Newer
Older
TheVengeance-Project-IADE-Unity2D / Assets / 2D Customizable Characters / Characters / Male / Prefabs / Blacksmith Character.prefab
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1002155698274154
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4031132728382716}
  12. - component: {fileID: 212923017147439976}
  13. m_Layer: 0
  14. m_Name: thrust_effect
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &4031132728382716
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 1002155698274154}
  27. m_LocalRotation: {x: 0, y: 0, z: -0.99840647, w: 0.056431416}
  28. m_LocalPosition: {x: -0.1187, y: -0.5677, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 4560103847245174}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!212 &212923017147439976
  35. SpriteRenderer:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. m_GameObject: {fileID: 1002155698274154}
  41. m_Enabled: 1
  42. m_CastShadows: 0
  43. m_ReceiveShadows: 0
  44. m_DynamicOccludee: 1
  45. m_StaticShadowCaster: 0
  46. m_MotionVectors: 1
  47. m_LightProbeUsage: 1
  48. m_ReflectionProbeUsage: 1
  49. m_RayTracingMode: 0
  50. m_RayTraceProcedural: 0
  51. m_RenderingLayerMask: 1
  52. m_RendererPriority: 0
  53. m_Materials:
  54. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  55. m_StaticBatchInfo:
  56. firstSubMesh: 0
  57. subMeshCount: 0
  58. m_StaticBatchRoot: {fileID: 0}
  59. m_ProbeAnchor: {fileID: 0}
  60. m_LightProbeVolumeOverride: {fileID: 0}
  61. m_ScaleInLightmap: 1
  62. m_ReceiveGI: 1
  63. m_PreserveUVs: 0
  64. m_IgnoreNormalsForChartDetection: 0
  65. m_ImportantGI: 0
  66. m_StitchLightmapSeams: 1
  67. m_SelectedEditorRenderState: 0
  68. m_MinimumChartSize: 4
  69. m_AutoUVMaxDistance: 0.5
  70. m_AutoUVMaxAngle: 89
  71. m_LightmapParameters: {fileID: 0}
  72. m_SortingLayerID: 0
  73. m_SortingLayer: 0
  74. m_SortingOrder: 44
  75. m_Sprite: {fileID: 21301132, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  76. m_Color: {r: 1, g: 1, b: 1, a: 0}
  77. m_FlipX: 0
  78. m_FlipY: 0
  79. m_DrawMode: 0
  80. m_Size: {x: 0.69, y: 1.56}
  81. m_AdaptiveModeThreshold: 0.5
  82. m_SpriteTileMode: 0
  83. m_WasSpriteAssigned: 1
  84. m_MaskInteraction: 0
  85. m_SpriteSortPoint: 0
  86. --- !u!1 &1002444279359116
  87. GameObject:
  88. m_ObjectHideFlags: 0
  89. m_CorrespondingSourceObject: {fileID: 0}
  90. m_PrefabInstance: {fileID: 0}
  91. m_PrefabAsset: {fileID: 0}
  92. serializedVersion: 6
  93. m_Component:
  94. - component: {fileID: 4376346185699834}
  95. - component: {fileID: 212216484439338554}
  96. m_Layer: 0
  97. m_Name: down_facial_hair
  98. m_TagString: Untagged
  99. m_Icon: {fileID: 0}
  100. m_NavMeshLayer: 0
  101. m_StaticEditorFlags: 0
  102. m_IsActive: 1
  103. --- !u!4 &4376346185699834
  104. Transform:
  105. m_ObjectHideFlags: 0
  106. m_CorrespondingSourceObject: {fileID: 0}
  107. m_PrefabInstance: {fileID: 0}
  108. m_PrefabAsset: {fileID: 0}
  109. m_GameObject: {fileID: 1002444279359116}
  110. m_LocalRotation: {x: 0, y: 0, z: -0.7043246, w: 0.70987815}
  111. m_LocalPosition: {x: 0.0588, y: 0.0005, z: 0}
  112. m_LocalScale: {x: 1, y: 1, z: 1}
  113. m_Children: []
  114. m_Father: {fileID: 4985278794806460}
  115. m_RootOrder: 0
  116. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  117. --- !u!212 &212216484439338554
  118. SpriteRenderer:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 1002444279359116}
  124. m_Enabled: 1
  125. m_CastShadows: 0
  126. m_ReceiveShadows: 0
  127. m_DynamicOccludee: 1
  128. m_StaticShadowCaster: 0
  129. m_MotionVectors: 1
  130. m_LightProbeUsage: 1
  131. m_ReflectionProbeUsage: 1
  132. m_RayTracingMode: 0
  133. m_RayTraceProcedural: 0
  134. m_RenderingLayerMask: 1
  135. m_RendererPriority: 0
  136. m_Materials:
  137. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  138. m_StaticBatchInfo:
  139. firstSubMesh: 0
  140. subMeshCount: 0
  141. m_StaticBatchRoot: {fileID: 0}
  142. m_ProbeAnchor: {fileID: 0}
  143. m_LightProbeVolumeOverride: {fileID: 0}
  144. m_ScaleInLightmap: 1
  145. m_ReceiveGI: 1
  146. m_PreserveUVs: 0
  147. m_IgnoreNormalsForChartDetection: 0
  148. m_ImportantGI: 0
  149. m_StitchLightmapSeams: 1
  150. m_SelectedEditorRenderState: 0
  151. m_MinimumChartSize: 4
  152. m_AutoUVMaxDistance: 0.5
  153. m_AutoUVMaxAngle: 89
  154. m_LightmapParameters: {fileID: 0}
  155. m_SortingLayerID: 0
  156. m_SortingLayer: 0
  157. m_SortingOrder: 42
  158. m_Sprite: {fileID: 21300768, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  159. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  160. m_FlipX: 0
  161. m_FlipY: 0
  162. m_DrawMode: 0
  163. m_Size: {x: 0.01, y: 0.01}
  164. m_AdaptiveModeThreshold: 0.5
  165. m_SpriteTileMode: 0
  166. m_WasSpriteAssigned: 1
  167. m_MaskInteraction: 0
  168. m_SpriteSortPoint: 0
  169. --- !u!1 &1002524941065474
  170. GameObject:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. serializedVersion: 6
  176. m_Component:
  177. - component: {fileID: 4527165568959936}
  178. m_Layer: 0
  179. m_Name: __headwear slot
  180. m_TagString: Untagged
  181. m_Icon: {fileID: 0}
  182. m_NavMeshLayer: 0
  183. m_StaticEditorFlags: 0
  184. m_IsActive: 1
  185. --- !u!4 &4527165568959936
  186. Transform:
  187. m_ObjectHideFlags: 0
  188. m_CorrespondingSourceObject: {fileID: 0}
  189. m_PrefabInstance: {fileID: 0}
  190. m_PrefabAsset: {fileID: 0}
  191. m_GameObject: {fileID: 1002524941065474}
  192. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  193. m_LocalPosition: {x: 0, y: 0, z: 0}
  194. m_LocalScale: {x: 1, y: 1, z: 1}
  195. m_Children:
  196. - {fileID: 4303208114793110}
  197. m_Father: {fileID: 4590709999515784}
  198. m_RootOrder: 6
  199. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  200. --- !u!1 &1003049518607596
  201. GameObject:
  202. m_ObjectHideFlags: 0
  203. m_CorrespondingSourceObject: {fileID: 0}
  204. m_PrefabInstance: {fileID: 0}
  205. m_PrefabAsset: {fileID: 0}
  206. serializedVersion: 6
  207. m_Component:
  208. - component: {fileID: 4318686192130204}
  209. m_Layer: 0
  210. m_Name: __right lower arm slot
  211. m_TagString: Untagged
  212. m_Icon: {fileID: 0}
  213. m_NavMeshLayer: 0
  214. m_StaticEditorFlags: 0
  215. m_IsActive: 1
  216. --- !u!4 &4318686192130204
  217. Transform:
  218. m_ObjectHideFlags: 0
  219. m_CorrespondingSourceObject: {fileID: 0}
  220. m_PrefabInstance: {fileID: 0}
  221. m_PrefabAsset: {fileID: 0}
  222. m_GameObject: {fileID: 1003049518607596}
  223. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  224. m_LocalPosition: {x: 0, y: 0, z: 0}
  225. m_LocalScale: {x: 1, y: 1, z: 1}
  226. m_Children:
  227. - {fileID: 4378936302282126}
  228. m_Father: {fileID: 4239360942635016}
  229. m_RootOrder: 2
  230. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  231. --- !u!1 &1003230891829448
  232. GameObject:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. serializedVersion: 6
  238. m_Component:
  239. - component: {fileID: 4619087839758642}
  240. m_Layer: 0
  241. m_Name: right foot
  242. m_TagString: Untagged
  243. m_Icon: {fileID: 0}
  244. m_NavMeshLayer: 0
  245. m_StaticEditorFlags: 0
  246. m_IsActive: 1
  247. --- !u!4 &4619087839758642
  248. Transform:
  249. m_ObjectHideFlags: 0
  250. m_CorrespondingSourceObject: {fileID: 0}
  251. m_PrefabInstance: {fileID: 0}
  252. m_PrefabAsset: {fileID: 0}
  253. m_GameObject: {fileID: 1003230891829448}
  254. m_LocalRotation: {x: 0, y: 0, z: 0.5867257, w: 0.8097857}
  255. m_LocalPosition: {x: 0.1295, y: 0.00029999999, z: 0}
  256. m_LocalScale: {x: 1, y: 1, z: 1}
  257. m_Children:
  258. - {fileID: 4011196908952020}
  259. - {fileID: 4816893783712272}
  260. m_Father: {fileID: 4132493775655168}
  261. m_RootOrder: 0
  262. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 78.20717}
  263. --- !u!1 &1004725463768716
  264. GameObject:
  265. m_ObjectHideFlags: 0
  266. m_CorrespondingSourceObject: {fileID: 0}
  267. m_PrefabInstance: {fileID: 0}
  268. m_PrefabAsset: {fileID: 0}
  269. serializedVersion: 6
  270. m_Component:
  271. - component: {fileID: 4723005249793278}
  272. - component: {fileID: 212708203602871266}
  273. m_Layer: 0
  274. m_Name: equipment_down_L_foot
  275. m_TagString: Untagged
  276. m_Icon: {fileID: 0}
  277. m_NavMeshLayer: 0
  278. m_StaticEditorFlags: 0
  279. m_IsActive: 1
  280. --- !u!4 &4723005249793278
  281. Transform:
  282. m_ObjectHideFlags: 0
  283. m_CorrespondingSourceObject: {fileID: 0}
  284. m_PrefabInstance: {fileID: 0}
  285. m_PrefabAsset: {fileID: 0}
  286. m_GameObject: {fileID: 1004725463768716}
  287. m_LocalRotation: {x: 0, y: 0, z: 0.43158194, w: 0.9020738}
  288. m_LocalPosition: {x: 0.12, y: -0.014, z: 0}
  289. m_LocalScale: {x: 1, y: 1, z: 1}
  290. m_Children: []
  291. m_Father: {fileID: 4734384805802370}
  292. m_RootOrder: 0
  293. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 51.136}
  294. --- !u!212 &212708203602871266
  295. SpriteRenderer:
  296. m_ObjectHideFlags: 0
  297. m_CorrespondingSourceObject: {fileID: 0}
  298. m_PrefabInstance: {fileID: 0}
  299. m_PrefabAsset: {fileID: 0}
  300. m_GameObject: {fileID: 1004725463768716}
  301. m_Enabled: 1
  302. m_CastShadows: 0
  303. m_ReceiveShadows: 0
  304. m_DynamicOccludee: 1
  305. m_StaticShadowCaster: 0
  306. m_MotionVectors: 1
  307. m_LightProbeUsage: 1
  308. m_ReflectionProbeUsage: 1
  309. m_RayTracingMode: 0
  310. m_RayTraceProcedural: 0
  311. m_RenderingLayerMask: 1
  312. m_RendererPriority: 0
  313. m_Materials:
  314. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  315. m_StaticBatchInfo:
  316. firstSubMesh: 0
  317. subMeshCount: 0
  318. m_StaticBatchRoot: {fileID: 0}
  319. m_ProbeAnchor: {fileID: 0}
  320. m_LightProbeVolumeOverride: {fileID: 0}
  321. m_ScaleInLightmap: 1
  322. m_ReceiveGI: 1
  323. m_PreserveUVs: 0
  324. m_IgnoreNormalsForChartDetection: 0
  325. m_ImportantGI: 0
  326. m_StitchLightmapSeams: 1
  327. m_SelectedEditorRenderState: 0
  328. m_MinimumChartSize: 4
  329. m_AutoUVMaxDistance: 0.5
  330. m_AutoUVMaxAngle: 89
  331. m_LightmapParameters: {fileID: 0}
  332. m_SortingLayerID: 0
  333. m_SortingLayer: 0
  334. m_SortingOrder: 2
  335. m_Sprite: {fileID: 21300374, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  336. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  337. m_FlipX: 0
  338. m_FlipY: 0
  339. m_DrawMode: 0
  340. m_Size: {x: 0.01, y: 0.01}
  341. m_AdaptiveModeThreshold: 0.5
  342. m_SpriteTileMode: 0
  343. m_WasSpriteAssigned: 1
  344. m_MaskInteraction: 0
  345. m_SpriteSortPoint: 0
  346. --- !u!1 &1004842821874204
  347. GameObject:
  348. m_ObjectHideFlags: 0
  349. m_CorrespondingSourceObject: {fileID: 0}
  350. m_PrefabInstance: {fileID: 0}
  351. m_PrefabAsset: {fileID: 0}
  352. serializedVersion: 6
  353. m_Component:
  354. - component: {fileID: 4620224549246560}
  355. m_Layer: 0
  356. m_Name: left lower arm
  357. m_TagString: Untagged
  358. m_Icon: {fileID: 0}
  359. m_NavMeshLayer: 0
  360. m_StaticEditorFlags: 0
  361. m_IsActive: 1
  362. --- !u!4 &4620224549246560
  363. Transform:
  364. m_ObjectHideFlags: 0
  365. m_CorrespondingSourceObject: {fileID: 0}
  366. m_PrefabInstance: {fileID: 0}
  367. m_PrefabAsset: {fileID: 0}
  368. m_GameObject: {fileID: 1004842821874204}
  369. m_LocalRotation: {x: 0, y: 0, z: -0.0059340848, w: 0.9999824}
  370. m_LocalPosition: {x: 0.2332, y: 0.1252, z: 0}
  371. m_LocalScale: {x: 1, y: 1, z: 1}
  372. m_Children:
  373. - {fileID: 4451645961658944}
  374. - {fileID: 4705987410045234}
  375. - {fileID: 4000073292995906}
  376. m_Father: {fileID: 4763061505492684}
  377. m_RootOrder: 0
  378. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -44.13147}
  379. --- !u!1 &1005325135841810
  380. GameObject:
  381. m_ObjectHideFlags: 0
  382. m_CorrespondingSourceObject: {fileID: 0}
  383. m_PrefabInstance: {fileID: 0}
  384. m_PrefabAsset: {fileID: 0}
  385. serializedVersion: 6
  386. m_Component:
  387. - component: {fileID: 4333258958880654}
  388. - component: {fileID: 212187690021667170}
  389. m_Layer: 0
  390. m_Name: side_hair
  391. m_TagString: Untagged
  392. m_Icon: {fileID: 0}
  393. m_NavMeshLayer: 0
  394. m_StaticEditorFlags: 0
  395. m_IsActive: 1
  396. --- !u!4 &4333258958880654
  397. Transform:
  398. m_ObjectHideFlags: 0
  399. m_CorrespondingSourceObject: {fileID: 0}
  400. m_PrefabInstance: {fileID: 0}
  401. m_PrefabAsset: {fileID: 0}
  402. m_GameObject: {fileID: 1005325135841810}
  403. m_LocalRotation: {x: 0, y: 0, z: -0.7143506, w: 0.69978803}
  404. m_LocalPosition: {x: 0.6447, y: -0.084, z: 0}
  405. m_LocalScale: {x: 1, y: 1, z: 1}
  406. m_Children: []
  407. m_Father: {fileID: 4731941885840300}
  408. m_RootOrder: 0
  409. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  410. --- !u!212 &212187690021667170
  411. SpriteRenderer:
  412. m_ObjectHideFlags: 0
  413. m_CorrespondingSourceObject: {fileID: 0}
  414. m_PrefabInstance: {fileID: 0}
  415. m_PrefabAsset: {fileID: 0}
  416. m_GameObject: {fileID: 1005325135841810}
  417. m_Enabled: 1
  418. m_CastShadows: 0
  419. m_ReceiveShadows: 0
  420. m_DynamicOccludee: 1
  421. m_StaticShadowCaster: 0
  422. m_MotionVectors: 1
  423. m_LightProbeUsage: 1
  424. m_ReflectionProbeUsage: 1
  425. m_RayTracingMode: 0
  426. m_RayTraceProcedural: 0
  427. m_RenderingLayerMask: 1
  428. m_RendererPriority: 0
  429. m_Materials:
  430. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  431. m_StaticBatchInfo:
  432. firstSubMesh: 0
  433. subMeshCount: 0
  434. m_StaticBatchRoot: {fileID: 0}
  435. m_ProbeAnchor: {fileID: 0}
  436. m_LightProbeVolumeOverride: {fileID: 0}
  437. m_ScaleInLightmap: 1
  438. m_ReceiveGI: 1
  439. m_PreserveUVs: 0
  440. m_IgnoreNormalsForChartDetection: 0
  441. m_ImportantGI: 0
  442. m_StitchLightmapSeams: 1
  443. m_SelectedEditorRenderState: 0
  444. m_MinimumChartSize: 4
  445. m_AutoUVMaxDistance: 0.5
  446. m_AutoUVMaxAngle: 89
  447. m_LightmapParameters: {fileID: 0}
  448. m_SortingLayerID: 0
  449. m_SortingLayer: 0
  450. m_SortingOrder: 41
  451. m_Sprite: {fileID: 21301166, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  452. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  453. m_FlipX: 0
  454. m_FlipY: 0
  455. m_DrawMode: 0
  456. m_Size: {x: 0.01, y: 0.01}
  457. m_AdaptiveModeThreshold: 0.5
  458. m_SpriteTileMode: 0
  459. m_WasSpriteAssigned: 1
  460. m_MaskInteraction: 0
  461. m_SpriteSortPoint: 0
  462. --- !u!1 &1007901060827114
  463. GameObject:
  464. m_ObjectHideFlags: 0
  465. m_CorrespondingSourceObject: {fileID: 0}
  466. m_PrefabInstance: {fileID: 0}
  467. m_PrefabAsset: {fileID: 0}
  468. serializedVersion: 6
  469. m_Component:
  470. - component: {fileID: 4661988885798174}
  471. m_Layer: 0
  472. m_Name: right hand
  473. m_TagString: Untagged
  474. m_Icon: {fileID: 0}
  475. m_NavMeshLayer: 0
  476. m_StaticEditorFlags: 0
  477. m_IsActive: 1
  478. --- !u!4 &4661988885798174
  479. Transform:
  480. m_ObjectHideFlags: 0
  481. m_CorrespondingSourceObject: {fileID: 0}
  482. m_PrefabInstance: {fileID: 0}
  483. m_PrefabAsset: {fileID: 0}
  484. m_GameObject: {fileID: 1007901060827114}
  485. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  486. m_LocalPosition: {x: 0, y: 0, z: 0}
  487. m_LocalScale: {x: 1, y: 1, z: 1}
  488. m_Children:
  489. - {fileID: 4673793688775044}
  490. m_Father: {fileID: 4595951955758134}
  491. m_RootOrder: 1
  492. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  493. --- !u!1 &1008018655842370
  494. GameObject:
  495. m_ObjectHideFlags: 0
  496. m_CorrespondingSourceObject: {fileID: 0}
  497. m_PrefabInstance: {fileID: 0}
  498. m_PrefabAsset: {fileID: 0}
  499. serializedVersion: 6
  500. m_Component:
  501. - component: {fileID: 4980456331880760}
  502. - component: {fileID: 212917709242400660}
  503. m_Layer: 0
  504. m_Name: up_R_upper_leg
  505. m_TagString: Untagged
  506. m_Icon: {fileID: 0}
  507. m_NavMeshLayer: 0
  508. m_StaticEditorFlags: 0
  509. m_IsActive: 1
  510. --- !u!4 &4980456331880760
  511. Transform:
  512. m_ObjectHideFlags: 0
  513. m_CorrespondingSourceObject: {fileID: 0}
  514. m_PrefabInstance: {fileID: 0}
  515. m_PrefabAsset: {fileID: 0}
  516. m_GameObject: {fileID: 1008018655842370}
  517. m_LocalRotation: {x: 0, y: 0, z: 0.6333809, w: 0.7738402}
  518. m_LocalPosition: {x: 0.1027, y: 0.0254, z: 0}
  519. m_LocalScale: {x: 1, y: 1, z: 1}
  520. m_Children: []
  521. m_Father: {fileID: 4100727664270460}
  522. m_RootOrder: 0
  523. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  524. --- !u!212 &212917709242400660
  525. SpriteRenderer:
  526. m_ObjectHideFlags: 0
  527. m_CorrespondingSourceObject: {fileID: 0}
  528. m_PrefabInstance: {fileID: 0}
  529. m_PrefabAsset: {fileID: 0}
  530. m_GameObject: {fileID: 1008018655842370}
  531. m_Enabled: 1
  532. m_CastShadows: 0
  533. m_ReceiveShadows: 0
  534. m_DynamicOccludee: 1
  535. m_StaticShadowCaster: 0
  536. m_MotionVectors: 1
  537. m_LightProbeUsage: 1
  538. m_ReflectionProbeUsage: 1
  539. m_RayTracingMode: 0
  540. m_RayTraceProcedural: 0
  541. m_RenderingLayerMask: 1
  542. m_RendererPriority: 0
  543. m_Materials:
  544. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  545. m_StaticBatchInfo:
  546. firstSubMesh: 0
  547. subMeshCount: 0
  548. m_StaticBatchRoot: {fileID: 0}
  549. m_ProbeAnchor: {fileID: 0}
  550. m_LightProbeVolumeOverride: {fileID: 0}
  551. m_ScaleInLightmap: 1
  552. m_ReceiveGI: 1
  553. m_PreserveUVs: 0
  554. m_IgnoreNormalsForChartDetection: 0
  555. m_ImportantGI: 0
  556. m_StitchLightmapSeams: 1
  557. m_SelectedEditorRenderState: 0
  558. m_MinimumChartSize: 4
  559. m_AutoUVMaxDistance: 0.5
  560. m_AutoUVMaxAngle: 89
  561. m_LightmapParameters: {fileID: 0}
  562. m_SortingLayerID: 0
  563. m_SortingLayer: 0
  564. m_SortingOrder: 19
  565. m_Sprite: {fileID: 21300206, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  566. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  567. m_FlipX: 0
  568. m_FlipY: 0
  569. m_DrawMode: 0
  570. m_Size: {x: 0.25, y: 0.41}
  571. m_AdaptiveModeThreshold: 0.5
  572. m_SpriteTileMode: 0
  573. m_WasSpriteAssigned: 1
  574. m_MaskInteraction: 0
  575. m_SpriteSortPoint: 0
  576. --- !u!1 &1009028232317114
  577. GameObject:
  578. m_ObjectHideFlags: 0
  579. m_CorrespondingSourceObject: {fileID: 0}
  580. m_PrefabInstance: {fileID: 0}
  581. m_PrefabAsset: {fileID: 0}
  582. serializedVersion: 6
  583. m_Component:
  584. - component: {fileID: 4265604494819578}
  585. - component: {fileID: 212841356918207408}
  586. m_Layer: 0
  587. m_Name: side_head
  588. m_TagString: Untagged
  589. m_Icon: {fileID: 0}
  590. m_NavMeshLayer: 0
  591. m_StaticEditorFlags: 0
  592. m_IsActive: 1
  593. --- !u!4 &4265604494819578
  594. Transform:
  595. m_ObjectHideFlags: 0
  596. m_CorrespondingSourceObject: {fileID: 0}
  597. m_PrefabInstance: {fileID: 0}
  598. m_PrefabAsset: {fileID: 0}
  599. m_GameObject: {fileID: 1009028232317114}
  600. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  601. m_LocalPosition: {x: 0.3514, y: -0.108500004, z: 0}
  602. m_LocalScale: {x: 1, y: 1, z: 1}
  603. m_Children: []
  604. m_Father: {fileID: 4392835783336628}
  605. m_RootOrder: 0
  606. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  607. --- !u!212 &212841356918207408
  608. SpriteRenderer:
  609. m_ObjectHideFlags: 0
  610. m_CorrespondingSourceObject: {fileID: 0}
  611. m_PrefabInstance: {fileID: 0}
  612. m_PrefabAsset: {fileID: 0}
  613. m_GameObject: {fileID: 1009028232317114}
  614. m_Enabled: 1
  615. m_CastShadows: 0
  616. m_ReceiveShadows: 0
  617. m_DynamicOccludee: 1
  618. m_StaticShadowCaster: 0
  619. m_MotionVectors: 1
  620. m_LightProbeUsage: 1
  621. m_ReflectionProbeUsage: 1
  622. m_RayTracingMode: 0
  623. m_RayTraceProcedural: 0
  624. m_RenderingLayerMask: 1
  625. m_RendererPriority: 0
  626. m_Materials:
  627. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  628. m_StaticBatchInfo:
  629. firstSubMesh: 0
  630. subMeshCount: 0
  631. m_StaticBatchRoot: {fileID: 0}
  632. m_ProbeAnchor: {fileID: 0}
  633. m_LightProbeVolumeOverride: {fileID: 0}
  634. m_ScaleInLightmap: 1
  635. m_ReceiveGI: 1
  636. m_PreserveUVs: 0
  637. m_IgnoreNormalsForChartDetection: 0
  638. m_ImportantGI: 0
  639. m_StitchLightmapSeams: 1
  640. m_SelectedEditorRenderState: 0
  641. m_MinimumChartSize: 4
  642. m_AutoUVMaxDistance: 0.5
  643. m_AutoUVMaxAngle: 89
  644. m_LightmapParameters: {fileID: 0}
  645. m_SortingLayerID: 0
  646. m_SortingLayer: 0
  647. m_SortingOrder: 36
  648. m_Sprite: {fileID: 21300158, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  649. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  650. m_FlipX: 0
  651. m_FlipY: 0
  652. m_DrawMode: 0
  653. m_Size: {x: 0.96, y: 0.93}
  654. m_AdaptiveModeThreshold: 0.5
  655. m_SpriteTileMode: 0
  656. m_WasSpriteAssigned: 1
  657. m_MaskInteraction: 0
  658. m_SpriteSortPoint: 0
  659. --- !u!1 &1010599034331050
  660. GameObject:
  661. m_ObjectHideFlags: 0
  662. m_CorrespondingSourceObject: {fileID: 0}
  663. m_PrefabInstance: {fileID: 0}
  664. m_PrefabAsset: {fileID: 0}
  665. serializedVersion: 6
  666. m_Component:
  667. - component: {fileID: 4592721500460830}
  668. - component: {fileID: 95953935558278264}
  669. m_Layer: 0
  670. m_Name: Male Character Up
  671. m_TagString: Untagged
  672. m_Icon: {fileID: 0}
  673. m_NavMeshLayer: 0
  674. m_StaticEditorFlags: 0
  675. m_IsActive: 0
  676. --- !u!4 &4592721500460830
  677. Transform:
  678. m_ObjectHideFlags: 0
  679. m_CorrespondingSourceObject: {fileID: 0}
  680. m_PrefabInstance: {fileID: 0}
  681. m_PrefabAsset: {fileID: 0}
  682. m_GameObject: {fileID: 1010599034331050}
  683. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  684. m_LocalPosition: {x: 0, y: 0, z: 0}
  685. m_LocalScale: {x: 1, y: 1, z: 1}
  686. m_Children:
  687. - {fileID: 4887374301900846}
  688. - {fileID: 4066797957582884}
  689. - {fileID: 4674018489233486}
  690. m_Father: {fileID: 4403280969671904}
  691. m_RootOrder: 1
  692. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  693. --- !u!95 &95953935558278264
  694. Animator:
  695. serializedVersion: 3
  696. m_ObjectHideFlags: 0
  697. m_CorrespondingSourceObject: {fileID: 0}
  698. m_PrefabInstance: {fileID: 0}
  699. m_PrefabAsset: {fileID: 0}
  700. m_GameObject: {fileID: 1010599034331050}
  701. m_Enabled: 1
  702. m_Avatar: {fileID: 0}
  703. m_Controller: {fileID: 9100000, guid: e206ec47e561c34439be286ec74c3ea2, type: 2}
  704. m_CullingMode: 0
  705. m_UpdateMode: 0
  706. m_ApplyRootMotion: 0
  707. m_LinearVelocityBlending: 0
  708. m_WarningMessage:
  709. m_HasTransformHierarchy: 1
  710. m_AllowConstantClipSamplingOptimization: 1
  711. m_KeepAnimatorControllerStateOnDisable: 0
  712. --- !u!1 &1016241968744370
  713. GameObject:
  714. m_ObjectHideFlags: 0
  715. m_CorrespondingSourceObject: {fileID: 0}
  716. m_PrefabInstance: {fileID: 0}
  717. m_PrefabAsset: {fileID: 0}
  718. serializedVersion: 6
  719. m_Component:
  720. - component: {fileID: 4321017848286228}
  721. m_Layer: 0
  722. m_Name: left hand
  723. m_TagString: Untagged
  724. m_Icon: {fileID: 0}
  725. m_NavMeshLayer: 0
  726. m_StaticEditorFlags: 0
  727. m_IsActive: 1
  728. --- !u!4 &4321017848286228
  729. Transform:
  730. m_ObjectHideFlags: 0
  731. m_CorrespondingSourceObject: {fileID: 0}
  732. m_PrefabInstance: {fileID: 0}
  733. m_PrefabAsset: {fileID: 0}
  734. m_GameObject: {fileID: 1016241968744370}
  735. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  736. m_LocalPosition: {x: 0, y: 0, z: 0}
  737. m_LocalScale: {x: 1, y: 1, z: 1}
  738. m_Children:
  739. - {fileID: 4858329473002978}
  740. m_Father: {fileID: 4279430724422868}
  741. m_RootOrder: 1
  742. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  743. --- !u!1 &1021286177821600
  744. GameObject:
  745. m_ObjectHideFlags: 0
  746. m_CorrespondingSourceObject: {fileID: 0}
  747. m_PrefabInstance: {fileID: 0}
  748. m_PrefabAsset: {fileID: 0}
  749. serializedVersion: 6
  750. m_Component:
  751. - component: {fileID: 4894681957552626}
  752. - component: {fileID: 212012618010771960}
  753. m_Layer: 0
  754. m_Name: side_L_upper_arm
  755. m_TagString: Untagged
  756. m_Icon: {fileID: 0}
  757. m_NavMeshLayer: 0
  758. m_StaticEditorFlags: 0
  759. m_IsActive: 1
  760. --- !u!4 &4894681957552626
  761. Transform:
  762. m_ObjectHideFlags: 0
  763. m_CorrespondingSourceObject: {fileID: 0}
  764. m_PrefabInstance: {fileID: 0}
  765. m_PrefabAsset: {fileID: 0}
  766. m_GameObject: {fileID: 1021286177821600}
  767. m_LocalRotation: {x: 0, y: 0, z: 0.79837286, w: 0.6021635}
  768. m_LocalPosition: {x: 0.0913, y: 0.0271, z: 0}
  769. m_LocalScale: {x: 1, y: 1, z: 1}
  770. m_Children: []
  771. m_Father: {fileID: 4341050449876798}
  772. m_RootOrder: 0
  773. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  774. --- !u!212 &212012618010771960
  775. SpriteRenderer:
  776. m_ObjectHideFlags: 0
  777. m_CorrespondingSourceObject: {fileID: 0}
  778. m_PrefabInstance: {fileID: 0}
  779. m_PrefabAsset: {fileID: 0}
  780. m_GameObject: {fileID: 1021286177821600}
  781. m_Enabled: 1
  782. m_CastShadows: 0
  783. m_ReceiveShadows: 0
  784. m_DynamicOccludee: 1
  785. m_StaticShadowCaster: 0
  786. m_MotionVectors: 1
  787. m_LightProbeUsage: 1
  788. m_ReflectionProbeUsage: 1
  789. m_RayTracingMode: 0
  790. m_RayTraceProcedural: 0
  791. m_RenderingLayerMask: 1
  792. m_RendererPriority: 0
  793. m_Materials:
  794. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  795. m_StaticBatchInfo:
  796. firstSubMesh: 0
  797. subMeshCount: 0
  798. m_StaticBatchRoot: {fileID: 0}
  799. m_ProbeAnchor: {fileID: 0}
  800. m_LightProbeVolumeOverride: {fileID: 0}
  801. m_ScaleInLightmap: 1
  802. m_ReceiveGI: 1
  803. m_PreserveUVs: 0
  804. m_IgnoreNormalsForChartDetection: 0
  805. m_ImportantGI: 0
  806. m_StitchLightmapSeams: 1
  807. m_SelectedEditorRenderState: 0
  808. m_MinimumChartSize: 4
  809. m_AutoUVMaxDistance: 0.5
  810. m_AutoUVMaxAngle: 89
  811. m_LightmapParameters: {fileID: 0}
  812. m_SortingLayerID: 0
  813. m_SortingLayer: 0
  814. m_SortingOrder: 5
  815. m_Sprite: {fileID: 21300100, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  816. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  817. m_FlipX: 0
  818. m_FlipY: 0
  819. m_DrawMode: 0
  820. m_Size: {x: 0.27, y: 0.36}
  821. m_AdaptiveModeThreshold: 0.5
  822. m_SpriteTileMode: 0
  823. m_WasSpriteAssigned: 1
  824. m_MaskInteraction: 0
  825. m_SpriteSortPoint: 0
  826. --- !u!1 &1022573221126146
  827. GameObject:
  828. m_ObjectHideFlags: 0
  829. m_CorrespondingSourceObject: {fileID: 0}
  830. m_PrefabInstance: {fileID: 0}
  831. m_PrefabAsset: {fileID: 0}
  832. serializedVersion: 6
  833. m_Component:
  834. - component: {fileID: 4375148604149444}
  835. m_Layer: 0
  836. m_Name: left upper arm
  837. m_TagString: Untagged
  838. m_Icon: {fileID: 0}
  839. m_NavMeshLayer: 0
  840. m_StaticEditorFlags: 0
  841. m_IsActive: 1
  842. --- !u!4 &4375148604149444
  843. Transform:
  844. m_ObjectHideFlags: 0
  845. m_CorrespondingSourceObject: {fileID: 0}
  846. m_PrefabInstance: {fileID: 0}
  847. m_PrefabAsset: {fileID: 0}
  848. m_GameObject: {fileID: 1022573221126146}
  849. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  850. m_LocalPosition: {x: 0, y: 0, z: 0}
  851. m_LocalScale: {x: 1, y: 1, z: 1}
  852. m_Children:
  853. - {fileID: 4059704976405716}
  854. m_Father: {fileID: 4296338858805634}
  855. m_RootOrder: 1
  856. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  857. --- !u!1 &1026058782742270
  858. GameObject:
  859. m_ObjectHideFlags: 0
  860. m_CorrespondingSourceObject: {fileID: 0}
  861. m_PrefabInstance: {fileID: 0}
  862. m_PrefabAsset: {fileID: 0}
  863. serializedVersion: 6
  864. m_Component:
  865. - component: {fileID: 4178218510907896}
  866. - component: {fileID: 212224513768403214}
  867. m_Layer: 0
  868. m_Name: equipment_up_L_lower_leg
  869. m_TagString: Untagged
  870. m_Icon: {fileID: 0}
  871. m_NavMeshLayer: 0
  872. m_StaticEditorFlags: 0
  873. m_IsActive: 1
  874. --- !u!4 &4178218510907896
  875. Transform:
  876. m_ObjectHideFlags: 0
  877. m_CorrespondingSourceObject: {fileID: 0}
  878. m_PrefabInstance: {fileID: 0}
  879. m_PrefabAsset: {fileID: 0}
  880. m_GameObject: {fileID: 1026058782742270}
  881. m_LocalRotation: {x: 0, y: 0, z: 0.73105603, w: 0.68231744}
  882. m_LocalPosition: {x: 0.0494, y: -0.0062, z: 0}
  883. m_LocalScale: {x: 1, y: 1, z: 1}
  884. m_Children: []
  885. m_Father: {fileID: 4497695938325338}
  886. m_RootOrder: 0
  887. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  888. --- !u!212 &212224513768403214
  889. SpriteRenderer:
  890. m_ObjectHideFlags: 0
  891. m_CorrespondingSourceObject: {fileID: 0}
  892. m_PrefabInstance: {fileID: 0}
  893. m_PrefabAsset: {fileID: 0}
  894. m_GameObject: {fileID: 1026058782742270}
  895. m_Enabled: 1
  896. m_CastShadows: 0
  897. m_ReceiveShadows: 0
  898. m_DynamicOccludee: 1
  899. m_StaticShadowCaster: 0
  900. m_MotionVectors: 1
  901. m_LightProbeUsage: 1
  902. m_ReflectionProbeUsage: 1
  903. m_RayTracingMode: 0
  904. m_RayTraceProcedural: 0
  905. m_RenderingLayerMask: 1
  906. m_RendererPriority: 0
  907. m_Materials:
  908. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  909. m_StaticBatchInfo:
  910. firstSubMesh: 0
  911. subMeshCount: 0
  912. m_StaticBatchRoot: {fileID: 0}
  913. m_ProbeAnchor: {fileID: 0}
  914. m_LightProbeVolumeOverride: {fileID: 0}
  915. m_ScaleInLightmap: 1
  916. m_ReceiveGI: 1
  917. m_PreserveUVs: 0
  918. m_IgnoreNormalsForChartDetection: 0
  919. m_ImportantGI: 0
  920. m_StitchLightmapSeams: 1
  921. m_SelectedEditorRenderState: 0
  922. m_MinimumChartSize: 4
  923. m_AutoUVMaxDistance: 0.5
  924. m_AutoUVMaxAngle: 89
  925. m_LightmapParameters: {fileID: 0}
  926. m_SortingLayerID: 0
  927. m_SortingLayer: 0
  928. m_SortingOrder: 24
  929. m_Sprite: {fileID: 21300392, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  930. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  931. m_FlipX: 0
  932. m_FlipY: 0
  933. m_DrawMode: 0
  934. m_Size: {x: 0.01, y: 0.01}
  935. m_AdaptiveModeThreshold: 0.5
  936. m_SpriteTileMode: 0
  937. m_WasSpriteAssigned: 1
  938. m_MaskInteraction: 0
  939. m_SpriteSortPoint: 0
  940. --- !u!1 &1029224576363240
  941. GameObject:
  942. m_ObjectHideFlags: 0
  943. m_CorrespondingSourceObject: {fileID: 0}
  944. m_PrefabInstance: {fileID: 0}
  945. m_PrefabAsset: {fileID: 0}
  946. serializedVersion: 6
  947. m_Component:
  948. - component: {fileID: 4923796096326974}
  949. m_Layer: 0
  950. m_Name: right shoulder
  951. m_TagString: Untagged
  952. m_Icon: {fileID: 0}
  953. m_NavMeshLayer: 0
  954. m_StaticEditorFlags: 0
  955. m_IsActive: 1
  956. --- !u!4 &4923796096326974
  957. Transform:
  958. m_ObjectHideFlags: 0
  959. m_CorrespondingSourceObject: {fileID: 0}
  960. m_PrefabInstance: {fileID: 0}
  961. m_PrefabAsset: {fileID: 0}
  962. m_GameObject: {fileID: 1029224576363240}
  963. m_LocalRotation: {x: 0, y: 0, z: 0.96019626, w: 0.27932638}
  964. m_LocalPosition: {x: 0.0557, y: 0.091000006, z: 0}
  965. m_LocalScale: {x: 1, y: 1, z: 1}
  966. m_Children:
  967. - {fileID: 4239360942635016}
  968. - {fileID: 4780077522680498}
  969. - {fileID: 4630718116410392}
  970. - {fileID: 4901053563568860}
  971. m_Father: {fileID: 4938066079990926}
  972. m_RootOrder: 0
  973. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -84.89151}
  974. --- !u!1 &1029793350887300
  975. GameObject:
  976. m_ObjectHideFlags: 0
  977. m_CorrespondingSourceObject: {fileID: 0}
  978. m_PrefabInstance: {fileID: 0}
  979. m_PrefabAsset: {fileID: 0}
  980. serializedVersion: 6
  981. m_Component:
  982. - component: {fileID: 4910744054722666}
  983. m_Layer: 0
  984. m_Name: left shoulder
  985. m_TagString: Untagged
  986. m_Icon: {fileID: 0}
  987. m_NavMeshLayer: 0
  988. m_StaticEditorFlags: 0
  989. m_IsActive: 1
  990. --- !u!4 &4910744054722666
  991. Transform:
  992. m_ObjectHideFlags: 0
  993. m_CorrespondingSourceObject: {fileID: 0}
  994. m_PrefabInstance: {fileID: 0}
  995. m_PrefabAsset: {fileID: 0}
  996. m_GameObject: {fileID: 1029793350887300}
  997. m_LocalRotation: {x: 0, y: 0, z: 0.99260986, w: 0.12134965}
  998. m_LocalPosition: {x: 0.32869998, y: -0.1346, z: 0}
  999. m_LocalScale: {x: 1, y: 1, z: 1}
  1000. m_Children:
  1001. - {fileID: 4377694707402712}
  1002. - {fileID: 4105164560478992}
  1003. - {fileID: 4486248351130294}
  1004. - {fileID: 4931121491525492}
  1005. m_Father: {fileID: 4685094839153488}
  1006. m_RootOrder: 2
  1007. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 167.96883}
  1008. --- !u!1 &1029810059275890
  1009. GameObject:
  1010. m_ObjectHideFlags: 0
  1011. m_CorrespondingSourceObject: {fileID: 0}
  1012. m_PrefabInstance: {fileID: 0}
  1013. m_PrefabAsset: {fileID: 0}
  1014. serializedVersion: 6
  1015. m_Component:
  1016. - component: {fileID: 4062283198549128}
  1017. m_Layer: 0
  1018. m_Name: __left hand slot
  1019. m_TagString: Untagged
  1020. m_Icon: {fileID: 0}
  1021. m_NavMeshLayer: 0
  1022. m_StaticEditorFlags: 0
  1023. m_IsActive: 1
  1024. --- !u!4 &4062283198549128
  1025. Transform:
  1026. m_ObjectHideFlags: 0
  1027. m_CorrespondingSourceObject: {fileID: 0}
  1028. m_PrefabInstance: {fileID: 0}
  1029. m_PrefabAsset: {fileID: 0}
  1030. m_GameObject: {fileID: 1029810059275890}
  1031. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1032. m_LocalPosition: {x: 0, y: 0, z: 0}
  1033. m_LocalScale: {x: 1, y: 1, z: 1}
  1034. m_Children:
  1035. - {fileID: 4332549524477078}
  1036. m_Father: {fileID: 4665502689459196}
  1037. m_RootOrder: 1
  1038. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1039. --- !u!1 &1030723767767926
  1040. GameObject:
  1041. m_ObjectHideFlags: 0
  1042. m_CorrespondingSourceObject: {fileID: 0}
  1043. m_PrefabInstance: {fileID: 0}
  1044. m_PrefabAsset: {fileID: 0}
  1045. serializedVersion: 6
  1046. m_Component:
  1047. - component: {fileID: 4834583425360262}
  1048. - component: {fileID: 212838543803155724}
  1049. m_Layer: 0
  1050. m_Name: equipment_side_L_upper_leg
  1051. m_TagString: Untagged
  1052. m_Icon: {fileID: 0}
  1053. m_NavMeshLayer: 0
  1054. m_StaticEditorFlags: 0
  1055. m_IsActive: 1
  1056. --- !u!4 &4834583425360262
  1057. Transform:
  1058. m_ObjectHideFlags: 0
  1059. m_CorrespondingSourceObject: {fileID: 0}
  1060. m_PrefabInstance: {fileID: 0}
  1061. m_PrefabAsset: {fileID: 0}
  1062. m_GameObject: {fileID: 1030723767767926}
  1063. m_LocalRotation: {x: 0, y: 0, z: 0.5966452, w: 0.8025052}
  1064. m_LocalPosition: {x: 0.159, y: -0.007, z: 0}
  1065. m_LocalScale: {x: 1, y: 1, z: 1}
  1066. m_Children: []
  1067. m_Father: {fileID: 4426691059217554}
  1068. m_RootOrder: 0
  1069. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1070. --- !u!212 &212838543803155724
  1071. SpriteRenderer:
  1072. m_ObjectHideFlags: 0
  1073. m_CorrespondingSourceObject: {fileID: 0}
  1074. m_PrefabInstance: {fileID: 0}
  1075. m_PrefabAsset: {fileID: 0}
  1076. m_GameObject: {fileID: 1030723767767926}
  1077. m_Enabled: 1
  1078. m_CastShadows: 0
  1079. m_ReceiveShadows: 0
  1080. m_DynamicOccludee: 1
  1081. m_StaticShadowCaster: 0
  1082. m_MotionVectors: 1
  1083. m_LightProbeUsage: 1
  1084. m_ReflectionProbeUsage: 1
  1085. m_RayTracingMode: 0
  1086. m_RayTraceProcedural: 0
  1087. m_RenderingLayerMask: 1
  1088. m_RendererPriority: 0
  1089. m_Materials:
  1090. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1091. m_StaticBatchInfo:
  1092. firstSubMesh: 0
  1093. subMeshCount: 0
  1094. m_StaticBatchRoot: {fileID: 0}
  1095. m_ProbeAnchor: {fileID: 0}
  1096. m_LightProbeVolumeOverride: {fileID: 0}
  1097. m_ScaleInLightmap: 1
  1098. m_ReceiveGI: 1
  1099. m_PreserveUVs: 0
  1100. m_IgnoreNormalsForChartDetection: 0
  1101. m_ImportantGI: 0
  1102. m_StitchLightmapSeams: 1
  1103. m_SelectedEditorRenderState: 0
  1104. m_MinimumChartSize: 4
  1105. m_AutoUVMaxDistance: 0.5
  1106. m_AutoUVMaxAngle: 89
  1107. m_LightmapParameters: {fileID: 0}
  1108. m_SortingLayerID: 0
  1109. m_SortingLayer: 0
  1110. m_SortingOrder: 13
  1111. m_Sprite: {fileID: 21300478, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  1112. m_Color: {r: 0.30980393, g: 0.15294118, b: 0.15294118, a: 1}
  1113. m_FlipX: 0
  1114. m_FlipY: 0
  1115. m_DrawMode: 0
  1116. m_Size: {x: 0.01, y: 0.01}
  1117. m_AdaptiveModeThreshold: 0.5
  1118. m_SpriteTileMode: 0
  1119. m_WasSpriteAssigned: 1
  1120. m_MaskInteraction: 0
  1121. m_SpriteSortPoint: 0
  1122. --- !u!1 &1031809828217652
  1123. GameObject:
  1124. m_ObjectHideFlags: 0
  1125. m_CorrespondingSourceObject: {fileID: 0}
  1126. m_PrefabInstance: {fileID: 0}
  1127. m_PrefabAsset: {fileID: 0}
  1128. serializedVersion: 6
  1129. m_Component:
  1130. - component: {fileID: 4426691059217554}
  1131. m_Layer: 0
  1132. m_Name: __left upper leg slot
  1133. m_TagString: Untagged
  1134. m_Icon: {fileID: 0}
  1135. m_NavMeshLayer: 0
  1136. m_StaticEditorFlags: 0
  1137. m_IsActive: 1
  1138. --- !u!4 &4426691059217554
  1139. Transform:
  1140. m_ObjectHideFlags: 0
  1141. m_CorrespondingSourceObject: {fileID: 0}
  1142. m_PrefabInstance: {fileID: 0}
  1143. m_PrefabAsset: {fileID: 0}
  1144. m_GameObject: {fileID: 1031809828217652}
  1145. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1146. m_LocalPosition: {x: 0, y: 0, z: 0}
  1147. m_LocalScale: {x: 1, y: 1, z: 1}
  1148. m_Children:
  1149. - {fileID: 4834583425360262}
  1150. m_Father: {fileID: 4839120295520580}
  1151. m_RootOrder: 2
  1152. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1153. --- !u!1 &1035131663442518
  1154. GameObject:
  1155. m_ObjectHideFlags: 0
  1156. m_CorrespondingSourceObject: {fileID: 0}
  1157. m_PrefabInstance: {fileID: 0}
  1158. m_PrefabAsset: {fileID: 0}
  1159. serializedVersion: 6
  1160. m_Component:
  1161. - component: {fileID: 4341050449876798}
  1162. m_Layer: 0
  1163. m_Name: left upper arm
  1164. m_TagString: Untagged
  1165. m_Icon: {fileID: 0}
  1166. m_NavMeshLayer: 0
  1167. m_StaticEditorFlags: 0
  1168. m_IsActive: 1
  1169. --- !u!4 &4341050449876798
  1170. Transform:
  1171. m_ObjectHideFlags: 0
  1172. m_CorrespondingSourceObject: {fileID: 0}
  1173. m_PrefabInstance: {fileID: 0}
  1174. m_PrefabAsset: {fileID: 0}
  1175. m_GameObject: {fileID: 1035131663442518}
  1176. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1177. m_LocalPosition: {x: 0, y: 0, z: 0}
  1178. m_LocalScale: {x: 1, y: 1, z: 1}
  1179. m_Children:
  1180. - {fileID: 4894681957552626}
  1181. m_Father: {fileID: 4544955809334856}
  1182. m_RootOrder: 1
  1183. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1184. --- !u!1 &1035829639209572
  1185. GameObject:
  1186. m_ObjectHideFlags: 0
  1187. m_CorrespondingSourceObject: {fileID: 0}
  1188. m_PrefabInstance: {fileID: 0}
  1189. m_PrefabAsset: {fileID: 0}
  1190. serializedVersion: 6
  1191. m_Component:
  1192. - component: {fileID: 4456006383148250}
  1193. m_Layer: 0
  1194. m_Name: body
  1195. m_TagString: Untagged
  1196. m_Icon: {fileID: 0}
  1197. m_NavMeshLayer: 0
  1198. m_StaticEditorFlags: 0
  1199. m_IsActive: 1
  1200. --- !u!4 &4456006383148250
  1201. Transform:
  1202. m_ObjectHideFlags: 0
  1203. m_CorrespondingSourceObject: {fileID: 0}
  1204. m_PrefabInstance: {fileID: 0}
  1205. m_PrefabAsset: {fileID: 0}
  1206. m_GameObject: {fileID: 1035829639209572}
  1207. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1208. m_LocalPosition: {x: 0, y: 0, z: 0}
  1209. m_LocalScale: {x: 1, y: 1, z: 1}
  1210. m_Children:
  1211. - {fileID: 4012340168517152}
  1212. m_Father: {fileID: 4887567155380112}
  1213. m_RootOrder: 1
  1214. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1215. --- !u!1 &1037266255373194
  1216. GameObject:
  1217. m_ObjectHideFlags: 0
  1218. m_CorrespondingSourceObject: {fileID: 0}
  1219. m_PrefabInstance: {fileID: 0}
  1220. m_PrefabAsset: {fileID: 0}
  1221. serializedVersion: 6
  1222. m_Component:
  1223. - component: {fileID: 4389199101875324}
  1224. - component: {fileID: 212634911895419788}
  1225. m_Layer: 0
  1226. m_Name: equipment_up_L_lower_arm
  1227. m_TagString: Untagged
  1228. m_Icon: {fileID: 0}
  1229. m_NavMeshLayer: 0
  1230. m_StaticEditorFlags: 0
  1231. m_IsActive: 1
  1232. --- !u!4 &4389199101875324
  1233. Transform:
  1234. m_ObjectHideFlags: 0
  1235. m_CorrespondingSourceObject: {fileID: 0}
  1236. m_PrefabInstance: {fileID: 0}
  1237. m_PrefabAsset: {fileID: 0}
  1238. m_GameObject: {fileID: 1037266255373194}
  1239. m_LocalRotation: {x: 0, y: 0, z: 0.7518398, w: 0.6593458}
  1240. m_LocalPosition: {x: 0.049000002, y: -0.0101, z: 0}
  1241. m_LocalScale: {x: 1, y: 1, z: 1}
  1242. m_Children: []
  1243. m_Father: {fileID: 4701400460395124}
  1244. m_RootOrder: 0
  1245. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1246. --- !u!212 &212634911895419788
  1247. SpriteRenderer:
  1248. m_ObjectHideFlags: 0
  1249. m_CorrespondingSourceObject: {fileID: 0}
  1250. m_PrefabInstance: {fileID: 0}
  1251. m_PrefabAsset: {fileID: 0}
  1252. m_GameObject: {fileID: 1037266255373194}
  1253. m_Enabled: 1
  1254. m_CastShadows: 0
  1255. m_ReceiveShadows: 0
  1256. m_DynamicOccludee: 1
  1257. m_StaticShadowCaster: 0
  1258. m_MotionVectors: 1
  1259. m_LightProbeUsage: 1
  1260. m_ReflectionProbeUsage: 1
  1261. m_RayTracingMode: 0
  1262. m_RayTraceProcedural: 0
  1263. m_RenderingLayerMask: 1
  1264. m_RendererPriority: 0
  1265. m_Materials:
  1266. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1267. m_StaticBatchInfo:
  1268. firstSubMesh: 0
  1269. subMeshCount: 0
  1270. m_StaticBatchRoot: {fileID: 0}
  1271. m_ProbeAnchor: {fileID: 0}
  1272. m_LightProbeVolumeOverride: {fileID: 0}
  1273. m_ScaleInLightmap: 1
  1274. m_ReceiveGI: 1
  1275. m_PreserveUVs: 0
  1276. m_IgnoreNormalsForChartDetection: 0
  1277. m_ImportantGI: 0
  1278. m_StitchLightmapSeams: 1
  1279. m_SelectedEditorRenderState: 0
  1280. m_MinimumChartSize: 4
  1281. m_AutoUVMaxDistance: 0.5
  1282. m_AutoUVMaxAngle: 89
  1283. m_LightmapParameters: {fileID: 0}
  1284. m_SortingLayerID: 0
  1285. m_SortingLayer: 0
  1286. m_SortingOrder: 10
  1287. m_Sprite: {fileID: 21301074, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  1288. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1289. m_FlipX: 0
  1290. m_FlipY: 0
  1291. m_DrawMode: 0
  1292. m_Size: {x: 0.01, y: 0.01}
  1293. m_AdaptiveModeThreshold: 0.5
  1294. m_SpriteTileMode: 0
  1295. m_WasSpriteAssigned: 1
  1296. m_MaskInteraction: 0
  1297. m_SpriteSortPoint: 0
  1298. --- !u!1 &1040018897537942
  1299. GameObject:
  1300. m_ObjectHideFlags: 0
  1301. m_CorrespondingSourceObject: {fileID: 0}
  1302. m_PrefabInstance: {fileID: 0}
  1303. m_PrefabAsset: {fileID: 0}
  1304. serializedVersion: 6
  1305. m_Component:
  1306. - component: {fileID: 4232243739958860}
  1307. m_Layer: 0
  1308. m_Name: __right upper leg slot
  1309. m_TagString: Untagged
  1310. m_Icon: {fileID: 0}
  1311. m_NavMeshLayer: 0
  1312. m_StaticEditorFlags: 0
  1313. m_IsActive: 1
  1314. --- !u!4 &4232243739958860
  1315. Transform:
  1316. m_ObjectHideFlags: 0
  1317. m_CorrespondingSourceObject: {fileID: 0}
  1318. m_PrefabInstance: {fileID: 0}
  1319. m_PrefabAsset: {fileID: 0}
  1320. m_GameObject: {fileID: 1040018897537942}
  1321. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1322. m_LocalPosition: {x: 0, y: 0, z: 0}
  1323. m_LocalScale: {x: 1, y: 1, z: 1}
  1324. m_Children:
  1325. - {fileID: 4454820173736572}
  1326. m_Father: {fileID: 4242675154781948}
  1327. m_RootOrder: 2
  1328. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1329. --- !u!1 &1040173390072702
  1330. GameObject:
  1331. m_ObjectHideFlags: 0
  1332. m_CorrespondingSourceObject: {fileID: 0}
  1333. m_PrefabInstance: {fileID: 0}
  1334. m_PrefabAsset: {fileID: 0}
  1335. serializedVersion: 6
  1336. m_Component:
  1337. - component: {fileID: 4671818656730952}
  1338. - component: {fileID: 212835238199306730}
  1339. m_Layer: 0
  1340. m_Name: equipment_down_body
  1341. m_TagString: Untagged
  1342. m_Icon: {fileID: 0}
  1343. m_NavMeshLayer: 0
  1344. m_StaticEditorFlags: 0
  1345. m_IsActive: 1
  1346. --- !u!4 &4671818656730952
  1347. Transform:
  1348. m_ObjectHideFlags: 0
  1349. m_CorrespondingSourceObject: {fileID: 0}
  1350. m_PrefabInstance: {fileID: 0}
  1351. m_PrefabAsset: {fileID: 0}
  1352. m_GameObject: {fileID: 1040173390072702}
  1353. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  1354. m_LocalPosition: {x: 0.0722, y: 0.0015, z: 0}
  1355. m_LocalScale: {x: 1, y: 1, z: 1}
  1356. m_Children: []
  1357. m_Father: {fileID: 4702923854108134}
  1358. m_RootOrder: 0
  1359. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1360. --- !u!212 &212835238199306730
  1361. SpriteRenderer:
  1362. m_ObjectHideFlags: 0
  1363. m_CorrespondingSourceObject: {fileID: 0}
  1364. m_PrefabInstance: {fileID: 0}
  1365. m_PrefabAsset: {fileID: 0}
  1366. m_GameObject: {fileID: 1040173390072702}
  1367. m_Enabled: 1
  1368. m_CastShadows: 0
  1369. m_ReceiveShadows: 0
  1370. m_DynamicOccludee: 1
  1371. m_StaticShadowCaster: 0
  1372. m_MotionVectors: 1
  1373. m_LightProbeUsage: 1
  1374. m_ReflectionProbeUsage: 1
  1375. m_RayTracingMode: 0
  1376. m_RayTraceProcedural: 0
  1377. m_RenderingLayerMask: 1
  1378. m_RendererPriority: 0
  1379. m_Materials:
  1380. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1381. m_StaticBatchInfo:
  1382. firstSubMesh: 0
  1383. subMeshCount: 0
  1384. m_StaticBatchRoot: {fileID: 0}
  1385. m_ProbeAnchor: {fileID: 0}
  1386. m_LightProbeVolumeOverride: {fileID: 0}
  1387. m_ScaleInLightmap: 1
  1388. m_ReceiveGI: 1
  1389. m_PreserveUVs: 0
  1390. m_IgnoreNormalsForChartDetection: 0
  1391. m_ImportantGI: 0
  1392. m_StitchLightmapSeams: 1
  1393. m_SelectedEditorRenderState: 0
  1394. m_MinimumChartSize: 4
  1395. m_AutoUVMaxDistance: 0.5
  1396. m_AutoUVMaxAngle: 89
  1397. m_LightmapParameters: {fileID: 0}
  1398. m_SortingLayerID: 0
  1399. m_SortingLayer: 0
  1400. m_SortingOrder: 15
  1401. m_Sprite: {fileID: 21300994, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  1402. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1403. m_FlipX: 0
  1404. m_FlipY: 0
  1405. m_DrawMode: 0
  1406. m_Size: {x: 0.01, y: 0.01}
  1407. m_AdaptiveModeThreshold: 0.5
  1408. m_SpriteTileMode: 0
  1409. m_WasSpriteAssigned: 1
  1410. m_MaskInteraction: 0
  1411. m_SpriteSortPoint: 0
  1412. --- !u!1 &1040409779732094
  1413. GameObject:
  1414. m_ObjectHideFlags: 0
  1415. m_CorrespondingSourceObject: {fileID: 0}
  1416. m_PrefabInstance: {fileID: 0}
  1417. m_PrefabAsset: {fileID: 0}
  1418. serializedVersion: 6
  1419. m_Component:
  1420. - component: {fileID: 4664428455804548}
  1421. - component: {fileID: 212944961476096274}
  1422. m_Layer: 0
  1423. m_Name: side_eye_color
  1424. m_TagString: Untagged
  1425. m_Icon: {fileID: 0}
  1426. m_NavMeshLayer: 0
  1427. m_StaticEditorFlags: 0
  1428. m_IsActive: 1
  1429. --- !u!4 &4664428455804548
  1430. Transform:
  1431. m_ObjectHideFlags: 0
  1432. m_CorrespondingSourceObject: {fileID: 0}
  1433. m_PrefabInstance: {fileID: 0}
  1434. m_PrefabAsset: {fileID: 0}
  1435. m_GameObject: {fileID: 1040409779732094}
  1436. m_LocalRotation: {x: -0, y: -0, z: -0.71441156, w: 0.6997258}
  1437. m_LocalPosition: {x: 0.19799991, y: -0.21599998, z: 0}
  1438. m_LocalScale: {x: 1, y: 1, z: 1}
  1439. m_Children: []
  1440. m_Father: {fileID: 4291776270424874}
  1441. m_RootOrder: 0
  1442. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1443. --- !u!212 &212944961476096274
  1444. SpriteRenderer:
  1445. m_ObjectHideFlags: 0
  1446. m_CorrespondingSourceObject: {fileID: 0}
  1447. m_PrefabInstance: {fileID: 0}
  1448. m_PrefabAsset: {fileID: 0}
  1449. m_GameObject: {fileID: 1040409779732094}
  1450. m_Enabled: 1
  1451. m_CastShadows: 0
  1452. m_ReceiveShadows: 0
  1453. m_DynamicOccludee: 1
  1454. m_StaticShadowCaster: 0
  1455. m_MotionVectors: 1
  1456. m_LightProbeUsage: 1
  1457. m_ReflectionProbeUsage: 1
  1458. m_RayTracingMode: 0
  1459. m_RayTraceProcedural: 0
  1460. m_RenderingLayerMask: 1
  1461. m_RendererPriority: 0
  1462. m_Materials:
  1463. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1464. m_StaticBatchInfo:
  1465. firstSubMesh: 0
  1466. subMeshCount: 0
  1467. m_StaticBatchRoot: {fileID: 0}
  1468. m_ProbeAnchor: {fileID: 0}
  1469. m_LightProbeVolumeOverride: {fileID: 0}
  1470. m_ScaleInLightmap: 1
  1471. m_ReceiveGI: 1
  1472. m_PreserveUVs: 0
  1473. m_IgnoreNormalsForChartDetection: 0
  1474. m_ImportantGI: 0
  1475. m_StitchLightmapSeams: 1
  1476. m_SelectedEditorRenderState: 0
  1477. m_MinimumChartSize: 4
  1478. m_AutoUVMaxDistance: 0.5
  1479. m_AutoUVMaxAngle: 89
  1480. m_LightmapParameters: {fileID: 0}
  1481. m_SortingLayerID: 0
  1482. m_SortingLayer: 0
  1483. m_SortingOrder: 39
  1484. m_Sprite: {fileID: 21300154, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  1485. m_Color: {r: 0.6764706, g: 0.5470767, b: 0.44766435, a: 1}
  1486. m_FlipX: 0
  1487. m_FlipY: 0
  1488. m_DrawMode: 0
  1489. m_Size: {x: 0.17, y: 0.18}
  1490. m_AdaptiveModeThreshold: 0.5
  1491. m_SpriteTileMode: 0
  1492. m_WasSpriteAssigned: 1
  1493. m_MaskInteraction: 0
  1494. m_SpriteSortPoint: 0
  1495. --- !u!1 &1043333203556880
  1496. GameObject:
  1497. m_ObjectHideFlags: 0
  1498. m_CorrespondingSourceObject: {fileID: 0}
  1499. m_PrefabInstance: {fileID: 0}
  1500. m_PrefabAsset: {fileID: 0}
  1501. serializedVersion: 6
  1502. m_Component:
  1503. - component: {fileID: 4693052971902084}
  1504. m_Layer: 0
  1505. m_Name: bow effect
  1506. m_TagString: Untagged
  1507. m_Icon: {fileID: 0}
  1508. m_NavMeshLayer: 0
  1509. m_StaticEditorFlags: 0
  1510. m_IsActive: 1
  1511. --- !u!4 &4693052971902084
  1512. Transform:
  1513. m_ObjectHideFlags: 0
  1514. m_CorrespondingSourceObject: {fileID: 0}
  1515. m_PrefabInstance: {fileID: 0}
  1516. m_PrefabAsset: {fileID: 0}
  1517. m_GameObject: {fileID: 1043333203556880}
  1518. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1519. m_LocalPosition: {x: 0, y: 0, z: 0}
  1520. m_LocalScale: {x: 1, y: 1, z: 1}
  1521. m_Children:
  1522. - {fileID: 4813792209724832}
  1523. m_Father: {fileID: 4492639651073140}
  1524. m_RootOrder: 0
  1525. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1526. --- !u!1 &1045686128613258
  1527. GameObject:
  1528. m_ObjectHideFlags: 0
  1529. m_CorrespondingSourceObject: {fileID: 0}
  1530. m_PrefabInstance: {fileID: 0}
  1531. m_PrefabAsset: {fileID: 0}
  1532. serializedVersion: 6
  1533. m_Component:
  1534. - component: {fileID: 4178115956501550}
  1535. m_Layer: 0
  1536. m_Name: left lower arm
  1537. m_TagString: Untagged
  1538. m_Icon: {fileID: 0}
  1539. m_NavMeshLayer: 0
  1540. m_StaticEditorFlags: 0
  1541. m_IsActive: 1
  1542. --- !u!4 &4178115956501550
  1543. Transform:
  1544. m_ObjectHideFlags: 0
  1545. m_CorrespondingSourceObject: {fileID: 0}
  1546. m_PrefabInstance: {fileID: 0}
  1547. m_PrefabAsset: {fileID: 0}
  1548. m_GameObject: {fileID: 1045686128613258}
  1549. m_LocalRotation: {x: 0, y: 0, z: 0.008115693, w: 0.9999671}
  1550. m_LocalPosition: {x: 0.2318, y: -0.1522, z: 0}
  1551. m_LocalScale: {x: 1, y: 1, z: 1}
  1552. m_Children:
  1553. - {fileID: 4279430724422868}
  1554. - {fileID: 4630013739629056}
  1555. - {fileID: 4701400460395124}
  1556. m_Father: {fileID: 4296338858805634}
  1557. m_RootOrder: 0
  1558. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.93}
  1559. --- !u!1 &1045758475520688
  1560. GameObject:
  1561. m_ObjectHideFlags: 0
  1562. m_CorrespondingSourceObject: {fileID: 0}
  1563. m_PrefabInstance: {fileID: 0}
  1564. m_PrefabAsset: {fileID: 0}
  1565. serializedVersion: 6
  1566. m_Component:
  1567. - component: {fileID: 4289881174444986}
  1568. - component: {fileID: 212286175862021900}
  1569. m_Layer: 0
  1570. m_Name: equipment_down_belt
  1571. m_TagString: Untagged
  1572. m_Icon: {fileID: 0}
  1573. m_NavMeshLayer: 0
  1574. m_StaticEditorFlags: 0
  1575. m_IsActive: 1
  1576. --- !u!4 &4289881174444986
  1577. Transform:
  1578. m_ObjectHideFlags: 0
  1579. m_CorrespondingSourceObject: {fileID: 0}
  1580. m_PrefabInstance: {fileID: 0}
  1581. m_PrefabAsset: {fileID: 0}
  1582. m_GameObject: {fileID: 1045758475520688}
  1583. m_LocalRotation: {x: 0, y: 0, z: -0.71043104, w: 0.7037668}
  1584. m_LocalPosition: {x: 0.0543, y: -0.0026, z: 0}
  1585. m_LocalScale: {x: 1, y: 1, z: 1}
  1586. m_Children: []
  1587. m_Father: {fileID: 4759052034952548}
  1588. m_RootOrder: 0
  1589. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1590. --- !u!212 &212286175862021900
  1591. SpriteRenderer:
  1592. m_ObjectHideFlags: 0
  1593. m_CorrespondingSourceObject: {fileID: 0}
  1594. m_PrefabInstance: {fileID: 0}
  1595. m_PrefabAsset: {fileID: 0}
  1596. m_GameObject: {fileID: 1045758475520688}
  1597. m_Enabled: 1
  1598. m_CastShadows: 0
  1599. m_ReceiveShadows: 0
  1600. m_DynamicOccludee: 1
  1601. m_StaticShadowCaster: 0
  1602. m_MotionVectors: 1
  1603. m_LightProbeUsage: 1
  1604. m_ReflectionProbeUsage: 1
  1605. m_RayTracingMode: 0
  1606. m_RayTraceProcedural: 0
  1607. m_RenderingLayerMask: 1
  1608. m_RendererPriority: 0
  1609. m_Materials:
  1610. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1611. m_StaticBatchInfo:
  1612. firstSubMesh: 0
  1613. subMeshCount: 0
  1614. m_StaticBatchRoot: {fileID: 0}
  1615. m_ProbeAnchor: {fileID: 0}
  1616. m_LightProbeVolumeOverride: {fileID: 0}
  1617. m_ScaleInLightmap: 1
  1618. m_ReceiveGI: 1
  1619. m_PreserveUVs: 0
  1620. m_IgnoreNormalsForChartDetection: 0
  1621. m_ImportantGI: 0
  1622. m_StitchLightmapSeams: 1
  1623. m_SelectedEditorRenderState: 0
  1624. m_MinimumChartSize: 4
  1625. m_AutoUVMaxDistance: 0.5
  1626. m_AutoUVMaxAngle: 89
  1627. m_LightmapParameters: {fileID: 0}
  1628. m_SortingLayerID: 0
  1629. m_SortingLayer: 0
  1630. m_SortingOrder: 39
  1631. m_Sprite: {fileID: 21300614, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  1632. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1633. m_FlipX: 0
  1634. m_FlipY: 0
  1635. m_DrawMode: 0
  1636. m_Size: {x: 0.01, y: 0.01}
  1637. m_AdaptiveModeThreshold: 0.5
  1638. m_SpriteTileMode: 0
  1639. m_WasSpriteAssigned: 1
  1640. m_MaskInteraction: 0
  1641. m_SpriteSortPoint: 0
  1642. --- !u!1 &1046227838580752
  1643. GameObject:
  1644. m_ObjectHideFlags: 0
  1645. m_CorrespondingSourceObject: {fileID: 0}
  1646. m_PrefabInstance: {fileID: 0}
  1647. m_PrefabAsset: {fileID: 0}
  1648. serializedVersion: 6
  1649. m_Component:
  1650. - component: {fileID: 4506313497884954}
  1651. - component: {fileID: 212268910585700418}
  1652. m_Layer: 0
  1653. m_Name: equipment_side_chest
  1654. m_TagString: Untagged
  1655. m_Icon: {fileID: 0}
  1656. m_NavMeshLayer: 0
  1657. m_StaticEditorFlags: 0
  1658. m_IsActive: 1
  1659. --- !u!4 &4506313497884954
  1660. Transform:
  1661. m_ObjectHideFlags: 0
  1662. m_CorrespondingSourceObject: {fileID: 0}
  1663. m_PrefabInstance: {fileID: 0}
  1664. m_PrefabAsset: {fileID: 0}
  1665. m_GameObject: {fileID: 1046227838580752}
  1666. m_LocalRotation: {x: 0, y: 0, z: -0.73921984, w: 0.6734642}
  1667. m_LocalPosition: {x: 0.0864, y: -0.023599999, z: 0}
  1668. m_LocalScale: {x: 1, y: 1, z: 1}
  1669. m_Children: []
  1670. m_Father: {fileID: 4375674461338808}
  1671. m_RootOrder: 0
  1672. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1673. --- !u!212 &212268910585700418
  1674. SpriteRenderer:
  1675. m_ObjectHideFlags: 0
  1676. m_CorrespondingSourceObject: {fileID: 0}
  1677. m_PrefabInstance: {fileID: 0}
  1678. m_PrefabAsset: {fileID: 0}
  1679. m_GameObject: {fileID: 1046227838580752}
  1680. m_Enabled: 1
  1681. m_CastShadows: 0
  1682. m_ReceiveShadows: 0
  1683. m_DynamicOccludee: 1
  1684. m_StaticShadowCaster: 0
  1685. m_MotionVectors: 1
  1686. m_LightProbeUsage: 1
  1687. m_ReflectionProbeUsage: 1
  1688. m_RayTracingMode: 0
  1689. m_RayTraceProcedural: 0
  1690. m_RenderingLayerMask: 1
  1691. m_RendererPriority: 0
  1692. m_Materials:
  1693. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1694. m_StaticBatchInfo:
  1695. firstSubMesh: 0
  1696. subMeshCount: 0
  1697. m_StaticBatchRoot: {fileID: 0}
  1698. m_ProbeAnchor: {fileID: 0}
  1699. m_LightProbeVolumeOverride: {fileID: 0}
  1700. m_ScaleInLightmap: 1
  1701. m_ReceiveGI: 1
  1702. m_PreserveUVs: 0
  1703. m_IgnoreNormalsForChartDetection: 0
  1704. m_ImportantGI: 0
  1705. m_StitchLightmapSeams: 1
  1706. m_SelectedEditorRenderState: 0
  1707. m_MinimumChartSize: 4
  1708. m_AutoUVMaxDistance: 0.5
  1709. m_AutoUVMaxAngle: 89
  1710. m_LightmapParameters: {fileID: 0}
  1711. m_SortingLayerID: 0
  1712. m_SortingLayer: 0
  1713. m_SortingOrder: 24
  1714. m_Sprite: {fileID: 21301010, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  1715. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1716. m_FlipX: 0
  1717. m_FlipY: 0
  1718. m_DrawMode: 0
  1719. m_Size: {x: 0.01, y: 0.01}
  1720. m_AdaptiveModeThreshold: 0.5
  1721. m_SpriteTileMode: 0
  1722. m_WasSpriteAssigned: 1
  1723. m_MaskInteraction: 0
  1724. m_SpriteSortPoint: 0
  1725. --- !u!1 &1048669404568136
  1726. GameObject:
  1727. m_ObjectHideFlags: 0
  1728. m_CorrespondingSourceObject: {fileID: 0}
  1729. m_PrefabInstance: {fileID: 0}
  1730. m_PrefabAsset: {fileID: 0}
  1731. serializedVersion: 6
  1732. m_Component:
  1733. - component: {fileID: 4366199106183672}
  1734. - component: {fileID: 212734218919090458}
  1735. m_Layer: 0
  1736. m_Name: equipment_up_R_shoulder
  1737. m_TagString: Untagged
  1738. m_Icon: {fileID: 0}
  1739. m_NavMeshLayer: 0
  1740. m_StaticEditorFlags: 0
  1741. m_IsActive: 1
  1742. --- !u!4 &4366199106183672
  1743. Transform:
  1744. m_ObjectHideFlags: 0
  1745. m_CorrespondingSourceObject: {fileID: 0}
  1746. m_PrefabInstance: {fileID: 0}
  1747. m_PrefabAsset: {fileID: 0}
  1748. m_GameObject: {fileID: 1048669404568136}
  1749. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  1750. m_LocalPosition: {x: 0.1935, y: -0.343, z: 0}
  1751. m_LocalScale: {x: 1, y: 1, z: 1}
  1752. m_Children: []
  1753. m_Father: {fileID: 4628748442475156}
  1754. m_RootOrder: 0
  1755. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1756. --- !u!212 &212734218919090458
  1757. SpriteRenderer:
  1758. m_ObjectHideFlags: 0
  1759. m_CorrespondingSourceObject: {fileID: 0}
  1760. m_PrefabInstance: {fileID: 0}
  1761. m_PrefabAsset: {fileID: 0}
  1762. m_GameObject: {fileID: 1048669404568136}
  1763. m_Enabled: 1
  1764. m_CastShadows: 0
  1765. m_ReceiveShadows: 0
  1766. m_DynamicOccludee: 1
  1767. m_StaticShadowCaster: 0
  1768. m_MotionVectors: 1
  1769. m_LightProbeUsage: 1
  1770. m_ReflectionProbeUsage: 1
  1771. m_RayTracingMode: 0
  1772. m_RayTraceProcedural: 0
  1773. m_RenderingLayerMask: 1
  1774. m_RendererPriority: 0
  1775. m_Materials:
  1776. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1777. m_StaticBatchInfo:
  1778. firstSubMesh: 0
  1779. subMeshCount: 0
  1780. m_StaticBatchRoot: {fileID: 0}
  1781. m_ProbeAnchor: {fileID: 0}
  1782. m_LightProbeVolumeOverride: {fileID: 0}
  1783. m_ScaleInLightmap: 1
  1784. m_ReceiveGI: 1
  1785. m_PreserveUVs: 0
  1786. m_IgnoreNormalsForChartDetection: 0
  1787. m_ImportantGI: 0
  1788. m_StitchLightmapSeams: 1
  1789. m_SelectedEditorRenderState: 0
  1790. m_MinimumChartSize: 4
  1791. m_AutoUVMaxDistance: 0.5
  1792. m_AutoUVMaxAngle: 89
  1793. m_LightmapParameters: {fileID: 0}
  1794. m_SortingLayerID: 0
  1795. m_SortingLayer: 0
  1796. m_SortingOrder: 38
  1797. m_Sprite: {fileID: 21301096, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  1798. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1799. m_FlipX: 0
  1800. m_FlipY: 0
  1801. m_DrawMode: 0
  1802. m_Size: {x: 0.01, y: 0.01}
  1803. m_AdaptiveModeThreshold: 0.5
  1804. m_SpriteTileMode: 0
  1805. m_WasSpriteAssigned: 1
  1806. m_MaskInteraction: 0
  1807. m_SpriteSortPoint: 0
  1808. --- !u!1 &1049040310187086
  1809. GameObject:
  1810. m_ObjectHideFlags: 0
  1811. m_CorrespondingSourceObject: {fileID: 0}
  1812. m_PrefabInstance: {fileID: 0}
  1813. m_PrefabAsset: {fileID: 0}
  1814. serializedVersion: 6
  1815. m_Component:
  1816. - component: {fileID: 4577974223459692}
  1817. m_Layer: 0
  1818. m_Name: right lower arm
  1819. m_TagString: Untagged
  1820. m_Icon: {fileID: 0}
  1821. m_NavMeshLayer: 0
  1822. m_StaticEditorFlags: 0
  1823. m_IsActive: 1
  1824. --- !u!4 &4577974223459692
  1825. Transform:
  1826. m_ObjectHideFlags: 0
  1827. m_CorrespondingSourceObject: {fileID: 0}
  1828. m_PrefabInstance: {fileID: 0}
  1829. m_PrefabAsset: {fileID: 0}
  1830. m_GameObject: {fileID: 1049040310187086}
  1831. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1832. m_LocalPosition: {x: 0, y: 0, z: 0}
  1833. m_LocalScale: {x: 1, y: 1, z: 1}
  1834. m_Children:
  1835. - {fileID: 4250915679459076}
  1836. m_Father: {fileID: 4239360942635016}
  1837. m_RootOrder: 1
  1838. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1839. --- !u!1 &1051137351795522
  1840. GameObject:
  1841. m_ObjectHideFlags: 0
  1842. m_CorrespondingSourceObject: {fileID: 0}
  1843. m_PrefabInstance: {fileID: 0}
  1844. m_PrefabAsset: {fileID: 0}
  1845. serializedVersion: 6
  1846. m_Component:
  1847. - component: {fileID: 4497695938325338}
  1848. m_Layer: 0
  1849. m_Name: __left lower leg slot
  1850. m_TagString: Untagged
  1851. m_Icon: {fileID: 0}
  1852. m_NavMeshLayer: 0
  1853. m_StaticEditorFlags: 0
  1854. m_IsActive: 1
  1855. --- !u!4 &4497695938325338
  1856. Transform:
  1857. m_ObjectHideFlags: 0
  1858. m_CorrespondingSourceObject: {fileID: 0}
  1859. m_PrefabInstance: {fileID: 0}
  1860. m_PrefabAsset: {fileID: 0}
  1861. m_GameObject: {fileID: 1051137351795522}
  1862. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1863. m_LocalPosition: {x: 0, y: 0, z: 0}
  1864. m_LocalScale: {x: 1, y: 1, z: 1}
  1865. m_Children:
  1866. - {fileID: 4178218510907896}
  1867. m_Father: {fileID: 4538872859687824}
  1868. m_RootOrder: 2
  1869. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1870. --- !u!1 &1056265110039850
  1871. GameObject:
  1872. m_ObjectHideFlags: 0
  1873. m_CorrespondingSourceObject: {fileID: 0}
  1874. m_PrefabInstance: {fileID: 0}
  1875. m_PrefabAsset: {fileID: 0}
  1876. serializedVersion: 6
  1877. m_Component:
  1878. - component: {fileID: 4674061700656104}
  1879. m_Layer: 0
  1880. m_Name: eyebrows
  1881. m_TagString: Untagged
  1882. m_Icon: {fileID: 0}
  1883. m_NavMeshLayer: 0
  1884. m_StaticEditorFlags: 0
  1885. m_IsActive: 1
  1886. --- !u!4 &4674061700656104
  1887. Transform:
  1888. m_ObjectHideFlags: 0
  1889. m_CorrespondingSourceObject: {fileID: 0}
  1890. m_PrefabInstance: {fileID: 0}
  1891. m_PrefabAsset: {fileID: 0}
  1892. m_GameObject: {fileID: 1056265110039850}
  1893. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1894. m_LocalPosition: {x: 0, y: 0, z: 0}
  1895. m_LocalScale: {x: 1, y: 1, z: 1}
  1896. m_Children:
  1897. - {fileID: 4760269762598462}
  1898. m_Father: {fileID: 4070868265849314}
  1899. m_RootOrder: 3
  1900. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1901. --- !u!1 &1056611348431704
  1902. GameObject:
  1903. m_ObjectHideFlags: 0
  1904. m_CorrespondingSourceObject: {fileID: 0}
  1905. m_PrefabInstance: {fileID: 0}
  1906. m_PrefabAsset: {fileID: 0}
  1907. serializedVersion: 6
  1908. m_Component:
  1909. - component: {fileID: 4825392393499056}
  1910. - component: {fileID: 212481346311000842}
  1911. m_Layer: 0
  1912. m_Name: bow_weapon
  1913. m_TagString: Untagged
  1914. m_Icon: {fileID: 0}
  1915. m_NavMeshLayer: 0
  1916. m_StaticEditorFlags: 0
  1917. m_IsActive: 1
  1918. --- !u!4 &4825392393499056
  1919. Transform:
  1920. m_ObjectHideFlags: 0
  1921. m_CorrespondingSourceObject: {fileID: 0}
  1922. m_PrefabInstance: {fileID: 0}
  1923. m_PrefabAsset: {fileID: 0}
  1924. m_GameObject: {fileID: 1056611348431704}
  1925. m_LocalRotation: {x: 0, y: 0, z: -0.001919861, w: 0.99999815}
  1926. m_LocalPosition: {x: -0.14140001, y: 0.0182, z: 0}
  1927. m_LocalScale: {x: 1, y: 1, z: 1}
  1928. m_Children: []
  1929. m_Father: {fileID: 4952630995932588}
  1930. m_RootOrder: 0
  1931. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1932. --- !u!212 &212481346311000842
  1933. SpriteRenderer:
  1934. m_ObjectHideFlags: 0
  1935. m_CorrespondingSourceObject: {fileID: 0}
  1936. m_PrefabInstance: {fileID: 0}
  1937. m_PrefabAsset: {fileID: 0}
  1938. m_GameObject: {fileID: 1056611348431704}
  1939. m_Enabled: 1
  1940. m_CastShadows: 0
  1941. m_ReceiveShadows: 0
  1942. m_DynamicOccludee: 1
  1943. m_StaticShadowCaster: 0
  1944. m_MotionVectors: 1
  1945. m_LightProbeUsage: 1
  1946. m_ReflectionProbeUsage: 1
  1947. m_RayTracingMode: 0
  1948. m_RayTraceProcedural: 0
  1949. m_RenderingLayerMask: 1
  1950. m_RendererPriority: 0
  1951. m_Materials:
  1952. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1953. m_StaticBatchInfo:
  1954. firstSubMesh: 0
  1955. subMeshCount: 0
  1956. m_StaticBatchRoot: {fileID: 0}
  1957. m_ProbeAnchor: {fileID: 0}
  1958. m_LightProbeVolumeOverride: {fileID: 0}
  1959. m_ScaleInLightmap: 1
  1960. m_ReceiveGI: 1
  1961. m_PreserveUVs: 0
  1962. m_IgnoreNormalsForChartDetection: 0
  1963. m_ImportantGI: 0
  1964. m_StitchLightmapSeams: 1
  1965. m_SelectedEditorRenderState: 0
  1966. m_MinimumChartSize: 4
  1967. m_AutoUVMaxDistance: 0.5
  1968. m_AutoUVMaxAngle: 89
  1969. m_LightmapParameters: {fileID: 0}
  1970. m_SortingLayerID: 0
  1971. m_SortingLayer: 0
  1972. m_SortingOrder: 14
  1973. m_Sprite: {fileID: 21300962, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  1974. m_Color: {r: 1, g: 1, b: 1, a: 0}
  1975. m_FlipX: 0
  1976. m_FlipY: 0
  1977. m_DrawMode: 0
  1978. m_Size: {x: 0.4, y: 1.18}
  1979. m_AdaptiveModeThreshold: 0.5
  1980. m_SpriteTileMode: 0
  1981. m_WasSpriteAssigned: 1
  1982. m_MaskInteraction: 0
  1983. m_SpriteSortPoint: 0
  1984. --- !u!1 &1059426517294570
  1985. GameObject:
  1986. m_ObjectHideFlags: 0
  1987. m_CorrespondingSourceObject: {fileID: 0}
  1988. m_PrefabInstance: {fileID: 0}
  1989. m_PrefabAsset: {fileID: 0}
  1990. serializedVersion: 6
  1991. m_Component:
  1992. - component: {fileID: 4627548780144124}
  1993. - component: {fileID: 212972634941538318}
  1994. m_Layer: 0
  1995. m_Name: equipment_up_R_lower_leg
  1996. m_TagString: Untagged
  1997. m_Icon: {fileID: 0}
  1998. m_NavMeshLayer: 0
  1999. m_StaticEditorFlags: 0
  2000. m_IsActive: 1
  2001. --- !u!4 &4627548780144124
  2002. Transform:
  2003. m_ObjectHideFlags: 0
  2004. m_CorrespondingSourceObject: {fileID: 0}
  2005. m_PrefabInstance: {fileID: 0}
  2006. m_PrefabAsset: {fileID: 0}
  2007. m_GameObject: {fileID: 1059426517294570}
  2008. m_LocalRotation: {x: 0, y: 0, z: 0.6797614, w: 0.73343337}
  2009. m_LocalPosition: {x: 0.0555, y: 0.0078, z: 0}
  2010. m_LocalScale: {x: 1, y: 1, z: 1}
  2011. m_Children: []
  2012. m_Father: {fileID: 4924563213719512}
  2013. m_RootOrder: 0
  2014. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2015. --- !u!212 &212972634941538318
  2016. SpriteRenderer:
  2017. m_ObjectHideFlags: 0
  2018. m_CorrespondingSourceObject: {fileID: 0}
  2019. m_PrefabInstance: {fileID: 0}
  2020. m_PrefabAsset: {fileID: 0}
  2021. m_GameObject: {fileID: 1059426517294570}
  2022. m_Enabled: 1
  2023. m_CastShadows: 0
  2024. m_ReceiveShadows: 0
  2025. m_DynamicOccludee: 1
  2026. m_StaticShadowCaster: 0
  2027. m_MotionVectors: 1
  2028. m_LightProbeUsage: 1
  2029. m_ReflectionProbeUsage: 1
  2030. m_RayTracingMode: 0
  2031. m_RayTraceProcedural: 0
  2032. m_RenderingLayerMask: 1
  2033. m_RendererPriority: 0
  2034. m_Materials:
  2035. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2036. m_StaticBatchInfo:
  2037. firstSubMesh: 0
  2038. subMeshCount: 0
  2039. m_StaticBatchRoot: {fileID: 0}
  2040. m_ProbeAnchor: {fileID: 0}
  2041. m_LightProbeVolumeOverride: {fileID: 0}
  2042. m_ScaleInLightmap: 1
  2043. m_ReceiveGI: 1
  2044. m_PreserveUVs: 0
  2045. m_IgnoreNormalsForChartDetection: 0
  2046. m_ImportantGI: 0
  2047. m_StitchLightmapSeams: 1
  2048. m_SelectedEditorRenderState: 0
  2049. m_MinimumChartSize: 4
  2050. m_AutoUVMaxDistance: 0.5
  2051. m_AutoUVMaxAngle: 89
  2052. m_LightmapParameters: {fileID: 0}
  2053. m_SortingLayerID: 0
  2054. m_SortingLayer: 0
  2055. m_SortingOrder: 18
  2056. m_Sprite: {fileID: 21300384, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  2057. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  2058. m_FlipX: 0
  2059. m_FlipY: 0
  2060. m_DrawMode: 0
  2061. m_Size: {x: 0.01, y: 0.01}
  2062. m_AdaptiveModeThreshold: 0.5
  2063. m_SpriteTileMode: 0
  2064. m_WasSpriteAssigned: 1
  2065. m_MaskInteraction: 0
  2066. m_SpriteSortPoint: 0
  2067. --- !u!1 &1061247424426988
  2068. GameObject:
  2069. m_ObjectHideFlags: 0
  2070. m_CorrespondingSourceObject: {fileID: 0}
  2071. m_PrefabInstance: {fileID: 0}
  2072. m_PrefabAsset: {fileID: 0}
  2073. serializedVersion: 6
  2074. m_Component:
  2075. - component: {fileID: 4139951321477760}
  2076. m_Layer: 0
  2077. m_Name: __right lower leg slot
  2078. m_TagString: Untagged
  2079. m_Icon: {fileID: 0}
  2080. m_NavMeshLayer: 0
  2081. m_StaticEditorFlags: 0
  2082. m_IsActive: 1
  2083. --- !u!4 &4139951321477760
  2084. Transform:
  2085. m_ObjectHideFlags: 0
  2086. m_CorrespondingSourceObject: {fileID: 0}
  2087. m_PrefabInstance: {fileID: 0}
  2088. m_PrefabAsset: {fileID: 0}
  2089. m_GameObject: {fileID: 1061247424426988}
  2090. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2091. m_LocalPosition: {x: 0, y: 0, z: 0}
  2092. m_LocalScale: {x: 1, y: 1, z: 1}
  2093. m_Children:
  2094. - {fileID: 4524711805639092}
  2095. m_Father: {fileID: 4989797201602456}
  2096. m_RootOrder: 2
  2097. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2098. --- !u!1 &1061952011241110
  2099. GameObject:
  2100. m_ObjectHideFlags: 0
  2101. m_CorrespondingSourceObject: {fileID: 0}
  2102. m_PrefabInstance: {fileID: 0}
  2103. m_PrefabAsset: {fileID: 0}
  2104. serializedVersion: 6
  2105. m_Component:
  2106. - component: {fileID: 4149588708852052}
  2107. - component: {fileID: 212929816575236412}
  2108. m_Layer: 0
  2109. m_Name: side_head
  2110. m_TagString: Untagged
  2111. m_Icon: {fileID: 0}
  2112. m_NavMeshLayer: 0
  2113. m_StaticEditorFlags: 0
  2114. m_IsActive: 1
  2115. --- !u!4 &4149588708852052
  2116. Transform:
  2117. m_ObjectHideFlags: 0
  2118. m_CorrespondingSourceObject: {fileID: 0}
  2119. m_PrefabInstance: {fileID: 0}
  2120. m_PrefabAsset: {fileID: 0}
