- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class CursorManagerMM : MonoBehaviour
- {
- public Texture2D cursorTexture;
- // Start is called before the first frame update
- void Start()
- {
- Cursor.SetCursor(cursorTexture, Vector2.zero, CursorMode.ForceSoftware);
- }
- }