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TheVengeance-Project-IADE-Unity2D / Assets / Scripts / AreaTransitions.cs
@Rackday Rackday on 18 Aug 643 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AreaTransitions : MonoBehaviour
{

    private CameraController cam;

    public Vector2 newMinPos;
    public Vector2 newMaxPos;
    public Vector3 movePlayer;

    void Start()
    {
        cam = Camera.main.GetComponent<CameraController>();
    }


    void Update()
    {
        
    }

    private void OnTriggerEnter2D(Collider2D other)
    {
        if(other.tag == "Player")
        {
            cam.minPosition = newMinPos;
            cam.maxPosition = newMaxPos;
            other.transform.position += movePlayer;
        }   
    }
}