  2121. m_GameObject: {fileID: 1061952011241110}
  2122. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  2123. m_LocalPosition: {x: 0.3514, y: -0.108500004, z: 0}
  2124. m_LocalScale: {x: 1, y: 1, z: 1}
  2125. m_Children: []
  2126. m_Father: {fileID: 4602626057620588}
  2127. m_RootOrder: 0
  2128. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2129. --- !u!212 &212929816575236412
  2130. SpriteRenderer:
  2131. m_ObjectHideFlags: 0
  2132. m_CorrespondingSourceObject: {fileID: 0}
  2133. m_PrefabInstance: {fileID: 0}
  2134. m_PrefabAsset: {fileID: 0}
  2135. m_GameObject: {fileID: 1061952011241110}
  2136. m_Enabled: 1
  2137. m_CastShadows: 0
  2138. m_ReceiveShadows: 0
  2139. m_DynamicOccludee: 1
  2140. m_StaticShadowCaster: 0
  2141. m_MotionVectors: 1
  2142. m_LightProbeUsage: 1
  2143. m_ReflectionProbeUsage: 1
  2144. m_RayTracingMode: 0
  2145. m_RayTraceProcedural: 0
  2146. m_RenderingLayerMask: 1
  2147. m_RendererPriority: 0
  2148. m_Materials:
  2149. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2150. m_StaticBatchInfo:
  2151. firstSubMesh: 0
  2152. subMeshCount: 0
  2153. m_StaticBatchRoot: {fileID: 0}
  2154. m_ProbeAnchor: {fileID: 0}
  2155. m_LightProbeVolumeOverride: {fileID: 0}
  2156. m_ScaleInLightmap: 1
  2157. m_ReceiveGI: 1
  2158. m_PreserveUVs: 0
  2159. m_IgnoreNormalsForChartDetection: 0
  2160. m_ImportantGI: 0
  2161. m_StitchLightmapSeams: 1
  2162. m_SelectedEditorRenderState: 0
  2163. m_MinimumChartSize: 4
  2164. m_AutoUVMaxDistance: 0.5
  2165. m_AutoUVMaxAngle: 89
  2166. m_LightmapParameters: {fileID: 0}
  2167. m_SortingLayerID: 0
  2168. m_SortingLayer: 0
  2169. m_SortingOrder: 36
  2170. m_Sprite: {fileID: 21300158, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  2171. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  2172. m_FlipX: 0
  2173. m_FlipY: 0
  2174. m_DrawMode: 0
  2175. m_Size: {x: 0.96, y: 0.93}
  2176. m_AdaptiveModeThreshold: 0.5
  2177. m_SpriteTileMode: 0
  2178. m_WasSpriteAssigned: 1
  2179. m_MaskInteraction: 0
  2180. m_SpriteSortPoint: 0
  2181. --- !u!1 &1064152604781870
  2182. GameObject:
  2183. m_ObjectHideFlags: 0
  2184. m_CorrespondingSourceObject: {fileID: 0}
  2185. m_PrefabInstance: {fileID: 0}
  2186. m_PrefabAsset: {fileID: 0}
  2187. serializedVersion: 6
  2188. m_Component:
  2189. - component: {fileID: 4760449938107516}
  2190. - component: {fileID: 212356325699016120}
  2191. m_Layer: 0
  2192. m_Name: equipment_up_body
  2193. m_TagString: Untagged
  2194. m_Icon: {fileID: 0}
  2195. m_NavMeshLayer: 0
  2196. m_StaticEditorFlags: 0
  2197. m_IsActive: 1
  2198. --- !u!4 &4760449938107516
  2199. Transform:
  2200. m_ObjectHideFlags: 0
  2201. m_CorrespondingSourceObject: {fileID: 0}
  2202. m_PrefabInstance: {fileID: 0}
  2203. m_PrefabAsset: {fileID: 0}
  2204. m_GameObject: {fileID: 1064152604781870}
  2205. m_LocalRotation: {x: 0, y: 0, z: -0.71043104, w: 0.7037668}
  2206. m_LocalPosition: {x: 0.108, y: -0.0013, z: 0}
  2207. m_LocalScale: {x: 1, y: 1, z: 1}
  2208. m_Children: []
  2209. m_Father: {fileID: 4884737437418654}
  2210. m_RootOrder: 0
  2211. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2212. --- !u!212 &212356325699016120
  2213. SpriteRenderer:
  2214. m_ObjectHideFlags: 0
  2215. m_CorrespondingSourceObject: {fileID: 0}
  2216. m_PrefabInstance: {fileID: 0}
  2217. m_PrefabAsset: {fileID: 0}
  2218. m_GameObject: {fileID: 1064152604781870}
  2219. m_Enabled: 1
  2220. m_CastShadows: 0
  2221. m_ReceiveShadows: 0
  2222. m_DynamicOccludee: 1
  2223. m_StaticShadowCaster: 0
  2224. m_MotionVectors: 1
  2225. m_LightProbeUsage: 1
  2226. m_ReflectionProbeUsage: 1
  2227. m_RayTracingMode: 0
  2228. m_RayTraceProcedural: 0
  2229. m_RenderingLayerMask: 1
  2230. m_RendererPriority: 0
  2231. m_Materials:
  2232. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2233. m_StaticBatchInfo:
  2234. firstSubMesh: 0
  2235. subMeshCount: 0
  2236. m_StaticBatchRoot: {fileID: 0}
  2237. m_ProbeAnchor: {fileID: 0}
  2238. m_LightProbeVolumeOverride: {fileID: 0}
  2239. m_ScaleInLightmap: 1
  2240. m_ReceiveGI: 1
  2241. m_PreserveUVs: 0
  2242. m_IgnoreNormalsForChartDetection: 0
  2243. m_ImportantGI: 0
  2244. m_StitchLightmapSeams: 1
  2245. m_SelectedEditorRenderState: 0
  2246. m_MinimumChartSize: 4
  2247. m_AutoUVMaxDistance: 0.5
  2248. m_AutoUVMaxAngle: 89
  2249. m_LightmapParameters: {fileID: 0}
  2250. m_SortingLayerID: 0
  2251. m_SortingLayer: 0
  2252. m_SortingOrder: 36
  2253. m_Sprite: {fileID: 21301082, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  2254. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2255. m_FlipX: 0
  2256. m_FlipY: 0
  2257. m_DrawMode: 0
  2258. m_Size: {x: 0.01, y: 0.01}
  2259. m_AdaptiveModeThreshold: 0.5
  2260. m_SpriteTileMode: 0
  2261. m_WasSpriteAssigned: 1
  2262. m_MaskInteraction: 0
  2263. m_SpriteSortPoint: 0
  2264. --- !u!1 &1066716953534966
  2265. GameObject:
  2266. m_ObjectHideFlags: 0
  2267. m_CorrespondingSourceObject: {fileID: 0}
  2268. m_PrefabInstance: {fileID: 0}
  2269. m_PrefabAsset: {fileID: 0}
  2270. serializedVersion: 6
  2271. m_Component:
  2272. - component: {fileID: 4153429436160546}
  2273. m_Layer: 0
  2274. m_Name: __headwear slot
  2275. m_TagString: Untagged
  2276. m_Icon: {fileID: 0}
  2277. m_NavMeshLayer: 0
  2278. m_StaticEditorFlags: 0
  2279. m_IsActive: 1
  2280. --- !u!4 &4153429436160546
  2281. Transform:
  2282. m_ObjectHideFlags: 0
  2283. m_CorrespondingSourceObject: {fileID: 0}
  2284. m_PrefabInstance: {fileID: 0}
  2285. m_PrefabAsset: {fileID: 0}
  2286. m_GameObject: {fileID: 1066716953534966}
  2287. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2288. m_LocalPosition: {x: 0, y: 0, z: 0}
  2289. m_LocalScale: {x: 1, y: 1, z: 1}
  2290. m_Children:
  2291. - {fileID: 4694612250041512}
  2292. m_Father: {fileID: 4225666652443344}
  2293. m_RootOrder: 6
  2294. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2295. --- !u!1 &1067568026279534
  2296. GameObject:
  2297. m_ObjectHideFlags: 0
  2298. m_CorrespondingSourceObject: {fileID: 0}
  2299. m_PrefabInstance: {fileID: 0}
  2300. m_PrefabAsset: {fileID: 0}
  2301. serializedVersion: 6
  2302. m_Component:
  2303. - component: {fileID: 4850523234592354}
  2304. m_Layer: 0
  2305. m_Name: chest
  2306. m_TagString: Untagged
  2307. m_Icon: {fileID: 0}
  2308. m_NavMeshLayer: 0
  2309. m_StaticEditorFlags: 0
  2310. m_IsActive: 1
  2311. --- !u!4 &4850523234592354
  2312. Transform:
  2313. m_ObjectHideFlags: 0
  2314. m_CorrespondingSourceObject: {fileID: 0}
  2315. m_PrefabInstance: {fileID: 0}
  2316. m_PrefabAsset: {fileID: 0}
  2317. m_GameObject: {fileID: 1067568026279534}
  2318. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2319. m_LocalPosition: {x: 0, y: 0, z: 0}
  2320. m_LocalScale: {x: 1, y: 1, z: 1}
  2321. m_Children:
  2322. - {fileID: 4351901403432290}
  2323. m_Father: {fileID: 4685094839153488}
  2324. m_RootOrder: 3
  2325. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2326. --- !u!1 &1068929110571440
  2327. GameObject:
  2328. m_ObjectHideFlags: 0
  2329. m_CorrespondingSourceObject: {fileID: 0}
  2330. m_PrefabInstance: {fileID: 0}
  2331. m_PrefabAsset: {fileID: 0}
  2332. serializedVersion: 6
  2333. m_Component:
  2334. - component: {fileID: 4710573499801710}
  2335. - component: {fileID: 212013871434206312}
  2336. m_Layer: 0
  2337. m_Name: side_eye_color
  2338. m_TagString: Untagged
  2339. m_Icon: {fileID: 0}
  2340. m_NavMeshLayer: 0
  2341. m_StaticEditorFlags: 0
  2342. m_IsActive: 1
  2343. --- !u!4 &4710573499801710
  2344. Transform:
  2345. m_ObjectHideFlags: 0
  2346. m_CorrespondingSourceObject: {fileID: 0}
  2347. m_PrefabInstance: {fileID: 0}
  2348. m_PrefabAsset: {fileID: 0}
  2349. m_GameObject: {fileID: 1068929110571440}
  2350. m_LocalRotation: {x: -0, y: -0, z: -0.71441156, w: 0.6997258}
  2351. m_LocalPosition: {x: 0.19799991, y: -0.21599998, z: 0}
  2352. m_LocalScale: {x: 1, y: 1, z: 1}
  2353. m_Children: []
  2354. m_Father: {fileID: 4006273911138950}
  2355. m_RootOrder: 0
  2356. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2357. --- !u!212 &212013871434206312
  2358. SpriteRenderer:
  2359. m_ObjectHideFlags: 0
  2360. m_CorrespondingSourceObject: {fileID: 0}
  2361. m_PrefabInstance: {fileID: 0}
  2362. m_PrefabAsset: {fileID: 0}
  2363. m_GameObject: {fileID: 1068929110571440}
  2364. m_Enabled: 1
  2365. m_CastShadows: 0
  2366. m_ReceiveShadows: 0
  2367. m_DynamicOccludee: 1
  2368. m_StaticShadowCaster: 0
  2369. m_MotionVectors: 1
  2370. m_LightProbeUsage: 1
  2371. m_ReflectionProbeUsage: 1
  2372. m_RayTracingMode: 0
  2373. m_RayTraceProcedural: 0
  2374. m_RenderingLayerMask: 1
  2375. m_RendererPriority: 0
  2376. m_Materials:
  2377. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2378. m_StaticBatchInfo:
  2379. firstSubMesh: 0
  2380. subMeshCount: 0
  2381. m_StaticBatchRoot: {fileID: 0}
  2382. m_ProbeAnchor: {fileID: 0}
  2383. m_LightProbeVolumeOverride: {fileID: 0}
  2384. m_ScaleInLightmap: 1
  2385. m_ReceiveGI: 1
  2386. m_PreserveUVs: 0
  2387. m_IgnoreNormalsForChartDetection: 0
  2388. m_ImportantGI: 0
  2389. m_StitchLightmapSeams: 1
  2390. m_SelectedEditorRenderState: 0
  2391. m_MinimumChartSize: 4
  2392. m_AutoUVMaxDistance: 0.5
  2393. m_AutoUVMaxAngle: 89
  2394. m_LightmapParameters: {fileID: 0}
  2395. m_SortingLayerID: 0
  2396. m_SortingLayer: 0
  2397. m_SortingOrder: 39
  2398. m_Sprite: {fileID: 21300154, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  2399. m_Color: {r: 0.6764706, g: 0.5470767, b: 0.44766435, a: 1}
  2400. m_FlipX: 0
  2401. m_FlipY: 0
  2402. m_DrawMode: 0
  2403. m_Size: {x: 0.17, y: 0.18}
  2404. m_AdaptiveModeThreshold: 0.5
  2405. m_SpriteTileMode: 0
  2406. m_WasSpriteAssigned: 1
  2407. m_MaskInteraction: 0
  2408. m_SpriteSortPoint: 0
  2409. --- !u!1 &1069547477694810
  2410. GameObject:
  2411. m_ObjectHideFlags: 0
  2412. m_CorrespondingSourceObject: {fileID: 0}
  2413. m_PrefabInstance: {fileID: 0}
  2414. m_PrefabAsset: {fileID: 0}
  2415. serializedVersion: 6
  2416. m_Component:
  2417. - component: {fileID: 4224752889793138}
  2418. - component: {fileID: 212925308887402246}
  2419. m_Layer: 0
  2420. m_Name: equipment_side_belt
  2421. m_TagString: Untagged
  2422. m_Icon: {fileID: 0}
  2423. m_NavMeshLayer: 0
  2424. m_StaticEditorFlags: 0
  2425. m_IsActive: 1
  2426. --- !u!4 &4224752889793138
  2427. Transform:
  2428. m_ObjectHideFlags: 0
  2429. m_CorrespondingSourceObject: {fileID: 0}
  2430. m_PrefabInstance: {fileID: 0}
  2431. m_PrefabAsset: {fileID: 0}
  2432. m_GameObject: {fileID: 1069547477694810}
  2433. m_LocalRotation: {x: 0, y: 0, z: -0.6815515, w: 0.73177016}
  2434. m_LocalPosition: {x: 0.06, y: -0.0669, z: 0}
  2435. m_LocalScale: {x: 1, y: 1, z: 1}
  2436. m_Children: []
  2437. m_Father: {fileID: 4181008655810128}
  2438. m_RootOrder: 0
  2439. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2440. --- !u!212 &212925308887402246
  2441. SpriteRenderer:
  2442. m_ObjectHideFlags: 0
  2443. m_CorrespondingSourceObject: {fileID: 0}
  2444. m_PrefabInstance: {fileID: 0}
  2445. m_PrefabAsset: {fileID: 0}
  2446. m_GameObject: {fileID: 1069547477694810}
  2447. m_Enabled: 1
  2448. m_CastShadows: 0
  2449. m_ReceiveShadows: 0
  2450. m_DynamicOccludee: 1
  2451. m_StaticShadowCaster: 0
  2452. m_MotionVectors: 1
  2453. m_LightProbeUsage: 1
  2454. m_ReflectionProbeUsage: 1
  2455. m_RayTracingMode: 0
  2456. m_RayTraceProcedural: 0
  2457. m_RenderingLayerMask: 1
  2458. m_RendererPriority: 0
  2459. m_Materials:
  2460. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2461. m_StaticBatchInfo:
  2462. firstSubMesh: 0
  2463. subMeshCount: 0
  2464. m_StaticBatchRoot: {fileID: 0}
  2465. m_ProbeAnchor: {fileID: 0}
  2466. m_LightProbeVolumeOverride: {fileID: 0}
  2467. m_ScaleInLightmap: 1
  2468. m_ReceiveGI: 1
  2469. m_PreserveUVs: 0
  2470. m_IgnoreNormalsForChartDetection: 0
  2471. m_ImportantGI: 0
  2472. m_StitchLightmapSeams: 1
  2473. m_SelectedEditorRenderState: 0
  2474. m_MinimumChartSize: 4
  2475. m_AutoUVMaxDistance: 0.5
  2476. m_AutoUVMaxAngle: 89
  2477. m_LightmapParameters: {fileID: 0}
  2478. m_SortingLayerID: 0
  2479. m_SortingLayer: 0
  2480. m_SortingOrder: 25
  2481. m_Sprite: {fileID: 21300434, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  2482. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2483. m_FlipX: 0
  2484. m_FlipY: 0
  2485. m_DrawMode: 0
  2486. m_Size: {x: 0.01, y: 0.01}
  2487. m_AdaptiveModeThreshold: 0.5
  2488. m_SpriteTileMode: 0
  2489. m_WasSpriteAssigned: 1
  2490. m_MaskInteraction: 0
  2491. m_SpriteSortPoint: 0
  2492. --- !u!1 &1073295009284844
  2493. GameObject:
  2494. m_ObjectHideFlags: 0
  2495. m_CorrespondingSourceObject: {fileID: 0}
  2496. m_PrefabInstance: {fileID: 0}
  2497. m_PrefabAsset: {fileID: 0}
  2498. serializedVersion: 6
  2499. m_Component:
  2500. - component: {fileID: 4498787210246072}
  2501. - component: {fileID: 212185249242783970}
  2502. m_Layer: 0
  2503. m_Name: up_R_upper_arm
  2504. m_TagString: Untagged
  2505. m_Icon: {fileID: 0}
  2506. m_NavMeshLayer: 0
  2507. m_StaticEditorFlags: 0
  2508. m_IsActive: 1
  2509. --- !u!4 &4498787210246072
  2510. Transform:
  2511. m_ObjectHideFlags: 0
  2512. m_CorrespondingSourceObject: {fileID: 0}
  2513. m_PrefabInstance: {fileID: 0}
  2514. m_PrefabAsset: {fileID: 0}
  2515. m_GameObject: {fileID: 1073295009284844}
  2516. m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.7547096}
  2517. m_LocalPosition: {x: 0.0757, y: 0.1348, z: 0}
  2518. m_LocalScale: {x: 1, y: 1, z: 1}
  2519. m_Children: []
  2520. m_Father: {fileID: 4996938317968798}
  2521. m_RootOrder: 0
  2522. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2523. --- !u!212 &212185249242783970
  2524. SpriteRenderer:
  2525. m_ObjectHideFlags: 0
  2526. m_CorrespondingSourceObject: {fileID: 0}
  2527. m_PrefabInstance: {fileID: 0}
  2528. m_PrefabAsset: {fileID: 0}
  2529. m_GameObject: {fileID: 1073295009284844}
  2530. m_Enabled: 1
  2531. m_CastShadows: 0
  2532. m_ReceiveShadows: 0
  2533. m_DynamicOccludee: 1
  2534. m_StaticShadowCaster: 0
  2535. m_MotionVectors: 1
  2536. m_LightProbeUsage: 1
  2537. m_ReflectionProbeUsage: 1
  2538. m_RayTracingMode: 0
  2539. m_RayTraceProcedural: 0
  2540. m_RenderingLayerMask: 1
  2541. m_RendererPriority: 0
  2542. m_Materials:
  2543. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2544. m_StaticBatchInfo:
  2545. firstSubMesh: 0
  2546. subMeshCount: 0
  2547. m_StaticBatchRoot: {fileID: 0}
  2548. m_ProbeAnchor: {fileID: 0}
  2549. m_LightProbeVolumeOverride: {fileID: 0}
  2550. m_ScaleInLightmap: 1
  2551. m_ReceiveGI: 1
  2552. m_PreserveUVs: 0
  2553. m_IgnoreNormalsForChartDetection: 0
  2554. m_ImportantGI: 0
  2555. m_StitchLightmapSeams: 1
  2556. m_SelectedEditorRenderState: 0
  2557. m_MinimumChartSize: 4
  2558. m_AutoUVMaxDistance: 0.5
  2559. m_AutoUVMaxAngle: 89
  2560. m_LightmapParameters: {fileID: 0}
  2561. m_SortingLayerID: 0
  2562. m_SortingLayer: 0
  2563. m_SortingOrder: 30
  2564. m_Sprite: {fileID: 21300202, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  2565. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  2566. m_FlipX: 0
  2567. m_FlipY: 0
  2568. m_DrawMode: 0
  2569. m_Size: {x: 0.21, y: 0.36}
  2570. m_AdaptiveModeThreshold: 0.5
  2571. m_SpriteTileMode: 0
  2572. m_WasSpriteAssigned: 1
  2573. m_MaskInteraction: 0
  2574. m_SpriteSortPoint: 0
  2575. --- !u!1 &1074450409509676
  2576. GameObject:
  2577. m_ObjectHideFlags: 0
  2578. m_CorrespondingSourceObject: {fileID: 0}
  2579. m_PrefabInstance: {fileID: 0}
  2580. m_PrefabAsset: {fileID: 0}
  2581. serializedVersion: 6
  2582. m_Component:
  2583. - component: {fileID: 4450807700511746}
  2584. - component: {fileID: 95414681590662184}
  2585. m_Layer: 0
  2586. m_Name: Male Character Down
  2587. m_TagString: Untagged
  2588. m_Icon: {fileID: 0}
  2589. m_NavMeshLayer: 0
  2590. m_StaticEditorFlags: 0
  2591. m_IsActive: 1
  2592. --- !u!4 &4450807700511746
  2593. Transform:
  2594. m_ObjectHideFlags: 0
  2595. m_CorrespondingSourceObject: {fileID: 0}
  2596. m_PrefabInstance: {fileID: 0}
  2597. m_PrefabAsset: {fileID: 0}
  2598. m_GameObject: {fileID: 1074450409509676}
  2599. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2600. m_LocalPosition: {x: 0, y: 0, z: 0}
  2601. m_LocalScale: {x: 1, y: 1, z: 1}
  2602. m_Children:
  2603. - {fileID: 4756772898485328}
  2604. - {fileID: 4045476445767208}
  2605. - {fileID: 4560103847245174}
  2606. m_Father: {fileID: 4403280969671904}
  2607. m_RootOrder: 0
  2608. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2609. --- !u!95 &95414681590662184
  2610. Animator:
  2611. serializedVersion: 3
  2612. m_ObjectHideFlags: 0
  2613. m_CorrespondingSourceObject: {fileID: 0}
  2614. m_PrefabInstance: {fileID: 0}
  2615. m_PrefabAsset: {fileID: 0}
  2616. m_GameObject: {fileID: 1074450409509676}
  2617. m_Enabled: 1
  2618. m_Avatar: {fileID: 0}
  2619. m_Controller: {fileID: 9100000, guid: c6e0b07856ebbc849aa759066cf3b1a2, type: 2}
  2620. m_CullingMode: 0
  2621. m_UpdateMode: 0
  2622. m_ApplyRootMotion: 0
  2623. m_LinearVelocityBlending: 0
  2624. m_WarningMessage:
  2625. m_HasTransformHierarchy: 1
  2626. m_AllowConstantClipSamplingOptimization: 1
  2627. m_KeepAnimatorControllerStateOnDisable: 0
  2628. --- !u!1 &1074563326610620
  2629. GameObject:
  2630. m_ObjectHideFlags: 0
  2631. m_CorrespondingSourceObject: {fileID: 0}
  2632. m_PrefabInstance: {fileID: 0}
  2633. m_PrefabAsset: {fileID: 0}
  2634. serializedVersion: 6
  2635. m_Component:
  2636. - component: {fileID: 4792707674180648}
  2637. m_Layer: 0
  2638. m_Name: hip
  2639. m_TagString: Untagged
  2640. m_Icon: {fileID: 0}
  2641. m_NavMeshLayer: 0
  2642. m_StaticEditorFlags: 0
  2643. m_IsActive: 1
  2644. --- !u!4 &4792707674180648
  2645. Transform:
  2646. m_ObjectHideFlags: 0
  2647. m_CorrespondingSourceObject: {fileID: 0}
  2648. m_PrefabInstance: {fileID: 0}
  2649. m_PrefabAsset: {fileID: 0}
  2650. m_GameObject: {fileID: 1074563326610620}
  2651. m_LocalRotation: {x: 0, y: 0, z: -0.021989377, w: 0.99975824}
  2652. m_LocalPosition: {x: -0.0435, y: 0.3827, z: 0}
  2653. m_LocalScale: {x: 1, y: 1, z: 1}
  2654. m_Children:
  2655. - {fileID: 4546090855740804}
  2656. - {fileID: 4606094034363470}
  2657. - {fileID: 4396230187042788}
  2658. m_Father: {fileID: 4558651486536622}
  2659. m_RootOrder: 0
  2660. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -2.52}
  2661. --- !u!1 &1079358289900498
  2662. GameObject:
  2663. m_ObjectHideFlags: 0
  2664. m_CorrespondingSourceObject: {fileID: 0}
  2665. m_PrefabInstance: {fileID: 0}
  2666. m_PrefabAsset: {fileID: 0}
  2667. serializedVersion: 6
  2668. m_Component:
  2669. - component: {fileID: 4733743912021872}
  2670. m_Layer: 0
  2671. m_Name: eye color
  2672. m_TagString: Untagged
  2673. m_Icon: {fileID: 0}
  2674. m_NavMeshLayer: 0
  2675. m_StaticEditorFlags: 0
  2676. m_IsActive: 1
  2677. --- !u!4 &4733743912021872
  2678. Transform:
  2679. m_ObjectHideFlags: 0
  2680. m_CorrespondingSourceObject: {fileID: 0}
  2681. m_PrefabInstance: {fileID: 0}
  2682. m_PrefabAsset: {fileID: 0}
  2683. m_GameObject: {fileID: 1079358289900498}
  2684. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2685. m_LocalPosition: {x: 0, y: 0, z: 0}
  2686. m_LocalScale: {x: 1, y: 1, z: 1}
  2687. m_Children:
  2688. - {fileID: 4802789664723376}
  2689. m_Father: {fileID: 4070868265849314}
  2690. m_RootOrder: 4
  2691. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2692. --- !u!1 &1082240520586366
  2693. GameObject:
  2694. m_ObjectHideFlags: 0
  2695. m_CorrespondingSourceObject: {fileID: 0}
  2696. m_PrefabInstance: {fileID: 0}
  2697. m_PrefabAsset: {fileID: 0}
  2698. serializedVersion: 6
  2699. m_Component:
  2700. - component: {fileID: 4636669766160476}
  2701. m_Layer: 0
  2702. m_Name: __right upper arm slot
  2703. m_TagString: Untagged
  2704. m_Icon: {fileID: 0}
  2705. m_NavMeshLayer: 0
  2706. m_StaticEditorFlags: 0
  2707. m_IsActive: 1
  2708. --- !u!4 &4636669766160476
  2709. Transform:
  2710. m_ObjectHideFlags: 0
  2711. m_CorrespondingSourceObject: {fileID: 0}
  2712. m_PrefabInstance: {fileID: 0}
  2713. m_PrefabAsset: {fileID: 0}
  2714. m_GameObject: {fileID: 1082240520586366}
  2715. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2716. m_LocalPosition: {x: 0, y: 0, z: 0}
  2717. m_LocalScale: {x: 1, y: 1, z: 1}
  2718. m_Children:
  2719. - {fileID: 4788235282594984}
  2720. m_Father: {fileID: 4930520452609446}
  2721. m_RootOrder: 2
  2722. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2723. --- !u!1 &1082352062358090
  2724. GameObject:
  2725. m_ObjectHideFlags: 0
  2726. m_CorrespondingSourceObject: {fileID: 0}
  2727. m_PrefabInstance: {fileID: 0}
  2728. m_PrefabAsset: {fileID: 0}
  2729. serializedVersion: 6
  2730. m_Component:
  2731. - component: {fileID: 4321896587837372}
  2732. m_Layer: 0
  2733. m_Name: __left foot slot
  2734. m_TagString: Untagged
  2735. m_Icon: {fileID: 0}
  2736. m_NavMeshLayer: 0
  2737. m_StaticEditorFlags: 0
  2738. m_IsActive: 1
  2739. --- !u!4 &4321896587837372
  2740. Transform:
  2741. m_ObjectHideFlags: 0
  2742. m_CorrespondingSourceObject: {fileID: 0}
  2743. m_PrefabInstance: {fileID: 0}
  2744. m_PrefabAsset: {fileID: 0}
  2745. m_GameObject: {fileID: 1082352062358090}
  2746. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2747. m_LocalPosition: {x: 0, y: 0, z: 0}
  2748. m_LocalScale: {x: 1, y: 1, z: 1}
  2749. m_Children:
  2750. - {fileID: 4019932690638634}
  2751. m_Father: {fileID: 4998411798352032}
  2752. m_RootOrder: 1
  2753. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2754. --- !u!1 &1087194987029336
  2755. GameObject:
  2756. m_ObjectHideFlags: 0
  2757. m_CorrespondingSourceObject: {fileID: 0}
  2758. m_PrefabInstance: {fileID: 0}
  2759. m_PrefabAsset: {fileID: 0}
  2760. serializedVersion: 6
  2761. m_Component:
  2762. - component: {fileID: 4209967622237158}
  2763. - component: {fileID: 212206795645533992}
  2764. m_Layer: 0
  2765. m_Name: down_eyebrows
  2766. m_TagString: Untagged
  2767. m_Icon: {fileID: 0}
  2768. m_NavMeshLayer: 0
  2769. m_StaticEditorFlags: 0
  2770. m_IsActive: 1
  2771. --- !u!4 &4209967622237158
  2772. Transform:
  2773. m_ObjectHideFlags: 0
  2774. m_CorrespondingSourceObject: {fileID: 0}
  2775. m_PrefabInstance: {fileID: 0}
  2776. m_PrefabAsset: {fileID: 0}
  2777. m_GameObject: {fileID: 1087194987029336}
  2778. m_LocalRotation: {x: 0, y: 0, z: -0.7043246, w: 0.70987815}
  2779. m_LocalPosition: {x: 0.3058, y: 0.0055, z: 0}
  2780. m_LocalScale: {x: 1, y: 1, z: 1}
  2781. m_Children: []
  2782. m_Father: {fileID: 4706759335972946}
  2783. m_RootOrder: 0
  2784. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2785. --- !u!212 &212206795645533992
  2786. SpriteRenderer:
  2787. m_ObjectHideFlags: 0
  2788. m_CorrespondingSourceObject: {fileID: 0}
  2789. m_PrefabInstance: {fileID: 0}
  2790. m_PrefabAsset: {fileID: 0}
  2791. m_GameObject: {fileID: 1087194987029336}
  2792. m_Enabled: 1
  2793. m_CastShadows: 0
  2794. m_ReceiveShadows: 0
  2795. m_DynamicOccludee: 1
  2796. m_StaticShadowCaster: 0
  2797. m_MotionVectors: 1
  2798. m_LightProbeUsage: 1
  2799. m_ReflectionProbeUsage: 1
  2800. m_RayTracingMode: 0
  2801. m_RayTraceProcedural: 0
  2802. m_RenderingLayerMask: 1
  2803. m_RendererPriority: 0
  2804. m_Materials:
  2805. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2806. m_StaticBatchInfo:
  2807. firstSubMesh: 0
  2808. subMeshCount: 0
  2809. m_StaticBatchRoot: {fileID: 0}
  2810. m_ProbeAnchor: {fileID: 0}
  2811. m_LightProbeVolumeOverride: {fileID: 0}
  2812. m_ScaleInLightmap: 1
  2813. m_ReceiveGI: 1
  2814. m_PreserveUVs: 0
  2815. m_IgnoreNormalsForChartDetection: 0
  2816. m_ImportantGI: 0
  2817. m_StitchLightmapSeams: 1
  2818. m_SelectedEditorRenderState: 0
  2819. m_MinimumChartSize: 4
  2820. m_AutoUVMaxDistance: 0.5
  2821. m_AutoUVMaxAngle: 89
  2822. m_LightmapParameters: {fileID: 0}
  2823. m_SortingLayerID: 0
  2824. m_SortingLayer: 0
  2825. m_SortingOrder: 41
  2826. m_Sprite: {fileID: 21301144, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  2827. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  2828. m_FlipX: 0
  2829. m_FlipY: 0
  2830. m_DrawMode: 0
  2831. m_Size: {x: 0.54, y: 0.08}
  2832. m_AdaptiveModeThreshold: 0.5
  2833. m_SpriteTileMode: 0
  2834. m_WasSpriteAssigned: 1
  2835. m_MaskInteraction: 0
  2836. m_SpriteSortPoint: 0
  2837. --- !u!1 &1088364174600876
  2838. GameObject:
  2839. m_ObjectHideFlags: 0
  2840. m_CorrespondingSourceObject: {fileID: 0}
  2841. m_PrefabInstance: {fileID: 0}
  2842. m_PrefabAsset: {fileID: 0}
  2843. serializedVersion: 6
  2844. m_Component:
  2845. - component: {fileID: 4218157256248238}
  2846. - component: {fileID: 212118142488053252}
  2847. m_Layer: 0
  2848. m_Name: shadow
  2849. m_TagString: Untagged
  2850. m_Icon: {fileID: 0}
  2851. m_NavMeshLayer: 0
  2852. m_StaticEditorFlags: 0
  2853. m_IsActive: 1
  2854. --- !u!4 &4218157256248238
  2855. Transform:
  2856. m_ObjectHideFlags: 0
  2857. m_CorrespondingSourceObject: {fileID: 0}
  2858. m_PrefabInstance: {fileID: 0}
  2859. m_PrefabAsset: {fileID: 0}
  2860. m_GameObject: {fileID: 1088364174600876}
  2861. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2862. m_LocalPosition: {x: 0, y: 0, z: 0}
  2863. m_LocalScale: {x: 1, y: 1, z: 1}
  2864. m_Children: []
  2865. m_Father: {fileID: 4403280969671904}
  2866. m_RootOrder: 4
  2867. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2868. --- !u!212 &212118142488053252
  2869. SpriteRenderer:
  2870. m_ObjectHideFlags: 0
  2871. m_CorrespondingSourceObject: {fileID: 0}
  2872. m_PrefabInstance: {fileID: 0}
  2873. m_PrefabAsset: {fileID: 0}
  2874. m_GameObject: {fileID: 1088364174600876}
  2875. m_Enabled: 1
  2876. m_CastShadows: 0
  2877. m_ReceiveShadows: 0
  2878. m_DynamicOccludee: 1
  2879. m_StaticShadowCaster: 0
  2880. m_MotionVectors: 1
  2881. m_LightProbeUsage: 1
  2882. m_ReflectionProbeUsage: 1
  2883. m_RayTracingMode: 0
  2884. m_RayTraceProcedural: 0
  2885. m_RenderingLayerMask: 1
  2886. m_RendererPriority: 0
  2887. m_Materials:
  2888. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  2889. m_StaticBatchInfo:
  2890. firstSubMesh: 0
  2891. subMeshCount: 0
  2892. m_StaticBatchRoot: {fileID: 0}
  2893. m_ProbeAnchor: {fileID: 0}
  2894. m_LightProbeVolumeOverride: {fileID: 0}
  2895. m_ScaleInLightmap: 1
  2896. m_ReceiveGI: 1
  2897. m_PreserveUVs: 0
  2898. m_IgnoreNormalsForChartDetection: 0
  2899. m_ImportantGI: 0
  2900. m_StitchLightmapSeams: 1
  2901. m_SelectedEditorRenderState: 0
  2902. m_MinimumChartSize: 4
  2903. m_AutoUVMaxDistance: 0.5
  2904. m_AutoUVMaxAngle: 89
  2905. m_LightmapParameters: {fileID: 0}
  2906. m_SortingLayerID: 0
  2907. m_SortingLayer: 0
  2908. m_SortingOrder: 0
  2909. m_Sprite: {fileID: 21300000, guid: 12231ae9d95c7374d967c7a48340e184, type: 3}
  2910. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2911. m_FlipX: 0
  2912. m_FlipY: 0
  2913. m_DrawMode: 0
  2914. m_Size: {x: 0.78, y: 0.45}
  2915. m_AdaptiveModeThreshold: 0.5
  2916. m_SpriteTileMode: 0
  2917. m_WasSpriteAssigned: 1
  2918. m_MaskInteraction: 0
  2919. m_SpriteSortPoint: 0
  2920. --- !u!1 &1088737937077972
  2921. GameObject:
  2922. m_ObjectHideFlags: 0
  2923. m_CorrespondingSourceObject: {fileID: 0}
  2924. m_PrefabInstance: {fileID: 0}
  2925. m_PrefabAsset: {fileID: 0}
  2926. serializedVersion: 6
  2927. m_Component:
  2928. - component: {fileID: 4982366599812414}
  2929. m_Layer: 0
  2930. m_Name: __right shoulder slot
  2931. m_TagString: Untagged
  2932. m_Icon: {fileID: 0}
  2933. m_NavMeshLayer: 0
  2934. m_StaticEditorFlags: 0
  2935. m_IsActive: 1
  2936. --- !u!4 &4982366599812414
  2937. Transform:
  2938. m_ObjectHideFlags: 0
  2939. m_CorrespondingSourceObject: {fileID: 0}
  2940. m_PrefabInstance: {fileID: 0}
  2941. m_PrefabAsset: {fileID: 0}
  2942. m_GameObject: {fileID: 1088737937077972}
  2943. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2944. m_LocalPosition: {x: 0, y: 0, z: 0}
  2945. m_LocalScale: {x: 1, y: 1, z: 1}
  2946. m_Children:
  2947. - {fileID: 4175704761098654}
  2948. m_Father: {fileID: 4933532098556996}
  2949. m_RootOrder: 5
  2950. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2951. --- !u!1 &1088890937826470
  2952. GameObject:
  2953. m_ObjectHideFlags: 0
  2954. m_CorrespondingSourceObject: {fileID: 0}
  2955. m_PrefabInstance: {fileID: 0}
  2956. m_PrefabAsset: {fileID: 0}
  2957. serializedVersion: 6
  2958. m_Component:
  2959. - component: {fileID: 4655001524595744}
  2960. - component: {fileID: 212139596551726884}
  2961. m_Layer: 0
  2962. m_Name: down_eyes
  2963. m_TagString: Untagged
  2964. m_Icon: {fileID: 0}
  2965. m_NavMeshLayer: 0
  2966. m_StaticEditorFlags: 0
  2967. m_IsActive: 1
  2968. --- !u!4 &4655001524595744
  2969. Transform:
  2970. m_ObjectHideFlags: 0
  2971. m_CorrespondingSourceObject: {fileID: 0}
  2972. m_PrefabInstance: {fileID: 0}
  2973. m_PrefabAsset: {fileID: 0}
  2974. m_GameObject: {fileID: 1088890937826470}
  2975. m_LocalRotation: {x: 0, y: 0, z: -0.7043246, w: 0.70987815}
  2976. m_LocalPosition: {x: 0.19569999, y: 0.0097, z: 0}
  2977. m_LocalScale: {x: 1, y: 1, z: 1}
  2978. m_Children: []
  2979. m_Father: {fileID: 4793016425167146}
  2980. m_RootOrder: 0
  2981. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2982. --- !u!212 &212139596551726884
  2983. SpriteRenderer:
  2984. m_ObjectHideFlags: 0
  2985. m_CorrespondingSourceObject: {fileID: 0}
  2986. m_PrefabInstance: {fileID: 0}
  2987. m_PrefabAsset: {fileID: 0}
  2988. m_GameObject: {fileID: 1088890937826470}
  2989. m_Enabled: 1
  2990. m_CastShadows: 0
  2991. m_ReceiveShadows: 0
  2992. m_DynamicOccludee: 1
  2993. m_StaticShadowCaster: 0
  2994. m_MotionVectors: 1
  2995. m_LightProbeUsage: 1
  2996. m_ReflectionProbeUsage: 1
  2997. m_RayTracingMode: 0
  2998. m_RayTraceProcedural: 0
  2999. m_RenderingLayerMask: 1
  3000. m_RendererPriority: 0
  3001. m_Materials:
  3002. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3003. m_StaticBatchInfo:
  3004. firstSubMesh: 0
  3005. subMeshCount: 0
  3006. m_StaticBatchRoot: {fileID: 0}
  3007. m_ProbeAnchor: {fileID: 0}
  3008. m_LightProbeVolumeOverride: {fileID: 0}
  3009. m_ScaleInLightmap: 1
  3010. m_ReceiveGI: 1
  3011. m_PreserveUVs: 0
  3012. m_IgnoreNormalsForChartDetection: 0
  3013. m_ImportantGI: 0
  3014. m_StitchLightmapSeams: 1
  3015. m_SelectedEditorRenderState: 0
  3016. m_MinimumChartSize: 4
  3017. m_AutoUVMaxDistance: 0.5
  3018. m_AutoUVMaxAngle: 89
  3019. m_LightmapParameters: {fileID: 0}
  3020. m_SortingLayerID: 0
  3021. m_SortingLayer: 0
  3022. m_SortingOrder: 39
  3023. m_Sprite: {fileID: 21301158, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  3024. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3025. m_FlipX: 0
  3026. m_FlipY: 0
  3027. m_DrawMode: 0
  3028. m_Size: {x: 0.51, y: 0.2}
  3029. m_AdaptiveModeThreshold: 0.5
  3030. m_SpriteTileMode: 0
  3031. m_WasSpriteAssigned: 1
  3032. m_MaskInteraction: 0
  3033. m_SpriteSortPoint: 0
  3034. --- !u!1 &1094372894431576
  3035. GameObject:
  3036. m_ObjectHideFlags: 0
  3037. m_CorrespondingSourceObject: {fileID: 0}
  3038. m_PrefabInstance: {fileID: 0}
  3039. m_PrefabAsset: {fileID: 0}
  3040. serializedVersion: 6
  3041. m_Component:
  3042. - component: {fileID: 4002734656153730}
  3043. - component: {fileID: 212936965309321776}
  3044. m_Layer: 0
  3045. m_Name: equipment_side_R_lower_arm
  3046. m_TagString: Untagged
  3047. m_Icon: {fileID: 0}
  3048. m_NavMeshLayer: 0
  3049. m_StaticEditorFlags: 0
  3050. m_IsActive: 1
  3051. --- !u!4 &4002734656153730
  3052. Transform:
  3053. m_ObjectHideFlags: 0
  3054. m_CorrespondingSourceObject: {fileID: 0}
  3055. m_PrefabInstance: {fileID: 0}
  3056. m_PrefabAsset: {fileID: 0}
  3057. m_GameObject: {fileID: 1094372894431576}
  3058. m_LocalRotation: {x: 0, y: 0, z: 0.5293271, w: 0.8484179}
  3059. m_LocalPosition: {x: 0.0776, y: 0.0069, z: 0}
  3060. m_LocalScale: {x: 1, y: 1, z: 1}
  3061. m_Children: []
  3062. m_Father: {fileID: 4900461678435194}
  3063. m_RootOrder: 0
  3064. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3065. --- !u!212 &212936965309321776
  3066. SpriteRenderer:
  3067. m_ObjectHideFlags: 0
  3068. m_CorrespondingSourceObject: {fileID: 0}
  3069. m_PrefabInstance: {fileID: 0}
  3070. m_PrefabAsset: {fileID: 0}
  3071. m_GameObject: {fileID: 1094372894431576}
  3072. m_Enabled: 1
  3073. m_CastShadows: 0
  3074. m_ReceiveShadows: 0
  3075. m_DynamicOccludee: 1
  3076. m_StaticShadowCaster: 0
  3077. m_MotionVectors: 1
  3078. m_LightProbeUsage: 1
  3079. m_ReflectionProbeUsage: 1
  3080. m_RayTracingMode: 0
  3081. m_RayTraceProcedural: 0
  3082. m_RenderingLayerMask: 1
  3083. m_RendererPriority: 0
  3084. m_Materials:
  3085. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3086. m_StaticBatchInfo:
  3087. firstSubMesh: 0
  3088. subMeshCount: 0
  3089. m_StaticBatchRoot: {fileID: 0}
  3090. m_ProbeAnchor: {fileID: 0}
  3091. m_LightProbeVolumeOverride: {fileID: 0}
  3092. m_ScaleInLightmap: 1
  3093. m_ReceiveGI: 1
  3094. m_PreserveUVs: 0
  3095. m_IgnoreNormalsForChartDetection: 0
  3096. m_ImportantGI: 0
  3097. m_StitchLightmapSeams: 1
  3098. m_SelectedEditorRenderState: 0
  3099. m_MinimumChartSize: 4
  3100. m_AutoUVMaxDistance: 0.5
  3101. m_AutoUVMaxAngle: 89
  3102. m_LightmapParameters: {fileID: 0}
  3103. m_SortingLayerID: 0
  3104. m_SortingLayer: 0
  3105. m_SortingOrder: 30
  3106. m_Sprite: {fileID: 21301034, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  3107. m_Color: {r: 1, g: 1, b: 1, a: 1}
  3108. m_FlipX: 0
  3109. m_FlipY: 0
  3110. m_DrawMode: 0
  3111. m_Size: {x: 0.01, y: 0.01}
  3112. m_AdaptiveModeThreshold: 0.5
  3113. m_SpriteTileMode: 0
  3114. m_WasSpriteAssigned: 1
  3115. m_MaskInteraction: 0
  3116. m_SpriteSortPoint: 0
  3117. --- !u!1 &1098519914345248
  3118. GameObject:
  3119. m_ObjectHideFlags: 0
  3120. m_CorrespondingSourceObject: {fileID: 0}
  3121. m_PrefabInstance: {fileID: 0}
  3122. m_PrefabAsset: {fileID: 0}
  3123. serializedVersion: 6
  3124. m_Component:
  3125. - component: {fileID: 4119785754888222}
  3126. m_Layer: 0
  3127. m_Name: __left upper leg slot
  3128. m_TagString: Untagged
  3129. m_Icon: {fileID: 0}
  3130. m_NavMeshLayer: 0
  3131. m_StaticEditorFlags: 0
  3132. m_IsActive: 1
  3133. --- !u!4 &4119785754888222
  3134. Transform:
  3135. m_ObjectHideFlags: 0
  3136. m_CorrespondingSourceObject: {fileID: 0}
  3137. m_PrefabInstance: {fileID: 0}
  3138. m_PrefabAsset: {fileID: 0}
  3139. m_GameObject: {fileID: 1098519914345248}
  3140. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3141. m_LocalPosition: {x: 0, y: 0, z: 0}
  3142. m_LocalScale: {x: 1, y: 1, z: 1}
  3143. m_Children:
  3144. - {fileID: 4415670964250048}
  3145. m_Father: {fileID: 4606094034363470}
  3146. m_RootOrder: 2
  3147. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3148. --- !u!1 &1100053714697320
  3149. GameObject:
  3150. m_ObjectHideFlags: 0
  3151. m_CorrespondingSourceObject: {fileID: 0}
  3152. m_PrefabInstance: {fileID: 0}
  3153. m_PrefabAsset: {fileID: 0}
  3154. serializedVersion: 6
  3155. m_Component:
  3156. - component: {fileID: 4299812357319134}
  3157. - component: {fileID: 212461892517837152}
  3158. m_Layer: 0
  3159. m_Name: equipment_side_R_foot
  3160. m_TagString: Untagged
  3161. m_Icon: {fileID: 0}
  3162. m_NavMeshLayer: 0
  3163. m_StaticEditorFlags: 0
  3164. m_IsActive: 1
  3165. --- !u!4 &4299812357319134
  3166. Transform:
  3167. m_ObjectHideFlags: 0
  3168. m_CorrespondingSourceObject: {fileID: 0}
  3169. m_PrefabInstance: {fileID: 0}
  3170. m_PrefabAsset: {fileID: 0}
  3171. m_GameObject: {fileID: 1100053714697320}
  3172. m_LocalRotation: {x: 0, y: 0, z: 0.36585155, w: 0.93067324}
  3173. m_LocalPosition: {x: 0.1345, y: 0.0026, z: 0}
  3174. m_LocalScale: {x: 1, y: 1, z: 1}
  3175. m_Children: []
  3176. m_Father: {fileID: 4816893783712272}
  3177. m_RootOrder: 0
  3178. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3179. --- !u!212 &212461892517837152
  3180. SpriteRenderer:
  3181. m_ObjectHideFlags: 0
  3182. m_CorrespondingSourceObject: {fileID: 0}
  3183. m_PrefabInstance: {fileID: 0}
  3184. m_PrefabAsset: {fileID: 0}
  3185. m_GameObject: {fileID: 1100053714697320}
  3186. m_Enabled: 1
  3187. m_CastShadows: 0
  3188. m_ReceiveShadows: 0
  3189. m_DynamicOccludee: 1
  3190. m_StaticShadowCaster: 0
  3191. m_MotionVectors: 1
  3192. m_LightProbeUsage: 1
  3193. m_ReflectionProbeUsage: 1
  3194. m_RayTracingMode: 0
  3195. m_RayTraceProcedural: 0
  3196. m_RenderingLayerMask: 1
  3197. m_RendererPriority: 0
  3198. m_Materials:
  3199. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3200. m_StaticBatchInfo:
  3201. firstSubMesh: 0
  3202. subMeshCount: 0
  3203. m_StaticBatchRoot: {fileID: 0}
  3204. m_ProbeAnchor: {fileID: 0}
  3205. m_LightProbeVolumeOverride: {fileID: 0}
  3206. m_ScaleInLightmap: 1
  3207. m_ReceiveGI: 1
  3208. m_PreserveUVs: 0
  3209. m_IgnoreNormalsForChartDetection: 0
  3210. m_ImportantGI: 0
  3211. m_StitchLightmapSeams: 1
  3212. m_SelectedEditorRenderState: 0
  3213. m_MinimumChartSize: 4
  3214. m_AutoUVMaxDistance: 0.5
  3215. m_AutoUVMaxAngle: 89
  3216. m_LightmapParameters: {fileID: 0}
  3217. m_SortingLayerID: 0
  3218. m_SortingLayer: 0
  3219. m_SortingOrder: 18
  3220. m_Sprite: {fileID: 21300576, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  3221. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  3222. m_FlipX: 0
  3223. m_FlipY: 0
  3224. m_DrawMode: 0
  3225. m_Size: {x: 0.01, y: 0.01}
  3226. m_AdaptiveModeThreshold: 0.5
  3227. m_SpriteTileMode: 0
  3228. m_WasSpriteAssigned: 1
  3229. m_MaskInteraction: 0
  3230. m_SpriteSortPoint: 0
  3231. --- !u!1 &1103963429103242
  3232. GameObject:
  3233. m_ObjectHideFlags: 0
  3234. m_CorrespondingSourceObject: {fileID: 0}
  3235. m_PrefabInstance: {fileID: 0}
  3236. m_PrefabAsset: {fileID: 0}
  3237. serializedVersion: 6
  3238. m_Component:
  3239. - component: {fileID: 4701400460395124}
  3240. m_Layer: 0
  3241. m_Name: __left lower arm slot
  3242. m_TagString: Untagged
  3243. m_Icon: {fileID: 0}
  3244. m_NavMeshLayer: 0
  3245. m_StaticEditorFlags: 0
  3246. m_IsActive: 1
  3247. --- !u!4 &4701400460395124
  3248. Transform:
  3249. m_ObjectHideFlags: 0
  3250. m_CorrespondingSourceObject: {fileID: 0}
  3251. m_PrefabInstance: {fileID: 0}
  3252. m_PrefabAsset: {fileID: 0}
  3253. m_GameObject: {fileID: 1103963429103242}
  3254. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3255. m_LocalPosition: {x: 0, y: 0, z: 0}
  3256. m_LocalScale: {x: 1, y: 1, z: 1}
  3257. m_Children:
  3258. - {fileID: 4389199101875324}
  3259. m_Father: {fileID: 4178115956501550}
  3260. m_RootOrder: 2
  3261. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3262. --- !u!1 &1103977945793470
  3263. GameObject:
  3264. m_ObjectHideFlags: 0
  3265. m_CorrespondingSourceObject: {fileID: 0}
  3266. m_PrefabInstance: {fileID: 0}
  3267. m_PrefabAsset: {fileID: 0}
  3268. serializedVersion: 6
  3269. m_Component:
  3270. - component: {fileID: 4600797345987318}
  3271. - component: {fileID: 212124677865686128}
  3272. m_Layer: 0
  3273. m_Name: swing_weapon
  3274. m_TagString: Untagged
  3275. m_Icon: {fileID: 0}
  3276. m_NavMeshLayer: 0
  3277. m_StaticEditorFlags: 0
  3278. m_IsActive: 1
  3279. --- !u!4 &4600797345987318
  3280. Transform:
  3281. m_ObjectHideFlags: 0
  3282. m_CorrespondingSourceObject: {fileID: 0}
  3283. m_PrefabInstance: {fileID: 0}
  3284. m_PrefabAsset: {fileID: 0}
  3285. m_GameObject: {fileID: 1103977945793470}
  3286. m_LocalRotation: {x: 0, y: 0, z: -0.08637331, w: 0.99626285}
  3287. m_LocalPosition: {x: 0.2326, y: 0.6635, z: 0}
  3288. m_LocalScale: {x: 1, y: 1, z: 1}
  3289. m_Children: []
  3290. m_Father: {fileID: 4433752474978804}
  3291. m_RootOrder: 0
  3292. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3293. --- !u!212 &212124677865686128
  3294. SpriteRenderer:
  3295. m_ObjectHideFlags: 0
  3296. m_CorrespondingSourceObject: {fileID: 0}
  3297. m_PrefabInstance: {fileID: 0}
  3298. m_PrefabAsset: {fileID: 0}
  3299. m_GameObject: {fileID: 1103977945793470}
  3300. m_Enabled: 1
  3301. m_CastShadows: 0
  3302. m_ReceiveShadows: 0
  3303. m_DynamicOccludee: 1
  3304. m_StaticShadowCaster: 0
  3305. m_MotionVectors: 1
  3306. m_LightProbeUsage: 1
  3307. m_ReflectionProbeUsage: 1
  3308. m_RayTracingMode: 0
  3309. m_RayTraceProcedural: 0
  3310. m_RenderingLayerMask: 1
  3311. m_RendererPriority: 0
  3312. m_Materials:
  3313. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3314. m_StaticBatchInfo:
  3315. firstSubMesh: 0
  3316. subMeshCount: 0
  3317. m_StaticBatchRoot: {fileID: 0}
  3318. m_ProbeAnchor: {fileID: 0}
  3319. m_LightProbeVolumeOverride: {fileID: 0}
  3320. m_ScaleInLightmap: 1
  3321. m_ReceiveGI: 1
  3322. m_PreserveUVs: 0
  3323. m_IgnoreNormalsForChartDetection: 0
  3324. m_ImportantGI: 0
  3325. m_StitchLightmapSeams: 1
  3326. m_SelectedEditorRenderState: 0
  3327. m_MinimumChartSize: 4
  3328. m_AutoUVMaxDistance: 0.5
  3329. m_AutoUVMaxAngle: 89
  3330. m_LightmapParameters: {fileID: 0}
  3331. m_SortingLayerID: 0
  3332. m_SortingLayer: 0
  3333. m_SortingOrder: 36
  3334. m_Sprite: {fileID: 21301128, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  3335. m_Color: {r: 1, g: 1, b: 1, a: 0}
  3336. m_FlipX: 0
  3337. m_FlipY: 0
  3338. m_DrawMode: 0
  3339. m_Size: {x: 0.54, y: 1.01}
  3340. m_AdaptiveModeThreshold: 0.5
  3341. m_SpriteTileMode: 0
  3342. m_WasSpriteAssigned: 1
  3343. m_MaskInteraction: 0
  3344. m_SpriteSortPoint: 0
  3345. --- !u!1 &1105861789623336
  3346. GameObject:
  3347. m_ObjectHideFlags: 0
  3348. m_CorrespondingSourceObject: {fileID: 0}
  3349. m_PrefabInstance: {fileID: 0}
  3350. m_PrefabAsset: {fileID: 0}
  3351. serializedVersion: 6
  3352. m_Component:
  3353. - component: {fileID: 4878195676462212}
  3354. - component: {fileID: 212529409940476340}
  3355. m_Layer: 0
  3356. m_Name: equipment_side_L_lower_leg
  3357. m_TagString: Untagged
  3358. m_Icon: {fileID: 0}
  3359. m_NavMeshLayer: 0
  3360. m_StaticEditorFlags: 0
  3361. m_IsActive: 1
  3362. --- !u!4 &4878195676462212
  3363. Transform:
  3364. m_ObjectHideFlags: 0
  3365. m_CorrespondingSourceObject: {fileID: 0}
  3366. m_PrefabInstance: {fileID: 0}
  3367. m_PrefabAsset: {fileID: 0}
  3368. m_GameObject: {fileID: 1105861789623336}
  3369. m_LocalRotation: {x: 0, y: 0, z: 0.76345795, w: 0.6458575}
  3370. m_LocalPosition: {x: 0.035099998, y: -0.0015, z: 0}
  3371. m_LocalScale: {x: 1, y: 1, z: 1}
  3372. m_Children: []
  3373. m_Father: {fileID: 4998164443439222}
  3374. m_RootOrder: 0
  3375. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3376. --- !u!212 &212529409940476340
  3377. SpriteRenderer:
  3378. m_ObjectHideFlags: 0
  3379. m_CorrespondingSourceObject: {fileID: 0}
  3380. m_PrefabInstance: {fileID: 0}
  3381. m_PrefabAsset: {fileID: 0}
  3382. m_GameObject: {fileID: 1105861789623336}
  3383. m_Enabled: 1
  3384. m_CastShadows: 0
  3385. m_ReceiveShadows: 0
  3386. m_DynamicOccludee: 1
  3387. m_StaticShadowCaster: 0
  3388. m_MotionVectors: 1
  3389. m_LightProbeUsage: 1
  3390. m_ReflectionProbeUsage: 1
  3391. m_RayTracingMode: 0
  3392. m_RayTraceProcedural: 0
  3393. m_RenderingLayerMask: 1
  3394. m_RendererPriority: 0
  3395. m_Materials:
  3396. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3397. m_StaticBatchInfo:
  3398. firstSubMesh: 0
  3399. subMeshCount: 0
  3400. m_StaticBatchRoot: {fileID: 0}
  3401. m_ProbeAnchor: {fileID: 0}
  3402. m_LightProbeVolumeOverride: {fileID: 0}
  3403. m_ScaleInLightmap: 1
  3404. m_ReceiveGI: 1
  3405. m_PreserveUVs: 0
  3406. m_IgnoreNormalsForChartDetection: 0
  3407. m_ImportantGI: 0
  3408. m_StitchLightmapSeams: 1
  3409. m_SelectedEditorRenderState: 0
  3410. m_MinimumChartSize: 4
  3411. m_AutoUVMaxDistance: 0.5
  3412. m_AutoUVMaxAngle: 89
  3413. m_LightmapParameters: {fileID: 0}
  3414. m_SortingLayerID: 0
  3415. m_SortingLayer: 0
  3416. m_SortingOrder: 11
  3417. m_Sprite: {fileID: 21300564, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  3418. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  3419. m_FlipX: 0
  3420. m_FlipY: 0
  3421. m_DrawMode: 0
  3422. m_Size: {x: 0.01, y: 0.01}
  3423. m_AdaptiveModeThreshold: 0.5
  3424. m_SpriteTileMode: 0
  3425. m_WasSpriteAssigned: 1
  3426. m_MaskInteraction: 0
  3427. m_SpriteSortPoint: 0
  3428. --- !u!1 &1109989659433812
  3429. GameObject:
  3430. m_ObjectHideFlags: 0
  3431. m_CorrespondingSourceObject: {fileID: 0}
  3432. m_PrefabInstance: {fileID: 0}
  3433. m_PrefabAsset: {fileID: 0}
  3434. serializedVersion: 6
  3435. m_Component:
  3436. - component: {fileID: 4326806239210980}
  3437. m_Layer: 0
  3438. m_Name: left upper leg
  3439. m_TagString: Untagged
  3440. m_Icon: {fileID: 0}
  3441. m_NavMeshLayer: 0
  3442. m_StaticEditorFlags: 0
  3443. m_IsActive: 1
  3444. --- !u!4 &4326806239210980
  3445. Transform:
  3446. m_ObjectHideFlags: 0
  3447. m_CorrespondingSourceObject: {fileID: 0}
  3448. m_PrefabInstance: {fileID: 0}
  3449. m_PrefabAsset: {fileID: 0}
  3450. m_GameObject: {fileID: 1109989659433812}
  3451. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3452. m_LocalPosition: {x: 0, y: 0, z: 0}
  3453. m_LocalScale: {x: 1, y: 1, z: 1}
  3454. m_Children:
  3455. - {fileID: 4230390362522912}
  3456. m_Father: {fileID: 4153312500884990}
  3457. m_RootOrder: 1
  3458. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3459. --- !u!1 &1110143616343738
  3460. GameObject:
  3461. m_ObjectHideFlags: 0
  3462. m_CorrespondingSourceObject: {fileID: 0}
  3463. m_PrefabInstance: {fileID: 0}
  3464. m_PrefabAsset: {fileID: 0}
  3465. serializedVersion: 6
  3466. m_Component:
  3467. - component: {fileID: 4153968630621104}
  3468. m_Layer: 0
  3469. m_Name: __bow weapon effect
  3470. m_TagString: Untagged
  3471. m_Icon: {fileID: 0}
  3472. m_NavMeshLayer: 0
  3473. m_StaticEditorFlags: 0
  3474. m_IsActive: 1
  3475. --- !u!4 &4153968630621104
  3476. Transform:
  3477. m_ObjectHideFlags: 0
  3478. m_CorrespondingSourceObject: {fileID: 0}
  3479. m_PrefabInstance: {fileID: 0}
  3480. m_PrefabAsset: {fileID: 0}
  3481. m_GameObject: {fileID: 1110143616343738}
  3482. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3483. m_LocalPosition: {x: 0, y: 0, z: 0}
  3484. m_LocalScale: {x: 1, y: 1, z: 1}
  3485. m_Children:
  3486. - {fileID: 4515834531620246}
  3487. m_Father: {fileID: 4338557478885838}
  3488. m_RootOrder: 0
  3489. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3490. --- !u!1 &1113242047358232
  3491. GameObject:
  3492. m_ObjectHideFlags: 0
  3493. m_CorrespondingSourceObject: {fileID: 0}
  3494. m_PrefabInstance: {fileID: 0}
  3495. m_PrefabAsset: {fileID: 0}
  3496. serializedVersion: 6
  3497. m_Component:
  3498. - component: {fileID: 4678678707571350}
  3499. m_Layer: 0
  3500. m_Name: right upper leg
  3501. m_TagString: Untagged
  3502. m_Icon: {fileID: 0}
  3503. m_NavMeshLayer: 0
  3504. m_StaticEditorFlags: 0
  3505. m_IsActive: 1
  3506. --- !u!4 &4678678707571350
  3507. Transform:
  3508. m_ObjectHideFlags: 0
  3509. m_CorrespondingSourceObject: {fileID: 0}
  3510. m_PrefabInstance: {fileID: 0}
  3511. m_PrefabAsset: {fileID: 0}
  3512. m_GameObject: {fileID: 1113242047358232}
  3513. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3514. m_LocalPosition: {x: 0, y: 0, z: 0}
  3515. m_LocalScale: {x: 1, y: 1, z: 1}
  3516. m_Children:
  3517. - {fileID: 4700477647992858}
  3518. m_Father: {fileID: 4554286297747656}
  3519. m_RootOrder: 1
  3520. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3521. --- !u!1 &1113772702626738
  3522. GameObject:
  3523. m_ObjectHideFlags: 0
  3524. m_CorrespondingSourceObject: {fileID: 0}
  3525. m_PrefabInstance: {fileID: 0}
  3526. m_PrefabAsset: {fileID: 0}
  3527. serializedVersion: 6
  3528. m_Component:
  3529. - component: {fileID: 4420545279455170}
  3530. - component: {fileID: 212962427068950718}
  3531. m_Layer: 0
  3532. m_Name: side_R_lower_leg
  3533. m_TagString: Untagged
  3534. m_Icon: {fileID: 0}
  3535. m_NavMeshLayer: 0
  3536. m_StaticEditorFlags: 0
  3537. m_IsActive: 1
  3538. --- !u!4 &4420545279455170
  3539. Transform:
  3540. m_ObjectHideFlags: 0
  3541. m_CorrespondingSourceObject: {fileID: 0}
  3542. m_PrefabInstance: {fileID: 0}
  3543. m_PrefabAsset: {fileID: 0}
  3544. m_GameObject: {fileID: 1113772702626738}
  3545. m_LocalRotation: {x: 0, y: 0, z: 0.828647, w: 0.5597716}
  3546. m_LocalPosition: {x: 0.060399998, y: 0.0073, z: 0}
  3547. m_LocalScale: {x: 1, y: 1, z: 1}
  3548. m_Children: []
  3549. m_Father: {fileID: 4139216575637546}
  3550. m_RootOrder: 0
  3551. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3552. --- !u!212 &212962427068950718
  3553. SpriteRenderer:
  3554. m_ObjectHideFlags: 0
  3555. m_CorrespondingSourceObject: {fileID: 0}
  3556. m_PrefabInstance: {fileID: 0}
  3557. m_PrefabAsset: {fileID: 0}
  3558. m_GameObject: {fileID: 1113772702626738}
  3559. m_Enabled: 1
  3560. m_CastShadows: 0
  3561. m_ReceiveShadows: 0
  3562. m_DynamicOccludee: 1
  3563. m_StaticShadowCaster: 0
  3564. m_MotionVectors: 1
  3565. m_LightProbeUsage: 1
  3566. m_ReflectionProbeUsage: 1
  3567. m_RayTracingMode: 0
  3568. m_RayTraceProcedural: 0
  3569. m_RenderingLayerMask: 1
  3570. m_RendererPriority: 0
  3571. m_Materials:
  3572. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3573. m_StaticBatchInfo:
  3574. firstSubMesh: 0
  3575. subMeshCount: 0
  3576. m_StaticBatchRoot: {fileID: 0}
  3577. m_ProbeAnchor: {fileID: 0}
  3578. m_LightProbeVolumeOverride: {fileID: 0}
  3579. m_ScaleInLightmap: 1
  3580. m_ReceiveGI: 1
  3581. m_PreserveUVs: 0
  3582. m_IgnoreNormalsForChartDetection: 0
  3583. m_ImportantGI: 0
  3584. m_StitchLightmapSeams: 1
  3585. m_SelectedEditorRenderState: 0
  3586. m_MinimumChartSize: 4
  3587. m_AutoUVMaxDistance: 0.5
  3588. m_AutoUVMaxAngle: 89
  3589. m_LightmapParameters: {fileID: 0}
  3590. m_SortingLayerID: 0
  3591. m_SortingLayer: 0
  3592. m_SortingOrder: 19
  3593. m_Sprite: {fileID: 21300120, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  3594. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  3595. m_FlipX: 0
  3596. m_FlipY: 0
  3597. m_DrawMode: 0
  3598. m_Size: {x: 0.2, y: 0.22}
  3599. m_AdaptiveModeThreshold: 0.5
  3600. m_SpriteTileMode: 0
  3601. m_WasSpriteAssigned: 1
  3602. m_MaskInteraction: 0
  3603. m_SpriteSortPoint: 0
  3604. --- !u!1 &1116415860377962
  3605. GameObject:
  3606. m_ObjectHideFlags: 0
  3607. m_CorrespondingSourceObject: {fileID: 0}
  3608. m_PrefabInstance: {fileID: 0}
  3609. m_PrefabAsset: {fileID: 0}
  3610. serializedVersion: 6
  3611. m_Component:
  3612. - component: {fileID: 4685094839153488}
  3613. m_Layer: 0
  3614. m_Name: chest
  3615. m_TagString: Untagged
  3616. m_Icon: {fileID: 0}
  3617. m_NavMeshLayer: 0
  3618. m_StaticEditorFlags: 0
  3619. m_IsActive: 1
  3620. --- !u!4 &4685094839153488
  3621. Transform:
  3622. m_ObjectHideFlags: 0
  3623. m_CorrespondingSourceObject: {fileID: 0}
  3624. m_PrefabInstance: {fileID: 0}
  3625. m_PrefabAsset: {fileID: 0}
  3626. m_GameObject: {fileID: 1116415860377962}
  3627. m_LocalRotation: {x: 0, y: 0, z: 0.082025476, w: 0.99663025}
  3628. m_LocalPosition: {x: 0.3033, y: 0.0057, z: 0}
  3629. m_LocalScale: {x: 1, y: 1, z: 1}
  3630. m_Children:
  3631. - {fileID: 4501517366202644}
  3632. - {fileID: 4225666652443344}
  3633. - {fileID: 4910744054722666}
  3634. - {fileID: 4850523234592354}
  3635. - {fileID: 4375674461338808}
  3636. m_Father: {fileID: 4718225077169590}
  3637. m_RootOrder: 0
  3638. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.6651554}
  3639. --- !u!1 &1120561749634548
  3640. GameObject:
  3641. m_ObjectHideFlags: 0
  3642. m_CorrespondingSourceObject: {fileID: 0}
  3643. m_PrefabInstance: {fileID: 0}
  3644. m_PrefabAsset: {fileID: 0}
  3645. serializedVersion: 6
  3646. m_Component:
  3647. - component: {fileID: 4481677581189384}
  3648. - component: {fileID: 212310030465509052}
  3649. m_Layer: 0
  3650. m_Name: down_L_lower_leg
  3651. m_TagString: Untagged
  3652. m_Icon: {fileID: 0}
  3653. m_NavMeshLayer: 0
  3654. m_StaticEditorFlags: 0
  3655. m_IsActive: 1
  3656. --- !u!4 &4481677581189384
  3657. Transform:
  3658. m_ObjectHideFlags: 0
  3659. m_CorrespondingSourceObject: {fileID: 0}
  3660. m_PrefabInstance: {fileID: 0}
  3661. m_PrefabAsset: {fileID: 0}
  3662. m_GameObject: {fileID: 1120561749634548}
  3663. m_LocalRotation: {x: 0, y: 0, z: 0.7670532, w: 0.64158356}
  3664. m_LocalPosition: {x: 0.0456, y: -0.0028, z: 0}
  3665. m_LocalScale: {x: 1, y: 1, z: 1}
  3666. m_Children: []
  3667. m_Father: {fileID: 4400705455059590}
  3668. m_RootOrder: 0
  3669. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3670. --- !u!212 &212310030465509052
  3671. SpriteRenderer:
  3672. m_ObjectHideFlags: 0
  3673. m_CorrespondingSourceObject: {fileID: 0}
  3674. m_PrefabInstance: {fileID: 0}
  3675. m_PrefabAsset: {fileID: 0}
  3676. m_GameObject: {fileID: 1120561749634548}
  3677. m_Enabled: 1
  3678. m_CastShadows: 0
  3679. m_ReceiveShadows: 0
  3680. m_DynamicOccludee: 1
  3681. m_StaticShadowCaster: 0
  3682. m_MotionVectors: 1
  3683. m_LightProbeUsage: 1
  3684. m_ReflectionProbeUsage: 1
  3685. m_RayTracingMode: 0
  3686. m_RayTraceProcedural: 0
  3687. m_RenderingLayerMask: 1
  3688. m_RendererPriority: 0
  3689. m_Materials:
  3690. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3691. m_StaticBatchInfo:
  3692. firstSubMesh: 0
  3693. subMeshCount: 0
  3694. m_StaticBatchRoot: {fileID: 0}
  3695. m_ProbeAnchor: {fileID: 0}
  3696. m_LightProbeVolumeOverride: {fileID: 0}
  3697. m_ScaleInLightmap: 1
  3698. m_ReceiveGI: 1
  3699. m_PreserveUVs: 0
  3700. m_IgnoreNormalsForChartDetection: 0
  3701. m_ImportantGI: 0
  3702. m_StitchLightmapSeams: 1
  3703. m_SelectedEditorRenderState: 0
  3704. m_MinimumChartSize: 4
  3705. m_AutoUVMaxDistance: 0.5
  3706. m_AutoUVMaxAngle: 89
  3707. m_LightmapParameters: {fileID: 0}
  3708. m_SortingLayerID: 0
  3709. m_SortingLayer: 0
  3710. m_SortingOrder: 3
  3711. m_Sprite: {fileID: 21300014, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  3712. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  3713. m_FlipX: 0
  3714. m_FlipY: 0
  3715. m_DrawMode: 0
  3716. m_Size: {x: 0.16, y: 0.17}
  3717. m_AdaptiveModeThreshold: 0.5
  3718. m_SpriteTileMode: 0
  3719. m_WasSpriteAssigned: 1
  3720. m_MaskInteraction: 0
  3721. m_SpriteSortPoint: 0
  3722. --- !u!1 &1120582767008614
  3723. GameObject:
  3724. m_ObjectHideFlags: 0
  3725. m_CorrespondingSourceObject: {fileID: 0}
  3726. m_PrefabInstance: {fileID: 0}
  3727. m_PrefabAsset: {fileID: 0}
  3728. serializedVersion: 6
  3729. m_Component:
  3730. - component: {fileID: 4740941682947688}
  3731. - component: {fileID: 212280700047457516}
  3732. m_Layer: 0
  3733. m_Name: side_L_upper_arm
  3734. m_TagString: Untagged
  3735. m_Icon: {fileID: 0}
  3736. m_NavMeshLayer: 0
  3737. m_StaticEditorFlags: 0
  3738. m_IsActive: 1
  3739. --- !u!4 &4740941682947688
  3740. Transform:
  3741. m_ObjectHideFlags: 0
  3742. m_CorrespondingSourceObject: {fileID: 0}
  3743. m_PrefabInstance: {fileID: 0}
  3744. m_PrefabAsset: {fileID: 0}
  3745. m_GameObject: {fileID: 1120582767008614}
  3746. m_LocalRotation: {x: 0, y: 0, z: 0.79837286, w: 0.6021635}
  3747. m_LocalPosition: {x: 0.0913, y: 0.0271, z: 0}
  3748. m_LocalScale: {x: 1, y: 1, z: 1}
  3749. m_Children: []
  3750. m_Father: {fileID: 4105164560478992}
  3751. m_RootOrder: 0
  3752. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3753. --- !u!212 &212280700047457516
  3754. SpriteRenderer:
  3755. m_ObjectHideFlags: 0
  3756. m_CorrespondingSourceObject: {fileID: 0}
  3757. m_PrefabInstance: {fileID: 0}
  3758. m_PrefabAsset: {fileID: 0}
  3759. m_GameObject: {fileID: 1120582767008614}
  3760. m_Enabled: 1
  3761. m_CastShadows: 0
  3762. m_ReceiveShadows: 0
  3763. m_DynamicOccludee: 1
  3764. m_StaticShadowCaster: 0
  3765. m_MotionVectors: 1
  3766. m_LightProbeUsage: 1
  3767. m_ReflectionProbeUsage: 1
  3768. m_RayTracingMode: 0
  3769. m_RayTraceProcedural: 0
  3770. m_RenderingLayerMask: 1
  3771. m_RendererPriority: 0
  3772. m_Materials:
  3773. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  3774. m_StaticBatchInfo:
  3775. firstSubMesh: 0
  3776. subMeshCount: 0
  3777. m_StaticBatchRoot: {fileID: 0}
  3778. m_ProbeAnchor: {fileID: 0}
  3779. m_LightProbeVolumeOverride: {fileID: 0}
  3780. m_ScaleInLightmap: 1
  3781. m_ReceiveGI: 1
  3782. m_PreserveUVs: 0
  3783. m_IgnoreNormalsForChartDetection: 0
  3784. m_ImportantGI: 0
  3785. m_StitchLightmapSeams: 1
  3786. m_SelectedEditorRenderState: 0
  3787. m_MinimumChartSize: 4
  3788. m_AutoUVMaxDistance: 0.5
  3789. m_AutoUVMaxAngle: 89
  3790. m_LightmapParameters: {fileID: 0}
  3791. m_SortingLayerID: 0
  3792. m_SortingLayer: 0
  3793. m_SortingOrder: 5
  3794. m_Sprite: {fileID: 21300100, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  3795. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  3796. m_FlipX: 0
  3797. m_FlipY: 0
  3798. m_DrawMode: 0
  3799. m_Size: {x: 0.27, y: 0.36}
  3800. m_AdaptiveModeThreshold: 0.5
  3801. m_SpriteTileMode: 0
  3802. m_WasSpriteAssigned: 1
  3803. m_MaskInteraction: 0
  3804. m_SpriteSortPoint: 0
  3805. --- !u!1 &1126687615424528
  3806. GameObject:
  3807. m_ObjectHideFlags: 0
  3808. m_CorrespondingSourceObject: {fileID: 0}
  3809. m_PrefabInstance: {fileID: 0}
  3810. m_PrefabAsset: {fileID: 0}
  3811. serializedVersion: 6
  3812. m_Component:
  3813. - component: {fileID: 4001886805647290}
  3814. m_Layer: 0
  3815. m_Name: __hip slot
  3816. m_TagString: Untagged
  3817. m_Icon: {fileID: 0}
  3818. m_NavMeshLayer: 0
  3819. m_StaticEditorFlags: 0
  3820. m_IsActive: 1
  3821. --- !u!4 &4001886805647290
  3822. Transform:
  3823. m_ObjectHideFlags: 0
  3824. m_CorrespondingSourceObject: {fileID: 0}
  3825. m_PrefabInstance: {fileID: 0}
  3826. m_PrefabAsset: {fileID: 0}
  3827. m_GameObject: {fileID: 1126687615424528}
  3828. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3829. m_LocalPosition: {x: 0, y: 0, z: 0}
  3830. m_LocalScale: {x: 1, y: 1, z: 1}
  3831. m_Children:
  3832. - {fileID: 4880929830175254}
  3833. m_Father: {fileID: 4718225077169590}
  3834. m_RootOrder: 2
  3835. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3836. --- !u!1 &1127047696941370
  3837. GameObject:
  3838. m_ObjectHideFlags: 0
  3839. m_CorrespondingSourceObject: {fileID: 0}
  3840. m_PrefabInstance: {fileID: 0}
  3841. m_PrefabAsset: {fileID: 0}
  3842. serializedVersion: 6
  3843. m_Component:
  3844. - component: {fileID: 4161224373154248}
  3845. m_Layer: 0
  3846. m_Name: swing effect
  3847. m_TagString: Untagged
  3848. m_Icon: {fileID: 0}
  3849. m_NavMeshLayer: 0
  3850. m_StaticEditorFlags: 0
  3851. m_IsActive: 1
  3852. --- !u!4 &4161224373154248
  3853. Transform:
  3854. m_ObjectHideFlags: 0
  3855. m_CorrespondingSourceObject: {fileID: 0}
  3856. m_PrefabInstance: {fileID: 0}
  3857. m_PrefabAsset: {fileID: 0}
  3858. m_GameObject: {fileID: 1127047696941370}
  3859. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3860. m_LocalPosition: {x: 0, y: 0, z: 0}
  3861. m_LocalScale: {x: 1, y: 1, z: 1}
  3862. m_Children:
  3863. - {fileID: 4133206105975790}
  3864. m_Father: {fileID: 4558651486536622}
  3865. m_RootOrder: 1
  3866. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3867. --- !u!1 &1136326419051848
  3868. GameObject:
  3869. m_ObjectHideFlags: 0
  3870. m_CorrespondingSourceObject: {fileID: 0}
  3871. m_PrefabInstance: {fileID: 0}
  3872. m_PrefabAsset: {fileID: 0}
  3873. serializedVersion: 6
  3874. m_Component:
  3875. - component: {fileID: 4895872796046418}
  3876. m_Layer: 0
  3877. m_Name: right upper leg
  3878. m_TagString: Untagged
  3879. m_Icon: {fileID: 0}
  3880. m_NavMeshLayer: 0
  3881. m_StaticEditorFlags: 0
  3882. m_IsActive: 1
  3883. --- !u!4 &4895872796046418
  3884. Transform:
  3885. m_ObjectHideFlags: 0
  3886. m_CorrespondingSourceObject: {fileID: 0}
  3887. m_PrefabInstance: {fileID: 0}
  3888. m_PrefabAsset: {fileID: 0}
  3889. m_GameObject: {fileID: 1136326419051848}
  3890. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3891. m_LocalPosition: {x: 0, y: 0, z: 0}
  3892. m_LocalScale: {x: 1, y: 1, z: 1}
  3893. m_Children:
  3894. - {fileID: 4128057376227582}
  3895. m_Father: {fileID: 4396230187042788}
  3896. m_RootOrder: 1
  3897. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3898. --- !u!1 &1140244759090966
  3899. GameObject:
  3900. m_ObjectHideFlags: 0
  3901. m_CorrespondingSourceObject: {fileID: 0}
  3902. m_PrefabInstance: {fileID: 0}
  3903. m_PrefabAsset: {fileID: 0}
  3904. serializedVersion: 6
  3905. m_Component:
  3906. - component: {fileID: 4411192561131416}
  3907. m_Layer: 0
  3908. m_Name: __right hand slot
  3909. m_TagString: Untagged
  3910. m_Icon: {fileID: 0}
  3911. m_NavMeshLayer: 0
  3912. m_StaticEditorFlags: 0
  3913. m_IsActive: 1
  3914. --- !u!4 &4411192561131416
  3915. Transform:
  3916. m_ObjectHideFlags: 0
  3917. m_CorrespondingSourceObject: {fileID: 0}
  3918. m_PrefabInstance: {fileID: 0}
  3919. m_PrefabAsset: {fileID: 0}
  3920. m_GameObject: {fileID: 1140244759090966}
  3921. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3922. m_LocalPosition: {x: 0, y: 0, z: 0}
  3923. m_LocalScale: {x: 1, y: 1, z: 1}
  3924. m_Children:
  3925. - {fileID: 4485991305115010}
  3926. m_Father: {fileID: 4595951955758134}
  3927. m_RootOrder: 2
  3928. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3929. --- !u!1 &1141657390120258
  3930. GameObject:
  3931. m_ObjectHideFlags: 0
  3932. m_CorrespondingSourceObject: {fileID: 0}
  3933. m_PrefabInstance: {fileID: 0}
  3934. m_PrefabAsset: {fileID: 0}
  3935. serializedVersion: 6
  3936. m_Component:
  3937. - component: {fileID: 4181008655810128}
  3938. m_Layer: 0
  3939. m_Name: __belt slot
  3940. m_TagString: Untagged
  3941. m_Icon: {fileID: 0}
  3942. m_NavMeshLayer: 0
  3943. m_StaticEditorFlags: 0
  3944. m_IsActive: 1
  3945. --- !u!4 &4181008655810128
  3946. Transform:
  3947. m_ObjectHideFlags: 0
  3948. m_CorrespondingSourceObject: {fileID: 0}
  3949. m_PrefabInstance: {fileID: 0}
  3950. m_PrefabAsset: {fileID: 0}
  3951. m_GameObject: {fileID: 1141657390120258}
  3952. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3953. m_LocalPosition: {x: 0, y: 0, z: 0}
  3954. m_LocalScale: {x: 1, y: 1, z: 1}
  3955. m_Children:
  3956. - {fileID: 4224752889793138}
  3957. m_Father: {fileID: 4546090855740804}
  3958. m_RootOrder: 4
  3959. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3960. --- !u!1 &1144943297938794
  3961. GameObject:
  3962. m_ObjectHideFlags: 0
  3963. m_CorrespondingSourceObject: {fileID: 0}
  3964. m_PrefabInstance: {fileID: 0}
  3965. m_PrefabAsset: {fileID: 0}
  3966. serializedVersion: 6
  3967. m_Component:
  3968. - component: {fileID: 4387409839280058}
  3969. m_Layer: 0
  3970. m_Name: left lower arm
  3971. m_TagString: Untagged
  3972. m_Icon: {fileID: 0}
  3973. m_NavMeshLayer: 0
  3974. m_StaticEditorFlags: 0
  3975. m_IsActive: 1
  3976. --- !u!4 &4387409839280058
  3977. Transform:
  3978. m_ObjectHideFlags: 0
  3979. m_CorrespondingSourceObject: {fileID: 0}
  3980. m_PrefabInstance: {fileID: 0}
  3981. m_PrefabAsset: {fileID: 0}
  3982. m_GameObject: {fileID: 1144943297938794}
  3983. m_LocalRotation: {x: 0, y: 0, z: 0.25282934, w: 0.96751094}
  3984. m_LocalPosition: {x: 0.24239999, y: 0, z: 0}
  3985. m_LocalScale: {x: 1, y: 1, z: 1}
  3986. m_Children:
  3987. - {fileID: 4742940512987786}
  3988. - {fileID: 4047400318828186}
  3989. - {fileID: 4183422685575640}
  3990. m_Father: {fileID: 4544955809334856}
  3991. m_RootOrder: 0
  3992. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 78.33407}
  3993. --- !u!1 &1145976584182922
  3994. GameObject:
  3995. m_ObjectHideFlags: 0
  3996. m_CorrespondingSourceObject: {fileID: 0}
  3997. m_PrefabInstance: {fileID: 0}
  3998. m_PrefabAsset: {fileID: 0}
  3999. serializedVersion: 6
  4000. m_Component:
  4001. - component: {fileID: 4197281976331732}
  4002. - component: {fileID: 212626155006124302}
  4003. m_Layer: 0
  4004. m_Name: bow_weapon
  4005. m_TagString: Untagged
  4006. m_Icon: {fileID: 0}
  4007. m_NavMeshLayer: 0
  4008. m_StaticEditorFlags: 0
  4009. m_IsActive: 1
  4010. --- !u!4 &4197281976331732
  4011. Transform:
  4012. m_ObjectHideFlags: 0
  4013. m_CorrespondingSourceObject: {fileID: 0}
  4014. m_PrefabInstance: {fileID: 0}
  4015. m_PrefabAsset: {fileID: 0}
  4016. m_GameObject: {fileID: 1145976584182922}
  4017. m_LocalRotation: {x: 0, y: 0, z: 0.017975925, w: 0.9998385}
  4018. m_LocalPosition: {x: -0.2093, y: -0.071100004, z: 0}
  4019. m_LocalScale: {x: 1, y: 1, z: 1}
  4020. m_Children: []
  4021. m_Father: {fileID: 4588573091212376}
  4022. m_RootOrder: 0
  4023. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4024. --- !u!212 &212626155006124302
  4025. SpriteRenderer:
  4026. m_ObjectHideFlags: 0
  4027. m_CorrespondingSourceObject: {fileID: 0}
  4028. m_PrefabInstance: {fileID: 0}
  4029. m_PrefabAsset: {fileID: 0}
  4030. m_GameObject: {fileID: 1145976584182922}
  4031. m_Enabled: 1
  4032. m_CastShadows: 0
  4033. m_ReceiveShadows: 0
  4034. m_DynamicOccludee: 1
  4035. m_StaticShadowCaster: 0
  4036. m_MotionVectors: 1
  4037. m_LightProbeUsage: 1
  4038. m_ReflectionProbeUsage: 1
  4039. m_RayTracingMode: 0
  4040. m_RayTraceProcedural: 0
  4041. m_RenderingLayerMask: 1
  4042. m_RendererPriority: 0
  4043. m_Materials:
  4044. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4045. m_StaticBatchInfo:
  4046. firstSubMesh: 0
  4047. subMeshCount: 0
  4048. m_StaticBatchRoot: {fileID: 0}
  4049. m_ProbeAnchor: {fileID: 0}
  4050. m_LightProbeVolumeOverride: {fileID: 0}
  4051. m_ScaleInLightmap: 1
  4052. m_ReceiveGI: 1
  4053. m_PreserveUVs: 0
  4054. m_IgnoreNormalsForChartDetection: 0
  4055. m_ImportantGI: 0
  4056. m_StitchLightmapSeams: 1
  4057. m_SelectedEditorRenderState: 0
  4058. m_MinimumChartSize: 4
  4059. m_AutoUVMaxDistance: 0.5
  4060. m_AutoUVMaxAngle: 89
  4061. m_LightmapParameters: {fileID: 0}
  4062. m_SortingLayerID: 0
  4063. m_SortingLayer: 0
  4064. m_SortingOrder: 21
  4065. m_Sprite: {fileID: 21300962, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  4066. m_Color: {r: 1, g: 1, b: 1, a: 0}
  4067. m_FlipX: 0
  4068. m_FlipY: 0
  4069. m_DrawMode: 0
  4070. m_Size: {x: 0.4, y: 1.18}
  4071. m_AdaptiveModeThreshold: 0.5
  4072. m_SpriteTileMode: 0
  4073. m_WasSpriteAssigned: 1
  4074. m_MaskInteraction: 0
  4075. m_SpriteSortPoint: 0
  4076. --- !u!1 &1148154695679450
  4077. GameObject:
  4078. m_ObjectHideFlags: 0
  4079. m_CorrespondingSourceObject: {fileID: 0}
  4080. m_PrefabInstance: {fileID: 0}
  4081. m_PrefabAsset: {fileID: 0}
  4082. serializedVersion: 6
  4083. m_Component:
  4084. - component: {fileID: 4358639088296764}
  4085. m_Layer: 0
  4086. m_Name: left lower leg
  4087. m_TagString: Untagged
  4088. m_Icon: {fileID: 0}
  4089. m_NavMeshLayer: 0
  4090. m_StaticEditorFlags: 0
  4091. m_IsActive: 1
  4092. --- !u!4 &4358639088296764
  4093. Transform:
  4094. m_ObjectHideFlags: 0
  4095. m_CorrespondingSourceObject: {fileID: 0}
  4096. m_PrefabInstance: {fileID: 0}
  4097. m_PrefabAsset: {fileID: 0}
  4098. m_GameObject: {fileID: 1148154695679450}
  4099. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4100. m_LocalPosition: {x: 0, y: 0, z: 0}
  4101. m_LocalScale: {x: 1, y: 1, z: 1}
  4102. m_Children:
  4103. - {fileID: 4756405755365090}
  4104. m_Father: {fileID: 4270924192968608}
  4105. m_RootOrder: 1
  4106. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4107. --- !u!1 &1154180651617746
  4108. GameObject:
  4109. m_ObjectHideFlags: 0
  4110. m_CorrespondingSourceObject: {fileID: 0}
  4111. m_PrefabInstance: {fileID: 0}
  4112. m_PrefabAsset: {fileID: 0}
  4113. serializedVersion: 6
  4114. m_Component:
  4115. - component: {fileID: 4613673647889448}
  4116. - component: {fileID: 212127064923432670}
  4117. m_Layer: 0
  4118. m_Name: up_L_lower_leg
  4119. m_TagString: Untagged
  4120. m_Icon: {fileID: 0}
  4121. m_NavMeshLayer: 0
  4122. m_StaticEditorFlags: 0
  4123. m_IsActive: 1
  4124. --- !u!4 &4613673647889448
  4125. Transform:
  4126. m_ObjectHideFlags: 0
  4127. m_CorrespondingSourceObject: {fileID: 0}
  4128. m_PrefabInstance: {fileID: 0}
  4129. m_PrefabAsset: {fileID: 0}
  4130. m_GameObject: {fileID: 1154180651617746}
  4131. m_LocalRotation: {x: 0, y: 0, z: 0.7123936, w: 0.70178014}
  4132. m_LocalPosition: {x: 0.0437, y: -0.013200001, z: 0}
  4133. m_LocalScale: {x: 1, y: 1, z: 1}
  4134. m_Children: []
  4135. m_Father: {fileID: 4420003524281754}
  4136. m_RootOrder: 0
  4137. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4138. --- !u!212 &212127064923432670
  4139. SpriteRenderer:
  4140. m_ObjectHideFlags: 0
  4141. m_CorrespondingSourceObject: {fileID: 0}
  4142. m_PrefabInstance: {fileID: 0}
  4143. m_PrefabAsset: {fileID: 0}
  4144. m_GameObject: {fileID: 1154180651617746}
  4145. m_Enabled: 1
  4146. m_CastShadows: 0
  4147. m_ReceiveShadows: 0
  4148. m_DynamicOccludee: 1
  4149. m_StaticShadowCaster: 0
  4150. m_MotionVectors: 1
  4151. m_LightProbeUsage: 1
  4152. m_ReflectionProbeUsage: 1
  4153. m_RayTracingMode: 0
  4154. m_RayTraceProcedural: 0
  4155. m_RenderingLayerMask: 1
  4156. m_RendererPriority: 0
  4157. m_Materials:
  4158. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4159. m_StaticBatchInfo:
  4160. firstSubMesh: 0
  4161. subMeshCount: 0
  4162. m_StaticBatchRoot: {fileID: 0}
  4163. m_ProbeAnchor: {fileID: 0}
  4164. m_LightProbeVolumeOverride: {fileID: 0}
  4165. m_ScaleInLightmap: 1
  4166. m_ReceiveGI: 1
  4167. m_PreserveUVs: 0
  4168. m_IgnoreNormalsForChartDetection: 0
  4169. m_ImportantGI: 0
  4170. m_StitchLightmapSeams: 1
  4171. m_SelectedEditorRenderState: 0
  4172. m_MinimumChartSize: 4
  4173. m_AutoUVMaxDistance: 0.5
  4174. m_AutoUVMaxAngle: 89
  4175. m_LightmapParameters: {fileID: 0}
  4176. m_SortingLayerID: 0
  4177. m_SortingLayer: 0
  4178. m_SortingOrder: 23
  4179. m_Sprite: {fileID: 21300174, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  4180. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  4181. m_FlipX: 0
  4182. m_FlipY: 0
  4183. m_DrawMode: 0
  4184. m_Size: {x: 0.18, y: 0.21}
  4185. m_AdaptiveModeThreshold: 0.5
  4186. m_SpriteTileMode: 0
  4187. m_WasSpriteAssigned: 1
  4188. m_MaskInteraction: 0
  4189. m_SpriteSortPoint: 0
