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TheVengeance-Project-IADE-Unity2D / Assets / PlayerData.cs
@Rackday Rackday on 18 Aug 2024 223 bytes Project Added
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public static class PlayerData
  5. {
  6. //public static int goldStored = PlayerPrefs.GetInt("gold");
  7. public static LoginInfo loginInfo;
  8. }