Address(127, 0, 0, 1), 1336); + ConnectionSocket = ISocketSubsystem::Get()->CreateSocket("Stream", "MatchmakingServer"); + if(!ConnectionSocket) + { + return false; + } + + const TSharedRef Address = ISocketSubsystem::Get()->CreateInternetAddr(RemoteAddressForConnection.Address.Value, RemoteAddressForConnection.Port); + return ConnectionSocket->Connect(Address.Get()); +} + +uint32 MatchmakingJob::Run() +{ + // Let's Start Connecting To The Matchmaking Server And Send Some Requests! + currentState = "Connected To matchmaking Server!"; + // As the system is super fast we're adding these in here to showcase the system working, you'd never use them otherwise + SleepThread(); + +#pragma region SendRequest + // Let's Send A Request! + // In this case we use a super simple way to send messages across, but we can add more to the string to parameterize certain things like gamemodes etc just make sure the server knows how to read the parameters + // (you make those rules) + // Creation of scope to reuse variable names for this example + FString Serialized = FString::FromInt(CLIENT_MESSAGE_REQUESTCONNECTION); + const TCHAR* serializedChar = Serialized.GetCharArray().GetData(); + int32 Size = FCString::Strlen(serializedChar); + int32 Sent = 0; + + // This should be a while until you've sent all the bytes through, as this is super simple it'll always send the full message + if(!ConnectionSocket->Send(reinterpret_cast(TCHAR_TO_UTF8(serializedChar)), Size, Sent)) + { + // Some Error Message + JobCompletedEvent.Broadcast(false, ""); + return 1; // Returns an exit code, you can use this to figure out where something failed or the type of failure + } + + // Let The UI Know What's Going On + currentState = "Request Sent! Waiting For Server To Find Match"; + SleepThread(); +#pragma endregion + +#pragma region ReceiveReply + // Now The Request Went To The Server, Let's Read And Wait For Their Reply! + uint8 ReceiveBuffer[128]; + FMemory::Memset(ReceiveBuffer, 0, sizeof(uint8) * 128); + int32 BytesRead = 0; + + FString FullMessage = ""; + + // Again Our Examples Are Small But Bigger Data Would Be Read In Chunks And Reconstructed + // Block and wait for a message to return, then read all remaining bits of said message + if(!ConnectionSocket->Recv(ReceiveBuffer, 128, BytesRead)) + { + // Some Error Use something like FScoket::GetLastError (I dont remember the exact syntax) ESocketError Return Type + JobCompletedEvent.Broadcast(false, ""); + return 2; + } + // Reinterpret the bits back into a const char* and apply it to the FString + FullMessage.Append(reinterpret_cast(ReceiveBuffer)); + + currentState = "Ready To Connect To Server!: " + FullMessage; + FPlatformProcess::Sleep(1.0f); +#pragma endregion + +#pragma region SendConfirmation + // Tell The Server We're Done! + // Reusing Variables, you could and SHOULD place these into smaller easier to read functions + Serialized = TEXT( "" + FString::FromInt(CLIENT_MESSAGE_CONFIRMDONE) ); + serializedChar = Serialized.GetCharArray().GetData(); + Size = FCString::Strlen(serializedChar); + Sent = 0; + + // This should be a while until you've sent all the bytes through, as this is super simple it'll always send the full message + if(!ConnectionSocket->Send(reinterpret_cast(TCHAR_TO_UTF8(serializedChar)), Size, Sent)) + { + // Some Error Message + JobCompletedEvent.Broadcast(false, ""); + return 3; + } +#pragma endregion + + JobCompletedEvent.Broadcast(true, FullMessage); + + return 0; // return the error! None in this case! :D +} + +void MatchmakingJob::Exit() +{ + FRunnable::Exit(); +} + +void MatchmakingJob::Stop() +{ + FRunnable::Stop(); +} + +void MatchmakingJob::SleepThread() +{ +#if !UE_BUILD_SHIPPING + FPlatformProcess::Sleep(1.0f); +#endif +} + +#pragma optimize("", on) diff --git a/Source/SkyFrontier/Private/MatchmakingSubsystem.cpp b/Source/SkyFrontier/Private/MatchmakingSubsystem.cpp