  4190. --- !u!1 &1154499069379668
  4191. GameObject:
  4192. m_ObjectHideFlags: 0
  4193. m_CorrespondingSourceObject: {fileID: 0}
  4194. m_PrefabInstance: {fileID: 0}
  4195. m_PrefabAsset: {fileID: 0}
  4196. serializedVersion: 6
  4197. m_Component:
  4198. - component: {fileID: 4239360942635016}
  4199. m_Layer: 0
  4200. m_Name: right lower arm
  4201. m_TagString: Untagged
  4202. m_Icon: {fileID: 0}
  4203. m_NavMeshLayer: 0
  4204. m_StaticEditorFlags: 0
  4205. m_IsActive: 1
  4206. --- !u!4 &4239360942635016
  4207. Transform:
  4208. m_ObjectHideFlags: 0
  4209. m_CorrespondingSourceObject: {fileID: 0}
  4210. m_PrefabInstance: {fileID: 0}
  4211. m_PrefabAsset: {fileID: 0}
  4212. m_GameObject: {fileID: 1154499069379668}
  4213. m_LocalRotation: {x: 0, y: 0, z: 0.3465264, w: 0.93804026}
  4214. m_LocalPosition: {x: 0.33200002, y: -0.0043, z: 0}
  4215. m_LocalScale: {x: 1, y: 1, z: 1}
  4216. m_Children:
  4217. - {fileID: 4276355773159166}
  4218. - {fileID: 4577974223459692}
  4219. - {fileID: 4318686192130204}
  4220. m_Father: {fileID: 4923796096326974}
  4221. m_RootOrder: 0
  4222. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 31.346497}
  4223. --- !u!1 &1163610178134520
  4224. GameObject:
  4225. m_ObjectHideFlags: 0
  4226. m_CorrespondingSourceObject: {fileID: 0}
  4227. m_PrefabInstance: {fileID: 0}
  4228. m_PrefabAsset: {fileID: 0}
  4229. serializedVersion: 6
  4230. m_Component:
  4231. - component: {fileID: 4546090855740804}
  4232. m_Layer: 0
  4233. m_Name: body
  4234. m_TagString: Untagged
  4235. m_Icon: {fileID: 0}
  4236. m_NavMeshLayer: 0
  4237. m_StaticEditorFlags: 0
  4238. m_IsActive: 1
  4239. --- !u!4 &4546090855740804
  4240. Transform:
  4241. m_ObjectHideFlags: 0
  4242. m_CorrespondingSourceObject: {fileID: 0}
  4243. m_PrefabInstance: {fileID: 0}
  4244. m_PrefabAsset: {fileID: 0}
  4245. m_GameObject: {fileID: 1163610178134520}
  4246. m_LocalRotation: {x: 0, y: 0, z: 0.6974778, w: 0.7166064}
  4247. m_LocalPosition: {x: -0.0186, y: 0.0432, z: 0}
  4248. m_LocalScale: {x: 1, y: 1, z: 1}
  4249. m_Children:
  4250. - {fileID: 4938066079990926}
  4251. - {fileID: 4867744154238070}
  4252. - {fileID: 4342188798054842}
  4253. - {fileID: 4237340247851070}
  4254. - {fileID: 4181008655810128}
  4255. m_Father: {fileID: 4792707674180648}
  4256. m_RootOrder: 0
  4257. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 87.474174}
  4258. --- !u!1 &1166289630946150
  4259. GameObject:
  4260. m_ObjectHideFlags: 0
  4261. m_CorrespondingSourceObject: {fileID: 0}
  4262. m_PrefabInstance: {fileID: 0}
  4263. m_PrefabAsset: {fileID: 0}
  4264. serializedVersion: 6
  4265. m_Component:
  4266. - component: {fileID: 4612775218131660}
  4267. m_Layer: 0
  4268. m_Name: left foot
  4269. m_TagString: Untagged
  4270. m_Icon: {fileID: 0}
  4271. m_NavMeshLayer: 0
  4272. m_StaticEditorFlags: 0
  4273. m_IsActive: 1
  4274. --- !u!4 &4612775218131660
  4275. Transform:
  4276. m_ObjectHideFlags: 0
  4277. m_CorrespondingSourceObject: {fileID: 0}
  4278. m_PrefabInstance: {fileID: 0}
  4279. m_PrefabAsset: {fileID: 0}
  4280. m_GameObject: {fileID: 1166289630946150}
  4281. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4282. m_LocalPosition: {x: 0, y: 0, z: 0}
  4283. m_LocalScale: {x: 1, y: 1, z: 1}
  4284. m_Children:
  4285. - {fileID: 4833758442125520}
  4286. m_Father: {fileID: 4030480764407194}
  4287. m_RootOrder: 0
  4288. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4289. --- !u!1 &1168677523153244
  4290. GameObject:
  4291. m_ObjectHideFlags: 0
  4292. m_CorrespondingSourceObject: {fileID: 0}
  4293. m_PrefabInstance: {fileID: 0}
  4294. m_PrefabAsset: {fileID: 0}
  4295. serializedVersion: 6
  4296. m_Component:
  4297. - component: {fileID: 4263759826043422}
  4298. m_Layer: 0
  4299. m_Name: __left foot slot
  4300. m_TagString: Untagged
  4301. m_Icon: {fileID: 0}
  4302. m_NavMeshLayer: 0
  4303. m_StaticEditorFlags: 0
  4304. m_IsActive: 1
  4305. --- !u!4 &4263759826043422
  4306. Transform:
  4307. m_ObjectHideFlags: 0
  4308. m_CorrespondingSourceObject: {fileID: 0}
  4309. m_PrefabInstance: {fileID: 0}
  4310. m_PrefabAsset: {fileID: 0}
  4311. m_GameObject: {fileID: 1168677523153244}
  4312. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4313. m_LocalPosition: {x: 0, y: 0, z: 0}
  4314. m_LocalScale: {x: 1, y: 1, z: 1}
  4315. m_Children:
  4316. - {fileID: 4851084452192318}
  4317. m_Father: {fileID: 4471337727338392}
  4318. m_RootOrder: 1
  4319. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4320. --- !u!1 &1173315159187694
  4321. GameObject:
  4322. m_ObjectHideFlags: 0
  4323. m_CorrespondingSourceObject: {fileID: 0}
  4324. m_PrefabInstance: {fileID: 0}
  4325. m_PrefabAsset: {fileID: 0}
  4326. serializedVersion: 6
  4327. m_Component:
  4328. - component: {fileID: 4491592099576578}
  4329. - component: {fileID: 212250532562885030}
  4330. m_Layer: 0
  4331. m_Name: up_L_foot
  4332. m_TagString: Untagged
  4333. m_Icon: {fileID: 0}
  4334. m_NavMeshLayer: 0
  4335. m_StaticEditorFlags: 0
  4336. m_IsActive: 1
  4337. --- !u!4 &4491592099576578
  4338. Transform:
  4339. m_ObjectHideFlags: 0
  4340. m_CorrespondingSourceObject: {fileID: 0}
  4341. m_PrefabInstance: {fileID: 0}
  4342. m_PrefabAsset: {fileID: 0}
  4343. m_GameObject: {fileID: 1173315159187694}
  4344. m_LocalRotation: {x: 0, y: 0, z: -0.8843774, w: 0.46677256}
  4345. m_LocalPosition: {x: 0.0877, y: 0.0070999996, z: 0}
  4346. m_LocalScale: {x: 1, y: 1, z: 1}
  4347. m_Children: []
  4348. m_Father: {fileID: 4578485826645686}
  4349. m_RootOrder: 0
  4350. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4351. --- !u!212 &212250532562885030
  4352. SpriteRenderer:
  4353. m_ObjectHideFlags: 0
  4354. m_CorrespondingSourceObject: {fileID: 0}
  4355. m_PrefabInstance: {fileID: 0}
  4356. m_PrefabAsset: {fileID: 0}
  4357. m_GameObject: {fileID: 1173315159187694}
  4358. m_Enabled: 1
  4359. m_CastShadows: 0
  4360. m_ReceiveShadows: 0
  4361. m_DynamicOccludee: 1
  4362. m_StaticShadowCaster: 0
  4363. m_MotionVectors: 1
  4364. m_LightProbeUsage: 1
  4365. m_ReflectionProbeUsage: 1
  4366. m_RayTracingMode: 0
  4367. m_RayTraceProcedural: 0
  4368. m_RenderingLayerMask: 1
  4369. m_RendererPriority: 0
  4370. m_Materials:
  4371. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4372. m_StaticBatchInfo:
  4373. firstSubMesh: 0
  4374. subMeshCount: 0
  4375. m_StaticBatchRoot: {fileID: 0}
  4376. m_ProbeAnchor: {fileID: 0}
  4377. m_LightProbeVolumeOverride: {fileID: 0}
  4378. m_ScaleInLightmap: 1
  4379. m_ReceiveGI: 1
  4380. m_PreserveUVs: 0
  4381. m_IgnoreNormalsForChartDetection: 0
  4382. m_ImportantGI: 0
  4383. m_StitchLightmapSeams: 1
  4384. m_SelectedEditorRenderState: 0
  4385. m_MinimumChartSize: 4
  4386. m_AutoUVMaxDistance: 0.5
  4387. m_AutoUVMaxAngle: 89
  4388. m_LightmapParameters: {fileID: 0}
  4389. m_SortingLayerID: 0
  4390. m_SortingLayer: 0
  4391. m_SortingOrder: 21
  4392. m_Sprite: {fileID: 21300162, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  4393. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  4394. m_FlipX: 0
  4395. m_FlipY: 0
  4396. m_DrawMode: 0
  4397. m_Size: {x: 0.26, y: 0.35}
  4398. m_AdaptiveModeThreshold: 0.5
  4399. m_SpriteTileMode: 0
  4400. m_WasSpriteAssigned: 1
  4401. m_MaskInteraction: 0
  4402. m_SpriteSortPoint: 0
  4403. --- !u!1 &1176213961438248
  4404. GameObject:
  4405. m_ObjectHideFlags: 0
  4406. m_CorrespondingSourceObject: {fileID: 0}
  4407. m_PrefabInstance: {fileID: 0}
  4408. m_PrefabAsset: {fileID: 0}
  4409. serializedVersion: 6
  4410. m_Component:
  4411. - component: {fileID: 4191876327385216}
  4412. m_Layer: 0
  4413. m_Name: right upper arm
  4414. m_TagString: Untagged
  4415. m_Icon: {fileID: 0}
  4416. m_NavMeshLayer: 0
  4417. m_StaticEditorFlags: 0
  4418. m_IsActive: 1
  4419. --- !u!4 &4191876327385216
  4420. Transform:
  4421. m_ObjectHideFlags: 0
  4422. m_CorrespondingSourceObject: {fileID: 0}
  4423. m_PrefabInstance: {fileID: 0}
  4424. m_PrefabAsset: {fileID: 0}
  4425. m_GameObject: {fileID: 1176213961438248}
  4426. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4427. m_LocalPosition: {x: 0, y: 0, z: 0}
  4428. m_LocalScale: {x: 1, y: 1, z: 1}
  4429. m_Children:
  4430. - {fileID: 4281554313789588}
  4431. m_Father: {fileID: 4501517366202644}
  4432. m_RootOrder: 1
  4433. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4434. --- !u!1 &1181204953698212
  4435. GameObject:
  4436. m_ObjectHideFlags: 0
  4437. m_CorrespondingSourceObject: {fileID: 0}
  4438. m_PrefabInstance: {fileID: 0}
  4439. m_PrefabAsset: {fileID: 0}
  4440. serializedVersion: 6
  4441. m_Component:
  4442. - component: {fileID: 4378936302282126}
  4443. - component: {fileID: 212214259794478532}
  4444. m_Layer: 0
  4445. m_Name: equipment_side_R_lower_arm
  4446. m_TagString: Untagged
  4447. m_Icon: {fileID: 0}
  4448. m_NavMeshLayer: 0
  4449. m_StaticEditorFlags: 0
  4450. m_IsActive: 1
  4451. --- !u!4 &4378936302282126
  4452. Transform:
  4453. m_ObjectHideFlags: 0
  4454. m_CorrespondingSourceObject: {fileID: 0}
  4455. m_PrefabInstance: {fileID: 0}
  4456. m_PrefabAsset: {fileID: 0}
  4457. m_GameObject: {fileID: 1181204953698212}
  4458. m_LocalRotation: {x: 0, y: 0, z: 0.5293271, w: 0.8484179}
  4459. m_LocalPosition: {x: 0.0776, y: 0.0069, z: 0}
  4460. m_LocalScale: {x: 1, y: 1, z: 1}
  4461. m_Children: []
  4462. m_Father: {fileID: 4318686192130204}
  4463. m_RootOrder: 0
  4464. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4465. --- !u!212 &212214259794478532
  4466. SpriteRenderer:
  4467. m_ObjectHideFlags: 0
  4468. m_CorrespondingSourceObject: {fileID: 0}
  4469. m_PrefabInstance: {fileID: 0}
  4470. m_PrefabAsset: {fileID: 0}
  4471. m_GameObject: {fileID: 1181204953698212}
  4472. m_Enabled: 1
  4473. m_CastShadows: 0
  4474. m_ReceiveShadows: 0
  4475. m_DynamicOccludee: 1
  4476. m_StaticShadowCaster: 0
  4477. m_MotionVectors: 1
  4478. m_LightProbeUsage: 1
  4479. m_ReflectionProbeUsage: 1
  4480. m_RayTracingMode: 0
  4481. m_RayTraceProcedural: 0
  4482. m_RenderingLayerMask: 1
  4483. m_RendererPriority: 0
  4484. m_Materials:
  4485. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4486. m_StaticBatchInfo:
  4487. firstSubMesh: 0
  4488. subMeshCount: 0
  4489. m_StaticBatchRoot: {fileID: 0}
  4490. m_ProbeAnchor: {fileID: 0}
  4491. m_LightProbeVolumeOverride: {fileID: 0}
  4492. m_ScaleInLightmap: 1
  4493. m_ReceiveGI: 1
  4494. m_PreserveUVs: 0
  4495. m_IgnoreNormalsForChartDetection: 0
  4496. m_ImportantGI: 0
  4497. m_StitchLightmapSeams: 1
  4498. m_SelectedEditorRenderState: 0
  4499. m_MinimumChartSize: 4
  4500. m_AutoUVMaxDistance: 0.5
  4501. m_AutoUVMaxAngle: 89
  4502. m_LightmapParameters: {fileID: 0}
  4503. m_SortingLayerID: 0
  4504. m_SortingLayer: 0
  4505. m_SortingOrder: 30
  4506. m_Sprite: {fileID: 21301034, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  4507. m_Color: {r: 1, g: 1, b: 1, a: 1}
  4508. m_FlipX: 0
  4509. m_FlipY: 0
  4510. m_DrawMode: 0
  4511. m_Size: {x: 0.01, y: 0.01}
  4512. m_AdaptiveModeThreshold: 0.5
  4513. m_SpriteTileMode: 0
  4514. m_WasSpriteAssigned: 1
  4515. m_MaskInteraction: 0
  4516. m_SpriteSortPoint: 0
  4517. --- !u!1 &1181808041921940
  4518. GameObject:
  4519. m_ObjectHideFlags: 0
  4520. m_CorrespondingSourceObject: {fileID: 0}
  4521. m_PrefabInstance: {fileID: 0}
  4522. m_PrefabAsset: {fileID: 0}
  4523. serializedVersion: 6
  4524. m_Component:
  4525. - component: {fileID: 4303208114793110}
  4526. - component: {fileID: 212751018131409396}
  4527. m_Layer: 0
  4528. m_Name: down_headwear
  4529. m_TagString: Untagged
  4530. m_Icon: {fileID: 0}
  4531. m_NavMeshLayer: 0
  4532. m_StaticEditorFlags: 0
  4533. m_IsActive: 1
  4534. --- !u!4 &4303208114793110
  4535. Transform:
  4536. m_ObjectHideFlags: 0
  4537. m_CorrespondingSourceObject: {fileID: 0}
  4538. m_PrefabInstance: {fileID: 0}
  4539. m_PrefabAsset: {fileID: 0}
  4540. m_GameObject: {fileID: 1181808041921940}
  4541. m_LocalRotation: {x: 0, y: 0, z: -0.7043246, w: 0.70987815}
  4542. m_LocalPosition: {x: 0.637, y: 0.0064999997, z: 0}
  4543. m_LocalScale: {x: 1, y: 1, z: 1}
  4544. m_Children: []
  4545. m_Father: {fileID: 4527165568959936}
  4546. m_RootOrder: 0
  4547. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4548. --- !u!212 &212751018131409396
  4549. SpriteRenderer:
  4550. m_ObjectHideFlags: 0
  4551. m_CorrespondingSourceObject: {fileID: 0}
  4552. m_PrefabInstance: {fileID: 0}
  4553. m_PrefabAsset: {fileID: 0}
  4554. m_GameObject: {fileID: 1181808041921940}
  4555. m_Enabled: 1
  4556. m_CastShadows: 0
  4557. m_ReceiveShadows: 0
  4558. m_DynamicOccludee: 1
  4559. m_StaticShadowCaster: 0
  4560. m_MotionVectors: 1
  4561. m_LightProbeUsage: 1
  4562. m_ReflectionProbeUsage: 1
  4563. m_RayTracingMode: 0
  4564. m_RayTraceProcedural: 0
  4565. m_RenderingLayerMask: 1
  4566. m_RendererPriority: 0
  4567. m_Materials:
  4568. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4569. m_StaticBatchInfo:
  4570. firstSubMesh: 0
  4571. subMeshCount: 0
  4572. m_StaticBatchRoot: {fileID: 0}
  4573. m_ProbeAnchor: {fileID: 0}
  4574. m_LightProbeVolumeOverride: {fileID: 0}
  4575. m_ScaleInLightmap: 1
  4576. m_ReceiveGI: 1
  4577. m_PreserveUVs: 0
  4578. m_IgnoreNormalsForChartDetection: 0
  4579. m_ImportantGI: 0
  4580. m_StitchLightmapSeams: 1
  4581. m_SelectedEditorRenderState: 0
  4582. m_MinimumChartSize: 4
  4583. m_AutoUVMaxDistance: 0.5
  4584. m_AutoUVMaxAngle: 89
  4585. m_LightmapParameters: {fileID: 0}
  4586. m_SortingLayerID: 0
  4587. m_SortingLayer: 0
  4588. m_SortingOrder: 45
  4589. m_Sprite: {fileID: 21301108, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  4590. m_Color: {r: 1, g: 1, b: 1, a: 1}
  4591. m_FlipX: 0
  4592. m_FlipY: 0
  4593. m_DrawMode: 0
  4594. m_Size: {x: 0.01, y: 0.01}
  4595. m_AdaptiveModeThreshold: 0.5
  4596. m_SpriteTileMode: 0
  4597. m_WasSpriteAssigned: 1
  4598. m_MaskInteraction: 0
  4599. m_SpriteSortPoint: 0
  4600. --- !u!1 &1182702171898190
  4601. GameObject:
  4602. m_ObjectHideFlags: 0
  4603. m_CorrespondingSourceObject: {fileID: 0}
  4604. m_PrefabInstance: {fileID: 0}
  4605. m_PrefabAsset: {fileID: 0}
  4606. serializedVersion: 6
  4607. m_Component:
  4608. - component: {fileID: 4132493775655168}
  4609. m_Layer: 0
  4610. m_Name: right lower leg
  4611. m_TagString: Untagged
  4612. m_Icon: {fileID: 0}
  4613. m_NavMeshLayer: 0
  4614. m_StaticEditorFlags: 0
  4615. m_IsActive: 1
  4616. --- !u!4 &4132493775655168
  4617. Transform:
  4618. m_ObjectHideFlags: 0
  4619. m_CorrespondingSourceObject: {fileID: 0}
  4620. m_PrefabInstance: {fileID: 0}
  4621. m_PrefabAsset: {fileID: 0}
  4622. m_GameObject: {fileID: 1182702171898190}
  4623. m_LocalRotation: {x: 0, y: 0, z: -0.17287467, w: 0.98494387}
  4624. m_LocalPosition: {x: 0.2531, y: 0, z: 0}
  4625. m_LocalScale: {x: 1, y: 1, z: 1}
  4626. m_Children:
  4627. - {fileID: 4619087839758642}
  4628. - {fileID: 4302791075383288}
  4629. - {fileID: 4936597556975666}
  4630. m_Father: {fileID: 4396230187042788}
  4631. m_RootOrder: 0
  4632. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -4.238046}
  4633. --- !u!1 &1187495424081226
  4634. GameObject:
  4635. m_ObjectHideFlags: 0
  4636. m_CorrespondingSourceObject: {fileID: 0}
  4637. m_PrefabInstance: {fileID: 0}
  4638. m_PrefabAsset: {fileID: 0}
  4639. serializedVersion: 6
  4640. m_Component:
  4641. - component: {fileID: 4051226011839732}
  4642. - component: {fileID: 212844559005647006}
  4643. m_Layer: 0
  4644. m_Name: head
  4645. m_TagString: Untagged
  4646. m_Icon: {fileID: 0}
  4647. m_NavMeshLayer: 0
  4648. m_StaticEditorFlags: 0
  4649. m_IsActive: 1
  4650. --- !u!4 &4051226011839732
  4651. Transform:
  4652. m_ObjectHideFlags: 0
  4653. m_CorrespondingSourceObject: {fileID: 0}
  4654. m_PrefabInstance: {fileID: 0}
  4655. m_PrefabAsset: {fileID: 0}
  4656. m_GameObject: {fileID: 1187495424081226}
  4657. m_LocalRotation: {x: 0, y: 0, z: -0.7043246, w: 0.70987815}
  4658. m_LocalPosition: {x: 0.3507, y: 0.0109, z: 0}
  4659. m_LocalScale: {x: 1, y: 1, z: 1}
  4660. m_Children: []
  4661. m_Father: {fileID: 4409328239874218}
  4662. m_RootOrder: 0
  4663. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4664. --- !u!212 &212844559005647006
  4665. SpriteRenderer:
  4666. m_ObjectHideFlags: 0
  4667. m_CorrespondingSourceObject: {fileID: 0}
  4668. m_PrefabInstance: {fileID: 0}
  4669. m_PrefabAsset: {fileID: 0}
  4670. m_GameObject: {fileID: 1187495424081226}
  4671. m_Enabled: 1
  4672. m_CastShadows: 0
  4673. m_ReceiveShadows: 0
  4674. m_DynamicOccludee: 1
  4675. m_StaticShadowCaster: 0
  4676. m_MotionVectors: 1
  4677. m_LightProbeUsage: 1
  4678. m_ReflectionProbeUsage: 1
  4679. m_RayTracingMode: 0
  4680. m_RayTraceProcedural: 0
  4681. m_RenderingLayerMask: 1
  4682. m_RendererPriority: 0
  4683. m_Materials:
  4684. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4685. m_StaticBatchInfo:
  4686. firstSubMesh: 0
  4687. subMeshCount: 0
  4688. m_StaticBatchRoot: {fileID: 0}
  4689. m_ProbeAnchor: {fileID: 0}
  4690. m_LightProbeVolumeOverride: {fileID: 0}
  4691. m_ScaleInLightmap: 1
  4692. m_ReceiveGI: 1
  4693. m_PreserveUVs: 0
  4694. m_IgnoreNormalsForChartDetection: 0
  4695. m_ImportantGI: 0
  4696. m_StitchLightmapSeams: 1
  4697. m_SelectedEditorRenderState: 0
  4698. m_MinimumChartSize: 4
  4699. m_AutoUVMaxDistance: 0.5
  4700. m_AutoUVMaxAngle: 89
  4701. m_LightmapParameters: {fileID: 0}
  4702. m_SortingLayerID: 0
  4703. m_SortingLayer: 0
  4704. m_SortingOrder: 38
  4705. m_Sprite: {fileID: 21300076, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  4706. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  4707. m_FlipX: 0
  4708. m_FlipY: 0
  4709. m_DrawMode: 0
  4710. m_Size: {x: 0.93, y: 0.93}
  4711. m_AdaptiveModeThreshold: 0.5
  4712. m_SpriteTileMode: 0
  4713. m_WasSpriteAssigned: 1
  4714. m_MaskInteraction: 0
  4715. m_SpriteSortPoint: 0
  4716. --- !u!1 &1193180532898812
  4717. GameObject:
  4718. m_ObjectHideFlags: 0
  4719. m_CorrespondingSourceObject: {fileID: 0}
  4720. m_PrefabInstance: {fileID: 0}
  4721. m_PrefabAsset: {fileID: 0}
  4722. serializedVersion: 6
  4723. m_Component:
  4724. - component: {fileID: 4012340168517152}
  4725. - component: {fileID: 212343644864106658}
  4726. m_Layer: 0
  4727. m_Name: up_body
  4728. m_TagString: Untagged
  4729. m_Icon: {fileID: 0}
  4730. m_NavMeshLayer: 0
  4731. m_StaticEditorFlags: 0
  4732. m_IsActive: 1
  4733. --- !u!4 &4012340168517152
  4734. Transform:
  4735. m_ObjectHideFlags: 0
  4736. m_CorrespondingSourceObject: {fileID: 0}
  4737. m_PrefabInstance: {fileID: 0}
  4738. m_PrefabAsset: {fileID: 0}
  4739. m_GameObject: {fileID: 1193180532898812}
  4740. m_LocalRotation: {x: 0, y: 0, z: -0.71043104, w: 0.7037668}
  4741. m_LocalPosition: {x: 0.1444, y: -0.0013, z: 0}
  4742. m_LocalScale: {x: 1, y: 1, z: 1}
  4743. m_Children: []
  4744. m_Father: {fileID: 4456006383148250}
  4745. m_RootOrder: 0
  4746. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4747. --- !u!212 &212343644864106658
  4748. SpriteRenderer:
  4749. m_ObjectHideFlags: 0
  4750. m_CorrespondingSourceObject: {fileID: 0}
  4751. m_PrefabInstance: {fileID: 0}
  4752. m_PrefabAsset: {fileID: 0}
  4753. m_GameObject: {fileID: 1193180532898812}
  4754. m_Enabled: 1
  4755. m_CastShadows: 0
  4756. m_ReceiveShadows: 0
  4757. m_DynamicOccludee: 1
  4758. m_StaticShadowCaster: 0
  4759. m_MotionVectors: 1
  4760. m_LightProbeUsage: 1
  4761. m_ReflectionProbeUsage: 1
  4762. m_RayTracingMode: 0
  4763. m_RayTraceProcedural: 0
  4764. m_RenderingLayerMask: 1
  4765. m_RendererPriority: 0
  4766. m_Materials:
  4767. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4768. m_StaticBatchInfo:
  4769. firstSubMesh: 0
  4770. subMeshCount: 0
  4771. m_StaticBatchRoot: {fileID: 0}
  4772. m_ProbeAnchor: {fileID: 0}
  4773. m_LightProbeVolumeOverride: {fileID: 0}
  4774. m_ScaleInLightmap: 1
  4775. m_ReceiveGI: 1
  4776. m_PreserveUVs: 0
  4777. m_IgnoreNormalsForChartDetection: 0
  4778. m_ImportantGI: 0
  4779. m_StitchLightmapSeams: 1
  4780. m_SelectedEditorRenderState: 0
  4781. m_MinimumChartSize: 4
  4782. m_AutoUVMaxDistance: 0.5
  4783. m_AutoUVMaxAngle: 89
  4784. m_LightmapParameters: {fileID: 0}
  4785. m_SortingLayerID: 0
  4786. m_SortingLayer: 0
  4787. m_SortingOrder: 32
  4788. m_Sprite: {fileID: 21300210, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  4789. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  4790. m_FlipX: 0
  4791. m_FlipY: 0
  4792. m_DrawMode: 0
  4793. m_Size: {x: 0.52, y: 0.46}
  4794. m_AdaptiveModeThreshold: 0.5
  4795. m_SpriteTileMode: 0
  4796. m_WasSpriteAssigned: 1
  4797. m_MaskInteraction: 0
  4798. m_SpriteSortPoint: 0
  4799. --- !u!1 &1194327799295284
  4800. GameObject:
  4801. m_ObjectHideFlags: 0
  4802. m_CorrespondingSourceObject: {fileID: 0}
  4803. m_PrefabInstance: {fileID: 0}
  4804. m_PrefabAsset: {fileID: 0}
  4805. serializedVersion: 6
  4806. m_Component:
  4807. - component: {fileID: 4265081299257662}
  4808. - component: {fileID: 212154338347155906}
  4809. m_Layer: 0
  4810. m_Name: thrust_effect
  4811. m_TagString: Untagged
  4812. m_Icon: {fileID: 0}
  4813. m_NavMeshLayer: 0
  4814. m_StaticEditorFlags: 0
  4815. m_IsActive: 1
  4816. --- !u!4 &4265081299257662
  4817. Transform:
  4818. m_ObjectHideFlags: 0
  4819. m_CorrespondingSourceObject: {fileID: 0}
  4820. m_PrefabInstance: {fileID: 0}
  4821. m_PrefabAsset: {fileID: 0}
  4822. m_GameObject: {fileID: 1194327799295284}
  4823. m_LocalRotation: {x: 0, y: 0, z: 0.042224415, w: 0.9991082}
  4824. m_LocalPosition: {x: 0.1159, y: 1.859, z: 0}
  4825. m_LocalScale: {x: 1, y: 1, z: 1}
  4826. m_Children: []
  4827. m_Father: {fileID: 4066797957582884}
  4828. m_RootOrder: 0
  4829. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4830. --- !u!212 &212154338347155906
  4831. SpriteRenderer:
  4832. m_ObjectHideFlags: 0
  4833. m_CorrespondingSourceObject: {fileID: 0}
  4834. m_PrefabInstance: {fileID: 0}
  4835. m_PrefabAsset: {fileID: 0}
  4836. m_GameObject: {fileID: 1194327799295284}
  4837. m_Enabled: 1
  4838. m_CastShadows: 0
  4839. m_ReceiveShadows: 0
  4840. m_DynamicOccludee: 1
  4841. m_StaticShadowCaster: 0
  4842. m_MotionVectors: 1
  4843. m_LightProbeUsage: 1
  4844. m_ReflectionProbeUsage: 1
  4845. m_RayTracingMode: 0
  4846. m_RayTraceProcedural: 0
  4847. m_RenderingLayerMask: 1
  4848. m_RendererPriority: 0
  4849. m_Materials:
  4850. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  4851. m_StaticBatchInfo:
  4852. firstSubMesh: 0
  4853. subMeshCount: 0
  4854. m_StaticBatchRoot: {fileID: 0}
  4855. m_ProbeAnchor: {fileID: 0}
  4856. m_LightProbeVolumeOverride: {fileID: 0}
  4857. m_ScaleInLightmap: 1
  4858. m_ReceiveGI: 1
  4859. m_PreserveUVs: 0
  4860. m_IgnoreNormalsForChartDetection: 0
  4861. m_ImportantGI: 0
  4862. m_StitchLightmapSeams: 1
  4863. m_SelectedEditorRenderState: 0
  4864. m_MinimumChartSize: 4
  4865. m_AutoUVMaxDistance: 0.5
  4866. m_AutoUVMaxAngle: 89
  4867. m_LightmapParameters: {fileID: 0}
  4868. m_SortingLayerID: 0
  4869. m_SortingLayer: 0
  4870. m_SortingOrder: 2
  4871. m_Sprite: {fileID: 21301132, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  4872. m_Color: {r: 1, g: 1, b: 1, a: 0}
  4873. m_FlipX: 0
  4874. m_FlipY: 0
  4875. m_DrawMode: 0
  4876. m_Size: {x: 0.69, y: 1.56}
  4877. m_AdaptiveModeThreshold: 0.5
  4878. m_SpriteTileMode: 0
  4879. m_WasSpriteAssigned: 1
  4880. m_MaskInteraction: 0
  4881. m_SpriteSortPoint: 0
  4882. --- !u!1 &1196908259446260
  4883. GameObject:
  4884. m_ObjectHideFlags: 0
  4885. m_CorrespondingSourceObject: {fileID: 0}
  4886. m_PrefabInstance: {fileID: 0}
  4887. m_PrefabAsset: {fileID: 0}
  4888. serializedVersion: 6
  4889. m_Component:
  4890. - component: {fileID: 4438852503570406}
  4891. m_Layer: 0
  4892. m_Name: __headwear slot
  4893. m_TagString: Untagged
  4894. m_Icon: {fileID: 0}
  4895. m_NavMeshLayer: 0
  4896. m_StaticEditorFlags: 0
  4897. m_IsActive: 1
  4898. --- !u!4 &4438852503570406
  4899. Transform:
  4900. m_ObjectHideFlags: 0
  4901. m_CorrespondingSourceObject: {fileID: 0}
  4902. m_PrefabInstance: {fileID: 0}
  4903. m_PrefabAsset: {fileID: 0}
  4904. m_GameObject: {fileID: 1196908259446260}
  4905. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4906. m_LocalPosition: {x: 0, y: 0, z: 0}
  4907. m_LocalScale: {x: 1, y: 1, z: 1}
  4908. m_Children:
  4909. - {fileID: 4088616145310518}
  4910. m_Father: {fileID: 4201056086405568}
  4911. m_RootOrder: 6
  4912. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4913. --- !u!1 &1198041168417836
  4914. GameObject:
  4915. m_ObjectHideFlags: 0
  4916. m_CorrespondingSourceObject: {fileID: 0}
  4917. m_PrefabInstance: {fileID: 0}
  4918. m_PrefabAsset: {fileID: 0}
  4919. serializedVersion: 6
  4920. m_Component:
  4921. - component: {fileID: 4558651486536622}
  4922. - component: {fileID: 95254533043709324}
  4923. m_Layer: 0
  4924. m_Name: Male Character Left
  4925. m_TagString: Untagged
  4926. m_Icon: {fileID: 0}
  4927. m_NavMeshLayer: 0
  4928. m_StaticEditorFlags: 0
  4929. m_IsActive: 0
  4930. --- !u!4 &4558651486536622
  4931. Transform:
  4932. m_ObjectHideFlags: 0
  4933. m_CorrespondingSourceObject: {fileID: 0}
  4934. m_PrefabInstance: {fileID: 0}
  4935. m_PrefabAsset: {fileID: 0}
  4936. m_GameObject: {fileID: 1198041168417836}
  4937. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4938. m_LocalPosition: {x: 0, y: 0, z: 0}
  4939. m_LocalScale: {x: -1, y: 1, z: 1}
  4940. m_Children:
  4941. - {fileID: 4792707674180648}
  4942. - {fileID: 4161224373154248}
  4943. - {fileID: 4968637168307920}
  4944. m_Father: {fileID: 4403280969671904}
  4945. m_RootOrder: 2
  4946. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4947. --- !u!95 &95254533043709324
  4948. Animator:
  4949. serializedVersion: 3
  4950. m_ObjectHideFlags: 0
  4951. m_CorrespondingSourceObject: {fileID: 0}
  4952. m_PrefabInstance: {fileID: 0}
  4953. m_PrefabAsset: {fileID: 0}
  4954. m_GameObject: {fileID: 1198041168417836}
  4955. m_Enabled: 1
  4956. m_Avatar: {fileID: 0}
  4957. m_Controller: {fileID: 9100000, guid: 1abfb0042a9b8984ab35a1df89cbef90, type: 2}
  4958. m_CullingMode: 0
  4959. m_UpdateMode: 0
  4960. m_ApplyRootMotion: 0
  4961. m_LinearVelocityBlending: 0
  4962. m_WarningMessage:
  4963. m_HasTransformHierarchy: 1
  4964. m_AllowConstantClipSamplingOptimization: 1
  4965. m_KeepAnimatorControllerStateOnDisable: 0
  4966. --- !u!1 &1199119520460178
  4967. GameObject:
  4968. m_ObjectHideFlags: 0
  4969. m_CorrespondingSourceObject: {fileID: 0}
  4970. m_PrefabInstance: {fileID: 0}
  4971. m_PrefabAsset: {fileID: 0}
  4972. serializedVersion: 6
  4973. m_Component:
  4974. - component: {fileID: 4588573091212376}
  4975. m_Layer: 0
  4976. m_Name: __bow weapon slot
  4977. m_TagString: Untagged
  4978. m_Icon: {fileID: 0}
  4979. m_NavMeshLayer: 0
  4980. m_StaticEditorFlags: 0
  4981. m_IsActive: 1
  4982. --- !u!4 &4588573091212376
  4983. Transform:
  4984. m_ObjectHideFlags: 0
  4985. m_CorrespondingSourceObject: {fileID: 0}
  4986. m_PrefabInstance: {fileID: 0}
  4987. m_PrefabAsset: {fileID: 0}
  4988. m_GameObject: {fileID: 1199119520460178}
  4989. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4990. m_LocalPosition: {x: 0, y: 0, z: 0}
  4991. m_LocalScale: {x: 1, y: 1, z: 1}
  4992. m_Children:
  4993. - {fileID: 4197281976331732}
  4994. m_Father: {fileID: 4980162395851090}
  4995. m_RootOrder: 1
  4996. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4997. --- !u!1 &1199300821761282
  4998. GameObject:
  4999. m_ObjectHideFlags: 0
  5000. m_CorrespondingSourceObject: {fileID: 0}
  5001. m_PrefabInstance: {fileID: 0}
  5002. m_PrefabAsset: {fileID: 0}
  5003. serializedVersion: 6
  5004. m_Component:
  5005. - component: {fileID: 4051796316768018}
  5006. - component: {fileID: 212253674282072216}
  5007. m_Layer: 0
  5008. m_Name: side_eyes
  5009. m_TagString: Untagged
  5010. m_Icon: {fileID: 0}
  5011. m_NavMeshLayer: 0
  5012. m_StaticEditorFlags: 0
  5013. m_IsActive: 1
  5014. --- !u!4 &4051796316768018
  5015. Transform:
  5016. m_ObjectHideFlags: 0
  5017. m_CorrespondingSourceObject: {fileID: 0}
  5018. m_PrefabInstance: {fileID: 0}
  5019. m_PrefabAsset: {fileID: 0}
  5020. m_GameObject: {fileID: 1199300821761282}
  5021. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  5022. m_LocalPosition: {x: 0.19479999, y: -0.2131, z: 0}
  5023. m_LocalScale: {x: 1, y: 1, z: 1}
  5024. m_Children: []
  5025. m_Father: {fileID: 4892748149977552}
  5026. m_RootOrder: 0
  5027. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5028. --- !u!212 &212253674282072216
  5029. SpriteRenderer:
  5030. m_ObjectHideFlags: 0
  5031. m_CorrespondingSourceObject: {fileID: 0}
  5032. m_PrefabInstance: {fileID: 0}
  5033. m_PrefabAsset: {fileID: 0}
  5034. m_GameObject: {fileID: 1199300821761282}
  5035. m_Enabled: 1
  5036. m_CastShadows: 0
  5037. m_ReceiveShadows: 0
  5038. m_DynamicOccludee: 1
  5039. m_StaticShadowCaster: 0
  5040. m_MotionVectors: 1
  5041. m_LightProbeUsage: 1
  5042. m_ReflectionProbeUsage: 1
  5043. m_RayTracingMode: 0
  5044. m_RayTraceProcedural: 0
  5045. m_RenderingLayerMask: 1
  5046. m_RendererPriority: 0
  5047. m_Materials:
  5048. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  5049. m_StaticBatchInfo:
  5050. firstSubMesh: 0
  5051. subMeshCount: 0
  5052. m_StaticBatchRoot: {fileID: 0}
  5053. m_ProbeAnchor: {fileID: 0}
  5054. m_LightProbeVolumeOverride: {fileID: 0}
  5055. m_ScaleInLightmap: 1
  5056. m_ReceiveGI: 1
  5057. m_PreserveUVs: 0
  5058. m_IgnoreNormalsForChartDetection: 0
  5059. m_ImportantGI: 0
  5060. m_StitchLightmapSeams: 1
  5061. m_SelectedEditorRenderState: 0
  5062. m_MinimumChartSize: 4
  5063. m_AutoUVMaxDistance: 0.5
  5064. m_AutoUVMaxAngle: 89
  5065. m_LightmapParameters: {fileID: 0}
  5066. m_SortingLayerID: 0
  5067. m_SortingLayer: 0
  5068. m_SortingOrder: 38
  5069. m_Sprite: {fileID: 21301154, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  5070. m_Color: {r: 1, g: 1, b: 1, a: 1}
  5071. m_FlipX: 0
  5072. m_FlipY: 0
  5073. m_DrawMode: 0
  5074. m_Size: {x: 0.17, y: 0.18}
  5075. m_AdaptiveModeThreshold: 0.5
  5076. m_SpriteTileMode: 0
  5077. m_WasSpriteAssigned: 1
  5078. m_MaskInteraction: 0
  5079. m_SpriteSortPoint: 0
  5080. --- !u!1 &1205078266153984
  5081. GameObject:
  5082. m_ObjectHideFlags: 0
  5083. m_CorrespondingSourceObject: {fileID: 0}
  5084. m_PrefabInstance: {fileID: 0}
  5085. m_PrefabAsset: {fileID: 0}
  5086. serializedVersion: 6
  5087. m_Component:
  5088. - component: {fileID: 4998411798352032}
  5089. m_Layer: 0
  5090. m_Name: left foot
  5091. m_TagString: Untagged
  5092. m_Icon: {fileID: 0}
  5093. m_NavMeshLayer: 0
  5094. m_StaticEditorFlags: 0
  5095. m_IsActive: 1
  5096. --- !u!4 &4998411798352032
  5097. Transform:
  5098. m_ObjectHideFlags: 0
  5099. m_CorrespondingSourceObject: {fileID: 0}
  5100. m_PrefabInstance: {fileID: 0}
  5101. m_PrefabAsset: {fileID: 0}
  5102. m_GameObject: {fileID: 1205078266153984}
  5103. m_LocalRotation: {x: 0, y: 0, z: 0.6419182, w: 0.76677316}
  5104. m_LocalPosition: {x: 0.108100004, y: -0.0002, z: 0}
  5105. m_LocalScale: {x: 1, y: 1, z: 1}
  5106. m_Children:
  5107. - {fileID: 4202245621311610}
  5108. - {fileID: 4321896587837372}
  5109. m_Father: {fileID: 4332139116531462}
  5110. m_RootOrder: 0
  5111. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 73.80599}
  5112. --- !u!1 &1209594479890886
  5113. GameObject:
  5114. m_ObjectHideFlags: 0
  5115. m_CorrespondingSourceObject: {fileID: 0}
  5116. m_PrefabInstance: {fileID: 0}
  5117. m_PrefabAsset: {fileID: 0}
  5118. serializedVersion: 6
  5119. m_Component:
  5120. - component: {fileID: 4432293897104844}
  5121. - component: {fileID: 212820381448829294}
  5122. m_Layer: 0
  5123. m_Name: bow_effect
  5124. m_TagString: Untagged
  5125. m_Icon: {fileID: 0}
  5126. m_NavMeshLayer: 0
  5127. m_StaticEditorFlags: 0
  5128. m_IsActive: 1
  5129. --- !u!4 &4432293897104844
  5130. Transform:
  5131. m_ObjectHideFlags: 0
  5132. m_CorrespondingSourceObject: {fileID: 0}
  5133. m_PrefabInstance: {fileID: 0}
  5134. m_PrefabAsset: {fileID: 0}
  5135. m_GameObject: {fileID: 1209594479890886}
  5136. m_LocalRotation: {x: 0, y: 0, z: 0.0076793735, w: 0.99997056}
  5137. m_LocalPosition: {x: -0.6024, y: -0.069299996, z: 0}
  5138. m_LocalScale: {x: 1, y: 1, z: 1}
  5139. m_Children: []
  5140. m_Father: {fileID: 4196699232667654}
  5141. m_RootOrder: 0
  5142. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5143. --- !u!212 &212820381448829294
  5144. SpriteRenderer:
  5145. m_ObjectHideFlags: 0
  5146. m_CorrespondingSourceObject: {fileID: 0}
  5147. m_PrefabInstance: {fileID: 0}
  5148. m_PrefabAsset: {fileID: 0}
  5149. m_GameObject: {fileID: 1209594479890886}
  5150. m_Enabled: 1
  5151. m_CastShadows: 0
  5152. m_ReceiveShadows: 0
  5153. m_DynamicOccludee: 1
  5154. m_StaticShadowCaster: 0
  5155. m_MotionVectors: 1
  5156. m_LightProbeUsage: 1
  5157. m_ReflectionProbeUsage: 1
  5158. m_RayTracingMode: 0
  5159. m_RayTraceProcedural: 0
  5160. m_RenderingLayerMask: 1
  5161. m_RendererPriority: 0
  5162. m_Materials:
  5163. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  5164. m_StaticBatchInfo:
  5165. firstSubMesh: 0
  5166. subMeshCount: 0
  5167. m_StaticBatchRoot: {fileID: 0}
  5168. m_ProbeAnchor: {fileID: 0}
  5169. m_LightProbeVolumeOverride: {fileID: 0}
  5170. m_ScaleInLightmap: 1
  5171. m_ReceiveGI: 1
  5172. m_PreserveUVs: 0
  5173. m_IgnoreNormalsForChartDetection: 0
  5174. m_ImportantGI: 0
  5175. m_StitchLightmapSeams: 1
  5176. m_SelectedEditorRenderState: 0
  5177. m_MinimumChartSize: 4
  5178. m_AutoUVMaxDistance: 0.5
  5179. m_AutoUVMaxAngle: 89
  5180. m_LightmapParameters: {fileID: 0}
  5181. m_SortingLayerID: 0
  5182. m_SortingLayer: 0
  5183. m_SortingOrder: 20
  5184. m_Sprite: {fileID: 21300966, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  5185. m_Color: {r: 1, g: 1, b: 1, a: 0}
  5186. m_FlipX: 0
  5187. m_FlipY: 0
  5188. m_DrawMode: 0
  5189. m_Size: {x: 0.38, y: 1.17}
  5190. m_AdaptiveModeThreshold: 0.5
  5191. m_SpriteTileMode: 0
  5192. m_WasSpriteAssigned: 1
  5193. m_MaskInteraction: 0
  5194. m_SpriteSortPoint: 0
  5195. --- !u!1 &1212138257170356
  5196. GameObject:
  5197. m_ObjectHideFlags: 0
  5198. m_CorrespondingSourceObject: {fileID: 0}
  5199. m_PrefabInstance: {fileID: 0}
  5200. m_PrefabAsset: {fileID: 0}
  5201. serializedVersion: 6
  5202. m_Component:
  5203. - component: {fileID: 4138480627690156}
  5204. - component: {fileID: 212761577583676032}
  5205. m_Layer: 0
  5206. m_Name: side_L_upper_leg
  5207. m_TagString: Untagged
  5208. m_Icon: {fileID: 0}
  5209. m_NavMeshLayer: 0
  5210. m_StaticEditorFlags: 0
  5211. m_IsActive: 1
  5212. --- !u!4 &4138480627690156
  5213. Transform:
  5214. m_ObjectHideFlags: 0
  5215. m_CorrespondingSourceObject: {fileID: 0}
  5216. m_PrefabInstance: {fileID: 0}
  5217. m_PrefabAsset: {fileID: 0}
  5218. m_GameObject: {fileID: 1212138257170356}
  5219. m_LocalRotation: {x: 0, y: 0, z: 0.57878315, w: 0.8154815}
  5220. m_LocalPosition: {x: 0.1461, y: -0.0018000001, z: 0}
  5221. m_LocalScale: {x: 1, y: 1, z: 1}
  5222. m_Children: []
  5223. m_Father: {fileID: 4338260036339046}
  5224. m_RootOrder: 0
  5225. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5226. --- !u!212 &212761577583676032
  5227. SpriteRenderer:
  5228. m_ObjectHideFlags: 0
  5229. m_CorrespondingSourceObject: {fileID: 0}
  5230. m_PrefabInstance: {fileID: 0}
  5231. m_PrefabAsset: {fileID: 0}
  5232. m_GameObject: {fileID: 1212138257170356}
  5233. m_Enabled: 1
  5234. m_CastShadows: 0
  5235. m_ReceiveShadows: 0
  5236. m_DynamicOccludee: 1
  5237. m_StaticShadowCaster: 0
  5238. m_MotionVectors: 1
  5239. m_LightProbeUsage: 1
  5240. m_ReflectionProbeUsage: 1
  5241. m_RayTracingMode: 0
  5242. m_RayTraceProcedural: 0
  5243. m_RenderingLayerMask: 1
  5244. m_RendererPriority: 0
  5245. m_Materials:
  5246. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  5247. m_StaticBatchInfo:
  5248. firstSubMesh: 0
  5249. subMeshCount: 0
  5250. m_StaticBatchRoot: {fileID: 0}
  5251. m_ProbeAnchor: {fileID: 0}
  5252. m_LightProbeVolumeOverride: {fileID: 0}
  5253. m_ScaleInLightmap: 1
  5254. m_ReceiveGI: 1
  5255. m_PreserveUVs: 0
  5256. m_IgnoreNormalsForChartDetection: 0
  5257. m_ImportantGI: 0
  5258. m_StitchLightmapSeams: 1
  5259. m_SelectedEditorRenderState: 0
  5260. m_MinimumChartSize: 4
  5261. m_AutoUVMaxDistance: 0.5
  5262. m_AutoUVMaxAngle: 89
  5263. m_LightmapParameters: {fileID: 0}
  5264. m_SortingLayerID: 0
  5265. m_SortingLayer: 0
  5266. m_SortingOrder: 12
  5267. m_Sprite: {fileID: 21300104, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  5268. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  5269. m_FlipX: 0
  5270. m_FlipY: 0
  5271. m_DrawMode: 0
  5272. m_Size: {x: 0.25, y: 0.37}
  5273. m_AdaptiveModeThreshold: 0.5
  5274. m_SpriteTileMode: 0
  5275. m_WasSpriteAssigned: 1
  5276. m_MaskInteraction: 0
  5277. m_SpriteSortPoint: 0
  5278. --- !u!1 &1216568216731240
  5279. GameObject:
  5280. m_ObjectHideFlags: 0
  5281. m_CorrespondingSourceObject: {fileID: 0}
  5282. m_PrefabInstance: {fileID: 0}
  5283. m_PrefabAsset: {fileID: 0}
  5284. serializedVersion: 6
  5285. m_Component:
  5286. - component: {fileID: 4943235521002660}
  5287. - component: {fileID: 212676700967756560}
  5288. m_Layer: 0
  5289. m_Name: up_hair
  5290. m_TagString: Untagged
  5291. m_Icon: {fileID: 0}
  5292. m_NavMeshLayer: 0
  5293. m_StaticEditorFlags: 0
  5294. m_IsActive: 1
  5295. --- !u!4 &4943235521002660
  5296. Transform:
  5297. m_ObjectHideFlags: 0
  5298. m_CorrespondingSourceObject: {fileID: 0}
  5299. m_PrefabInstance: {fileID: 0}
  5300. m_PrefabAsset: {fileID: 0}
  5301. m_GameObject: {fileID: 1216568216731240}
  5302. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  5303. m_LocalPosition: {x: 0.595, y: 0, z: 0}
  5304. m_LocalScale: {x: 1, y: 1, z: 1}
  5305. m_Children: []
  5306. m_Father: {fileID: 4276204165022208}
  5307. m_RootOrder: 0
  5308. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5309. --- !u!212 &212676700967756560
  5310. SpriteRenderer:
  5311. m_ObjectHideFlags: 0
  5312. m_CorrespondingSourceObject: {fileID: 0}
  5313. m_PrefabInstance: {fileID: 0}
  5314. m_PrefabAsset: {fileID: 0}
  5315. m_GameObject: {fileID: 1216568216731240}
  5316. m_Enabled: 1
  5317. m_CastShadows: 0
  5318. m_ReceiveShadows: 0
  5319. m_DynamicOccludee: 1
  5320. m_StaticShadowCaster: 0
  5321. m_MotionVectors: 1
  5322. m_LightProbeUsage: 1
  5323. m_ReflectionProbeUsage: 1
  5324. m_RayTracingMode: 0
  5325. m_RayTraceProcedural: 0
  5326. m_RenderingLayerMask: 1
  5327. m_RendererPriority: 0
  5328. m_Materials:
  5329. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  5330. m_StaticBatchInfo:
  5331. firstSubMesh: 0
  5332. subMeshCount: 0
  5333. m_StaticBatchRoot: {fileID: 0}
  5334. m_ProbeAnchor: {fileID: 0}
  5335. m_LightProbeVolumeOverride: {fileID: 0}
  5336. m_ScaleInLightmap: 1
  5337. m_ReceiveGI: 1
  5338. m_PreserveUVs: 0
  5339. m_IgnoreNormalsForChartDetection: 0
  5340. m_ImportantGI: 0
  5341. m_StitchLightmapSeams: 1
  5342. m_SelectedEditorRenderState: 0
  5343. m_MinimumChartSize: 4
  5344. m_AutoUVMaxDistance: 0.5
  5345. m_AutoUVMaxAngle: 89
  5346. m_LightmapParameters: {fileID: 0}
  5347. m_SortingLayerID: 0
  5348. m_SortingLayer: 0
  5349. m_SortingOrder: 40
  5350. m_Sprite: {fileID: 21301162, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  5351. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  5352. m_FlipX: 0
  5353. m_FlipY: 0
  5354. m_DrawMode: 0
  5355. m_Size: {x: 0.01, y: 0.01}
  5356. m_AdaptiveModeThreshold: 0.5
  5357. m_SpriteTileMode: 0
  5358. m_WasSpriteAssigned: 1
  5359. m_MaskInteraction: 0
  5360. m_SpriteSortPoint: 0
  5361. --- !u!1 &1217309419013546
  5362. GameObject:
  5363. m_ObjectHideFlags: 0
  5364. m_CorrespondingSourceObject: {fileID: 0}
  5365. m_PrefabInstance: {fileID: 0}
  5366. m_PrefabAsset: {fileID: 0}
  5367. serializedVersion: 6
  5368. m_Component:
  5369. - component: {fileID: 4458374352586748}
  5370. m_Layer: 0
  5371. m_Name: eye color
  5372. m_TagString: Untagged
  5373. m_Icon: {fileID: 0}
  5374. m_NavMeshLayer: 0
  5375. m_StaticEditorFlags: 0
  5376. m_IsActive: 1
  5377. --- !u!4 &4458374352586748
  5378. Transform:
  5379. m_ObjectHideFlags: 0
  5380. m_CorrespondingSourceObject: {fileID: 0}
  5381. m_PrefabInstance: {fileID: 0}
  5382. m_PrefabAsset: {fileID: 0}
  5383. m_GameObject: {fileID: 1217309419013546}
  5384. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  5385. m_LocalPosition: {x: 0, y: 0, z: 0}
  5386. m_LocalScale: {x: 1, y: 1, z: 1}
  5387. m_Children:
  5388. - {fileID: 4773093159558494}
  5389. m_Father: {fileID: 4793016425167146}
  5390. m_RootOrder: 1
  5391. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5392. --- !u!1 &1218893179492136
  5393. GameObject:
  5394. m_ObjectHideFlags: 0
  5395. m_CorrespondingSourceObject: {fileID: 0}
  5396. m_PrefabInstance: {fileID: 0}
  5397. m_PrefabAsset: {fileID: 0}
  5398. serializedVersion: 6
  5399. m_Component:
  5400. - component: {fileID: 4340927102694514}
  5401. m_Layer: 0
  5402. m_Name: left foot
  5403. m_TagString: Untagged
  5404. m_Icon: {fileID: 0}
  5405. m_NavMeshLayer: 0
  5406. m_StaticEditorFlags: 0
  5407. m_IsActive: 1
  5408. --- !u!4 &4340927102694514
  5409. Transform:
  5410. m_ObjectHideFlags: 0
  5411. m_CorrespondingSourceObject: {fileID: 0}
  5412. m_PrefabInstance: {fileID: 0}
  5413. m_PrefabAsset: {fileID: 0}
  5414. m_GameObject: {fileID: 1218893179492136}
  5415. m_LocalRotation: {x: 0, y: 0, z: -0.95395285, w: 0.29995674}
  5416. m_LocalPosition: {x: 0.1518, y: 0.0138, z: 0}
  5417. m_LocalScale: {x: 1, y: 1, z: 1}
  5418. m_Children:
  5419. - {fileID: 4578485826645686}
  5420. - {fileID: 4083886382080718}
  5421. m_Father: {fileID: 4538872859687824}
  5422. m_RootOrder: 0
  5423. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -145.08998}
  5424. --- !u!1 &1219160438894992
  5425. GameObject:
  5426. m_ObjectHideFlags: 0
  5427. m_CorrespondingSourceObject: {fileID: 0}
  5428. m_PrefabInstance: {fileID: 0}
  5429. m_PrefabAsset: {fileID: 0}
  5430. serializedVersion: 6
  5431. m_Component:
  5432. - component: {fileID: 4078639322183574}
  5433. - component: {fileID: 212829788433461560}
  5434. m_Layer: 0
  5435. m_Name: equipment_side_R_upper_arm
  5436. m_TagString: Untagged
  5437. m_Icon: {fileID: 0}
  5438. m_NavMeshLayer: 0
  5439. m_StaticEditorFlags: 0
  5440. m_IsActive: 1
  5441. --- !u!4 &4078639322183574
  5442. Transform:
  5443. m_ObjectHideFlags: 0
  5444. m_CorrespondingSourceObject: {fileID: 0}
  5445. m_PrefabInstance: {fileID: 0}
  5446. m_PrefabAsset: {fileID: 0}
  5447. m_GameObject: {fileID: 1219160438894992}
  5448. m_LocalRotation: {x: 0, y: 0, z: 0.8252121, w: 0.564823}
  5449. m_LocalPosition: {x: 0.16, y: -0.007, z: 0}
  5450. m_LocalScale: {x: 1, y: 1, z: 1}
  5451. m_Children: []
  5452. m_Father: {fileID: 4416027374556460}
  5453. m_RootOrder: 0
  5454. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5455. --- !u!212 &212829788433461560
  5456. SpriteRenderer:
  5457. m_ObjectHideFlags: 0
  5458. m_CorrespondingSourceObject: {fileID: 0}
  5459. m_PrefabInstance: {fileID: 0}
  5460. m_PrefabAsset: {fileID: 0}
  5461. m_GameObject: {fileID: 1219160438894992}
  5462. m_Enabled: 1
  5463. m_CastShadows: 0
  5464. m_ReceiveShadows: 0
  5465. m_DynamicOccludee: 1
  5466. m_StaticShadowCaster: 0
  5467. m_MotionVectors: 1
  5468. m_LightProbeUsage: 1
  5469. m_ReflectionProbeUsage: 1
  5470. m_RayTracingMode: 0
  5471. m_RayTraceProcedural: 0
  5472. m_RenderingLayerMask: 1
  5473. m_RendererPriority: 0
  5474. m_Materials:
  5475. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  5476. m_StaticBatchInfo:
  5477. firstSubMesh: 0
  5478. subMeshCount: 0
  5479. m_StaticBatchRoot: {fileID: 0}
  5480. m_ProbeAnchor: {fileID: 0}
  5481. m_LightProbeVolumeOverride: {fileID: 0}
  5482. m_ScaleInLightmap: 1
  5483. m_ReceiveGI: 1
  5484. m_PreserveUVs: 0
  5485. m_IgnoreNormalsForChartDetection: 0
  5486. m_ImportantGI: 0
  5487. m_StitchLightmapSeams: 1
  5488. m_SelectedEditorRenderState: 0
  5489. m_MinimumChartSize: 4
  5490. m_AutoUVMaxDistance: 0.5
  5491. m_AutoUVMaxAngle: 89
  5492. m_LightmapParameters: {fileID: 0}
  5493. m_SortingLayerID: 0
  5494. m_SortingLayer: 0
  5495. m_SortingOrder: 34
  5496. m_Sprite: {fileID: 21301036, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  5497. m_Color: {r: 1, g: 1, b: 1, a: 1}
  5498. m_FlipX: 0
  5499. m_FlipY: 0
  5500. m_DrawMode: 0
  5501. m_Size: {x: 0.01, y: 0.01}
  5502. m_AdaptiveModeThreshold: 0.5
  5503. m_SpriteTileMode: 0
  5504. m_WasSpriteAssigned: 1
  5505. m_MaskInteraction: 0
  5506. m_SpriteSortPoint: 0
  5507. --- !u!1 &1221725779691560
  5508. GameObject:
  5509. m_ObjectHideFlags: 0
  5510. m_CorrespondingSourceObject: {fileID: 0}
  5511. m_PrefabInstance: {fileID: 0}
  5512. m_PrefabAsset: {fileID: 0}
  5513. serializedVersion: 6
  5514. m_Component:
  5515. - component: {fileID: 4181794491910284}
  5516. m_Layer: 0
  5517. m_Name: left upper leg
  5518. m_TagString: Untagged
  5519. m_Icon: {fileID: 0}
  5520. m_NavMeshLayer: 0
  5521. m_StaticEditorFlags: 0
  5522. m_IsActive: 1
  5523. --- !u!4 &4181794491910284
  5524. Transform:
  5525. m_ObjectHideFlags: 0
  5526. m_CorrespondingSourceObject: {fileID: 0}
  5527. m_PrefabInstance: {fileID: 0}
  5528. m_PrefabAsset: {fileID: 0}
  5529. m_GameObject: {fileID: 1221725779691560}
  5530. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  5531. m_LocalPosition: {x: 0, y: 0, z: 0}
  5532. m_LocalScale: {x: 1, y: 1, z: 1}
  5533. m_Children:
  5534. - {fileID: 4443609923312254}
  5535. m_Father: {fileID: 4504136826543554}
  5536. m_RootOrder: 1
  5537. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5538. --- !u!1 &1232958322802684
  5539. GameObject:
  5540. m_ObjectHideFlags: 0
  5541. m_CorrespondingSourceObject: {fileID: 0}
  5542. m_PrefabInstance: {fileID: 0}
  5543. m_PrefabAsset: {fileID: 0}
  5544. serializedVersion: 6
  5545. m_Component:
  5546. - component: {fileID: 4759052034952548}
  5547. m_Layer: 0
  5548. m_Name: __belt slot
  5549. m_TagString: Untagged
  5550. m_Icon: {fileID: 0}
  5551. m_NavMeshLayer: 0
  5552. m_StaticEditorFlags: 0
  5553. m_IsActive: 1
  5554. --- !u!4 &4759052034952548
  5555. Transform:
  5556. m_ObjectHideFlags: 0
  5557. m_CorrespondingSourceObject: {fileID: 0}
  5558. m_PrefabInstance: {fileID: 0}
  5559. m_PrefabAsset: {fileID: 0}
  5560. m_GameObject: {fileID: 1232958322802684}
  5561. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  5562. m_LocalPosition: {x: 0, y: 0, z: 0}
  5563. m_LocalScale: {x: 1, y: 1, z: 1}
  5564. m_Children:
  5565. - {fileID: 4289881174444986}
  5566. m_Father: {fileID: 4887567155380112}
  5567. m_RootOrder: 4
  5568. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5569. --- !u!1 &1235934828306050
  5570. GameObject:
  5571. m_ObjectHideFlags: 0
  5572. m_CorrespondingSourceObject: {fileID: 0}
  5573. m_PrefabInstance: {fileID: 0}
  5574. m_PrefabAsset: {fileID: 0}
  5575. serializedVersion: 6
  5576. m_Component:
  5577. - component: {fileID: 4026609100567490}
  5578. m_Layer: 0
  5579. m_Name: body
  5580. m_TagString: Untagged
  5581. m_Icon: {fileID: 0}
  5582. m_NavMeshLayer: 0
  5583. m_StaticEditorFlags: 0
  5584. m_IsActive: 1
  5585. --- !u!4 &4026609100567490
  5586. Transform:
  5587. m_ObjectHideFlags: 0
  5588. m_CorrespondingSourceObject: {fileID: 0}
  5589. m_PrefabInstance: {fileID: 0}
  5590. m_PrefabAsset: {fileID: 0}
  5591. m_GameObject: {fileID: 1235934828306050}
  5592. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  5593. m_LocalPosition: {x: 0, y: 0, z: 0}
  5594. m_LocalScale: {x: 1, y: 1, z: 1}
  5595. m_Children:
  5596. - {fileID: 4418058290743426}
  5597. m_Father: {fileID: 4512408474995480}
  5598. m_RootOrder: 1
  5599. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5600. --- !u!1 &1238136083660960
  5601. GameObject:
  5602. m_ObjectHideFlags: 0
  5603. m_CorrespondingSourceObject: {fileID: 0}
  5604. m_PrefabInstance: {fileID: 0}
  5605. m_PrefabAsset: {fileID: 0}
  5606. serializedVersion: 6
  5607. m_Component:
  5608. - component: {fileID: 4310387851723322}
  5609. - component: {fileID: 212466696161208058}
  5610. m_Layer: 0
  5611. m_Name: side_R_foot
  5612. m_TagString: Untagged
  5613. m_Icon: {fileID: 0}
  5614. m_NavMeshLayer: 0
  5615. m_StaticEditorFlags: 0
  5616. m_IsActive: 1
  5617. --- !u!4 &4310387851723322
  5618. Transform:
  5619. m_ObjectHideFlags: 0
  5620. m_CorrespondingSourceObject: {fileID: 0}
  5621. m_PrefabInstance: {fileID: 0}
  5622. m_PrefabAsset: {fileID: 0}
  5623. m_GameObject: {fileID: 1238136083660960}
  5624. m_LocalRotation: {x: 0, y: 0, z: 0.3425941, w: 0.9394835}
  5625. m_LocalPosition: {x: 0.1526, y: -0.0069, z: 0}
  5626. m_LocalScale: {x: 1, y: 1, z: 1}
  5627. m_Children: []
  5628. m_Father: {fileID: 4237886445750570}
  5629. m_RootOrder: 0
  5630. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5631. --- !u!212 &212466696161208058
  5632. SpriteRenderer:
  5633. m_ObjectHideFlags: 0
  5634. m_CorrespondingSourceObject: {fileID: 0}
  5635. m_PrefabInstance: {fileID: 0}
  5636. m_PrefabAsset: {fileID: 0}
  5637. m_GameObject: {fileID: 1238136083660960}
  5638. m_Enabled: 1
  5639. m_CastShadows: 0
  5640. m_ReceiveShadows: 0
  5641. m_DynamicOccludee: 1
  5642. m_StaticShadowCaster: 0
  5643. m_MotionVectors: 1
  5644. m_LightProbeUsage: 1
  5645. m_ReflectionProbeUsage: 1
  5646. m_RayTracingMode: 0
  5647. m_RayTraceProcedural: 0
  5648. m_RenderingLayerMask: 1
  5649. m_RendererPriority: 0
  5650. m_Materials:
  5651. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  5652. m_StaticBatchInfo:
  5653. firstSubMesh: 0
  5654. subMeshCount: 0
  5655. m_StaticBatchRoot: {fileID: 0}
  5656. m_ProbeAnchor: {fileID: 0}
  5657. m_LightProbeVolumeOverride: {fileID: 0}
  5658. m_ScaleInLightmap: 1
  5659. m_ReceiveGI: 1
  5660. m_PreserveUVs: 0
  5661. m_IgnoreNormalsForChartDetection: 0
  5662. m_ImportantGI: 0
  5663. m_StitchLightmapSeams: 1
  5664. m_SelectedEditorRenderState: 0
  5665. m_MinimumChartSize: 4
  5666. m_AutoUVMaxDistance: 0.5
  5667. m_AutoUVMaxAngle: 89
  5668. m_LightmapParameters: {fileID: 0}
  5669. m_SortingLayerID: 0
  5670. m_SortingLayer: 0
  5671. m_SortingOrder: 17
  5672. m_Sprite: {fileID: 21300108, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  5673. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  5674. m_FlipX: 0
  5675. m_FlipY: 0
  5676. m_DrawMode: 0
  5677. m_Size: {x: 0.38, y: 0.37}
  5678. m_AdaptiveModeThreshold: 0.5
  5679. m_SpriteTileMode: 0
  5680. m_WasSpriteAssigned: 1
  5681. m_MaskInteraction: 0
  5682. m_SpriteSortPoint: 0
  5683. --- !u!1 &1239371763884846
  5684. GameObject:
  5685. m_ObjectHideFlags: 0
  5686. m_CorrespondingSourceObject: {fileID: 0}
  5687. m_PrefabInstance: {fileID: 0}
  5688. m_PrefabAsset: {fileID: 0}
  5689. serializedVersion: 6
  5690. m_Component:
  5691. - component: {fileID: 4348985796938296}
  5692. m_Layer: 0
  5693. m_Name: hip
  5694. m_TagString: Untagged
  5695. m_Icon: {fileID: 0}
  5696. m_NavMeshLayer: 0
  5697. m_StaticEditorFlags: 0
  5698. m_IsActive: 1
  5699. --- !u!4 &4348985796938296
  5700. Transform:
  5701. m_ObjectHideFlags: 0
  5702. m_CorrespondingSourceObject: {fileID: 0}
  5703. m_PrefabInstance: {fileID: 0}
  5704. m_PrefabAsset: {fileID: 0}
  5705. m_GameObject: {fileID: 1239371763884846}
  5706. m_LocalRotation: {x: 0, y: 0, z: -0.021989377, w: 0.99975824}
  5707. m_LocalPosition: {x: -0.0435, y: 0.3827, z: 0}
  5708. m_LocalScale: {x: 1, y: 1, z: 1}
  5709. m_Children:
  5710. - {fileID: 4718225077169590}
  5711. - {fileID: 4839120295520580}
  5712. - {fileID: 4252496676306992}
  5713. m_Father: {fileID: 4651811820974272}
  5714. m_RootOrder: 0
  5715. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -12.466084}
  5716. --- !u!1 &1241136550552194
  5717. GameObject:
  5718. m_ObjectHideFlags: 0
  5719. m_CorrespondingSourceObject: {fileID: 0}
  5720. m_PrefabInstance: {fileID: 0}
  5721. m_PrefabAsset: {fileID: 0}
  5722. serializedVersion: 6
  5723. m_Component:
  5724. - component: {fileID: 4222589364923120}
  5725. - component: {fileID: 212817572146892166}
  5726. m_Layer: 0
  5727. m_Name: equipment_side_R_shoulder
  5728. m_TagString: Untagged
  5729. m_Icon: {fileID: 0}
  5730. m_NavMeshLayer: 0
  5731. m_StaticEditorFlags: 0
  5732. m_IsActive: 1
  5733. --- !u!4 &4222589364923120
  5734. Transform:
  5735. m_ObjectHideFlags: 0
  5736. m_CorrespondingSourceObject: {fileID: 0}
  5737. m_PrefabInstance: {fileID: 0}
  5738. m_PrefabAsset: {fileID: 0}
  5739. m_GameObject: {fileID: 1241136550552194}
  5740. m_LocalRotation: {x: 0, y: 0, z: 0.85314137, w: 0.5216799}
  5741. m_LocalPosition: {x: 0.0399, y: -0.0175, z: 0}
  5742. m_LocalScale: {x: 1, y: 1, z: 1}
  5743. m_Children: []
  5744. m_Father: {fileID: 4901053563568860}
  5745. m_RootOrder: 0
  5746. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5747. --- !u!212 &212817572146892166
  5748. SpriteRenderer:
  5749. m_ObjectHideFlags: 0
  5750. m_CorrespondingSourceObject: {fileID: 0}
  5751. m_PrefabInstance: {fileID: 0}
  5752. m_PrefabAsset: {fileID: 0}
  5753. m_GameObject: {fileID: 1241136550552194}
  5754. m_Enabled: 1
  5755. m_CastShadows: 0
  5756. m_ReceiveShadows: 0
  5757. m_DynamicOccludee: 1
  5758. m_StaticShadowCaster: 0
  5759. m_MotionVectors: 1
  5760. m_LightProbeUsage: 1
  5761. m_ReflectionProbeUsage: 1
  5762. m_RayTracingMode: 0
  5763. m_RayTraceProcedural: 0
  5764. m_RenderingLayerMask: 1
  5765. m_RendererPriority: 0
  5766. m_Materials:
  5767. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  5768. m_StaticBatchInfo:
  5769. firstSubMesh: 0
  5770. subMeshCount: 0
  5771. m_StaticBatchRoot: {fileID: 0}
  5772. m_ProbeAnchor: {fileID: 0}
  5773. m_LightProbeVolumeOverride: {fileID: 0}
  5774. m_ScaleInLightmap: 1
  5775. m_ReceiveGI: 1
  5776. m_PreserveUVs: 0
  5777. m_IgnoreNormalsForChartDetection: 0
  5778. m_ImportantGI: 0
  5779. m_StitchLightmapSeams: 1
  5780. m_SelectedEditorRenderState: 0
  5781. m_MinimumChartSize: 4
  5782. m_AutoUVMaxDistance: 0.5
  5783. m_AutoUVMaxAngle: 89
  5784. m_LightmapParameters: {fileID: 0}
  5785. m_SortingLayerID: 0
  5786. m_SortingLayer: 0
  5787. m_SortingOrder: 35
  5788. m_Sprite: {fileID: 21301052, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  5789. m_Color: {r: 1, g: 1, b: 1, a: 1}
  5790. m_FlipX: 0
  5791. m_FlipY: 0
  5792. m_DrawMode: 0
  5793. m_Size: {x: 0.01, y: 0.01}
  5794. m_AdaptiveModeThreshold: 0.5
  5795. m_SpriteTileMode: 0
  5796. m_WasSpriteAssigned: 1
  5797. m_MaskInteraction: 0
  5798. m_SpriteSortPoint: 0
  5799. --- !u!1 &1244459993065524
  5800. GameObject:
  5801. m_ObjectHideFlags: 0
  5802. m_CorrespondingSourceObject: {fileID: 0}
  5803. m_PrefabInstance: {fileID: 0}
  5804. m_PrefabAsset: {fileID: 0}
  5805. serializedVersion: 6
  5806. m_Component:
  5807. - component: {fileID: 4901053563568860}
  5808. m_Layer: 0
  5809. m_Name: __right shoulder slot
  5810. m_TagString: Untagged
  5811. m_Icon: {fileID: 0}
  5812. m_NavMeshLayer: 0
  5813. m_StaticEditorFlags: 0
  5814. m_IsActive: 1
  5815. --- !u!4 &4901053563568860
  5816. Transform:
  5817. m_ObjectHideFlags: 0
  5818. m_CorrespondingSourceObject: {fileID: 0}
  5819. m_PrefabInstance: {fileID: 0}
  5820. m_PrefabAsset: {fileID: 0}
  5821. m_GameObject: {fileID: 1244459993065524}
  5822. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  5823. m_LocalPosition: {x: 0, y: 0, z: 0}
  5824. m_LocalScale: {x: 1, y: 1, z: 1}
  5825. m_Children:
  5826. - {fileID: 4222589364923120}
  5827. m_Father: {fileID: 4923796096326974}
  5828. m_RootOrder: 3
  5829. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5830. --- !u!1 &1244820147655578
  5831. GameObject:
  5832. m_ObjectHideFlags: 0
  5833. m_CorrespondingSourceObject: {fileID: 0}
  5834. m_PrefabInstance: {fileID: 0}
  5835. m_PrefabAsset: {fileID: 0}
  5836. serializedVersion: 6
  5837. m_Component:
  5838. - component: {fileID: 4712568042762334}
  5839. - component: {fileID: 212380022857650378}
  5840. m_Layer: 0
  5841. m_Name: side_L_lower_leg
  5842. m_TagString: Untagged
  5843. m_Icon: {fileID: 0}
  5844. m_NavMeshLayer: 0
  5845. m_StaticEditorFlags: 0
  5846. m_IsActive: 1
  5847. --- !u!4 &4712568042762334
  5848. Transform:
  5849. m_ObjectHideFlags: 0
  5850. m_CorrespondingSourceObject: {fileID: 0}
  5851. m_PrefabInstance: {fileID: 0}
  5852. m_PrefabAsset: {fileID: 0}
  5853. m_GameObject: {fileID: 1244820147655578}
  5854. m_LocalRotation: {x: 0, y: 0, z: 0.74907136, w: 0.66248935}
  5855. m_LocalPosition: {x: 0.0546, y: -0.0018000001, z: 0}
  5856. m_LocalScale: {x: 1, y: 1, z: 1}
  5857. m_Children: []
  5858. m_Father: {fileID: 4919573002151148}
  5859. m_RootOrder: 0
  5860. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5861. --- !u!212 &212380022857650378
  5862. SpriteRenderer:
  5863. m_ObjectHideFlags: 0
  5864. m_CorrespondingSourceObject: {fileID: 0}
  5865. m_PrefabInstance: {fileID: 0}
  5866. m_PrefabAsset: {fileID: 0}
  5867. m_GameObject: {fileID: 1244820147655578}
  5868. m_Enabled: 1
  5869. m_CastShadows: 0
  5870. m_ReceiveShadows: 0
  5871. m_DynamicOccludee: 1
  5872. m_StaticShadowCaster: 0
  5873. m_MotionVectors: 1
  5874. m_LightProbeUsage: 1
  5875. m_ReflectionProbeUsage: 1
  5876. m_RayTracingMode: 0
  5877. m_RayTraceProcedural: 0
  5878. m_RenderingLayerMask: 1
  5879. m_RendererPriority: 0
  5880. m_Materials:
  5881. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  5882. m_StaticBatchInfo:
  5883. firstSubMesh: 0
  5884. subMeshCount: 0
  5885. m_StaticBatchRoot: {fileID: 0}
  5886. m_ProbeAnchor: {fileID: 0}
  5887. m_LightProbeVolumeOverride: {fileID: 0}
  5888. m_ScaleInLightmap: 1
  5889. m_ReceiveGI: 1
  5890. m_PreserveUVs: 0
  5891. m_IgnoreNormalsForChartDetection: 0
  5892. m_ImportantGI: 0
  5893. m_StitchLightmapSeams: 1
  5894. m_SelectedEditorRenderState: 0
  5895. m_MinimumChartSize: 4
  5896. m_AutoUVMaxDistance: 0.5
  5897. m_AutoUVMaxAngle: 89
  5898. m_LightmapParameters: {fileID: 0}
  5899. m_SortingLayerID: 0
  5900. m_SortingLayer: 0
  5901. m_SortingOrder: 10
  5902. m_Sprite: {fileID: 21300096, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  5903. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  5904. m_FlipX: 0
  5905. m_FlipY: 0
  5906. m_DrawMode: 0
  5907. m_Size: {x: 0.18, y: 0.2}
  5908. m_AdaptiveModeThreshold: 0.5
  5909. m_SpriteTileMode: 0
  5910. m_WasSpriteAssigned: 1
  5911. m_MaskInteraction: 0
  5912. m_SpriteSortPoint: 0
  5913. --- !u!1 &1245968778605222
  5914. GameObject:
  5915. m_ObjectHideFlags: 0
  5916. m_CorrespondingSourceObject: {fileID: 0}
  5917. m_PrefabInstance: {fileID: 0}
  5918. m_PrefabAsset: {fileID: 0}
  5919. serializedVersion: 6
  5920. m_Component:
  5921. - component: {fileID: 4951404937477570}
  5922. - component: {fileID: 212414192482592370}
  5923. m_Layer: 0
  5924. m_Name: thrust_weapon
  5925. m_TagString: Untagged
  5926. m_Icon: {fileID: 0}
  5927. m_NavMeshLayer: 0
  5928. m_StaticEditorFlags: 0
  5929. m_IsActive: 1
  5930. --- !u!4 &4951404937477570
  5931. Transform:
  5932. m_ObjectHideFlags: 0
  5933. m_CorrespondingSourceObject: {fileID: 0}
  5934. m_PrefabInstance: {fileID: 0}
  5935. m_PrefabAsset: {fileID: 0}
  5936. m_GameObject: {fileID: 1245968778605222}
  5937. m_LocalRotation: {x: 0, y: 0, z: -0.33972305, w: 0.94052553}
  5938. m_LocalPosition: {x: 0.39790002, y: 0.39490002, z: 0}
  5939. m_LocalScale: {x: 1, y: 1, z: 1}
  5940. m_Children: []
  5941. m_Father: {fileID: 4281405481516680}
  5942. m_RootOrder: 0
  5943. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5944. --- !u!212 &212414192482592370
  5945. SpriteRenderer:
  5946. m_ObjectHideFlags: 0
  5947. m_CorrespondingSourceObject: {fileID: 0}
  5948. m_PrefabInstance: {fileID: 0}
  5949. m_PrefabAsset: {fileID: 0}
  5950. m_GameObject: {fileID: 1245968778605222}
  5951. m_Enabled: 1
  5952. m_CastShadows: 0
  5953. m_ReceiveShadows: 0
  5954. m_DynamicOccludee: 1
  5955. m_StaticShadowCaster: 0
  5956. m_MotionVectors: 1
  5957. m_LightProbeUsage: 1
  5958. m_ReflectionProbeUsage: 1
  5959. m_RayTracingMode: 0
  5960. m_RayTraceProcedural: 0
  5961. m_RenderingLayerMask: 1
  5962. m_RendererPriority: 0
  5963. m_Materials:
  5964. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  5965. m_StaticBatchInfo:
  5966. firstSubMesh: 0
  5967. subMeshCount: 0
  5968. m_StaticBatchRoot: {fileID: 0}
  5969. m_ProbeAnchor: {fileID: 0}
  5970. m_LightProbeVolumeOverride: {fileID: 0}
  5971. m_ScaleInLightmap: 1
  5972. m_ReceiveGI: 1
  5973. m_PreserveUVs: 0
  5974. m_IgnoreNormalsForChartDetection: 0
  5975. m_ImportantGI: 0
  5976. m_StitchLightmapSeams: 1
  5977. m_SelectedEditorRenderState: 0
  5978. m_MinimumChartSize: 4
  5979. m_AutoUVMaxDistance: 0.5
  5980. m_AutoUVMaxAngle: 89
  5981. m_LightmapParameters: {fileID: 0}
  5982. m_SortingLayerID: 0
  5983. m_SortingLayer: 0
  5984. m_SortingOrder: 28
  5985. m_Sprite: {fileID: 21301134, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  5986. m_Color: {r: 1, g: 1, b: 1, a: 0}
  5987. m_FlipX: 0
  5988. m_FlipY: 0
  5989. m_DrawMode: 0
  5990. m_Size: {x: 0.37, y: 2.11}
  5991. m_AdaptiveModeThreshold: 0.5
  5992. m_SpriteTileMode: 0
  5993. m_WasSpriteAssigned: 1
  5994. m_MaskInteraction: 0
  5995. m_SpriteSortPoint: 0
  5996. --- !u!1 &1246715134408274
  5997. GameObject:
  5998. m_ObjectHideFlags: 0
  5999. m_CorrespondingSourceObject: {fileID: 0}
  6000. m_PrefabInstance: {fileID: 0}
  6001. m_PrefabAsset: {fileID: 0}
  6002. serializedVersion: 6
  6003. m_Component:
  6004. - component: {fileID: 4892748149977552}
  6005. m_Layer: 0
  6006. m_Name: eyes
  6007. m_TagString: Untagged
  6008. m_Icon: {fileID: 0}
  6009. m_NavMeshLayer: 0
  6010. m_StaticEditorFlags: 0
  6011. m_IsActive: 1
  6012. --- !u!4 &4892748149977552
  6013. Transform:
  6014. m_ObjectHideFlags: 0
  6015. m_CorrespondingSourceObject: {fileID: 0}
  6016. m_PrefabInstance: {fileID: 0}
  6017. m_PrefabAsset: {fileID: 0}
  6018. m_GameObject: {fileID: 1246715134408274}
  6019. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  6020. m_LocalPosition: {x: 0, y: 0, z: 0}
  6021. m_LocalScale: {x: 1, y: 1, z: 1}
  6022. m_Children:
  6023. - {fileID: 4051796316768018}
  6024. - {fileID: 4006273911138950}
  6025. m_Father: {fileID: 4225666652443344}
  6026. m_RootOrder: 2
  6027. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6028. --- !u!1 &1246792445544196
  6029. GameObject:
  6030. m_ObjectHideFlags: 0
  6031. m_CorrespondingSourceObject: {fileID: 0}
  6032. m_PrefabInstance: {fileID: 0}
  6033. m_PrefabAsset: {fileID: 0}
  6034. serializedVersion: 6
  6035. m_Component:
  6036. - component: {fileID: 4603119380394432}
  6037. - component: {fileID: 212419275633436606}
  6038. m_Layer: 0
  6039. m_Name: down_hair
  6040. m_TagString: Untagged
  6041. m_Icon: {fileID: 0}
  6042. m_NavMeshLayer: 0
  6043. m_StaticEditorFlags: 0
  6044. m_IsActive: 1
  6045. --- !u!4 &4603119380394432
  6046. Transform:
  6047. m_ObjectHideFlags: 0
  6048. m_CorrespondingSourceObject: {fileID: 0}
  6049. m_PrefabInstance: {fileID: 0}
  6050. m_PrefabAsset: {fileID: 0}
  6051. m_GameObject: {fileID: 1246792445544196}
  6052. m_LocalRotation: {x: 0, y: 0, z: -0.7043246, w: 0.70987815}
  6053. m_LocalPosition: {x: 0.6366, y: 0.0050999997, z: 0}
  6054. m_LocalScale: {x: 1, y: 1, z: 1}
  6055. m_Children: []
  6056. m_Father: {fileID: 4431487934305402}
  6057. m_RootOrder: 0
  6058. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6059. --- !u!212 &212419275633436606
  6060. SpriteRenderer:
  6061. m_ObjectHideFlags: 0
  6062. m_CorrespondingSourceObject: {fileID: 0}
  6063. m_PrefabInstance: {fileID: 0}
  6064. m_PrefabAsset: {fileID: 0}
  6065. m_GameObject: {fileID: 1246792445544196}
  6066. m_Enabled: 1
  6067. m_CastShadows: 0
  6068. m_ReceiveShadows: 0
  6069. m_DynamicOccludee: 1
  6070. m_StaticShadowCaster: 0
  6071. m_MotionVectors: 1
  6072. m_LightProbeUsage: 1
  6073. m_ReflectionProbeUsage: 1
  6074. m_RayTracingMode: 0
  6075. m_RayTraceProcedural: 0
  6076. m_RenderingLayerMask: 1
  6077. m_RendererPriority: 0
  6078. m_Materials:
  6079. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  6080. m_StaticBatchInfo:
  6081. firstSubMesh: 0
  6082. subMeshCount: 0
  6083. m_StaticBatchRoot: {fileID: 0}
  6084. m_ProbeAnchor: {fileID: 0}
  6085. m_LightProbeVolumeOverride: {fileID: 0}
  6086. m_ScaleInLightmap: 1
  6087. m_ReceiveGI: 1
  6088. m_PreserveUVs: 0
  6089. m_IgnoreNormalsForChartDetection: 0
  6090. m_ImportantGI: 0
  6091. m_StitchLightmapSeams: 1
  6092. m_SelectedEditorRenderState: 0
  6093. m_MinimumChartSize: 4
  6094. m_AutoUVMaxDistance: 0.5
  6095. m_AutoUVMaxAngle: 89
  6096. m_LightmapParameters: {fileID: 0}
  6097. m_SortingLayerID: 0
  6098. m_SortingLayer: 0
  6099. m_SortingOrder: 43
  6100. m_Sprite: {fileID: 21301170, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  6101. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  6102. m_FlipX: 0
  6103. m_FlipY: 0
  6104. m_DrawMode: 0
  6105. m_Size: {x: 0.01, y: 0.01}
  6106. m_AdaptiveModeThreshold: 0.5
  6107. m_SpriteTileMode: 0
  6108. m_WasSpriteAssigned: 1
  6109. m_MaskInteraction: 0
  6110. m_SpriteSortPoint: 0
  6111. --- !u!1 &1246982131891014
  6112. GameObject:
  6113. m_ObjectHideFlags: 0
  6114. m_CorrespondingSourceObject: {fileID: 0}
  6115. m_PrefabInstance: {fileID: 0}
  6116. m_PrefabAsset: {fileID: 0}
  6117. serializedVersion: 6
  6118. m_Component:
  6119. - component: {fileID: 4383712155401590}
  6120. - component: {fileID: 212900341923754470}
  6121. m_Layer: 0
  6122. m_Name: down_R_lower_leg
  6123. m_TagString: Untagged
  6124. m_Icon: {fileID: 0}
  6125. m_NavMeshLayer: 0
  6126. m_StaticEditorFlags: 0
  6127. m_IsActive: 1
  6128. --- !u!4 &4383712155401590
  6129. Transform:
  6130. m_ObjectHideFlags: 0
  6131. m_CorrespondingSourceObject: {fileID: 0}
  6132. m_PrefabInstance: {fileID: 0}
  6133. m_PrefabAsset: {fileID: 0}
  6134. m_GameObject: {fileID: 1246982131891014}
  6135. m_LocalRotation: {x: 0, y: 0, z: 0.65084046, w: 0.7592145}
  6136. m_LocalPosition: {x: 0.031, y: 0.0014, z: 0}
  6137. m_LocalScale: {x: 1, y: 1, z: 1}
  6138. m_Children: []
  6139. m_Father: {fileID: 4803976927807868}
  6140. m_RootOrder: 0
  6141. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6142. --- !u!212 &212900341923754470
  6143. SpriteRenderer:
  6144. m_ObjectHideFlags: 0
  6145. m_CorrespondingSourceObject: {fileID: 0}
  6146. m_PrefabInstance: {fileID: 0}
  6147. m_PrefabAsset: {fileID: 0}
  6148. m_GameObject: {fileID: 1246982131891014}
  6149. m_Enabled: 1
  6150. m_CastShadows: 0
  6151. m_ReceiveShadows: 0
  6152. m_DynamicOccludee: 1
  6153. m_StaticShadowCaster: 0
  6154. m_MotionVectors: 1
  6155. m_LightProbeUsage: 1
  6156. m_ReflectionProbeUsage: 1
  6157. m_RayTracingMode: 0
  6158. m_RayTraceProcedural: 0
  6159. m_RenderingLayerMask: 1
  6160. m_RendererPriority: 0
  6161. m_Materials:
  6162. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  6163. m_StaticBatchInfo:
  6164. firstSubMesh: 0
  6165. subMeshCount: 0
  6166. m_StaticBatchRoot: {fileID: 0}
  6167. m_ProbeAnchor: {fileID: 0}
  6168. m_LightProbeVolumeOverride: {fileID: 0}
  6169. m_ScaleInLightmap: 1
  6170. m_ReceiveGI: 1
  6171. m_PreserveUVs: 0
  6172. m_IgnoreNormalsForChartDetection: 0
  6173. m_ImportantGI: 0
  6174. m_StitchLightmapSeams: 1
  6175. m_SelectedEditorRenderState: 0
  6176. m_MinimumChartSize: 4
  6177. m_AutoUVMaxDistance: 0.5
  6178. m_AutoUVMaxAngle: 89
  6179. m_LightmapParameters: {fileID: 0}
  6180. m_SortingLayerID: 0
  6181. m_SortingLayer: 0
  6182. m_SortingOrder: 9
  6183. m_Sprite: {fileID: 21300038, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  6184. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  6185. m_FlipX: 0
  6186. m_FlipY: 0
  6187. m_DrawMode: 0
  6188. m_Size: {x: 0.16, y: 0.17}
  6189. m_AdaptiveModeThreshold: 0.5
  6190. m_SpriteTileMode: 0
  6191. m_WasSpriteAssigned: 1
  6192. m_MaskInteraction: 0
  6193. m_SpriteSortPoint: 0
  6194. --- !u!1 &1247179909128328
  6195. GameObject:
  6196. m_ObjectHideFlags: 0
  6197. m_CorrespondingSourceObject: {fileID: 0}
  6198. m_PrefabInstance: {fileID: 0}
  6199. m_PrefabAsset: {fileID: 0}
  6200. serializedVersion: 6
  6201. m_Component:
  6202. - component: {fileID: 4554286297747656}
  6203. m_Layer: 0
  6204. m_Name: right upper leg
  6205. m_TagString: Untagged
  6206. m_Icon: {fileID: 0}
  6207. m_NavMeshLayer: 0
  6208. m_StaticEditorFlags: 0
  6209. m_IsActive: 1
  6210. --- !u!4 &4554286297747656
  6211. Transform:
  6212. m_ObjectHideFlags: 0
  6213. m_CorrespondingSourceObject: {fileID: 0}
  6214. m_PrefabInstance: {fileID: 0}
  6215. m_PrefabAsset: {fileID: 0}
  6216. m_GameObject: {fileID: 1247179909128328}
  6217. m_LocalRotation: {x: 0, y: 0, z: -0.7699567, w: 0.63809615}
  6218. m_LocalPosition: {x: -0.114300005, y: 0.0423, z: 0}
  6219. m_LocalScale: {x: 1, y: 1, z: 1}
  6220. m_Children:
  6221. - {fileID: 4329767610260862}
  6222. - {fileID: 4678678707571350}
  6223. - {fileID: 4490982335327452}
  6224. m_Father: {fileID: 4756772898485328}
  6225. m_RootOrder: 2
  6226. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -96.06}
  6227. --- !u!1 &1247715334166276
  6228. GameObject:
  6229. m_ObjectHideFlags: 0
  6230. m_CorrespondingSourceObject: {fileID: 0}
  6231. m_PrefabInstance: {fileID: 0}
  6232. m_PrefabAsset: {fileID: 0}
  6233. serializedVersion: 6
  6234. m_Component:
  6235. - component: {fileID: 4202245621311610}
  6236. m_Layer: 0
  6237. m_Name: left foot
  6238. m_TagString: Untagged
  6239. m_Icon: {fileID: 0}
  6240. m_NavMeshLayer: 0
  6241. m_StaticEditorFlags: 0
  6242. m_IsActive: 1
  6243. --- !u!4 &4202245621311610
  6244. Transform:
  6245. m_ObjectHideFlags: 0
  6246. m_CorrespondingSourceObject: {fileID: 0}
  6247. m_PrefabInstance: {fileID: 0}
  6248. m_PrefabAsset: {fileID: 0}
  6249. m_GameObject: {fileID: 1247715334166276}
  6250. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  6251. m_LocalPosition: {x: 0, y: 0, z: 0}
  6252. m_LocalScale: {x: 1, y: 1, z: 1}
  6253. m_Children:
  6254. - {fileID: 4524122567859030}
  6255. m_Father: {fileID: 4998411798352032}
  6256. m_RootOrder: 0
  6257. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6258. --- !u!1 &1248522862177460
  6259. GameObject:
