Newer
Older
TheVengeance-Project-IADE-Unity2D / Assets / Prefab / Scene Prefab / World Canvas.prefab
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &7620640769789184763
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 7620640769789184759}
  12. - component: {fileID: 7620640769789184756}
  13. - component: {fileID: 7620640769789184757}
  14. - component: {fileID: 7620640769789184762}
  15. m_Layer: 5
  16. m_Name: World Canvas
  17. m_TagString: WorldCanvas
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &7620640769789184759
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 7620640769789184763}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children: []
  33. m_Father: {fileID: 0}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0, y: 0}
  37. m_AnchorMax: {x: 0, y: 0}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 1057.2, y: 411.6}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!223 &7620640769789184756
  42. Canvas:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 7620640769789184763}
  48. m_Enabled: 1
  49. serializedVersion: 3
  50. m_RenderMode: 2
  51. m_Camera: {fileID: 0}
  52. m_PlaneDistance: 100
  53. m_PixelPerfect: 0
  54. m_ReceivesEvents: 1
  55. m_OverrideSorting: 0
  56. m_OverridePixelPerfect: 0
  57. m_SortingBucketNormalizedSize: 0
  58. m_AdditionalShaderChannelsFlag: 0
  59. m_SortingLayerID: 0
  60. m_SortingOrder: 0
  61. m_TargetDisplay: 0
  62. --- !u!114 &7620640769789184757
  63. MonoBehaviour:
  64. m_ObjectHideFlags: 0
  65. m_CorrespondingSourceObject: {fileID: 0}
  66. m_PrefabInstance: {fileID: 0}
  67. m_PrefabAsset: {fileID: 0}
  68. m_GameObject: {fileID: 7620640769789184763}
  69. m_Enabled: 1
  70. m_EditorHideFlags: 0
  71. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  72. m_Name:
  73. m_EditorClassIdentifier:
  74. m_UiScaleMode: 0
  75. m_ReferencePixelsPerUnit: 100
  76. m_ScaleFactor: 1
  77. m_ReferenceResolution: {x: 800, y: 600}
  78. m_ScreenMatchMode: 0
  79. m_MatchWidthOrHeight: 0
  80. m_PhysicalUnit: 3
  81. m_FallbackScreenDPI: 96
  82. m_DefaultSpriteDPI: 96
  83. m_DynamicPixelsPerUnit: 1
  84. m_PresetInfoIsWorld: 1
  85. --- !u!114 &7620640769789184762
  86. MonoBehaviour:
  87. m_ObjectHideFlags: 0
  88. m_CorrespondingSourceObject: {fileID: 0}
  89. m_PrefabInstance: {fileID: 0}
  90. m_PrefabAsset: {fileID: 0}
  91. m_GameObject: {fileID: 7620640769789184763}
  92. m_Enabled: 1
  93. m_EditorHideFlags: 0
  94. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  95. m_Name:
  96. m_EditorClassIdentifier:
  97. m_IgnoreReversedGraphics: 1
  98. m_BlockingObjects: 0
  99. m_BlockingMask:
  100. serializedVersion: 2
  101. m_Bits: 4294967295