new file mode 100644 index 0000000..ac0ab95 --- /dev/null +++ b/Source/SkyFrontier/Private/MatchmakingSubsystem.cpp @@ -0,0 +1,27 @@ +// Fill out your copyright notice in the Description page of Project Settings. + + +#include "MatchmakingSubsystem.h" + + +void UMatchmakingSubsystem::Initialize(FSubsystemCollectionBase& Collection) +{ + // Force the intiialization of any other dependency you might have + //Collection.InitializeDependency(); + Super::Initialize(Collection); +} + +void UMatchmakingSubsystem::RequestGame() +{ + FindMatchJob = new MatchmakingJob(CurrentState); + FindMatchJob->JobCompletedEvent.AddUFunction(this, "OnMatchmakerThreadDone"); + + FRunnableThread::Create(FindMatchJob, TEXT("FindMatchJob")); +} + +void UMatchmakingSubsystem::OnMatchmakerThreadDone(bool CompletionState, FString ServerIP) +{ + if(CompletionState) + MatchFoundEvent.Broadcast(ServerIP); + else ServerToConnectTo = "Failed To Connect!"; +} diff --git a/Source/SkyFrontier/Public/MatchmakingJob.h b/Source/SkyFrontier/Public/MatchmakingJob.h new file mode 100644 index 0000000..4977569 --- /dev/null +++ b/Source/SkyFrontier/Public/MatchmakingJob.h @@ -0,0 +1,45 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" + +// Bool if it did it's job correctly and the ip:port to connect to. +DECLARE_MULTICAST_DELEGATE_TwoParams(FOnMatchMakerThreadCompleted, bool, FString); + +// Declaration Of All The Messages The Clients Are Allowed To Send AKA The Message ID's +#define CLIENT_MESSAGE_REQUESTCONNECTION 1 +#define CLIENT_MESSAGE_CONFIRMDONE 2 + +class SKYFRONTIER_API MatchmakingJob : public FRunnable +{ +public: + // Dissalow default construction of this objects + // Simple example, but you could control the copy/move contructors and copy/move operators too! + MatchmakingJob(); + explicit MatchmakingJob(FString& stateToWriteInto); + +private: + // Do your setup here, allocate memory, ect. + virtual bool Init() override; + + // Main data processing happens here + virtual uint32 Run() override; + + // Called when thread is done + virtual void Exit() override; + + // Clean up any memory you allocated here happens when a stop is requested + virtual void Stop() override; + + void SleepThread(); + + // Reference To Strings That Exist In The Matchmaking System, Thread Writes Directly Into Them! + FString& currentState; + + // Pointer To Our Current Socket Object + FSocket* ConnectionSocket; + +public: + FOnMatchMakerThreadCompleted JobCompletedEvent; +}; \ No newline at end of file diff --git a/Source/SkyFrontier/Public/MatchmakingSubsystem.h b/Source/SkyFrontier/Public/MatchmakingSubsystem.h new file mode 100644 index 0000000..067e43d --- /dev/null +++ b/Source/SkyFrontier/Public/MatchmakingSubsystem.h @@ -0,0 +1,41 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" +#include "MatchmakingJob.h" +#include "Subsystems/GameInstanceSubsystem.h" +#include "MatchmakingSubsystem.generated.h" + +DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnMatchFound, FString, ServerIP); + +UCLASS() +class SKYFRONTIER_API UMatchmakingSubsystem : public UGameInstanceSubsystem +{ + GENERATED_BODY() +public: + virtual void Initialize(FSubsystemCollectionBase& Collection) override; + + // Start Requesting A Game Launch the thread and the widget can poll the string value for an update till the threads done. + UFUNCTION(BlueprintCallable) + void RequestGame(); + + // Callback From The Thread When It's Done + UFUNCTION() + void OnMatchmakerThreadDone(bool CompletionState, FString ServerIP); + + // String the blueprint widget will look at + UPROPERTY(BlueprintReadOnly) + FString CurrentState; + + UPROPERTY(BlueprintReadOnly) + FString ServerToConnectTo; + + // Actual Threaded Job + MatchmakingJob* FindMatchJob; + + // Event To Let Someone Else Handle The Level Loading Stuff + UPROPERTY(BlueprintAssignable) + FOnMatchFound MatchFoundEvent; +}; +