  6260. m_ObjectHideFlags: 0
  6261. m_CorrespondingSourceObject: {fileID: 0}
  6262. m_PrefabInstance: {fileID: 0}
  6263. m_PrefabAsset: {fileID: 0}
  6264. serializedVersion: 6
  6265. m_Component:
  6266. - component: {fileID: 4744300657427492}
  6267. m_Layer: 0
  6268. m_Name: __bow weapon slot
  6269. m_TagString: Untagged
  6270. m_Icon: {fileID: 0}
  6271. m_NavMeshLayer: 0
  6272. m_StaticEditorFlags: 0
  6273. m_IsActive: 1
  6274. --- !u!4 &4744300657427492
  6275. Transform:
  6276. m_ObjectHideFlags: 0
  6277. m_CorrespondingSourceObject: {fileID: 0}
  6278. m_PrefabInstance: {fileID: 0}
  6279. m_PrefabAsset: {fileID: 0}
  6280. m_GameObject: {fileID: 1248522862177460}
  6281. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  6282. m_LocalPosition: {x: 0, y: 0, z: 0}
  6283. m_LocalScale: {x: 1, y: 1, z: 1}
  6284. m_Children:
  6285. - {fileID: 4164072271535652}
  6286. m_Father: {fileID: 4254594756435128}
  6287. m_RootOrder: 1
  6288. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6289. --- !u!1 &1254399224418982
  6290. GameObject:
  6291. m_ObjectHideFlags: 0
  6292. m_CorrespondingSourceObject: {fileID: 0}
  6293. m_PrefabInstance: {fileID: 0}
  6294. m_PrefabAsset: {fileID: 0}
  6295. serializedVersion: 6
  6296. m_Component:
  6297. - component: {fileID: 4850672748755942}
  6298. - component: {fileID: 212950113459944468}
  6299. m_Layer: 0
  6300. m_Name: down_chest
  6301. m_TagString: Untagged
  6302. m_Icon: {fileID: 0}
  6303. m_NavMeshLayer: 0
  6304. m_StaticEditorFlags: 0
  6305. m_IsActive: 1
  6306. --- !u!4 &4850672748755942
  6307. Transform:
  6308. m_ObjectHideFlags: 0
  6309. m_CorrespondingSourceObject: {fileID: 0}
  6310. m_PrefabInstance: {fileID: 0}
  6311. m_PrefabAsset: {fileID: 0}
  6312. m_GameObject: {fileID: 1254399224418982}
  6313. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  6314. m_LocalPosition: {x: 0.1889, y: 0.0031, z: 0}
  6315. m_LocalScale: {x: 1, y: 1, z: 1}
  6316. m_Children: []
  6317. m_Father: {fileID: 4209293423306276}
  6318. m_RootOrder: 0
  6319. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6320. --- !u!212 &212950113459944468
  6321. SpriteRenderer:
  6322. m_ObjectHideFlags: 0
  6323. m_CorrespondingSourceObject: {fileID: 0}
  6324. m_PrefabInstance: {fileID: 0}
  6325. m_PrefabAsset: {fileID: 0}
  6326. m_GameObject: {fileID: 1254399224418982}
  6327. m_Enabled: 1
  6328. m_CastShadows: 0
  6329. m_ReceiveShadows: 0
  6330. m_DynamicOccludee: 1
  6331. m_StaticShadowCaster: 0
  6332. m_MotionVectors: 1
  6333. m_LightProbeUsage: 1
  6334. m_ReflectionProbeUsage: 1
  6335. m_RayTracingMode: 0
  6336. m_RayTraceProcedural: 0
  6337. m_RenderingLayerMask: 1
  6338. m_RendererPriority: 0
  6339. m_Materials:
  6340. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  6341. m_StaticBatchInfo:
  6342. firstSubMesh: 0
  6343. subMeshCount: 0
  6344. m_StaticBatchRoot: {fileID: 0}
  6345. m_ProbeAnchor: {fileID: 0}
  6346. m_LightProbeVolumeOverride: {fileID: 0}
  6347. m_ScaleInLightmap: 1
  6348. m_ReceiveGI: 1
  6349. m_PreserveUVs: 0
  6350. m_IgnoreNormalsForChartDetection: 0
  6351. m_ImportantGI: 0
  6352. m_StitchLightmapSeams: 1
  6353. m_SelectedEditorRenderState: 0
  6354. m_MinimumChartSize: 4
  6355. m_AutoUVMaxDistance: 0.5
  6356. m_AutoUVMaxAngle: 89
  6357. m_LightmapParameters: {fileID: 0}
  6358. m_SortingLayerID: 0
  6359. m_SortingLayer: 0
  6360. m_SortingOrder: 16
  6361. m_Sprite: {fileID: 21300054, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  6362. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  6363. m_FlipX: 0
  6364. m_FlipY: 0
  6365. m_DrawMode: 0
  6366. m_Size: {x: 0.7, y: 0.38}
  6367. m_AdaptiveModeThreshold: 0.5
  6368. m_SpriteTileMode: 0
  6369. m_WasSpriteAssigned: 1
  6370. m_MaskInteraction: 0
  6371. m_SpriteSortPoint: 0
  6372. --- !u!1 &1254478545218022
  6373. GameObject:
  6374. m_ObjectHideFlags: 0
  6375. m_CorrespondingSourceObject: {fileID: 0}
  6376. m_PrefabInstance: {fileID: 0}
  6377. m_PrefabAsset: {fileID: 0}
  6378. serializedVersion: 6
  6379. m_Component:
  6380. - component: {fileID: 4351901403432290}
  6381. - component: {fileID: 212642489829548210}
  6382. m_Layer: 0
  6383. m_Name: side_chest
  6384. m_TagString: Untagged
  6385. m_Icon: {fileID: 0}
  6386. m_NavMeshLayer: 0
  6387. m_StaticEditorFlags: 0
  6388. m_IsActive: 1
  6389. --- !u!4 &4351901403432290
  6390. Transform:
  6391. m_ObjectHideFlags: 0
  6392. m_CorrespondingSourceObject: {fileID: 0}
  6393. m_PrefabInstance: {fileID: 0}
  6394. m_PrefabAsset: {fileID: 0}
  6395. m_GameObject: {fileID: 1254478545218022}
  6396. m_LocalRotation: {x: 0, y: 0, z: -0.7322458, w: 0.68104047}
  6397. m_LocalPosition: {x: 0.09770001, y: 0.0014, z: 0}
  6398. m_LocalScale: {x: 1, y: 1, z: 1}
  6399. m_Children: []
  6400. m_Father: {fileID: 4850523234592354}
  6401. m_RootOrder: 0
  6402. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6403. --- !u!212 &212642489829548210
  6404. SpriteRenderer:
  6405. m_ObjectHideFlags: 0
  6406. m_CorrespondingSourceObject: {fileID: 0}
  6407. m_PrefabInstance: {fileID: 0}
  6408. m_PrefabAsset: {fileID: 0}
  6409. m_GameObject: {fileID: 1254478545218022}
  6410. m_Enabled: 1
  6411. m_CastShadows: 0
  6412. m_ReceiveShadows: 0
  6413. m_DynamicOccludee: 1
  6414. m_StaticShadowCaster: 0
  6415. m_MotionVectors: 1
  6416. m_LightProbeUsage: 1
  6417. m_ReflectionProbeUsage: 1
  6418. m_RayTracingMode: 0
  6419. m_RayTraceProcedural: 0
  6420. m_RenderingLayerMask: 1
  6421. m_RendererPriority: 0
  6422. m_Materials:
  6423. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  6424. m_StaticBatchInfo:
  6425. firstSubMesh: 0
  6426. subMeshCount: 0
  6427. m_StaticBatchRoot: {fileID: 0}
  6428. m_ProbeAnchor: {fileID: 0}
  6429. m_LightProbeVolumeOverride: {fileID: 0}
  6430. m_ScaleInLightmap: 1
  6431. m_ReceiveGI: 1
  6432. m_PreserveUVs: 0
  6433. m_IgnoreNormalsForChartDetection: 0
  6434. m_ImportantGI: 0
  6435. m_StitchLightmapSeams: 1
  6436. m_SelectedEditorRenderState: 0
  6437. m_MinimumChartSize: 4
  6438. m_AutoUVMaxDistance: 0.5
  6439. m_AutoUVMaxAngle: 89
  6440. m_LightmapParameters: {fileID: 0}
  6441. m_SortingLayerID: 0
  6442. m_SortingLayer: 0
  6443. m_SortingOrder: 16
  6444. m_Sprite: {fileID: 21300136, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  6445. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  6446. m_FlipX: 0
  6447. m_FlipY: 0
  6448. m_DrawMode: 0
  6449. m_Size: {x: 0.63, y: 0.61}
  6450. m_AdaptiveModeThreshold: 0.5
  6451. m_SpriteTileMode: 0
  6452. m_WasSpriteAssigned: 1
  6453. m_MaskInteraction: 0
  6454. m_SpriteSortPoint: 0
  6455. --- !u!1 &1255670638119284
  6456. GameObject:
  6457. m_ObjectHideFlags: 0
  6458. m_CorrespondingSourceObject: {fileID: 0}
  6459. m_PrefabInstance: {fileID: 0}
  6460. m_PrefabAsset: {fileID: 0}
  6461. serializedVersion: 6
  6462. m_Component:
  6463. - component: {fileID: 4775249863443340}
  6464. - component: {fileID: 212825004243708148}
  6465. m_Layer: 0
  6466. m_Name: down_R_upper_arm
  6467. m_TagString: Untagged
  6468. m_Icon: {fileID: 0}
  6469. m_NavMeshLayer: 0
  6470. m_StaticEditorFlags: 0
  6471. m_IsActive: 1
  6472. --- !u!4 &4775249863443340
  6473. Transform:
  6474. m_ObjectHideFlags: 0
  6475. m_CorrespondingSourceObject: {fileID: 0}
  6476. m_PrefabInstance: {fileID: 0}
  6477. m_PrefabAsset: {fileID: 0}
  6478. m_GameObject: {fileID: 1255670638119284}
  6479. m_LocalRotation: {x: 0, y: 0, z: 0.76593226, w: 0.64292127}
  6480. m_LocalPosition: {x: 0.09, y: -0.1178, z: 0}
  6481. m_LocalScale: {x: 1, y: 1, z: 1}
  6482. m_Children: []
  6483. m_Father: {fileID: 4491370041630936}
  6484. m_RootOrder: 0
  6485. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6486. --- !u!212 &212825004243708148
  6487. SpriteRenderer:
  6488. m_ObjectHideFlags: 0
  6489. m_CorrespondingSourceObject: {fileID: 0}
  6490. m_PrefabInstance: {fileID: 0}
  6491. m_PrefabAsset: {fileID: 0}
  6492. m_GameObject: {fileID: 1255670638119284}
  6493. m_Enabled: 1
  6494. m_CastShadows: 0
  6495. m_ReceiveShadows: 0
  6496. m_DynamicOccludee: 1
  6497. m_StaticShadowCaster: 0
  6498. m_MotionVectors: 1
  6499. m_LightProbeUsage: 1
  6500. m_ReflectionProbeUsage: 1
  6501. m_RayTracingMode: 0
  6502. m_RayTraceProcedural: 0
  6503. m_RenderingLayerMask: 1
  6504. m_RendererPriority: 0
  6505. m_Materials:
  6506. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  6507. m_StaticBatchInfo:
  6508. firstSubMesh: 0
  6509. subMeshCount: 0
  6510. m_StaticBatchRoot: {fileID: 0}
  6511. m_ProbeAnchor: {fileID: 0}
  6512. m_LightProbeVolumeOverride: {fileID: 0}
  6513. m_ScaleInLightmap: 1
  6514. m_ReceiveGI: 1
  6515. m_PreserveUVs: 0
  6516. m_IgnoreNormalsForChartDetection: 0
  6517. m_ImportantGI: 0
  6518. m_StitchLightmapSeams: 1
  6519. m_SelectedEditorRenderState: 0
  6520. m_MinimumChartSize: 4
  6521. m_AutoUVMaxDistance: 0.5
  6522. m_AutoUVMaxAngle: 89
  6523. m_LightmapParameters: {fileID: 0}
  6524. m_SortingLayerID: 0
  6525. m_SortingLayer: 0
  6526. m_SortingOrder: 31
  6527. m_Sprite: {fileID: 21300042, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  6528. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  6529. m_FlipX: 0
  6530. m_FlipY: 0
  6531. m_DrawMode: 0
  6532. m_Size: {x: 0.18, y: 0.34}
  6533. m_AdaptiveModeThreshold: 0.5
  6534. m_SpriteTileMode: 0
  6535. m_WasSpriteAssigned: 1
  6536. m_MaskInteraction: 0
  6537. m_SpriteSortPoint: 0
  6538. --- !u!1 &1255712134780778
  6539. GameObject:
  6540. m_ObjectHideFlags: 0
  6541. m_CorrespondingSourceObject: {fileID: 0}
  6542. m_PrefabInstance: {fileID: 0}
  6543. m_PrefabAsset: {fileID: 0}
  6544. serializedVersion: 6
  6545. m_Component:
  6546. - component: {fileID: 4756405755365090}
  6547. - component: {fileID: 212306905603842988}
  6548. m_Layer: 0
  6549. m_Name: side_L_lower_leg
  6550. m_TagString: Untagged
  6551. m_Icon: {fileID: 0}
  6552. m_NavMeshLayer: 0
  6553. m_StaticEditorFlags: 0
  6554. m_IsActive: 1
  6555. --- !u!4 &4756405755365090
  6556. Transform:
  6557. m_ObjectHideFlags: 0
  6558. m_CorrespondingSourceObject: {fileID: 0}
  6559. m_PrefabInstance: {fileID: 0}
  6560. m_PrefabAsset: {fileID: 0}
  6561. m_GameObject: {fileID: 1255712134780778}
  6562. m_LocalRotation: {x: 0, y: 0, z: 0.74907136, w: 0.66248935}
  6563. m_LocalPosition: {x: 0.0546, y: -0.0018000001, z: 0}
  6564. m_LocalScale: {x: 1, y: 1, z: 1}
  6565. m_Children: []
  6566. m_Father: {fileID: 4358639088296764}
  6567. m_RootOrder: 0
  6568. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6569. --- !u!212 &212306905603842988
  6570. SpriteRenderer:
  6571. m_ObjectHideFlags: 0
  6572. m_CorrespondingSourceObject: {fileID: 0}
  6573. m_PrefabInstance: {fileID: 0}
  6574. m_PrefabAsset: {fileID: 0}
  6575. m_GameObject: {fileID: 1255712134780778}
  6576. m_Enabled: 1
  6577. m_CastShadows: 0
  6578. m_ReceiveShadows: 0
  6579. m_DynamicOccludee: 1
  6580. m_StaticShadowCaster: 0
  6581. m_MotionVectors: 1
  6582. m_LightProbeUsage: 1
  6583. m_ReflectionProbeUsage: 1
  6584. m_RayTracingMode: 0
  6585. m_RayTraceProcedural: 0
  6586. m_RenderingLayerMask: 1
  6587. m_RendererPriority: 0
  6588. m_Materials:
  6589. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  6590. m_StaticBatchInfo:
  6591. firstSubMesh: 0
  6592. subMeshCount: 0
  6593. m_StaticBatchRoot: {fileID: 0}
  6594. m_ProbeAnchor: {fileID: 0}
  6595. m_LightProbeVolumeOverride: {fileID: 0}
  6596. m_ScaleInLightmap: 1
  6597. m_ReceiveGI: 1
  6598. m_PreserveUVs: 0
  6599. m_IgnoreNormalsForChartDetection: 0
  6600. m_ImportantGI: 0
  6601. m_StitchLightmapSeams: 1
  6602. m_SelectedEditorRenderState: 0
  6603. m_MinimumChartSize: 4
  6604. m_AutoUVMaxDistance: 0.5
  6605. m_AutoUVMaxAngle: 89
  6606. m_LightmapParameters: {fileID: 0}
  6607. m_SortingLayerID: 0
  6608. m_SortingLayer: 0
  6609. m_SortingOrder: 10
  6610. m_Sprite: {fileID: 21300096, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  6611. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  6612. m_FlipX: 0
  6613. m_FlipY: 0
  6614. m_DrawMode: 0
  6615. m_Size: {x: 0.18, y: 0.2}
  6616. m_AdaptiveModeThreshold: 0.5
  6617. m_SpriteTileMode: 0
  6618. m_WasSpriteAssigned: 1
  6619. m_MaskInteraction: 0
  6620. m_SpriteSortPoint: 0
  6621. --- !u!1 &1257013365417034
  6622. GameObject:
  6623. m_ObjectHideFlags: 0
  6624. m_CorrespondingSourceObject: {fileID: 0}
  6625. m_PrefabInstance: {fileID: 0}
  6626. m_PrefabAsset: {fileID: 0}
  6627. serializedVersion: 6
  6628. m_Component:
  6629. - component: {fileID: 4276204165022208}
  6630. m_Layer: 0
  6631. m_Name: __hair slot
  6632. m_TagString: Untagged
  6633. m_Icon: {fileID: 0}
  6634. m_NavMeshLayer: 0
  6635. m_StaticEditorFlags: 0
  6636. m_IsActive: 1
  6637. --- !u!4 &4276204165022208
  6638. Transform:
  6639. m_ObjectHideFlags: 0
  6640. m_CorrespondingSourceObject: {fileID: 0}
  6641. m_PrefabInstance: {fileID: 0}
  6642. m_PrefabAsset: {fileID: 0}
  6643. m_GameObject: {fileID: 1257013365417034}
  6644. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  6645. m_LocalPosition: {x: 0, y: 0, z: 0}
  6646. m_LocalScale: {x: 1, y: 1, z: 1}
  6647. m_Children:
  6648. - {fileID: 4943235521002660}
  6649. m_Father: {fileID: 4070868265849314}
  6650. m_RootOrder: 1
  6651. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6652. --- !u!1 &1257947256516442
  6653. GameObject:
  6654. m_ObjectHideFlags: 0
  6655. m_CorrespondingSourceObject: {fileID: 0}
  6656. m_PrefabInstance: {fileID: 0}
  6657. m_PrefabAsset: {fileID: 0}
  6658. serializedVersion: 6
  6659. m_Component:
  6660. - component: {fileID: 4887374301900846}
  6661. m_Layer: 0
  6662. m_Name: hip
  6663. m_TagString: Untagged
  6664. m_Icon: {fileID: 0}
  6665. m_NavMeshLayer: 0
  6666. m_StaticEditorFlags: 0
  6667. m_IsActive: 1
  6668. --- !u!4 &4887374301900846
  6669. Transform:
  6670. m_ObjectHideFlags: 0
  6671. m_CorrespondingSourceObject: {fileID: 0}
  6672. m_PrefabInstance: {fileID: 0}
  6673. m_PrefabAsset: {fileID: 0}
  6674. m_GameObject: {fileID: 1257947256516442}
  6675. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  6676. m_LocalPosition: {x: -0.0027, y: 0.4136, z: 0}
  6677. m_LocalScale: {x: 1, y: 1, z: 1}
  6678. m_Children:
  6679. - {fileID: 4887567155380112}
  6680. - {fileID: 4153312500884990}
  6681. - {fileID: 4242675154781948}
  6682. m_Father: {fileID: 4592721500460830}
  6683. m_RootOrder: 0
  6684. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6685. --- !u!1 &1259545881205464
  6686. GameObject:
  6687. m_ObjectHideFlags: 0
  6688. m_CorrespondingSourceObject: {fileID: 0}
  6689. m_PrefabInstance: {fileID: 0}
  6690. m_PrefabAsset: {fileID: 0}
  6691. serializedVersion: 6
  6692. m_Component:
  6693. - component: {fileID: 4235977990440922}
  6694. - component: {fileID: 212700756388936668}
  6695. m_Layer: 0
  6696. m_Name: equipment_side_R_upper_arm
  6697. m_TagString: Untagged
  6698. m_Icon: {fileID: 0}
  6699. m_NavMeshLayer: 0
  6700. m_StaticEditorFlags: 0
  6701. m_IsActive: 1
  6702. --- !u!4 &4235977990440922
  6703. Transform:
  6704. m_ObjectHideFlags: 0
  6705. m_CorrespondingSourceObject: {fileID: 0}
  6706. m_PrefabInstance: {fileID: 0}
  6707. m_PrefabAsset: {fileID: 0}
  6708. m_GameObject: {fileID: 1259545881205464}
  6709. m_LocalRotation: {x: 0, y: 0, z: 0.8252121, w: 0.564823}
  6710. m_LocalPosition: {x: 0.16, y: -0.007, z: 0}
  6711. m_LocalScale: {x: 1, y: 1, z: 1}
  6712. m_Children: []
  6713. m_Father: {fileID: 4630718116410392}
  6714. m_RootOrder: 0
  6715. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6716. --- !u!212 &212700756388936668
  6717. SpriteRenderer:
  6718. m_ObjectHideFlags: 0
  6719. m_CorrespondingSourceObject: {fileID: 0}
  6720. m_PrefabInstance: {fileID: 0}
  6721. m_PrefabAsset: {fileID: 0}
  6722. m_GameObject: {fileID: 1259545881205464}
  6723. m_Enabled: 1
  6724. m_CastShadows: 0
  6725. m_ReceiveShadows: 0
  6726. m_DynamicOccludee: 1
  6727. m_StaticShadowCaster: 0
  6728. m_MotionVectors: 1
  6729. m_LightProbeUsage: 1
  6730. m_ReflectionProbeUsage: 1
  6731. m_RayTracingMode: 0
  6732. m_RayTraceProcedural: 0
  6733. m_RenderingLayerMask: 1
  6734. m_RendererPriority: 0
  6735. m_Materials:
  6736. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  6737. m_StaticBatchInfo:
  6738. firstSubMesh: 0
  6739. subMeshCount: 0
  6740. m_StaticBatchRoot: {fileID: 0}
  6741. m_ProbeAnchor: {fileID: 0}
  6742. m_LightProbeVolumeOverride: {fileID: 0}
  6743. m_ScaleInLightmap: 1
  6744. m_ReceiveGI: 1
  6745. m_PreserveUVs: 0
  6746. m_IgnoreNormalsForChartDetection: 0
  6747. m_ImportantGI: 0
  6748. m_StitchLightmapSeams: 1
  6749. m_SelectedEditorRenderState: 0
  6750. m_MinimumChartSize: 4
  6751. m_AutoUVMaxDistance: 0.5
  6752. m_AutoUVMaxAngle: 89
  6753. m_LightmapParameters: {fileID: 0}
  6754. m_SortingLayerID: 0
  6755. m_SortingLayer: 0
  6756. m_SortingOrder: 34
  6757. m_Sprite: {fileID: 21301036, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  6758. m_Color: {r: 1, g: 1, b: 1, a: 1}
  6759. m_FlipX: 0
  6760. m_FlipY: 0
  6761. m_DrawMode: 0
  6762. m_Size: {x: 0.01, y: 0.01}
  6763. m_AdaptiveModeThreshold: 0.5
  6764. m_SpriteTileMode: 0
  6765. m_WasSpriteAssigned: 1
  6766. m_MaskInteraction: 0
  6767. m_SpriteSortPoint: 0
  6768. --- !u!1 &1262599388364972
  6769. GameObject:
  6770. m_ObjectHideFlags: 0
  6771. m_CorrespondingSourceObject: {fileID: 0}
  6772. m_PrefabInstance: {fileID: 0}
  6773. m_PrefabAsset: {fileID: 0}
  6774. serializedVersion: 6
  6775. m_Component:
  6776. - component: {fileID: 4981978232676478}
  6777. m_Layer: 0
  6778. m_Name: __thrust weapon slot
  6779. m_TagString: Untagged
  6780. m_Icon: {fileID: 0}
  6781. m_NavMeshLayer: 0
  6782. m_StaticEditorFlags: 0
  6783. m_IsActive: 1
  6784. --- !u!4 &4981978232676478
  6785. Transform:
  6786. m_ObjectHideFlags: 0
  6787. m_CorrespondingSourceObject: {fileID: 0}
  6788. m_PrefabInstance: {fileID: 0}
  6789. m_PrefabAsset: {fileID: 0}
  6790. m_GameObject: {fileID: 1262599388364972}
  6791. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  6792. m_LocalPosition: {x: 0, y: 0, z: 0}
  6793. m_LocalScale: {x: 1, y: 1, z: 1}
  6794. m_Children:
  6795. - {fileID: 4835426533749828}
  6796. m_Father: {fileID: 4595951955758134}
  6797. m_RootOrder: 0
  6798. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6799. --- !u!1 &1266320391770386
  6800. GameObject:
  6801. m_ObjectHideFlags: 0
  6802. m_CorrespondingSourceObject: {fileID: 0}
  6803. m_PrefabInstance: {fileID: 0}
  6804. m_PrefabAsset: {fileID: 0}
  6805. serializedVersion: 6
  6806. m_Component:
  6807. - component: {fileID: 4431487934305402}
  6808. m_Layer: 0
  6809. m_Name: __hair slot
  6810. m_TagString: Untagged
  6811. m_Icon: {fileID: 0}
  6812. m_NavMeshLayer: 0
  6813. m_StaticEditorFlags: 0
  6814. m_IsActive: 1
  6815. --- !u!4 &4431487934305402
  6816. Transform:
  6817. m_ObjectHideFlags: 0
  6818. m_CorrespondingSourceObject: {fileID: 0}
  6819. m_PrefabInstance: {fileID: 0}
  6820. m_PrefabAsset: {fileID: 0}
  6821. m_GameObject: {fileID: 1266320391770386}
  6822. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  6823. m_LocalPosition: {x: 0, y: 0, z: 0}
  6824. m_LocalScale: {x: 1, y: 1, z: 1}
  6825. m_Children:
  6826. - {fileID: 4603119380394432}
  6827. m_Father: {fileID: 4590709999515784}
  6828. m_RootOrder: 5
  6829. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6830. --- !u!1 &1267390639204254
  6831. GameObject:
  6832. m_ObjectHideFlags: 0
  6833. m_CorrespondingSourceObject: {fileID: 0}
  6834. m_PrefabInstance: {fileID: 0}
  6835. m_PrefabAsset: {fileID: 0}
  6836. serializedVersion: 6
  6837. m_Component:
  6838. - component: {fileID: 4254594756435128}
  6839. m_Layer: 0
  6840. m_Name: bow
  6841. m_TagString: Untagged
  6842. m_Icon: {fileID: 0}
  6843. m_NavMeshLayer: 0
  6844. m_StaticEditorFlags: 0
  6845. m_IsActive: 1
  6846. --- !u!4 &4254594756435128
  6847. Transform:
  6848. m_ObjectHideFlags: 0
  6849. m_CorrespondingSourceObject: {fileID: 0}
  6850. m_PrefabInstance: {fileID: 0}
  6851. m_PrefabAsset: {fileID: 0}
  6852. m_GameObject: {fileID: 1267390639204254}
  6853. m_LocalRotation: {x: 0, y: 0, z: -0.12490033, w: 0.9921693}
  6854. m_LocalPosition: {x: 0.1619, y: -0.0292, z: 0}
  6855. m_LocalScale: {x: 1, y: 1, z: 1}
  6856. m_Children:
  6857. - {fileID: 4034689918305968}
  6858. - {fileID: 4744300657427492}
  6859. m_Father: {fileID: 4276355773159166}
  6860. m_RootOrder: 0
  6861. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6862. --- !u!1 &1269559504103056
  6863. GameObject:
  6864. m_ObjectHideFlags: 0
  6865. m_CorrespondingSourceObject: {fileID: 0}
  6866. m_PrefabInstance: {fileID: 0}
  6867. m_PrefabAsset: {fileID: 0}
  6868. serializedVersion: 6
  6869. m_Component:
  6870. - component: {fileID: 4673793688775044}
  6871. - component: {fileID: 212212242324958100}
  6872. m_Layer: 0
  6873. m_Name: up_R_hand
  6874. m_TagString: Untagged
  6875. m_Icon: {fileID: 0}
  6876. m_NavMeshLayer: 0
  6877. m_StaticEditorFlags: 0
  6878. m_IsActive: 1
  6879. --- !u!4 &4673793688775044
  6880. Transform:
  6881. m_ObjectHideFlags: 0
  6882. m_CorrespondingSourceObject: {fileID: 0}
  6883. m_PrefabInstance: {fileID: 0}
  6884. m_PrefabAsset: {fileID: 0}
  6885. m_GameObject: {fileID: 1269559504103056}
  6886. m_LocalRotation: {x: 0, y: 0, z: 0.6797614, w: 0.73343337}
  6887. m_LocalPosition: {x: 0.121300004, y: -0.023599999, z: 0}
  6888. m_LocalScale: {x: 1, y: 1, z: 1}
  6889. m_Children: []
  6890. m_Father: {fileID: 4661988885798174}
  6891. m_RootOrder: 0
  6892. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6893. --- !u!212 &212212242324958100
  6894. SpriteRenderer:
  6895. m_ObjectHideFlags: 0
  6896. m_CorrespondingSourceObject: {fileID: 0}
  6897. m_PrefabInstance: {fileID: 0}
  6898. m_PrefabAsset: {fileID: 0}
  6899. m_GameObject: {fileID: 1269559504103056}
  6900. m_Enabled: 1
  6901. m_CastShadows: 0
  6902. m_ReceiveShadows: 0
  6903. m_DynamicOccludee: 1
  6904. m_StaticShadowCaster: 0
  6905. m_MotionVectors: 1
  6906. m_LightProbeUsage: 1
  6907. m_ReflectionProbeUsage: 1
  6908. m_RayTracingMode: 0
  6909. m_RayTraceProcedural: 0
  6910. m_RenderingLayerMask: 1
  6911. m_RendererPriority: 0
  6912. m_Materials:
  6913. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  6914. m_StaticBatchInfo:
  6915. firstSubMesh: 0
  6916. subMeshCount: 0
  6917. m_StaticBatchRoot: {fileID: 0}
  6918. m_ProbeAnchor: {fileID: 0}
  6919. m_LightProbeVolumeOverride: {fileID: 0}
  6920. m_ScaleInLightmap: 1
  6921. m_ReceiveGI: 1
  6922. m_PreserveUVs: 0
  6923. m_IgnoreNormalsForChartDetection: 0
  6924. m_ImportantGI: 0
  6925. m_StitchLightmapSeams: 1
  6926. m_SelectedEditorRenderState: 0
  6927. m_MinimumChartSize: 4
  6928. m_AutoUVMaxDistance: 0.5
  6929. m_AutoUVMaxAngle: 89
  6930. m_LightmapParameters: {fileID: 0}
  6931. m_SortingLayerID: 0
  6932. m_SortingLayer: 0
  6933. m_SortingOrder: 5
  6934. m_Sprite: {fileID: 21300190, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  6935. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  6936. m_FlipX: 0
  6937. m_FlipY: 0
  6938. m_DrawMode: 0
  6939. m_Size: {x: 0.28, y: 0.32}
  6940. m_AdaptiveModeThreshold: 0.5
  6941. m_SpriteTileMode: 0
  6942. m_WasSpriteAssigned: 1
  6943. m_MaskInteraction: 0
  6944. m_SpriteSortPoint: 0
  6945. --- !u!1 &1269893171436020
  6946. GameObject:
  6947. m_ObjectHideFlags: 0
  6948. m_CorrespondingSourceObject: {fileID: 0}
  6949. m_PrefabInstance: {fileID: 0}
  6950. m_PrefabAsset: {fileID: 0}
  6951. serializedVersion: 6
  6952. m_Component:
  6953. - component: {fileID: 4139216575637546}
  6954. m_Layer: 0
  6955. m_Name: right lower leg
  6956. m_TagString: Untagged
  6957. m_Icon: {fileID: 0}
  6958. m_NavMeshLayer: 0
  6959. m_StaticEditorFlags: 0
  6960. m_IsActive: 1
  6961. --- !u!4 &4139216575637546
  6962. Transform:
  6963. m_ObjectHideFlags: 0
  6964. m_CorrespondingSourceObject: {fileID: 0}
  6965. m_PrefabInstance: {fileID: 0}
  6966. m_PrefabAsset: {fileID: 0}
  6967. m_GameObject: {fileID: 1269893171436020}
  6968. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  6969. m_LocalPosition: {x: 0, y: 0, z: 0}
  6970. m_LocalScale: {x: 1, y: 1, z: 1}
  6971. m_Children:
  6972. - {fileID: 4420545279455170}
  6973. m_Father: {fileID: 4989797201602456}
  6974. m_RootOrder: 1
  6975. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6976. --- !u!1 &1271246271378168
  6977. GameObject:
  6978. m_ObjectHideFlags: 0
  6979. m_CorrespondingSourceObject: {fileID: 0}
  6980. m_PrefabInstance: {fileID: 0}
  6981. m_PrefabAsset: {fileID: 0}
  6982. serializedVersion: 6
  6983. m_Component:
  6984. - component: {fileID: 4718225077169590}
  6985. m_Layer: 0
  6986. m_Name: body
  6987. m_TagString: Untagged
  6988. m_Icon: {fileID: 0}
  6989. m_NavMeshLayer: 0
  6990. m_StaticEditorFlags: 0
  6991. m_IsActive: 1
  6992. --- !u!4 &4718225077169590
  6993. Transform:
  6994. m_ObjectHideFlags: 0
  6995. m_CorrespondingSourceObject: {fileID: 0}
  6996. m_PrefabInstance: {fileID: 0}
  6997. m_PrefabAsset: {fileID: 0}
  6998. m_GameObject: {fileID: 1271246271378168}
  6999. m_LocalRotation: {x: 0, y: 0, z: 0.6974778, w: 0.7166064}
  7000. m_LocalPosition: {x: -0.0186, y: 0.0432, z: 0}
  7001. m_LocalScale: {x: 1, y: 1, z: 1}
  7002. m_Children:
  7003. - {fileID: 4685094839153488}
  7004. - {fileID: 4212954409805624}
  7005. - {fileID: 4001886805647290}
  7006. - {fileID: 4259534659663286}
  7007. - {fileID: 4146268010404650}
  7008. m_Father: {fileID: 4348985796938296}
  7009. m_RootOrder: 0
  7010. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 89.714485}
  7011. --- !u!1 &1272634849098338
  7012. GameObject:
  7013. m_ObjectHideFlags: 0
  7014. m_CorrespondingSourceObject: {fileID: 0}
  7015. m_PrefabInstance: {fileID: 0}
  7016. m_PrefabAsset: {fileID: 0}
  7017. serializedVersion: 6
  7018. m_Component:
  7019. - component: {fileID: 4276355773159166}
  7020. m_Layer: 0
  7021. m_Name: right hand
  7022. m_TagString: Untagged
  7023. m_Icon: {fileID: 0}
  7024. m_NavMeshLayer: 0
  7025. m_StaticEditorFlags: 0
  7026. m_IsActive: 1
  7027. --- !u!4 &4276355773159166
  7028. Transform:
  7029. m_ObjectHideFlags: 0
  7030. m_CorrespondingSourceObject: {fileID: 0}
  7031. m_PrefabInstance: {fileID: 0}
  7032. m_PrefabAsset: {fileID: 0}
  7033. m_GameObject: {fileID: 1272634849098338}
  7034. m_LocalRotation: {x: 0, y: 0, z: 0.007941164, w: 0.99996847}
  7035. m_LocalPosition: {x: 0.1719, y: 0.0028, z: 0}
  7036. m_LocalScale: {x: 1, y: 1, z: 1}
  7037. m_Children:
  7038. - {fileID: 4254594756435128}
  7039. - {fileID: 4391671182991046}
  7040. - {fileID: 4681413005762012}
  7041. - {fileID: 4167258712118570}
  7042. - {fileID: 4661452471031462}
  7043. m_Father: {fileID: 4239360942635016}
  7044. m_RootOrder: 0
  7045. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 3.2296262}
  7046. --- !u!1 &1276291289001964
  7047. GameObject:
  7048. m_ObjectHideFlags: 0
  7049. m_CorrespondingSourceObject: {fileID: 0}
  7050. m_PrefabInstance: {fileID: 0}
  7051. m_PrefabAsset: {fileID: 0}
  7052. serializedVersion: 6
  7053. m_Component:
  7054. - component: {fileID: 4237886445750570}
  7055. m_Layer: 0
  7056. m_Name: right foot
  7057. m_TagString: Untagged
  7058. m_Icon: {fileID: 0}
  7059. m_NavMeshLayer: 0
  7060. m_StaticEditorFlags: 0
  7061. m_IsActive: 1
  7062. --- !u!4 &4237886445750570
  7063. Transform:
  7064. m_ObjectHideFlags: 0
  7065. m_CorrespondingSourceObject: {fileID: 0}
  7066. m_PrefabInstance: {fileID: 0}
  7067. m_PrefabAsset: {fileID: 0}
  7068. m_GameObject: {fileID: 1276291289001964}
  7069. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  7070. m_LocalPosition: {x: 0, y: 0, z: 0}
  7071. m_LocalScale: {x: 1, y: 1, z: 1}
  7072. m_Children:
  7073. - {fileID: 4310387851723322}
  7074. m_Father: {fileID: 4503960599377262}
  7075. m_RootOrder: 0
  7076. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7077. --- !u!1 &1276572576236580
  7078. GameObject:
  7079. m_ObjectHideFlags: 0
  7080. m_CorrespondingSourceObject: {fileID: 0}
  7081. m_PrefabInstance: {fileID: 0}
  7082. m_PrefabAsset: {fileID: 0}
  7083. serializedVersion: 6
  7084. m_Component:
  7085. - component: {fileID: 4415253023775186}
  7086. m_Layer: 0
  7087. m_Name: __left lower leg slot
  7088. m_TagString: Untagged
  7089. m_Icon: {fileID: 0}
  7090. m_NavMeshLayer: 0
  7091. m_StaticEditorFlags: 0
  7092. m_IsActive: 1
  7093. --- !u!4 &4415253023775186
  7094. Transform:
  7095. m_ObjectHideFlags: 0
  7096. m_CorrespondingSourceObject: {fileID: 0}
  7097. m_PrefabInstance: {fileID: 0}
  7098. m_PrefabAsset: {fileID: 0}
  7099. m_GameObject: {fileID: 1276572576236580}
  7100. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  7101. m_LocalPosition: {x: 0, y: 0, z: 0}
  7102. m_LocalScale: {x: 1, y: 1, z: 1}
  7103. m_Children:
  7104. - {fileID: 4059688587218194}
  7105. m_Father: {fileID: 4270924192968608}
  7106. m_RootOrder: 2
  7107. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7108. --- !u!1 &1276899245033664
  7109. GameObject:
  7110. m_ObjectHideFlags: 0
  7111. m_CorrespondingSourceObject: {fileID: 0}
  7112. m_PrefabInstance: {fileID: 0}
  7113. m_PrefabAsset: {fileID: 0}
  7114. serializedVersion: 6
  7115. m_Component:
  7116. - component: {fileID: 4535565376631336}
  7117. m_Layer: 0
  7118. m_Name: right lower leg
  7119. m_TagString: Untagged
  7120. m_Icon: {fileID: 0}
  7121. m_NavMeshLayer: 0
  7122. m_StaticEditorFlags: 0
  7123. m_IsActive: 1
  7124. --- !u!4 &4535565376631336
  7125. Transform:
  7126. m_ObjectHideFlags: 0
  7127. m_CorrespondingSourceObject: {fileID: 0}
  7128. m_PrefabInstance: {fileID: 0}
  7129. m_PrefabAsset: {fileID: 0}
  7130. m_GameObject: {fileID: 1276899245033664}
  7131. m_LocalRotation: {x: 0, y: 0, z: -0.029927926, w: 0.9995521}
  7132. m_LocalPosition: {x: 0.2347, y: 0.0095999995, z: 0}
  7133. m_LocalScale: {x: 1, y: 1, z: 1}
  7134. m_Children:
  7135. - {fileID: 4397652689888452}
  7136. - {fileID: 4771635930948726}
  7137. - {fileID: 4924563213719512}
  7138. m_Father: {fileID: 4242675154781948}
  7139. m_RootOrder: 0
  7140. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -3.4299998}
  7141. --- !u!1 &1276983502473950
  7142. GameObject:
  7143. m_ObjectHideFlags: 0
  7144. m_CorrespondingSourceObject: {fileID: 0}
  7145. m_PrefabInstance: {fileID: 0}
  7146. m_PrefabAsset: {fileID: 0}
  7147. serializedVersion: 6
  7148. m_Component:
  7149. - component: {fileID: 4705987410045234}
  7150. m_Layer: 0
  7151. m_Name: left lower arm
  7152. m_TagString: Untagged
  7153. m_Icon: {fileID: 0}
  7154. m_NavMeshLayer: 0
  7155. m_StaticEditorFlags: 0
  7156. m_IsActive: 1
  7157. --- !u!4 &4705987410045234
  7158. Transform:
  7159. m_ObjectHideFlags: 0
  7160. m_CorrespondingSourceObject: {fileID: 0}
  7161. m_PrefabInstance: {fileID: 0}
  7162. m_PrefabAsset: {fileID: 0}
  7163. m_GameObject: {fileID: 1276983502473950}
  7164. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  7165. m_LocalPosition: {x: 0, y: 0, z: 0}
  7166. m_LocalScale: {x: 1, y: 1, z: 1}
  7167. m_Children:
  7168. - {fileID: 4818068179345734}
  7169. m_Father: {fileID: 4620224549246560}
  7170. m_RootOrder: 1
  7171. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7172. --- !u!1 &1277819480144578
  7173. GameObject:
  7174. m_ObjectHideFlags: 0
  7175. m_CorrespondingSourceObject: {fileID: 0}
  7176. m_PrefabInstance: {fileID: 0}
  7177. m_PrefabAsset: {fileID: 0}
  7178. serializedVersion: 6
  7179. m_Component:
  7180. - component: {fileID: 4281554313789588}
  7181. - component: {fileID: 212557816389127356}
  7182. m_Layer: 0
  7183. m_Name: side_R_upper_arm
  7184. m_TagString: Untagged
  7185. m_Icon: {fileID: 0}
  7186. m_NavMeshLayer: 0
  7187. m_StaticEditorFlags: 0
  7188. m_IsActive: 1
  7189. --- !u!4 &4281554313789588
  7190. Transform:
  7191. m_ObjectHideFlags: 0
  7192. m_CorrespondingSourceObject: {fileID: 0}
  7193. m_PrefabInstance: {fileID: 0}
  7194. m_PrefabAsset: {fileID: 0}
  7195. m_GameObject: {fileID: 1277819480144578}
  7196. m_LocalRotation: {x: 0, y: 0, z: 0.8257047, w: 0.56410265}
  7197. m_LocalPosition: {x: 0.1524, y: 0.0126, z: 0}
  7198. m_LocalScale: {x: 1, y: 1, z: 1}
  7199. m_Children: []
  7200. m_Father: {fileID: 4191876327385216}
  7201. m_RootOrder: 0
  7202. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7203. --- !u!212 &212557816389127356
  7204. SpriteRenderer:
  7205. m_ObjectHideFlags: 0
  7206. m_CorrespondingSourceObject: {fileID: 0}
  7207. m_PrefabInstance: {fileID: 0}
  7208. m_PrefabAsset: {fileID: 0}
  7209. m_GameObject: {fileID: 1277819480144578}
  7210. m_Enabled: 1
  7211. m_CastShadows: 0
  7212. m_ReceiveShadows: 0
  7213. m_DynamicOccludee: 1
  7214. m_StaticShadowCaster: 0
  7215. m_MotionVectors: 1
  7216. m_LightProbeUsage: 1
  7217. m_ReflectionProbeUsage: 1
  7218. m_RayTracingMode: 0
  7219. m_RayTraceProcedural: 0
  7220. m_RenderingLayerMask: 1
  7221. m_RendererPriority: 0
  7222. m_Materials:
  7223. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  7224. m_StaticBatchInfo:
  7225. firstSubMesh: 0
  7226. subMeshCount: 0
  7227. m_StaticBatchRoot: {fileID: 0}
  7228. m_ProbeAnchor: {fileID: 0}
  7229. m_LightProbeVolumeOverride: {fileID: 0}
  7230. m_ScaleInLightmap: 1
  7231. m_ReceiveGI: 1
  7232. m_PreserveUVs: 0
  7233. m_IgnoreNormalsForChartDetection: 0
  7234. m_ImportantGI: 0
  7235. m_StitchLightmapSeams: 1
  7236. m_SelectedEditorRenderState: 0
  7237. m_MinimumChartSize: 4
  7238. m_AutoUVMaxDistance: 0.5
  7239. m_AutoUVMaxAngle: 89
  7240. m_LightmapParameters: {fileID: 0}
  7241. m_SortingLayerID: 0
  7242. m_SortingLayer: 0
  7243. m_SortingOrder: 33
  7244. m_Sprite: {fileID: 21300124, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  7245. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  7246. m_FlipX: 0
  7247. m_FlipY: 0
  7248. m_DrawMode: 0
  7249. m_Size: {x: 0.27, y: 0.38}
  7250. m_AdaptiveModeThreshold: 0.5
  7251. m_SpriteTileMode: 0
  7252. m_WasSpriteAssigned: 1
  7253. m_MaskInteraction: 0
  7254. m_SpriteSortPoint: 0
  7255. --- !u!1 &1281225388161798
  7256. GameObject:
  7257. m_ObjectHideFlags: 0
  7258. m_CorrespondingSourceObject: {fileID: 0}
  7259. m_PrefabInstance: {fileID: 0}
  7260. m_PrefabAsset: {fileID: 0}
  7261. serializedVersion: 6
  7262. m_Component:
  7263. - component: {fileID: 4661452471031462}
  7264. m_Layer: 0
  7265. m_Name: __swing weapon slot
  7266. m_TagString: Untagged
  7267. m_Icon: {fileID: 0}
  7268. m_NavMeshLayer: 0
  7269. m_StaticEditorFlags: 0
  7270. m_IsActive: 1
  7271. --- !u!4 &4661452471031462
  7272. Transform:
  7273. m_ObjectHideFlags: 0
  7274. m_CorrespondingSourceObject: {fileID: 0}
  7275. m_PrefabInstance: {fileID: 0}
  7276. m_PrefabAsset: {fileID: 0}
  7277. m_GameObject: {fileID: 1281225388161798}
  7278. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  7279. m_LocalPosition: {x: 0, y: 0, z: 0}
  7280. m_LocalScale: {x: 1, y: 1, z: 1}
  7281. m_Children:
  7282. - {fileID: 4815448598053480}
  7283. m_Father: {fileID: 4276355773159166}
  7284. m_RootOrder: 4
  7285. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7286. --- !u!1 &1289075541407236
  7287. GameObject:
  7288. m_ObjectHideFlags: 0
  7289. m_CorrespondingSourceObject: {fileID: 0}
  7290. m_PrefabInstance: {fileID: 0}
  7291. m_PrefabAsset: {fileID: 0}
  7292. serializedVersion: 6
  7293. m_Component:
  7294. - component: {fileID: 4694612250041512}
  7295. - component: {fileID: 212104811614709540}
  7296. m_Layer: 0
  7297. m_Name: side_headwear
  7298. m_TagString: Untagged
  7299. m_Icon: {fileID: 0}
  7300. m_NavMeshLayer: 0
  7301. m_StaticEditorFlags: 0
  7302. m_IsActive: 1
  7303. --- !u!4 &4694612250041512
  7304. Transform:
  7305. m_ObjectHideFlags: 0
  7306. m_CorrespondingSourceObject: {fileID: 0}
  7307. m_PrefabInstance: {fileID: 0}
  7308. m_PrefabAsset: {fileID: 0}
  7309. m_GameObject: {fileID: 1289075541407236}
  7310. m_LocalRotation: {x: 0, y: 0, z: -0.7143506, w: 0.69978803}
  7311. m_LocalPosition: {x: 0.65699995, y: -0.082600005, z: 0}
  7312. m_LocalScale: {x: 1, y: 1, z: 1}
  7313. m_Children: []
  7314. m_Father: {fileID: 4153429436160546}
  7315. m_RootOrder: 0
  7316. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7317. --- !u!212 &212104811614709540
  7318. SpriteRenderer:
  7319. m_ObjectHideFlags: 0
  7320. m_CorrespondingSourceObject: {fileID: 0}
  7321. m_PrefabInstance: {fileID: 0}
  7322. m_PrefabAsset: {fileID: 0}
  7323. m_GameObject: {fileID: 1289075541407236}
  7324. m_Enabled: 1
  7325. m_CastShadows: 0
  7326. m_ReceiveShadows: 0
  7327. m_DynamicOccludee: 1
  7328. m_StaticShadowCaster: 0
  7329. m_MotionVectors: 1
  7330. m_LightProbeUsage: 1
  7331. m_ReflectionProbeUsage: 1
  7332. m_RayTracingMode: 0
  7333. m_RayTraceProcedural: 0
  7334. m_RenderingLayerMask: 1
  7335. m_RendererPriority: 0
  7336. m_Materials:
  7337. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  7338. m_StaticBatchInfo:
  7339. firstSubMesh: 0
  7340. subMeshCount: 0
  7341. m_StaticBatchRoot: {fileID: 0}
  7342. m_ProbeAnchor: {fileID: 0}
  7343. m_LightProbeVolumeOverride: {fileID: 0}
  7344. m_ScaleInLightmap: 1
  7345. m_ReceiveGI: 1
  7346. m_PreserveUVs: 0
  7347. m_IgnoreNormalsForChartDetection: 0
  7348. m_ImportantGI: 0
  7349. m_StitchLightmapSeams: 1
  7350. m_SelectedEditorRenderState: 0
  7351. m_MinimumChartSize: 4
  7352. m_AutoUVMaxDistance: 0.5
  7353. m_AutoUVMaxAngle: 89
  7354. m_LightmapParameters: {fileID: 0}
  7355. m_SortingLayerID: 0
  7356. m_SortingLayer: 0
  7357. m_SortingOrder: 42
  7358. m_Sprite: {fileID: 21301110, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  7359. m_Color: {r: 1, g: 1, b: 1, a: 1}
  7360. m_FlipX: 0
  7361. m_FlipY: 0
  7362. m_DrawMode: 0
  7363. m_Size: {x: 0.01, y: 0.01}
  7364. m_AdaptiveModeThreshold: 0.5
  7365. m_SpriteTileMode: 0
  7366. m_WasSpriteAssigned: 1
  7367. m_MaskInteraction: 0
  7368. m_SpriteSortPoint: 0
  7369. --- !u!1 &1290419341928758
  7370. GameObject:
  7371. m_ObjectHideFlags: 0
  7372. m_CorrespondingSourceObject: {fileID: 0}
  7373. m_PrefabInstance: {fileID: 0}
  7374. m_PrefabAsset: {fileID: 0}
  7375. serializedVersion: 6
  7376. m_Component:
  7377. - component: {fileID: 4800620002588258}
  7378. m_Layer: 0
  7379. m_Name: right lower arm
  7380. m_TagString: Untagged
  7381. m_Icon: {fileID: 0}
  7382. m_NavMeshLayer: 0
  7383. m_StaticEditorFlags: 0
  7384. m_IsActive: 1
  7385. --- !u!4 &4800620002588258
  7386. Transform:
  7387. m_ObjectHideFlags: 0
  7388. m_CorrespondingSourceObject: {fileID: 0}
  7389. m_PrefabInstance: {fileID: 0}
  7390. m_PrefabAsset: {fileID: 0}
  7391. m_GameObject: {fileID: 1290419341928758}
  7392. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  7393. m_LocalPosition: {x: 0, y: 0, z: 0}
  7394. m_LocalScale: {x: 1, y: 1, z: 1}
  7395. m_Children:
  7396. - {fileID: 4186935059788806}
  7397. m_Father: {fileID: 4533369983038674}
  7398. m_RootOrder: 1
  7399. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7400. --- !u!1 &1291463423922418
  7401. GameObject:
  7402. m_ObjectHideFlags: 0
  7403. m_CorrespondingSourceObject: {fileID: 0}
  7404. m_PrefabInstance: {fileID: 0}
  7405. m_PrefabAsset: {fileID: 0}
  7406. serializedVersion: 6
  7407. m_Component:
  7408. - component: {fileID: 4588823065838260}
  7409. m_Layer: 0
  7410. m_Name: eyes closed
  7411. m_TagString: Untagged
  7412. m_Icon: {fileID: 0}
  7413. m_NavMeshLayer: 0
  7414. m_StaticEditorFlags: 0
  7415. m_IsActive: 1
  7416. --- !u!4 &4588823065838260
  7417. Transform:
  7418. m_ObjectHideFlags: 0
  7419. m_CorrespondingSourceObject: {fileID: 0}
  7420. m_PrefabInstance: {fileID: 0}
  7421. m_PrefabAsset: {fileID: 0}
  7422. m_GameObject: {fileID: 1291463423922418}
  7423. m_LocalRotation: {x: -0, y: -0, z: 0.000000028871, w: 1}
  7424. m_LocalPosition: {x: 0, y: 0, z: 0}
  7425. m_LocalScale: {x: 1, y: 1, z: 1}
  7426. m_Children:
  7427. - {fileID: 4177356686335522}
  7428. m_Father: {fileID: 4070868265849314}
  7429. m_RootOrder: 5
  7430. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7431. --- !u!1 &1295629479737618
  7432. GameObject:
  7433. m_ObjectHideFlags: 0
  7434. m_CorrespondingSourceObject: {fileID: 0}
  7435. m_PrefabInstance: {fileID: 0}
  7436. m_PrefabAsset: {fileID: 0}
  7437. serializedVersion: 6
  7438. m_Component:
  7439. - component: {fileID: 4444737344480822}
  7440. - component: {fileID: 212734977064865080}
  7441. m_Layer: 0
  7442. m_Name: side_eyes
  7443. m_TagString: Untagged
  7444. m_Icon: {fileID: 0}
  7445. m_NavMeshLayer: 0
  7446. m_StaticEditorFlags: 0
  7447. m_IsActive: 1
  7448. --- !u!4 &4444737344480822
  7449. Transform:
  7450. m_ObjectHideFlags: 0
  7451. m_CorrespondingSourceObject: {fileID: 0}
  7452. m_PrefabInstance: {fileID: 0}
  7453. m_PrefabAsset: {fileID: 0}
  7454. m_GameObject: {fileID: 1295629479737618}
  7455. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  7456. m_LocalPosition: {x: 0.19479999, y: -0.2131, z: 0}
  7457. m_LocalScale: {x: 1, y: 1, z: 1}
  7458. m_Children: []
  7459. m_Father: {fileID: 4382897460621544}
  7460. m_RootOrder: 0
  7461. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7462. --- !u!212 &212734977064865080
  7463. SpriteRenderer:
  7464. m_ObjectHideFlags: 0
  7465. m_CorrespondingSourceObject: {fileID: 0}
  7466. m_PrefabInstance: {fileID: 0}
  7467. m_PrefabAsset: {fileID: 0}
  7468. m_GameObject: {fileID: 1295629479737618}
  7469. m_Enabled: 1
  7470. m_CastShadows: 0
  7471. m_ReceiveShadows: 0
  7472. m_DynamicOccludee: 1
  7473. m_StaticShadowCaster: 0
  7474. m_MotionVectors: 1
  7475. m_LightProbeUsage: 1
  7476. m_ReflectionProbeUsage: 1
  7477. m_RayTracingMode: 0
  7478. m_RayTraceProcedural: 0
  7479. m_RenderingLayerMask: 1
  7480. m_RendererPriority: 0
  7481. m_Materials:
  7482. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  7483. m_StaticBatchInfo:
  7484. firstSubMesh: 0
  7485. subMeshCount: 0
  7486. m_StaticBatchRoot: {fileID: 0}
  7487. m_ProbeAnchor: {fileID: 0}
  7488. m_LightProbeVolumeOverride: {fileID: 0}
  7489. m_ScaleInLightmap: 1
  7490. m_ReceiveGI: 1
  7491. m_PreserveUVs: 0
  7492. m_IgnoreNormalsForChartDetection: 0
  7493. m_ImportantGI: 0
  7494. m_StitchLightmapSeams: 1
  7495. m_SelectedEditorRenderState: 0
  7496. m_MinimumChartSize: 4
  7497. m_AutoUVMaxDistance: 0.5
  7498. m_AutoUVMaxAngle: 89
  7499. m_LightmapParameters: {fileID: 0}
  7500. m_SortingLayerID: 0
  7501. m_SortingLayer: 0
  7502. m_SortingOrder: 38
  7503. m_Sprite: {fileID: 21301154, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  7504. m_Color: {r: 1, g: 1, b: 1, a: 1}
  7505. m_FlipX: 0
  7506. m_FlipY: 0
  7507. m_DrawMode: 0
  7508. m_Size: {x: 0.17, y: 0.18}
  7509. m_AdaptiveModeThreshold: 0.5
  7510. m_SpriteTileMode: 0
  7511. m_WasSpriteAssigned: 1
  7512. m_MaskInteraction: 0
  7513. m_SpriteSortPoint: 0
  7514. --- !u!1 &1296057169683460
  7515. GameObject:
  7516. m_ObjectHideFlags: 0
  7517. m_CorrespondingSourceObject: {fileID: 0}
  7518. m_PrefabInstance: {fileID: 0}
  7519. m_PrefabAsset: {fileID: 0}
  7520. serializedVersion: 6
  7521. m_Component:
  7522. - component: {fileID: 4088616145310518}
  7523. - component: {fileID: 212162086585062480}
  7524. m_Layer: 0
  7525. m_Name: side_headwear
  7526. m_TagString: Untagged
  7527. m_Icon: {fileID: 0}
  7528. m_NavMeshLayer: 0
  7529. m_StaticEditorFlags: 0
  7530. m_IsActive: 1
  7531. --- !u!4 &4088616145310518
  7532. Transform:
  7533. m_ObjectHideFlags: 0
  7534. m_CorrespondingSourceObject: {fileID: 0}
  7535. m_PrefabInstance: {fileID: 0}
  7536. m_PrefabAsset: {fileID: 0}
  7537. m_GameObject: {fileID: 1296057169683460}
  7538. m_LocalRotation: {x: 0, y: 0, z: -0.7143506, w: 0.69978803}
  7539. m_LocalPosition: {x: 0.65699995, y: -0.082600005, z: 0}
  7540. m_LocalScale: {x: 1, y: 1, z: 1}
  7541. m_Children: []
  7542. m_Father: {fileID: 4438852503570406}
  7543. m_RootOrder: 0
  7544. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7545. --- !u!212 &212162086585062480
  7546. SpriteRenderer:
  7547. m_ObjectHideFlags: 0
  7548. m_CorrespondingSourceObject: {fileID: 0}
  7549. m_PrefabInstance: {fileID: 0}
  7550. m_PrefabAsset: {fileID: 0}
  7551. m_GameObject: {fileID: 1296057169683460}
  7552. m_Enabled: 1
  7553. m_CastShadows: 0
  7554. m_ReceiveShadows: 0
  7555. m_DynamicOccludee: 1
  7556. m_StaticShadowCaster: 0
  7557. m_MotionVectors: 1
  7558. m_LightProbeUsage: 1
  7559. m_ReflectionProbeUsage: 1
  7560. m_RayTracingMode: 0
  7561. m_RayTraceProcedural: 0
  7562. m_RenderingLayerMask: 1
  7563. m_RendererPriority: 0
  7564. m_Materials:
  7565. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  7566. m_StaticBatchInfo:
  7567. firstSubMesh: 0
  7568. subMeshCount: 0
  7569. m_StaticBatchRoot: {fileID: 0}
  7570. m_ProbeAnchor: {fileID: 0}
  7571. m_LightProbeVolumeOverride: {fileID: 0}
  7572. m_ScaleInLightmap: 1
  7573. m_ReceiveGI: 1
  7574. m_PreserveUVs: 0
  7575. m_IgnoreNormalsForChartDetection: 0
  7576. m_ImportantGI: 0
  7577. m_StitchLightmapSeams: 1
  7578. m_SelectedEditorRenderState: 0
  7579. m_MinimumChartSize: 4
  7580. m_AutoUVMaxDistance: 0.5
  7581. m_AutoUVMaxAngle: 89
  7582. m_LightmapParameters: {fileID: 0}
  7583. m_SortingLayerID: 0
  7584. m_SortingLayer: 0
  7585. m_SortingOrder: 42
  7586. m_Sprite: {fileID: 21301110, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  7587. m_Color: {r: 1, g: 1, b: 1, a: 1}
  7588. m_FlipX: 0
  7589. m_FlipY: 0
  7590. m_DrawMode: 0
  7591. m_Size: {x: 0.01, y: 0.01}
  7592. m_AdaptiveModeThreshold: 0.5
  7593. m_SpriteTileMode: 0
  7594. m_WasSpriteAssigned: 1
  7595. m_MaskInteraction: 0
  7596. m_SpriteSortPoint: 0
  7597. --- !u!1 &1296939841147148
  7598. GameObject:
  7599. m_ObjectHideFlags: 0
  7600. m_CorrespondingSourceObject: {fileID: 0}
  7601. m_PrefabInstance: {fileID: 0}
  7602. m_PrefabAsset: {fileID: 0}
  7603. serializedVersion: 6
  7604. m_Component:
  7605. - component: {fileID: 4391671182991046}
  7606. m_Layer: 0
  7607. m_Name: __thrust weapon slot
  7608. m_TagString: Untagged
  7609. m_Icon: {fileID: 0}
  7610. m_NavMeshLayer: 0
  7611. m_StaticEditorFlags: 0
  7612. m_IsActive: 1
  7613. --- !u!4 &4391671182991046
  7614. Transform:
  7615. m_ObjectHideFlags: 0
  7616. m_CorrespondingSourceObject: {fileID: 0}
  7617. m_PrefabInstance: {fileID: 0}
  7618. m_PrefabAsset: {fileID: 0}
  7619. m_GameObject: {fileID: 1296939841147148}
  7620. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  7621. m_LocalPosition: {x: 0, y: 0, z: 0}
  7622. m_LocalScale: {x: 1, y: 1, z: 1}
  7623. m_Children:
  7624. - {fileID: 4700762740392842}
  7625. m_Father: {fileID: 4276355773159166}
  7626. m_RootOrder: 1
  7627. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7628. --- !u!1 &1301251541367984
  7629. GameObject:
  7630. m_ObjectHideFlags: 0
  7631. m_CorrespondingSourceObject: {fileID: 0}
  7632. m_PrefabInstance: {fileID: 0}
  7633. m_PrefabAsset: {fileID: 0}
  7634. serializedVersion: 6
  7635. m_Component:
  7636. - component: {fileID: 4107636159323540}
  7637. - component: {fileID: 212402126411780342}
  7638. m_Layer: 0
  7639. m_Name: swing_weapon
  7640. m_TagString: Untagged
  7641. m_Icon: {fileID: 0}
  7642. m_NavMeshLayer: 0
  7643. m_StaticEditorFlags: 0
  7644. m_IsActive: 1
  7645. --- !u!4 &4107636159323540
  7646. Transform:
  7647. m_ObjectHideFlags: 0
  7648. m_CorrespondingSourceObject: {fileID: 0}
  7649. m_PrefabInstance: {fileID: 0}
  7650. m_PrefabAsset: {fileID: 0}
  7651. m_GameObject: {fileID: 1301251541367984}
  7652. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  7653. m_LocalPosition: {x: 0.131, y: 0.6411, z: 0}
  7654. m_LocalScale: {x: 1, y: 1, z: 1}
  7655. m_Children: []
  7656. m_Father: {fileID: 4153950922705084}
  7657. m_RootOrder: 0
  7658. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7659. --- !u!212 &212402126411780342
  7660. SpriteRenderer:
  7661. m_ObjectHideFlags: 0
  7662. m_CorrespondingSourceObject: {fileID: 0}
  7663. m_PrefabInstance: {fileID: 0}
  7664. m_PrefabAsset: {fileID: 0}
  7665. m_GameObject: {fileID: 1301251541367984}
  7666. m_Enabled: 1
  7667. m_CastShadows: 0
  7668. m_ReceiveShadows: 0
  7669. m_DynamicOccludee: 1
  7670. m_StaticShadowCaster: 0
  7671. m_MotionVectors: 1
  7672. m_LightProbeUsage: 1
  7673. m_ReflectionProbeUsage: 1
  7674. m_RayTracingMode: 0
  7675. m_RayTraceProcedural: 0
  7676. m_RenderingLayerMask: 1
  7677. m_RendererPriority: 0
  7678. m_Materials:
  7679. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  7680. m_StaticBatchInfo:
  7681. firstSubMesh: 0
  7682. subMeshCount: 0
  7683. m_StaticBatchRoot: {fileID: 0}
  7684. m_ProbeAnchor: {fileID: 0}
  7685. m_LightProbeVolumeOverride: {fileID: 0}
  7686. m_ScaleInLightmap: 1
  7687. m_ReceiveGI: 1
  7688. m_PreserveUVs: 0
  7689. m_IgnoreNormalsForChartDetection: 0
  7690. m_ImportantGI: 0
  7691. m_StitchLightmapSeams: 1
  7692. m_SelectedEditorRenderState: 0
  7693. m_MinimumChartSize: 4
  7694. m_AutoUVMaxDistance: 0.5
  7695. m_AutoUVMaxAngle: 89
  7696. m_LightmapParameters: {fileID: 0}
  7697. m_SortingLayerID: 0
  7698. m_SortingLayer: 0
  7699. m_SortingOrder: 35
  7700. m_Sprite: {fileID: 21301128, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  7701. m_Color: {r: 1, g: 1, b: 1, a: 0}
  7702. m_FlipX: 0
  7703. m_FlipY: 0
  7704. m_DrawMode: 0
  7705. m_Size: {x: 0.54, y: 1.01}
  7706. m_AdaptiveModeThreshold: 0.5
  7707. m_SpriteTileMode: 0
  7708. m_WasSpriteAssigned: 1
  7709. m_MaskInteraction: 0
  7710. m_SpriteSortPoint: 0
  7711. --- !u!1 &1304428818066642
  7712. GameObject:
  7713. m_ObjectHideFlags: 0
  7714. m_CorrespondingSourceObject: {fileID: 0}
  7715. m_PrefabInstance: {fileID: 0}
  7716. m_PrefabAsset: {fileID: 0}
  7717. serializedVersion: 6
  7718. m_Component:
  7719. - component: {fileID: 4321606263336528}
  7720. - component: {fileID: 212153602464292370}
  7721. m_Layer: 0
  7722. m_Name: equipment_up_R_foot
  7723. m_TagString: Untagged
  7724. m_Icon: {fileID: 0}
  7725. m_NavMeshLayer: 0
  7726. m_StaticEditorFlags: 0
  7727. m_IsActive: 1
  7728. --- !u!4 &4321606263336528
  7729. Transform:
  7730. m_ObjectHideFlags: 0
  7731. m_CorrespondingSourceObject: {fileID: 0}
  7732. m_PrefabInstance: {fileID: 0}
  7733. m_PrefabAsset: {fileID: 0}
  7734. m_GameObject: {fileID: 1304428818066642}
  7735. m_LocalRotation: {x: 0, y: 0, z: -0.4539905, w: 0.8910065}
  7736. m_LocalPosition: {x: 0.1243, y: -0.0125, z: 0}
  7737. m_LocalScale: {x: 1, y: 1, z: 1}
  7738. m_Children: []
  7739. m_Father: {fileID: 4799529138204776}
  7740. m_RootOrder: 0
  7741. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7742. --- !u!212 &212153602464292370
  7743. SpriteRenderer:
  7744. m_ObjectHideFlags: 0
  7745. m_CorrespondingSourceObject: {fileID: 0}
  7746. m_PrefabInstance: {fileID: 0}
  7747. m_PrefabAsset: {fileID: 0}
  7748. m_GameObject: {fileID: 1304428818066642}
  7749. m_Enabled: 1
  7750. m_CastShadows: 0
  7751. m_ReceiveShadows: 0
  7752. m_DynamicOccludee: 1
  7753. m_StaticShadowCaster: 0
  7754. m_MotionVectors: 1
  7755. m_LightProbeUsage: 1
  7756. m_ReflectionProbeUsage: 1
  7757. m_RayTracingMode: 0
  7758. m_RayTraceProcedural: 0
  7759. m_RenderingLayerMask: 1
  7760. m_RendererPriority: 0
  7761. m_Materials:
  7762. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  7763. m_StaticBatchInfo:
  7764. firstSubMesh: 0
  7765. subMeshCount: 0
  7766. m_StaticBatchRoot: {fileID: 0}
  7767. m_ProbeAnchor: {fileID: 0}
  7768. m_LightProbeVolumeOverride: {fileID: 0}
  7769. m_ScaleInLightmap: 1
  7770. m_ReceiveGI: 1
  7771. m_PreserveUVs: 0
  7772. m_IgnoreNormalsForChartDetection: 0
  7773. m_ImportantGI: 0
  7774. m_StitchLightmapSeams: 1
  7775. m_SelectedEditorRenderState: 0
  7776. m_MinimumChartSize: 4
  7777. m_AutoUVMaxDistance: 0.5
  7778. m_AutoUVMaxAngle: 89
  7779. m_LightmapParameters: {fileID: 0}
  7780. m_SortingLayerID: 0
  7781. m_SortingLayer: 0
  7782. m_SortingOrder: 16
  7783. m_Sprite: {fileID: 21300732, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  7784. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  7785. m_FlipX: 0
  7786. m_FlipY: 0
  7787. m_DrawMode: 0
  7788. m_Size: {x: 0.01, y: 0.01}
  7789. m_AdaptiveModeThreshold: 0.5
  7790. m_SpriteTileMode: 0
  7791. m_WasSpriteAssigned: 1
  7792. m_MaskInteraction: 0
  7793. m_SpriteSortPoint: 0
  7794. --- !u!1 &1314652418366626
  7795. GameObject:
  7796. m_ObjectHideFlags: 0
  7797. m_CorrespondingSourceObject: {fileID: 0}
  7798. m_PrefabInstance: {fileID: 0}
  7799. m_PrefabAsset: {fileID: 0}
  7800. serializedVersion: 6
  7801. m_Component:
  7802. - component: {fileID: 4514766461294310}
  7803. m_Layer: 0
  7804. m_Name: __facial hair slot
  7805. m_TagString: Untagged
  7806. m_Icon: {fileID: 0}
  7807. m_NavMeshLayer: 0
  7808. m_StaticEditorFlags: 0
  7809. m_IsActive: 1
  7810. --- !u!4 &4514766461294310
  7811. Transform:
  7812. m_ObjectHideFlags: 0
  7813. m_CorrespondingSourceObject: {fileID: 0}
  7814. m_PrefabInstance: {fileID: 0}
  7815. m_PrefabAsset: {fileID: 0}
  7816. m_GameObject: {fileID: 1314652418366626}
  7817. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  7818. m_LocalPosition: {x: 0, y: 0, z: 0}
  7819. m_LocalScale: {x: 1, y: 1, z: 1}
  7820. m_Children:
  7821. - {fileID: 4846300791064882}
  7822. m_Father: {fileID: 4201056086405568}
  7823. m_RootOrder: 4
  7824. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7825. --- !u!1 &1315387426289314
  7826. GameObject:
  7827. m_ObjectHideFlags: 0
  7828. m_CorrespondingSourceObject: {fileID: 0}
  7829. m_PrefabInstance: {fileID: 0}
  7830. m_PrefabAsset: {fileID: 0}
  7831. serializedVersion: 6
  7832. m_Component:
  7833. - component: {fileID: 4371871717217238}
  7834. - component: {fileID: 212939669594285378}
  7835. m_Layer: 0
  7836. m_Name: equipment_up_L_hand
  7837. m_TagString: Untagged
  7838. m_Icon: {fileID: 0}
  7839. m_NavMeshLayer: 0
  7840. m_StaticEditorFlags: 0
  7841. m_IsActive: 1
  7842. --- !u!4 &4371871717217238
  7843. Transform:
  7844. m_ObjectHideFlags: 0
  7845. m_CorrespondingSourceObject: {fileID: 0}
  7846. m_PrefabInstance: {fileID: 0}
  7847. m_PrefabAsset: {fileID: 0}
  7848. m_GameObject: {fileID: 1315387426289314}
  7849. m_LocalRotation: {x: 0, y: 0, z: 0.73278046, w: 0.6804651}
  7850. m_LocalPosition: {x: 0.0744, y: 0.0234, z: 0}
  7851. m_LocalScale: {x: 1, y: 1, z: 1}
  7852. m_Children: []
  7853. m_Father: {fileID: 4368201193755980}
  7854. m_RootOrder: 0
  7855. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7856. --- !u!212 &212939669594285378
  7857. SpriteRenderer:
  7858. m_ObjectHideFlags: 0
  7859. m_CorrespondingSourceObject: {fileID: 0}
  7860. m_PrefabInstance: {fileID: 0}
  7861. m_PrefabAsset: {fileID: 0}
  7862. m_GameObject: {fileID: 1315387426289314}
  7863. m_Enabled: 1
  7864. m_CastShadows: 0
  7865. m_ReceiveShadows: 0
  7866. m_DynamicOccludee: 1
  7867. m_StaticShadowCaster: 0
  7868. m_MotionVectors: 1
  7869. m_LightProbeUsage: 1
  7870. m_ReflectionProbeUsage: 1
  7871. m_RayTracingMode: 0
  7872. m_RayTraceProcedural: 0
  7873. m_RenderingLayerMask: 1
  7874. m_RendererPriority: 0
  7875. m_Materials:
  7876. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  7877. m_StaticBatchInfo:
  7878. firstSubMesh: 0
  7879. subMeshCount: 0
  7880. m_StaticBatchRoot: {fileID: 0}
  7881. m_ProbeAnchor: {fileID: 0}
  7882. m_LightProbeVolumeOverride: {fileID: 0}
  7883. m_ScaleInLightmap: 1
  7884. m_ReceiveGI: 1
  7885. m_PreserveUVs: 0
  7886. m_IgnoreNormalsForChartDetection: 0
  7887. m_ImportantGI: 0
  7888. m_StitchLightmapSeams: 1
  7889. m_SelectedEditorRenderState: 0
  7890. m_MinimumChartSize: 4
  7891. m_AutoUVMaxDistance: 0.5
  7892. m_AutoUVMaxAngle: 89
  7893. m_LightmapParameters: {fileID: 0}
  7894. m_SortingLayerID: 0
  7895. m_SortingLayer: 0
  7896. m_SortingOrder: 12
  7897. m_Sprite: {fileID: 21300636, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  7898. m_Color: {r: 0.7058824, g: 0.6901961, b: 0.6901961, a: 1}
  7899. m_FlipX: 0
  7900. m_FlipY: 0
  7901. m_DrawMode: 0
  7902. m_Size: {x: 0.01, y: 0.01}
  7903. m_AdaptiveModeThreshold: 0.5
  7904. m_SpriteTileMode: 0
  7905. m_WasSpriteAssigned: 1
  7906. m_MaskInteraction: 0
  7907. m_SpriteSortPoint: 0
  7908. --- !u!1 &1315582680925088
  7909. GameObject:
  7910. m_ObjectHideFlags: 0
  7911. m_CorrespondingSourceObject: {fileID: 0}
  7912. m_PrefabInstance: {fileID: 0}
  7913. m_PrefabAsset: {fileID: 0}
  7914. serializedVersion: 6
  7915. m_Component:
  7916. - component: {fileID: 4942179385800368}
  7917. m_Layer: 0
  7918. m_Name: __right foot slot
  7919. m_TagString: Untagged
  7920. m_Icon: {fileID: 0}
  7921. m_NavMeshLayer: 0
  7922. m_StaticEditorFlags: 0
  7923. m_IsActive: 1
  7924. --- !u!4 &4942179385800368
  7925. Transform:
  7926. m_ObjectHideFlags: 0
  7927. m_CorrespondingSourceObject: {fileID: 0}
  7928. m_PrefabInstance: {fileID: 0}
  7929. m_PrefabAsset: {fileID: 0}
  7930. m_GameObject: {fileID: 1315582680925088}
  7931. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  7932. m_LocalPosition: {x: 0, y: 0, z: 0}
  7933. m_LocalScale: {x: 1, y: 1, z: 1}
  7934. m_Children:
  7935. - {fileID: 4409229313544910}
  7936. m_Father: {fileID: 4631101929815340}
  7937. m_RootOrder: 1
  7938. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7939. --- !u!1 &1318757419272050
  7940. GameObject:
  7941. m_ObjectHideFlags: 0
  7942. m_CorrespondingSourceObject: {fileID: 0}
  7943. m_PrefabInstance: {fileID: 0}
  7944. m_PrefabAsset: {fileID: 0}
  7945. serializedVersion: 6
  7946. m_Component:
  7947. - component: {fileID: 4296441415059468}
  7948. - component: {fileID: 212796716890281196}
  7949. m_Layer: 0
  7950. m_Name: side_hair
  7951. m_TagString: Untagged
  7952. m_Icon: {fileID: 0}
  7953. m_NavMeshLayer: 0
  7954. m_StaticEditorFlags: 0
  7955. m_IsActive: 1
  7956. --- !u!4 &4296441415059468
  7957. Transform:
  7958. m_ObjectHideFlags: 0
  7959. m_CorrespondingSourceObject: {fileID: 0}
  7960. m_PrefabInstance: {fileID: 0}
  7961. m_PrefabAsset: {fileID: 0}
  7962. m_GameObject: {fileID: 1318757419272050}
  7963. m_LocalRotation: {x: 0, y: 0, z: -0.7143506, w: 0.69978803}
  7964. m_LocalPosition: {x: 0.6447, y: -0.084, z: 0}
  7965. m_LocalScale: {x: 1, y: 1, z: 1}
  7966. m_Children: []
  7967. m_Father: {fileID: 4093425259970492}
  7968. m_RootOrder: 0
  7969. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  7970. --- !u!212 &212796716890281196
  7971. SpriteRenderer:
  7972. m_ObjectHideFlags: 0
  7973. m_CorrespondingSourceObject: {fileID: 0}
  7974. m_PrefabInstance: {fileID: 0}
  7975. m_PrefabAsset: {fileID: 0}
  7976. m_GameObject: {fileID: 1318757419272050}
  7977. m_Enabled: 1
  7978. m_CastShadows: 0
  7979. m_ReceiveShadows: 0
  7980. m_DynamicOccludee: 1
  7981. m_StaticShadowCaster: 0
  7982. m_MotionVectors: 1
  7983. m_LightProbeUsage: 1
  7984. m_ReflectionProbeUsage: 1
  7985. m_RayTracingMode: 0
  7986. m_RayTraceProcedural: 0
  7987. m_RenderingLayerMask: 1
  7988. m_RendererPriority: 0
  7989. m_Materials:
  7990. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  7991. m_StaticBatchInfo:
  7992. firstSubMesh: 0
  7993. subMeshCount: 0
  7994. m_StaticBatchRoot: {fileID: 0}
  7995. m_ProbeAnchor: {fileID: 0}
  7996. m_LightProbeVolumeOverride: {fileID: 0}
  7997. m_ScaleInLightmap: 1
  7998. m_ReceiveGI: 1
  7999. m_PreserveUVs: 0
  8000. m_IgnoreNormalsForChartDetection: 0
  8001. m_ImportantGI: 0
  8002. m_StitchLightmapSeams: 1
  8003. m_SelectedEditorRenderState: 0
  8004. m_MinimumChartSize: 4
  8005. m_AutoUVMaxDistance: 0.5
  8006. m_AutoUVMaxAngle: 89
  8007. m_LightmapParameters: {fileID: 0}
  8008. m_SortingLayerID: 0
  8009. m_SortingLayer: 0
  8010. m_SortingOrder: 41
  8011. m_Sprite: {fileID: 21301166, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  8012. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  8013. m_FlipX: 0
  8014. m_FlipY: 0
  8015. m_DrawMode: 0
  8016. m_Size: {x: 0.01, y: 0.01}
  8017. m_AdaptiveModeThreshold: 0.5
  8018. m_SpriteTileMode: 0
  8019. m_WasSpriteAssigned: 1
  8020. m_MaskInteraction: 0
  8021. m_SpriteSortPoint: 0
  8022. --- !u!1 &1320896051134048
  8023. GameObject:
  8024. m_ObjectHideFlags: 0
  8025. m_CorrespondingSourceObject: {fileID: 0}
  8026. m_PrefabInstance: {fileID: 0}
  8027. m_PrefabAsset: {fileID: 0}
  8028. serializedVersion: 6
  8029. m_Component:
  8030. - component: {fileID: 4208566039978926}
  8031. - component: {fileID: 212406642867944924}
  8032. m_Layer: 0
  8033. m_Name: equipment_side_R_upper_leg
  8034. m_TagString: Untagged
  8035. m_Icon: {fileID: 0}
  8036. m_NavMeshLayer: 0
  8037. m_StaticEditorFlags: 0
  8038. m_IsActive: 1
  8039. --- !u!4 &4208566039978926
  8040. Transform:
  8041. m_ObjectHideFlags: 0
  8042. m_CorrespondingSourceObject: {fileID: 0}
  8043. m_PrefabInstance: {fileID: 0}
  8044. m_PrefabAsset: {fileID: 0}
  8045. m_GameObject: {fileID: 1320896051134048}
  8046. m_LocalRotation: {x: 0, y: 0, z: 0.60362554, w: 0.797268}
  8047. m_LocalPosition: {x: 0.1428, y: 0.0104, z: 0}
  8048. m_LocalScale: {x: 1, y: 1, z: 1}
  8049. m_Children: []
  8050. m_Father: {fileID: 4171720993629046}
  8051. m_RootOrder: 0
  8052. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8053. --- !u!212 &212406642867944924
  8054. SpriteRenderer:
  8055. m_ObjectHideFlags: 0
  8056. m_CorrespondingSourceObject: {fileID: 0}
  8057. m_PrefabInstance: {fileID: 0}
  8058. m_PrefabAsset: {fileID: 0}
  8059. m_GameObject: {fileID: 1320896051134048}
  8060. m_Enabled: 1
  8061. m_CastShadows: 0
  8062. m_ReceiveShadows: 0
  8063. m_DynamicOccludee: 1
  8064. m_StaticShadowCaster: 0
  8065. m_MotionVectors: 1
  8066. m_LightProbeUsage: 1
  8067. m_ReflectionProbeUsage: 1
  8068. m_RayTracingMode: 0
  8069. m_RayTraceProcedural: 0
  8070. m_RenderingLayerMask: 1
  8071. m_RendererPriority: 0
  8072. m_Materials:
  8073. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  8074. m_StaticBatchInfo:
  8075. firstSubMesh: 0
  8076. subMeshCount: 0
  8077. m_StaticBatchRoot: {fileID: 0}
  8078. m_ProbeAnchor: {fileID: 0}
  8079. m_LightProbeVolumeOverride: {fileID: 0}
  8080. m_ScaleInLightmap: 1
  8081. m_ReceiveGI: 1
  8082. m_PreserveUVs: 0
  8083. m_IgnoreNormalsForChartDetection: 0
  8084. m_ImportantGI: 0
  8085. m_StitchLightmapSeams: 1
  8086. m_SelectedEditorRenderState: 0
  8087. m_MinimumChartSize: 4
  8088. m_AutoUVMaxDistance: 0.5
  8089. m_AutoUVMaxAngle: 89
  8090. m_LightmapParameters: {fileID: 0}
  8091. m_SortingLayerID: 0
  8092. m_SortingLayer: 0
  8093. m_SortingOrder: 22
  8094. m_Sprite: {fileID: 21300486, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  8095. m_Color: {r: 0.30980393, g: 0.15294118, b: 0.15294118, a: 1}
  8096. m_FlipX: 0
  8097. m_FlipY: 0
  8098. m_DrawMode: 0
  8099. m_Size: {x: 0.01, y: 0.01}
  8100. m_AdaptiveModeThreshold: 0.5
  8101. m_SpriteTileMode: 0
  8102. m_WasSpriteAssigned: 1
  8103. m_MaskInteraction: 0
  8104. m_SpriteSortPoint: 0
  8105. --- !u!1 &1322047129092002
  8106. GameObject:
  8107. m_ObjectHideFlags: 0
  8108. m_CorrespondingSourceObject: {fileID: 0}
  8109. m_PrefabInstance: {fileID: 0}
  8110. m_PrefabAsset: {fileID: 0}
  8111. serializedVersion: 6
  8112. m_Component:
  8113. - component: {fileID: 4697914266039754}
  8114. - component: {fileID: 212564320666345566}
  8115. m_Layer: 0
  8116. m_Name: side_L_upper_leg
  8117. m_TagString: Untagged
  8118. m_Icon: {fileID: 0}
  8119. m_NavMeshLayer: 0
  8120. m_StaticEditorFlags: 0
  8121. m_IsActive: 1
  8122. --- !u!4 &4697914266039754
  8123. Transform:
  8124. m_ObjectHideFlags: 0
  8125. m_CorrespondingSourceObject: {fileID: 0}
  8126. m_PrefabInstance: {fileID: 0}
  8127. m_PrefabAsset: {fileID: 0}
  8128. m_GameObject: {fileID: 1322047129092002}
  8129. m_LocalRotation: {x: 0, y: 0, z: 0.57878315, w: 0.8154815}
  8130. m_LocalPosition: {x: 0.1461, y: -0.0018000001, z: 0}
  8131. m_LocalScale: {x: 1, y: 1, z: 1}
  8132. m_Children: []
  8133. m_Father: {fileID: 4375404176981558}
  8134. m_RootOrder: 0
  8135. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8136. --- !u!212 &212564320666345566
  8137. SpriteRenderer:
  8138. m_ObjectHideFlags: 0
  8139. m_CorrespondingSourceObject: {fileID: 0}
  8140. m_PrefabInstance: {fileID: 0}
  8141. m_PrefabAsset: {fileID: 0}
  8142. m_GameObject: {fileID: 1322047129092002}
  8143. m_Enabled: 1
  8144. m_CastShadows: 0
  8145. m_ReceiveShadows: 0
  8146. m_DynamicOccludee: 1
  8147. m_StaticShadowCaster: 0
  8148. m_MotionVectors: 1
  8149. m_LightProbeUsage: 1
  8150. m_ReflectionProbeUsage: 1
  8151. m_RayTracingMode: 0
  8152. m_RayTraceProcedural: 0
  8153. m_RenderingLayerMask: 1
  8154. m_RendererPriority: 0
  8155. m_Materials:
  8156. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  8157. m_StaticBatchInfo:
  8158. firstSubMesh: 0
  8159. subMeshCount: 0
  8160. m_StaticBatchRoot: {fileID: 0}
  8161. m_ProbeAnchor: {fileID: 0}
  8162. m_LightProbeVolumeOverride: {fileID: 0}
  8163. m_ScaleInLightmap: 1
  8164. m_ReceiveGI: 1
  8165. m_PreserveUVs: 0
  8166. m_IgnoreNormalsForChartDetection: 0
  8167. m_ImportantGI: 0
  8168. m_StitchLightmapSeams: 1
  8169. m_SelectedEditorRenderState: 0
  8170. m_MinimumChartSize: 4
  8171. m_AutoUVMaxDistance: 0.5
  8172. m_AutoUVMaxAngle: 89
  8173. m_LightmapParameters: {fileID: 0}
  8174. m_SortingLayerID: 0
  8175. m_SortingLayer: 0
  8176. m_SortingOrder: 12
  8177. m_Sprite: {fileID: 21300104, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  8178. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  8179. m_FlipX: 0
  8180. m_FlipY: 0
  8181. m_DrawMode: 0
  8182. m_Size: {x: 0.25, y: 0.37}
  8183. m_AdaptiveModeThreshold: 0.5
  8184. m_SpriteTileMode: 0
  8185. m_WasSpriteAssigned: 1
  8186. m_MaskInteraction: 0
  8187. m_SpriteSortPoint: 0
  8188. --- !u!1 &1322532690136892
  8189. GameObject:
  8190. m_ObjectHideFlags: 0
  8191. m_CorrespondingSourceObject: {fileID: 0}
  8192. m_PrefabInstance: {fileID: 0}
  8193. m_PrefabAsset: {fileID: 0}
  8194. serializedVersion: 6
  8195. m_Component:
  8196. - component: {fileID: 4551811131257076}
  8197. - component: {fileID: 212263500868137018}
  8198. m_Layer: 0
  8199. m_Name: side_R_foot
  8200. m_TagString: Untagged
  8201. m_Icon: {fileID: 0}
  8202. m_NavMeshLayer: 0
  8203. m_StaticEditorFlags: 0
  8204. m_IsActive: 1
  8205. --- !u!4 &4551811131257076
  8206. Transform:
  8207. m_ObjectHideFlags: 0
  8208. m_CorrespondingSourceObject: {fileID: 0}
  8209. m_PrefabInstance: {fileID: 0}
  8210. m_PrefabAsset: {fileID: 0}
  8211. m_GameObject: {fileID: 1322532690136892}
  8212. m_LocalRotation: {x: 0, y: 0, z: 0.3425941, w: 0.9394835}
  8213. m_LocalPosition: {x: 0.1526, y: -0.0069, z: 0}
  8214. m_LocalScale: {x: 1, y: 1, z: 1}
  8215. m_Children: []
  8216. m_Father: {fileID: 4011196908952020}
  8217. m_RootOrder: 0
  8218. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8219. --- !u!212 &212263500868137018
  8220. SpriteRenderer:
  8221. m_ObjectHideFlags: 0
  8222. m_CorrespondingSourceObject: {fileID: 0}
  8223. m_PrefabInstance: {fileID: 0}
  8224. m_PrefabAsset: {fileID: 0}
  8225. m_GameObject: {fileID: 1322532690136892}
  8226. m_Enabled: 1
  8227. m_CastShadows: 0
  8228. m_ReceiveShadows: 0
  8229. m_DynamicOccludee: 1
  8230. m_StaticShadowCaster: 0
  8231. m_MotionVectors: 1
  8232. m_LightProbeUsage: 1
  8233. m_ReflectionProbeUsage: 1
  8234. m_RayTracingMode: 0
  8235. m_RayTraceProcedural: 0
  8236. m_RenderingLayerMask: 1
  8237. m_RendererPriority: 0
  8238. m_Materials:
  8239. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  8240. m_StaticBatchInfo:
  8241. firstSubMesh: 0
  8242. subMeshCount: 0
  8243. m_StaticBatchRoot: {fileID: 0}
  8244. m_ProbeAnchor: {fileID: 0}
  8245. m_LightProbeVolumeOverride: {fileID: 0}
  8246. m_ScaleInLightmap: 1
  8247. m_ReceiveGI: 1
  8248. m_PreserveUVs: 0
  8249. m_IgnoreNormalsForChartDetection: 0
  8250. m_ImportantGI: 0
  8251. m_StitchLightmapSeams: 1
  8252. m_SelectedEditorRenderState: 0
  8253. m_MinimumChartSize: 4
  8254. m_AutoUVMaxDistance: 0.5
  8255. m_AutoUVMaxAngle: 89
  8256. m_LightmapParameters: {fileID: 0}
  8257. m_SortingLayerID: 0
  8258. m_SortingLayer: 0
  8259. m_SortingOrder: 17
  8260. m_Sprite: {fileID: 21300108, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  8261. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  8262. m_FlipX: 0
  8263. m_FlipY: 0
  8264. m_DrawMode: 0
  8265. m_Size: {x: 0.38, y: 0.37}
  8266. m_AdaptiveModeThreshold: 0.5
  8267. m_SpriteTileMode: 0
  8268. m_WasSpriteAssigned: 1
  8269. m_MaskInteraction: 0
  8270. m_SpriteSortPoint: 0
  8271. --- !u!1 &1323367161451870
  8272. GameObject:
  8273. m_ObjectHideFlags: 0
  8274. m_CorrespondingSourceObject: {fileID: 0}
  8275. m_PrefabInstance: {fileID: 0}
  8276. m_PrefabAsset: {fileID: 0}
  8277. serializedVersion: 6
  8278. m_Component:
  8279. - component: {fileID: 4719800850316794}
  8280. m_Layer: 0
  8281. m_Name: __left lower leg slot
  8282. m_TagString: Untagged
  8283. m_Icon: {fileID: 0}
  8284. m_NavMeshLayer: 0
  8285. m_StaticEditorFlags: 0
  8286. m_IsActive: 1
  8287. --- !u!4 &4719800850316794
  8288. Transform:
  8289. m_ObjectHideFlags: 0
  8290. m_CorrespondingSourceObject: {fileID: 0}
  8291. m_PrefabInstance: {fileID: 0}
  8292. m_PrefabAsset: {fileID: 0}
  8293. m_GameObject: {fileID: 1323367161451870}
  8294. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  8295. m_LocalPosition: {x: 0, y: 0, z: 0}
  8296. m_LocalScale: {x: 1, y: 1, z: 1}
  8297. m_Children:
  8298. - {fileID: 4743377083329510}
  8299. m_Father: {fileID: 4774600395498044}
  8300. m_RootOrder: 2
  8301. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8302. --- !u!1 &1324566233831976
  8303. GameObject:
  8304. m_ObjectHideFlags: 0
  8305. m_CorrespondingSourceObject: {fileID: 0}
  8306. m_PrefabInstance: {fileID: 0}
  8307. m_PrefabAsset: {fileID: 0}
  8308. serializedVersion: 6
  8309. m_Component:
  8310. - component: {fileID: 4252496676306992}
  8311. m_Layer: 0
  8312. m_Name: right upper leg
  8313. m_TagString: Untagged
  8314. m_Icon: {fileID: 0}
  8315. m_NavMeshLayer: 0
  8316. m_StaticEditorFlags: 0
  8317. m_IsActive: 1
  8318. --- !u!4 &4252496676306992
  8319. Transform:
  8320. m_ObjectHideFlags: 0
  8321. m_CorrespondingSourceObject: {fileID: 0}
  8322. m_PrefabInstance: {fileID: 0}
  8323. m_PrefabAsset: {fileID: 0}
  8324. m_GameObject: {fileID: 1324566233831976}
  8325. m_LocalRotation: {x: 0, y: 0, z: -0.66399145, w: 0.74774015}
  8326. m_LocalPosition: {x: -0.060700003, y: -0.0084, z: 0}
  8327. m_LocalScale: {x: 1, y: 1, z: 1}
  8328. m_Children:
