using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class CloseAttackUpgrades : MonoBehaviour { //Button variable public Button exitUpgradesButton; // Update is called once per frame void Update() { exitUpgradesButton.onClick.AddListener(ClosePanel); } //Method to close the attack upgrades panel void ClosePanel() { gameObject.SetActive(false); } }