  8329. - {fileID: 4989797201602456}
  8330. - {fileID: 4403389865505920}
  8331. - {fileID: 4339259825255722}
  8332. m_Father: {fileID: 4348985796938296}
  8333. m_RootOrder: 2
  8334. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -91.48508}
  8335. --- !u!1 &1326556700814082
  8336. GameObject:
  8337. m_ObjectHideFlags: 0
  8338. m_CorrespondingSourceObject: {fileID: 0}
  8339. m_PrefabInstance: {fileID: 0}
  8340. m_PrefabAsset: {fileID: 0}
  8341. serializedVersion: 6
  8342. m_Component:
  8343. - component: {fileID: 4590709999515784}
  8344. m_Layer: 0
  8345. m_Name: head
  8346. m_TagString: Untagged
  8347. m_Icon: {fileID: 0}
  8348. m_NavMeshLayer: 0
  8349. m_StaticEditorFlags: 0
  8350. m_IsActive: 1
  8351. --- !u!4 &4590709999515784
  8352. Transform:
  8353. m_ObjectHideFlags: 0
  8354. m_CorrespondingSourceObject: {fileID: 0}
  8355. m_PrefabInstance: {fileID: 0}
  8356. m_PrefabAsset: {fileID: 0}
  8357. m_GameObject: {fileID: 1326556700814082}
  8358. m_LocalRotation: {x: 0, y: 0, z: -0.0039269803, w: 0.9999923}
  8359. m_LocalPosition: {x: 0.3431, y: 0, z: 0}
  8360. m_LocalScale: {x: 1, y: 1, z: 1}
  8361. m_Children:
  8362. - {fileID: 4409328239874218}
  8363. - {fileID: 4793016425167146}
  8364. - {fileID: 4044877182016890}
  8365. - {fileID: 4706759335972946}
  8366. - {fileID: 4985278794806460}
  8367. - {fileID: 4431487934305402}
  8368. - {fileID: 4527165568959936}
  8369. m_Father: {fileID: 4933532098556996}
  8370. m_RootOrder: 1
  8371. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 11.07}
  8372. --- !u!1 &1327023429964330
  8373. GameObject:
  8374. m_ObjectHideFlags: 0
  8375. m_CorrespondingSourceObject: {fileID: 0}
  8376. m_PrefabInstance: {fileID: 0}
  8377. m_PrefabAsset: {fileID: 0}
  8378. serializedVersion: 6
  8379. m_Component:
  8380. - component: {fileID: 4930520452609446}
  8381. m_Layer: 0
  8382. m_Name: right shoulder
  8383. m_TagString: Untagged
  8384. m_Icon: {fileID: 0}
  8385. m_NavMeshLayer: 0
  8386. m_StaticEditorFlags: 0
  8387. m_IsActive: 1
  8388. --- !u!4 &4930520452609446
  8389. Transform:
  8390. m_ObjectHideFlags: 0
  8391. m_CorrespondingSourceObject: {fileID: 0}
  8392. m_PrefabInstance: {fileID: 0}
  8393. m_PrefabAsset: {fileID: 0}
  8394. m_GameObject: {fileID: 1327023429964330}
  8395. m_LocalRotation: {x: 0, y: 0, z: -0.9975641, w: 0.06975651}
  8396. m_LocalPosition: {x: 0.17989999, y: -0.21290001, z: 0}
  8397. m_LocalScale: {x: 1, y: 1, z: 1}
  8398. m_Children:
  8399. - {fileID: 4364270670855416}
  8400. - {fileID: 4996938317968798}
  8401. - {fileID: 4636669766160476}
  8402. m_Father: {fileID: 4865602918352996}
  8403. m_RootOrder: 2
  8404. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -171.99998}
  8405. --- !u!1 &1328228653326708
  8406. GameObject:
  8407. m_ObjectHideFlags: 0
  8408. m_CorrespondingSourceObject: {fileID: 0}
  8409. m_PrefabInstance: {fileID: 0}
  8410. m_PrefabAsset: {fileID: 0}
  8411. serializedVersion: 6
  8412. m_Component:
  8413. - component: {fileID: 4066603618990886}
  8414. - component: {fileID: 212476360122822528}
  8415. m_Layer: 0
  8416. m_Name: side_R_upper_leg
  8417. m_TagString: Untagged
  8418. m_Icon: {fileID: 0}
  8419. m_NavMeshLayer: 0
  8420. m_StaticEditorFlags: 0
  8421. m_IsActive: 1
  8422. --- !u!4 &4066603618990886
  8423. Transform:
  8424. m_ObjectHideFlags: 0
  8425. m_CorrespondingSourceObject: {fileID: 0}
  8426. m_PrefabInstance: {fileID: 0}
  8427. m_PrefabAsset: {fileID: 0}
  8428. m_GameObject: {fileID: 1328228653326708}
  8429. m_LocalRotation: {x: 0, y: 0, z: 0.6069598, w: 0.7947325}
  8430. m_LocalPosition: {x: 0.1417, y: 0.014099999, z: 0}
  8431. m_LocalScale: {x: 1, y: 1, z: 1}
  8432. m_Children: []
  8433. m_Father: {fileID: 4403389865505920}
  8434. m_RootOrder: 0
  8435. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8436. --- !u!212 &212476360122822528
  8437. SpriteRenderer:
  8438. m_ObjectHideFlags: 0
  8439. m_CorrespondingSourceObject: {fileID: 0}
  8440. m_PrefabInstance: {fileID: 0}
  8441. m_PrefabAsset: {fileID: 0}
  8442. m_GameObject: {fileID: 1328228653326708}
  8443. m_Enabled: 1
  8444. m_CastShadows: 0
  8445. m_ReceiveShadows: 0
  8446. m_DynamicOccludee: 1
  8447. m_StaticShadowCaster: 0
  8448. m_MotionVectors: 1
  8449. m_LightProbeUsage: 1
  8450. m_ReflectionProbeUsage: 1
  8451. m_RayTracingMode: 0
  8452. m_RayTraceProcedural: 0
  8453. m_RenderingLayerMask: 1
  8454. m_RendererPriority: 0
  8455. m_Materials:
  8456. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  8457. m_StaticBatchInfo:
  8458. firstSubMesh: 0
  8459. subMeshCount: 0
  8460. m_StaticBatchRoot: {fileID: 0}
  8461. m_ProbeAnchor: {fileID: 0}
  8462. m_LightProbeVolumeOverride: {fileID: 0}
  8463. m_ScaleInLightmap: 1
  8464. m_ReceiveGI: 1
  8465. m_PreserveUVs: 0
  8466. m_IgnoreNormalsForChartDetection: 0
  8467. m_ImportantGI: 0
  8468. m_StitchLightmapSeams: 1
  8469. m_SelectedEditorRenderState: 0
  8470. m_MinimumChartSize: 4
  8471. m_AutoUVMaxDistance: 0.5
  8472. m_AutoUVMaxAngle: 89
  8473. m_LightmapParameters: {fileID: 0}
  8474. m_SortingLayerID: 0
  8475. m_SortingLayer: 0
  8476. m_SortingOrder: 21
  8477. m_Sprite: {fileID: 21300128, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  8478. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  8479. m_FlipX: 0
  8480. m_FlipY: 0
  8481. m_DrawMode: 0
  8482. m_Size: {x: 0.28, y: 0.38}
  8483. m_AdaptiveModeThreshold: 0.5
  8484. m_SpriteTileMode: 0
  8485. m_WasSpriteAssigned: 1
  8486. m_MaskInteraction: 0
  8487. m_SpriteSortPoint: 0
  8488. --- !u!1 &1330295743713818
  8489. GameObject:
  8490. m_ObjectHideFlags: 0
  8491. m_CorrespondingSourceObject: {fileID: 0}
  8492. m_PrefabInstance: {fileID: 0}
  8493. m_PrefabAsset: {fileID: 0}
  8494. serializedVersion: 6
  8495. m_Component:
  8496. - component: {fileID: 4339259825255722}
  8497. m_Layer: 0
  8498. m_Name: __right upper leg slot
  8499. m_TagString: Untagged
  8500. m_Icon: {fileID: 0}
  8501. m_NavMeshLayer: 0
  8502. m_StaticEditorFlags: 0
  8503. m_IsActive: 1
  8504. --- !u!4 &4339259825255722
  8505. Transform:
  8506. m_ObjectHideFlags: 0
  8507. m_CorrespondingSourceObject: {fileID: 0}
  8508. m_PrefabInstance: {fileID: 0}
  8509. m_PrefabAsset: {fileID: 0}
  8510. m_GameObject: {fileID: 1330295743713818}
  8511. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  8512. m_LocalPosition: {x: 0, y: 0, z: 0}
  8513. m_LocalScale: {x: 1, y: 1, z: 1}
  8514. m_Children:
  8515. - {fileID: 4899021133317138}
  8516. m_Father: {fileID: 4252496676306992}
  8517. m_RootOrder: 2
  8518. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8519. --- !u!1 &1331555840128754
  8520. GameObject:
  8521. m_ObjectHideFlags: 0
  8522. m_CorrespondingSourceObject: {fileID: 0}
  8523. m_PrefabInstance: {fileID: 0}
  8524. m_PrefabAsset: {fileID: 0}
  8525. serializedVersion: 6
  8526. m_Component:
  8527. - component: {fileID: 4012010610971602}
  8528. m_Layer: 0
  8529. m_Name: right shoulder
  8530. m_TagString: Untagged
  8531. m_Icon: {fileID: 0}
  8532. m_NavMeshLayer: 0
  8533. m_StaticEditorFlags: 0
  8534. m_IsActive: 1
  8535. --- !u!4 &4012010610971602
  8536. Transform:
  8537. m_ObjectHideFlags: 0
  8538. m_CorrespondingSourceObject: {fileID: 0}
  8539. m_PrefabInstance: {fileID: 0}
  8540. m_PrefabAsset: {fileID: 0}
  8541. m_GameObject: {fileID: 1331555840128754}
  8542. m_LocalRotation: {x: 0, y: 0, z: 0.9962099, w: 0.086981826}
  8543. m_LocalPosition: {x: 0.2471, y: 0.24149999, z: 0}
  8544. m_LocalScale: {x: 1, y: 1, z: 1}
  8545. m_Children:
  8546. - {fileID: 4703359430226118}
  8547. - {fileID: 4491370041630936}
  8548. - {fileID: 4803167903268490}
  8549. m_Father: {fileID: 4933532098556996}
  8550. m_RootOrder: 2
  8551. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 126.35122}
  8552. --- !u!1 &1333244198588016
  8553. GameObject:
  8554. m_ObjectHideFlags: 0
  8555. m_CorrespondingSourceObject: {fileID: 0}
  8556. m_PrefabInstance: {fileID: 0}
  8557. m_PrefabAsset: {fileID: 0}
  8558. serializedVersion: 6
  8559. m_Component:
  8560. - component: {fileID: 4674018489233486}
  8561. m_Layer: 0
  8562. m_Name: swing effect
  8563. m_TagString: Untagged
  8564. m_Icon: {fileID: 0}
  8565. m_NavMeshLayer: 0
  8566. m_StaticEditorFlags: 0
  8567. m_IsActive: 1
  8568. --- !u!4 &4674018489233486
  8569. Transform:
  8570. m_ObjectHideFlags: 0
  8571. m_CorrespondingSourceObject: {fileID: 0}
  8572. m_PrefabInstance: {fileID: 0}
  8573. m_PrefabAsset: {fileID: 0}
  8574. m_GameObject: {fileID: 1333244198588016}
  8575. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  8576. m_LocalPosition: {x: 0, y: 0, z: 0}
  8577. m_LocalScale: {x: 1, y: 1, z: 1}
  8578. m_Children:
  8579. - {fileID: 4707865600967652}
  8580. m_Father: {fileID: 4592721500460830}
  8581. m_RootOrder: 2
  8582. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8583. --- !u!1 &1333397478016090
  8584. GameObject:
  8585. m_ObjectHideFlags: 0
  8586. m_CorrespondingSourceObject: {fileID: 0}
  8587. m_PrefabInstance: {fileID: 0}
  8588. m_PrefabAsset: {fileID: 0}
  8589. serializedVersion: 6
  8590. m_Component:
  8591. - component: {fileID: 4338557478885838}
  8592. m_Layer: 0
  8593. m_Name: bow
  8594. m_TagString: Untagged
  8595. m_Icon: {fileID: 0}
  8596. m_NavMeshLayer: 0
  8597. m_StaticEditorFlags: 0
  8598. m_IsActive: 1
  8599. --- !u!4 &4338557478885838
  8600. Transform:
  8601. m_ObjectHideFlags: 0
  8602. m_CorrespondingSourceObject: {fileID: 0}
  8603. m_PrefabInstance: {fileID: 0}
  8604. m_PrefabAsset: {fileID: 0}
  8605. m_GameObject: {fileID: 1333397478016090}
  8606. m_LocalRotation: {x: 0, y: 0, z: -0.12490033, w: 0.9921693}
  8607. m_LocalPosition: {x: 0.1619, y: -0.0292, z: 0}
  8608. m_LocalScale: {x: 1, y: 1, z: 1}
  8609. m_Children:
  8610. - {fileID: 4153968630621104}
  8611. - {fileID: 4091478435475336}
  8612. m_Father: {fileID: 4110388339718168}
  8613. m_RootOrder: 0
  8614. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8615. --- !u!1 &1340963165654380
  8616. GameObject:
  8617. m_ObjectHideFlags: 0
  8618. m_CorrespondingSourceObject: {fileID: 0}
  8619. m_PrefabInstance: {fileID: 0}
  8620. m_PrefabAsset: {fileID: 0}
  8621. serializedVersion: 6
  8622. m_Component:
  8623. - component: {fileID: 4019773175628274}
  8624. m_Layer: 0
  8625. m_Name: left hand
  8626. m_TagString: Untagged
  8627. m_Icon: {fileID: 0}
  8628. m_NavMeshLayer: 0
  8629. m_StaticEditorFlags: 0
  8630. m_IsActive: 1
  8631. --- !u!4 &4019773175628274
  8632. Transform:
  8633. m_ObjectHideFlags: 0
  8634. m_CorrespondingSourceObject: {fileID: 0}
  8635. m_PrefabInstance: {fileID: 0}
  8636. m_PrefabAsset: {fileID: 0}
  8637. m_GameObject: {fileID: 1340963165654380}
  8638. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  8639. m_LocalPosition: {x: 0, y: 0, z: 0}
  8640. m_LocalScale: {x: 1, y: 1, z: 1}
  8641. m_Children:
  8642. - {fileID: 4448791458511808}
  8643. m_Father: {fileID: 4665502689459196}
  8644. m_RootOrder: 0
  8645. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8646. --- !u!1 &1346463362536904
  8647. GameObject:
  8648. m_ObjectHideFlags: 0
  8649. m_CorrespondingSourceObject: {fileID: 0}
  8650. m_PrefabInstance: {fileID: 0}
  8651. m_PrefabAsset: {fileID: 0}
  8652. serializedVersion: 6
  8653. m_Component:
  8654. - component: {fileID: 4486248351130294}
  8655. m_Layer: 0
  8656. m_Name: __left upper arm slot
  8657. m_TagString: Untagged
  8658. m_Icon: {fileID: 0}
  8659. m_NavMeshLayer: 0
  8660. m_StaticEditorFlags: 0
  8661. m_IsActive: 1
  8662. --- !u!4 &4486248351130294
  8663. Transform:
  8664. m_ObjectHideFlags: 0
  8665. m_CorrespondingSourceObject: {fileID: 0}
  8666. m_PrefabInstance: {fileID: 0}
  8667. m_PrefabAsset: {fileID: 0}
  8668. m_GameObject: {fileID: 1346463362536904}
  8669. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  8670. m_LocalPosition: {x: 0, y: 0, z: 0}
  8671. m_LocalScale: {x: 1, y: 1, z: 1}
  8672. m_Children:
  8673. - {fileID: 4767002171911324}
  8674. m_Father: {fileID: 4910744054722666}
  8675. m_RootOrder: 2
  8676. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8677. --- !u!1 &1348575412602646
  8678. GameObject:
  8679. m_ObjectHideFlags: 0
  8680. m_CorrespondingSourceObject: {fileID: 0}
  8681. m_PrefabInstance: {fileID: 0}
  8682. m_PrefabAsset: {fileID: 0}
  8683. serializedVersion: 6
  8684. m_Component:
  8685. - component: {fileID: 4134608150623304}
  8686. m_Layer: 0
  8687. m_Name: __right lower arm slot
  8688. m_TagString: Untagged
  8689. m_Icon: {fileID: 0}
  8690. m_NavMeshLayer: 0
  8691. m_StaticEditorFlags: 0
  8692. m_IsActive: 1
  8693. --- !u!4 &4134608150623304
  8694. Transform:
  8695. m_ObjectHideFlags: 0
  8696. m_CorrespondingSourceObject: {fileID: 0}
  8697. m_PrefabInstance: {fileID: 0}
  8698. m_PrefabAsset: {fileID: 0}
  8699. m_GameObject: {fileID: 1348575412602646}
  8700. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  8701. m_LocalPosition: {x: 0, y: 0, z: 0}
  8702. m_LocalScale: {x: 1, y: 1, z: 1}
  8703. m_Children:
  8704. - {fileID: 4028020302936446}
  8705. m_Father: {fileID: 4703359430226118}
  8706. m_RootOrder: 2
  8707. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8708. --- !u!1 &1349571571583232
  8709. GameObject:
  8710. m_ObjectHideFlags: 0
  8711. m_CorrespondingSourceObject: {fileID: 0}
  8712. m_PrefabInstance: {fileID: 0}
  8713. m_PrefabAsset: {fileID: 0}
  8714. serializedVersion: 6
  8715. m_Component:
  8716. - component: {fileID: 4242675154781948}
  8717. m_Layer: 0
  8718. m_Name: right upper leg
  8719. m_TagString: Untagged
  8720. m_Icon: {fileID: 0}
  8721. m_NavMeshLayer: 0
  8722. m_StaticEditorFlags: 0
  8723. m_IsActive: 1
  8724. --- !u!4 &4242675154781948
  8725. Transform:
  8726. m_ObjectHideFlags: 0
  8727. m_CorrespondingSourceObject: {fileID: 0}
  8728. m_PrefabInstance: {fileID: 0}
  8729. m_PrefabAsset: {fileID: 0}
  8730. m_GameObject: {fileID: 1349571571583232}
  8731. m_LocalRotation: {x: 0, y: 0, z: -0.65750676, w: 0.75344867}
  8732. m_LocalPosition: {x: 0.099300005, y: 0.0868, z: 0}
  8733. m_LocalScale: {x: 1, y: 1, z: 1}
  8734. m_Children:
  8735. - {fileID: 4535565376631336}
  8736. - {fileID: 4100727664270460}
  8737. - {fileID: 4232243739958860}
  8738. m_Father: {fileID: 4887374301900846}
  8739. m_RootOrder: 2
  8740. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -82.21999}
  8741. --- !u!1 &1350164534742432
  8742. GameObject:
  8743. m_ObjectHideFlags: 0
  8744. m_CorrespondingSourceObject: {fileID: 0}
  8745. m_PrefabInstance: {fileID: 0}
  8746. m_PrefabAsset: {fileID: 0}
  8747. serializedVersion: 6
  8748. m_Component:
  8749. - component: {fileID: 4707865600967652}
  8750. - component: {fileID: 212760923483801820}
  8751. m_Layer: 0
  8752. m_Name: swing_effect
  8753. m_TagString: Untagged
  8754. m_Icon: {fileID: 0}
  8755. m_NavMeshLayer: 0
  8756. m_StaticEditorFlags: 0
  8757. m_IsActive: 1
  8758. --- !u!4 &4707865600967652
  8759. Transform:
  8760. m_ObjectHideFlags: 0
  8761. m_CorrespondingSourceObject: {fileID: 0}
  8762. m_PrefabInstance: {fileID: 0}
  8763. m_PrefabAsset: {fileID: 0}
  8764. m_GameObject: {fileID: 1350164534742432}
  8765. m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  8766. m_LocalPosition: {x: 0.1157, y: 1.6142999, z: 0}
  8767. m_LocalScale: {x: 0.867, y: 0.867, z: 1}
  8768. m_Children: []
  8769. m_Father: {fileID: 4674018489233486}
  8770. m_RootOrder: 0
  8771. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8772. --- !u!212 &212760923483801820
  8773. SpriteRenderer:
  8774. m_ObjectHideFlags: 0
  8775. m_CorrespondingSourceObject: {fileID: 0}
  8776. m_PrefabInstance: {fileID: 0}
  8777. m_PrefabAsset: {fileID: 0}
  8778. m_GameObject: {fileID: 1350164534742432}
  8779. m_Enabled: 1
  8780. m_CastShadows: 0
  8781. m_ReceiveShadows: 0
  8782. m_DynamicOccludee: 1
  8783. m_StaticShadowCaster: 0
  8784. m_MotionVectors: 1
  8785. m_LightProbeUsage: 1
  8786. m_ReflectionProbeUsage: 1
  8787. m_RayTracingMode: 0
  8788. m_RayTraceProcedural: 0
  8789. m_RenderingLayerMask: 1
  8790. m_RendererPriority: 0
  8791. m_Materials:
  8792. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  8793. m_StaticBatchInfo:
  8794. firstSubMesh: 0
  8795. subMeshCount: 0
  8796. m_StaticBatchRoot: {fileID: 0}
  8797. m_ProbeAnchor: {fileID: 0}
  8798. m_LightProbeVolumeOverride: {fileID: 0}
  8799. m_ScaleInLightmap: 1
  8800. m_ReceiveGI: 1
  8801. m_PreserveUVs: 0
  8802. m_IgnoreNormalsForChartDetection: 0
  8803. m_ImportantGI: 0
  8804. m_StitchLightmapSeams: 1
  8805. m_SelectedEditorRenderState: 0
  8806. m_MinimumChartSize: 4
  8807. m_AutoUVMaxDistance: 0.5
  8808. m_AutoUVMaxAngle: 89
  8809. m_LightmapParameters: {fileID: 0}
  8810. m_SortingLayerID: 0
  8811. m_SortingLayer: 0
  8812. m_SortingOrder: 8
  8813. m_Sprite: {fileID: 21301122, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  8814. m_Color: {r: 1, g: 1, b: 1, a: 0}
  8815. m_FlipX: 0
  8816. m_FlipY: 0
  8817. m_DrawMode: 0
  8818. m_Size: {x: 1.68, y: 2.99}
  8819. m_AdaptiveModeThreshold: 0.5
  8820. m_SpriteTileMode: 0
  8821. m_WasSpriteAssigned: 1
  8822. m_MaskInteraction: 0
  8823. m_SpriteSortPoint: 0
  8824. --- !u!1 &1350225876735820
  8825. GameObject:
  8826. m_ObjectHideFlags: 0
  8827. m_CorrespondingSourceObject: {fileID: 0}
  8828. m_PrefabInstance: {fileID: 0}
  8829. m_PrefabAsset: {fileID: 0}
  8830. serializedVersion: 6
  8831. m_Component:
  8832. - component: {fileID: 4787997895599786}
  8833. - component: {fileID: 212690455422746632}
  8834. m_Layer: 0
  8835. m_Name: equipment_side_belt
  8836. m_TagString: Untagged
  8837. m_Icon: {fileID: 0}
  8838. m_NavMeshLayer: 0
  8839. m_StaticEditorFlags: 0
  8840. m_IsActive: 1
  8841. --- !u!4 &4787997895599786
  8842. Transform:
  8843. m_ObjectHideFlags: 0
  8844. m_CorrespondingSourceObject: {fileID: 0}
  8845. m_PrefabInstance: {fileID: 0}
  8846. m_PrefabAsset: {fileID: 0}
  8847. m_GameObject: {fileID: 1350225876735820}
  8848. m_LocalRotation: {x: 0, y: 0, z: -0.6815515, w: 0.73177016}
  8849. m_LocalPosition: {x: 0.06, y: -0.0669, z: 0}
  8850. m_LocalScale: {x: 1, y: 1, z: 1}
  8851. m_Children: []
  8852. m_Father: {fileID: 4146268010404650}
  8853. m_RootOrder: 0
  8854. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8855. --- !u!212 &212690455422746632
  8856. SpriteRenderer:
  8857. m_ObjectHideFlags: 0
  8858. m_CorrespondingSourceObject: {fileID: 0}
  8859. m_PrefabInstance: {fileID: 0}
  8860. m_PrefabAsset: {fileID: 0}
  8861. m_GameObject: {fileID: 1350225876735820}
  8862. m_Enabled: 1
  8863. m_CastShadows: 0
  8864. m_ReceiveShadows: 0
  8865. m_DynamicOccludee: 1
  8866. m_StaticShadowCaster: 0
  8867. m_MotionVectors: 1
  8868. m_LightProbeUsage: 1
  8869. m_ReflectionProbeUsage: 1
  8870. m_RayTracingMode: 0
  8871. m_RayTraceProcedural: 0
  8872. m_RenderingLayerMask: 1
  8873. m_RendererPriority: 0
  8874. m_Materials:
  8875. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  8876. m_StaticBatchInfo:
  8877. firstSubMesh: 0
  8878. subMeshCount: 0
  8879. m_StaticBatchRoot: {fileID: 0}
  8880. m_ProbeAnchor: {fileID: 0}
  8881. m_LightProbeVolumeOverride: {fileID: 0}
  8882. m_ScaleInLightmap: 1
  8883. m_ReceiveGI: 1
  8884. m_PreserveUVs: 0
  8885. m_IgnoreNormalsForChartDetection: 0
  8886. m_ImportantGI: 0
  8887. m_StitchLightmapSeams: 1
  8888. m_SelectedEditorRenderState: 0
  8889. m_MinimumChartSize: 4
  8890. m_AutoUVMaxDistance: 0.5
  8891. m_AutoUVMaxAngle: 89
  8892. m_LightmapParameters: {fileID: 0}
  8893. m_SortingLayerID: 0
  8894. m_SortingLayer: 0
  8895. m_SortingOrder: 25
  8896. m_Sprite: {fileID: 21300434, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  8897. m_Color: {r: 1, g: 1, b: 1, a: 1}
  8898. m_FlipX: 0
  8899. m_FlipY: 0
  8900. m_DrawMode: 0
  8901. m_Size: {x: 0.01, y: 0.01}
  8902. m_AdaptiveModeThreshold: 0.5
  8903. m_SpriteTileMode: 0
  8904. m_WasSpriteAssigned: 1
  8905. m_MaskInteraction: 0
  8906. m_SpriteSortPoint: 0
  8907. --- !u!1 &1350276464773404
  8908. GameObject:
  8909. m_ObjectHideFlags: 0
  8910. m_CorrespondingSourceObject: {fileID: 0}
  8911. m_PrefabInstance: {fileID: 0}
  8912. m_PrefabAsset: {fileID: 0}
  8913. serializedVersion: 6
  8914. m_Component:
  8915. - component: {fileID: 4538036044020958}
  8916. - component: {fileID: 212733777125471416}
  8917. m_Layer: 0
  8918. m_Name: equipment_up_L_upper_arm
  8919. m_TagString: Untagged
  8920. m_Icon: {fileID: 0}
  8921. m_NavMeshLayer: 0
  8922. m_StaticEditorFlags: 0
  8923. m_IsActive: 1
  8924. --- !u!4 &4538036044020958
  8925. Transform:
  8926. m_ObjectHideFlags: 0
  8927. m_CorrespondingSourceObject: {fileID: 0}
  8928. m_PrefabInstance: {fileID: 0}
  8929. m_PrefabAsset: {fileID: 0}
  8930. m_GameObject: {fileID: 1350276464773404}
  8931. m_LocalRotation: {x: 0, y: 0, z: 0.7571661, w: 0.6532224}
  8932. m_LocalPosition: {x: 0.0585, y: -0.1521, z: 0}
  8933. m_LocalScale: {x: 1, y: 1, z: 1}
  8934. m_Children: []
  8935. m_Father: {fileID: 4388995192099194}
  8936. m_RootOrder: 0
  8937. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  8938. --- !u!212 &212733777125471416
  8939. SpriteRenderer:
  8940. m_ObjectHideFlags: 0
  8941. m_CorrespondingSourceObject: {fileID: 0}
  8942. m_PrefabInstance: {fileID: 0}
  8943. m_PrefabAsset: {fileID: 0}
  8944. m_GameObject: {fileID: 1350276464773404}
  8945. m_Enabled: 1
  8946. m_CastShadows: 0
  8947. m_ReceiveShadows: 0
  8948. m_DynamicOccludee: 1
  8949. m_StaticShadowCaster: 0
  8950. m_MotionVectors: 1
  8951. m_LightProbeUsage: 1
  8952. m_ReflectionProbeUsage: 1
  8953. m_RayTracingMode: 0
  8954. m_RayTraceProcedural: 0
  8955. m_RenderingLayerMask: 1
  8956. m_RendererPriority: 0
  8957. m_Materials:
  8958. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  8959. m_StaticBatchInfo:
  8960. firstSubMesh: 0
  8961. subMeshCount: 0
  8962. m_StaticBatchRoot: {fileID: 0}
  8963. m_ProbeAnchor: {fileID: 0}
  8964. m_LightProbeVolumeOverride: {fileID: 0}
  8965. m_ScaleInLightmap: 1
  8966. m_ReceiveGI: 1
  8967. m_PreserveUVs: 0
  8968. m_IgnoreNormalsForChartDetection: 0
  8969. m_ImportantGI: 0
  8970. m_StitchLightmapSeams: 1
  8971. m_SelectedEditorRenderState: 0
  8972. m_MinimumChartSize: 4
  8973. m_AutoUVMaxDistance: 0.5
  8974. m_AutoUVMaxAngle: 89
  8975. m_LightmapParameters: {fileID: 0}
  8976. m_SortingLayerID: 0
  8977. m_SortingLayer: 0
  8978. m_SortingOrder: 30
  8979. m_Sprite: {fileID: 21301076, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  8980. m_Color: {r: 1, g: 1, b: 1, a: 1}
  8981. m_FlipX: 0
  8982. m_FlipY: 0
  8983. m_DrawMode: 0
  8984. m_Size: {x: 0.01, y: 0.01}
  8985. m_AdaptiveModeThreshold: 0.5
  8986. m_SpriteTileMode: 0
  8987. m_WasSpriteAssigned: 1
  8988. m_MaskInteraction: 0
  8989. m_SpriteSortPoint: 0
  8990. --- !u!1 &1350738205196588
  8991. GameObject:
  8992. m_ObjectHideFlags: 0
  8993. m_CorrespondingSourceObject: {fileID: 0}
  8994. m_PrefabInstance: {fileID: 0}
  8995. m_PrefabAsset: {fileID: 0}
  8996. serializedVersion: 6
  8997. m_Component:
  8998. - component: {fileID: 4706759335972946}
  8999. m_Layer: 0
  9000. m_Name: eyebrows
  9001. m_TagString: Untagged
  9002. m_Icon: {fileID: 0}
  9003. m_NavMeshLayer: 0
  9004. m_StaticEditorFlags: 0
  9005. m_IsActive: 1
  9006. --- !u!4 &4706759335972946
  9007. Transform:
  9008. m_ObjectHideFlags: 0
  9009. m_CorrespondingSourceObject: {fileID: 0}
  9010. m_PrefabInstance: {fileID: 0}
  9011. m_PrefabAsset: {fileID: 0}
  9012. m_GameObject: {fileID: 1350738205196588}
  9013. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9014. m_LocalPosition: {x: 0, y: 0, z: 0}
  9015. m_LocalScale: {x: 1, y: 1, z: 1}
  9016. m_Children:
  9017. - {fileID: 4209967622237158}
  9018. m_Father: {fileID: 4590709999515784}
  9019. m_RootOrder: 3
  9020. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9021. --- !u!1 &1354297936614956
  9022. GameObject:
  9023. m_ObjectHideFlags: 0
  9024. m_CorrespondingSourceObject: {fileID: 0}
  9025. m_PrefabInstance: {fileID: 0}
  9026. m_PrefabAsset: {fileID: 0}
  9027. serializedVersion: 6
  9028. m_Component:
  9029. - component: {fileID: 4903468917433654}
  9030. - component: {fileID: 212537555615492362}
  9031. m_Layer: 0
  9032. m_Name: equipment_down_L_upper_arm
  9033. m_TagString: Untagged
  9034. m_Icon: {fileID: 0}
  9035. m_NavMeshLayer: 0
  9036. m_StaticEditorFlags: 0
  9037. m_IsActive: 1
  9038. --- !u!4 &4903468917433654
  9039. Transform:
  9040. m_ObjectHideFlags: 0
  9041. m_CorrespondingSourceObject: {fileID: 0}
  9042. m_PrefabInstance: {fileID: 0}
  9043. m_PrefabAsset: {fileID: 0}
  9044. m_GameObject: {fileID: 1354297936614956}
  9045. m_LocalRotation: {x: 0, y: 0, z: 0.654213, w: 0.75631034}
  9046. m_LocalPosition: {x: 0.097200006, y: 0.13159999, z: 0}
  9047. m_LocalScale: {x: 1, y: 1, z: 1}
  9048. m_Children: []
  9049. m_Father: {fileID: 4837146777267704}
  9050. m_RootOrder: 0
  9051. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9052. --- !u!212 &212537555615492362
  9053. SpriteRenderer:
  9054. m_ObjectHideFlags: 0
  9055. m_CorrespondingSourceObject: {fileID: 0}
  9056. m_PrefabInstance: {fileID: 0}
  9057. m_PrefabAsset: {fileID: 0}
  9058. m_GameObject: {fileID: 1354297936614956}
  9059. m_Enabled: 1
  9060. m_CastShadows: 0
  9061. m_ReceiveShadows: 0
  9062. m_DynamicOccludee: 1
  9063. m_StaticShadowCaster: 0
  9064. m_MotionVectors: 1
  9065. m_LightProbeUsage: 1
  9066. m_ReflectionProbeUsage: 1
  9067. m_RayTracingMode: 0
  9068. m_RayTraceProcedural: 0
  9069. m_RenderingLayerMask: 1
  9070. m_RendererPriority: 0
  9071. m_Materials:
  9072. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  9073. m_StaticBatchInfo:
  9074. firstSubMesh: 0
  9075. subMeshCount: 0
  9076. m_StaticBatchRoot: {fileID: 0}
  9077. m_ProbeAnchor: {fileID: 0}
  9078. m_LightProbeVolumeOverride: {fileID: 0}
  9079. m_ScaleInLightmap: 1
  9080. m_ReceiveGI: 1
  9081. m_PreserveUVs: 0
  9082. m_IgnoreNormalsForChartDetection: 0
  9083. m_ImportantGI: 0
  9084. m_StitchLightmapSeams: 1
  9085. m_SelectedEditorRenderState: 0
  9086. m_MinimumChartSize: 4
  9087. m_AutoUVMaxDistance: 0.5
  9088. m_AutoUVMaxAngle: 89
  9089. m_LightmapParameters: {fileID: 0}
  9090. m_SortingLayerID: 0
  9091. m_SortingLayer: 0
  9092. m_SortingOrder: 23
  9093. m_Sprite: {fileID: 21300988, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  9094. m_Color: {r: 1, g: 1, b: 1, a: 1}
  9095. m_FlipX: 0
  9096. m_FlipY: 0
  9097. m_DrawMode: 0
  9098. m_Size: {x: 0.01, y: 0.01}
  9099. m_AdaptiveModeThreshold: 0.5
  9100. m_SpriteTileMode: 0
  9101. m_WasSpriteAssigned: 1
  9102. m_MaskInteraction: 0
  9103. m_SpriteSortPoint: 0
  9104. --- !u!1 &1356769710194578
  9105. GameObject:
  9106. m_ObjectHideFlags: 0
  9107. m_CorrespondingSourceObject: {fileID: 0}
  9108. m_PrefabInstance: {fileID: 0}
  9109. m_PrefabAsset: {fileID: 0}
  9110. serializedVersion: 6
  9111. m_Component:
  9112. - component: {fileID: 4816893783712272}
  9113. m_Layer: 0
  9114. m_Name: __right foot slot
  9115. m_TagString: Untagged
  9116. m_Icon: {fileID: 0}
  9117. m_NavMeshLayer: 0
  9118. m_StaticEditorFlags: 0
  9119. m_IsActive: 1
  9120. --- !u!4 &4816893783712272
  9121. Transform:
  9122. m_ObjectHideFlags: 0
  9123. m_CorrespondingSourceObject: {fileID: 0}
  9124. m_PrefabInstance: {fileID: 0}
  9125. m_PrefabAsset: {fileID: 0}
  9126. m_GameObject: {fileID: 1356769710194578}
  9127. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9128. m_LocalPosition: {x: 0, y: 0, z: 0}
  9129. m_LocalScale: {x: 1, y: 1, z: 1}
  9130. m_Children:
  9131. - {fileID: 4299812357319134}
  9132. m_Father: {fileID: 4619087839758642}
  9133. m_RootOrder: 1
  9134. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9135. --- !u!1 &1358245207507502
  9136. GameObject:
  9137. m_ObjectHideFlags: 0
  9138. m_CorrespondingSourceObject: {fileID: 0}
  9139. m_PrefabInstance: {fileID: 0}
  9140. m_PrefabAsset: {fileID: 0}
  9141. serializedVersion: 6
  9142. m_Component:
  9143. - component: {fileID: 4978480050757614}
  9144. m_Layer: 0
  9145. m_Name: __left lower arm slot
  9146. m_TagString: Untagged
  9147. m_Icon: {fileID: 0}
  9148. m_NavMeshLayer: 0
  9149. m_StaticEditorFlags: 0
  9150. m_IsActive: 1
  9151. --- !u!4 &4978480050757614
  9152. Transform:
  9153. m_ObjectHideFlags: 0
  9154. m_CorrespondingSourceObject: {fileID: 0}
  9155. m_PrefabInstance: {fileID: 0}
  9156. m_PrefabAsset: {fileID: 0}
  9157. m_GameObject: {fileID: 1358245207507502}
  9158. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9159. m_LocalPosition: {x: 0, y: 0, z: 0}
  9160. m_LocalScale: {x: 1, y: 1, z: 1}
  9161. m_Children:
  9162. - {fileID: 4760960707590374}
  9163. m_Father: {fileID: 4377694707402712}
  9164. m_RootOrder: 2
  9165. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9166. --- !u!1 &1360715481506314
  9167. GameObject:
  9168. m_ObjectHideFlags: 0
  9169. m_CorrespondingSourceObject: {fileID: 0}
  9170. m_PrefabInstance: {fileID: 0}
  9171. m_PrefabAsset: {fileID: 0}
  9172. serializedVersion: 6
  9173. m_Component:
  9174. - component: {fileID: 4420003524281754}
  9175. m_Layer: 0
  9176. m_Name: left lower leg
  9177. m_TagString: Untagged
  9178. m_Icon: {fileID: 0}
  9179. m_NavMeshLayer: 0
  9180. m_StaticEditorFlags: 0
  9181. m_IsActive: 1
  9182. --- !u!4 &4420003524281754
  9183. Transform:
  9184. m_ObjectHideFlags: 0
  9185. m_CorrespondingSourceObject: {fileID: 0}
  9186. m_PrefabInstance: {fileID: 0}
  9187. m_PrefabAsset: {fileID: 0}
  9188. m_GameObject: {fileID: 1360715481506314}
  9189. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9190. m_LocalPosition: {x: 0, y: 0, z: 0}
  9191. m_LocalScale: {x: 1, y: 1, z: 1}
  9192. m_Children:
  9193. - {fileID: 4613673647889448}
  9194. m_Father: {fileID: 4538872859687824}
  9195. m_RootOrder: 1
  9196. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9197. --- !u!1 &1360797369837484
  9198. GameObject:
  9199. m_ObjectHideFlags: 0
  9200. m_CorrespondingSourceObject: {fileID: 0}
  9201. m_PrefabInstance: {fileID: 0}
  9202. m_PrefabAsset: {fileID: 0}
  9203. serializedVersion: 6
  9204. m_Component:
  9205. - component: {fileID: 4209293423306276}
  9206. m_Layer: 0
  9207. m_Name: chest
  9208. m_TagString: Untagged
  9209. m_Icon: {fileID: 0}
  9210. m_NavMeshLayer: 0
  9211. m_StaticEditorFlags: 0
  9212. m_IsActive: 1
  9213. --- !u!4 &4209293423306276
  9214. Transform:
  9215. m_ObjectHideFlags: 0
  9216. m_CorrespondingSourceObject: {fileID: 0}
  9217. m_PrefabInstance: {fileID: 0}
  9218. m_PrefabAsset: {fileID: 0}
  9219. m_GameObject: {fileID: 1360797369837484}
  9220. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9221. m_LocalPosition: {x: 0, y: 0, z: 0}
  9222. m_LocalScale: {x: 1, y: 1, z: 1}
  9223. m_Children:
  9224. - {fileID: 4850672748755942}
  9225. m_Father: {fileID: 4933532098556996}
  9226. m_RootOrder: 3
  9227. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9228. --- !u!1 &1362263772804790
  9229. GameObject:
  9230. m_ObjectHideFlags: 0
  9231. m_CorrespondingSourceObject: {fileID: 0}
  9232. m_PrefabInstance: {fileID: 0}
  9233. m_PrefabAsset: {fileID: 0}
  9234. serializedVersion: 6
  9235. m_Component:
  9236. - component: {fileID: 4073680826581550}
  9237. m_Layer: 0
  9238. m_Name: __left shoulder slot
  9239. m_TagString: Untagged
  9240. m_Icon: {fileID: 0}
  9241. m_NavMeshLayer: 0
  9242. m_StaticEditorFlags: 0
  9243. m_IsActive: 1
  9244. --- !u!4 &4073680826581550
  9245. Transform:
  9246. m_ObjectHideFlags: 0
  9247. m_CorrespondingSourceObject: {fileID: 0}
  9248. m_PrefabInstance: {fileID: 0}
  9249. m_PrefabAsset: {fileID: 0}
  9250. m_GameObject: {fileID: 1362263772804790}
  9251. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9252. m_LocalPosition: {x: 0, y: 0, z: 0}
  9253. m_LocalScale: {x: 1, y: 1, z: 1}
  9254. m_Children:
  9255. - {fileID: 4553146667348030}
  9256. m_Father: {fileID: 4865602918352996}
  9257. m_RootOrder: 5
  9258. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9259. --- !u!1 &1363218311852744
  9260. GameObject:
  9261. m_ObjectHideFlags: 0
  9262. m_CorrespondingSourceObject: {fileID: 0}
  9263. m_PrefabInstance: {fileID: 0}
  9264. m_PrefabAsset: {fileID: 0}
  9265. serializedVersion: 6
  9266. m_Component:
  9267. - component: {fileID: 4046444963717588}
  9268. - component: {fileID: 212382827310534682}
  9269. m_Layer: 0
  9270. m_Name: bow_effect
  9271. m_TagString: Untagged
  9272. m_Icon: {fileID: 0}
  9273. m_NavMeshLayer: 0
  9274. m_StaticEditorFlags: 0
  9275. m_IsActive: 1
  9276. --- !u!4 &4046444963717588
  9277. Transform:
  9278. m_ObjectHideFlags: 0
  9279. m_CorrespondingSourceObject: {fileID: 0}
  9280. m_PrefabInstance: {fileID: 0}
  9281. m_PrefabAsset: {fileID: 0}
  9282. m_GameObject: {fileID: 1363218311852744}
  9283. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9284. m_LocalPosition: {x: -0.6267, y: -0.0127, z: 0}
  9285. m_LocalScale: {x: 1, y: 1, z: 1}
  9286. m_Children: []
  9287. m_Father: {fileID: 4034689918305968}
  9288. m_RootOrder: 0
  9289. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9290. --- !u!212 &212382827310534682
  9291. SpriteRenderer:
  9292. m_ObjectHideFlags: 0
  9293. m_CorrespondingSourceObject: {fileID: 0}
  9294. m_PrefabInstance: {fileID: 0}
  9295. m_PrefabAsset: {fileID: 0}
  9296. m_GameObject: {fileID: 1363218311852744}
  9297. m_Enabled: 1
  9298. m_CastShadows: 0
  9299. m_ReceiveShadows: 0
  9300. m_DynamicOccludee: 1
  9301. m_StaticShadowCaster: 0
  9302. m_MotionVectors: 1
  9303. m_LightProbeUsage: 1
  9304. m_ReflectionProbeUsage: 1
  9305. m_RayTracingMode: 0
  9306. m_RayTraceProcedural: 0
  9307. m_RenderingLayerMask: 1
  9308. m_RendererPriority: 0
  9309. m_Materials:
  9310. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  9311. m_StaticBatchInfo:
  9312. firstSubMesh: 0
  9313. subMeshCount: 0
  9314. m_StaticBatchRoot: {fileID: 0}
  9315. m_ProbeAnchor: {fileID: 0}
  9316. m_LightProbeVolumeOverride: {fileID: 0}
  9317. m_ScaleInLightmap: 1
  9318. m_ReceiveGI: 1
  9319. m_PreserveUVs: 0
  9320. m_IgnoreNormalsForChartDetection: 0
  9321. m_ImportantGI: 0
  9322. m_StitchLightmapSeams: 1
  9323. m_SelectedEditorRenderState: 0
  9324. m_MinimumChartSize: 4
  9325. m_AutoUVMaxDistance: 0.5
  9326. m_AutoUVMaxAngle: 89
  9327. m_LightmapParameters: {fileID: 0}
  9328. m_SortingLayerID: 0
  9329. m_SortingLayer: 0
  9330. m_SortingOrder: 26
  9331. m_Sprite: {fileID: 21300966, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  9332. m_Color: {r: 1, g: 1, b: 1, a: 0}
  9333. m_FlipX: 0
  9334. m_FlipY: 0
  9335. m_DrawMode: 0
  9336. m_Size: {x: 0.38, y: 1.17}
  9337. m_AdaptiveModeThreshold: 0.5
  9338. m_SpriteTileMode: 0
  9339. m_WasSpriteAssigned: 1
  9340. m_MaskInteraction: 0
  9341. m_SpriteSortPoint: 0
  9342. --- !u!1 &1366535708374546
  9343. GameObject:
  9344. m_ObjectHideFlags: 0
  9345. m_CorrespondingSourceObject: {fileID: 0}
  9346. m_PrefabInstance: {fileID: 0}
  9347. m_PrefabAsset: {fileID: 0}
  9348. serializedVersion: 6
  9349. m_Component:
  9350. - component: {fileID: 4503523411378060}
  9351. m_Layer: 0
  9352. m_Name: chest
  9353. m_TagString: Untagged
  9354. m_Icon: {fileID: 0}
  9355. m_NavMeshLayer: 0
  9356. m_StaticEditorFlags: 0
  9357. m_IsActive: 1
  9358. --- !u!4 &4503523411378060
  9359. Transform:
  9360. m_ObjectHideFlags: 0
  9361. m_CorrespondingSourceObject: {fileID: 0}
  9362. m_PrefabInstance: {fileID: 0}
  9363. m_PrefabAsset: {fileID: 0}
  9364. m_GameObject: {fileID: 1366535708374546}
  9365. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9366. m_LocalPosition: {x: 0, y: 0, z: 0}
  9367. m_LocalScale: {x: 1, y: 1, z: 1}
  9368. m_Children:
  9369. - {fileID: 4156578516953782}
  9370. m_Father: {fileID: 4938066079990926}
  9371. m_RootOrder: 3
  9372. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9373. --- !u!1 &1366894048102076
  9374. GameObject:
  9375. m_ObjectHideFlags: 0
  9376. m_CorrespondingSourceObject: {fileID: 0}
  9377. m_PrefabInstance: {fileID: 0}
  9378. m_PrefabAsset: {fileID: 0}
  9379. serializedVersion: 6
  9380. m_Component:
  9381. - component: {fileID: 4006273911138950}
  9382. m_Layer: 0
  9383. m_Name: eye color
  9384. m_TagString: Untagged
  9385. m_Icon: {fileID: 0}
  9386. m_NavMeshLayer: 0
  9387. m_StaticEditorFlags: 0
  9388. m_IsActive: 1
  9389. --- !u!4 &4006273911138950
  9390. Transform:
  9391. m_ObjectHideFlags: 0
  9392. m_CorrespondingSourceObject: {fileID: 0}
  9393. m_PrefabInstance: {fileID: 0}
  9394. m_PrefabAsset: {fileID: 0}
  9395. m_GameObject: {fileID: 1366894048102076}
  9396. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9397. m_LocalPosition: {x: 0, y: 0, z: 0}
  9398. m_LocalScale: {x: 1, y: 1, z: 1}
  9399. m_Children:
  9400. - {fileID: 4710573499801710}
  9401. m_Father: {fileID: 4892748149977552}
  9402. m_RootOrder: 1
  9403. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9404. --- !u!1 &1367845294196164
  9405. GameObject:
  9406. m_ObjectHideFlags: 0
  9407. m_CorrespondingSourceObject: {fileID: 0}
  9408. m_PrefabInstance: {fileID: 0}
  9409. m_PrefabAsset: {fileID: 0}
  9410. serializedVersion: 6
  9411. m_Component:
  9412. - component: {fileID: 4921308516737022}
  9413. - component: {fileID: 212151053971915808}
  9414. m_Layer: 0
  9415. m_Name: down_R_hand
  9416. m_TagString: Untagged
  9417. m_Icon: {fileID: 0}
  9418. m_NavMeshLayer: 0
  9419. m_StaticEditorFlags: 0
  9420. m_IsActive: 1
  9421. --- !u!4 &4921308516737022
  9422. Transform:
  9423. m_ObjectHideFlags: 0
  9424. m_CorrespondingSourceObject: {fileID: 0}
  9425. m_PrefabInstance: {fileID: 0}
  9426. m_PrefabAsset: {fileID: 0}
  9427. m_GameObject: {fileID: 1367845294196164}
  9428. m_LocalRotation: {x: 0, y: 0, z: 0.75310427, w: 0.65790117}
  9429. m_LocalPosition: {x: 0.1319, y: 0.055999998, z: 0}
  9430. m_LocalScale: {x: 1, y: 1, z: 1}
  9431. m_Children: []
  9432. m_Father: {fileID: 4646629749237144}
  9433. m_RootOrder: 0
  9434. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9435. --- !u!212 &212151053971915808
  9436. SpriteRenderer:
  9437. m_ObjectHideFlags: 0
  9438. m_CorrespondingSourceObject: {fileID: 0}
  9439. m_PrefabInstance: {fileID: 0}
  9440. m_PrefabAsset: {fileID: 0}
  9441. m_GameObject: {fileID: 1367845294196164}
  9442. m_Enabled: 1
  9443. m_CastShadows: 0
  9444. m_ReceiveShadows: 0
  9445. m_DynamicOccludee: 1
  9446. m_StaticShadowCaster: 0
  9447. m_MotionVectors: 1
  9448. m_LightProbeUsage: 1
  9449. m_ReflectionProbeUsage: 1
  9450. m_RayTracingMode: 0
  9451. m_RayTraceProcedural: 0
  9452. m_RenderingLayerMask: 1
  9453. m_RendererPriority: 0
  9454. m_Materials:
  9455. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  9456. m_StaticBatchInfo:
  9457. firstSubMesh: 0
  9458. subMeshCount: 0
  9459. m_StaticBatchRoot: {fileID: 0}
  9460. m_ProbeAnchor: {fileID: 0}
  9461. m_LightProbeVolumeOverride: {fileID: 0}
  9462. m_ScaleInLightmap: 1
  9463. m_ReceiveGI: 1
  9464. m_PreserveUVs: 0
  9465. m_IgnoreNormalsForChartDetection: 0
  9466. m_ImportantGI: 0
  9467. m_StitchLightmapSeams: 1
  9468. m_SelectedEditorRenderState: 0
  9469. m_MinimumChartSize: 4
  9470. m_AutoUVMaxDistance: 0.5
  9471. m_AutoUVMaxAngle: 89
  9472. m_LightmapParameters: {fileID: 0}
  9473. m_SortingLayerID: 0
  9474. m_SortingLayer: 0
  9475. m_SortingOrder: 24
  9476. m_Sprite: {fileID: 21300030, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  9477. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  9478. m_FlipX: 0
  9479. m_FlipY: 0
  9480. m_DrawMode: 0
  9481. m_Size: {x: 0.31, y: 0.3}
  9482. m_AdaptiveModeThreshold: 0.5
  9483. m_SpriteTileMode: 0
  9484. m_WasSpriteAssigned: 1
  9485. m_MaskInteraction: 0
  9486. m_SpriteSortPoint: 0
  9487. --- !u!1 &1368324905603606
  9488. GameObject:
  9489. m_ObjectHideFlags: 0
  9490. m_CorrespondingSourceObject: {fileID: 0}
  9491. m_PrefabInstance: {fileID: 0}
  9492. m_PrefabAsset: {fileID: 0}
  9493. serializedVersion: 6
  9494. m_Component:
  9495. - component: {fileID: 4888525469337780}
  9496. m_Layer: 0
  9497. m_Name: __left shoulder slot
  9498. m_TagString: Untagged
  9499. m_Icon: {fileID: 0}
  9500. m_NavMeshLayer: 0
  9501. m_StaticEditorFlags: 0
  9502. m_IsActive: 1
  9503. --- !u!4 &4888525469337780
  9504. Transform:
  9505. m_ObjectHideFlags: 0
  9506. m_CorrespondingSourceObject: {fileID: 0}
  9507. m_PrefabInstance: {fileID: 0}
  9508. m_PrefabAsset: {fileID: 0}
  9509. m_GameObject: {fileID: 1368324905603606}
  9510. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9511. m_LocalPosition: {x: 0, y: 0, z: 0}
  9512. m_LocalScale: {x: 1, y: 1, z: 1}
  9513. m_Children:
  9514. - {fileID: 4110870942667198}
  9515. m_Father: {fileID: 4544955809334856}
  9516. m_RootOrder: 3
  9517. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9518. --- !u!1 &1368660790787228
  9519. GameObject:
  9520. m_ObjectHideFlags: 0
  9521. m_CorrespondingSourceObject: {fileID: 0}
  9522. m_PrefabInstance: {fileID: 0}
  9523. m_PrefabAsset: {fileID: 0}
  9524. serializedVersion: 6
  9525. m_Component:
  9526. - component: {fileID: 4742940512987786}
  9527. m_Layer: 0
  9528. m_Name: left hand
  9529. m_TagString: Untagged
  9530. m_Icon: {fileID: 0}
  9531. m_NavMeshLayer: 0
  9532. m_StaticEditorFlags: 0
  9533. m_IsActive: 1
  9534. --- !u!4 &4742940512987786
  9535. Transform:
  9536. m_ObjectHideFlags: 0
  9537. m_CorrespondingSourceObject: {fileID: 0}
  9538. m_PrefabInstance: {fileID: 0}
  9539. m_PrefabAsset: {fileID: 0}
  9540. m_GameObject: {fileID: 1368660790787228}
  9541. m_LocalRotation: {x: 0, y: 0, z: 0.041526895, w: 0.9991374}
  9542. m_LocalPosition: {x: 0.1546, y: 0.0032, z: 0}
  9543. m_LocalScale: {x: 1, y: 1, z: 1}
  9544. m_Children:
  9545. - {fileID: 4606539330853220}
  9546. - {fileID: 4537039586706700}
  9547. m_Father: {fileID: 4387409839280058}
  9548. m_RootOrder: 0
  9549. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 8.613682}
  9550. --- !u!1 &1368996558046894
  9551. GameObject:
  9552. m_ObjectHideFlags: 0
  9553. m_CorrespondingSourceObject: {fileID: 0}
  9554. m_PrefabInstance: {fileID: 0}
  9555. m_PrefabAsset: {fileID: 0}
  9556. serializedVersion: 6
  9557. m_Component:
  9558. - component: {fileID: 4952014955261198}
  9559. m_Layer: 0
  9560. m_Name: chest
  9561. m_TagString: Untagged
  9562. m_Icon: {fileID: 0}
  9563. m_NavMeshLayer: 0
  9564. m_StaticEditorFlags: 0
  9565. m_IsActive: 1
  9566. --- !u!4 &4952014955261198
  9567. Transform:
  9568. m_ObjectHideFlags: 0
  9569. m_CorrespondingSourceObject: {fileID: 0}
  9570. m_PrefabInstance: {fileID: 0}
  9571. m_PrefabAsset: {fileID: 0}
  9572. m_GameObject: {fileID: 1368996558046894}
  9573. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9574. m_LocalPosition: {x: 0, y: 0, z: 0}
  9575. m_LocalScale: {x: 1, y: 1, z: 1}
  9576. m_Children:
  9577. - {fileID: 4975866818507834}
  9578. m_Father: {fileID: 4865602918352996}
  9579. m_RootOrder: 3
  9580. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9581. --- !u!1 &1373321213487470
  9582. GameObject:
  9583. m_ObjectHideFlags: 0
  9584. m_CorrespondingSourceObject: {fileID: 0}
  9585. m_PrefabInstance: {fileID: 0}
  9586. m_PrefabAsset: {fileID: 0}
  9587. serializedVersion: 6
  9588. m_Component:
  9589. - component: {fileID: 4802789664723376}
  9590. - component: {fileID: 212437046001660926}
  9591. m_Layer: 0
  9592. m_Name: up_eyes
  9593. m_TagString: Untagged
  9594. m_Icon: {fileID: 0}
  9595. m_NavMeshLayer: 0
  9596. m_StaticEditorFlags: 0
  9597. m_IsActive: 1
  9598. --- !u!4 &4802789664723376
  9599. Transform:
  9600. m_ObjectHideFlags: 0
  9601. m_CorrespondingSourceObject: {fileID: 0}
  9602. m_PrefabInstance: {fileID: 0}
  9603. m_PrefabAsset: {fileID: 0}
  9604. m_GameObject: {fileID: 1373321213487470}
  9605. m_LocalRotation: {x: -0, y: -0, z: 0.000000028871, w: 1}
  9606. m_LocalPosition: {x: 0, y: 0, z: 0}
  9607. m_LocalScale: {x: 1, y: 1, z: 1}
  9608. m_Children: []
  9609. m_Father: {fileID: 4733743912021872}
  9610. m_RootOrder: 0
  9611. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9612. --- !u!212 &212437046001660926
  9613. SpriteRenderer:
  9614. m_ObjectHideFlags: 0
  9615. m_CorrespondingSourceObject: {fileID: 0}
  9616. m_PrefabInstance: {fileID: 0}
  9617. m_PrefabAsset: {fileID: 0}
  9618. m_GameObject: {fileID: 1373321213487470}
  9619. m_Enabled: 1
  9620. m_CastShadows: 0
  9621. m_ReceiveShadows: 0
  9622. m_DynamicOccludee: 1
  9623. m_StaticShadowCaster: 0
  9624. m_MotionVectors: 1
  9625. m_LightProbeUsage: 1
  9626. m_ReflectionProbeUsage: 1
  9627. m_RayTracingMode: 0
  9628. m_RayTraceProcedural: 0
  9629. m_RenderingLayerMask: 1
  9630. m_RendererPriority: 0
  9631. m_Materials:
  9632. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  9633. m_StaticBatchInfo:
  9634. firstSubMesh: 0
  9635. subMeshCount: 0
  9636. m_StaticBatchRoot: {fileID: 0}
  9637. m_ProbeAnchor: {fileID: 0}
  9638. m_LightProbeVolumeOverride: {fileID: 0}
  9639. m_ScaleInLightmap: 1
  9640. m_ReceiveGI: 1
  9641. m_PreserveUVs: 0
  9642. m_IgnoreNormalsForChartDetection: 0
  9643. m_ImportantGI: 0
  9644. m_StitchLightmapSeams: 1
  9645. m_SelectedEditorRenderState: 0
  9646. m_MinimumChartSize: 4
  9647. m_AutoUVMaxDistance: 0.5
  9648. m_AutoUVMaxAngle: 89
  9649. m_LightmapParameters: {fileID: 0}
  9650. m_SortingLayerID: 0
  9651. m_SortingLayer: 0
  9652. m_SortingOrder: 0
  9653. m_Sprite: {fileID: 0}
  9654. m_Color: {r: 0.6764706, g: 0.5470767, b: 0.44766435, a: 1}
  9655. m_FlipX: 0
  9656. m_FlipY: 0
  9657. m_DrawMode: 0
  9658. m_Size: {x: 0.52, y: 0.41}
  9659. m_AdaptiveModeThreshold: 0.5
  9660. m_SpriteTileMode: 0
  9661. m_WasSpriteAssigned: 0
  9662. m_MaskInteraction: 0
  9663. m_SpriteSortPoint: 0
  9664. --- !u!1 &1375961678637388
  9665. GameObject:
  9666. m_ObjectHideFlags: 0
  9667. m_CorrespondingSourceObject: {fileID: 0}
  9668. m_PrefabInstance: {fileID: 0}
  9669. m_PrefabAsset: {fileID: 0}
  9670. serializedVersion: 6
  9671. m_Component:
  9672. - component: {fileID: 4703359430226118}
  9673. m_Layer: 0
  9674. m_Name: right lower arm
  9675. m_TagString: Untagged
  9676. m_Icon: {fileID: 0}
  9677. m_NavMeshLayer: 0
  9678. m_StaticEditorFlags: 0
  9679. m_IsActive: 1
  9680. --- !u!4 &4703359430226118
  9681. Transform:
  9682. m_ObjectHideFlags: 0
  9683. m_CorrespondingSourceObject: {fileID: 0}
  9684. m_PrefabInstance: {fileID: 0}
  9685. m_PrefabAsset: {fileID: 0}
  9686. m_GameObject: {fileID: 1375961678637388}
  9687. m_LocalRotation: {x: 0, y: 0, z: -0.0014835293, w: 0.9999989}
  9688. m_LocalPosition: {x: 0.24239999, y: -0.105399996, z: 0}
  9689. m_LocalScale: {x: 1, y: 1, z: 1}
  9690. m_Children:
  9691. - {fileID: 4352477993377966}
  9692. - {fileID: 4418859201205510}
  9693. - {fileID: 4134608150623304}
  9694. m_Father: {fileID: 4012010610971602}
  9695. m_RootOrder: 0
  9696. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 13.5812}
  9697. --- !u!1 &1376066151489224
  9698. GameObject:
  9699. m_ObjectHideFlags: 0
  9700. m_CorrespondingSourceObject: {fileID: 0}
  9701. m_PrefabInstance: {fileID: 0}
  9702. m_PrefabAsset: {fileID: 0}
  9703. serializedVersion: 6
  9704. m_Component:
  9705. - component: {fileID: 4630718116410392}
  9706. m_Layer: 0
  9707. m_Name: __right upper arm slot
  9708. m_TagString: Untagged
  9709. m_Icon: {fileID: 0}
  9710. m_NavMeshLayer: 0
  9711. m_StaticEditorFlags: 0
  9712. m_IsActive: 1
  9713. --- !u!4 &4630718116410392
  9714. Transform:
  9715. m_ObjectHideFlags: 0
  9716. m_CorrespondingSourceObject: {fileID: 0}
  9717. m_PrefabInstance: {fileID: 0}
  9718. m_PrefabAsset: {fileID: 0}
  9719. m_GameObject: {fileID: 1376066151489224}
  9720. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9721. m_LocalPosition: {x: 0, y: 0, z: 0}
  9722. m_LocalScale: {x: 1, y: 1, z: 1}
  9723. m_Children:
  9724. - {fileID: 4235977990440922}
  9725. m_Father: {fileID: 4923796096326974}
  9726. m_RootOrder: 2
  9727. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9728. --- !u!1 &1377520596332638
  9729. GameObject:
  9730. m_ObjectHideFlags: 0
  9731. m_CorrespondingSourceObject: {fileID: 0}
  9732. m_PrefabInstance: {fileID: 0}
  9733. m_PrefabAsset: {fileID: 0}
  9734. serializedVersion: 6
  9735. m_Component:
  9736. - component: {fileID: 4201056086405568}
  9737. m_Layer: 0
  9738. m_Name: head
  9739. m_TagString: Untagged
  9740. m_Icon: {fileID: 0}
  9741. m_NavMeshLayer: 0
  9742. m_StaticEditorFlags: 0
  9743. m_IsActive: 1
  9744. --- !u!4 &4201056086405568
  9745. Transform:
  9746. m_ObjectHideFlags: 0
  9747. m_CorrespondingSourceObject: {fileID: 0}
  9748. m_PrefabInstance: {fileID: 0}
  9749. m_PrefabAsset: {fileID: 0}
  9750. m_GameObject: {fileID: 1377520596332638}
  9751. m_LocalRotation: {x: 0, y: 0, z: -0.036207665, w: 0.9993443}
  9752. m_LocalPosition: {x: 0.2369, y: 0.0049, z: 0}
  9753. m_LocalScale: {x: 1, y: 1, z: 1}
  9754. m_Children:
  9755. - {fileID: 4392835783336628}
  9756. - {fileID: 4888624973851452}
  9757. - {fileID: 4382897460621544}
  9758. - {fileID: 4642072900449892}
  9759. - {fileID: 4514766461294310}
  9760. - {fileID: 4731941885840300}
  9761. - {fileID: 4438852503570406}
  9762. m_Father: {fileID: 4938066079990926}
  9763. m_RootOrder: 1
  9764. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 5.2538147}
  9765. --- !u!1 &1383004511333376
  9766. GameObject:
  9767. m_ObjectHideFlags: 0
  9768. m_CorrespondingSourceObject: {fileID: 0}
  9769. m_PrefabInstance: {fileID: 0}
  9770. m_PrefabAsset: {fileID: 0}
  9771. serializedVersion: 6
  9772. m_Component:
  9773. - component: {fileID: 4773093159558494}
  9774. - component: {fileID: 212126932702714752}
  9775. m_Layer: 0
  9776. m_Name: down_eye_color
  9777. m_TagString: Untagged
  9778. m_Icon: {fileID: 0}
  9779. m_NavMeshLayer: 0
  9780. m_StaticEditorFlags: 0
  9781. m_IsActive: 1
  9782. --- !u!4 &4773093159558494
  9783. Transform:
  9784. m_ObjectHideFlags: 0
  9785. m_CorrespondingSourceObject: {fileID: 0}
  9786. m_PrefabInstance: {fileID: 0}
  9787. m_PrefabAsset: {fileID: 0}
  9788. m_GameObject: {fileID: 1383004511333376}
  9789. m_LocalRotation: {x: -0, y: -0, z: -0.70432454, w: 0.70987815}
  9790. m_LocalPosition: {x: 0.19543526, y: 0.009035141, z: 0}
  9791. m_LocalScale: {x: 1, y: 1, z: 1}
  9792. m_Children: []
  9793. m_Father: {fileID: 4458374352586748}
  9794. m_RootOrder: 0
  9795. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9796. --- !u!212 &212126932702714752
  9797. SpriteRenderer:
  9798. m_ObjectHideFlags: 0
  9799. m_CorrespondingSourceObject: {fileID: 0}
  9800. m_PrefabInstance: {fileID: 0}
  9801. m_PrefabAsset: {fileID: 0}
  9802. m_GameObject: {fileID: 1383004511333376}
  9803. m_Enabled: 1
  9804. m_CastShadows: 0
  9805. m_ReceiveShadows: 0
  9806. m_DynamicOccludee: 1
  9807. m_StaticShadowCaster: 0
  9808. m_MotionVectors: 1
  9809. m_LightProbeUsage: 1
  9810. m_ReflectionProbeUsage: 1
  9811. m_RayTracingMode: 0
  9812. m_RayTraceProcedural: 0
  9813. m_RenderingLayerMask: 1
  9814. m_RendererPriority: 0
  9815. m_Materials:
  9816. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  9817. m_StaticBatchInfo:
  9818. firstSubMesh: 0
  9819. subMeshCount: 0
  9820. m_StaticBatchRoot: {fileID: 0}
  9821. m_ProbeAnchor: {fileID: 0}
  9822. m_LightProbeVolumeOverride: {fileID: 0}
  9823. m_ScaleInLightmap: 1
  9824. m_ReceiveGI: 1
  9825. m_PreserveUVs: 0
  9826. m_IgnoreNormalsForChartDetection: 0
  9827. m_ImportantGI: 0
  9828. m_StitchLightmapSeams: 1
  9829. m_SelectedEditorRenderState: 0
  9830. m_MinimumChartSize: 4
  9831. m_AutoUVMaxDistance: 0.5
  9832. m_AutoUVMaxAngle: 89
  9833. m_LightmapParameters: {fileID: 0}
  9834. m_SortingLayerID: 0
  9835. m_SortingLayer: 0
  9836. m_SortingOrder: 40
  9837. m_Sprite: {fileID: 21300072, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  9838. m_Color: {r: 0.6764706, g: 0.5470767, b: 0.44766435, a: 1}
  9839. m_FlipX: 0
  9840. m_FlipY: 0
  9841. m_DrawMode: 0
  9842. m_Size: {x: 0.51, y: 0.2}
  9843. m_AdaptiveModeThreshold: 0.5
  9844. m_SpriteTileMode: 0
  9845. m_WasSpriteAssigned: 1
  9846. m_MaskInteraction: 0
  9847. m_SpriteSortPoint: 0
  9848. --- !u!1 &1384040942066290
  9849. GameObject:
  9850. m_ObjectHideFlags: 0
  9851. m_CorrespondingSourceObject: {fileID: 0}
  9852. m_PrefabInstance: {fileID: 0}
  9853. m_PrefabAsset: {fileID: 0}
  9854. serializedVersion: 6
  9855. m_Component:
  9856. - component: {fileID: 4527935561155308}
  9857. m_Layer: 0
  9858. m_Name: __left upper leg slot
  9859. m_TagString: Untagged
  9860. m_Icon: {fileID: 0}
  9861. m_NavMeshLayer: 0
  9862. m_StaticEditorFlags: 0
  9863. m_IsActive: 1
  9864. --- !u!4 &4527935561155308
  9865. Transform:
  9866. m_ObjectHideFlags: 0
  9867. m_CorrespondingSourceObject: {fileID: 0}
  9868. m_PrefabInstance: {fileID: 0}
  9869. m_PrefabAsset: {fileID: 0}
  9870. m_GameObject: {fileID: 1384040942066290}
  9871. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9872. m_LocalPosition: {x: 0, y: 0, z: 0}
  9873. m_LocalScale: {x: 1, y: 1, z: 1}
  9874. m_Children:
  9875. - {fileID: 4396336782186384}
  9876. m_Father: {fileID: 4153312500884990}
  9877. m_RootOrder: 2
  9878. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9879. --- !u!1 &1385334162496228
  9880. GameObject:
  9881. m_ObjectHideFlags: 0
  9882. m_CorrespondingSourceObject: {fileID: 0}
  9883. m_PrefabInstance: {fileID: 0}
  9884. m_PrefabAsset: {fileID: 0}
  9885. serializedVersion: 6
  9886. m_Component:
  9887. - component: {fileID: 4602626057620588}
  9888. m_Layer: 0
  9889. m_Name: head
  9890. m_TagString: Untagged
  9891. m_Icon: {fileID: 0}
  9892. m_NavMeshLayer: 0
  9893. m_StaticEditorFlags: 0
  9894. m_IsActive: 1
  9895. --- !u!4 &4602626057620588
  9896. Transform:
  9897. m_ObjectHideFlags: 0
  9898. m_CorrespondingSourceObject: {fileID: 0}
  9899. m_PrefabInstance: {fileID: 0}
  9900. m_PrefabAsset: {fileID: 0}
  9901. m_GameObject: {fileID: 1385334162496228}
  9902. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9903. m_LocalPosition: {x: 0, y: 0, z: 0}
  9904. m_LocalScale: {x: 1, y: 1, z: 1}
  9905. m_Children:
  9906. - {fileID: 4149588708852052}
  9907. m_Father: {fileID: 4225666652443344}
  9908. m_RootOrder: 0
  9909. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9910. --- !u!1 &1389316702880528
  9911. GameObject:
  9912. m_ObjectHideFlags: 0
  9913. m_CorrespondingSourceObject: {fileID: 0}
  9914. m_PrefabInstance: {fileID: 0}
  9915. m_PrefabAsset: {fileID: 0}
  9916. serializedVersion: 6
  9917. m_Component:
  9918. - component: {fileID: 4815448598053480}
  9919. - component: {fileID: 212182422864493010}
  9920. m_Layer: 0
  9921. m_Name: swing_weapon
  9922. m_TagString: Untagged
  9923. m_Icon: {fileID: 0}
  9924. m_NavMeshLayer: 0
  9925. m_StaticEditorFlags: 0
  9926. m_IsActive: 1
  9927. --- !u!4 &4815448598053480
  9928. Transform:
  9929. m_ObjectHideFlags: 0
  9930. m_CorrespondingSourceObject: {fileID: 0}
  9931. m_PrefabInstance: {fileID: 0}
  9932. m_PrefabAsset: {fileID: 0}
  9933. m_GameObject: {fileID: 1389316702880528}
  9934. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  9935. m_LocalPosition: {x: 0.131, y: 0.6411, z: 0}
  9936. m_LocalScale: {x: 1, y: 1, z: 1}
  9937. m_Children: []
  9938. m_Father: {fileID: 4661452471031462}
  9939. m_RootOrder: 0
  9940. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  9941. --- !u!212 &212182422864493010
  9942. SpriteRenderer:
  9943. m_ObjectHideFlags: 0
  9944. m_CorrespondingSourceObject: {fileID: 0}
  9945. m_PrefabInstance: {fileID: 0}
  9946. m_PrefabAsset: {fileID: 0}
  9947. m_GameObject: {fileID: 1389316702880528}
  9948. m_Enabled: 1
  9949. m_CastShadows: 0
  9950. m_ReceiveShadows: 0
  9951. m_DynamicOccludee: 1
  9952. m_StaticShadowCaster: 0
  9953. m_MotionVectors: 1
  9954. m_LightProbeUsage: 1
  9955. m_ReflectionProbeUsage: 1
  9956. m_RayTracingMode: 0
  9957. m_RayTraceProcedural: 0
  9958. m_RenderingLayerMask: 1
  9959. m_RendererPriority: 0
  9960. m_Materials:
  9961. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  9962. m_StaticBatchInfo:
  9963. firstSubMesh: 0
  9964. subMeshCount: 0
  9965. m_StaticBatchRoot: {fileID: 0}
  9966. m_ProbeAnchor: {fileID: 0}
  9967. m_LightProbeVolumeOverride: {fileID: 0}
  9968. m_ScaleInLightmap: 1
  9969. m_ReceiveGI: 1
  9970. m_PreserveUVs: 0
  9971. m_IgnoreNormalsForChartDetection: 0
  9972. m_ImportantGI: 0
  9973. m_StitchLightmapSeams: 1
  9974. m_SelectedEditorRenderState: 0
  9975. m_MinimumChartSize: 4
  9976. m_AutoUVMaxDistance: 0.5
  9977. m_AutoUVMaxAngle: 89
  9978. m_LightmapParameters: {fileID: 0}
  9979. m_SortingLayerID: 0
  9980. m_SortingLayer: 0
  9981. m_SortingOrder: 35
  9982. m_Sprite: {fileID: 21301128, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  9983. m_Color: {r: 1, g: 1, b: 1, a: 0}
  9984. m_FlipX: 0
  9985. m_FlipY: 0
  9986. m_DrawMode: 0
  9987. m_Size: {x: 0.54, y: 1.01}
  9988. m_AdaptiveModeThreshold: 0.5
  9989. m_SpriteTileMode: 0
  9990. m_WasSpriteAssigned: 1
  9991. m_MaskInteraction: 0
  9992. m_SpriteSortPoint: 0
  9993. --- !u!1 &1390054437742926
  9994. GameObject:
  9995. m_ObjectHideFlags: 0
  9996. m_CorrespondingSourceObject: {fileID: 0}
  9997. m_PrefabInstance: {fileID: 0}
  9998. m_PrefabAsset: {fileID: 0}
  9999. serializedVersion: 6
  10000. m_Component:
  10001. - component: {fileID: 4548075121144586}
  10002. - component: {fileID: 212691975852081484}
  10003. m_Layer: 0
  10004. m_Name: side_R_hand
  10005. m_TagString: Untagged
  10006. m_Icon: {fileID: 0}
  10007. m_NavMeshLayer: 0
  10008. m_StaticEditorFlags: 0
  10009. m_IsActive: 1
  10010. --- !u!4 &4548075121144586
  10011. Transform:
  10012. m_ObjectHideFlags: 0
  10013. m_CorrespondingSourceObject: {fileID: 0}
  10014. m_PrefabInstance: {fileID: 0}
  10015. m_PrefabAsset: {fileID: 0}
  10016. m_GameObject: {fileID: 1390054437742926}
  10017. m_LocalRotation: {x: 0, y: 0, z: 0.46607783, w: 0.88474375}
  10018. m_LocalPosition: {x: 0.077199996, y: 0.018099999, z: 0}
  10019. m_LocalScale: {x: 1, y: 1, z: 1}
  10020. m_Children: []
  10021. m_Father: {fileID: 4681413005762012}
  10022. m_RootOrder: 0
  10023. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10024. --- !u!212 &212691975852081484
  10025. SpriteRenderer:
  10026. m_ObjectHideFlags: 0
  10027. m_CorrespondingSourceObject: {fileID: 0}
  10028. m_PrefabInstance: {fileID: 0}
  10029. m_PrefabAsset: {fileID: 0}
  10030. m_GameObject: {fileID: 1390054437742926}
  10031. m_Enabled: 1
  10032. m_CastShadows: 0
  10033. m_ReceiveShadows: 0
  10034. m_DynamicOccludee: 1
  10035. m_StaticShadowCaster: 0
  10036. m_MotionVectors: 1
  10037. m_LightProbeUsage: 1
  10038. m_ReflectionProbeUsage: 1
  10039. m_RayTracingMode: 0
  10040. m_RayTraceProcedural: 0
  10041. m_RenderingLayerMask: 1
  10042. m_RendererPriority: 0
  10043. m_Materials:
  10044. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  10045. m_StaticBatchInfo:
  10046. firstSubMesh: 0
  10047. subMeshCount: 0
  10048. m_StaticBatchRoot: {fileID: 0}
  10049. m_ProbeAnchor: {fileID: 0}
  10050. m_LightProbeVolumeOverride: {fileID: 0}
  10051. m_ScaleInLightmap: 1
  10052. m_ReceiveGI: 1
  10053. m_PreserveUVs: 0
  10054. m_IgnoreNormalsForChartDetection: 0
  10055. m_ImportantGI: 0
  10056. m_StitchLightmapSeams: 1
  10057. m_SelectedEditorRenderState: 0
  10058. m_MinimumChartSize: 4
  10059. m_AutoUVMaxDistance: 0.5
  10060. m_AutoUVMaxAngle: 89
  10061. m_LightmapParameters: {fileID: 0}
  10062. m_SortingLayerID: 0
  10063. m_SortingLayer: 0
  10064. m_SortingOrder: 31
  10065. m_Sprite: {fileID: 21300114, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  10066. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  10067. m_FlipX: 0
  10068. m_FlipY: 0
  10069. m_DrawMode: 0
  10070. m_Size: {x: 0.32, y: 0.3}
  10071. m_AdaptiveModeThreshold: 0.5
  10072. m_SpriteTileMode: 0
  10073. m_WasSpriteAssigned: 1
  10074. m_MaskInteraction: 0
  10075. m_SpriteSortPoint: 0
  10076. --- !u!1 &1400585557539662
  10077. GameObject:
  10078. m_ObjectHideFlags: 0
  10079. m_CorrespondingSourceObject: {fileID: 0}
  10080. m_PrefabInstance: {fileID: 0}
  10081. m_PrefabAsset: {fileID: 0}
  10082. serializedVersion: 6
  10083. m_Component:
  10084. - component: {fileID: 4364270670855416}
  10085. m_Layer: 0
  10086. m_Name: right lower arm
  10087. m_TagString: Untagged
  10088. m_Icon: {fileID: 0}
  10089. m_NavMeshLayer: 0
  10090. m_StaticEditorFlags: 0
  10091. m_IsActive: 1
  10092. --- !u!4 &4364270670855416
  10093. Transform:
  10094. m_ObjectHideFlags: 0
  10095. m_CorrespondingSourceObject: {fileID: 0}
  10096. m_PrefabInstance: {fileID: 0}
  10097. m_PrefabAsset: {fileID: 0}
  10098. m_GameObject: {fileID: 1400585557539662}
  10099. m_LocalRotation: {x: 0, y: 0, z: -0.023298038, w: 0.99972856}
  10100. m_LocalPosition: {x: 0.2293, y: 0.1446, z: 0}
  10101. m_LocalScale: {x: 1, y: 1, z: 1}
  10102. m_Children:
  10103. - {fileID: 4595951955758134}
  10104. - {fileID: 4262982385980404}
  10105. - {fileID: 4606545969207142}
  10106. m_Father: {fileID: 4930520452609446}
  10107. m_RootOrder: 0
  10108. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -2.67}
  10109. --- !u!1 &1401859735885780
  10110. GameObject:
  10111. m_ObjectHideFlags: 0
  10112. m_CorrespondingSourceObject: {fileID: 0}
  10113. m_PrefabInstance: {fileID: 0}
  10114. m_PrefabAsset: {fileID: 0}
  10115. serializedVersion: 6
  10116. m_Component:
  10117. - component: {fileID: 4880929830175254}
  10118. - component: {fileID: 212893942291098880}
  10119. m_Layer: 0
  10120. m_Name: equipment_side_hip
  10121. m_TagString: Untagged
  10122. m_Icon: {fileID: 0}
  10123. m_NavMeshLayer: 0
  10124. m_StaticEditorFlags: 0
  10125. m_IsActive: 1
  10126. --- !u!4 &4880929830175254
  10127. Transform:
  10128. m_ObjectHideFlags: 0
  10129. m_CorrespondingSourceObject: {fileID: 0}
  10130. m_PrefabInstance: {fileID: 0}
  10131. m_PrefabAsset: {fileID: 0}
  10132. m_GameObject: {fileID: 1401859735885780}
  10133. m_LocalRotation: {x: 0, y: 0, z: -0.6815515, w: 0.73177016}
  10134. m_LocalPosition: {x: 0.1436, y: -0.0422, z: 0}
  10135. m_LocalScale: {x: 1, y: 1, z: 1}
  10136. m_Children: []
  10137. m_Father: {fileID: 4001886805647290}
  10138. m_RootOrder: 0
  10139. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10140. --- !u!212 &212893942291098880
  10141. SpriteRenderer:
  10142. m_ObjectHideFlags: 0
  10143. m_CorrespondingSourceObject: {fileID: 0}
  10144. m_PrefabInstance: {fileID: 0}
  10145. m_PrefabAsset: {fileID: 0}
  10146. m_GameObject: {fileID: 1401859735885780}
  10147. m_Enabled: 1
  10148. m_CastShadows: 0
  10149. m_ReceiveShadows: 0
  10150. m_DynamicOccludee: 1
  10151. m_StaticShadowCaster: 0
  10152. m_MotionVectors: 1
  10153. m_LightProbeUsage: 1
  10154. m_ReflectionProbeUsage: 1
  10155. m_RayTracingMode: 0
  10156. m_RayTraceProcedural: 0
  10157. m_RenderingLayerMask: 1
  10158. m_RendererPriority: 0
  10159. m_Materials:
  10160. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  10161. m_StaticBatchInfo:
  10162. firstSubMesh: 0
  10163. subMeshCount: 0
  10164. m_StaticBatchRoot: {fileID: 0}
  10165. m_ProbeAnchor: {fileID: 0}
  10166. m_LightProbeVolumeOverride: {fileID: 0}
  10167. m_ScaleInLightmap: 1
  10168. m_ReceiveGI: 1
  10169. m_PreserveUVs: 0
  10170. m_IgnoreNormalsForChartDetection: 0
  10171. m_ImportantGI: 0
  10172. m_StitchLightmapSeams: 1
  10173. m_SelectedEditorRenderState: 0
  10174. m_MinimumChartSize: 4
  10175. m_AutoUVMaxDistance: 0.5
  10176. m_AutoUVMaxAngle: 89
  10177. m_LightmapParameters: {fileID: 0}
  10178. m_SortingLayerID: 0
  10179. m_SortingLayer: 0
  10180. m_SortingOrder: 15
  10181. m_Sprite: {fileID: 21300488, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  10182. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  10183. m_FlipX: 0
  10184. m_FlipY: 0
  10185. m_DrawMode: 0
  10186. m_Size: {x: 0.01, y: 0.01}
  10187. m_AdaptiveModeThreshold: 0.5
  10188. m_SpriteTileMode: 0
  10189. m_WasSpriteAssigned: 1
  10190. m_MaskInteraction: 0
  10191. m_SpriteSortPoint: 0
  10192. --- !u!1 &1402383814027254
  10193. GameObject:
  10194. m_ObjectHideFlags: 0
  10195. m_CorrespondingSourceObject: {fileID: 0}
  10196. m_PrefabInstance: {fileID: 0}
  10197. m_PrefabAsset: {fileID: 0}
  10198. serializedVersion: 6
  10199. m_Component:
  10200. - component: {fileID: 4171155103470480}
  10201. m_Layer: 0
  10202. m_Name: __chest slot
  10203. m_TagString: Untagged
  10204. m_Icon: {fileID: 0}
  10205. m_NavMeshLayer: 0
  10206. m_StaticEditorFlags: 0
  10207. m_IsActive: 1
  10208. --- !u!4 &4171155103470480
  10209. Transform:
  10210. m_ObjectHideFlags: 0
  10211. m_CorrespondingSourceObject: {fileID: 0}
  10212. m_PrefabInstance: {fileID: 0}
  10213. m_PrefabAsset: {fileID: 0}
  10214. m_GameObject: {fileID: 1402383814027254}
  10215. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10216. m_LocalPosition: {x: 0, y: 0, z: 0}
  10217. m_LocalScale: {x: 1, y: 1, z: 1}
  10218. m_Children:
  10219. - {fileID: 4232596831219574}
  10220. m_Father: {fileID: 4933532098556996}
  10221. m_RootOrder: 4
  10222. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10223. --- !u!1 &1405757577049454
  10224. GameObject:
  10225. m_ObjectHideFlags: 0
  10226. m_CorrespondingSourceObject: {fileID: 0}
  10227. m_PrefabInstance: {fileID: 0}
  10228. m_PrefabAsset: {fileID: 0}
  10229. serializedVersion: 6
  10230. m_Component:
  10231. - component: {fileID: 4400705455059590}
  10232. m_Layer: 0
  10233. m_Name: left lower leg
  10234. m_TagString: Untagged
  10235. m_Icon: {fileID: 0}
  10236. m_NavMeshLayer: 0
  10237. m_StaticEditorFlags: 0
  10238. m_IsActive: 1
  10239. --- !u!4 &4400705455059590
  10240. Transform:
  10241. m_ObjectHideFlags: 0
  10242. m_CorrespondingSourceObject: {fileID: 0}
  10243. m_PrefabInstance: {fileID: 0}
  10244. m_PrefabAsset: {fileID: 0}
  10245. m_GameObject: {fileID: 1405757577049454}
  10246. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10247. m_LocalPosition: {x: 0, y: 0, z: 0}
  10248. m_LocalScale: {x: 1, y: 1, z: 1}
  10249. m_Children:
  10250. - {fileID: 4481677581189384}
  10251. m_Father: {fileID: 4774600395498044}
  10252. m_RootOrder: 1
  10253. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10254. --- !u!1 &1407766545152978
  10255. GameObject:
  10256. m_ObjectHideFlags: 0
  10257. m_CorrespondingSourceObject: {fileID: 0}
  10258. m_PrefabInstance: {fileID: 0}
  10259. m_PrefabAsset: {fileID: 0}
  10260. serializedVersion: 6
  10261. m_Component:
  10262. - component: {fileID: 4700477647992858}
  10263. - component: {fileID: 212580084418702346}
  10264. m_Layer: 0
  10265. m_Name: down_R_upper_leg
  10266. m_TagString: Untagged
  10267. m_Icon: {fileID: 0}
  10268. m_NavMeshLayer: 0
  10269. m_StaticEditorFlags: 0
  10270. m_IsActive: 1
  10271. --- !u!4 &4700477647992858
  10272. Transform:
  10273. m_ObjectHideFlags: 0
  10274. m_CorrespondingSourceObject: {fileID: 0}
  10275. m_PrefabInstance: {fileID: 0}
  10276. m_PrefabAsset: {fileID: 0}
  10277. m_GameObject: {fileID: 1407766545152978}
  10278. m_LocalRotation: {x: 0, y: 0, z: 0.7992129, w: 0.6010481}
  10279. m_LocalPosition: {x: 0.0754, y: -0.0135, z: 0}
  10280. m_LocalScale: {x: 1, y: 1, z: 1}
  10281. m_Children: []
  10282. m_Father: {fileID: 4678678707571350}
  10283. m_RootOrder: 0
  10284. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10285. --- !u!212 &212580084418702346
  10286. SpriteRenderer:
  10287. m_ObjectHideFlags: 0
  10288. m_CorrespondingSourceObject: {fileID: 0}
  10289. m_PrefabInstance: {fileID: 0}
  10290. m_PrefabAsset: {fileID: 0}
  10291. m_GameObject: {fileID: 1407766545152978}
  10292. m_Enabled: 1
  10293. m_CastShadows: 0
  10294. m_ReceiveShadows: 0
  10295. m_DynamicOccludee: 1
  10296. m_StaticShadowCaster: 0
  10297. m_MotionVectors: 1
  10298. m_LightProbeUsage: 1
  10299. m_ReflectionProbeUsage: 1
  10300. m_RayTracingMode: 0
  10301. m_RayTraceProcedural: 0
  10302. m_RenderingLayerMask: 1
  10303. m_RendererPriority: 0
  10304. m_Materials:
  10305. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  10306. m_StaticBatchInfo:
  10307. firstSubMesh: 0
  10308. subMeshCount: 0
  10309. m_StaticBatchRoot: {fileID: 0}
  10310. m_ProbeAnchor: {fileID: 0}
  10311. m_LightProbeVolumeOverride: {fileID: 0}
  10312. m_ScaleInLightmap: 1
  10313. m_ReceiveGI: 1
  10314. m_PreserveUVs: 0
  10315. m_IgnoreNormalsForChartDetection: 0
  10316. m_ImportantGI: 0
  10317. m_StitchLightmapSeams: 1
  10318. m_SelectedEditorRenderState: 0
  10319. m_MinimumChartSize: 4
  10320. m_AutoUVMaxDistance: 0.5
  10321. m_AutoUVMaxAngle: 89
  10322. m_LightmapParameters: {fileID: 0}
  10323. m_SortingLayerID: 0
  10324. m_SortingLayer: 0
  10325. m_SortingOrder: 11
  10326. m_Sprite: {fileID: 21300046, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  10327. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  10328. m_FlipX: 0
  10329. m_FlipY: 0
  10330. m_DrawMode: 0
  10331. m_Size: {x: 0.23, y: 0.36}
  10332. m_AdaptiveModeThreshold: 0.5
  10333. m_SpriteTileMode: 0
  10334. m_WasSpriteAssigned: 1
  10335. m_MaskInteraction: 0
  10336. m_SpriteSortPoint: 0
  10337. --- !u!1 &1408972190944702
  10338. GameObject:
  10339. m_ObjectHideFlags: 0
  10340. m_CorrespondingSourceObject: {fileID: 0}
  10341. m_PrefabInstance: {fileID: 0}
  10342. m_PrefabAsset: {fileID: 0}
  10343. serializedVersion: 6
  10344. m_Component:
  10345. - component: {fileID: 4985278794806460}
  10346. m_Layer: 0
  10347. m_Name: __facial hair slot
  10348. m_TagString: Untagged
  10349. m_Icon: {fileID: 0}
  10350. m_NavMeshLayer: 0
  10351. m_StaticEditorFlags: 0
  10352. m_IsActive: 1
  10353. --- !u!4 &4985278794806460
  10354. Transform:
  10355. m_ObjectHideFlags: 0
  10356. m_CorrespondingSourceObject: {fileID: 0}
  10357. m_PrefabInstance: {fileID: 0}
  10358. m_PrefabAsset: {fileID: 0}
  10359. m_GameObject: {fileID: 1408972190944702}
  10360. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10361. m_LocalPosition: {x: 0, y: 0, z: 0}
  10362. m_LocalScale: {x: 1, y: 1, z: 1}
  10363. m_Children:
  10364. - {fileID: 4376346185699834}
  10365. m_Father: {fileID: 4590709999515784}
  10366. m_RootOrder: 4
  10367. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10368. --- !u!1 &1409492694900558
  10369. GameObject:
  10370. m_ObjectHideFlags: 0
  10371. m_CorrespondingSourceObject: {fileID: 0}
  10372. m_PrefabInstance: {fileID: 0}
  10373. m_PrefabAsset: {fileID: 0}
  10374. serializedVersion: 6
  10375. m_Component:
  10376. - component: {fileID: 4709439587115060}
  10377. m_Layer: 0
  10378. m_Name: __belt slot
  10379. m_TagString: Untagged
  10380. m_Icon: {fileID: 0}
  10381. m_NavMeshLayer: 0
  10382. m_StaticEditorFlags: 0
  10383. m_IsActive: 1
  10384. --- !u!4 &4709439587115060
  10385. Transform:
  10386. m_ObjectHideFlags: 0
  10387. m_CorrespondingSourceObject: {fileID: 0}
  10388. m_PrefabInstance: {fileID: 0}
  10389. m_PrefabAsset: {fileID: 0}
  10390. m_GameObject: {fileID: 1409492694900558}
  10391. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10392. m_LocalPosition: {x: 0, y: 0, z: 0}
  10393. m_LocalScale: {x: 1, y: 1, z: 1}
  10394. m_Children:
  10395. - {fileID: 4121427303183792}
  10396. m_Father: {fileID: 4512408474995480}
  10397. m_RootOrder: 4
  10398. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10399. --- !u!1 &1411801445933954
  10400. GameObject:
  10401. m_ObjectHideFlags: 0
  10402. m_CorrespondingSourceObject: {fileID: 0}
  10403. m_PrefabInstance: {fileID: 0}
  10404. m_PrefabAsset: {fileID: 0}
  10405. serializedVersion: 6
  10406. m_Component:
  10407. - component: {fileID: 4815039930813496}
  10408. - component: {fileID: 212197593159279848}
  10409. m_Layer: 0
  10410. m_Name: equipment_up_hip
  10411. m_TagString: Untagged
  10412. m_Icon: {fileID: 0}
  10413. m_NavMeshLayer: 0
  10414. m_StaticEditorFlags: 0
  10415. m_IsActive: 1
  10416. --- !u!4 &4815039930813496
  10417. Transform:
  10418. m_ObjectHideFlags: 0
  10419. m_CorrespondingSourceObject: {fileID: 0}
  10420. m_PrefabInstance: {fileID: 0}
  10421. m_PrefabAsset: {fileID: 0}
  10422. m_GameObject: {fileID: 1411801445933954}
  10423. m_LocalRotation: {x: 0, y: 0, z: -0.71043104, w: 0.7037668}
  10424. m_LocalPosition: {x: 0.099, y: 0.001, z: 0}
  10425. m_LocalScale: {x: 1, y: 1, z: 1}
  10426. m_Children: []
  10427. m_Father: {fileID: 4318902640504148}
  10428. m_RootOrder: 0
  10429. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10430. --- !u!212 &212197593159279848
  10431. SpriteRenderer:
  10432. m_ObjectHideFlags: 0
  10433. m_CorrespondingSourceObject: {fileID: 0}
  10434. m_PrefabInstance: {fileID: 0}
  10435. m_PrefabAsset: {fileID: 0}
  10436. m_GameObject: {fileID: 1411801445933954}
  10437. m_Enabled: 1
  10438. m_CastShadows: 0
  10439. m_ReceiveShadows: 0
  10440. m_DynamicOccludee: 1
  10441. m_StaticShadowCaster: 0
  10442. m_MotionVectors: 1
  10443. m_LightProbeUsage: 1
  10444. m_ReflectionProbeUsage: 1
  10445. m_RayTracingMode: 0
  10446. m_RayTraceProcedural: 0
  10447. m_RenderingLayerMask: 1
  10448. m_RendererPriority: 0
  10449. m_Materials:
  10450. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  10451. m_StaticBatchInfo:
  10452. firstSubMesh: 0
  10453. subMeshCount: 0
  10454. m_StaticBatchRoot: {fileID: 0}
  10455. m_ProbeAnchor: {fileID: 0}
  10456. m_LightProbeVolumeOverride: {fileID: 0}
  10457. m_ScaleInLightmap: 1
  10458. m_ReceiveGI: 1
  10459. m_PreserveUVs: 0
  10460. m_IgnoreNormalsForChartDetection: 0
  10461. m_ImportantGI: 0
  10462. m_StitchLightmapSeams: 1
  10463. m_SelectedEditorRenderState: 0
  10464. m_MinimumChartSize: 4
  10465. m_AutoUVMaxDistance: 0.5
  10466. m_AutoUVMaxAngle: 89
  10467. m_LightmapParameters: {fileID: 0}
  10468. m_SortingLayerID: 0
  10469. m_SortingLayer: 0
  10470. m_SortingOrder: 35
  10471. m_Sprite: {fileID: 21300668, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  10472. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  10473. m_FlipX: 0
  10474. m_FlipY: 0
  10475. m_DrawMode: 0
  10476. m_Size: {x: 0.01, y: 0.01}
  10477. m_AdaptiveModeThreshold: 0.5
  10478. m_SpriteTileMode: 0
  10479. m_WasSpriteAssigned: 1
  10480. m_MaskInteraction: 0
  10481. m_SpriteSortPoint: 0
  10482. --- !u!1 &1413455307360212
  10483. GameObject:
  10484. m_ObjectHideFlags: 0
  10485. m_CorrespondingSourceObject: {fileID: 0}
  10486. m_PrefabInstance: {fileID: 0}
  10487. m_PrefabAsset: {fileID: 0}
  10488. serializedVersion: 6
  10489. m_Component:
  10490. - component: {fileID: 4281405481516680}
  10491. m_Layer: 0
  10492. m_Name: __thrust weapon slot
  10493. m_TagString: Untagged
  10494. m_Icon: {fileID: 0}
  10495. m_NavMeshLayer: 0
  10496. m_StaticEditorFlags: 0
  10497. m_IsActive: 1
  10498. --- !u!4 &4281405481516680
  10499. Transform:
  10500. m_ObjectHideFlags: 0
  10501. m_CorrespondingSourceObject: {fileID: 0}
  10502. m_PrefabInstance: {fileID: 0}
  10503. m_PrefabAsset: {fileID: 0}
  10504. m_GameObject: {fileID: 1413455307360212}
  10505. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10506. m_LocalPosition: {x: 0, y: 0, z: 0}
  10507. m_LocalScale: {x: 1, y: 1, z: 1}
  10508. m_Children:
  10509. - {fileID: 4951404937477570}
  10510. m_Father: {fileID: 4110388339718168}
  10511. m_RootOrder: 1
  10512. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10513. --- !u!1 &1417789083272314
  10514. GameObject:
  10515. m_ObjectHideFlags: 0
  10516. m_CorrespondingSourceObject: {fileID: 0}
  10517. m_PrefabInstance: {fileID: 0}
  10518. m_PrefabAsset: {fileID: 0}
  10519. serializedVersion: 6
  10520. m_Component:
  10521. - component: {fileID: 4581325424674440}
  10522. - component: {fileID: 212609738527072636}
  10523. m_Layer: 0
  10524. m_Name: side_body
  10525. m_TagString: Untagged
  10526. m_Icon: {fileID: 0}
  10527. m_NavMeshLayer: 0
  10528. m_StaticEditorFlags: 0
  10529. m_IsActive: 1
  10530. --- !u!4 &4581325424674440
  10531. Transform:
  10532. m_ObjectHideFlags: 0
  10533. m_CorrespondingSourceObject: {fileID: 0}
  10534. m_PrefabInstance: {fileID: 0}
  10535. m_PrefabAsset: {fileID: 0}
  10536. m_GameObject: {fileID: 1417789083272314}
  10537. m_LocalRotation: {x: 0, y: 0, z: -0.6858184, w: 0.72777283}
  10538. m_LocalPosition: {x: 0.1915, y: -0.0125, z: 0}
  10539. m_LocalScale: {x: 1, y: 1, z: 1}
  10540. m_Children: []
  10541. m_Father: {fileID: 4212954409805624}
  10542. m_RootOrder: 0
  10543. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10544. --- !u!212 &212609738527072636
  10545. SpriteRenderer:
  10546. m_ObjectHideFlags: 0
  10547. m_CorrespondingSourceObject: {fileID: 0}
  10548. m_PrefabInstance: {fileID: 0}
  10549. m_PrefabAsset: {fileID: 0}
  10550. m_GameObject: {fileID: 1417789083272314}
  10551. m_Enabled: 1
  10552. m_CastShadows: 0
  10553. m_ReceiveShadows: 0
  10554. m_DynamicOccludee: 1
  10555. m_StaticShadowCaster: 0
  10556. m_MotionVectors: 1
  10557. m_LightProbeUsage: 1
  10558. m_ReflectionProbeUsage: 1
  10559. m_RayTracingMode: 0
  10560. m_RayTraceProcedural: 0
  10561. m_RenderingLayerMask: 1
  10562. m_RendererPriority: 0
  10563. m_Materials:
  10564. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  10565. m_StaticBatchInfo:
  10566. firstSubMesh: 0
  10567. subMeshCount: 0
  10568. m_StaticBatchRoot: {fileID: 0}
  10569. m_ProbeAnchor: {fileID: 0}
  10570. m_LightProbeVolumeOverride: {fileID: 0}
  10571. m_ScaleInLightmap: 1
  10572. m_ReceiveGI: 1
  10573. m_PreserveUVs: 0
  10574. m_IgnoreNormalsForChartDetection: 0
  10575. m_ImportantGI: 0
  10576. m_StitchLightmapSeams: 1
  10577. m_SelectedEditorRenderState: 0
  10578. m_MinimumChartSize: 4
  10579. m_AutoUVMaxDistance: 0.5
  10580. m_AutoUVMaxAngle: 89
  10581. m_LightmapParameters: {fileID: 0}
  10582. m_SortingLayerID: 0
  10583. m_SortingLayer: 0
  10584. m_SortingOrder: 14
  10585. m_Sprite: {fileID: 21300132, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  10586. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  10587. m_FlipX: 0
  10588. m_FlipY: 0
  10589. m_DrawMode: 0
  10590. m_Size: {x: 0.89, y: 0.65}
  10591. m_AdaptiveModeThreshold: 0.5
  10592. m_SpriteTileMode: 0
  10593. m_WasSpriteAssigned: 1
  10594. m_MaskInteraction: 0
  10595. m_SpriteSortPoint: 0
  10596. --- !u!1 &1424403718288430
  10597. GameObject:
  10598. m_ObjectHideFlags: 0
  10599. m_CorrespondingSourceObject: {fileID: 0}
  10600. m_PrefabInstance: {fileID: 0}
  10601. m_PrefabAsset: {fileID: 0}
  10602. serializedVersion: 6
  10603. m_Component:
  10604. - component: {fileID: 4936597556975666}
  10605. m_Layer: 0
  10606. m_Name: __right lower leg slot
  10607. m_TagString: Untagged
  10608. m_Icon: {fileID: 0}
  10609. m_NavMeshLayer: 0
  10610. m_StaticEditorFlags: 0
  10611. m_IsActive: 1
  10612. --- !u!4 &4936597556975666
  10613. Transform:
  10614. m_ObjectHideFlags: 0
  10615. m_CorrespondingSourceObject: {fileID: 0}
  10616. m_PrefabInstance: {fileID: 0}
  10617. m_PrefabAsset: {fileID: 0}
  10618. m_GameObject: {fileID: 1424403718288430}
  10619. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10620. m_LocalPosition: {x: 0, y: 0, z: 0}
  10621. m_LocalScale: {x: 1, y: 1, z: 1}
  10622. m_Children:
  10623. - {fileID: 4391662240667084}
  10624. m_Father: {fileID: 4132493775655168}
  10625. m_RootOrder: 2
  10626. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10627. --- !u!1 &1427980932973556
  10628. GameObject:
  10629. m_ObjectHideFlags: 0
  10630. m_CorrespondingSourceObject: {fileID: 0}
  10631. m_PrefabInstance: {fileID: 0}
  10632. m_PrefabAsset: {fileID: 0}
  10633. serializedVersion: 6
  10634. m_Component:
  10635. - component: {fileID: 4234519227356198}
  10636. m_Layer: 0
  10637. m_Name: __chest slot
  10638. m_TagString: Untagged
  10639. m_Icon: {fileID: 0}
  10640. m_NavMeshLayer: 0
  10641. m_StaticEditorFlags: 0
  10642. m_IsActive: 1
  10643. --- !u!4 &4234519227356198
  10644. Transform:
  10645. m_ObjectHideFlags: 0
  10646. m_CorrespondingSourceObject: {fileID: 0}
  10647. m_PrefabInstance: {fileID: 0}
  10648. m_PrefabAsset: {fileID: 0}
  10649. m_GameObject: {fileID: 1427980932973556}
  10650. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10651. m_LocalPosition: {x: 0, y: 0, z: 0}
  10652. m_LocalScale: {x: 1, y: 1, z: 1}
  10653. m_Children:
  10654. - {fileID: 4734766829347162}
  10655. m_Father: {fileID: 4938066079990926}
  10656. m_RootOrder: 4
  10657. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10658. --- !u!1 &1431628463834440
  10659. GameObject:
  10660. m_ObjectHideFlags: 0
  10661. m_CorrespondingSourceObject: {fileID: 0}
  10662. m_PrefabInstance: {fileID: 0}
  10663. m_PrefabAsset: {fileID: 0}
  10664. serializedVersion: 6
  10665. m_Component:
  10666. - component: {fileID: 4150840507092478}
  10667. - component: {fileID: 212555973997123268}
  10668. m_Layer: 0
  10669. m_Name: down_R_lower_arm
  10670. m_TagString: Untagged
  10671. m_Icon: {fileID: 0}
  10672. m_NavMeshLayer: 0
  10673. m_StaticEditorFlags: 0
  10674. m_IsActive: 1
  10675. --- !u!4 &4150840507092478
  10676. Transform:
  10677. m_ObjectHideFlags: 0
  10678. m_CorrespondingSourceObject: {fileID: 0}
  10679. m_PrefabInstance: {fileID: 0}
  10680. m_PrefabAsset: {fileID: 0}
  10681. m_GameObject: {fileID: 1431628463834440}
  10682. m_LocalRotation: {x: 0, y: 0, z: 0.7668852, w: 0.64178437}
  10683. m_LocalPosition: {x: 0.0708, y: 0.0016, z: 0}
  10684. m_LocalScale: {x: 1, y: 1, z: 1}
  10685. m_Children: []
  10686. m_Father: {fileID: 4418859201205510}
  10687. m_RootOrder: 0
  10688. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10689. --- !u!212 &212555973997123268
  10690. SpriteRenderer:
  10691. m_ObjectHideFlags: 0
  10692. m_CorrespondingSourceObject: {fileID: 0}
  10693. m_PrefabInstance: {fileID: 0}
  10694. m_PrefabAsset: {fileID: 0}
  10695. m_GameObject: {fileID: 1431628463834440}
  10696. m_Enabled: 1
  10697. m_CastShadows: 0
  10698. m_ReceiveShadows: 0
  10699. m_DynamicOccludee: 1
  10700. m_StaticShadowCaster: 0
  10701. m_MotionVectors: 1
  10702. m_LightProbeUsage: 1
  10703. m_ReflectionProbeUsage: 1
  10704. m_RayTracingMode: 0
  10705. m_RayTraceProcedural: 0
  10706. m_RenderingLayerMask: 1
  10707. m_RendererPriority: 0
  10708. m_Materials:
  10709. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  10710. m_StaticBatchInfo:
  10711. firstSubMesh: 0
  10712. subMeshCount: 0
  10713. m_StaticBatchRoot: {fileID: 0}
  10714. m_ProbeAnchor: {fileID: 0}
  10715. m_LightProbeVolumeOverride: {fileID: 0}
  10716. m_ScaleInLightmap: 1
  10717. m_ReceiveGI: 1
  10718. m_PreserveUVs: 0
  10719. m_IgnoreNormalsForChartDetection: 0
  10720. m_ImportantGI: 0
  10721. m_StitchLightmapSeams: 1
  10722. m_SelectedEditorRenderState: 0
  10723. m_MinimumChartSize: 4
  10724. m_AutoUVMaxDistance: 0.5
  10725. m_AutoUVMaxAngle: 89
  10726. m_LightmapParameters: {fileID: 0}
  10727. m_SortingLayerID: 0
  10728. m_SortingLayer: 0
  10729. m_SortingOrder: 20
  10730. m_Sprite: {fileID: 21300034, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  10731. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  10732. m_FlipX: 0
  10733. m_FlipY: 0
  10734. m_DrawMode: 0
  10735. m_Size: {x: 0.21, y: 0.26}
  10736. m_AdaptiveModeThreshold: 0.5
  10737. m_SpriteTileMode: 0
  10738. m_WasSpriteAssigned: 1
  10739. m_MaskInteraction: 0
  10740. m_SpriteSortPoint: 0
  10741. --- !u!1 &1431695710394962
  10742. GameObject:
  10743. m_ObjectHideFlags: 0
  10744. m_CorrespondingSourceObject: {fileID: 0}
  10745. m_PrefabInstance: {fileID: 0}
  10746. m_PrefabAsset: {fileID: 0}
  10747. serializedVersion: 6
  10748. m_Component:
  10749. - component: {fileID: 4867744154238070}
  10750. m_Layer: 0
  10751. m_Name: body
  10752. m_TagString: Untagged
  10753. m_Icon: {fileID: 0}
  10754. m_NavMeshLayer: 0
  10755. m_StaticEditorFlags: 0
  10756. m_IsActive: 1
  10757. --- !u!4 &4867744154238070
  10758. Transform:
  10759. m_ObjectHideFlags: 0
  10760. m_CorrespondingSourceObject: {fileID: 0}
  10761. m_PrefabInstance: {fileID: 0}
  10762. m_PrefabAsset: {fileID: 0}
  10763. m_GameObject: {fileID: 1431695710394962}
  10764. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10765. m_LocalPosition: {x: 0, y: 0, z: 0}
  10766. m_LocalScale: {x: 1, y: 1, z: 1}
  10767. m_Children:
  10768. - {fileID: 4960039181896960}
  10769. m_Father: {fileID: 4546090855740804}
  10770. m_RootOrder: 1
  10771. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10772. --- !u!1 &1436857143646432
  10773. GameObject:
  10774. m_ObjectHideFlags: 0
  10775. m_CorrespondingSourceObject: {fileID: 0}
  10776. m_PrefabInstance: {fileID: 0}
  10777. m_PrefabAsset: {fileID: 0}
  10778. serializedVersion: 6
  10779. m_Component:
  10780. - component: {fileID: 4282232036778554}
  10781. m_Layer: 0
  10782. m_Name: __right shoulder slot
  10783. m_TagString: Untagged
  10784. m_Icon: {fileID: 0}
  10785. m_NavMeshLayer: 0
  10786. m_StaticEditorFlags: 0
  10787. m_IsActive: 1
  10788. --- !u!4 &4282232036778554
  10789. Transform:
  10790. m_ObjectHideFlags: 0
  10791. m_CorrespondingSourceObject: {fileID: 0}
  10792. m_PrefabInstance: {fileID: 0}
  10793. m_PrefabAsset: {fileID: 0}
  10794. m_GameObject: {fileID: 1436857143646432}
  10795. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10796. m_LocalPosition: {x: 0, y: 0, z: 0}
  10797. m_LocalScale: {x: 1, y: 1, z: 1}
  10798. m_Children:
  10799. - {fileID: 4004832841971666}
  10800. m_Father: {fileID: 4501517366202644}
  10801. m_RootOrder: 3
  10802. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10803. --- !u!1 &1439776715796394
  10804. GameObject:
  10805. m_ObjectHideFlags: 0
  10806. m_CorrespondingSourceObject: {fileID: 0}
  10807. m_PrefabInstance: {fileID: 0}
  10808. m_PrefabAsset: {fileID: 0}
  10809. serializedVersion: 6
  10810. m_Component:
  10811. - component: {fileID: 4503960599377262}
  10812. m_Layer: 0
  10813. m_Name: right foot
  10814. m_TagString: Untagged
  10815. m_Icon: {fileID: 0}
  10816. m_NavMeshLayer: 0
  10817. m_StaticEditorFlags: 0
  10818. m_IsActive: 1
  10819. --- !u!4 &4503960599377262
  10820. Transform:
  10821. m_ObjectHideFlags: 0
  10822. m_CorrespondingSourceObject: {fileID: 0}
  10823. m_PrefabInstance: {fileID: 0}
  10824. m_PrefabAsset: {fileID: 0}
  10825. m_GameObject: {fileID: 1439776715796394}
  10826. m_LocalRotation: {x: 0, y: 0, z: 0.5867257, w: 0.8097857}
  10827. m_LocalPosition: {x: 0.1295, y: 0.00029999999, z: 0}
  10828. m_LocalScale: {x: 1, y: 1, z: 1}
  10829. m_Children:
  10830. - {fileID: 4237886445750570}
  10831. - {fileID: 4181534518782870}
  10832. m_Father: {fileID: 4989797201602456}
  10833. m_RootOrder: 0
  10834. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 87.0087}
  10835. --- !u!1 &1440117845674844
  10836. GameObject:
  10837. m_ObjectHideFlags: 0
  10838. m_CorrespondingSourceObject: {fileID: 0}
  10839. m_PrefabInstance: {fileID: 0}
  10840. m_PrefabAsset: {fileID: 0}
  10841. serializedVersion: 6
  10842. m_Component:
  10843. - component: {fileID: 4375404176981558}
  10844. m_Layer: 0
  10845. m_Name: left upper leg
  10846. m_TagString: Untagged
  10847. m_Icon: {fileID: 0}
  10848. m_NavMeshLayer: 0
  10849. m_StaticEditorFlags: 0
  10850. m_IsActive: 1
  10851. --- !u!4 &4375404176981558
  10852. Transform:
  10853. m_ObjectHideFlags: 0
  10854. m_CorrespondingSourceObject: {fileID: 0}
  10855. m_PrefabInstance: {fileID: 0}
  10856. m_PrefabAsset: {fileID: 0}
  10857. m_GameObject: {fileID: 1440117845674844}
  10858. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10859. m_LocalPosition: {x: 0, y: 0, z: 0}
  10860. m_LocalScale: {x: 1, y: 1, z: 1}
  10861. m_Children:
  10862. - {fileID: 4697914266039754}
  10863. m_Father: {fileID: 4606094034363470}
  10864. m_RootOrder: 1
  10865. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10866. --- !u!1 &1443322770074102
  10867. GameObject:
  10868. m_ObjectHideFlags: 0
  10869. m_CorrespondingSourceObject: {fileID: 0}
  10870. m_PrefabInstance: {fileID: 0}
  10871. m_PrefabAsset: {fileID: 0}
  10872. serializedVersion: 6
  10873. m_Component:
  10874. - component: {fileID: 4756772898485328}
  10875. m_Layer: 0
  10876. m_Name: hip
  10877. m_TagString: Untagged
  10878. m_Icon: {fileID: 0}
  10879. m_NavMeshLayer: 0
  10880. m_StaticEditorFlags: 0
  10881. m_IsActive: 1
  10882. --- !u!4 &4756772898485328
  10883. Transform:
  10884. m_ObjectHideFlags: 0
  10885. m_CorrespondingSourceObject: {fileID: 0}
  10886. m_PrefabInstance: {fileID: 0}
  10887. m_PrefabAsset: {fileID: 0}
  10888. m_GameObject: {fileID: 1443322770074102}
  10889. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  10890. m_LocalPosition: {x: 0.0015, y: 0.35259998, z: 0}
  10891. m_LocalScale: {x: 1, y: 1, z: 1}
  10892. m_Children:
  10893. - {fileID: 4512408474995480}
  10894. - {fileID: 4504136826543554}
  10895. - {fileID: 4554286297747656}
  10896. m_Father: {fileID: 4450807700511746}
  10897. m_RootOrder: 0
  10898. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10899. --- !u!1 &1444824041380456
  10900. GameObject:
  10901. m_ObjectHideFlags: 0
  10902. m_CorrespondingSourceObject: {fileID: 0}
  10903. m_PrefabInstance: {fileID: 0}
  10904. m_PrefabAsset: {fileID: 0}
  10905. serializedVersion: 6
  10906. m_Component:
  10907. - component: {fileID: 4329767610260862}
  10908. m_Layer: 0
  10909. m_Name: right lower leg
  10910. m_TagString: Untagged
  10911. m_Icon: {fileID: 0}
  10912. m_NavMeshLayer: 0
  10913. m_StaticEditorFlags: 0
  10914. m_IsActive: 1
  10915. --- !u!4 &4329767610260862
  10916. Transform:
  10917. m_ObjectHideFlags: 0
  10918. m_CorrespondingSourceObject: {fileID: 0}
  10919. m_PrefabInstance: {fileID: 0}
  10920. m_PrefabAsset: {fileID: 0}
  10921. m_GameObject: {fileID: 1444824041380456}
  10922. m_LocalRotation: {x: 0, y: 0, z: 0.11242284, w: 0.9936605}
  10923. m_LocalPosition: {x: 0.2009, y: 0.0008, z: 0}
  10924. m_LocalScale: {x: 1, y: 1, z: 1}
  10925. m_Children:
  10926. - {fileID: 4631101929815340}
  10927. - {fileID: 4803976927807868}
  10928. - {fileID: 4171283004334026}
  10929. m_Father: {fileID: 4554286297747656}
  10930. m_RootOrder: 0
  10931. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10932. --- !u!1 &1445062264564616
  10933. GameObject:
  10934. m_ObjectHideFlags: 0
  10935. m_CorrespondingSourceObject: {fileID: 0}
  10936. m_PrefabInstance: {fileID: 0}
  10937. m_PrefabAsset: {fileID: 0}
  10938. serializedVersion: 6
  10939. m_Component:
  10940. - component: {fileID: 4741441768994708}
  10941. - component: {fileID: 212749598112396570}
  10942. m_Layer: 0
  10943. m_Name: side_facial_hair
  10944. m_TagString: Untagged
  10945. m_Icon: {fileID: 0}
  10946. m_NavMeshLayer: 0
  10947. m_StaticEditorFlags: 0
  10948. m_IsActive: 1
  10949. --- !u!4 &4741441768994708
  10950. Transform:
  10951. m_ObjectHideFlags: 0
  10952. m_CorrespondingSourceObject: {fileID: 0}
  10953. m_PrefabInstance: {fileID: 0}
  10954. m_PrefabAsset: {fileID: 0}
  10955. m_GameObject: {fileID: 1445062264564616}
  10956. m_LocalRotation: {x: 0, y: 0, z: -0.7143506, w: 0.69978803}
  10957. m_LocalPosition: {x: 0.0614, y: -0.079, z: 0}
  10958. m_LocalScale: {x: 1, y: 1, z: 1}
  10959. m_Children: []
  10960. m_Father: {fileID: 4905264404850154}
  10961. m_RootOrder: 0
  10962. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  10963. --- !u!212 &212749598112396570
  10964. SpriteRenderer:
  10965. m_ObjectHideFlags: 0
  10966. m_CorrespondingSourceObject: {fileID: 0}
  10967. m_PrefabInstance: {fileID: 0}
  10968. m_PrefabAsset: {fileID: 0}
  10969. m_GameObject: {fileID: 1445062264564616}
  10970. m_Enabled: 1
  10971. m_CastShadows: 0
  10972. m_ReceiveShadows: 0
  10973. m_DynamicOccludee: 1
  10974. m_StaticShadowCaster: 0
  10975. m_MotionVectors: 1
  10976. m_LightProbeUsage: 1
  10977. m_ReflectionProbeUsage: 1
  10978. m_RayTracingMode: 0
  10979. m_RayTraceProcedural: 0
  10980. m_RenderingLayerMask: 1
  10981. m_RendererPriority: 0
  10982. m_Materials:
  10983. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  10984. m_StaticBatchInfo:
  10985. firstSubMesh: 0
  10986. subMeshCount: 0
  10987. m_StaticBatchRoot: {fileID: 0}
  10988. m_ProbeAnchor: {fileID: 0}
  10989. m_LightProbeVolumeOverride: {fileID: 0}
  10990. m_ScaleInLightmap: 1
  10991. m_ReceiveGI: 1
  10992. m_PreserveUVs: 0
  10993. m_IgnoreNormalsForChartDetection: 0
  10994. m_ImportantGI: 0
  10995. m_StitchLightmapSeams: 1
  10996. m_SelectedEditorRenderState: 0
  10997. m_MinimumChartSize: 4
  10998. m_AutoUVMaxDistance: 0.5
  10999. m_AutoUVMaxAngle: 89
  11000. m_LightmapParameters: {fileID: 0}
  11001. m_SortingLayerID: 0
  11002. m_SortingLayer: 0
  11003. m_SortingOrder: 40
  11004. m_Sprite: {fileID: 21300772, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  11005. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  11006. m_FlipX: 0
  11007. m_FlipY: 0
  11008. m_DrawMode: 0
  11009. m_Size: {x: 0.01, y: 0.01}
  11010. m_AdaptiveModeThreshold: 0.5
  11011. m_SpriteTileMode: 0
  11012. m_WasSpriteAssigned: 1
  11013. m_MaskInteraction: 0
  11014. m_SpriteSortPoint: 0
  11015. --- !u!1 &1446187869920482
  11016. GameObject:
  11017. m_ObjectHideFlags: 0
  11018. m_CorrespondingSourceObject: {fileID: 0}
  11019. m_PrefabInstance: {fileID: 0}
  11020. m_PrefabAsset: {fileID: 0}
  11021. serializedVersion: 6
  11022. m_Component:
  11023. - component: {fileID: 4327061796899456}
  11024. - component: {fileID: 212750033902613454}
  11025. m_Layer: 0
  11026. m_Name: equipment_down_L_hand
  11027. m_TagString: Untagged
  11028. m_Icon: {fileID: 0}
  11029. m_NavMeshLayer: 0
  11030. m_StaticEditorFlags: 0
  11031. m_IsActive: 1
  11032. --- !u!4 &4327061796899456
  11033. Transform:
  11034. m_ObjectHideFlags: 0
  11035. m_CorrespondingSourceObject: {fileID: 0}
  11036. m_PrefabInstance: {fileID: 0}
  11037. m_PrefabAsset: {fileID: 0}
  11038. m_GameObject: {fileID: 1446187869920482}
  11039. m_LocalRotation: {x: 0, y: 0, z: 0.6587551, w: 0.7523574}
  11040. m_LocalPosition: {x: 0.1012, y: -0.024400001, z: 0}
  11041. m_LocalScale: {x: 1, y: 1, z: 1}
  11042. m_Children: []
  11043. m_Father: {fileID: 4603748243437118}
  11044. m_RootOrder: 0
  11045. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11046. --- !u!212 &212750033902613454
  11047. SpriteRenderer:
  11048. m_ObjectHideFlags: 0
  11049. m_CorrespondingSourceObject: {fileID: 0}
  11050. m_PrefabInstance: {fileID: 0}
  11051. m_PrefabAsset: {fileID: 0}
  11052. m_GameObject: {fileID: 1446187869920482}
  11053. m_Enabled: 1
  11054. m_CastShadows: 0
  11055. m_ReceiveShadows: 0
  11056. m_DynamicOccludee: 1
  11057. m_StaticShadowCaster: 0
  11058. m_MotionVectors: 1
  11059. m_LightProbeUsage: 1
  11060. m_ReflectionProbeUsage: 1
  11061. m_RayTracingMode: 0
  11062. m_RayTraceProcedural: 0
  11063. m_RenderingLayerMask: 1
  11064. m_RendererPriority: 0
  11065. m_Materials:
  11066. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  11067. m_StaticBatchInfo:
  11068. firstSubMesh: 0
  11069. subMeshCount: 0
  11070. m_StaticBatchRoot: {fileID: 0}
  11071. m_ProbeAnchor: {fileID: 0}
  11072. m_LightProbeVolumeOverride: {fileID: 0}
  11073. m_ScaleInLightmap: 1
  11074. m_ReceiveGI: 1
  11075. m_PreserveUVs: 0
  11076. m_IgnoreNormalsForChartDetection: 0
  11077. m_ImportantGI: 0
  11078. m_StitchLightmapSeams: 1
  11079. m_SelectedEditorRenderState: 0
  11080. m_MinimumChartSize: 4
  11081. m_AutoUVMaxDistance: 0.5
  11082. m_AutoUVMaxAngle: 89
  11083. m_LightmapParameters: {fileID: 0}
  11084. m_SortingLayerID: 0
  11085. m_SortingLayer: 0
  11086. m_SortingOrder: 25
  11087. m_Sprite: {fileID: 21300252, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  11088. m_Color: {r: 0.7058824, g: 0.6901961, b: 0.6901961, a: 1}
  11089. m_FlipX: 0
  11090. m_FlipY: 0
  11091. m_DrawMode: 0
  11092. m_Size: {x: 0.35, y: 0.42}
  11093. m_AdaptiveModeThreshold: 0.5
  11094. m_SpriteTileMode: 0
  11095. m_WasSpriteAssigned: 1
  11096. m_MaskInteraction: 0
  11097. m_SpriteSortPoint: 0
  11098. --- !u!1 &1446399332250142
  11099. GameObject:
  11100. m_ObjectHideFlags: 0
  11101. m_CorrespondingSourceObject: {fileID: 0}
  11102. m_PrefabInstance: {fileID: 0}
  11103. m_PrefabAsset: {fileID: 0}
  11104. serializedVersion: 6
  11105. m_Component:
  11106. - component: {fileID: 4544955809334856}
  11107. m_Layer: 0
  11108. m_Name: left shoulder
  11109. m_TagString: Untagged
  11110. m_Icon: {fileID: 0}
  11111. m_NavMeshLayer: 0
  11112. m_StaticEditorFlags: 0
  11113. m_IsActive: 1
  11114. --- !u!4 &4544955809334856
  11115. Transform:
  11116. m_ObjectHideFlags: 0
  11117. m_CorrespondingSourceObject: {fileID: 0}
  11118. m_PrefabInstance: {fileID: 0}
  11119. m_PrefabAsset: {fileID: 0}
  11120. m_GameObject: {fileID: 1446399332250142}
  11121. m_LocalRotation: {x: 0, y: 0, z: 0.99260986, w: 0.12134965}
  11122. m_LocalPosition: {x: 0.32869998, y: -0.1346, z: 0}
  11123. m_LocalScale: {x: 1, y: 1, z: 1}
  11124. m_Children:
  11125. - {fileID: 4387409839280058}
  11126. - {fileID: 4341050449876798}
  11127. - {fileID: 4738704133572412}
  11128. - {fileID: 4888525469337780}
  11129. m_Father: {fileID: 4938066079990926}
  11130. m_RootOrder: 2
  11131. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 163.00749}
  11132. --- !u!1 &1449331314915896
  11133. GameObject:
  11134. m_ObjectHideFlags: 0
  11135. m_CorrespondingSourceObject: {fileID: 0}
  11136. m_PrefabInstance: {fileID: 0}
  11137. m_PrefabAsset: {fileID: 0}
  11138. serializedVersion: 6
  11139. m_Component:
  11140. - component: {fileID: 4226399462756114}
  11141. - component: {fileID: 212269253170057322}
  11142. m_Layer: 0
  11143. m_Name: equipment_down_L_upper_leg
  11144. m_TagString: Untagged
  11145. m_Icon: {fileID: 0}
  11146. m_NavMeshLayer: 0
  11147. m_StaticEditorFlags: 0
  11148. m_IsActive: 1
  11149. --- !u!4 &4226399462756114
  11150. Transform:
  11151. m_ObjectHideFlags: 0
  11152. m_CorrespondingSourceObject: {fileID: 0}
  11153. m_PrefabInstance: {fileID: 0}
  11154. m_PrefabAsset: {fileID: 0}
  11155. m_GameObject: {fileID: 1449331314915896}
  11156. m_LocalRotation: {x: -0, y: -0, z: 0.6076241, w: 0.79422474}
  11157. m_LocalPosition: {x: 0.098, y: 0.015, z: 0}
  11158. m_LocalScale: {x: 1, y: 1, z: 1}
  11159. m_Children: []
  11160. m_Father: {fileID: 4214647047780088}
  11161. m_RootOrder: 0
  11162. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 74.836006}
  11163. --- !u!212 &212269253170057322
  11164. SpriteRenderer:
  11165. m_ObjectHideFlags: 0
  11166. m_CorrespondingSourceObject: {fileID: 0}
  11167. m_PrefabInstance: {fileID: 0}
  11168. m_PrefabAsset: {fileID: 0}
  11169. m_GameObject: {fileID: 1449331314915896}
  11170. m_Enabled: 1
  11171. m_CastShadows: 0
  11172. m_ReceiveShadows: 0
  11173. m_DynamicOccludee: 1
  11174. m_StaticShadowCaster: 0
  11175. m_MotionVectors: 1
  11176. m_LightProbeUsage: 1
  11177. m_ReflectionProbeUsage: 1
  11178. m_RayTracingMode: 0
  11179. m_RayTraceProcedural: 0
  11180. m_RenderingLayerMask: 1
  11181. m_RendererPriority: 0
  11182. m_Materials:
  11183. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  11184. m_StaticBatchInfo:
  11185. firstSubMesh: 0
  11186. subMeshCount: 0
  11187. m_StaticBatchRoot: {fileID: 0}
  11188. m_ProbeAnchor: {fileID: 0}
  11189. m_LightProbeVolumeOverride: {fileID: 0}
  11190. m_ScaleInLightmap: 1
  11191. m_ReceiveGI: 1
  11192. m_PreserveUVs: 0
  11193. m_IgnoreNormalsForChartDetection: 0
  11194. m_ImportantGI: 0
  11195. m_StitchLightmapSeams: 1
  11196. m_SelectedEditorRenderState: 0
  11197. m_MinimumChartSize: 4
  11198. m_AutoUVMaxDistance: 0.5
  11199. m_AutoUVMaxAngle: 89
  11200. m_LightmapParameters: {fileID: 0}
  11201. m_SortingLayerID: 0
  11202. m_SortingLayer: 0
  11203. m_SortingOrder: 6
  11204. m_Sprite: {fileID: 21300278, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  11205. m_Color: {r: 0.30980393, g: 0.15294118, b: 0.15294118, a: 1}
  11206. m_FlipX: 0
  11207. m_FlipY: 0
  11208. m_DrawMode: 0
  11209. m_Size: {x: 0.01, y: 0.01}
  11210. m_AdaptiveModeThreshold: 0.5
  11211. m_SpriteTileMode: 0
  11212. m_WasSpriteAssigned: 1
  11213. m_MaskInteraction: 0
  11214. m_SpriteSortPoint: 0
  11215. --- !u!1 &1454899550057750
  11216. GameObject:
  11217. m_ObjectHideFlags: 0
  11218. m_CorrespondingSourceObject: {fileID: 0}
  11219. m_PrefabInstance: {fileID: 0}
  11220. m_PrefabAsset: {fileID: 0}
  11221. serializedVersion: 6
  11222. m_Component:
  11223. - component: {fileID: 4743377083329510}
  11224. - component: {fileID: 212475334215702894}
  11225. m_Layer: 0
  11226. m_Name: equipment_down_L_lower_leg
  11227. m_TagString: Untagged
  11228. m_Icon: {fileID: 0}
  11229. m_NavMeshLayer: 0
  11230. m_StaticEditorFlags: 0
  11231. m_IsActive: 1
  11232. --- !u!4 &4743377083329510
  11233. Transform:
  11234. m_ObjectHideFlags: 0
  11235. m_CorrespondingSourceObject: {fileID: 0}
  11236. m_PrefabInstance: {fileID: 0}
  11237. m_PrefabAsset: {fileID: 0}
  11238. m_GameObject: {fileID: 1454899550057750}
  11239. m_LocalRotation: {x: 0, y: 0, z: 0.7366875, w: 0.67623335}
  11240. m_LocalPosition: {x: 0.048, y: -0.008, z: 0}
  11241. m_LocalScale: {x: 1, y: 1, z: 1}
  11242. m_Children: []
  11243. m_Father: {fileID: 4719800850316794}
  11244. m_RootOrder: 0
  11245. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11246. --- !u!212 &212475334215702894
  11247. SpriteRenderer:
  11248. m_ObjectHideFlags: 0
  11249. m_CorrespondingSourceObject: {fileID: 0}
  11250. m_PrefabInstance: {fileID: 0}
  11251. m_PrefabAsset: {fileID: 0}
  11252. m_GameObject: {fileID: 1454899550057750}
  11253. m_Enabled: 1
  11254. m_CastShadows: 0
  11255. m_ReceiveShadows: 0
  11256. m_DynamicOccludee: 1
  11257. m_StaticShadowCaster: 0
  11258. m_MotionVectors: 1
  11259. m_LightProbeUsage: 1
  11260. m_ReflectionProbeUsage: 1
  11261. m_RayTracingMode: 0
  11262. m_RayTraceProcedural: 0
  11263. m_RenderingLayerMask: 1
  11264. m_RendererPriority: 0
  11265. m_Materials:
  11266. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  11267. m_StaticBatchInfo:
  11268. firstSubMesh: 0
  11269. subMeshCount: 0
  11270. m_StaticBatchRoot: {fileID: 0}
  11271. m_ProbeAnchor: {fileID: 0}
  11272. m_LightProbeVolumeOverride: {fileID: 0}
  11273. m_ScaleInLightmap: 1
  11274. m_ReceiveGI: 1
  11275. m_PreserveUVs: 0
  11276. m_IgnoreNormalsForChartDetection: 0
  11277. m_ImportantGI: 0
  11278. m_StitchLightmapSeams: 1
  11279. m_SelectedEditorRenderState: 0
  11280. m_MinimumChartSize: 4
  11281. m_AutoUVMaxDistance: 0.5
  11282. m_AutoUVMaxAngle: 89
  11283. m_LightmapParameters: {fileID: 0}
  11284. m_SortingLayerID: 0
  11285. m_SortingLayer: 0
  11286. m_SortingOrder: 4
  11287. m_Sprite: {fileID: 21300382, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  11288. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  11289. m_FlipX: 0
  11290. m_FlipY: 0
  11291. m_DrawMode: 0
  11292. m_Size: {x: 0.01, y: 0.01}
  11293. m_AdaptiveModeThreshold: 0.5
  11294. m_SpriteTileMode: 0
  11295. m_WasSpriteAssigned: 1
  11296. m_MaskInteraction: 0
  11297. m_SpriteSortPoint: 0
  11298. --- !u!1 &1455376657592300
  11299. GameObject:
  11300. m_ObjectHideFlags: 0
  11301. m_CorrespondingSourceObject: {fileID: 0}
  11302. m_PrefabInstance: {fileID: 0}
  11303. m_PrefabAsset: {fileID: 0}
  11304. serializedVersion: 6
  11305. m_Component:
  11306. - component: {fileID: 4421011160618568}
  11307. - component: {fileID: 212179704030940816}
  11308. m_Layer: 0
  11309. m_Name: side_eyebrows
  11310. m_TagString: Untagged
  11311. m_Icon: {fileID: 0}
  11312. m_NavMeshLayer: 0
  11313. m_StaticEditorFlags: 0
  11314. m_IsActive: 1
  11315. --- !u!4 &4421011160618568
  11316. Transform:
  11317. m_ObjectHideFlags: 0
  11318. m_CorrespondingSourceObject: {fileID: 0}
  11319. m_PrefabInstance: {fileID: 0}
  11320. m_PrefabAsset: {fileID: 0}
  11321. m_GameObject: {fileID: 1455376657592300}
  11322. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  11323. m_LocalPosition: {x: 0.3464, y: -0.24350001, z: 0}
  11324. m_LocalScale: {x: 1, y: 1, z: 1}
  11325. m_Children: []
  11326. m_Father: {fileID: 4773421893265488}
  11327. m_RootOrder: 0
  11328. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11329. --- !u!212 &212179704030940816
  11330. SpriteRenderer:
  11331. m_ObjectHideFlags: 0
  11332. m_CorrespondingSourceObject: {fileID: 0}
  11333. m_PrefabInstance: {fileID: 0}
  11334. m_PrefabAsset: {fileID: 0}
  11335. m_GameObject: {fileID: 1455376657592300}
  11336. m_Enabled: 1
  11337. m_CastShadows: 0
  11338. m_ReceiveShadows: 0
  11339. m_DynamicOccludee: 1
  11340. m_StaticShadowCaster: 0
  11341. m_MotionVectors: 1
  11342. m_LightProbeUsage: 1
  11343. m_ReflectionProbeUsage: 1
  11344. m_RayTracingMode: 0
  11345. m_RayTraceProcedural: 0
  11346. m_RenderingLayerMask: 1
  11347. m_RendererPriority: 0
  11348. m_Materials:
  11349. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  11350. m_StaticBatchInfo:
  11351. firstSubMesh: 0
  11352. subMeshCount: 0
  11353. m_StaticBatchRoot: {fileID: 0}
  11354. m_ProbeAnchor: {fileID: 0}
  11355. m_LightProbeVolumeOverride: {fileID: 0}
  11356. m_ScaleInLightmap: 1
  11357. m_ReceiveGI: 1
  11358. m_PreserveUVs: 0
  11359. m_IgnoreNormalsForChartDetection: 0
  11360. m_ImportantGI: 0
  11361. m_StitchLightmapSeams: 1
  11362. m_SelectedEditorRenderState: 0
  11363. m_MinimumChartSize: 4
  11364. m_AutoUVMaxDistance: 0.5
  11365. m_AutoUVMaxAngle: 89
  11366. m_LightmapParameters: {fileID: 0}
  11367. m_SortingLayerID: 0
  11368. m_SortingLayer: 0
  11369. m_SortingOrder: 39
  11370. m_Sprite: {fileID: 21301148, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  11371. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  11372. m_FlipX: 0
  11373. m_FlipY: 0
  11374. m_DrawMode: 0
  11375. m_Size: {x: 0.39, y: 0.3}
  11376. m_AdaptiveModeThreshold: 0.5
  11377. m_SpriteTileMode: 0
  11378. m_WasSpriteAssigned: 1
  11379. m_MaskInteraction: 0
  11380. m_SpriteSortPoint: 0
  11381. --- !u!1 &1456287660177826
  11382. GameObject:
  11383. m_ObjectHideFlags: 0
  11384. m_CorrespondingSourceObject: {fileID: 0}
  11385. m_PrefabInstance: {fileID: 0}
  11386. m_PrefabAsset: {fileID: 0}
  11387. serializedVersion: 6
  11388. m_Component:
  11389. - component: {fileID: 4980162395851090}
  11390. m_Layer: 0
  11391. m_Name: bow
  11392. m_TagString: Untagged
  11393. m_Icon: {fileID: 0}
  11394. m_NavMeshLayer: 0
  11395. m_StaticEditorFlags: 0
  11396. m_IsActive: 1
  11397. --- !u!4 &4980162395851090
  11398. Transform:
  11399. m_ObjectHideFlags: 0
  11400. m_CorrespondingSourceObject: {fileID: 0}
  11401. m_PrefabInstance: {fileID: 0}
  11402. m_PrefabAsset: {fileID: 0}
  11403. m_GameObject: {fileID: 1456287660177826}
  11404. m_LocalRotation: {x: 0, y: 0, z: -0.012915077, w: 0.9999166}
  11405. m_LocalPosition: {x: 0.2001, y: -0.0057, z: 0}
  11406. m_LocalScale: {x: 1, y: 1, z: 1}
  11407. m_Children:
  11408. - {fileID: 4196699232667654}
  11409. - {fileID: 4588573091212376}
  11410. m_Father: {fileID: 4451645961658944}
  11411. m_RootOrder: 0
  11412. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11413. --- !u!1 &1466347936658658
  11414. GameObject:
  11415. m_ObjectHideFlags: 0
  11416. m_CorrespondingSourceObject: {fileID: 0}
  11417. m_PrefabInstance: {fileID: 0}
  11418. m_PrefabAsset: {fileID: 0}
  11419. serializedVersion: 6
  11420. m_Component:
  11421. - component: {fileID: 4975866818507834}
  11422. - component: {fileID: 212604754698568626}
  11423. m_Layer: 0
  11424. m_Name: up_chest
  11425. m_TagString: Untagged
  11426. m_Icon: {fileID: 0}
  11427. m_NavMeshLayer: 0
  11428. m_StaticEditorFlags: 0
  11429. m_IsActive: 1
  11430. --- !u!4 &4975866818507834
  11431. Transform:
  11432. m_ObjectHideFlags: 0
  11433. m_CorrespondingSourceObject: {fileID: 0}
  11434. m_PrefabInstance: {fileID: 0}
  11435. m_PrefabAsset: {fileID: 0}
  11436. m_GameObject: {fileID: 1466347936658658}
  11437. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  11438. m_LocalPosition: {x: 0.1887, y: -0.0019, z: 0}
  11439. m_LocalScale: {x: 1, y: 1, z: 1}
  11440. m_Children: []
  11441. m_Father: {fileID: 4952014955261198}
  11442. m_RootOrder: 0
  11443. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11444. --- !u!212 &212604754698568626
  11445. SpriteRenderer:
  11446. m_ObjectHideFlags: 0
  11447. m_CorrespondingSourceObject: {fileID: 0}
  11448. m_PrefabInstance: {fileID: 0}
  11449. m_PrefabAsset: {fileID: 0}
  11450. m_GameObject: {fileID: 1466347936658658}
  11451. m_Enabled: 1
  11452. m_CastShadows: 0
  11453. m_ReceiveShadows: 0
  11454. m_DynamicOccludee: 1
  11455. m_StaticShadowCaster: 0
  11456. m_MotionVectors: 1
  11457. m_LightProbeUsage: 1
  11458. m_ReflectionProbeUsage: 1
  11459. m_RayTracingMode: 0
  11460. m_RayTraceProcedural: 0
  11461. m_RenderingLayerMask: 1
  11462. m_RendererPriority: 0
  11463. m_Materials:
  11464. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  11465. m_StaticBatchInfo:
  11466. firstSubMesh: 0
  11467. subMeshCount: 0
  11468. m_StaticBatchRoot: {fileID: 0}
  11469. m_ProbeAnchor: {fileID: 0}
  11470. m_LightProbeVolumeOverride: {fileID: 0}
  11471. m_ScaleInLightmap: 1
  11472. m_ReceiveGI: 1
  11473. m_PreserveUVs: 0
  11474. m_IgnoreNormalsForChartDetection: 0
  11475. m_ImportantGI: 0
  11476. m_StitchLightmapSeams: 1
  11477. m_SelectedEditorRenderState: 0
  11478. m_MinimumChartSize: 4
  11479. m_AutoUVMaxDistance: 0.5
  11480. m_AutoUVMaxAngle: 89
  11481. m_LightmapParameters: {fileID: 0}
  11482. m_SortingLayerID: 0
  11483. m_SortingLayer: 0
  11484. m_SortingOrder: 33
  11485. m_Sprite: {fileID: 21300214, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  11486. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  11487. m_FlipX: 0
  11488. m_FlipY: 0
  11489. m_DrawMode: 0
  11490. m_Size: {x: 0.72, y: 0.49}
  11491. m_AdaptiveModeThreshold: 0.5
  11492. m_SpriteTileMode: 0
  11493. m_WasSpriteAssigned: 1
  11494. m_MaskInteraction: 0
  11495. m_SpriteSortPoint: 0
  11496. --- !u!1 &1466564225821874
  11497. GameObject:
  11498. m_ObjectHideFlags: 0
  11499. m_CorrespondingSourceObject: {fileID: 0}
  11500. m_PrefabInstance: {fileID: 0}
  11501. m_PrefabAsset: {fileID: 0}
  11502. serializedVersion: 6
  11503. m_Component:
  11504. - component: {fileID: 4262781840870810}
  11505. - component: {fileID: 212637889958111436}
  11506. m_Layer: 0
  11507. m_Name: equipment_down_R_lower_leg
  11508. m_TagString: Untagged
  11509. m_Icon: {fileID: 0}
  11510. m_NavMeshLayer: 0
  11511. m_StaticEditorFlags: 0
  11512. m_IsActive: 1
  11513. --- !u!4 &4262781840870810
  11514. Transform:
  11515. m_ObjectHideFlags: 0
  11516. m_CorrespondingSourceObject: {fileID: 0}
  11517. m_PrefabInstance: {fileID: 0}
  11518. m_PrefabAsset: {fileID: 0}
  11519. m_GameObject: {fileID: 1466564225821874}
  11520. m_LocalRotation: {x: 0, y: 0, z: 0.69333893, w: 0.72061163}
  11521. m_LocalPosition: {x: 0.038, y: 0.006, z: 0}
  11522. m_LocalScale: {x: 1, y: 1, z: 1}
  11523. m_Children: []
  11524. m_Father: {fileID: 4171283004334026}
  11525. m_RootOrder: 0
  11526. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11527. --- !u!212 &212637889958111436
  11528. SpriteRenderer:
  11529. m_ObjectHideFlags: 0
  11530. m_CorrespondingSourceObject: {fileID: 0}
  11531. m_PrefabInstance: {fileID: 0}
  11532. m_PrefabAsset: {fileID: 0}
  11533. m_GameObject: {fileID: 1466564225821874}
  11534. m_Enabled: 1
  11535. m_CastShadows: 0
  11536. m_ReceiveShadows: 0
  11537. m_DynamicOccludee: 1
  11538. m_StaticShadowCaster: 0
  11539. m_MotionVectors: 1
  11540. m_LightProbeUsage: 1
  11541. m_ReflectionProbeUsage: 1
  11542. m_RayTracingMode: 0
  11543. m_RayTraceProcedural: 0
  11544. m_RenderingLayerMask: 1
  11545. m_RendererPriority: 0
  11546. m_Materials:
  11547. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  11548. m_StaticBatchInfo:
  11549. firstSubMesh: 0
  11550. subMeshCount: 0
  11551. m_StaticBatchRoot: {fileID: 0}
  11552. m_ProbeAnchor: {fileID: 0}
  11553. m_LightProbeVolumeOverride: {fileID: 0}
  11554. m_ScaleInLightmap: 1
  11555. m_ReceiveGI: 1
  11556. m_PreserveUVs: 0
  11557. m_IgnoreNormalsForChartDetection: 0
  11558. m_ImportantGI: 0
  11559. m_StitchLightmapSeams: 1
  11560. m_SelectedEditorRenderState: 0
  11561. m_MinimumChartSize: 4
  11562. m_AutoUVMaxDistance: 0.5
  11563. m_AutoUVMaxAngle: 89
  11564. m_LightmapParameters: {fileID: 0}
  11565. m_SortingLayerID: 0
  11566. m_SortingLayer: 0
  11567. m_SortingOrder: 10
  11568. m_Sprite: {fileID: 21300390, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  11569. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  11570. m_FlipX: 0
  11571. m_FlipY: 0
  11572. m_DrawMode: 0
  11573. m_Size: {x: 0.01, y: 0.01}
  11574. m_AdaptiveModeThreshold: 0.5
  11575. m_SpriteTileMode: 0
  11576. m_WasSpriteAssigned: 1
  11577. m_MaskInteraction: 0
  11578. m_SpriteSortPoint: 0
  11579. --- !u!1 &1469949918948406
  11580. GameObject:
  11581. m_ObjectHideFlags: 0
  11582. m_CorrespondingSourceObject: {fileID: 0}
  11583. m_PrefabInstance: {fileID: 0}
  11584. m_PrefabAsset: {fileID: 0}
  11585. serializedVersion: 6
  11586. m_Component:
  11587. - component: {fileID: 4382897460621544}
  11588. m_Layer: 0
  11589. m_Name: eyes
  11590. m_TagString: Untagged
  11591. m_Icon: {fileID: 0}
  11592. m_NavMeshLayer: 0
  11593. m_StaticEditorFlags: 0
  11594. m_IsActive: 1
  11595. --- !u!4 &4382897460621544
  11596. Transform:
  11597. m_ObjectHideFlags: 0
  11598. m_CorrespondingSourceObject: {fileID: 0}
  11599. m_PrefabInstance: {fileID: 0}
  11600. m_PrefabAsset: {fileID: 0}
  11601. m_GameObject: {fileID: 1469949918948406}
  11602. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  11603. m_LocalPosition: {x: 0, y: 0, z: 0}
  11604. m_LocalScale: {x: 1, y: 1, z: 1}
  11605. m_Children:
  11606. - {fileID: 4444737344480822}
  11607. - {fileID: 4291776270424874}
  11608. m_Father: {fileID: 4201056086405568}
  11609. m_RootOrder: 2
  11610. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11611. --- !u!1 &1473351240386276
  11612. GameObject:
  11613. m_ObjectHideFlags: 0
  11614. m_CorrespondingSourceObject: {fileID: 0}
  11615. m_PrefabInstance: {fileID: 0}
  11616. m_PrefabAsset: {fileID: 0}
  11617. serializedVersion: 6
  11618. m_Component:
  11619. - component: {fileID: 4392835783336628}
  11620. m_Layer: 0
  11621. m_Name: head
  11622. m_TagString: Untagged
  11623. m_Icon: {fileID: 0}
  11624. m_NavMeshLayer: 0
  11625. m_StaticEditorFlags: 0
  11626. m_IsActive: 1
  11627. --- !u!4 &4392835783336628
  11628. Transform:
  11629. m_ObjectHideFlags: 0
  11630. m_CorrespondingSourceObject: {fileID: 0}
  11631. m_PrefabInstance: {fileID: 0}
  11632. m_PrefabAsset: {fileID: 0}
  11633. m_GameObject: {fileID: 1473351240386276}
  11634. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  11635. m_LocalPosition: {x: 0, y: 0, z: 0}
  11636. m_LocalScale: {x: 1, y: 1, z: 1}
  11637. m_Children:
  11638. - {fileID: 4265604494819578}
  11639. m_Father: {fileID: 4201056086405568}
  11640. m_RootOrder: 0
  11641. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11642. --- !u!1 &1476935030368854
  11643. GameObject:
  11644. m_ObjectHideFlags: 0
  11645. m_CorrespondingSourceObject: {fileID: 0}
  11646. m_PrefabInstance: {fileID: 0}
  11647. m_PrefabAsset: {fileID: 0}
  11648. serializedVersion: 6
  11649. m_Component:
  11650. - component: {fileID: 4059704976405716}
  11651. - component: {fileID: 212262414393502880}
  11652. m_Layer: 0
  11653. m_Name: up_L_upper_arm
  11654. m_TagString: Untagged
  11655. m_Icon: {fileID: 0}
  11656. m_NavMeshLayer: 0
  11657. m_StaticEditorFlags: 0
  11658. m_IsActive: 1
  11659. --- !u!4 &4059704976405716
  11660. Transform:
  11661. m_ObjectHideFlags: 0
  11662. m_CorrespondingSourceObject: {fileID: 0}
  11663. m_PrefabInstance: {fileID: 0}
  11664. m_PrefabAsset: {fileID: 0}
  11665. m_GameObject: {fileID: 1476935030368854}
  11666. m_LocalRotation: {x: 0, y: 0, z: 0.7571661, w: 0.6532224}
  11667. m_LocalPosition: {x: 0.0645, y: -0.1459, z: 0}
  11668. m_LocalScale: {x: 1, y: 1, z: 1}
  11669. m_Children: []
  11670. m_Father: {fileID: 4375148604149444}
  11671. m_RootOrder: 0
  11672. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11673. --- !u!212 &212262414393502880
  11674. SpriteRenderer:
  11675. m_ObjectHideFlags: 0
  11676. m_CorrespondingSourceObject: {fileID: 0}
  11677. m_PrefabInstance: {fileID: 0}
  11678. m_PrefabAsset: {fileID: 0}
  11679. m_GameObject: {fileID: 1476935030368854}
  11680. m_Enabled: 1
  11681. m_CastShadows: 0
  11682. m_ReceiveShadows: 0
  11683. m_DynamicOccludee: 1
  11684. m_StaticShadowCaster: 0
  11685. m_MotionVectors: 1
  11686. m_LightProbeUsage: 1
  11687. m_ReflectionProbeUsage: 1
  11688. m_RayTracingMode: 0
  11689. m_RayTraceProcedural: 0
  11690. m_RenderingLayerMask: 1
  11691. m_RendererPriority: 0
  11692. m_Materials:
  11693. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  11694. m_StaticBatchInfo:
  11695. firstSubMesh: 0
  11696. subMeshCount: 0
  11697. m_StaticBatchRoot: {fileID: 0}
  11698. m_ProbeAnchor: {fileID: 0}
  11699. m_LightProbeVolumeOverride: {fileID: 0}
  11700. m_ScaleInLightmap: 1
  11701. m_ReceiveGI: 1
  11702. m_PreserveUVs: 0
  11703. m_IgnoreNormalsForChartDetection: 0
  11704. m_ImportantGI: 0
  11705. m_StitchLightmapSeams: 1
  11706. m_SelectedEditorRenderState: 0
  11707. m_MinimumChartSize: 4
  11708. m_AutoUVMaxDistance: 0.5
  11709. m_AutoUVMaxAngle: 89
  11710. m_LightmapParameters: {fileID: 0}
  11711. m_SortingLayerID: 0
  11712. m_SortingLayer: 0
  11713. m_SortingOrder: 29
  11714. m_Sprite: {fileID: 21300178, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  11715. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  11716. m_FlipX: 0
  11717. m_FlipY: 0
  11718. m_DrawMode: 0
  11719. m_Size: {x: 0.21, y: 0.36}
  11720. m_AdaptiveModeThreshold: 0.5
  11721. m_SpriteTileMode: 0
  11722. m_WasSpriteAssigned: 1
  11723. m_MaskInteraction: 0
  11724. m_SpriteSortPoint: 0
  11725. --- !u!1 &1477951531129894
  11726. GameObject:
  11727. m_ObjectHideFlags: 0
  11728. m_CorrespondingSourceObject: {fileID: 0}
  11729. m_PrefabInstance: {fileID: 0}
  11730. m_PrefabAsset: {fileID: 0}
  11731. serializedVersion: 6
  11732. m_Component:
  11733. - component: {fileID: 4610138214114730}
  11734. - component: {fileID: 212646034943591646}
  11735. m_Layer: 0
  11736. m_Name: equipment_down_R_upper_arm
  11737. m_TagString: Untagged
  11738. m_Icon: {fileID: 0}
  11739. m_NavMeshLayer: 0
  11740. m_StaticEditorFlags: 0
  11741. m_IsActive: 1
  11742. --- !u!4 &4610138214114730
  11743. Transform:
  11744. m_ObjectHideFlags: 0
  11745. m_CorrespondingSourceObject: {fileID: 0}
  11746. m_PrefabInstance: {fileID: 0}
  11747. m_PrefabAsset: {fileID: 0}
  11748. m_GameObject: {fileID: 1477951531129894}
  11749. m_LocalRotation: {x: 0, y: 0, z: 0.76593226, w: 0.64292127}
  11750. m_LocalPosition: {x: 0.1065, y: -0.11399999, z: 0}
  11751. m_LocalScale: {x: 1, y: 1, z: 1}
  11752. m_Children: []
  11753. m_Father: {fileID: 4803167903268490}
  11754. m_RootOrder: 0
  11755. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11756. --- !u!212 &212646034943591646
  11757. SpriteRenderer:
  11758. m_ObjectHideFlags: 0
  11759. m_CorrespondingSourceObject: {fileID: 0}
  11760. m_PrefabInstance: {fileID: 0}
  11761. m_PrefabAsset: {fileID: 0}
  11762. m_GameObject: {fileID: 1477951531129894}
  11763. m_Enabled: 1
  11764. m_CastShadows: 0
  11765. m_ReceiveShadows: 0
  11766. m_DynamicOccludee: 1
  11767. m_StaticShadowCaster: 0
  11768. m_MotionVectors: 1
  11769. m_LightProbeUsage: 1
  11770. m_ReflectionProbeUsage: 1
  11771. m_RayTracingMode: 0
  11772. m_RayTraceProcedural: 0
  11773. m_RenderingLayerMask: 1
  11774. m_RendererPriority: 0
  11775. m_Materials:
  11776. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  11777. m_StaticBatchInfo:
  11778. firstSubMesh: 0
  11779. subMeshCount: 0
  11780. m_StaticBatchRoot: {fileID: 0}
  11781. m_ProbeAnchor: {fileID: 0}
  11782. m_LightProbeVolumeOverride: {fileID: 0}
  11783. m_ScaleInLightmap: 1
  11784. m_ReceiveGI: 1
  11785. m_PreserveUVs: 0
  11786. m_IgnoreNormalsForChartDetection: 0
  11787. m_ImportantGI: 0
  11788. m_StitchLightmapSeams: 1
  11789. m_SelectedEditorRenderState: 0
  11790. m_MinimumChartSize: 4
  11791. m_AutoUVMaxDistance: 0.5
  11792. m_AutoUVMaxAngle: 89
  11793. m_LightmapParameters: {fileID: 0}
  11794. m_SortingLayerID: 0
  11795. m_SortingLayer: 0
  11796. m_SortingOrder: 32
  11797. m_Sprite: {fileID: 21300992, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  11798. m_Color: {r: 1, g: 1, b: 1, a: 1}
  11799. m_FlipX: 0
  11800. m_FlipY: 0
  11801. m_DrawMode: 0
  11802. m_Size: {x: 0.01, y: 0.01}
  11803. m_AdaptiveModeThreshold: 0.5
  11804. m_SpriteTileMode: 0
  11805. m_WasSpriteAssigned: 1
  11806. m_MaskInteraction: 0
  11807. m_SpriteSortPoint: 0
  11808. --- !u!1 &1480093547480970
  11809. GameObject:
  11810. m_ObjectHideFlags: 0
  11811. m_CorrespondingSourceObject: {fileID: 0}
  11812. m_PrefabInstance: {fileID: 0}
  11813. m_PrefabAsset: {fileID: 0}
  11814. serializedVersion: 6
  11815. m_Component:
  11816. - component: {fileID: 4352477993377966}
  11817. m_Layer: 0
  11818. m_Name: right hand
  11819. m_TagString: Untagged
  11820. m_Icon: {fileID: 0}
  11821. m_NavMeshLayer: 0
  11822. m_StaticEditorFlags: 0
  11823. m_IsActive: 1
  11824. --- !u!4 &4352477993377966
  11825. Transform:
  11826. m_ObjectHideFlags: 0
  11827. m_CorrespondingSourceObject: {fileID: 0}
  11828. m_PrefabInstance: {fileID: 0}
  11829. m_PrefabAsset: {fileID: 0}
  11830. m_GameObject: {fileID: 1480093547480970}
  11831. m_LocalRotation: {x: 0, y: 0, z: 0.02373425, w: 0.9997183}
  11832. m_LocalPosition: {x: 0.122700006, y: -0.0072000003, z: 0}
  11833. m_LocalScale: {x: 1, y: 1, z: 1}
  11834. m_Children:
  11835. - {fileID: 4368751748147848}
  11836. - {fileID: 4646629749237144}
  11837. - {fileID: 4283579740609050}
  11838. - {fileID: 4433752474978804}
  11839. m_Father: {fileID: 4703359430226118}
  11840. m_RootOrder: 0
  11841. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -49.99955}
  11842. --- !u!1 &1482197576734894
  11843. GameObject:
  11844. m_ObjectHideFlags: 0
  11845. m_CorrespondingSourceObject: {fileID: 0}
  11846. m_PrefabInstance: {fileID: 0}
  11847. m_PrefabAsset: {fileID: 0}
  11848. serializedVersion: 6
  11849. m_Component:
  11850. - component: {fileID: 4787706920348296}
  11851. - component: {fileID: 212722379733512360}
  11852. m_Layer: 0
  11853. m_Name: side_L_lower_arm
  11854. m_TagString: Untagged
  11855. m_Icon: {fileID: 0}
  11856. m_NavMeshLayer: 0
  11857. m_StaticEditorFlags: 0
  11858. m_IsActive: 1
  11859. --- !u!4 &4787706920348296
  11860. Transform:
  11861. m_ObjectHideFlags: 0
  11862. m_CorrespondingSourceObject: {fileID: 0}
  11863. m_PrefabInstance: {fileID: 0}
  11864. m_PrefabAsset: {fileID: 0}
  11865. m_GameObject: {fileID: 1482197576734894}
  11866. m_LocalRotation: {x: 0, y: 0, z: 0.56748456, w: 0.82338405}
  11867. m_LocalPosition: {x: 0.0855, y: 0.0077, z: 0}
  11868. m_LocalScale: {x: 1, y: 1, z: 1}
  11869. m_Children: []
  11870. m_Father: {fileID: 4806958640946852}
  11871. m_RootOrder: 0
  11872. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11873. --- !u!212 &212722379733512360
  11874. SpriteRenderer:
  11875. m_ObjectHideFlags: 0
  11876. m_CorrespondingSourceObject: {fileID: 0}
  11877. m_PrefabInstance: {fileID: 0}
  11878. m_PrefabAsset: {fileID: 0}
  11879. m_GameObject: {fileID: 1482197576734894}
  11880. m_Enabled: 1
  11881. m_CastShadows: 0
  11882. m_ReceiveShadows: 0
  11883. m_DynamicOccludee: 1
  11884. m_StaticShadowCaster: 0
  11885. m_MotionVectors: 1
  11886. m_LightProbeUsage: 1
  11887. m_ReflectionProbeUsage: 1
  11888. m_RayTracingMode: 0
  11889. m_RayTraceProcedural: 0
  11890. m_RenderingLayerMask: 1
  11891. m_RendererPriority: 0
  11892. m_Materials:
  11893. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  11894. m_StaticBatchInfo:
  11895. firstSubMesh: 0
  11896. subMeshCount: 0
  11897. m_StaticBatchRoot: {fileID: 0}
  11898. m_ProbeAnchor: {fileID: 0}
  11899. m_LightProbeVolumeOverride: {fileID: 0}
  11900. m_ScaleInLightmap: 1
  11901. m_ReceiveGI: 1
  11902. m_PreserveUVs: 0
  11903. m_IgnoreNormalsForChartDetection: 0
  11904. m_ImportantGI: 0
  11905. m_StitchLightmapSeams: 1
  11906. m_SelectedEditorRenderState: 0
  11907. m_MinimumChartSize: 4
  11908. m_AutoUVMaxDistance: 0.5
  11909. m_AutoUVMaxAngle: 89
  11910. m_LightmapParameters: {fileID: 0}
  11911. m_SortingLayerID: 0
  11912. m_SortingLayer: 0
  11913. m_SortingOrder: 1
  11914. m_Sprite: {fileID: 21300090, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  11915. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  11916. m_FlipX: 0
  11917. m_FlipY: 0
  11918. m_DrawMode: 0
  11919. m_Size: {x: 0.21, y: 0.31}
  11920. m_AdaptiveModeThreshold: 0.5
  11921. m_SpriteTileMode: 0
  11922. m_WasSpriteAssigned: 1
  11923. m_MaskInteraction: 0
  11924. m_SpriteSortPoint: 0
  11925. --- !u!1 &1483864154903178
  11926. GameObject:
  11927. m_ObjectHideFlags: 0
  11928. m_CorrespondingSourceObject: {fileID: 0}
  11929. m_PrefabInstance: {fileID: 0}
  11930. m_PrefabAsset: {fileID: 0}
  11931. serializedVersion: 6
  11932. m_Component:
  11933. - component: {fileID: 4839120295520580}
  11934. m_Layer: 0
  11935. m_Name: left upper leg
  11936. m_TagString: Untagged
  11937. m_Icon: {fileID: 0}
  11938. m_NavMeshLayer: 0
  11939. m_StaticEditorFlags: 0
  11940. m_IsActive: 1
  11941. --- !u!4 &4839120295520580
  11942. Transform:
  11943. m_ObjectHideFlags: 0
  11944. m_CorrespondingSourceObject: {fileID: 0}
  11945. m_PrefabInstance: {fileID: 0}
  11946. m_PrefabAsset: {fileID: 0}
  11947. m_GameObject: {fileID: 1483864154903178}
  11948. m_LocalRotation: {x: 0, y: 0, z: -0.57878315, w: 0.8154815}
  11949. m_LocalPosition: {x: 0.0287, y: 0.16209999, z: 0}
  11950. m_LocalScale: {x: 1, y: 1, z: 1}
  11951. m_Children:
  11952. - {fileID: 4270924192968608}
  11953. - {fileID: 4338260036339046}
  11954. - {fileID: 4426691059217554}
  11955. m_Father: {fileID: 4348985796938296}
  11956. m_RootOrder: 1
  11957. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -59.11462}
  11958. --- !u!1 &1484106746916912
  11959. GameObject:
  11960. m_ObjectHideFlags: 0
  11961. m_CorrespondingSourceObject: {fileID: 0}
  11962. m_PrefabInstance: {fileID: 0}
  11963. m_PrefabAsset: {fileID: 0}
  11964. serializedVersion: 6
  11965. m_Component:
  11966. - component: {fileID: 4734384805802370}
  11967. m_Layer: 0
  11968. m_Name: __left foot slot
  11969. m_TagString: Untagged
  11970. m_Icon: {fileID: 0}
  11971. m_NavMeshLayer: 0
  11972. m_StaticEditorFlags: 0
  11973. m_IsActive: 1
  11974. --- !u!4 &4734384805802370
  11975. Transform:
  11976. m_ObjectHideFlags: 0
  11977. m_CorrespondingSourceObject: {fileID: 0}
  11978. m_PrefabInstance: {fileID: 0}
  11979. m_PrefabAsset: {fileID: 0}
  11980. m_GameObject: {fileID: 1484106746916912}
  11981. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  11982. m_LocalPosition: {x: 0, y: 0, z: 0}
  11983. m_LocalScale: {x: 1, y: 1, z: 1}
  11984. m_Children:
  11985. - {fileID: 4723005249793278}
  11986. m_Father: {fileID: 4030480764407194}
  11987. m_RootOrder: 1
  11988. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  11989. --- !u!1 &1484297683017030
  11990. GameObject:
  11991. m_ObjectHideFlags: 0
  11992. m_CorrespondingSourceObject: {fileID: 0}
  11993. m_PrefabInstance: {fileID: 0}
  11994. m_PrefabAsset: {fileID: 0}
  11995. serializedVersion: 6
  11996. m_Component:
  11997. - component: {fileID: 4097237031207850}
  11998. m_Layer: 0
  11999. m_Name: right foot
  12000. m_TagString: Untagged
  12001. m_Icon: {fileID: 0}
  12002. m_NavMeshLayer: 0
  12003. m_StaticEditorFlags: 0
  12004. m_IsActive: 1
  12005. --- !u!4 &4097237031207850
  12006. Transform:
  12007. m_ObjectHideFlags: 0
  12008. m_CorrespondingSourceObject: {fileID: 0}
  12009. m_PrefabInstance: {fileID: 0}
  12010. m_PrefabAsset: {fileID: 0}
  12011. m_GameObject: {fileID: 1484297683017030}
  12012. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  12013. m_LocalPosition: {x: 0, y: 0, z: 0}
  12014. m_LocalScale: {x: 1, y: 1, z: 1}
  12015. m_Children:
  12016. - {fileID: 4044950226019156}
  12017. m_Father: {fileID: 4397652689888452}
  12018. m_RootOrder: 0
  12019. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12020. --- !u!1 &1484646778378490
  12021. GameObject:
  12022. m_ObjectHideFlags: 0
  12023. m_CorrespondingSourceObject: {fileID: 0}
  12024. m_PrefabInstance: {fileID: 0}
  12025. m_PrefabAsset: {fileID: 0}
  12026. serializedVersion: 6
  12027. m_Component:
  12028. - component: {fileID: 4296338858805634}
  12029. m_Layer: 0
  12030. m_Name: left shoulder
  12031. m_TagString: Untagged
  12032. m_Icon: {fileID: 0}
  12033. m_NavMeshLayer: 0
  12034. m_StaticEditorFlags: 0
  12035. m_IsActive: 1
  12036. --- !u!4 &4296338858805634
  12037. Transform:
  12038. m_ObjectHideFlags: 0
  12039. m_CorrespondingSourceObject: {fileID: 0}
  12040. m_PrefabInstance: {fileID: 0}
  12041. m_PrefabAsset: {fileID: 0}
  12042. m_GameObject: {fileID: 1484646778378490}
  12043. m_LocalRotation: {x: 0, y: 0, z: 0.99729526, w: 0.073499225}
  12044. m_LocalPosition: {x: 0.16620001, y: 0.1993, z: 0}
  12045. m_LocalScale: {x: 1, y: 1, z: 1}
  12046. m_Children:
  12047. - {fileID: 4178115956501550}
  12048. - {fileID: 4375148604149444}
  12049. - {fileID: 4388995192099194}
  12050. m_Father: {fileID: 4865602918352996}
  12051. m_RootOrder: 0
  12052. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 171.56999}
  12053. --- !u!1 &1484847015245222
  12054. GameObject:
  12055. m_ObjectHideFlags: 0
  12056. m_CorrespondingSourceObject: {fileID: 0}
  12057. m_PrefabInstance: {fileID: 0}
  12058. m_PrefabAsset: {fileID: 0}
  12059. serializedVersion: 6
  12060. m_Component:
  12061. - component: {fileID: 4833758442125520}
  12062. - component: {fileID: 212850804064360702}
  12063. m_Layer: 0
  12064. m_Name: down_L_foot
  12065. m_TagString: Untagged
  12066. m_Icon: {fileID: 0}
  12067. m_NavMeshLayer: 0
  12068. m_StaticEditorFlags: 0
  12069. m_IsActive: 1
  12070. --- !u!4 &4833758442125520
  12071. Transform:
  12072. m_ObjectHideFlags: 0
  12073. m_CorrespondingSourceObject: {fileID: 0}
  12074. m_PrefabInstance: {fileID: 0}
  12075. m_PrefabAsset: {fileID: 0}
  12076. m_GameObject: {fileID: 1484847015245222}
  12077. m_LocalRotation: {x: 0, y: 0, z: 0.41254807, w: 0.9109359}
  12078. m_LocalPosition: {x: 0.105, y: -0.0134000005, z: 0}
  12079. m_LocalScale: {x: 1, y: 1, z: 1}
  12080. m_Children: []
  12081. m_Father: {fileID: 4612775218131660}
  12082. m_RootOrder: 0
  12083. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12084. --- !u!212 &212850804064360702
  12085. SpriteRenderer:
  12086. m_ObjectHideFlags: 0
  12087. m_CorrespondingSourceObject: {fileID: 0}
  12088. m_PrefabInstance: {fileID: 0}
  12089. m_PrefabAsset: {fileID: 0}
  12090. m_GameObject: {fileID: 1484847015245222}
  12091. m_Enabled: 1
  12092. m_CastShadows: 0
  12093. m_ReceiveShadows: 0
  12094. m_DynamicOccludee: 1
  12095. m_StaticShadowCaster: 0
  12096. m_MotionVectors: 1
  12097. m_LightProbeUsage: 1
  12098. m_ReflectionProbeUsage: 1
  12099. m_RayTracingMode: 0
  12100. m_RayTraceProcedural: 0
  12101. m_RenderingLayerMask: 1
  12102. m_RendererPriority: 0
  12103. m_Materials:
  12104. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  12105. m_StaticBatchInfo:
  12106. firstSubMesh: 0
  12107. subMeshCount: 0
  12108. m_StaticBatchRoot: {fileID: 0}
  12109. m_ProbeAnchor: {fileID: 0}
  12110. m_LightProbeVolumeOverride: {fileID: 0}
  12111. m_ScaleInLightmap: 1
  12112. m_ReceiveGI: 1
  12113. m_PreserveUVs: 0
  12114. m_IgnoreNormalsForChartDetection: 0
  12115. m_ImportantGI: 0
  12116. m_StitchLightmapSeams: 1
  12117. m_SelectedEditorRenderState: 0
  12118. m_MinimumChartSize: 4
  12119. m_AutoUVMaxDistance: 0.5
  12120. m_AutoUVMaxAngle: 89
  12121. m_LightmapParameters: {fileID: 0}
  12122. m_SortingLayerID: 0
  12123. m_SortingLayer: 0
  12124. m_SortingOrder: 1
  12125. m_Sprite: {fileID: 21300002, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  12126. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  12127. m_FlipX: 0
  12128. m_FlipY: 0
  12129. m_DrawMode: 0
  12130. m_Size: {x: 0.3, y: 0.3}
  12131. m_AdaptiveModeThreshold: 0.5
  12132. m_SpriteTileMode: 0
  12133. m_WasSpriteAssigned: 1
  12134. m_MaskInteraction: 0
  12135. m_SpriteSortPoint: 0
  12136. --- !u!1 &1488765540958978
  12137. GameObject:
  12138. m_ObjectHideFlags: 0
  12139. m_CorrespondingSourceObject: {fileID: 0}
  12140. m_PrefabInstance: {fileID: 0}
  12141. m_PrefabAsset: {fileID: 0}
  12142. serializedVersion: 6
  12143. m_Component:
  12144. - component: {fileID: 4725939612326450}
  12145. - component: {fileID: 212009345239261806}
  12146. m_Layer: 0
  12147. m_Name: down_L_upper_arm
  12148. m_TagString: Untagged
  12149. m_Icon: {fileID: 0}
  12150. m_NavMeshLayer: 0
  12151. m_StaticEditorFlags: 0
  12152. m_IsActive: 1
  12153. --- !u!4 &4725939612326450
  12154. Transform:
  12155. m_ObjectHideFlags: 0
  12156. m_CorrespondingSourceObject: {fileID: 0}
  12157. m_PrefabInstance: {fileID: 0}
  12158. m_PrefabAsset: {fileID: 0}
  12159. m_GameObject: {fileID: 1488765540958978}
  12160. m_LocalRotation: {x: 0, y: 0, z: 0.654213, w: 0.75631034}
  12161. m_LocalPosition: {x: 0.0808, y: 0.1362, z: 0}
  12162. m_LocalScale: {x: 1, y: 1, z: 1}
  12163. m_Children: []
  12164. m_Father: {fileID: 4260835281374014}
  12165. m_RootOrder: 0
  12166. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12167. --- !u!212 &212009345239261806
  12168. SpriteRenderer:
  12169. m_ObjectHideFlags: 0
  12170. m_CorrespondingSourceObject: {fileID: 0}
  12171. m_PrefabInstance: {fileID: 0}
  12172. m_PrefabAsset: {fileID: 0}
  12173. m_GameObject: {fileID: 1488765540958978}
  12174. m_Enabled: 1
  12175. m_CastShadows: 0
  12176. m_ReceiveShadows: 0
  12177. m_DynamicOccludee: 1
  12178. m_StaticShadowCaster: 0
  12179. m_MotionVectors: 1
  12180. m_LightProbeUsage: 1
  12181. m_ReflectionProbeUsage: 1
  12182. m_RayTracingMode: 0
  12183. m_RayTraceProcedural: 0
  12184. m_RenderingLayerMask: 1
  12185. m_RendererPriority: 0
  12186. m_Materials:
  12187. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  12188. m_StaticBatchInfo:
  12189. firstSubMesh: 0
  12190. subMeshCount: 0
  12191. m_StaticBatchRoot: {fileID: 0}
  12192. m_ProbeAnchor: {fileID: 0}
  12193. m_LightProbeVolumeOverride: {fileID: 0}
  12194. m_ScaleInLightmap: 1
  12195. m_ReceiveGI: 1
  12196. m_PreserveUVs: 0
  12197. m_IgnoreNormalsForChartDetection: 0
  12198. m_ImportantGI: 0
  12199. m_StitchLightmapSeams: 1
  12200. m_SelectedEditorRenderState: 0
  12201. m_MinimumChartSize: 4
  12202. m_AutoUVMaxDistance: 0.5
  12203. m_AutoUVMaxAngle: 89
  12204. m_LightmapParameters: {fileID: 0}
  12205. m_SortingLayerID: 0
  12206. m_SortingLayer: 0
  12207. m_SortingOrder: 22
  12208. m_Sprite: {fileID: 21300018, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  12209. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  12210. m_FlipX: 0
  12211. m_FlipY: 0
  12212. m_DrawMode: 0
  12213. m_Size: {x: 0.18, y: 0.34}
  12214. m_AdaptiveModeThreshold: 0.5
  12215. m_SpriteTileMode: 0
  12216. m_WasSpriteAssigned: 1
  12217. m_MaskInteraction: 0
  12218. m_SpriteSortPoint: 0
  12219. --- !u!1 &1489673711415222
  12220. GameObject:
  12221. m_ObjectHideFlags: 0
  12222. m_CorrespondingSourceObject: {fileID: 0}
  12223. m_PrefabInstance: {fileID: 0}
  12224. m_PrefabAsset: {fileID: 0}
  12225. serializedVersion: 6
  12226. m_Component:
  12227. - component: {fileID: 4508671711987268}
  12228. m_Layer: 0
  12229. m_Name: left hand
  12230. m_TagString: Untagged
  12231. m_Icon: {fileID: 0}
  12232. m_NavMeshLayer: 0
  12233. m_StaticEditorFlags: 0
  12234. m_IsActive: 1
  12235. --- !u!4 &4508671711987268
  12236. Transform:
  12237. m_ObjectHideFlags: 0
  12238. m_CorrespondingSourceObject: {fileID: 0}
  12239. m_PrefabInstance: {fileID: 0}
  12240. m_PrefabAsset: {fileID: 0}
  12241. m_GameObject: {fileID: 1489673711415222}
  12242. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  12243. m_LocalPosition: {x: 0, y: 0, z: 0}
  12244. m_LocalScale: {x: 1, y: 1, z: 1}
  12245. m_Children:
  12246. - {fileID: 4364635625436250}
  12247. m_Father: {fileID: 4451645961658944}
  12248. m_RootOrder: 1
  12249. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12250. --- !u!1 &1490039310173682
  12251. GameObject:
  12252. m_ObjectHideFlags: 0
  12253. m_CorrespondingSourceObject: {fileID: 0}
  12254. m_PrefabInstance: {fileID: 0}
  12255. m_PrefabAsset: {fileID: 0}
  12256. serializedVersion: 6
  12257. m_Component:
  12258. - component: {fileID: 4504136826543554}
  12259. m_Layer: 0
  12260. m_Name: left upper leg
  12261. m_TagString: Untagged
  12262. m_Icon: {fileID: 0}
  12263. m_NavMeshLayer: 0
  12264. m_StaticEditorFlags: 0
  12265. m_IsActive: 1
  12266. --- !u!4 &4504136826543554
  12267. Transform:
  12268. m_ObjectHideFlags: 0
  12269. m_CorrespondingSourceObject: {fileID: 0}
  12270. m_PrefabInstance: {fileID: 0}
  12271. m_PrefabAsset: {fileID: 0}
  12272. m_GameObject: {fileID: 1490039310173682}
  12273. m_LocalRotation: {x: 0, y: 0, z: -0.615799, w: 0.7879033}
  12274. m_LocalPosition: {x: 0.106300004, y: 0.0517, z: 0}
  12275. m_LocalScale: {x: 1, y: 1, z: 1}
  12276. m_Children:
  12277. - {fileID: 4774600395498044}
  12278. - {fileID: 4181794491910284}
  12279. - {fileID: 4214647047780088}
  12280. m_Father: {fileID: 4756772898485328}
  12281. m_RootOrder: 1
  12282. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -72.20999}
  12283. --- !u!1 &1491362611016920
  12284. GameObject:
  12285. m_ObjectHideFlags: 0
  12286. m_CorrespondingSourceObject: {fileID: 0}
  12287. m_PrefabInstance: {fileID: 0}
  12288. m_PrefabAsset: {fileID: 0}
  12289. serializedVersion: 6
  12290. m_Component:
  12291. - component: {fileID: 4907286958233888}
  12292. - component: {fileID: 212096605193816298}
  12293. m_Layer: 0
  12294. m_Name: side_R_lower_leg
  12295. m_TagString: Untagged
  12296. m_Icon: {fileID: 0}
  12297. m_NavMeshLayer: 0
  12298. m_StaticEditorFlags: 0
  12299. m_IsActive: 1
  12300. --- !u!4 &4907286958233888
  12301. Transform:
  12302. m_ObjectHideFlags: 0
  12303. m_CorrespondingSourceObject: {fileID: 0}
  12304. m_PrefabInstance: {fileID: 0}
  12305. m_PrefabAsset: {fileID: 0}
  12306. m_GameObject: {fileID: 1491362611016920}
  12307. m_LocalRotation: {x: 0, y: 0, z: 0.828647, w: 0.5597716}
  12308. m_LocalPosition: {x: 0.060399998, y: 0.0073, z: 0}
  12309. m_LocalScale: {x: 1, y: 1, z: 1}
  12310. m_Children: []
  12311. m_Father: {fileID: 4302791075383288}
  12312. m_RootOrder: 0
  12313. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12314. --- !u!212 &212096605193816298
  12315. SpriteRenderer:
  12316. m_ObjectHideFlags: 0
  12317. m_CorrespondingSourceObject: {fileID: 0}
  12318. m_PrefabInstance: {fileID: 0}
  12319. m_PrefabAsset: {fileID: 0}
  12320. m_GameObject: {fileID: 1491362611016920}
  12321. m_Enabled: 1
  12322. m_CastShadows: 0
  12323. m_ReceiveShadows: 0
  12324. m_DynamicOccludee: 1
  12325. m_StaticShadowCaster: 0
  12326. m_MotionVectors: 1
  12327. m_LightProbeUsage: 1
  12328. m_ReflectionProbeUsage: 1
  12329. m_RayTracingMode: 0
  12330. m_RayTraceProcedural: 0
  12331. m_RenderingLayerMask: 1
  12332. m_RendererPriority: 0
  12333. m_Materials:
  12334. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  12335. m_StaticBatchInfo:
  12336. firstSubMesh: 0
  12337. subMeshCount: 0
  12338. m_StaticBatchRoot: {fileID: 0}
  12339. m_ProbeAnchor: {fileID: 0}
  12340. m_LightProbeVolumeOverride: {fileID: 0}
  12341. m_ScaleInLightmap: 1
  12342. m_ReceiveGI: 1
  12343. m_PreserveUVs: 0
  12344. m_IgnoreNormalsForChartDetection: 0
  12345. m_ImportantGI: 0
  12346. m_StitchLightmapSeams: 1
  12347. m_SelectedEditorRenderState: 0
  12348. m_MinimumChartSize: 4
  12349. m_AutoUVMaxDistance: 0.5
  12350. m_AutoUVMaxAngle: 89
  12351. m_LightmapParameters: {fileID: 0}
  12352. m_SortingLayerID: 0
  12353. m_SortingLayer: 0
  12354. m_SortingOrder: 19
  12355. m_Sprite: {fileID: 21300120, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  12356. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  12357. m_FlipX: 0
  12358. m_FlipY: 0
  12359. m_DrawMode: 0
  12360. m_Size: {x: 0.2, y: 0.22}
  12361. m_AdaptiveModeThreshold: 0.5
  12362. m_SpriteTileMode: 0
  12363. m_WasSpriteAssigned: 1
  12364. m_MaskInteraction: 0
  12365. m_SpriteSortPoint: 0
  12366. --- !u!1 &1493455270753152
  12367. GameObject:
  12368. m_ObjectHideFlags: 0
  12369. m_CorrespondingSourceObject: {fileID: 0}
  12370. m_PrefabInstance: {fileID: 0}
  12371. m_PrefabAsset: {fileID: 0}
  12372. serializedVersion: 6
  12373. m_Component:
  12374. - component: {fileID: 4524711805639092}
  12375. - component: {fileID: 212873444622543704}
  12376. m_Layer: 0
  12377. m_Name: equipment_side_R_lower_leg
  12378. m_TagString: Untagged
  12379. m_Icon: {fileID: 0}
  12380. m_NavMeshLayer: 0
  12381. m_StaticEditorFlags: 0
  12382. m_IsActive: 1
  12383. --- !u!4 &4524711805639092
  12384. Transform:
  12385. m_ObjectHideFlags: 0
  12386. m_CorrespondingSourceObject: {fileID: 0}
  12387. m_PrefabInstance: {fileID: 0}
  12388. m_PrefabAsset: {fileID: 0}
  12389. m_GameObject: {fileID: 1493455270753152}
  12390. m_LocalRotation: {x: 0, y: 0, z: 0.79668814, w: 0.6043906}
  12391. m_LocalPosition: {x: 0.0594, y: 0.004, z: 0}
  12392. m_LocalScale: {x: 1, y: 1, z: 1}
  12393. m_Children: []
  12394. m_Father: {fileID: 4139951321477760}
  12395. m_RootOrder: 0
  12396. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12397. --- !u!212 &212873444622543704
  12398. SpriteRenderer:
  12399. m_ObjectHideFlags: 0
  12400. m_CorrespondingSourceObject: {fileID: 0}
  12401. m_PrefabInstance: {fileID: 0}
  12402. m_PrefabAsset: {fileID: 0}
  12403. m_GameObject: {fileID: 1493455270753152}
  12404. m_Enabled: 1
  12405. m_CastShadows: 0
  12406. m_ReceiveShadows: 0
  12407. m_DynamicOccludee: 1
  12408. m_StaticShadowCaster: 0
  12409. m_MotionVectors: 1
  12410. m_LightProbeUsage: 1
  12411. m_ReflectionProbeUsage: 1
  12412. m_RayTracingMode: 0
  12413. m_RayTraceProcedural: 0
  12414. m_RenderingLayerMask: 1
  12415. m_RendererPriority: 0
  12416. m_Materials:
  12417. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  12418. m_StaticBatchInfo:
  12419. firstSubMesh: 0
  12420. subMeshCount: 0
  12421. m_StaticBatchRoot: {fileID: 0}
  12422. m_ProbeAnchor: {fileID: 0}
  12423. m_LightProbeVolumeOverride: {fileID: 0}
  12424. m_ScaleInLightmap: 1
  12425. m_ReceiveGI: 1
  12426. m_PreserveUVs: 0
  12427. m_IgnoreNormalsForChartDetection: 0
  12428. m_ImportantGI: 0
  12429. m_StitchLightmapSeams: 1
  12430. m_SelectedEditorRenderState: 0
  12431. m_MinimumChartSize: 4
  12432. m_AutoUVMaxDistance: 0.5
  12433. m_AutoUVMaxAngle: 89
  12434. m_LightmapParameters: {fileID: 0}
  12435. m_SortingLayerID: 0
  12436. m_SortingLayer: 0
  12437. m_SortingOrder: 20
  12438. m_Sprite: {fileID: 21300568, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  12439. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  12440. m_FlipX: 0
  12441. m_FlipY: 0
  12442. m_DrawMode: 0
  12443. m_Size: {x: 0.01, y: 0.01}
  12444. m_AdaptiveModeThreshold: 0.5
  12445. m_SpriteTileMode: 0
  12446. m_WasSpriteAssigned: 1
  12447. m_MaskInteraction: 0
  12448. m_SpriteSortPoint: 0
  12449. --- !u!1 &1497343162620672
  12450. GameObject:
  12451. m_ObjectHideFlags: 0
  12452. m_CorrespondingSourceObject: {fileID: 0}
  12453. m_PrefabInstance: {fileID: 0}
  12454. m_PrefabAsset: {fileID: 0}
  12455. serializedVersion: 6
  12456. m_Component:
  12457. - component: {fileID: 4028020302936446}
  12458. - component: {fileID: 212102686407376680}
  12459. m_Layer: 0
  12460. m_Name: equipment_down_R_lower_arm
  12461. m_TagString: Untagged
  12462. m_Icon: {fileID: 0}
  12463. m_NavMeshLayer: 0
  12464. m_StaticEditorFlags: 0
  12465. m_IsActive: 1
  12466. --- !u!4 &4028020302936446
  12467. Transform:
  12468. m_ObjectHideFlags: 0
  12469. m_CorrespondingSourceObject: {fileID: 0}
  12470. m_PrefabInstance: {fileID: 0}
  12471. m_PrefabAsset: {fileID: 0}
  12472. m_GameObject: {fileID: 1497343162620672}
  12473. m_LocalRotation: {x: 0, y: 0, z: 0.7668852, w: 0.64178437}
  12474. m_LocalPosition: {x: 0.0575, y: -0.008, z: 0}
  12475. m_LocalScale: {x: 1, y: 1, z: 1}
  12476. m_Children: []
  12477. m_Father: {fileID: 4134608150623304}
  12478. m_RootOrder: 0
  12479. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12480. --- !u!212 &212102686407376680
  12481. SpriteRenderer:
  12482. m_ObjectHideFlags: 0
  12483. m_CorrespondingSourceObject: {fileID: 0}
  12484. m_PrefabInstance: {fileID: 0}
  12485. m_PrefabAsset: {fileID: 0}
  12486. m_GameObject: {fileID: 1497343162620672}
  12487. m_Enabled: 1
  12488. m_CastShadows: 0
  12489. m_ReceiveShadows: 0
  12490. m_DynamicOccludee: 1
  12491. m_StaticShadowCaster: 0
  12492. m_MotionVectors: 1
  12493. m_LightProbeUsage: 1
  12494. m_ReflectionProbeUsage: 1
  12495. m_RayTracingMode: 0
  12496. m_RayTraceProcedural: 0
  12497. m_RenderingLayerMask: 1
  12498. m_RendererPriority: 0
  12499. m_Materials:
  12500. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  12501. m_StaticBatchInfo:
  12502. firstSubMesh: 0
  12503. subMeshCount: 0
  12504. m_StaticBatchRoot: {fileID: 0}
  12505. m_ProbeAnchor: {fileID: 0}
  12506. m_LightProbeVolumeOverride: {fileID: 0}
  12507. m_ScaleInLightmap: 1
  12508. m_ReceiveGI: 1
  12509. m_PreserveUVs: 0
  12510. m_IgnoreNormalsForChartDetection: 0
  12511. m_ImportantGI: 0
  12512. m_StitchLightmapSeams: 1
  12513. m_SelectedEditorRenderState: 0
  12514. m_MinimumChartSize: 4
  12515. m_AutoUVMaxDistance: 0.5
  12516. m_AutoUVMaxAngle: 89
  12517. m_LightmapParameters: {fileID: 0}
  12518. m_SortingLayerID: 0
  12519. m_SortingLayer: 0
  12520. m_SortingOrder: 21
  12521. m_Sprite: {fileID: 21300990, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  12522. m_Color: {r: 1, g: 1, b: 1, a: 1}
  12523. m_FlipX: 0
  12524. m_FlipY: 0
  12525. m_DrawMode: 0
  12526. m_Size: {x: 0.01, y: 0.01}
  12527. m_AdaptiveModeThreshold: 0.5
  12528. m_SpriteTileMode: 0
  12529. m_WasSpriteAssigned: 1
  12530. m_MaskInteraction: 0
  12531. m_SpriteSortPoint: 0
  12532. --- !u!1 &1498301289083052
  12533. GameObject:
  12534. m_ObjectHideFlags: 0
  12535. m_CorrespondingSourceObject: {fileID: 0}
  12536. m_PrefabInstance: {fileID: 0}
  12537. m_PrefabAsset: {fileID: 0}
  12538. serializedVersion: 6
  12539. m_Component:
  12540. - component: {fileID: 4225666652443344}
  12541. m_Layer: 0
  12542. m_Name: head
  12543. m_TagString: Untagged
  12544. m_Icon: {fileID: 0}
  12545. m_NavMeshLayer: 0
  12546. m_StaticEditorFlags: 0
  12547. m_IsActive: 1
  12548. --- !u!4 &4225666652443344
  12549. Transform:
  12550. m_ObjectHideFlags: 0
  12551. m_CorrespondingSourceObject: {fileID: 0}
  12552. m_PrefabInstance: {fileID: 0}
  12553. m_PrefabAsset: {fileID: 0}
  12554. m_GameObject: {fileID: 1498301289083052}
  12555. m_LocalRotation: {x: 0, y: 0, z: -0.036207665, w: 0.9993443}
  12556. m_LocalPosition: {x: 0.2369, y: 0.0049, z: 0}
  12557. m_LocalScale: {x: 1, y: 1, z: 1}
  12558. m_Children:
  12559. - {fileID: 4602626057620588}
  12560. - {fileID: 4836971684653672}
  12561. - {fileID: 4892748149977552}
  12562. - {fileID: 4773421893265488}
  12563. - {fileID: 4905264404850154}
  12564. - {fileID: 4093425259970492}
  12565. - {fileID: 4153429436160546}
  12566. m_Father: {fileID: 4685094839153488}
  12567. m_RootOrder: 1
  12568. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 3.5102568}
  12569. --- !u!1 &1499510357324850
  12570. GameObject:
  12571. m_ObjectHideFlags: 0
  12572. m_CorrespondingSourceObject: {fileID: 0}
  12573. m_PrefabInstance: {fileID: 0}
  12574. m_PrefabAsset: {fileID: 0}
  12575. serializedVersion: 6
  12576. m_Component:
  12577. - component: {fileID: 4931121491525492}
  12578. m_Layer: 0
  12579. m_Name: __left shoulder slot
  12580. m_TagString: Untagged
  12581. m_Icon: {fileID: 0}
  12582. m_NavMeshLayer: 0
  12583. m_StaticEditorFlags: 0
  12584. m_IsActive: 1
  12585. --- !u!4 &4931121491525492
  12586. Transform:
  12587. m_ObjectHideFlags: 0
  12588. m_CorrespondingSourceObject: {fileID: 0}
  12589. m_PrefabInstance: {fileID: 0}
  12590. m_PrefabAsset: {fileID: 0}
  12591. m_GameObject: {fileID: 1499510357324850}
  12592. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  12593. m_LocalPosition: {x: 0, y: 0, z: 0}
  12594. m_LocalScale: {x: 1, y: 1, z: 1}
  12595. m_Children:
  12596. - {fileID: 4628442264905080}
  12597. m_Father: {fileID: 4910744054722666}
  12598. m_RootOrder: 3
  12599. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12600. --- !u!1 &1500621926958178
  12601. GameObject:
  12602. m_ObjectHideFlags: 0
  12603. m_CorrespondingSourceObject: {fileID: 0}
  12604. m_PrefabInstance: {fileID: 0}
  12605. m_PrefabAsset: {fileID: 0}
  12606. serializedVersion: 6
  12607. m_Component:
  12608. - component: {fileID: 4856881042098980}
  12609. - component: {fileID: 212545841119480438}
  12610. m_Layer: 0
  12611. m_Name: swing_effect
  12612. m_TagString: Untagged
  12613. m_Icon: {fileID: 0}
  12614. m_NavMeshLayer: 0
  12615. m_StaticEditorFlags: 0
  12616. m_IsActive: 1
  12617. --- !u!4 &4856881042098980
  12618. Transform:
  12619. m_ObjectHideFlags: 0
  12620. m_CorrespondingSourceObject: {fileID: 0}
  12621. m_PrefabInstance: {fileID: 0}
  12622. m_PrefabAsset: {fileID: 0}
  12623. m_GameObject: {fileID: 1500621926958178}
  12624. m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
  12625. m_LocalPosition: {x: -0.041199997, y: -0.4294, z: 0}
  12626. m_LocalScale: {x: 0.856, y: 0.856, z: 1}
  12627. m_Children: []
  12628. m_Father: {fileID: 4045476445767208}
  12629. m_RootOrder: 0
  12630. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12631. --- !u!212 &212545841119480438
  12632. SpriteRenderer:
  12633. m_ObjectHideFlags: 0
  12634. m_CorrespondingSourceObject: {fileID: 0}
  12635. m_PrefabInstance: {fileID: 0}
  12636. m_PrefabAsset: {fileID: 0}
  12637. m_GameObject: {fileID: 1500621926958178}
  12638. m_Enabled: 1
  12639. m_CastShadows: 0
  12640. m_ReceiveShadows: 0
  12641. m_DynamicOccludee: 1
  12642. m_StaticShadowCaster: 0
  12643. m_MotionVectors: 1
  12644. m_LightProbeUsage: 1
  12645. m_ReflectionProbeUsage: 1
  12646. m_RayTracingMode: 0
  12647. m_RayTraceProcedural: 0
  12648. m_RenderingLayerMask: 1
  12649. m_RendererPriority: 0
  12650. m_Materials:
  12651. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  12652. m_StaticBatchInfo:
  12653. firstSubMesh: 0
  12654. subMeshCount: 0
  12655. m_StaticBatchRoot: {fileID: 0}
  12656. m_ProbeAnchor: {fileID: 0}
  12657. m_LightProbeVolumeOverride: {fileID: 0}
  12658. m_ScaleInLightmap: 1
  12659. m_ReceiveGI: 1
  12660. m_PreserveUVs: 0
  12661. m_IgnoreNormalsForChartDetection: 0
  12662. m_ImportantGI: 0
  12663. m_StitchLightmapSeams: 1
  12664. m_SelectedEditorRenderState: 0
  12665. m_MinimumChartSize: 4
  12666. m_AutoUVMaxDistance: 0.5
  12667. m_AutoUVMaxAngle: 89
  12668. m_LightmapParameters: {fileID: 0}
  12669. m_SortingLayerID: 0
  12670. m_SortingLayer: 0
  12671. m_SortingOrder: 37
  12672. m_Sprite: {fileID: 21301122, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  12673. m_Color: {r: 1, g: 1, b: 1, a: 0}
  12674. m_FlipX: 0
  12675. m_FlipY: 0
  12676. m_DrawMode: 0
  12677. m_Size: {x: 1.68, y: 2.99}
  12678. m_AdaptiveModeThreshold: 0.5
  12679. m_SpriteTileMode: 0
  12680. m_WasSpriteAssigned: 1
  12681. m_MaskInteraction: 0
  12682. m_SpriteSortPoint: 0
  12683. --- !u!1 &1500705228634826
  12684. GameObject:
  12685. m_ObjectHideFlags: 0
  12686. m_CorrespondingSourceObject: {fileID: 0}
  12687. m_PrefabInstance: {fileID: 0}
  12688. m_PrefabAsset: {fileID: 0}
  12689. serializedVersion: 6
  12690. m_Component:
  12691. - component: {fileID: 4835426533749828}
  12692. - component: {fileID: 212375413000234112}
  12693. m_Layer: 0
  12694. m_Name: thrust_weapon
  12695. m_TagString: Untagged
  12696. m_Icon: {fileID: 0}
  12697. m_NavMeshLayer: 0
  12698. m_StaticEditorFlags: 0
  12699. m_IsActive: 1
  12700. --- !u!4 &4835426533749828
  12701. Transform:
  12702. m_ObjectHideFlags: 0
  12703. m_CorrespondingSourceObject: {fileID: 0}
  12704. m_PrefabInstance: {fileID: 0}
  12705. m_PrefabAsset: {fileID: 0}
  12706. m_GameObject: {fileID: 1500705228634826}
  12707. m_LocalRotation: {x: 0, y: 0, z: 0.7494759, w: 0.66203165}
  12708. m_LocalPosition: {x: -0.2997, y: -0.0991, z: 0}
  12709. m_LocalScale: {x: 1, y: 1, z: 1}
  12710. m_Children: []
  12711. m_Father: {fileID: 4981978232676478}
  12712. m_RootOrder: 0
  12713. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12714. --- !u!212 &212375413000234112
  12715. SpriteRenderer:
  12716. m_ObjectHideFlags: 0
  12717. m_CorrespondingSourceObject: {fileID: 0}
  12718. m_PrefabInstance: {fileID: 0}
  12719. m_PrefabAsset: {fileID: 0}
  12720. m_GameObject: {fileID: 1500705228634826}
  12721. m_Enabled: 1
  12722. m_CastShadows: 0
  12723. m_ReceiveShadows: 0
  12724. m_DynamicOccludee: 1
  12725. m_StaticShadowCaster: 0
  12726. m_MotionVectors: 1
  12727. m_LightProbeUsage: 1
  12728. m_ReflectionProbeUsage: 1
  12729. m_RayTracingMode: 0
  12730. m_RayTraceProcedural: 0
  12731. m_RenderingLayerMask: 1
  12732. m_RendererPriority: 0
  12733. m_Materials:
  12734. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  12735. m_StaticBatchInfo:
  12736. firstSubMesh: 0
  12737. subMeshCount: 0
  12738. m_StaticBatchRoot: {fileID: 0}
  12739. m_ProbeAnchor: {fileID: 0}
  12740. m_LightProbeVolumeOverride: {fileID: 0}
  12741. m_ScaleInLightmap: 1
  12742. m_ReceiveGI: 1
  12743. m_PreserveUVs: 0
  12744. m_IgnoreNormalsForChartDetection: 0
  12745. m_ImportantGI: 0
  12746. m_StitchLightmapSeams: 1
  12747. m_SelectedEditorRenderState: 0
  12748. m_MinimumChartSize: 4
  12749. m_AutoUVMaxDistance: 0.5
  12750. m_AutoUVMaxAngle: 89
  12751. m_LightmapParameters: {fileID: 0}
  12752. m_SortingLayerID: 0
  12753. m_SortingLayer: 0
  12754. m_SortingOrder: 1
  12755. m_Sprite: {fileID: 21301134, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  12756. m_Color: {r: 1, g: 1, b: 1, a: 0}
  12757. m_FlipX: 0
  12758. m_FlipY: 0
  12759. m_DrawMode: 0
  12760. m_Size: {x: 0.69, y: 1.56}
  12761. m_AdaptiveModeThreshold: 0.5
  12762. m_SpriteTileMode: 0
  12763. m_WasSpriteAssigned: 1
  12764. m_MaskInteraction: 0
  12765. m_SpriteSortPoint: 0
  12766. --- !u!1 &1501317322900008
  12767. GameObject:
  12768. m_ObjectHideFlags: 0
  12769. m_CorrespondingSourceObject: {fileID: 0}
  12770. m_PrefabInstance: {fileID: 0}
  12771. m_PrefabAsset: {fileID: 0}
  12772. serializedVersion: 6
  12773. m_Component:
  12774. - component: {fileID: 4919573002151148}
  12775. m_Layer: 0
  12776. m_Name: left lower leg
  12777. m_TagString: Untagged
  12778. m_Icon: {fileID: 0}
  12779. m_NavMeshLayer: 0
  12780. m_StaticEditorFlags: 0
  12781. m_IsActive: 1
  12782. --- !u!4 &4919573002151148
  12783. Transform:
  12784. m_ObjectHideFlags: 0
  12785. m_CorrespondingSourceObject: {fileID: 0}
  12786. m_PrefabInstance: {fileID: 0}
  12787. m_PrefabAsset: {fileID: 0}
  12788. m_GameObject: {fileID: 1501317322900008}
  12789. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  12790. m_LocalPosition: {x: 0, y: 0, z: 0}
  12791. m_LocalScale: {x: 1, y: 1, z: 1}
  12792. m_Children:
  12793. - {fileID: 4712568042762334}
  12794. m_Father: {fileID: 4332139116531462}
  12795. m_RootOrder: 1
  12796. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12797. --- !u!1 &1506131028810454
  12798. GameObject:
  12799. m_ObjectHideFlags: 0
  12800. m_CorrespondingSourceObject: {fileID: 0}
  12801. m_PrefabInstance: {fileID: 0}
  12802. m_PrefabAsset: {fileID: 0}
  12803. serializedVersion: 6
  12804. m_Component:
  12805. - component: {fileID: 4846300791064882}
  12806. - component: {fileID: 212289020342073876}
  12807. m_Layer: 0
  12808. m_Name: side_facial_hair
  12809. m_TagString: Untagged
  12810. m_Icon: {fileID: 0}
  12811. m_NavMeshLayer: 0
  12812. m_StaticEditorFlags: 0
  12813. m_IsActive: 1
  12814. --- !u!4 &4846300791064882
  12815. Transform:
  12816. m_ObjectHideFlags: 0
  12817. m_CorrespondingSourceObject: {fileID: 0}
  12818. m_PrefabInstance: {fileID: 0}
  12819. m_PrefabAsset: {fileID: 0}
  12820. m_GameObject: {fileID: 1506131028810454}
  12821. m_LocalRotation: {x: 0, y: 0, z: -0.7143506, w: 0.69978803}
  12822. m_LocalPosition: {x: 0.0614, y: -0.079, z: 0}
  12823. m_LocalScale: {x: 1, y: 1, z: 1}
  12824. m_Children: []
  12825. m_Father: {fileID: 4514766461294310}
  12826. m_RootOrder: 0
  12827. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12828. --- !u!212 &212289020342073876
  12829. SpriteRenderer:
  12830. m_ObjectHideFlags: 0
  12831. m_CorrespondingSourceObject: {fileID: 0}
  12832. m_PrefabInstance: {fileID: 0}
  12833. m_PrefabAsset: {fileID: 0}
  12834. m_GameObject: {fileID: 1506131028810454}
  12835. m_Enabled: 1
  12836. m_CastShadows: 0
  12837. m_ReceiveShadows: 0
  12838. m_DynamicOccludee: 1
  12839. m_StaticShadowCaster: 0
  12840. m_MotionVectors: 1
  12841. m_LightProbeUsage: 1
  12842. m_ReflectionProbeUsage: 1
  12843. m_RayTracingMode: 0
  12844. m_RayTraceProcedural: 0
  12845. m_RenderingLayerMask: 1
  12846. m_RendererPriority: 0
  12847. m_Materials:
  12848. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  12849. m_StaticBatchInfo:
  12850. firstSubMesh: 0
  12851. subMeshCount: 0
  12852. m_StaticBatchRoot: {fileID: 0}
  12853. m_ProbeAnchor: {fileID: 0}
  12854. m_LightProbeVolumeOverride: {fileID: 0}
  12855. m_ScaleInLightmap: 1
  12856. m_ReceiveGI: 1
  12857. m_PreserveUVs: 0
  12858. m_IgnoreNormalsForChartDetection: 0
  12859. m_ImportantGI: 0
  12860. m_StitchLightmapSeams: 1
  12861. m_SelectedEditorRenderState: 0
  12862. m_MinimumChartSize: 4
  12863. m_AutoUVMaxDistance: 0.5
  12864. m_AutoUVMaxAngle: 89
  12865. m_LightmapParameters: {fileID: 0}
  12866. m_SortingLayerID: 0
  12867. m_SortingLayer: 0
  12868. m_SortingOrder: 40
  12869. m_Sprite: {fileID: 21300772, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  12870. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  12871. m_FlipX: 0
  12872. m_FlipY: 0
  12873. m_DrawMode: 0
  12874. m_Size: {x: 0.01, y: 0.01}
  12875. m_AdaptiveModeThreshold: 0.5
  12876. m_SpriteTileMode: 0
  12877. m_WasSpriteAssigned: 1
  12878. m_MaskInteraction: 0
  12879. m_SpriteSortPoint: 0
  12880. --- !u!1 &1506945676233988
  12881. GameObject:
  12882. m_ObjectHideFlags: 0
  12883. m_CorrespondingSourceObject: {fileID: 0}
  12884. m_PrefabInstance: {fileID: 0}
  12885. m_PrefabAsset: {fileID: 0}
  12886. serializedVersion: 6
  12887. m_Component:
  12888. - component: {fileID: 4603748243437118}
  12889. m_Layer: 0
  12890. m_Name: __left hand slot
  12891. m_TagString: Untagged
  12892. m_Icon: {fileID: 0}
  12893. m_NavMeshLayer: 0
  12894. m_StaticEditorFlags: 0
  12895. m_IsActive: 1
  12896. --- !u!4 &4603748243437118
  12897. Transform:
  12898. m_ObjectHideFlags: 0
  12899. m_CorrespondingSourceObject: {fileID: 0}
  12900. m_PrefabInstance: {fileID: 0}
  12901. m_PrefabAsset: {fileID: 0}
  12902. m_GameObject: {fileID: 1506945676233988}
  12903. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  12904. m_LocalPosition: {x: 0, y: 0, z: 0}
  12905. m_LocalScale: {x: 1, y: 1, z: 1}
  12906. m_Children:
  12907. - {fileID: 4327061796899456}
  12908. m_Father: {fileID: 4451645961658944}
  12909. m_RootOrder: 2
  12910. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12911. --- !u!1 &1507702333975802
  12912. GameObject:
  12913. m_ObjectHideFlags: 0
  12914. m_CorrespondingSourceObject: {fileID: 0}
  12915. m_PrefabInstance: {fileID: 0}
  12916. m_PrefabAsset: {fileID: 0}
  12917. serializedVersion: 6
  12918. m_Component:
  12919. - component: {fileID: 4368201193755980}
  12920. m_Layer: 0
  12921. m_Name: __left hand slot
  12922. m_TagString: Untagged
  12923. m_Icon: {fileID: 0}
  12924. m_NavMeshLayer: 0
  12925. m_StaticEditorFlags: 0
  12926. m_IsActive: 1
  12927. --- !u!4 &4368201193755980
  12928. Transform:
  12929. m_ObjectHideFlags: 0
  12930. m_CorrespondingSourceObject: {fileID: 0}
  12931. m_PrefabInstance: {fileID: 0}
  12932. m_PrefabAsset: {fileID: 0}
  12933. m_GameObject: {fileID: 1507702333975802}
  12934. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  12935. m_LocalPosition: {x: 0, y: 0, z: 0}
  12936. m_LocalScale: {x: 1, y: 1, z: 1}
  12937. m_Children:
  12938. - {fileID: 4371871717217238}
  12939. m_Father: {fileID: 4279430724422868}
  12940. m_RootOrder: 2
  12941. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12942. --- !u!1 &1507908048141046
  12943. GameObject:
  12944. m_ObjectHideFlags: 0
  12945. m_CorrespondingSourceObject: {fileID: 0}
  12946. m_PrefabInstance: {fileID: 0}
  12947. m_PrefabAsset: {fileID: 0}
  12948. serializedVersion: 6
  12949. m_Component:
  12950. - component: {fileID: 4044950226019156}
  12951. - component: {fileID: 212478507199524896}
  12952. m_Layer: 0
  12953. m_Name: up_R_foot
  12954. m_TagString: Untagged
  12955. m_Icon: {fileID: 0}
  12956. m_NavMeshLayer: 0
  12957. m_StaticEditorFlags: 0
  12958. m_IsActive: 1
  12959. --- !u!4 &4044950226019156
  12960. Transform:
  12961. m_ObjectHideFlags: 0
  12962. m_CorrespondingSourceObject: {fileID: 0}
  12963. m_PrefabInstance: {fileID: 0}
  12964. m_PrefabAsset: {fileID: 0}
  12965. m_GameObject: {fileID: 1507908048141046}
  12966. m_LocalRotation: {x: 0, y: 0, z: -0.42980212, w: 0.90292317}
  12967. m_LocalPosition: {x: 0.098500006, y: -0.0055, z: 0}
  12968. m_LocalScale: {x: 1, y: 1, z: 1}
  12969. m_Children: []
  12970. m_Father: {fileID: 4097237031207850}
  12971. m_RootOrder: 0
  12972. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  12973. --- !u!212 &212478507199524896
  12974. SpriteRenderer:
  12975. m_ObjectHideFlags: 0
  12976. m_CorrespondingSourceObject: {fileID: 0}
  12977. m_PrefabInstance: {fileID: 0}
  12978. m_PrefabAsset: {fileID: 0}
  12979. m_GameObject: {fileID: 1507908048141046}
  12980. m_Enabled: 1
  12981. m_CastShadows: 0
  12982. m_ReceiveShadows: 0
  12983. m_DynamicOccludee: 1
  12984. m_StaticShadowCaster: 0
  12985. m_MotionVectors: 1
  12986. m_LightProbeUsage: 1
  12987. m_ReflectionProbeUsage: 1
  12988. m_RayTracingMode: 0
  12989. m_RayTraceProcedural: 0
  12990. m_RenderingLayerMask: 1
  12991. m_RendererPriority: 0
  12992. m_Materials:
  12993. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  12994. m_StaticBatchInfo:
  12995. firstSubMesh: 0
  12996. subMeshCount: 0
  12997. m_StaticBatchRoot: {fileID: 0}
  12998. m_ProbeAnchor: {fileID: 0}
  12999. m_LightProbeVolumeOverride: {fileID: 0}
  13000. m_ScaleInLightmap: 1
  13001. m_ReceiveGI: 1
  13002. m_PreserveUVs: 0
  13003. m_IgnoreNormalsForChartDetection: 0
  13004. m_ImportantGI: 0
  13005. m_StitchLightmapSeams: 1
  13006. m_SelectedEditorRenderState: 0
  13007. m_MinimumChartSize: 4
  13008. m_AutoUVMaxDistance: 0.5
  13009. m_AutoUVMaxAngle: 89
  13010. m_LightmapParameters: {fileID: 0}
  13011. m_SortingLayerID: 0
  13012. m_SortingLayer: 0
  13013. m_SortingOrder: 15
  13014. m_Sprite: {fileID: 21300186, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  13015. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  13016. m_FlipX: 0
  13017. m_FlipY: 0
  13018. m_DrawMode: 0
  13019. m_Size: {x: 0.26, y: 0.35}
  13020. m_AdaptiveModeThreshold: 0.5
  13021. m_SpriteTileMode: 0
  13022. m_WasSpriteAssigned: 1
  13023. m_MaskInteraction: 0
  13024. m_SpriteSortPoint: 0
  13025. --- !u!1 &1509113522093700
  13026. GameObject:
  13027. m_ObjectHideFlags: 0
  13028. m_CorrespondingSourceObject: {fileID: 0}
  13029. m_PrefabInstance: {fileID: 0}
  13030. m_PrefabAsset: {fileID: 0}
  13031. serializedVersion: 6
  13032. m_Component:
  13033. - component: {fileID: 4952630995932588}
  13034. m_Layer: 0
  13035. m_Name: __bow weapon slot
  13036. m_TagString: Untagged
  13037. m_Icon: {fileID: 0}
  13038. m_NavMeshLayer: 0
  13039. m_StaticEditorFlags: 0
  13040. m_IsActive: 1
  13041. --- !u!4 &4952630995932588
  13042. Transform:
  13043. m_ObjectHideFlags: 0
  13044. m_CorrespondingSourceObject: {fileID: 0}
  13045. m_PrefabInstance: {fileID: 0}
  13046. m_PrefabAsset: {fileID: 0}
  13047. m_GameObject: {fileID: 1509113522093700}
  13048. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  13049. m_LocalPosition: {x: 0, y: 0, z: 0}
  13050. m_LocalScale: {x: 1, y: 1, z: 1}
  13051. m_Children:
  13052. - {fileID: 4825392393499056}
  13053. m_Father: {fileID: 4492639651073140}
  13054. m_RootOrder: 1
  13055. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13056. --- !u!1 &1509882274815304
  13057. GameObject:
  13058. m_ObjectHideFlags: 0
  13059. m_CorrespondingSourceObject: {fileID: 0}
  13060. m_PrefabInstance: {fileID: 0}
  13061. m_PrefabAsset: {fileID: 0}
  13062. serializedVersion: 6
  13063. m_Component:
  13064. - component: {fileID: 4403389865505920}
  13065. m_Layer: 0
  13066. m_Name: right upper leg
  13067. m_TagString: Untagged
  13068. m_Icon: {fileID: 0}
  13069. m_NavMeshLayer: 0
  13070. m_StaticEditorFlags: 0
  13071. m_IsActive: 1
  13072. --- !u!4 &4403389865505920
  13073. Transform:
  13074. m_ObjectHideFlags: 0
  13075. m_CorrespondingSourceObject: {fileID: 0}
  13076. m_PrefabInstance: {fileID: 0}
  13077. m_PrefabAsset: {fileID: 0}
  13078. m_GameObject: {fileID: 1509882274815304}
  13079. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  13080. m_LocalPosition: {x: 0, y: 0, z: 0}
  13081. m_LocalScale: {x: 1, y: 1, z: 1}
  13082. m_Children:
  13083. - {fileID: 4066603618990886}
  13084. m_Father: {fileID: 4252496676306992}
  13085. m_RootOrder: 1
  13086. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13087. --- !u!1 &1514052410119072
  13088. GameObject:
  13089. m_ObjectHideFlags: 0
  13090. m_CorrespondingSourceObject: {fileID: 0}
  13091. m_PrefabInstance: {fileID: 0}
  13092. m_PrefabAsset: {fileID: 0}
  13093. serializedVersion: 6
  13094. m_Component:
  13095. - component: {fileID: 4270924192968608}
  13096. m_Layer: 0
  13097. m_Name: left lower leg
  13098. m_TagString: Untagged
  13099. m_Icon: {fileID: 0}
  13100. m_NavMeshLayer: 0
  13101. m_StaticEditorFlags: 0
  13102. m_IsActive: 1
  13103. --- !u!4 &4270924192968608
  13104. Transform:
  13105. m_ObjectHideFlags: 0
  13106. m_CorrespondingSourceObject: {fileID: 0}
  13107. m_PrefabInstance: {fileID: 0}
  13108. m_PrefabAsset: {fileID: 0}
  13109. m_GameObject: {fileID: 1514052410119072}
  13110. m_LocalRotation: {x: 0, y: 0, z: -0.22733122, w: 0.9738175}
  13111. m_LocalPosition: {x: 0.2525, y: -0.0036000002, z: 0}
  13112. m_LocalScale: {x: 1, y: 1, z: 1}
  13113. m_Children:
  13114. - {fileID: 4471337727338392}
  13115. - {fileID: 4358639088296764}
  13116. - {fileID: 4415253023775186}
  13117. m_Father: {fileID: 4839120295520580}
  13118. m_RootOrder: 0
  13119. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -28.171316}
  13120. --- !u!1 &1514415623968408
  13121. GameObject:
  13122. m_ObjectHideFlags: 0
  13123. m_CorrespondingSourceObject: {fileID: 0}
  13124. m_PrefabInstance: {fileID: 0}
  13125. m_PrefabAsset: {fileID: 0}
  13126. serializedVersion: 6
  13127. m_Component:
  13128. - component: {fileID: 4368751748147848}
  13129. m_Layer: 0
  13130. m_Name: __thrust weapon slot
  13131. m_TagString: Untagged
  13132. m_Icon: {fileID: 0}
  13133. m_NavMeshLayer: 0
  13134. m_StaticEditorFlags: 0
  13135. m_IsActive: 1
  13136. --- !u!4 &4368751748147848
  13137. Transform:
  13138. m_ObjectHideFlags: 0
  13139. m_CorrespondingSourceObject: {fileID: 0}
  13140. m_PrefabInstance: {fileID: 0}
  13141. m_PrefabAsset: {fileID: 0}
  13142. m_GameObject: {fileID: 1514415623968408}
  13143. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  13144. m_LocalPosition: {x: 0, y: 0, z: 0}
  13145. m_LocalScale: {x: 1, y: 1, z: 1}
  13146. m_Children:
  13147. - {fileID: 4531365513248376}
  13148. m_Father: {fileID: 4352477993377966}
  13149. m_RootOrder: 0
  13150. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13151. --- !u!1 &1520659492720460
  13152. GameObject:
  13153. m_ObjectHideFlags: 0
  13154. m_CorrespondingSourceObject: {fileID: 0}
  13155. m_PrefabInstance: {fileID: 0}
  13156. m_PrefabAsset: {fileID: 0}
  13157. serializedVersion: 6
  13158. m_Component:
  13159. - component: {fileID: 4030480764407194}
  13160. m_Layer: 0
  13161. m_Name: left foot
  13162. m_TagString: Untagged
  13163. m_Icon: {fileID: 0}
  13164. m_NavMeshLayer: 0
  13165. m_StaticEditorFlags: 0
  13166. m_IsActive: 1
  13167. --- !u!4 &4030480764407194
  13168. Transform:
  13169. m_ObjectHideFlags: 0
  13170. m_CorrespondingSourceObject: {fileID: 0}
  13171. m_PrefabInstance: {fileID: 0}
  13172. m_PrefabAsset: {fileID: 0}
  13173. m_GameObject: {fileID: 1520659492720460}
  13174. m_LocalRotation: {x: 0, y: 0, z: 0.40665692, w: 0.91358095}
  13175. m_LocalPosition: {x: 0.113299996, y: 0, z: 0}
  13176. m_LocalScale: {x: 1, y: 1, z: 1}
  13177. m_Children:
  13178. - {fileID: 4612775218131660}
  13179. - {fileID: 4734384805802370}
  13180. m_Father: {fileID: 4774600395498044}
  13181. m_RootOrder: 0
  13182. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 31.149994}
  13183. --- !u!1 &1520769048592686
  13184. GameObject:
  13185. m_ObjectHideFlags: 0
  13186. m_CorrespondingSourceObject: {fileID: 0}
  13187. m_PrefabInstance: {fileID: 0}
  13188. m_PrefabAsset: {fileID: 0}
  13189. serializedVersion: 6
  13190. m_Component:
  13191. - component: {fileID: 4760960707590374}
  13192. - component: {fileID: 212020340956887002}
  13193. m_Layer: 0
  13194. m_Name: equipment_side_L_lower_arm
  13195. m_TagString: Untagged
  13196. m_Icon: {fileID: 0}
  13197. m_NavMeshLayer: 0
  13198. m_StaticEditorFlags: 0
  13199. m_IsActive: 1
  13200. --- !u!4 &4760960707590374
  13201. Transform:
  13202. m_ObjectHideFlags: 0
  13203. m_CorrespondingSourceObject: {fileID: 0}
  13204. m_PrefabInstance: {fileID: 0}
  13205. m_PrefabAsset: {fileID: 0}
  13206. m_GameObject: {fileID: 1520769048592686}
  13207. m_LocalRotation: {x: 0, y: 0, z: 0.56870544, w: 0.8225413}
  13208. m_LocalPosition: {x: 0.0723, y: 0.0026, z: 0}
  13209. m_LocalScale: {x: 1, y: 1, z: 1}
  13210. m_Children: []
  13211. m_Father: {fileID: 4978480050757614}
  13212. m_RootOrder: 0
  13213. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13214. --- !u!212 &212020340956887002
  13215. SpriteRenderer:
  13216. m_ObjectHideFlags: 0
  13217. m_CorrespondingSourceObject: {fileID: 0}
  13218. m_PrefabInstance: {fileID: 0}
  13219. m_PrefabAsset: {fileID: 0}
  13220. m_GameObject: {fileID: 1520769048592686}
  13221. m_Enabled: 1
  13222. m_CastShadows: 0
  13223. m_ReceiveShadows: 0
  13224. m_DynamicOccludee: 1
  13225. m_StaticShadowCaster: 0
  13226. m_MotionVectors: 1
  13227. m_LightProbeUsage: 1
  13228. m_ReflectionProbeUsage: 1
  13229. m_RayTracingMode: 0
  13230. m_RayTraceProcedural: 0
  13231. m_RenderingLayerMask: 1
  13232. m_RendererPriority: 0
  13233. m_Materials:
  13234. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  13235. m_StaticBatchInfo:
  13236. firstSubMesh: 0
  13237. subMeshCount: 0
  13238. m_StaticBatchRoot: {fileID: 0}
  13239. m_ProbeAnchor: {fileID: 0}
  13240. m_LightProbeVolumeOverride: {fileID: 0}
  13241. m_ScaleInLightmap: 1
  13242. m_ReceiveGI: 1
  13243. m_PreserveUVs: 0
  13244. m_IgnoreNormalsForChartDetection: 0
  13245. m_ImportantGI: 0
  13246. m_StitchLightmapSeams: 1
  13247. m_SelectedEditorRenderState: 0
  13248. m_MinimumChartSize: 4
  13249. m_AutoUVMaxDistance: 0.5
  13250. m_AutoUVMaxAngle: 89
  13251. m_LightmapParameters: {fileID: 0}
  13252. m_SortingLayerID: 0
  13253. m_SortingLayer: 0
  13254. m_SortingOrder: 2
  13255. m_Sprite: {fileID: 21301030, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  13256. m_Color: {r: 1, g: 1, b: 1, a: 1}
  13257. m_FlipX: 0
  13258. m_FlipY: 0
  13259. m_DrawMode: 0
  13260. m_Size: {x: 0.01, y: 0.01}
  13261. m_AdaptiveModeThreshold: 0.5
  13262. m_SpriteTileMode: 0
  13263. m_WasSpriteAssigned: 1
  13264. m_MaskInteraction: 0
  13265. m_SpriteSortPoint: 0
  13266. --- !u!1 &1521358040294314
  13267. GameObject:
  13268. m_ObjectHideFlags: 0
  13269. m_CorrespondingSourceObject: {fileID: 0}
  13270. m_PrefabInstance: {fileID: 0}
  13271. m_PrefabAsset: {fileID: 0}
  13272. serializedVersion: 6
  13273. m_Component:
  13274. - component: {fileID: 4628442264905080}
  13275. - component: {fileID: 212869302635326882}
  13276. m_Layer: 0
  13277. m_Name: equipment_side_L_shoulder
  13278. m_TagString: Untagged
  13279. m_Icon: {fileID: 0}
  13280. m_NavMeshLayer: 0
  13281. m_StaticEditorFlags: 0
  13282. m_IsActive: 1
  13283. --- !u!4 &4628442264905080
  13284. Transform:
  13285. m_ObjectHideFlags: 0
  13286. m_CorrespondingSourceObject: {fileID: 0}
  13287. m_PrefabInstance: {fileID: 0}
  13288. m_PrefabAsset: {fileID: 0}
  13289. m_GameObject: {fileID: 1521358040294314}
  13290. m_LocalRotation: {x: 0, y: 0, z: 0.7581912, w: 0.65203226}
  13291. m_LocalPosition: {x: -0.0294, y: 0.038599998, z: 0}
  13292. m_LocalScale: {x: 1, y: 1, z: 1}
  13293. m_Children: []
  13294. m_Father: {fileID: 4931121491525492}
  13295. m_RootOrder: 0
  13296. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13297. --- !u!212 &212869302635326882
  13298. SpriteRenderer:
  13299. m_ObjectHideFlags: 0
  13300. m_CorrespondingSourceObject: {fileID: 0}
  13301. m_PrefabInstance: {fileID: 0}
  13302. m_PrefabAsset: {fileID: 0}
  13303. m_GameObject: {fileID: 1521358040294314}
  13304. m_Enabled: 1
  13305. m_CastShadows: 0
  13306. m_ReceiveShadows: 0
  13307. m_DynamicOccludee: 1
  13308. m_StaticShadowCaster: 0
  13309. m_MotionVectors: 1
  13310. m_LightProbeUsage: 1
  13311. m_ReflectionProbeUsage: 1
  13312. m_RayTracingMode: 0
  13313. m_RayTraceProcedural: 0
  13314. m_RenderingLayerMask: 1
  13315. m_RendererPriority: 0
  13316. m_Materials:
  13317. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  13318. m_StaticBatchInfo:
  13319. firstSubMesh: 0
  13320. subMeshCount: 0
  13321. m_StaticBatchRoot: {fileID: 0}
  13322. m_ProbeAnchor: {fileID: 0}
  13323. m_LightProbeVolumeOverride: {fileID: 0}
  13324. m_ScaleInLightmap: 1
  13325. m_ReceiveGI: 1
  13326. m_PreserveUVs: 0
  13327. m_IgnoreNormalsForChartDetection: 0
  13328. m_ImportantGI: 0
  13329. m_StitchLightmapSeams: 1
  13330. m_SelectedEditorRenderState: 0
  13331. m_MinimumChartSize: 4
  13332. m_AutoUVMaxDistance: 0.5
  13333. m_AutoUVMaxAngle: 89
  13334. m_LightmapParameters: {fileID: 0}
  13335. m_SortingLayerID: 0
  13336. m_SortingLayer: 0
  13337. m_SortingOrder: 7
  13338. m_Sprite: {fileID: 21301050, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  13339. m_Color: {r: 1, g: 1, b: 1, a: 1}
  13340. m_FlipX: 0
  13341. m_FlipY: 0
  13342. m_DrawMode: 0
  13343. m_Size: {x: 0.01, y: 0.01}
  13344. m_AdaptiveModeThreshold: 0.5
  13345. m_SpriteTileMode: 0
  13346. m_WasSpriteAssigned: 1
  13347. m_MaskInteraction: 0
  13348. m_SpriteSortPoint: 0
  13349. --- !u!1 &1524395452129714
  13350. GameObject:
  13351. m_ObjectHideFlags: 0
  13352. m_CorrespondingSourceObject: {fileID: 0}
  13353. m_PrefabInstance: {fileID: 0}
  13354. m_PrefabAsset: {fileID: 0}
  13355. serializedVersion: 6
  13356. m_Component:
  13357. - component: {fileID: 4578485826645686}
  13358. m_Layer: 0
  13359. m_Name: left foot
  13360. m_TagString: Untagged
  13361. m_Icon: {fileID: 0}
  13362. m_NavMeshLayer: 0
  13363. m_StaticEditorFlags: 0
  13364. m_IsActive: 1
  13365. --- !u!4 &4578485826645686
  13366. Transform:
  13367. m_ObjectHideFlags: 0
  13368. m_CorrespondingSourceObject: {fileID: 0}
  13369. m_PrefabInstance: {fileID: 0}
  13370. m_PrefabAsset: {fileID: 0}
  13371. m_GameObject: {fileID: 1524395452129714}
  13372. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  13373. m_LocalPosition: {x: 0, y: 0, z: 0}
  13374. m_LocalScale: {x: 1, y: 1, z: 1}
  13375. m_Children:
  13376. - {fileID: 4491592099576578}
  13377. m_Father: {fileID: 4340927102694514}
  13378. m_RootOrder: 0
  13379. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13380. --- !u!1 &1525829995696064
  13381. GameObject:
  13382. m_ObjectHideFlags: 0
  13383. m_CorrespondingSourceObject: {fileID: 0}
  13384. m_PrefabInstance: {fileID: 0}
  13385. m_PrefabAsset: {fileID: 0}
  13386. serializedVersion: 6
  13387. m_Component:
  13388. - component: {fileID: 4290483819604800}
  13389. m_Layer: 0
  13390. m_Name: right hand
  13391. m_TagString: Untagged
  13392. m_Icon: {fileID: 0}
  13393. m_NavMeshLayer: 0
  13394. m_StaticEditorFlags: 0
  13395. m_IsActive: 1
  13396. --- !u!4 &4290483819604800
  13397. Transform:
  13398. m_ObjectHideFlags: 0
  13399. m_CorrespondingSourceObject: {fileID: 0}
  13400. m_PrefabInstance: {fileID: 0}
  13401. m_PrefabAsset: {fileID: 0}
  13402. m_GameObject: {fileID: 1525829995696064}
  13403. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  13404. m_LocalPosition: {x: 0, y: 0, z: 0}
  13405. m_LocalScale: {x: 1, y: 1, z: 1}
  13406. m_Children:
  13407. - {fileID: 4086214196257552}
  13408. m_Father: {fileID: 4110388339718168}
  13409. m_RootOrder: 2
  13410. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13411. --- !u!1 &1526095157212948
  13412. GameObject:
  13413. m_ObjectHideFlags: 0
  13414. m_CorrespondingSourceObject: {fileID: 0}
  13415. m_PrefabInstance: {fileID: 0}
  13416. m_PrefabAsset: {fileID: 0}
  13417. serializedVersion: 6
  13418. m_Component:
  13419. - component: {fileID: 4196699232667654}
  13420. m_Layer: 0
  13421. m_Name: bow effect
  13422. m_TagString: Untagged
  13423. m_Icon: {fileID: 0}
  13424. m_NavMeshLayer: 0
  13425. m_StaticEditorFlags: 0
  13426. m_IsActive: 1
  13427. --- !u!4 &4196699232667654
  13428. Transform:
  13429. m_ObjectHideFlags: 0
  13430. m_CorrespondingSourceObject: {fileID: 0}
  13431. m_PrefabInstance: {fileID: 0}
  13432. m_PrefabAsset: {fileID: 0}
  13433. m_GameObject: {fileID: 1526095157212948}
  13434. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  13435. m_LocalPosition: {x: 0, y: 0, z: 0}
  13436. m_LocalScale: {x: 1, y: 1, z: 1}
  13437. m_Children:
  13438. - {fileID: 4432293897104844}
  13439. m_Father: {fileID: 4980162395851090}
  13440. m_RootOrder: 0
  13441. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13442. --- !u!1 &1526731611006734
  13443. GameObject:
  13444. m_ObjectHideFlags: 0
  13445. m_CorrespondingSourceObject: {fileID: 0}
  13446. m_PrefabInstance: {fileID: 0}
  13447. m_PrefabAsset: {fileID: 0}
  13448. serializedVersion: 6
  13449. m_Component:
  13450. - component: {fileID: 4987347246075152}
  13451. - component: {fileID: 212931361695036566}
  13452. m_Layer: 0
  13453. m_Name: equipment_up_chest
  13454. m_TagString: Untagged
  13455. m_Icon: {fileID: 0}
  13456. m_NavMeshLayer: 0
  13457. m_StaticEditorFlags: 0
  13458. m_IsActive: 1
  13459. --- !u!4 &4987347246075152
  13460. Transform:
  13461. m_ObjectHideFlags: 0
  13462. m_CorrespondingSourceObject: {fileID: 0}
  13463. m_PrefabInstance: {fileID: 0}
  13464. m_PrefabAsset: {fileID: 0}
  13465. m_GameObject: {fileID: 1526731611006734}
  13466. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  13467. m_LocalPosition: {x: 0.1095, y: -0.0041, z: 0}
  13468. m_LocalScale: {x: 1, y: 1, z: 1}
  13469. m_Children: []
  13470. m_Father: {fileID: 4686727656416952}
  13471. m_RootOrder: 0
  13472. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13473. --- !u!212 &212931361695036566
  13474. SpriteRenderer:
  13475. m_ObjectHideFlags: 0
  13476. m_CorrespondingSourceObject: {fileID: 0}
  13477. m_PrefabInstance: {fileID: 0}
  13478. m_PrefabAsset: {fileID: 0}
  13479. m_GameObject: {fileID: 1526731611006734}
  13480. m_Enabled: 1
  13481. m_CastShadows: 0
  13482. m_ReceiveShadows: 0
  13483. m_DynamicOccludee: 1
  13484. m_StaticShadowCaster: 0
  13485. m_MotionVectors: 1
  13486. m_LightProbeUsage: 1
  13487. m_ReflectionProbeUsage: 1
  13488. m_RayTracingMode: 0
  13489. m_RayTraceProcedural: 0
  13490. m_RenderingLayerMask: 1
  13491. m_RendererPriority: 0
  13492. m_Materials:
  13493. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  13494. m_StaticBatchInfo:
  13495. firstSubMesh: 0
  13496. subMeshCount: 0
  13497. m_StaticBatchRoot: {fileID: 0}
  13498. m_ProbeAnchor: {fileID: 0}
  13499. m_LightProbeVolumeOverride: {fileID: 0}
  13500. m_ScaleInLightmap: 1
  13501. m_ReceiveGI: 1
  13502. m_PreserveUVs: 0
  13503. m_IgnoreNormalsForChartDetection: 0
  13504. m_ImportantGI: 0
  13505. m_StitchLightmapSeams: 1
  13506. m_SelectedEditorRenderState: 0
  13507. m_MinimumChartSize: 4
  13508. m_AutoUVMaxDistance: 0.5
  13509. m_AutoUVMaxAngle: 89
  13510. m_LightmapParameters: {fileID: 0}
  13511. m_SortingLayerID: 0
  13512. m_SortingLayer: 0
  13513. m_SortingOrder: 37
  13514. m_Sprite: {fileID: 21301054, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  13515. m_Color: {r: 1, g: 1, b: 1, a: 1}
  13516. m_FlipX: 0
  13517. m_FlipY: 0
  13518. m_DrawMode: 0
  13519. m_Size: {x: 0.01, y: 0.01}
  13520. m_AdaptiveModeThreshold: 0.5
  13521. m_SpriteTileMode: 0
  13522. m_WasSpriteAssigned: 1
  13523. m_MaskInteraction: 0
  13524. m_SpriteSortPoint: 0
  13525. --- !u!1 &1527203784891330
  13526. GameObject:
  13527. m_ObjectHideFlags: 0
  13528. m_CorrespondingSourceObject: {fileID: 0}
  13529. m_PrefabInstance: {fileID: 0}
  13530. m_PrefabAsset: {fileID: 0}
  13531. serializedVersion: 6
  13532. m_Component:
  13533. - component: {fileID: 4293563694942498}
  13534. - component: {fileID: 212731215837449046}
  13535. m_Layer: 0
  13536. m_Name: equipment_down_L_shoulder
  13537. m_TagString: Untagged
  13538. m_Icon: {fileID: 0}
  13539. m_NavMeshLayer: 0
  13540. m_StaticEditorFlags: 0
  13541. m_IsActive: 1
  13542. --- !u!4 &4293563694942498
  13543. Transform:
  13544. m_ObjectHideFlags: 0
  13545. m_CorrespondingSourceObject: {fileID: 0}
  13546. m_PrefabInstance: {fileID: 0}
  13547. m_PrefabAsset: {fileID: 0}
  13548. m_GameObject: {fileID: 1527203784891330}
  13549. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  13550. m_LocalPosition: {x: 0.2603, y: -0.3385, z: 0}
  13551. m_LocalScale: {x: 1, y: 1, z: 1}
  13552. m_Children: []
  13553. m_Father: {fileID: 4578186688686022}
  13554. m_RootOrder: 0
  13555. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13556. --- !u!212 &212731215837449046
  13557. SpriteRenderer:
  13558. m_ObjectHideFlags: 0
  13559. m_CorrespondingSourceObject: {fileID: 0}
  13560. m_PrefabInstance: {fileID: 0}
  13561. m_PrefabAsset: {fileID: 0}
  13562. m_GameObject: {fileID: 1527203784891330}
  13563. m_Enabled: 1
  13564. m_CastShadows: 0
  13565. m_ReceiveShadows: 0
  13566. m_DynamicOccludee: 1
  13567. m_StaticShadowCaster: 0
  13568. m_MotionVectors: 1
  13569. m_LightProbeUsage: 1
  13570. m_ReflectionProbeUsage: 1
  13571. m_RayTracingMode: 0
  13572. m_RayTraceProcedural: 0
  13573. m_RenderingLayerMask: 1
  13574. m_RendererPriority: 0
  13575. m_Materials:
  13576. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  13577. m_StaticBatchInfo:
  13578. firstSubMesh: 0
  13579. subMeshCount: 0
  13580. m_StaticBatchRoot: {fileID: 0}
  13581. m_ProbeAnchor: {fileID: 0}
  13582. m_LightProbeVolumeOverride: {fileID: 0}
  13583. m_ScaleInLightmap: 1
  13584. m_ReceiveGI: 1
  13585. m_PreserveUVs: 0
  13586. m_IgnoreNormalsForChartDetection: 0
  13587. m_ImportantGI: 0
  13588. m_StitchLightmapSeams: 1
  13589. m_SelectedEditorRenderState: 0
  13590. m_MinimumChartSize: 4
  13591. m_AutoUVMaxDistance: 0.5
  13592. m_AutoUVMaxAngle: 89
  13593. m_LightmapParameters: {fileID: 0}
  13594. m_SortingLayerID: 0
  13595. m_SortingLayer: 0
  13596. m_SortingOrder: 35
  13597. m_Sprite: {fileID: 21301006, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  13598. m_Color: {r: 1, g: 1, b: 1, a: 1}
  13599. m_FlipX: 0
  13600. m_FlipY: 0
  13601. m_DrawMode: 0
  13602. m_Size: {x: 0.01, y: 0.01}
  13603. m_AdaptiveModeThreshold: 0.5
  13604. m_SpriteTileMode: 0
  13605. m_WasSpriteAssigned: 1
  13606. m_MaskInteraction: 0
  13607. m_SpriteSortPoint: 0
  13608. --- !u!1 &1532355582531528
  13609. GameObject:
  13610. m_ObjectHideFlags: 0
  13611. m_CorrespondingSourceObject: {fileID: 0}
  13612. m_PrefabInstance: {fileID: 0}
  13613. m_PrefabAsset: {fileID: 0}
  13614. serializedVersion: 6
  13615. m_Component:
  13616. - component: {fileID: 4133206105975790}
  13617. - component: {fileID: 212496360426317888}
  13618. m_Layer: 0
  13619. m_Name: swing_effect
  13620. m_TagString: Untagged
  13621. m_Icon: {fileID: 0}
  13622. m_NavMeshLayer: 0
  13623. m_StaticEditorFlags: 0
  13624. m_IsActive: 1
  13625. --- !u!4 &4133206105975790
  13626. Transform:
  13627. m_ObjectHideFlags: 0
  13628. m_CorrespondingSourceObject: {fileID: 0}
  13629. m_PrefabInstance: {fileID: 0}
  13630. m_PrefabAsset: {fileID: 0}
  13631. m_GameObject: {fileID: 1532355582531528}
  13632. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  13633. m_LocalPosition: {x: 1.0257, y: 0.49490002, z: 0}
  13634. m_LocalScale: {x: 0.878, y: 0.878, z: 1}
  13635. m_Children: []
  13636. m_Father: {fileID: 4161224373154248}
  13637. m_RootOrder: 0
  13638. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13639. --- !u!212 &212496360426317888
  13640. SpriteRenderer:
  13641. m_ObjectHideFlags: 0
  13642. m_CorrespondingSourceObject: {fileID: 0}
  13643. m_PrefabInstance: {fileID: 0}
  13644. m_PrefabAsset: {fileID: 0}
  13645. m_GameObject: {fileID: 1532355582531528}
  13646. m_Enabled: 1
  13647. m_CastShadows: 0
  13648. m_ReceiveShadows: 0
  13649. m_DynamicOccludee: 1
  13650. m_StaticShadowCaster: 0
  13651. m_MotionVectors: 1
  13652. m_LightProbeUsage: 1
  13653. m_ReflectionProbeUsage: 1
  13654. m_RayTracingMode: 0
  13655. m_RayTraceProcedural: 0
  13656. m_RenderingLayerMask: 1
  13657. m_RendererPriority: 0
  13658. m_Materials:
  13659. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  13660. m_StaticBatchInfo:
  13661. firstSubMesh: 0
  13662. subMeshCount: 0
  13663. m_StaticBatchRoot: {fileID: 0}
  13664. m_ProbeAnchor: {fileID: 0}
  13665. m_LightProbeVolumeOverride: {fileID: 0}
  13666. m_ScaleInLightmap: 1
  13667. m_ReceiveGI: 1
  13668. m_PreserveUVs: 0
  13669. m_IgnoreNormalsForChartDetection: 0
  13670. m_ImportantGI: 0
  13671. m_StitchLightmapSeams: 1
  13672. m_SelectedEditorRenderState: 0
  13673. m_MinimumChartSize: 4
  13674. m_AutoUVMaxDistance: 0.5
  13675. m_AutoUVMaxAngle: 89
  13676. m_LightmapParameters: {fileID: 0}
  13677. m_SortingLayerID: 0
  13678. m_SortingLayer: 0
  13679. m_SortingOrder: 44
  13680. m_Sprite: {fileID: 21301122, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  13681. m_Color: {r: 1, g: 1, b: 1, a: 0}
  13682. m_FlipX: 0
  13683. m_FlipY: 0
  13684. m_DrawMode: 0
  13685. m_Size: {x: 1.68, y: 2.99}
  13686. m_AdaptiveModeThreshold: 0.5
  13687. m_SpriteTileMode: 0
  13688. m_WasSpriteAssigned: 1
  13689. m_MaskInteraction: 0
  13690. m_SpriteSortPoint: 0
  13691. --- !u!1 &1533309278115132
  13692. GameObject:
  13693. m_ObjectHideFlags: 0
  13694. m_CorrespondingSourceObject: {fileID: 0}
  13695. m_PrefabInstance: {fileID: 0}
  13696. m_PrefabAsset: {fileID: 0}
  13697. serializedVersion: 6
  13698. m_Component:
  13699. - component: {fileID: 4396336782186384}
  13700. - component: {fileID: 212755959912529502}
  13701. m_Layer: 0
  13702. m_Name: equipment_up_L_upper_leg
  13703. m_TagString: Untagged
  13704. m_Icon: {fileID: 0}
  13705. m_NavMeshLayer: 0
  13706. m_StaticEditorFlags: 0
  13707. m_IsActive: 1
  13708. --- !u!4 &4396336782186384
  13709. Transform:
  13710. m_ObjectHideFlags: 0
  13711. m_CorrespondingSourceObject: {fileID: 0}
  13712. m_PrefabInstance: {fileID: 0}
  13713. m_PrefabAsset: {fileID: 0}
  13714. m_GameObject: {fileID: 1533309278115132}
  13715. m_LocalRotation: {x: 0, y: 0, z: 0.74692833, w: 0.66490453}
  13716. m_LocalPosition: {x: 0.0971, y: -0.0295, z: 0}
  13717. m_LocalScale: {x: 1, y: 1, z: 1}
  13718. m_Children: []
  13719. m_Father: {fileID: 4527935561155308}
  13720. m_RootOrder: 0
  13721. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13722. --- !u!212 &212755959912529502
  13723. SpriteRenderer:
  13724. m_ObjectHideFlags: 0
  13725. m_CorrespondingSourceObject: {fileID: 0}
  13726. m_PrefabInstance: {fileID: 0}
  13727. m_PrefabAsset: {fileID: 0}
  13728. m_GameObject: {fileID: 1533309278115132}
  13729. m_Enabled: 1
  13730. m_CastShadows: 0
  13731. m_ReceiveShadows: 0
  13732. m_DynamicOccludee: 1
  13733. m_StaticShadowCaster: 0
  13734. m_MotionVectors: 1
  13735. m_LightProbeUsage: 1
  13736. m_ReflectionProbeUsage: 1
  13737. m_RayTracingMode: 0
  13738. m_RayTraceProcedural: 0
  13739. m_RenderingLayerMask: 1
  13740. m_RendererPriority: 0
  13741. m_Materials:
  13742. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  13743. m_StaticBatchInfo:
  13744. firstSubMesh: 0
  13745. subMeshCount: 0
  13746. m_StaticBatchRoot: {fileID: 0}
  13747. m_ProbeAnchor: {fileID: 0}
  13748. m_LightProbeVolumeOverride: {fileID: 0}
  13749. m_ScaleInLightmap: 1
  13750. m_ReceiveGI: 1
  13751. m_PreserveUVs: 0
  13752. m_IgnoreNormalsForChartDetection: 0
  13753. m_ImportantGI: 0
  13754. m_StitchLightmapSeams: 1
  13755. m_SelectedEditorRenderState: 0
  13756. m_MinimumChartSize: 4
  13757. m_AutoUVMaxDistance: 0.5
  13758. m_AutoUVMaxAngle: 89
  13759. m_LightmapParameters: {fileID: 0}
  13760. m_SortingLayerID: 0
  13761. m_SortingLayer: 0
  13762. m_SortingOrder: 26
  13763. m_Sprite: {fileID: 21300658, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  13764. m_Color: {r: 0.30980393, g: 0.15294118, b: 0.15294118, a: 1}
  13765. m_FlipX: 0
  13766. m_FlipY: 0
  13767. m_DrawMode: 0
  13768. m_Size: {x: 0.01, y: 0.01}
  13769. m_AdaptiveModeThreshold: 0.5
  13770. m_SpriteTileMode: 0
  13771. m_WasSpriteAssigned: 1
  13772. m_MaskInteraction: 0
  13773. m_SpriteSortPoint: 0
  13774. --- !u!1 &1535286378087016
  13775. GameObject:
  13776. m_ObjectHideFlags: 0
  13777. m_CorrespondingSourceObject: {fileID: 0}
  13778. m_PrefabInstance: {fileID: 0}
  13779. m_PrefabAsset: {fileID: 0}
  13780. serializedVersion: 6
  13781. m_Component:
  13782. - component: {fileID: 4110388339718168}
  13783. m_Layer: 0
  13784. m_Name: right hand
  13785. m_TagString: Untagged
  13786. m_Icon: {fileID: 0}
  13787. m_NavMeshLayer: 0
  13788. m_StaticEditorFlags: 0
  13789. m_IsActive: 1
  13790. --- !u!4 &4110388339718168
  13791. Transform:
  13792. m_ObjectHideFlags: 0
  13793. m_CorrespondingSourceObject: {fileID: 0}
  13794. m_PrefabInstance: {fileID: 0}
  13795. m_PrefabAsset: {fileID: 0}
  13796. m_GameObject: {fileID: 1535286378087016}
  13797. m_LocalRotation: {x: 0, y: 0, z: 0.007941164, w: 0.99996847}
  13798. m_LocalPosition: {x: 0.1719, y: 0.0028, z: 0}
  13799. m_LocalScale: {x: 1, y: 1, z: 1}
  13800. m_Children:
  13801. - {fileID: 4338557478885838}
  13802. - {fileID: 4281405481516680}
  13803. - {fileID: 4290483819604800}
  13804. - {fileID: 4823842658867154}
  13805. - {fileID: 4153950922705084}
  13806. m_Father: {fileID: 4533369983038674}
  13807. m_RootOrder: 0
  13808. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -31.982937}
  13809. --- !u!1 &1537431939461420
  13810. GameObject:
  13811. m_ObjectHideFlags: 0
  13812. m_CorrespondingSourceObject: {fileID: 0}
  13813. m_PrefabInstance: {fileID: 0}
  13814. m_PrefabAsset: {fileID: 0}
  13815. serializedVersion: 6
  13816. m_Component:
  13817. - component: {fileID: 4212954409805624}
  13818. m_Layer: 0
  13819. m_Name: body
  13820. m_TagString: Untagged
  13821. m_Icon: {fileID: 0}
  13822. m_NavMeshLayer: 0
  13823. m_StaticEditorFlags: 0
  13824. m_IsActive: 1
  13825. --- !u!4 &4212954409805624
  13826. Transform:
  13827. m_ObjectHideFlags: 0
  13828. m_CorrespondingSourceObject: {fileID: 0}
  13829. m_PrefabInstance: {fileID: 0}
  13830. m_PrefabAsset: {fileID: 0}
  13831. m_GameObject: {fileID: 1537431939461420}
  13832. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  13833. m_LocalPosition: {x: 0, y: 0, z: 0}
  13834. m_LocalScale: {x: 1, y: 1, z: 1}
  13835. m_Children:
  13836. - {fileID: 4581325424674440}
  13837. m_Father: {fileID: 4718225077169590}
  13838. m_RootOrder: 1
  13839. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13840. --- !u!1 &1539306466780808
  13841. GameObject:
  13842. m_ObjectHideFlags: 0
  13843. m_CorrespondingSourceObject: {fileID: 0}
  13844. m_PrefabInstance: {fileID: 0}
  13845. m_PrefabAsset: {fileID: 0}
  13846. serializedVersion: 6
  13847. m_Component:
  13848. - component: {fileID: 4951702308502910}
  13849. - component: {fileID: 212733995330567818}
  13850. m_Layer: 0
  13851. m_Name: up_head
  13852. m_TagString: Untagged
  13853. m_Icon: {fileID: 0}
  13854. m_NavMeshLayer: 0
  13855. m_StaticEditorFlags: 0
  13856. m_IsActive: 1
  13857. --- !u!4 &4951702308502910
  13858. Transform:
  13859. m_ObjectHideFlags: 0
  13860. m_CorrespondingSourceObject: {fileID: 0}
  13861. m_PrefabInstance: {fileID: 0}
  13862. m_PrefabAsset: {fileID: 0}
  13863. m_GameObject: {fileID: 1539306466780808}
  13864. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  13865. m_LocalPosition: {x: 0.3804, y: 0.0050999997, z: 0}
  13866. m_LocalScale: {x: 1, y: 1, z: 1}
  13867. m_Children: []
  13868. m_Father: {fileID: 4391430348745976}
  13869. m_RootOrder: 0
  13870. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13871. --- !u!212 &212733995330567818
  13872. SpriteRenderer:
  13873. m_ObjectHideFlags: 0
  13874. m_CorrespondingSourceObject: {fileID: 0}
  13875. m_PrefabInstance: {fileID: 0}
  13876. m_PrefabAsset: {fileID: 0}
  13877. m_GameObject: {fileID: 1539306466780808}
  13878. m_Enabled: 1
  13879. m_CastShadows: 0
  13880. m_ReceiveShadows: 0
  13881. m_DynamicOccludee: 1
  13882. m_StaticShadowCaster: 0
  13883. m_MotionVectors: 1
  13884. m_LightProbeUsage: 1
  13885. m_ReflectionProbeUsage: 1
  13886. m_RayTracingMode: 0
  13887. m_RayTraceProcedural: 0
  13888. m_RenderingLayerMask: 1
  13889. m_RendererPriority: 0
  13890. m_Materials:
  13891. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  13892. m_StaticBatchInfo:
  13893. firstSubMesh: 0
  13894. subMeshCount: 0
  13895. m_StaticBatchRoot: {fileID: 0}
  13896. m_ProbeAnchor: {fileID: 0}
  13897. m_LightProbeVolumeOverride: {fileID: 0}
  13898. m_ScaleInLightmap: 1
  13899. m_ReceiveGI: 1
  13900. m_PreserveUVs: 0
  13901. m_IgnoreNormalsForChartDetection: 0
  13902. m_ImportantGI: 0
  13903. m_StitchLightmapSeams: 1
  13904. m_SelectedEditorRenderState: 0
  13905. m_MinimumChartSize: 4
  13906. m_AutoUVMaxDistance: 0.5
  13907. m_AutoUVMaxAngle: 89
  13908. m_LightmapParameters: {fileID: 0}
  13909. m_SortingLayerID: 0
  13910. m_SortingLayer: 0
  13911. m_SortingOrder: 39
  13912. m_Sprite: {fileID: 21300218, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  13913. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  13914. m_FlipX: 0
  13915. m_FlipY: 0
  13916. m_DrawMode: 0
  13917. m_Size: {x: 0.93, y: 0.83}
  13918. m_AdaptiveModeThreshold: 0.5
  13919. m_SpriteTileMode: 0
  13920. m_WasSpriteAssigned: 1
  13921. m_MaskInteraction: 0
  13922. m_SpriteSortPoint: 0
  13923. --- !u!1 &1539655502537134
  13924. GameObject:
  13925. m_ObjectHideFlags: 0
  13926. m_CorrespondingSourceObject: {fileID: 0}
  13927. m_PrefabInstance: {fileID: 0}
  13928. m_PrefabAsset: {fileID: 0}
  13929. serializedVersion: 6
  13930. m_Component:
  13931. - component: {fileID: 4366450645997400}
  13932. - component: {fileID: 212659653620709202}
  13933. m_Layer: 0
  13934. m_Name: up_R_lower_leg
  13935. m_TagString: Untagged
  13936. m_Icon: {fileID: 0}
  13937. m_NavMeshLayer: 0
  13938. m_StaticEditorFlags: 0
  13939. m_IsActive: 1
  13940. --- !u!4 &4366450645997400
  13941. Transform:
  13942. m_ObjectHideFlags: 0
  13943. m_CorrespondingSourceObject: {fileID: 0}
  13944. m_PrefabInstance: {fileID: 0}
  13945. m_PrefabAsset: {fileID: 0}
  13946. m_GameObject: {fileID: 1539655502537134}
  13947. m_LocalRotation: {x: 0, y: 0, z: 0.71073806, w: 0.70345676}
  13948. m_LocalPosition: {x: 0.047399998, y: 0.0149, z: 0}
  13949. m_LocalScale: {x: 1, y: 1, z: 1}
  13950. m_Children: []
  13951. m_Father: {fileID: 4771635930948726}
  13952. m_RootOrder: 0
  13953. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13954. --- !u!212 &212659653620709202
  13955. SpriteRenderer:
  13956. m_ObjectHideFlags: 0
  13957. m_CorrespondingSourceObject: {fileID: 0}
  13958. m_PrefabInstance: {fileID: 0}
  13959. m_PrefabAsset: {fileID: 0}
  13960. m_GameObject: {fileID: 1539655502537134}
  13961. m_Enabled: 1
  13962. m_CastShadows: 0
  13963. m_ReceiveShadows: 0
  13964. m_DynamicOccludee: 1
  13965. m_StaticShadowCaster: 0
  13966. m_MotionVectors: 1
  13967. m_LightProbeUsage: 1
  13968. m_ReflectionProbeUsage: 1
  13969. m_RayTracingMode: 0
  13970. m_RayTraceProcedural: 0
  13971. m_RenderingLayerMask: 1
  13972. m_RendererPriority: 0
  13973. m_Materials:
  13974. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  13975. m_StaticBatchInfo:
  13976. firstSubMesh: 0
  13977. subMeshCount: 0
  13978. m_StaticBatchRoot: {fileID: 0}
  13979. m_ProbeAnchor: {fileID: 0}
  13980. m_LightProbeVolumeOverride: {fileID: 0}
  13981. m_ScaleInLightmap: 1
  13982. m_ReceiveGI: 1
  13983. m_PreserveUVs: 0
  13984. m_IgnoreNormalsForChartDetection: 0
  13985. m_ImportantGI: 0
  13986. m_StitchLightmapSeams: 1
  13987. m_SelectedEditorRenderState: 0
  13988. m_MinimumChartSize: 4
  13989. m_AutoUVMaxDistance: 0.5
  13990. m_AutoUVMaxAngle: 89
  13991. m_LightmapParameters: {fileID: 0}
  13992. m_SortingLayerID: 0
  13993. m_SortingLayer: 0
  13994. m_SortingOrder: 17
  13995. m_Sprite: {fileID: 21300198, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  13996. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  13997. m_FlipX: 0
  13998. m_FlipY: 0
  13999. m_DrawMode: 0
  14000. m_Size: {x: 0.18, y: 0.21}
  14001. m_AdaptiveModeThreshold: 0.5
  14002. m_SpriteTileMode: 0
  14003. m_WasSpriteAssigned: 1
  14004. m_MaskInteraction: 0
  14005. m_SpriteSortPoint: 0
  14006. --- !u!1 &1542699362463338
  14007. GameObject:
  14008. m_ObjectHideFlags: 0
  14009. m_CorrespondingSourceObject: {fileID: 0}
  14010. m_PrefabInstance: {fileID: 0}
  14011. m_PrefabAsset: {fileID: 0}
  14012. serializedVersion: 6
  14013. m_Component:
  14014. - component: {fileID: 4998164443439222}
  14015. m_Layer: 0
  14016. m_Name: __left lower leg slot
  14017. m_TagString: Untagged
  14018. m_Icon: {fileID: 0}
  14019. m_NavMeshLayer: 0
  14020. m_StaticEditorFlags: 0
  14021. m_IsActive: 1
  14022. --- !u!4 &4998164443439222
  14023. Transform:
  14024. m_ObjectHideFlags: 0
  14025. m_CorrespondingSourceObject: {fileID: 0}
  14026. m_PrefabInstance: {fileID: 0}
  14027. m_PrefabAsset: {fileID: 0}
  14028. m_GameObject: {fileID: 1542699362463338}
  14029. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  14030. m_LocalPosition: {x: 0, y: 0, z: 0}
  14031. m_LocalScale: {x: 1, y: 1, z: 1}
  14032. m_Children:
  14033. - {fileID: 4878195676462212}
  14034. m_Father: {fileID: 4332139116531462}
  14035. m_RootOrder: 2
  14036. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14037. --- !u!1 &1547237729264998
  14038. GameObject:
  14039. m_ObjectHideFlags: 0
  14040. m_CorrespondingSourceObject: {fileID: 0}
  14041. m_PrefabInstance: {fileID: 0}
  14042. m_PrefabAsset: {fileID: 0}
  14043. serializedVersion: 6
  14044. m_Component:
  14045. - component: {fileID: 4665502689459196}
  14046. m_Layer: 0
  14047. m_Name: left hand
  14048. m_TagString: Untagged
  14049. m_Icon: {fileID: 0}
  14050. m_NavMeshLayer: 0
  14051. m_StaticEditorFlags: 0
  14052. m_IsActive: 1
  14053. --- !u!4 &4665502689459196
  14054. Transform:
  14055. m_ObjectHideFlags: 0
  14056. m_CorrespondingSourceObject: {fileID: 0}
  14057. m_PrefabInstance: {fileID: 0}
  14058. m_PrefabAsset: {fileID: 0}
  14059. m_GameObject: {fileID: 1547237729264998}
  14060. m_LocalRotation: {x: 0, y: 0, z: 0.041526895, w: 0.9991374}
  14061. m_LocalPosition: {x: 0.1546, y: 0.0032, z: 0}
  14062. m_LocalScale: {x: 1, y: 1, z: 1}
  14063. m_Children:
  14064. - {fileID: 4019773175628274}
  14065. - {fileID: 4062283198549128}
  14066. m_Father: {fileID: 4377694707402712}
  14067. m_RootOrder: 0
  14068. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 3.3660529}
  14069. --- !u!1 &1547872771948386
  14070. GameObject:
  14071. m_ObjectHideFlags: 0
  14072. m_CorrespondingSourceObject: {fileID: 0}
  14073. m_PrefabInstance: {fileID: 0}
  14074. m_PrefabAsset: {fileID: 0}
  14075. serializedVersion: 6
  14076. m_Component:
  14077. - component: {fileID: 4153950922705084}
  14078. m_Layer: 0
  14079. m_Name: __swing weapon slot
  14080. m_TagString: Untagged
  14081. m_Icon: {fileID: 0}
  14082. m_NavMeshLayer: 0
  14083. m_StaticEditorFlags: 0
  14084. m_IsActive: 1
  14085. --- !u!4 &4153950922705084
  14086. Transform:
  14087. m_ObjectHideFlags: 0
  14088. m_CorrespondingSourceObject: {fileID: 0}
  14089. m_PrefabInstance: {fileID: 0}
  14090. m_PrefabAsset: {fileID: 0}
  14091. m_GameObject: {fileID: 1547872771948386}
  14092. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  14093. m_LocalPosition: {x: 0, y: 0, z: 0}
  14094. m_LocalScale: {x: 1, y: 1, z: 1}
  14095. m_Children:
  14096. - {fileID: 4107636159323540}
  14097. m_Father: {fileID: 4110388339718168}
  14098. m_RootOrder: 4
  14099. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14100. --- !u!1 &1550097150475484
  14101. GameObject:
  14102. m_ObjectHideFlags: 0
  14103. m_CorrespondingSourceObject: {fileID: 0}
  14104. m_PrefabInstance: {fileID: 0}
  14105. m_PrefabAsset: {fileID: 0}
  14106. serializedVersion: 6
  14107. m_Component:
  14108. - component: {fileID: 4702923854108134}
  14109. m_Layer: 0
  14110. m_Name: __body slot
  14111. m_TagString: Untagged
  14112. m_Icon: {fileID: 0}
  14113. m_NavMeshLayer: 0
  14114. m_StaticEditorFlags: 0
  14115. m_IsActive: 1
  14116. --- !u!4 &4702923854108134
  14117. Transform:
  14118. m_ObjectHideFlags: 0
  14119. m_CorrespondingSourceObject: {fileID: 0}
  14120. m_PrefabInstance: {fileID: 0}
  14121. m_PrefabAsset: {fileID: 0}
  14122. m_GameObject: {fileID: 1550097150475484}
  14123. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  14124. m_LocalPosition: {x: 0, y: 0, z: 0}
  14125. m_LocalScale: {x: 1, y: 1, z: 1}
  14126. m_Children:
  14127. - {fileID: 4671818656730952}
  14128. m_Father: {fileID: 4512408474995480}
  14129. m_RootOrder: 3
  14130. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14131. --- !u!1 &1551573253580598
  14132. GameObject:
  14133. m_ObjectHideFlags: 0
  14134. m_CorrespondingSourceObject: {fileID: 0}
  14135. m_PrefabInstance: {fileID: 0}
  14136. m_PrefabAsset: {fileID: 0}
  14137. serializedVersion: 6
  14138. m_Component:
  14139. - component: {fileID: 4291776270424874}
  14140. m_Layer: 0
  14141. m_Name: eye color
  14142. m_TagString: Untagged
  14143. m_Icon: {fileID: 0}
  14144. m_NavMeshLayer: 0
  14145. m_StaticEditorFlags: 0
  14146. m_IsActive: 1
  14147. --- !u!4 &4291776270424874
  14148. Transform:
  14149. m_ObjectHideFlags: 0
  14150. m_CorrespondingSourceObject: {fileID: 0}
  14151. m_PrefabInstance: {fileID: 0}
  14152. m_PrefabAsset: {fileID: 0}
  14153. m_GameObject: {fileID: 1551573253580598}
  14154. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  14155. m_LocalPosition: {x: 0, y: 0, z: 0}
  14156. m_LocalScale: {x: 1, y: 1, z: 1}
  14157. m_Children:
  14158. - {fileID: 4664428455804548}
  14159. m_Father: {fileID: 4382897460621544}
  14160. m_RootOrder: 1
  14161. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14162. --- !u!1 &1551786686946936
  14163. GameObject:
  14164. m_ObjectHideFlags: 0
  14165. m_CorrespondingSourceObject: {fileID: 0}
  14166. m_PrefabInstance: {fileID: 0}
  14167. m_PrefabAsset: {fileID: 0}
  14168. serializedVersion: 6
  14169. m_Component:
  14170. - component: {fileID: 4214647047780088}
  14171. m_Layer: 0
  14172. m_Name: __left upper leg slot
  14173. m_TagString: Untagged
  14174. m_Icon: {fileID: 0}
  14175. m_NavMeshLayer: 0
  14176. m_StaticEditorFlags: 0
  14177. m_IsActive: 1
  14178. --- !u!4 &4214647047780088
  14179. Transform:
  14180. m_ObjectHideFlags: 0
  14181. m_CorrespondingSourceObject: {fileID: 0}
  14182. m_PrefabInstance: {fileID: 0}
  14183. m_PrefabAsset: {fileID: 0}
  14184. m_GameObject: {fileID: 1551786686946936}
  14185. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  14186. m_LocalPosition: {x: 0, y: 0, z: 0}
  14187. m_LocalScale: {x: 1, y: 1, z: 1}
  14188. m_Children:
  14189. - {fileID: 4226399462756114}
  14190. m_Father: {fileID: 4504136826543554}
  14191. m_RootOrder: 2
  14192. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14193. --- !u!1 &1553921824024928
  14194. GameObject:
  14195. m_ObjectHideFlags: 0
  14196. m_CorrespondingSourceObject: {fileID: 0}
  14197. m_PrefabInstance: {fileID: 0}
  14198. m_PrefabAsset: {fileID: 0}
  14199. serializedVersion: 6
  14200. m_Component:
  14201. - component: {fileID: 4232596831219574}
  14202. - component: {fileID: 212823515816274014}
  14203. m_Layer: 0
  14204. m_Name: equipment_down_chest
  14205. m_TagString: Untagged
  14206. m_Icon: {fileID: 0}
  14207. m_NavMeshLayer: 0
  14208. m_StaticEditorFlags: 0
  14209. m_IsActive: 1
  14210. --- !u!4 &4232596831219574
  14211. Transform:
  14212. m_ObjectHideFlags: 0
  14213. m_CorrespondingSourceObject: {fileID: 0}
  14214. m_PrefabInstance: {fileID: 0}
  14215. m_PrefabAsset: {fileID: 0}
  14216. m_GameObject: {fileID: 1553921824024928}
  14217. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  14218. m_LocalPosition: {x: 0.1664, y: 0.0015, z: 0}
  14219. m_LocalScale: {x: 1, y: 1, z: 1}
  14220. m_Children: []
  14221. m_Father: {fileID: 4171155103470480}
  14222. m_RootOrder: 0
  14223. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14224. --- !u!212 &212823515816274014
  14225. SpriteRenderer:
  14226. m_ObjectHideFlags: 0
  14227. m_CorrespondingSourceObject: {fileID: 0}
  14228. m_PrefabInstance: {fileID: 0}
  14229. m_PrefabAsset: {fileID: 0}
  14230. m_GameObject: {fileID: 1553921824024928}
  14231. m_Enabled: 1
  14232. m_CastShadows: 0
  14233. m_ReceiveShadows: 0
  14234. m_DynamicOccludee: 1
  14235. m_StaticShadowCaster: 0
  14236. m_MotionVectors: 1
  14237. m_LightProbeUsage: 1
  14238. m_ReflectionProbeUsage: 1
  14239. m_RayTracingMode: 0
  14240. m_RayTraceProcedural: 0
  14241. m_RenderingLayerMask: 1
  14242. m_RendererPriority: 0
  14243. m_Materials:
  14244. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  14245. m_StaticBatchInfo:
  14246. firstSubMesh: 0
  14247. subMeshCount: 0
  14248. m_StaticBatchRoot: {fileID: 0}
  14249. m_ProbeAnchor: {fileID: 0}
  14250. m_LightProbeVolumeOverride: {fileID: 0}
  14251. m_ScaleInLightmap: 1
  14252. m_ReceiveGI: 1
  14253. m_PreserveUVs: 0
  14254. m_IgnoreNormalsForChartDetection: 0
  14255. m_ImportantGI: 0
  14256. m_StitchLightmapSeams: 1
  14257. m_SelectedEditorRenderState: 0
  14258. m_MinimumChartSize: 4
  14259. m_AutoUVMaxDistance: 0.5
  14260. m_AutoUVMaxAngle: 89
  14261. m_LightmapParameters: {fileID: 0}
  14262. m_SortingLayerID: 0
  14263. m_SortingLayer: 0
  14264. m_SortingOrder: 17
  14265. m_Sprite: {fileID: 21300970, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  14266. m_Color: {r: 1, g: 1, b: 1, a: 1}
  14267. m_FlipX: 0
  14268. m_FlipY: 0
  14269. m_DrawMode: 0
  14270. m_Size: {x: 0.01, y: 0.01}
  14271. m_AdaptiveModeThreshold: 0.5
  14272. m_SpriteTileMode: 0
  14273. m_WasSpriteAssigned: 1
  14274. m_MaskInteraction: 0
  14275. m_SpriteSortPoint: 0
  14276. --- !u!1 &1553950075773808
  14277. GameObject:
  14278. m_ObjectHideFlags: 0
  14279. m_CorrespondingSourceObject: {fileID: 0}
  14280. m_PrefabInstance: {fileID: 0}
  14281. m_PrefabAsset: {fileID: 0}
  14282. serializedVersion: 6
  14283. m_Component:
  14284. - component: {fileID: 4139602821438068}
  14285. - component: {fileID: 212715534017031782}
  14286. m_Layer: 0
  14287. m_Name: side_L_lower_arm
  14288. m_TagString: Untagged
  14289. m_Icon: {fileID: 0}
  14290. m_NavMeshLayer: 0
  14291. m_StaticEditorFlags: 0
  14292. m_IsActive: 1
  14293. --- !u!4 &4139602821438068
  14294. Transform:
  14295. m_ObjectHideFlags: 0
  14296. m_CorrespondingSourceObject: {fileID: 0}
  14297. m_PrefabInstance: {fileID: 0}
  14298. m_PrefabAsset: {fileID: 0}
  14299. m_GameObject: {fileID: 1553950075773808}
  14300. m_LocalRotation: {x: 0, y: 0, z: 0.56748456, w: 0.82338405}
  14301. m_LocalPosition: {x: 0.0855, y: 0.0077, z: 0}
  14302. m_LocalScale: {x: 1, y: 1, z: 1}
  14303. m_Children: []
  14304. m_Father: {fileID: 4047400318828186}
  14305. m_RootOrder: 0
  14306. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14307. --- !u!212 &212715534017031782
  14308. SpriteRenderer:
  14309. m_ObjectHideFlags: 0
  14310. m_CorrespondingSourceObject: {fileID: 0}
  14311. m_PrefabInstance: {fileID: 0}
  14312. m_PrefabAsset: {fileID: 0}
  14313. m_GameObject: {fileID: 1553950075773808}
  14314. m_Enabled: 1
  14315. m_CastShadows: 0
  14316. m_ReceiveShadows: 0
  14317. m_DynamicOccludee: 1
  14318. m_StaticShadowCaster: 0
  14319. m_MotionVectors: 1
  14320. m_LightProbeUsage: 1
  14321. m_ReflectionProbeUsage: 1
  14322. m_RayTracingMode: 0
  14323. m_RayTraceProcedural: 0
  14324. m_RenderingLayerMask: 1
  14325. m_RendererPriority: 0
  14326. m_Materials:
  14327. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  14328. m_StaticBatchInfo:
  14329. firstSubMesh: 0
  14330. subMeshCount: 0
  14331. m_StaticBatchRoot: {fileID: 0}
  14332. m_ProbeAnchor: {fileID: 0}
  14333. m_LightProbeVolumeOverride: {fileID: 0}
  14334. m_ScaleInLightmap: 1
  14335. m_ReceiveGI: 1
  14336. m_PreserveUVs: 0
  14337. m_IgnoreNormalsForChartDetection: 0
  14338. m_ImportantGI: 0
  14339. m_StitchLightmapSeams: 1
  14340. m_SelectedEditorRenderState: 0
  14341. m_MinimumChartSize: 4
  14342. m_AutoUVMaxDistance: 0.5
  14343. m_AutoUVMaxAngle: 89
  14344. m_LightmapParameters: {fileID: 0}
  14345. m_SortingLayerID: 0
  14346. m_SortingLayer: 0
  14347. m_SortingOrder: 1
  14348. m_Sprite: {fileID: 21300090, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  14349. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  14350. m_FlipX: 0
  14351. m_FlipY: 0
  14352. m_DrawMode: 0
  14353. m_Size: {x: 0.21, y: 0.31}
  14354. m_AdaptiveModeThreshold: 0.5
  14355. m_SpriteTileMode: 0
  14356. m_WasSpriteAssigned: 1
  14357. m_MaskInteraction: 0
  14358. m_SpriteSortPoint: 0
  14359. --- !u!1 &1554875702655174
  14360. GameObject:
  14361. m_ObjectHideFlags: 0
  14362. m_CorrespondingSourceObject: {fileID: 0}
  14363. m_PrefabInstance: {fileID: 0}
  14364. m_PrefabAsset: {fileID: 0}
  14365. serializedVersion: 6
  14366. m_Component:
  14367. - component: {fileID: 4781462194340390}
  14368. m_Layer: 0
  14369. m_Name: right foot
  14370. m_TagString: Untagged
  14371. m_Icon: {fileID: 0}
  14372. m_NavMeshLayer: 0
  14373. m_StaticEditorFlags: 0
  14374. m_IsActive: 1
  14375. --- !u!4 &4781462194340390
  14376. Transform:
  14377. m_ObjectHideFlags: 0
  14378. m_CorrespondingSourceObject: {fileID: 0}
  14379. m_PrefabInstance: {fileID: 0}
  14380. m_PrefabAsset: {fileID: 0}
  14381. m_GameObject: {fileID: 1554875702655174}
  14382. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  14383. m_LocalPosition: {x: 0, y: 0, z: 0}
  14384. m_LocalScale: {x: 1, y: 1, z: 1}
  14385. m_Children:
  14386. - {fileID: 4327751746703174}
  14387. m_Father: {fileID: 4631101929815340}
  14388. m_RootOrder: 0
  14389. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14390. --- !u!1 &1556406054253724
  14391. GameObject:
  14392. m_ObjectHideFlags: 0
  14393. m_CorrespondingSourceObject: {fileID: 0}
  14394. m_PrefabInstance: {fileID: 0}
  14395. m_PrefabAsset: {fileID: 0}
  14396. serializedVersion: 6
  14397. m_Component:
  14398. - component: {fileID: 4960039181896960}
  14399. - component: {fileID: 212344186179817406}
  14400. m_Layer: 0
  14401. m_Name: side_body
  14402. m_TagString: Untagged
  14403. m_Icon: {fileID: 0}
  14404. m_NavMeshLayer: 0
  14405. m_StaticEditorFlags: 0
  14406. m_IsActive: 1
  14407. --- !u!4 &4960039181896960
  14408. Transform:
  14409. m_ObjectHideFlags: 0
  14410. m_CorrespondingSourceObject: {fileID: 0}
  14411. m_PrefabInstance: {fileID: 0}
  14412. m_PrefabAsset: {fileID: 0}
  14413. m_GameObject: {fileID: 1556406054253724}
  14414. m_LocalRotation: {x: 0, y: 0, z: -0.6858184, w: 0.72777283}
  14415. m_LocalPosition: {x: 0.1915, y: -0.0125, z: 0}
  14416. m_LocalScale: {x: 1, y: 1, z: 1}
  14417. m_Children: []
  14418. m_Father: {fileID: 4867744154238070}
  14419. m_RootOrder: 0
  14420. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14421. --- !u!212 &212344186179817406
  14422. SpriteRenderer:
  14423. m_ObjectHideFlags: 0
  14424. m_CorrespondingSourceObject: {fileID: 0}
  14425. m_PrefabInstance: {fileID: 0}
  14426. m_PrefabAsset: {fileID: 0}
  14427. m_GameObject: {fileID: 1556406054253724}
  14428. m_Enabled: 1
  14429. m_CastShadows: 0
  14430. m_ReceiveShadows: 0
  14431. m_DynamicOccludee: 1
  14432. m_StaticShadowCaster: 0
  14433. m_MotionVectors: 1
  14434. m_LightProbeUsage: 1
  14435. m_ReflectionProbeUsage: 1
  14436. m_RayTracingMode: 0
  14437. m_RayTraceProcedural: 0
  14438. m_RenderingLayerMask: 1
  14439. m_RendererPriority: 0
  14440. m_Materials:
  14441. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  14442. m_StaticBatchInfo:
  14443. firstSubMesh: 0
  14444. subMeshCount: 0
  14445. m_StaticBatchRoot: {fileID: 0}
  14446. m_ProbeAnchor: {fileID: 0}
  14447. m_LightProbeVolumeOverride: {fileID: 0}
  14448. m_ScaleInLightmap: 1
  14449. m_ReceiveGI: 1
  14450. m_PreserveUVs: 0
  14451. m_IgnoreNormalsForChartDetection: 0
  14452. m_ImportantGI: 0
  14453. m_StitchLightmapSeams: 1
  14454. m_SelectedEditorRenderState: 0
  14455. m_MinimumChartSize: 4
  14456. m_AutoUVMaxDistance: 0.5
  14457. m_AutoUVMaxAngle: 89
  14458. m_LightmapParameters: {fileID: 0}
  14459. m_SortingLayerID: 0
  14460. m_SortingLayer: 0
  14461. m_SortingOrder: 14
  14462. m_Sprite: {fileID: 21300132, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  14463. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  14464. m_FlipX: 0
  14465. m_FlipY: 0
  14466. m_DrawMode: 0
  14467. m_Size: {x: 0.89, y: 0.65}
  14468. m_AdaptiveModeThreshold: 0.5
  14469. m_SpriteTileMode: 0
  14470. m_WasSpriteAssigned: 1
  14471. m_MaskInteraction: 0
  14472. m_SpriteSortPoint: 0
  14473. --- !u!1 &1556559055258830
  14474. GameObject:
  14475. m_ObjectHideFlags: 0
  14476. m_CorrespondingSourceObject: {fileID: 0}
  14477. m_PrefabInstance: {fileID: 0}
  14478. m_PrefabAsset: {fileID: 0}
  14479. serializedVersion: 6
  14480. m_Component:
  14481. - component: {fileID: 4731941885840300}
  14482. m_Layer: 0
  14483. m_Name: __hair slot
  14484. m_TagString: Untagged
  14485. m_Icon: {fileID: 0}
  14486. m_NavMeshLayer: 0
  14487. m_StaticEditorFlags: 0
  14488. m_IsActive: 1
  14489. --- !u!4 &4731941885840300
  14490. Transform:
  14491. m_ObjectHideFlags: 0
  14492. m_CorrespondingSourceObject: {fileID: 0}
  14493. m_PrefabInstance: {fileID: 0}
  14494. m_PrefabAsset: {fileID: 0}
  14495. m_GameObject: {fileID: 1556559055258830}
  14496. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  14497. m_LocalPosition: {x: 0, y: 0, z: 0}
  14498. m_LocalScale: {x: 1, y: 1, z: 1}
  14499. m_Children:
  14500. - {fileID: 4333258958880654}
  14501. m_Father: {fileID: 4201056086405568}
  14502. m_RootOrder: 5
  14503. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14504. --- !u!1 &1559817515453844
  14505. GameObject:
  14506. m_ObjectHideFlags: 0
  14507. m_CorrespondingSourceObject: {fileID: 0}
  14508. m_PrefabInstance: {fileID: 0}
  14509. m_PrefabAsset: {fileID: 0}
  14510. serializedVersion: 6
  14511. m_Component:
  14512. - component: {fileID: 4492639651073140}
  14513. m_Layer: 0
  14514. m_Name: bow
  14515. m_TagString: Untagged
  14516. m_Icon: {fileID: 0}
  14517. m_NavMeshLayer: 0
  14518. m_StaticEditorFlags: 0
  14519. m_IsActive: 1
  14520. --- !u!4 &4492639651073140
  14521. Transform:
  14522. m_ObjectHideFlags: 0
  14523. m_CorrespondingSourceObject: {fileID: 0}
  14524. m_PrefabInstance: {fileID: 0}
  14525. m_PrefabAsset: {fileID: 0}
  14526. m_GameObject: {fileID: 1559817515453844}
  14527. m_LocalRotation: {x: 0, y: 0, z: 0.050941557, w: 0.99870163}
  14528. m_LocalPosition: {x: 0.1491, y: -0.00059999997, z: 0}
  14529. m_LocalScale: {x: 1, y: 1, z: 1}
  14530. m_Children:
  14531. - {fileID: 4693052971902084}
  14532. - {fileID: 4952630995932588}
  14533. m_Father: {fileID: 4279430724422868}
  14534. m_RootOrder: 0
  14535. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14536. --- !u!1 &1559991084489308
  14537. GameObject:
  14538. m_ObjectHideFlags: 0
  14539. m_CorrespondingSourceObject: {fileID: 0}
  14540. m_PrefabInstance: {fileID: 0}
  14541. m_PrefabAsset: {fileID: 0}
  14542. serializedVersion: 6
  14543. m_Component:
  14544. - component: {fileID: 4563551473707400}
  14545. - component: {fileID: 212055937643082594}
  14546. m_Layer: 0
  14547. m_Name: equipment_side_L_lower_arm
  14548. m_TagString: Untagged
  14549. m_Icon: {fileID: 0}
  14550. m_NavMeshLayer: 0
  14551. m_StaticEditorFlags: 0
  14552. m_IsActive: 1
  14553. --- !u!4 &4563551473707400
  14554. Transform:
  14555. m_ObjectHideFlags: 0
  14556. m_CorrespondingSourceObject: {fileID: 0}
  14557. m_PrefabInstance: {fileID: 0}
  14558. m_PrefabAsset: {fileID: 0}
  14559. m_GameObject: {fileID: 1559991084489308}
  14560. m_LocalRotation: {x: 0, y: 0, z: 0.56870544, w: 0.8225413}
  14561. m_LocalPosition: {x: 0.0723, y: 0.0026, z: 0}
  14562. m_LocalScale: {x: 1, y: 1, z: 1}
  14563. m_Children: []
  14564. m_Father: {fileID: 4183422685575640}
  14565. m_RootOrder: 0
  14566. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14567. --- !u!212 &212055937643082594
  14568. SpriteRenderer:
  14569. m_ObjectHideFlags: 0
  14570. m_CorrespondingSourceObject: {fileID: 0}
  14571. m_PrefabInstance: {fileID: 0}
  14572. m_PrefabAsset: {fileID: 0}
  14573. m_GameObject: {fileID: 1559991084489308}
  14574. m_Enabled: 1
  14575. m_CastShadows: 0
  14576. m_ReceiveShadows: 0
  14577. m_DynamicOccludee: 1
  14578. m_StaticShadowCaster: 0
  14579. m_MotionVectors: 1
  14580. m_LightProbeUsage: 1
  14581. m_ReflectionProbeUsage: 1
  14582. m_RayTracingMode: 0
  14583. m_RayTraceProcedural: 0
  14584. m_RenderingLayerMask: 1
  14585. m_RendererPriority: 0
  14586. m_Materials:
  14587. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  14588. m_StaticBatchInfo:
  14589. firstSubMesh: 0
  14590. subMeshCount: 0
  14591. m_StaticBatchRoot: {fileID: 0}
  14592. m_ProbeAnchor: {fileID: 0}
  14593. m_LightProbeVolumeOverride: {fileID: 0}
  14594. m_ScaleInLightmap: 1
  14595. m_ReceiveGI: 1
  14596. m_PreserveUVs: 0
  14597. m_IgnoreNormalsForChartDetection: 0
  14598. m_ImportantGI: 0
  14599. m_StitchLightmapSeams: 1
  14600. m_SelectedEditorRenderState: 0
  14601. m_MinimumChartSize: 4
  14602. m_AutoUVMaxDistance: 0.5
  14603. m_AutoUVMaxAngle: 89
  14604. m_LightmapParameters: {fileID: 0}
  14605. m_SortingLayerID: 0
  14606. m_SortingLayer: 0
  14607. m_SortingOrder: 2
  14608. m_Sprite: {fileID: 21301030, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  14609. m_Color: {r: 1, g: 1, b: 1, a: 1}
  14610. m_FlipX: 0
  14611. m_FlipY: 0
  14612. m_DrawMode: 0
  14613. m_Size: {x: 0.01, y: 0.01}
  14614. m_AdaptiveModeThreshold: 0.5
  14615. m_SpriteTileMode: 0
  14616. m_WasSpriteAssigned: 1
  14617. m_MaskInteraction: 0
  14618. m_SpriteSortPoint: 0
  14619. --- !u!1 &1562547201365734
  14620. GameObject:
  14621. m_ObjectHideFlags: 0
  14622. m_CorrespondingSourceObject: {fileID: 0}
  14623. m_PrefabInstance: {fileID: 0}
  14624. m_PrefabAsset: {fileID: 0}
  14625. serializedVersion: 6
  14626. m_Component:
  14627. - component: {fileID: 4243330039376524}
  14628. - component: {fileID: 212942002326726878}
  14629. m_Layer: 0
  14630. m_Name: equipment_side_L_upper_arm
  14631. m_TagString: Untagged
  14632. m_Icon: {fileID: 0}
  14633. m_NavMeshLayer: 0
  14634. m_StaticEditorFlags: 0
  14635. m_IsActive: 1
  14636. --- !u!4 &4243330039376524
  14637. Transform:
  14638. m_ObjectHideFlags: 0
  14639. m_CorrespondingSourceObject: {fileID: 0}
  14640. m_PrefabInstance: {fileID: 0}
  14641. m_PrefabAsset: {fileID: 0}
  14642. m_GameObject: {fileID: 1562547201365734}
  14643. m_LocalRotation: {x: 0, y: 0, z: 0.7974786, w: 0.6033472}
  14644. m_LocalPosition: {x: 0.0967, y: -0.002, z: 0}
  14645. m_LocalScale: {x: 1, y: 1, z: 1}
  14646. m_Children: []
  14647. m_Father: {fileID: 4738704133572412}
  14648. m_RootOrder: 0
  14649. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14650. --- !u!212 &212942002326726878
  14651. SpriteRenderer:
  14652. m_ObjectHideFlags: 0
  14653. m_CorrespondingSourceObject: {fileID: 0}
  14654. m_PrefabInstance: {fileID: 0}
  14655. m_PrefabAsset: {fileID: 0}
  14656. m_GameObject: {fileID: 1562547201365734}
  14657. m_Enabled: 1
  14658. m_CastShadows: 0
  14659. m_ReceiveShadows: 0
  14660. m_DynamicOccludee: 1
  14661. m_StaticShadowCaster: 0
  14662. m_MotionVectors: 1
  14663. m_LightProbeUsage: 1
  14664. m_ReflectionProbeUsage: 1
  14665. m_RayTracingMode: 0
  14666. m_RayTraceProcedural: 0
  14667. m_RenderingLayerMask: 1
  14668. m_RendererPriority: 0
  14669. m_Materials:
  14670. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  14671. m_StaticBatchInfo:
  14672. firstSubMesh: 0
  14673. subMeshCount: 0
  14674. m_StaticBatchRoot: {fileID: 0}
  14675. m_ProbeAnchor: {fileID: 0}
  14676. m_LightProbeVolumeOverride: {fileID: 0}
  14677. m_ScaleInLightmap: 1
  14678. m_ReceiveGI: 1
  14679. m_PreserveUVs: 0
  14680. m_IgnoreNormalsForChartDetection: 0
  14681. m_ImportantGI: 0
  14682. m_StitchLightmapSeams: 1
  14683. m_SelectedEditorRenderState: 0
  14684. m_MinimumChartSize: 4
  14685. m_AutoUVMaxDistance: 0.5
  14686. m_AutoUVMaxAngle: 89
  14687. m_LightmapParameters: {fileID: 0}
  14688. m_SortingLayerID: 0
  14689. m_SortingLayer: 0
  14690. m_SortingOrder: 6
  14691. m_Sprite: {fileID: 21301032, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  14692. m_Color: {r: 1, g: 1, b: 1, a: 1}
  14693. m_FlipX: 0
  14694. m_FlipY: 0
  14695. m_DrawMode: 0
  14696. m_Size: {x: 0.01, y: 0.01}
  14697. m_AdaptiveModeThreshold: 0.5
  14698. m_SpriteTileMode: 0
  14699. m_WasSpriteAssigned: 1
  14700. m_MaskInteraction: 0
  14701. m_SpriteSortPoint: 0
  14702. --- !u!1 &1568841875947282
  14703. GameObject:
  14704. m_ObjectHideFlags: 0
  14705. m_CorrespondingSourceObject: {fileID: 0}
  14706. m_PrefabInstance: {fileID: 0}
  14707. m_PrefabAsset: {fileID: 0}
  14708. serializedVersion: 6
  14709. m_Component:
  14710. - component: {fileID: 4332139116531462}
  14711. m_Layer: 0
  14712. m_Name: left lower leg
  14713. m_TagString: Untagged
  14714. m_Icon: {fileID: 0}
  14715. m_NavMeshLayer: 0
  14716. m_StaticEditorFlags: 0
  14717. m_IsActive: 1
  14718. --- !u!4 &4332139116531462
  14719. Transform:
  14720. m_ObjectHideFlags: 0
  14721. m_CorrespondingSourceObject: {fileID: 0}
  14722. m_PrefabInstance: {fileID: 0}
  14723. m_PrefabAsset: {fileID: 0}
  14724. m_GameObject: {fileID: 1568841875947282}
  14725. m_LocalRotation: {x: 0, y: 0, z: -0.22733122, w: 0.9738175}
  14726. m_LocalPosition: {x: 0.2525, y: -0.0036000002, z: 0}
  14727. m_LocalScale: {x: 1, y: 1, z: 1}
  14728. m_Children:
  14729. - {fileID: 4998411798352032}
  14730. - {fileID: 4919573002151148}
  14731. - {fileID: 4998164443439222}
  14732. m_Father: {fileID: 4606094034363470}
  14733. m_RootOrder: 0
  14734. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -36.11312}
  14735. --- !u!1 &1569283578446726
  14736. GameObject:
  14737. m_ObjectHideFlags: 0
  14738. m_CorrespondingSourceObject: {fileID: 0}
  14739. m_PrefabInstance: {fileID: 0}
  14740. m_PrefabAsset: {fileID: 0}
  14741. serializedVersion: 6
  14742. m_Component:
  14743. - component: {fileID: 4156578516953782}
  14744. - component: {fileID: 212999037511378250}
  14745. m_Layer: 0
  14746. m_Name: side_chest
  14747. m_TagString: Untagged
  14748. m_Icon: {fileID: 0}
  14749. m_NavMeshLayer: 0
  14750. m_StaticEditorFlags: 0
  14751. m_IsActive: 1
  14752. --- !u!4 &4156578516953782
  14753. Transform:
  14754. m_ObjectHideFlags: 0
  14755. m_CorrespondingSourceObject: {fileID: 0}
  14756. m_PrefabInstance: {fileID: 0}
  14757. m_PrefabAsset: {fileID: 0}
  14758. m_GameObject: {fileID: 1569283578446726}
  14759. m_LocalRotation: {x: 0, y: 0, z: -0.7322458, w: 0.68104047}
  14760. m_LocalPosition: {x: 0.09770001, y: 0.0014, z: 0}
  14761. m_LocalScale: {x: 1, y: 1, z: 1}
  14762. m_Children: []
  14763. m_Father: {fileID: 4503523411378060}
  14764. m_RootOrder: 0
  14765. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14766. --- !u!212 &212999037511378250
  14767. SpriteRenderer:
  14768. m_ObjectHideFlags: 0
  14769. m_CorrespondingSourceObject: {fileID: 0}
  14770. m_PrefabInstance: {fileID: 0}
  14771. m_PrefabAsset: {fileID: 0}
  14772. m_GameObject: {fileID: 1569283578446726}
  14773. m_Enabled: 1
  14774. m_CastShadows: 0
  14775. m_ReceiveShadows: 0
  14776. m_DynamicOccludee: 1
  14777. m_StaticShadowCaster: 0
  14778. m_MotionVectors: 1
  14779. m_LightProbeUsage: 1
  14780. m_ReflectionProbeUsage: 1
  14781. m_RayTracingMode: 0
  14782. m_RayTraceProcedural: 0
  14783. m_RenderingLayerMask: 1
  14784. m_RendererPriority: 0
  14785. m_Materials:
  14786. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  14787. m_StaticBatchInfo:
  14788. firstSubMesh: 0
  14789. subMeshCount: 0
  14790. m_StaticBatchRoot: {fileID: 0}
  14791. m_ProbeAnchor: {fileID: 0}
  14792. m_LightProbeVolumeOverride: {fileID: 0}
  14793. m_ScaleInLightmap: 1
  14794. m_ReceiveGI: 1
  14795. m_PreserveUVs: 0
  14796. m_IgnoreNormalsForChartDetection: 0
  14797. m_ImportantGI: 0
  14798. m_StitchLightmapSeams: 1
  14799. m_SelectedEditorRenderState: 0
  14800. m_MinimumChartSize: 4
  14801. m_AutoUVMaxDistance: 0.5
  14802. m_AutoUVMaxAngle: 89
  14803. m_LightmapParameters: {fileID: 0}
  14804. m_SortingLayerID: 0
  14805. m_SortingLayer: 0
  14806. m_SortingOrder: 16
  14807. m_Sprite: {fileID: 21300136, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  14808. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  14809. m_FlipX: 0
  14810. m_FlipY: 0
  14811. m_DrawMode: 0
  14812. m_Size: {x: 0.63, y: 0.61}
  14813. m_AdaptiveModeThreshold: 0.5
  14814. m_SpriteTileMode: 0
  14815. m_WasSpriteAssigned: 1
  14816. m_MaskInteraction: 0
  14817. m_SpriteSortPoint: 0
  14818. --- !u!1 &1572744445813542
  14819. GameObject:
  14820. m_ObjectHideFlags: 0
  14821. m_CorrespondingSourceObject: {fileID: 0}
  14822. m_PrefabInstance: {fileID: 0}
  14823. m_PrefabAsset: {fileID: 0}
  14824. serializedVersion: 6
  14825. m_Component:
  14826. - component: {fileID: 4418859201205510}
  14827. m_Layer: 0
  14828. m_Name: right lower arm
  14829. m_TagString: Untagged
  14830. m_Icon: {fileID: 0}
  14831. m_NavMeshLayer: 0
  14832. m_StaticEditorFlags: 0
  14833. m_IsActive: 1
  14834. --- !u!4 &4418859201205510
  14835. Transform:
  14836. m_ObjectHideFlags: 0
  14837. m_CorrespondingSourceObject: {fileID: 0}
  14838. m_PrefabInstance: {fileID: 0}
  14839. m_PrefabAsset: {fileID: 0}
  14840. m_GameObject: {fileID: 1572744445813542}
  14841. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  14842. m_LocalPosition: {x: 0, y: 0, z: 0}
  14843. m_LocalScale: {x: 1, y: 1, z: 1}
  14844. m_Children:
  14845. - {fileID: 4150840507092478}
  14846. m_Father: {fileID: 4703359430226118}
  14847. m_RootOrder: 1
  14848. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14849. --- !u!1 &1573463691497924
  14850. GameObject:
  14851. m_ObjectHideFlags: 0
  14852. m_CorrespondingSourceObject: {fileID: 0}
  14853. m_PrefabInstance: {fileID: 0}
  14854. m_PrefabAsset: {fileID: 0}
  14855. serializedVersion: 6
  14856. m_Component:
  14857. - component: {fileID: 4711741796894246}
  14858. - component: {fileID: 212352935830672764}
  14859. m_Layer: 0
  14860. m_Name: equipment_up_L_foot
  14861. m_TagString: Untagged
  14862. m_Icon: {fileID: 0}
  14863. m_NavMeshLayer: 0
  14864. m_StaticEditorFlags: 0
  14865. m_IsActive: 1
  14866. --- !u!4 &4711741796894246
  14867. Transform:
  14868. m_ObjectHideFlags: 0
  14869. m_CorrespondingSourceObject: {fileID: 0}
  14870. m_PrefabInstance: {fileID: 0}
  14871. m_PrefabAsset: {fileID: 0}
  14872. m_GameObject: {fileID: 1573463691497924}
  14873. m_LocalRotation: {x: 0, y: 0, z: -0.8701408, w: 0.4928033}
  14874. m_LocalPosition: {x: 0.1155, y: 0.0248, z: 0}
  14875. m_LocalScale: {x: 1, y: 1, z: 1}
  14876. m_Children: []
  14877. m_Father: {fileID: 4083886382080718}
  14878. m_RootOrder: 0
  14879. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14880. --- !u!212 &212352935830672764
  14881. SpriteRenderer:
  14882. m_ObjectHideFlags: 0
  14883. m_CorrespondingSourceObject: {fileID: 0}
  14884. m_PrefabInstance: {fileID: 0}
  14885. m_PrefabAsset: {fileID: 0}
  14886. m_GameObject: {fileID: 1573463691497924}
  14887. m_Enabled: 1
  14888. m_CastShadows: 0
  14889. m_ReceiveShadows: 0
  14890. m_DynamicOccludee: 1
  14891. m_StaticShadowCaster: 0
  14892. m_MotionVectors: 1
  14893. m_LightProbeUsage: 1
  14894. m_ReflectionProbeUsage: 1
  14895. m_RayTracingMode: 0
  14896. m_RayTraceProcedural: 0
  14897. m_RenderingLayerMask: 1
  14898. m_RendererPriority: 0
  14899. m_Materials:
  14900. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  14901. m_StaticBatchInfo:
  14902. firstSubMesh: 0
  14903. subMeshCount: 0
  14904. m_StaticBatchRoot: {fileID: 0}
  14905. m_ProbeAnchor: {fileID: 0}
  14906. m_LightProbeVolumeOverride: {fileID: 0}
  14907. m_ScaleInLightmap: 1
  14908. m_ReceiveGI: 1
  14909. m_PreserveUVs: 0
  14910. m_IgnoreNormalsForChartDetection: 0
  14911. m_ImportantGI: 0
  14912. m_StitchLightmapSeams: 1
  14913. m_SelectedEditorRenderState: 0
  14914. m_MinimumChartSize: 4
  14915. m_AutoUVMaxDistance: 0.5
  14916. m_AutoUVMaxAngle: 89
  14917. m_LightmapParameters: {fileID: 0}
  14918. m_SortingLayerID: 0
  14919. m_SortingLayer: 0
  14920. m_SortingOrder: 22
  14921. m_Sprite: {fileID: 21300728, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  14922. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  14923. m_FlipX: 0
  14924. m_FlipY: 0
  14925. m_DrawMode: 0
  14926. m_Size: {x: 0.01, y: 0.01}
  14927. m_AdaptiveModeThreshold: 0.5
  14928. m_SpriteTileMode: 0
  14929. m_WasSpriteAssigned: 1
  14930. m_MaskInteraction: 0
  14931. m_SpriteSortPoint: 0
  14932. --- !u!1 &1573995909975244
  14933. GameObject:
  14934. m_ObjectHideFlags: 0
  14935. m_CorrespondingSourceObject: {fileID: 0}
  14936. m_PrefabInstance: {fileID: 0}
  14937. m_PrefabAsset: {fileID: 0}
  14938. serializedVersion: 6
  14939. m_Component:
  14940. - component: {fileID: 4813787904421952}
  14941. - component: {fileID: 212554299753864750}
  14942. m_Layer: 0
  14943. m_Name: side_L_foot
  14944. m_TagString: Untagged
  14945. m_Icon: {fileID: 0}
  14946. m_NavMeshLayer: 0
  14947. m_StaticEditorFlags: 0
  14948. m_IsActive: 1
  14949. --- !u!4 &4813787904421952
  14950. Transform:
  14951. m_ObjectHideFlags: 0
  14952. m_CorrespondingSourceObject: {fileID: 0}
  14953. m_PrefabInstance: {fileID: 0}
  14954. m_PrefabAsset: {fileID: 0}
  14955. m_GameObject: {fileID: 1573995909975244}
  14956. m_LocalRotation: {x: 0, y: 0, z: 0.14910391, w: 0.98882157}
  14957. m_LocalPosition: {x: 0.1089, y: -0.031, z: 0}
  14958. m_LocalScale: {x: 1, y: 1, z: 1}
  14959. m_Children: []
  14960. m_Father: {fileID: 4257442236165444}
  14961. m_RootOrder: 0
  14962. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  14963. --- !u!212 &212554299753864750
  14964. SpriteRenderer:
  14965. m_ObjectHideFlags: 0
  14966. m_CorrespondingSourceObject: {fileID: 0}
  14967. m_PrefabInstance: {fileID: 0}
  14968. m_PrefabAsset: {fileID: 0}
  14969. m_GameObject: {fileID: 1573995909975244}
  14970. m_Enabled: 1
  14971. m_CastShadows: 0
  14972. m_ReceiveShadows: 0
  14973. m_DynamicOccludee: 1
  14974. m_StaticShadowCaster: 0
  14975. m_MotionVectors: 1
  14976. m_LightProbeUsage: 1
  14977. m_ReflectionProbeUsage: 1
  14978. m_RayTracingMode: 0
  14979. m_RayTraceProcedural: 0
  14980. m_RenderingLayerMask: 1
  14981. m_RendererPriority: 0
  14982. m_Materials:
  14983. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  14984. m_StaticBatchInfo:
  14985. firstSubMesh: 0
  14986. subMeshCount: 0
  14987. m_StaticBatchRoot: {fileID: 0}
  14988. m_ProbeAnchor: {fileID: 0}
  14989. m_LightProbeVolumeOverride: {fileID: 0}
  14990. m_ScaleInLightmap: 1
  14991. m_ReceiveGI: 1
  14992. m_PreserveUVs: 0
  14993. m_IgnoreNormalsForChartDetection: 0
  14994. m_ImportantGI: 0
  14995. m_StitchLightmapSeams: 1
  14996. m_SelectedEditorRenderState: 0
  14997. m_MinimumChartSize: 4
  14998. m_AutoUVMaxDistance: 0.5
  14999. m_AutoUVMaxAngle: 89
  15000. m_LightmapParameters: {fileID: 0}
  15001. m_SortingLayerID: 0
  15002. m_SortingLayer: 0
  15003. m_SortingOrder: 8
  15004. m_Sprite: {fileID: 21300080, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  15005. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  15006. m_FlipX: 0
  15007. m_FlipY: 0
  15008. m_DrawMode: 0
  15009. m_Size: {x: 0.38, y: 0.21}
  15010. m_AdaptiveModeThreshold: 0.5
  15011. m_SpriteTileMode: 0
  15012. m_WasSpriteAssigned: 1
  15013. m_MaskInteraction: 0
  15014. m_SpriteSortPoint: 0
  15015. --- !u!1 &1575921621072936
  15016. GameObject:
  15017. m_ObjectHideFlags: 0
  15018. m_CorrespondingSourceObject: {fileID: 0}
  15019. m_PrefabInstance: {fileID: 0}
  15020. m_PrefabAsset: {fileID: 0}
  15021. serializedVersion: 6
  15022. m_Component:
  15023. - component: {fileID: 4262982385980404}
  15024. m_Layer: 0
  15025. m_Name: right lower arm
  15026. m_TagString: Untagged
  15027. m_Icon: {fileID: 0}
  15028. m_NavMeshLayer: 0
  15029. m_StaticEditorFlags: 0
  15030. m_IsActive: 1
  15031. --- !u!4 &4262982385980404
  15032. Transform:
  15033. m_ObjectHideFlags: 0
  15034. m_CorrespondingSourceObject: {fileID: 0}
  15035. m_PrefabInstance: {fileID: 0}
  15036. m_PrefabAsset: {fileID: 0}
  15037. m_GameObject: {fileID: 1575921621072936}
  15038. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  15039. m_LocalPosition: {x: 0, y: 0, z: 0}
  15040. m_LocalScale: {x: 1, y: 1, z: 1}
  15041. m_Children:
  15042. - {fileID: 4045311860080892}
  15043. m_Father: {fileID: 4364270670855416}
  15044. m_RootOrder: 1
  15045. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15046. --- !u!1 &1582371683197464
  15047. GameObject:
  15048. m_ObjectHideFlags: 0
  15049. m_CorrespondingSourceObject: {fileID: 0}
  15050. m_PrefabInstance: {fileID: 0}
  15051. m_PrefabAsset: {fileID: 0}
  15052. serializedVersion: 6
  15053. m_Component:
  15054. - component: {fileID: 4433752474978804}
  15055. m_Layer: 0
  15056. m_Name: __swing weapon slot
  15057. m_TagString: Untagged
  15058. m_Icon: {fileID: 0}
  15059. m_NavMeshLayer: 0
  15060. m_StaticEditorFlags: 0
  15061. m_IsActive: 1
  15062. --- !u!4 &4433752474978804
  15063. Transform:
  15064. m_ObjectHideFlags: 0
  15065. m_CorrespondingSourceObject: {fileID: 0}
  15066. m_PrefabInstance: {fileID: 0}
  15067. m_PrefabAsset: {fileID: 0}
  15068. m_GameObject: {fileID: 1582371683197464}
  15069. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  15070. m_LocalPosition: {x: 0, y: 0, z: 0}
  15071. m_LocalScale: {x: 1, y: 1, z: 1}
  15072. m_Children:
  15073. - {fileID: 4600797345987318}
  15074. m_Father: {fileID: 4352477993377966}
  15075. m_RootOrder: 3
  15076. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15077. --- !u!1 &1582936828298418
  15078. GameObject:
  15079. m_ObjectHideFlags: 0
  15080. m_CorrespondingSourceObject: {fileID: 0}
  15081. m_PrefabInstance: {fileID: 0}
  15082. m_PrefabAsset: {fileID: 0}
  15083. serializedVersion: 6
  15084. m_Component:
  15085. - component: {fileID: 4818068179345734}
  15086. - component: {fileID: 212622379959960964}
  15087. m_Layer: 0
  15088. m_Name: down_L_lower_arm
  15089. m_TagString: Untagged
  15090. m_Icon: {fileID: 0}
  15091. m_NavMeshLayer: 0
  15092. m_StaticEditorFlags: 0
  15093. m_IsActive: 1
  15094. --- !u!4 &4818068179345734
  15095. Transform:
  15096. m_ObjectHideFlags: 0
  15097. m_CorrespondingSourceObject: {fileID: 0}
  15098. m_PrefabInstance: {fileID: 0}
  15099. m_PrefabAsset: {fileID: 0}
  15100. m_GameObject: {fileID: 1582936828298418}
  15101. m_LocalRotation: {x: 0, y: 0, z: 0.6587551, w: 0.7523574}
  15102. m_LocalPosition: {x: 0.0688, y: 0.0049, z: 0}
  15103. m_LocalScale: {x: 1, y: 1, z: 1}
  15104. m_Children: []
  15105. m_Father: {fileID: 4705987410045234}
  15106. m_RootOrder: 0
  15107. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15108. --- !u!212 &212622379959960964
  15109. SpriteRenderer:
  15110. m_ObjectHideFlags: 0
  15111. m_CorrespondingSourceObject: {fileID: 0}
  15112. m_PrefabInstance: {fileID: 0}
  15113. m_PrefabAsset: {fileID: 0}
  15114. m_GameObject: {fileID: 1582936828298418}
  15115. m_Enabled: 1
  15116. m_CastShadows: 0
  15117. m_ReceiveShadows: 0
  15118. m_DynamicOccludee: 1
  15119. m_StaticShadowCaster: 0
  15120. m_MotionVectors: 1
  15121. m_LightProbeUsage: 1
  15122. m_ReflectionProbeUsage: 1
  15123. m_RayTracingMode: 0
  15124. m_RayTraceProcedural: 0
  15125. m_RenderingLayerMask: 1
  15126. m_RendererPriority: 0
  15127. m_Materials:
  15128. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  15129. m_StaticBatchInfo:
  15130. firstSubMesh: 0
  15131. subMeshCount: 0
  15132. m_StaticBatchRoot: {fileID: 0}
  15133. m_ProbeAnchor: {fileID: 0}
  15134. m_LightProbeVolumeOverride: {fileID: 0}
  15135. m_ScaleInLightmap: 1
  15136. m_ReceiveGI: 1
  15137. m_PreserveUVs: 0
  15138. m_IgnoreNormalsForChartDetection: 0
  15139. m_ImportantGI: 0
  15140. m_StitchLightmapSeams: 1
  15141. m_SelectedEditorRenderState: 0
  15142. m_MinimumChartSize: 4
  15143. m_AutoUVMaxDistance: 0.5
  15144. m_AutoUVMaxAngle: 89
  15145. m_LightmapParameters: {fileID: 0}
  15146. m_SortingLayerID: 0
  15147. m_SortingLayer: 0
  15148. m_SortingOrder: 20
  15149. m_Sprite: {fileID: 21300010, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  15150. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  15151. m_FlipX: 0
  15152. m_FlipY: 0
  15153. m_DrawMode: 0
  15154. m_Size: {x: 0.21, y: 0.26}
  15155. m_AdaptiveModeThreshold: 0.5
  15156. m_SpriteTileMode: 0
  15157. m_WasSpriteAssigned: 1
  15158. m_MaskInteraction: 0
  15159. m_SpriteSortPoint: 0
  15160. --- !u!1 &1585872944285192
  15161. GameObject:
  15162. m_ObjectHideFlags: 0
  15163. m_CorrespondingSourceObject: {fileID: 0}
  15164. m_PrefabInstance: {fileID: 0}
  15165. m_PrefabAsset: {fileID: 0}
  15166. serializedVersion: 6
  15167. m_Component:
  15168. - component: {fileID: 4531365513248376}
  15169. - component: {fileID: 212843907192028292}
  15170. m_Layer: 0
  15171. m_Name: thrust_weapon
  15172. m_TagString: Untagged
  15173. m_Icon: {fileID: 0}
  15174. m_NavMeshLayer: 0
  15175. m_StaticEditorFlags: 0
  15176. m_IsActive: 1
  15177. --- !u!4 &4531365513248376
  15178. Transform:
  15179. m_ObjectHideFlags: 0
  15180. m_CorrespondingSourceObject: {fileID: 0}
  15181. m_PrefabInstance: {fileID: 0}
  15182. m_PrefabAsset: {fileID: 0}
  15183. m_GameObject: {fileID: 1585872944285192}
  15184. m_LocalRotation: {x: 0, y: 0, z: -0.4867928, w: 0.87351745}
  15185. m_LocalPosition: {x: 0.354, y: 0.2495, z: 0}
  15186. m_LocalScale: {x: 1, y: 1, z: 1}
  15187. m_Children: []
  15188. m_Father: {fileID: 4368751748147848}
  15189. m_RootOrder: 0
  15190. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15191. --- !u!212 &212843907192028292
  15192. SpriteRenderer:
  15193. m_ObjectHideFlags: 0
  15194. m_CorrespondingSourceObject: {fileID: 0}
  15195. m_PrefabInstance: {fileID: 0}
  15196. m_PrefabAsset: {fileID: 0}
  15197. m_GameObject: {fileID: 1585872944285192}
  15198. m_Enabled: 1
  15199. m_CastShadows: 0
  15200. m_ReceiveShadows: 0
  15201. m_DynamicOccludee: 1
  15202. m_StaticShadowCaster: 0
  15203. m_MotionVectors: 1
  15204. m_LightProbeUsage: 1
  15205. m_ReflectionProbeUsage: 1
  15206. m_RayTracingMode: 0
  15207. m_RayTraceProcedural: 0
  15208. m_RenderingLayerMask: 1
  15209. m_RendererPriority: 0
  15210. m_Materials:
  15211. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  15212. m_StaticBatchInfo:
  15213. firstSubMesh: 0
  15214. subMeshCount: 0
  15215. m_StaticBatchRoot: {fileID: 0}
  15216. m_ProbeAnchor: {fileID: 0}
  15217. m_LightProbeVolumeOverride: {fileID: 0}
  15218. m_ScaleInLightmap: 1
  15219. m_ReceiveGI: 1
  15220. m_PreserveUVs: 0
  15221. m_IgnoreNormalsForChartDetection: 0
  15222. m_ImportantGI: 0
  15223. m_StitchLightmapSeams: 1
  15224. m_SelectedEditorRenderState: 0
  15225. m_MinimumChartSize: 4
  15226. m_AutoUVMaxDistance: 0.5
  15227. m_AutoUVMaxAngle: 89
  15228. m_LightmapParameters: {fileID: 0}
  15229. m_SortingLayerID: 0
  15230. m_SortingLayer: 0
  15231. m_SortingOrder: 19
  15232. m_Sprite: {fileID: 21301134, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  15233. m_Color: {r: 1, g: 1, b: 1, a: 0}
  15234. m_FlipX: 0
  15235. m_FlipY: 0
  15236. m_DrawMode: 0
  15237. m_Size: {x: 0.37, y: 2.11}
  15238. m_AdaptiveModeThreshold: 0.5
  15239. m_SpriteTileMode: 0
  15240. m_WasSpriteAssigned: 1
  15241. m_MaskInteraction: 0
  15242. m_SpriteSortPoint: 0
  15243. --- !u!1 &1590531131371846
  15244. GameObject:
  15245. m_ObjectHideFlags: 0
  15246. m_CorrespondingSourceObject: {fileID: 0}
  15247. m_PrefabInstance: {fileID: 0}
  15248. m_PrefabAsset: {fileID: 0}
  15249. serializedVersion: 6
  15250. m_Component:
  15251. - component: {fileID: 4338260036339046}
  15252. m_Layer: 0
  15253. m_Name: left upper leg
  15254. m_TagString: Untagged
  15255. m_Icon: {fileID: 0}
  15256. m_NavMeshLayer: 0
  15257. m_StaticEditorFlags: 0
  15258. m_IsActive: 1
  15259. --- !u!4 &4338260036339046
  15260. Transform:
  15261. m_ObjectHideFlags: 0
  15262. m_CorrespondingSourceObject: {fileID: 0}
  15263. m_PrefabInstance: {fileID: 0}
  15264. m_PrefabAsset: {fileID: 0}
  15265. m_GameObject: {fileID: 1590531131371846}
  15266. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  15267. m_LocalPosition: {x: 0, y: 0, z: 0}
  15268. m_LocalScale: {x: 1, y: 1, z: 1}
  15269. m_Children:
  15270. - {fileID: 4138480627690156}
  15271. m_Father: {fileID: 4839120295520580}
  15272. m_RootOrder: 1
  15273. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15274. --- !u!1 &1597761969670048
  15275. GameObject:
  15276. m_ObjectHideFlags: 0
  15277. m_CorrespondingSourceObject: {fileID: 0}
  15278. m_PrefabInstance: {fileID: 0}
  15279. m_PrefabAsset: {fileID: 0}
  15280. serializedVersion: 6
  15281. m_Component:
  15282. - component: {fileID: 4260835281374014}
  15283. m_Layer: 0
  15284. m_Name: left upper arm
  15285. m_TagString: Untagged
  15286. m_Icon: {fileID: 0}
  15287. m_NavMeshLayer: 0
  15288. m_StaticEditorFlags: 0
  15289. m_IsActive: 1
  15290. --- !u!4 &4260835281374014
  15291. Transform:
  15292. m_ObjectHideFlags: 0
  15293. m_CorrespondingSourceObject: {fileID: 0}
  15294. m_PrefabInstance: {fileID: 0}
  15295. m_PrefabAsset: {fileID: 0}
  15296. m_GameObject: {fileID: 1597761969670048}
  15297. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  15298. m_LocalPosition: {x: 0, y: 0, z: 0}
  15299. m_LocalScale: {x: 1, y: 1, z: 1}
  15300. m_Children:
  15301. - {fileID: 4725939612326450}
  15302. m_Father: {fileID: 4763061505492684}
  15303. m_RootOrder: 1
  15304. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15305. --- !u!1 &1598464422849196
  15306. GameObject:
  15307. m_ObjectHideFlags: 0
  15308. m_CorrespondingSourceObject: {fileID: 0}
  15309. m_PrefabInstance: {fileID: 0}
  15310. m_PrefabAsset: {fileID: 0}
  15311. serializedVersion: 6
  15312. m_Component:
  15313. - component: {fileID: 4553146667348030}
  15314. - component: {fileID: 212324771121640826}
  15315. m_Layer: 0
  15316. m_Name: equipment_up_L_shoulder
  15317. m_TagString: Untagged
  15318. m_Icon: {fileID: 0}
  15319. m_NavMeshLayer: 0
  15320. m_StaticEditorFlags: 0
  15321. m_IsActive: 1
  15322. --- !u!4 &4553146667348030
  15323. Transform:
  15324. m_ObjectHideFlags: 0
  15325. m_CorrespondingSourceObject: {fileID: 0}
  15326. m_PrefabInstance: {fileID: 0}
  15327. m_PrefabAsset: {fileID: 0}
  15328. m_GameObject: {fileID: 1598464422849196}
  15329. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  15330. m_LocalPosition: {x: 0.1935, y: 0.3493, z: 0}
  15331. m_LocalScale: {x: 1, y: 1, z: 1}
  15332. m_Children: []
  15333. m_Father: {fileID: 4073680826581550}
  15334. m_RootOrder: 0
  15335. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15336. --- !u!212 &212324771121640826
  15337. SpriteRenderer:
  15338. m_ObjectHideFlags: 0
  15339. m_CorrespondingSourceObject: {fileID: 0}
  15340. m_PrefabInstance: {fileID: 0}
  15341. m_PrefabAsset: {fileID: 0}
  15342. m_GameObject: {fileID: 1598464422849196}
  15343. m_Enabled: 1
  15344. m_CastShadows: 0
  15345. m_ReceiveShadows: 0
  15346. m_DynamicOccludee: 1
  15347. m_StaticShadowCaster: 0
  15348. m_MotionVectors: 1
  15349. m_LightProbeUsage: 1
  15350. m_ReflectionProbeUsage: 1
  15351. m_RayTracingMode: 0
  15352. m_RayTraceProcedural: 0
  15353. m_RenderingLayerMask: 1
  15354. m_RendererPriority: 0
  15355. m_Materials:
  15356. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  15357. m_StaticBatchInfo:
  15358. firstSubMesh: 0
  15359. subMeshCount: 0
  15360. m_StaticBatchRoot: {fileID: 0}
  15361. m_ProbeAnchor: {fileID: 0}
  15362. m_LightProbeVolumeOverride: {fileID: 0}
  15363. m_ScaleInLightmap: 1
  15364. m_ReceiveGI: 1
  15365. m_PreserveUVs: 0
  15366. m_IgnoreNormalsForChartDetection: 0
  15367. m_ImportantGI: 0
  15368. m_StitchLightmapSeams: 1
  15369. m_SelectedEditorRenderState: 0
  15370. m_MinimumChartSize: 4
  15371. m_AutoUVMaxDistance: 0.5
  15372. m_AutoUVMaxAngle: 89
  15373. m_LightmapParameters: {fileID: 0}
  15374. m_SortingLayerID: 0
  15375. m_SortingLayer: 0
  15376. m_SortingOrder: 38
  15377. m_Sprite: {fileID: 21301094, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  15378. m_Color: {r: 1, g: 1, b: 1, a: 1}
  15379. m_FlipX: 0
  15380. m_FlipY: 0
  15381. m_DrawMode: 0
  15382. m_Size: {x: 0.01, y: 0.01}
  15383. m_AdaptiveModeThreshold: 0.5
  15384. m_SpriteTileMode: 0
  15385. m_WasSpriteAssigned: 1
  15386. m_MaskInteraction: 0
  15387. m_SpriteSortPoint: 0
  15388. --- !u!1 &1600823355827774
  15389. GameObject:
  15390. m_ObjectHideFlags: 0
  15391. m_CorrespondingSourceObject: {fileID: 0}
  15392. m_PrefabInstance: {fileID: 0}
  15393. m_PrefabAsset: {fileID: 0}
  15394. serializedVersion: 6
  15395. m_Component:
  15396. - component: {fileID: 4774600395498044}
  15397. m_Layer: 0
  15398. m_Name: left lower leg
  15399. m_TagString: Untagged
  15400. m_Icon: {fileID: 0}
  15401. m_NavMeshLayer: 0
  15402. m_StaticEditorFlags: 0
  15403. m_IsActive: 1
  15404. --- !u!4 &4774600395498044
  15405. Transform:
  15406. m_ObjectHideFlags: 0
  15407. m_CorrespondingSourceObject: {fileID: 0}
  15408. m_PrefabInstance: {fileID: 0}
  15409. m_PrefabAsset: {fileID: 0}
  15410. m_GameObject: {fileID: 1600823355827774}
  15411. m_LocalRotation: {x: 0, y: 0, z: -0.16401467, w: 0.9864579}
  15412. m_LocalPosition: {x: 0.1985, y: 0, z: 0}
  15413. m_LocalScale: {x: 1, y: 1, z: 1}
  15414. m_Children:
  15415. - {fileID: 4030480764407194}
  15416. - {fileID: 4400705455059590}
  15417. - {fileID: 4719800850316794}
  15418. m_Father: {fileID: 4504136826543554}
  15419. m_RootOrder: 0
  15420. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -23.269995}
  15421. --- !u!1 &1603069103375624
  15422. GameObject:
  15423. m_ObjectHideFlags: 0
  15424. m_CorrespondingSourceObject: {fileID: 0}
  15425. m_PrefabInstance: {fileID: 0}
  15426. m_PrefabAsset: {fileID: 0}
  15427. serializedVersion: 6
  15428. m_Component:
  15429. - component: {fileID: 4342188798054842}
  15430. m_Layer: 0
  15431. m_Name: __hip slot
  15432. m_TagString: Untagged
  15433. m_Icon: {fileID: 0}
  15434. m_NavMeshLayer: 0
  15435. m_StaticEditorFlags: 0
  15436. m_IsActive: 1
  15437. --- !u!4 &4342188798054842
  15438. Transform:
  15439. m_ObjectHideFlags: 0
  15440. m_CorrespondingSourceObject: {fileID: 0}
  15441. m_PrefabInstance: {fileID: 0}
  15442. m_PrefabAsset: {fileID: 0}
  15443. m_GameObject: {fileID: 1603069103375624}
  15444. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  15445. m_LocalPosition: {x: 0, y: 0, z: 0}
  15446. m_LocalScale: {x: 1, y: 1, z: 1}
  15447. m_Children:
  15448. - {fileID: 4314692404035126}
  15449. m_Father: {fileID: 4546090855740804}
  15450. m_RootOrder: 2
  15451. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15452. --- !u!1 &1605576518476788
  15453. GameObject:
  15454. m_ObjectHideFlags: 0
  15455. m_CorrespondingSourceObject: {fileID: 0}
  15456. m_PrefabInstance: {fileID: 0}
  15457. m_PrefabAsset: {fileID: 0}
  15458. serializedVersion: 6
  15459. m_Component:
  15460. - component: {fileID: 4015287972433114}
  15461. - component: {fileID: 212329588411063178}
  15462. m_Layer: 0
  15463. m_Name: equipment_side_R_hand
  15464. m_TagString: Untagged
  15465. m_Icon: {fileID: 0}
  15466. m_NavMeshLayer: 0
  15467. m_StaticEditorFlags: 0
  15468. m_IsActive: 1
  15469. --- !u!4 &4015287972433114
  15470. Transform:
  15471. m_ObjectHideFlags: 0
  15472. m_CorrespondingSourceObject: {fileID: 0}
  15473. m_PrefabInstance: {fileID: 0}
  15474. m_PrefabAsset: {fileID: 0}
  15475. m_GameObject: {fileID: 1605576518476788}
  15476. m_LocalRotation: {x: 0, y: 0, z: 0.42380425, w: 0.9057538}
  15477. m_LocalPosition: {x: 0.048499998, y: 0.012200001, z: 0}
  15478. m_LocalScale: {x: 1, y: 1, z: 1}
  15479. m_Children: []
  15480. m_Father: {fileID: 4823842658867154}
  15481. m_RootOrder: 0
  15482. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15483. --- !u!212 &212329588411063178
  15484. SpriteRenderer:
  15485. m_ObjectHideFlags: 0
  15486. m_CorrespondingSourceObject: {fileID: 0}
  15487. m_PrefabInstance: {fileID: 0}
  15488. m_PrefabAsset: {fileID: 0}
  15489. m_GameObject: {fileID: 1605576518476788}
  15490. m_Enabled: 1
  15491. m_CastShadows: 0
  15492. m_ReceiveShadows: 0
  15493. m_DynamicOccludee: 1
  15494. m_StaticShadowCaster: 0
  15495. m_MotionVectors: 1
  15496. m_LightProbeUsage: 1
  15497. m_ReflectionProbeUsage: 1
  15498. m_RayTracingMode: 0
  15499. m_RayTraceProcedural: 0
  15500. m_RenderingLayerMask: 1
  15501. m_RendererPriority: 0
  15502. m_Materials:
  15503. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  15504. m_StaticBatchInfo:
  15505. firstSubMesh: 0
  15506. subMeshCount: 0
  15507. m_StaticBatchRoot: {fileID: 0}
  15508. m_ProbeAnchor: {fileID: 0}
  15509. m_LightProbeVolumeOverride: {fileID: 0}
  15510. m_ScaleInLightmap: 1
  15511. m_ReceiveGI: 1
  15512. m_PreserveUVs: 0
  15513. m_IgnoreNormalsForChartDetection: 0
  15514. m_ImportantGI: 0
  15515. m_StitchLightmapSeams: 1
  15516. m_SelectedEditorRenderState: 0
  15517. m_MinimumChartSize: 4
  15518. m_AutoUVMaxDistance: 0.5
  15519. m_AutoUVMaxAngle: 89
  15520. m_LightmapParameters: {fileID: 0}
  15521. m_SortingLayerID: 0
  15522. m_SortingLayer: 0
  15523. m_SortingOrder: 32
  15524. m_Sprite: {fileID: 21300460, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  15525. m_Color: {r: 0.7058824, g: 0.6901961, b: 0.6901961, a: 1}
  15526. m_FlipX: 0
  15527. m_FlipY: 0
  15528. m_DrawMode: 0
  15529. m_Size: {x: 0.01, y: 0.01}
  15530. m_AdaptiveModeThreshold: 0.5
  15531. m_SpriteTileMode: 0
  15532. m_WasSpriteAssigned: 1
  15533. m_MaskInteraction: 0
  15534. m_SpriteSortPoint: 0
  15535. --- !u!1 &1610791431030068
  15536. GameObject:
  15537. m_ObjectHideFlags: 0
  15538. m_CorrespondingSourceObject: {fileID: 0}
  15539. m_PrefabInstance: {fileID: 0}
  15540. m_PrefabAsset: {fileID: 0}
  15541. serializedVersion: 6
  15542. m_Component:
  15543. - component: {fileID: 4793016425167146}
  15544. m_Layer: 0
  15545. m_Name: eyes
  15546. m_TagString: Untagged
  15547. m_Icon: {fileID: 0}
  15548. m_NavMeshLayer: 0
  15549. m_StaticEditorFlags: 0
  15550. m_IsActive: 1
  15551. --- !u!4 &4793016425167146
  15552. Transform:
  15553. m_ObjectHideFlags: 0
  15554. m_CorrespondingSourceObject: {fileID: 0}
  15555. m_PrefabInstance: {fileID: 0}
  15556. m_PrefabAsset: {fileID: 0}
  15557. m_GameObject: {fileID: 1610791431030068}
  15558. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  15559. m_LocalPosition: {x: 0, y: 0, z: 0}
  15560. m_LocalScale: {x: 1, y: 1, z: 1}
  15561. m_Children:
  15562. - {fileID: 4655001524595744}
  15563. - {fileID: 4458374352586748}
  15564. m_Father: {fileID: 4590709999515784}
  15565. m_RootOrder: 1
  15566. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15567. --- !u!1 &1613528610925824
  15568. GameObject:
  15569. m_ObjectHideFlags: 0
  15570. m_CorrespondingSourceObject: {fileID: 0}
  15571. m_PrefabInstance: {fileID: 0}
  15572. m_PrefabAsset: {fileID: 0}
  15573. serializedVersion: 6
  15574. m_Component:
  15575. - component: {fileID: 4490982335327452}
  15576. m_Layer: 0
  15577. m_Name: __right upper leg slot
  15578. m_TagString: Untagged
  15579. m_Icon: {fileID: 0}
  15580. m_NavMeshLayer: 0
  15581. m_StaticEditorFlags: 0
  15582. m_IsActive: 1
  15583. --- !u!4 &4490982335327452
  15584. Transform:
  15585. m_ObjectHideFlags: 0
  15586. m_CorrespondingSourceObject: {fileID: 0}
  15587. m_PrefabInstance: {fileID: 0}
  15588. m_PrefabAsset: {fileID: 0}
  15589. m_GameObject: {fileID: 1613528610925824}
  15590. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  15591. m_LocalPosition: {x: 0, y: 0, z: 0}
  15592. m_LocalScale: {x: 1, y: 1, z: 1}
  15593. m_Children:
  15594. - {fileID: 4037065223346834}
  15595. m_Father: {fileID: 4554286297747656}
  15596. m_RootOrder: 2
  15597. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15598. --- !u!1 &1616344391910280
  15599. GameObject:
  15600. m_ObjectHideFlags: 0
  15601. m_CorrespondingSourceObject: {fileID: 0}
  15602. m_PrefabInstance: {fileID: 0}
  15603. m_PrefabAsset: {fileID: 0}
  15604. serializedVersion: 6
  15605. m_Component:
  15606. - component: {fileID: 4595951955758134}
  15607. m_Layer: 0
  15608. m_Name: right hand
  15609. m_TagString: Untagged
  15610. m_Icon: {fileID: 0}
  15611. m_NavMeshLayer: 0
  15612. m_StaticEditorFlags: 0
  15613. m_IsActive: 1
  15614. --- !u!4 &4595951955758134
  15615. Transform:
  15616. m_ObjectHideFlags: 0
  15617. m_CorrespondingSourceObject: {fileID: 0}
  15618. m_PrefabInstance: {fileID: 0}
  15619. m_PrefabAsset: {fileID: 0}
  15620. m_GameObject: {fileID: 1616344391910280}
  15621. m_LocalRotation: {x: 0, y: 0, z: -0.00855201, w: 0.99996346}
  15622. m_LocalPosition: {x: 0.1247, y: 0.0067000003, z: 0}
  15623. m_LocalScale: {x: 1, y: 1, z: 1}
  15624. m_Children:
  15625. - {fileID: 4981978232676478}
  15626. - {fileID: 4661988885798174}
  15627. - {fileID: 4411192561131416}
  15628. - {fileID: 4098059524701784}
  15629. m_Father: {fileID: 4364270670855416}
  15630. m_RootOrder: 0
  15631. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -0.97999996}
  15632. --- !u!1 &1616996937839386
  15633. GameObject:
  15634. m_ObjectHideFlags: 0
  15635. m_CorrespondingSourceObject: {fileID: 0}
  15636. m_PrefabInstance: {fileID: 0}
  15637. m_PrefabAsset: {fileID: 0}
  15638. serializedVersion: 6
  15639. m_Component:
  15640. - component: {fileID: 4771635930948726}
  15641. m_Layer: 0
  15642. m_Name: right lower leg
  15643. m_TagString: Untagged
  15644. m_Icon: {fileID: 0}
  15645. m_NavMeshLayer: 0
  15646. m_StaticEditorFlags: 0
  15647. m_IsActive: 1
  15648. --- !u!4 &4771635930948726
  15649. Transform:
  15650. m_ObjectHideFlags: 0
  15651. m_CorrespondingSourceObject: {fileID: 0}
  15652. m_PrefabInstance: {fileID: 0}
  15653. m_PrefabAsset: {fileID: 0}
  15654. m_GameObject: {fileID: 1616996937839386}
  15655. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  15656. m_LocalPosition: {x: 0, y: 0, z: 0}
  15657. m_LocalScale: {x: 1, y: 1, z: 1}
  15658. m_Children:
  15659. - {fileID: 4366450645997400}
  15660. m_Father: {fileID: 4535565376631336}
  15661. m_RootOrder: 1
  15662. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15663. --- !u!1 &1619722719859756
  15664. GameObject:
  15665. m_ObjectHideFlags: 0
  15666. m_CorrespondingSourceObject: {fileID: 0}
  15667. m_PrefabInstance: {fileID: 0}
  15668. m_PrefabAsset: {fileID: 0}
  15669. serializedVersion: 6
  15670. m_Component:
  15671. - component: {fileID: 4327751746703174}
  15672. - component: {fileID: 212755682358065758}
  15673. m_Layer: 0
  15674. m_Name: down_R_foot
  15675. m_TagString: Untagged
  15676. m_Icon: {fileID: 0}
  15677. m_NavMeshLayer: 0
  15678. m_StaticEditorFlags: 0
  15679. m_IsActive: 1
  15680. --- !u!4 &4327751746703174
  15681. Transform:
  15682. m_ObjectHideFlags: 0
  15683. m_CorrespondingSourceObject: {fileID: 0}
  15684. m_PrefabInstance: {fileID: 0}
  15685. m_PrefabAsset: {fileID: 0}
  15686. m_GameObject: {fileID: 1619722719859756}
  15687. m_LocalRotation: {x: 0, y: 0, z: 0.9114751, w: 0.41135532}
  15688. m_LocalPosition: {x: 0.1046, y: 0.0149, z: 0}
  15689. m_LocalScale: {x: 1, y: 1, z: 1}
  15690. m_Children: []
  15691. m_Father: {fileID: 4781462194340390}
  15692. m_RootOrder: 0
  15693. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15694. --- !u!212 &212755682358065758
  15695. SpriteRenderer:
  15696. m_ObjectHideFlags: 0
  15697. m_CorrespondingSourceObject: {fileID: 0}
  15698. m_PrefabInstance: {fileID: 0}
  15699. m_PrefabAsset: {fileID: 0}
  15700. m_GameObject: {fileID: 1619722719859756}
  15701. m_Enabled: 1
  15702. m_CastShadows: 0
  15703. m_ReceiveShadows: 0
  15704. m_DynamicOccludee: 1
  15705. m_StaticShadowCaster: 0
  15706. m_MotionVectors: 1
  15707. m_LightProbeUsage: 1
  15708. m_ReflectionProbeUsage: 1
  15709. m_RayTracingMode: 0
  15710. m_RayTraceProcedural: 0
  15711. m_RenderingLayerMask: 1
  15712. m_RendererPriority: 0
  15713. m_Materials:
  15714. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  15715. m_StaticBatchInfo:
  15716. firstSubMesh: 0
  15717. subMeshCount: 0
  15718. m_StaticBatchRoot: {fileID: 0}
  15719. m_ProbeAnchor: {fileID: 0}
  15720. m_LightProbeVolumeOverride: {fileID: 0}
  15721. m_ScaleInLightmap: 1
  15722. m_ReceiveGI: 1
  15723. m_PreserveUVs: 0
  15724. m_IgnoreNormalsForChartDetection: 0
  15725. m_ImportantGI: 0
  15726. m_StitchLightmapSeams: 1
  15727. m_SelectedEditorRenderState: 0
  15728. m_MinimumChartSize: 4
  15729. m_AutoUVMaxDistance: 0.5
  15730. m_AutoUVMaxAngle: 89
  15731. m_LightmapParameters: {fileID: 0}
  15732. m_SortingLayerID: 0
  15733. m_SortingLayer: 0
  15734. m_SortingOrder: 7
  15735. m_Sprite: {fileID: 21300026, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  15736. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  15737. m_FlipX: 0
  15738. m_FlipY: 0
  15739. m_DrawMode: 0
  15740. m_Size: {x: 0.3, y: 0.3}
  15741. m_AdaptiveModeThreshold: 0.5
  15742. m_SpriteTileMode: 0
  15743. m_WasSpriteAssigned: 1
  15744. m_MaskInteraction: 0
  15745. m_SpriteSortPoint: 0
  15746. --- !u!1 &1622400438297466
  15747. GameObject:
  15748. m_ObjectHideFlags: 0
  15749. m_CorrespondingSourceObject: {fileID: 0}
  15750. m_PrefabInstance: {fileID: 0}
  15751. m_PrefabAsset: {fileID: 0}
  15752. serializedVersion: 6
  15753. m_Component:
  15754. - component: {fileID: 4905264404850154}
  15755. m_Layer: 0
  15756. m_Name: __facial hair slot
  15757. m_TagString: Untagged
  15758. m_Icon: {fileID: 0}
  15759. m_NavMeshLayer: 0
  15760. m_StaticEditorFlags: 0
  15761. m_IsActive: 1
  15762. --- !u!4 &4905264404850154
  15763. Transform:
  15764. m_ObjectHideFlags: 0
  15765. m_CorrespondingSourceObject: {fileID: 0}
  15766. m_PrefabInstance: {fileID: 0}
  15767. m_PrefabAsset: {fileID: 0}
  15768. m_GameObject: {fileID: 1622400438297466}
  15769. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  15770. m_LocalPosition: {x: 0, y: 0, z: 0}
  15771. m_LocalScale: {x: 1, y: 1, z: 1}
  15772. m_Children:
  15773. - {fileID: 4741441768994708}
  15774. m_Father: {fileID: 4225666652443344}
  15775. m_RootOrder: 4
  15776. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15777. --- !u!1 &1624369620280612
  15778. GameObject:
  15779. m_ObjectHideFlags: 0
  15780. m_CorrespondingSourceObject: {fileID: 0}
  15781. m_PrefabInstance: {fileID: 0}
  15782. m_PrefabAsset: {fileID: 0}
  15783. serializedVersion: 6
  15784. m_Component:
  15785. - component: {fileID: 4584550358948984}
  15786. - component: {fileID: 212772572953201776}
  15787. m_Layer: 0
  15788. m_Name: equipment_down_R_hand
  15789. m_TagString: Untagged
  15790. m_Icon: {fileID: 0}
  15791. m_NavMeshLayer: 0
  15792. m_StaticEditorFlags: 0
  15793. m_IsActive: 1
  15794. --- !u!4 &4584550358948984
  15795. Transform:
  15796. m_ObjectHideFlags: 0
  15797. m_CorrespondingSourceObject: {fileID: 0}
  15798. m_PrefabInstance: {fileID: 0}
  15799. m_PrefabAsset: {fileID: 0}
  15800. m_GameObject: {fileID: 1624369620280612}
  15801. m_LocalRotation: {x: 0, y: 0, z: 0.7514369, w: 0.659805}
  15802. m_LocalPosition: {x: 0.0919, y: 0.0352, z: 0}
  15803. m_LocalScale: {x: 1, y: 1, z: 1}
  15804. m_Children: []
  15805. m_Father: {fileID: 4283579740609050}
  15806. m_RootOrder: 0
  15807. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  15808. --- !u!212 &212772572953201776
  15809. SpriteRenderer:
  15810. m_ObjectHideFlags: 0
  15811. m_CorrespondingSourceObject: {fileID: 0}
  15812. m_PrefabInstance: {fileID: 0}
  15813. m_PrefabAsset: {fileID: 0}
  15814. m_GameObject: {fileID: 1624369620280612}
  15815. m_Enabled: 1
  15816. m_CastShadows: 0
  15817. m_ReceiveShadows: 0
  15818. m_DynamicOccludee: 1
  15819. m_StaticShadowCaster: 0
  15820. m_MotionVectors: 1
  15821. m_LightProbeUsage: 1
  15822. m_ReflectionProbeUsage: 1
  15823. m_RayTracingMode: 0
  15824. m_RayTraceProcedural: 0
  15825. m_RenderingLayerMask: 1
  15826. m_RendererPriority: 0
  15827. m_Materials:
  15828. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  15829. m_StaticBatchInfo:
  15830. firstSubMesh: 0
  15831. subMeshCount: 0
  15832. m_StaticBatchRoot: {fileID: 0}
  15833. m_ProbeAnchor: {fileID: 0}
  15834. m_LightProbeVolumeOverride: {fileID: 0}
  15835. m_ScaleInLightmap: 1
  15836. m_ReceiveGI: 1
  15837. m_PreserveUVs: 0
  15838. m_IgnoreNormalsForChartDetection: 0
  15839. m_ImportantGI: 0
  15840. m_StitchLightmapSeams: 1
  15841. m_SelectedEditorRenderState: 0
  15842. m_MinimumChartSize: 4
  15843. m_AutoUVMaxDistance: 0.5
  15844. m_AutoUVMaxAngle: 89
  15845. m_LightmapParameters: {fileID: 0}
  15846. m_SortingLayerID: 0
  15847. m_SortingLayer: 0
  15848. m_SortingOrder: 34
  15849. m_Sprite: {fileID: 21300256, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  15850. m_Color: {r: 0.7058824, g: 0.6901961, b: 0.6901961, a: 1}
  15851. m_FlipX: 0
  15852. m_FlipY: 0
  15853. m_DrawMode: 0
  15854. m_Size: {x: 0.35, y: 0.42}
  15855. m_AdaptiveModeThreshold: 0.5
  15856. m_SpriteTileMode: 0
  15857. m_WasSpriteAssigned: 1
  15858. m_MaskInteraction: 0
  15859. m_SpriteSortPoint: 0
  15860. --- !u!1 &1629138436918040
  15861. GameObject:
  15862. m_ObjectHideFlags: 0
  15863. m_CorrespondingSourceObject: {fileID: 0}
  15864. m_PrefabInstance: {fileID: 0}
  15865. m_PrefabAsset: {fileID: 0}
  15866. serializedVersion: 6
  15867. m_Component:
  15868. - component: {fileID: 4377694707402712}
  15869. m_Layer: 0
  15870. m_Name: left lower arm
  15871. m_TagString: Untagged
  15872. m_Icon: {fileID: 0}
  15873. m_NavMeshLayer: 0
  15874. m_StaticEditorFlags: 0
  15875. m_IsActive: 1
  15876. --- !u!4 &4377694707402712
  15877. Transform:
  15878. m_ObjectHideFlags: 0
  15879. m_CorrespondingSourceObject: {fileID: 0}
  15880. m_PrefabInstance: {fileID: 0}
  15881. m_PrefabAsset: {fileID: 0}
  15882. m_GameObject: {fileID: 1629138436918040}
  15883. m_LocalRotation: {x: 0, y: 0, z: 0.25282934, w: 0.96751094}
  15884. m_LocalPosition: {x: 0.24239999, y: 0, z: 0}
  15885. m_LocalScale: {x: 1, y: 1, z: 1}
  15886. m_Children:
  15887. - {fileID: 4665502689459196}
  15888. - {fileID: 4806958640946852}
  15889. - {fileID: 4978480050757614}
  15890. m_Father: {fileID: 4910744054722666}
  15891. m_RootOrder: 0
  15892. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 24.378822}
  15893. --- !u!1 &1629769444330640
  15894. GameObject:
  15895. m_ObjectHideFlags: 0
  15896. m_CorrespondingSourceObject: {fileID: 0}
  15897. m_PrefabInstance: {fileID: 0}
  15898. m_PrefabAsset: {fileID: 0}
  15899. serializedVersion: 6
  15900. m_Component:
  15901. - component: {fileID: 4409229313544910}
  15902. - component: {fileID: 212598405672335916}
  15903. m_Layer: 0
  15904. m_Name: equipment_down_R_foot
  15905. m_TagString: Untagged
  15906. m_Icon: {fileID: 0}
  15907. m_NavMeshLayer: 0
  15908. m_StaticEditorFlags: 0
  15909. m_IsActive: 1
  15910. --- !u!4 &4409229313544910
  15911. Transform:
  15912. m_ObjectHideFlags: 0
  15913. m_CorrespondingSourceObject: {fileID: 0}
  15914. m_PrefabInstance: {fileID: 0}
  15915. m_PrefabAsset: {fileID: 0}
  15916. m_GameObject: {fileID: 1629769444330640}
  15917. m_LocalRotation: {x: 0, y: 0, z: 0.9016477, w: 0.43247133}
  15918. m_LocalPosition: {x: 0.117, y: 0.015, z: 0}
  15919. m_LocalScale: {x: 1, y: 1, z: 1}
  15920. m_Children: []
  15921. m_Father: {fileID: 4942179385800368}
  15922. m_RootOrder: 0
  15923. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 128.751}
  15924. --- !u!212 &212598405672335916
  15925. SpriteRenderer:
  15926. m_ObjectHideFlags: 0
  15927. m_CorrespondingSourceObject: {fileID: 0}
  15928. m_PrefabInstance: {fileID: 0}
  15929. m_PrefabAsset: {fileID: 0}
  15930. m_GameObject: {fileID: 1629769444330640}
  15931. m_Enabled: 1
  15932. m_CastShadows: 0
  15933. m_ReceiveShadows: 0
  15934. m_DynamicOccludee: 1
  15935. m_StaticShadowCaster: 0
  15936. m_MotionVectors: 1
  15937. m_LightProbeUsage: 1
  15938. m_ReflectionProbeUsage: 1
  15939. m_RayTracingMode: 0
  15940. m_RayTraceProcedural: 0
  15941. m_RenderingLayerMask: 1
  15942. m_RendererPriority: 0
  15943. m_Materials:
  15944. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  15945. m_StaticBatchInfo:
  15946. firstSubMesh: 0
  15947. subMeshCount: 0
  15948. m_StaticBatchRoot: {fileID: 0}
  15949. m_ProbeAnchor: {fileID: 0}
  15950. m_LightProbeVolumeOverride: {fileID: 0}
  15951. m_ScaleInLightmap: 1
  15952. m_ReceiveGI: 1
  15953. m_PreserveUVs: 0
  15954. m_IgnoreNormalsForChartDetection: 0
  15955. m_ImportantGI: 0
  15956. m_StitchLightmapSeams: 1
  15957. m_SelectedEditorRenderState: 0
  15958. m_MinimumChartSize: 4
  15959. m_AutoUVMaxDistance: 0.5
  15960. m_AutoUVMaxAngle: 89
  15961. m_LightmapParameters: {fileID: 0}
  15962. m_SortingLayerID: 0
  15963. m_SortingLayer: 0
  15964. m_SortingOrder: 8
  15965. m_Sprite: {fileID: 21300378, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  15966. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  15967. m_FlipX: 0
  15968. m_FlipY: 0
  15969. m_DrawMode: 0
  15970. m_Size: {x: 0.01, y: 0.01}
  15971. m_AdaptiveModeThreshold: 0.5
  15972. m_SpriteTileMode: 0
  15973. m_WasSpriteAssigned: 1
  15974. m_MaskInteraction: 0
  15975. m_SpriteSortPoint: 0
  15976. --- !u!1 &1629840376830994
  15977. GameObject:
  15978. m_ObjectHideFlags: 0
  15979. m_CorrespondingSourceObject: {fileID: 0}
  15980. m_PrefabInstance: {fileID: 0}
  15981. m_PrefabAsset: {fileID: 0}
  15982. serializedVersion: 6
  15983. m_Component:
  15984. - component: {fileID: 4086214196257552}
  15985. - component: {fileID: 212666247716771774}
  15986. m_Layer: 0
  15987. m_Name: side_R_hand
  15988. m_TagString: Untagged
  15989. m_Icon: {fileID: 0}
  15990. m_NavMeshLayer: 0
  15991. m_StaticEditorFlags: 0
  15992. m_IsActive: 1
  15993. --- !u!4 &4086214196257552
  15994. Transform:
  15995. m_ObjectHideFlags: 0
  15996. m_CorrespondingSourceObject: {fileID: 0}
  15997. m_PrefabInstance: {fileID: 0}
  15998. m_PrefabAsset: {fileID: 0}
  15999. m_GameObject: {fileID: 1629840376830994}
  16000. m_LocalRotation: {x: 0, y: 0, z: 0.46607783, w: 0.88474375}
  16001. m_LocalPosition: {x: 0.077199996, y: 0.018099999, z: 0}
  16002. m_LocalScale: {x: 1, y: 1, z: 1}
  16003. m_Children: []
  16004. m_Father: {fileID: 4290483819604800}
  16005. m_RootOrder: 0
  16006. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16007. --- !u!212 &212666247716771774
  16008. SpriteRenderer:
  16009. m_ObjectHideFlags: 0
  16010. m_CorrespondingSourceObject: {fileID: 0}
  16011. m_PrefabInstance: {fileID: 0}
  16012. m_PrefabAsset: {fileID: 0}
  16013. m_GameObject: {fileID: 1629840376830994}
  16014. m_Enabled: 1
  16015. m_CastShadows: 0
  16016. m_ReceiveShadows: 0
  16017. m_DynamicOccludee: 1
  16018. m_StaticShadowCaster: 0
  16019. m_MotionVectors: 1
  16020. m_LightProbeUsage: 1
  16021. m_ReflectionProbeUsage: 1
  16022. m_RayTracingMode: 0
  16023. m_RayTraceProcedural: 0
  16024. m_RenderingLayerMask: 1
  16025. m_RendererPriority: 0
  16026. m_Materials:
  16027. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  16028. m_StaticBatchInfo:
  16029. firstSubMesh: 0
  16030. subMeshCount: 0
  16031. m_StaticBatchRoot: {fileID: 0}
  16032. m_ProbeAnchor: {fileID: 0}
  16033. m_LightProbeVolumeOverride: {fileID: 0}
  16034. m_ScaleInLightmap: 1
  16035. m_ReceiveGI: 1
  16036. m_PreserveUVs: 0
  16037. m_IgnoreNormalsForChartDetection: 0
  16038. m_ImportantGI: 0
  16039. m_StitchLightmapSeams: 1
  16040. m_SelectedEditorRenderState: 0
  16041. m_MinimumChartSize: 4
  16042. m_AutoUVMaxDistance: 0.5
  16043. m_AutoUVMaxAngle: 89
  16044. m_LightmapParameters: {fileID: 0}
  16045. m_SortingLayerID: 0
  16046. m_SortingLayer: 0
  16047. m_SortingOrder: 31
  16048. m_Sprite: {fileID: 21300114, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  16049. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  16050. m_FlipX: 0
  16051. m_FlipY: 0
  16052. m_DrawMode: 0
  16053. m_Size: {x: 0.32, y: 0.3}
  16054. m_AdaptiveModeThreshold: 0.5
  16055. m_SpriteTileMode: 0
  16056. m_WasSpriteAssigned: 1
  16057. m_MaskInteraction: 0
  16058. m_SpriteSortPoint: 0
  16059. --- !u!1 &1632519020327194
  16060. GameObject:
  16061. m_ObjectHideFlags: 0
  16062. m_CorrespondingSourceObject: {fileID: 0}
  16063. m_PrefabInstance: {fileID: 0}
  16064. m_PrefabAsset: {fileID: 0}
  16065. serializedVersion: 6
  16066. m_Component:
  16067. - component: {fileID: 4415670964250048}
  16068. - component: {fileID: 212443730749473534}
  16069. m_Layer: 0
  16070. m_Name: equipment_side_L_upper_leg
  16071. m_TagString: Untagged
  16072. m_Icon: {fileID: 0}
  16073. m_NavMeshLayer: 0
  16074. m_StaticEditorFlags: 0
  16075. m_IsActive: 1
  16076. --- !u!4 &4415670964250048
  16077. Transform:
  16078. m_ObjectHideFlags: 0
  16079. m_CorrespondingSourceObject: {fileID: 0}
  16080. m_PrefabInstance: {fileID: 0}
  16081. m_PrefabAsset: {fileID: 0}
  16082. m_GameObject: {fileID: 1632519020327194}
  16083. m_LocalRotation: {x: 0, y: 0, z: 0.5966452, w: 0.8025052}
  16084. m_LocalPosition: {x: 0.159, y: -0.007, z: 0}
  16085. m_LocalScale: {x: 1, y: 1, z: 1}
  16086. m_Children: []
  16087. m_Father: {fileID: 4119785754888222}
  16088. m_RootOrder: 0
  16089. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16090. --- !u!212 &212443730749473534
  16091. SpriteRenderer:
  16092. m_ObjectHideFlags: 0
  16093. m_CorrespondingSourceObject: {fileID: 0}
  16094. m_PrefabInstance: {fileID: 0}
  16095. m_PrefabAsset: {fileID: 0}
  16096. m_GameObject: {fileID: 1632519020327194}
  16097. m_Enabled: 1
  16098. m_CastShadows: 0
  16099. m_ReceiveShadows: 0
  16100. m_DynamicOccludee: 1
  16101. m_StaticShadowCaster: 0
  16102. m_MotionVectors: 1
  16103. m_LightProbeUsage: 1
  16104. m_ReflectionProbeUsage: 1
  16105. m_RayTracingMode: 0
  16106. m_RayTraceProcedural: 0
  16107. m_RenderingLayerMask: 1
  16108. m_RendererPriority: 0
  16109. m_Materials:
  16110. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  16111. m_StaticBatchInfo:
  16112. firstSubMesh: 0
  16113. subMeshCount: 0
  16114. m_StaticBatchRoot: {fileID: 0}
  16115. m_ProbeAnchor: {fileID: 0}
  16116. m_LightProbeVolumeOverride: {fileID: 0}
  16117. m_ScaleInLightmap: 1
  16118. m_ReceiveGI: 1
  16119. m_PreserveUVs: 0
  16120. m_IgnoreNormalsForChartDetection: 0
  16121. m_ImportantGI: 0
  16122. m_StitchLightmapSeams: 1
  16123. m_SelectedEditorRenderState: 0
  16124. m_MinimumChartSize: 4
  16125. m_AutoUVMaxDistance: 0.5
  16126. m_AutoUVMaxAngle: 89
  16127. m_LightmapParameters: {fileID: 0}
  16128. m_SortingLayerID: 0
  16129. m_SortingLayer: 0
  16130. m_SortingOrder: 13
  16131. m_Sprite: {fileID: 21300478, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  16132. m_Color: {r: 0.30980393, g: 0.15294118, b: 0.15294118, a: 1}
  16133. m_FlipX: 0
  16134. m_FlipY: 0
  16135. m_DrawMode: 0
  16136. m_Size: {x: 0.01, y: 0.01}
  16137. m_AdaptiveModeThreshold: 0.5
  16138. m_SpriteTileMode: 0
  16139. m_WasSpriteAssigned: 1
  16140. m_MaskInteraction: 0
  16141. m_SpriteSortPoint: 0
  16142. --- !u!1 &1633857848868028
  16143. GameObject:
  16144. m_ObjectHideFlags: 0
  16145. m_CorrespondingSourceObject: {fileID: 0}
  16146. m_PrefabInstance: {fileID: 0}
  16147. m_PrefabAsset: {fileID: 0}
  16148. serializedVersion: 6
  16149. m_Component:
  16150. - component: {fileID: 4751550199835706}
  16151. - component: {fileID: 212869029986940704}
  16152. m_Layer: 0
  16153. m_Name: up_L_lower_arm
  16154. m_TagString: Untagged
  16155. m_Icon: {fileID: 0}
  16156. m_NavMeshLayer: 0
  16157. m_StaticEditorFlags: 0
  16158. m_IsActive: 1
  16159. --- !u!4 &4751550199835706
  16160. Transform:
  16161. m_ObjectHideFlags: 0
  16162. m_CorrespondingSourceObject: {fileID: 0}
  16163. m_PrefabInstance: {fileID: 0}
  16164. m_PrefabAsset: {fileID: 0}
  16165. m_GameObject: {fileID: 1633857848868028}
  16166. m_LocalRotation: {x: 0, y: 0, z: 0.7518398, w: 0.6593458}
  16167. m_LocalPosition: {x: 0.0683, y: -0.002, z: 0}
  16168. m_LocalScale: {x: 1, y: 1, z: 1}
  16169. m_Children: []
  16170. m_Father: {fileID: 4630013739629056}
  16171. m_RootOrder: 0
  16172. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16173. --- !u!212 &212869029986940704
  16174. SpriteRenderer:
  16175. m_ObjectHideFlags: 0
  16176. m_CorrespondingSourceObject: {fileID: 0}
  16177. m_PrefabInstance: {fileID: 0}
  16178. m_PrefabAsset: {fileID: 0}
  16179. m_GameObject: {fileID: 1633857848868028}
  16180. m_Enabled: 1
  16181. m_CastShadows: 0
  16182. m_ReceiveShadows: 0
  16183. m_DynamicOccludee: 1
  16184. m_StaticShadowCaster: 0
  16185. m_MotionVectors: 1
  16186. m_LightProbeUsage: 1
  16187. m_ReflectionProbeUsage: 1
  16188. m_RayTracingMode: 0
  16189. m_RayTraceProcedural: 0
  16190. m_RenderingLayerMask: 1
  16191. m_RendererPriority: 0
  16192. m_Materials:
  16193. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  16194. m_StaticBatchInfo:
  16195. firstSubMesh: 0
  16196. subMeshCount: 0
  16197. m_StaticBatchRoot: {fileID: 0}
  16198. m_ProbeAnchor: {fileID: 0}
  16199. m_LightProbeVolumeOverride: {fileID: 0}
  16200. m_ScaleInLightmap: 1
  16201. m_ReceiveGI: 1
  16202. m_PreserveUVs: 0
  16203. m_IgnoreNormalsForChartDetection: 0
  16204. m_ImportantGI: 0
  16205. m_StitchLightmapSeams: 1
  16206. m_SelectedEditorRenderState: 0
  16207. m_MinimumChartSize: 4
  16208. m_AutoUVMaxDistance: 0.5
  16209. m_AutoUVMaxAngle: 89
  16210. m_LightmapParameters: {fileID: 0}
  16211. m_SortingLayerID: 0
  16212. m_SortingLayer: 0
  16213. m_SortingOrder: 9
  16214. m_Sprite: {fileID: 21300170, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  16215. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  16216. m_FlipX: 0
  16217. m_FlipY: 0
  16218. m_DrawMode: 0
  16219. m_Size: {x: 0.21, y: 0.26}
  16220. m_AdaptiveModeThreshold: 0.5
  16221. m_SpriteTileMode: 0
  16222. m_WasSpriteAssigned: 1
  16223. m_MaskInteraction: 0
  16224. m_SpriteSortPoint: 0
  16225. --- !u!1 &1639390771024262
  16226. GameObject:
  16227. m_ObjectHideFlags: 0
  16228. m_CorrespondingSourceObject: {fileID: 0}
  16229. m_PrefabInstance: {fileID: 0}
  16230. m_PrefabAsset: {fileID: 0}
  16231. serializedVersion: 6
  16232. m_Component:
  16233. - component: {fileID: 4924563213719512}
  16234. m_Layer: 0
  16235. m_Name: __right lower leg slot
  16236. m_TagString: Untagged
  16237. m_Icon: {fileID: 0}
  16238. m_NavMeshLayer: 0
  16239. m_StaticEditorFlags: 0
  16240. m_IsActive: 1
  16241. --- !u!4 &4924563213719512
  16242. Transform:
  16243. m_ObjectHideFlags: 0
  16244. m_CorrespondingSourceObject: {fileID: 0}
  16245. m_PrefabInstance: {fileID: 0}
  16246. m_PrefabAsset: {fileID: 0}
  16247. m_GameObject: {fileID: 1639390771024262}
  16248. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16249. m_LocalPosition: {x: 0, y: 0, z: 0}
  16250. m_LocalScale: {x: 1, y: 1, z: 1}
  16251. m_Children:
  16252. - {fileID: 4627548780144124}
  16253. m_Father: {fileID: 4535565376631336}
  16254. m_RootOrder: 2
  16255. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16256. --- !u!1 &1641125213638304
  16257. GameObject:
  16258. m_ObjectHideFlags: 0
  16259. m_CorrespondingSourceObject: {fileID: 0}
  16260. m_PrefabInstance: {fileID: 0}
  16261. m_PrefabAsset: {fileID: 0}
  16262. serializedVersion: 6
  16263. m_Component:
  16264. - component: {fileID: 4409328239874218}
  16265. m_Layer: 0
  16266. m_Name: head
  16267. m_TagString: Untagged
  16268. m_Icon: {fileID: 0}
  16269. m_NavMeshLayer: 0
  16270. m_StaticEditorFlags: 0
  16271. m_IsActive: 1
  16272. --- !u!4 &4409328239874218
  16273. Transform:
  16274. m_ObjectHideFlags: 0
  16275. m_CorrespondingSourceObject: {fileID: 0}
  16276. m_PrefabInstance: {fileID: 0}
  16277. m_PrefabAsset: {fileID: 0}
  16278. m_GameObject: {fileID: 1641125213638304}
  16279. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16280. m_LocalPosition: {x: 0, y: 0, z: 0}
  16281. m_LocalScale: {x: 1, y: 1, z: 1}
  16282. m_Children:
  16283. - {fileID: 4051226011839732}
  16284. m_Father: {fileID: 4590709999515784}
  16285. m_RootOrder: 0
  16286. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16287. --- !u!1 &1643942428812230
  16288. GameObject:
  16289. m_ObjectHideFlags: 0
  16290. m_CorrespondingSourceObject: {fileID: 0}
  16291. m_PrefabInstance: {fileID: 0}
  16292. m_PrefabAsset: {fileID: 0}
  16293. serializedVersion: 6
  16294. m_Component:
  16295. - component: {fileID: 4836971684653672}
  16296. m_Layer: 0
  16297. m_Name: eyes closed
  16298. m_TagString: Untagged
  16299. m_Icon: {fileID: 0}
  16300. m_NavMeshLayer: 0
  16301. m_StaticEditorFlags: 0
  16302. m_IsActive: 1
  16303. --- !u!4 &4836971684653672
  16304. Transform:
  16305. m_ObjectHideFlags: 0
  16306. m_CorrespondingSourceObject: {fileID: 0}
  16307. m_PrefabInstance: {fileID: 0}
  16308. m_PrefabAsset: {fileID: 0}
  16309. m_GameObject: {fileID: 1643942428812230}
  16310. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16311. m_LocalPosition: {x: 0, y: 0, z: 0}
  16312. m_LocalScale: {x: 1, y: 1, z: 1}
  16313. m_Children:
  16314. - {fileID: 4128715226663962}
  16315. m_Father: {fileID: 4225666652443344}
  16316. m_RootOrder: 1
  16317. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16318. --- !u!1 &1646731112252044
  16319. GameObject:
  16320. m_ObjectHideFlags: 0
  16321. m_CorrespondingSourceObject: {fileID: 0}
  16322. m_PrefabInstance: {fileID: 0}
  16323. m_PrefabAsset: {fileID: 0}
  16324. serializedVersion: 6
  16325. m_Component:
  16326. - component: {fileID: 4888624973851452}
  16327. m_Layer: 0
  16328. m_Name: eyes closed
  16329. m_TagString: Untagged
  16330. m_Icon: {fileID: 0}
  16331. m_NavMeshLayer: 0
  16332. m_StaticEditorFlags: 0
  16333. m_IsActive: 1
  16334. --- !u!4 &4888624973851452
  16335. Transform:
  16336. m_ObjectHideFlags: 0
  16337. m_CorrespondingSourceObject: {fileID: 0}
  16338. m_PrefabInstance: {fileID: 0}
  16339. m_PrefabAsset: {fileID: 0}
  16340. m_GameObject: {fileID: 1646731112252044}
  16341. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16342. m_LocalPosition: {x: 0, y: 0, z: 0}
  16343. m_LocalScale: {x: 1, y: 1, z: 1}
  16344. m_Children:
  16345. - {fileID: 4445977116633168}
  16346. m_Father: {fileID: 4201056086405568}
  16347. m_RootOrder: 1
  16348. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16349. --- !u!1 &1649576253436620
  16350. GameObject:
  16351. m_ObjectHideFlags: 0
  16352. m_CorrespondingSourceObject: {fileID: 0}
  16353. m_PrefabInstance: {fileID: 0}
  16354. m_PrefabAsset: {fileID: 0}
  16355. serializedVersion: 6
  16356. m_Component:
  16357. - component: {fileID: 4840500729619434}
  16358. - component: {fileID: 212786182010638780}
  16359. m_Layer: 0
  16360. m_Name: equipment_down_L_lower_arm
  16361. m_TagString: Untagged
  16362. m_Icon: {fileID: 0}
  16363. m_NavMeshLayer: 0
  16364. m_StaticEditorFlags: 0
  16365. m_IsActive: 1
  16366. --- !u!4 &4840500729619434
  16367. Transform:
  16368. m_ObjectHideFlags: 0
  16369. m_CorrespondingSourceObject: {fileID: 0}
  16370. m_PrefabInstance: {fileID: 0}
  16371. m_PrefabAsset: {fileID: 0}
  16372. m_GameObject: {fileID: 1649576253436620}
  16373. m_LocalRotation: {x: 0, y: 0, z: 0.6587551, w: 0.7523574}
  16374. m_LocalPosition: {x: 0.0461, y: 0.0139999995, z: 0}
  16375. m_LocalScale: {x: 1, y: 1, z: 1}
  16376. m_Children: []
  16377. m_Father: {fileID: 4000073292995906}
  16378. m_RootOrder: 0
  16379. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16380. --- !u!212 &212786182010638780
  16381. SpriteRenderer:
  16382. m_ObjectHideFlags: 0
  16383. m_CorrespondingSourceObject: {fileID: 0}
  16384. m_PrefabInstance: {fileID: 0}
  16385. m_PrefabAsset: {fileID: 0}
  16386. m_GameObject: {fileID: 1649576253436620}
  16387. m_Enabled: 1
  16388. m_CastShadows: 0
  16389. m_ReceiveShadows: 0
  16390. m_DynamicOccludee: 1
  16391. m_StaticShadowCaster: 0
  16392. m_MotionVectors: 1
  16393. m_LightProbeUsage: 1
  16394. m_ReflectionProbeUsage: 1
  16395. m_RayTracingMode: 0
  16396. m_RayTraceProcedural: 0
  16397. m_RenderingLayerMask: 1
  16398. m_RendererPriority: 0
  16399. m_Materials:
  16400. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  16401. m_StaticBatchInfo:
  16402. firstSubMesh: 0
  16403. subMeshCount: 0
  16404. m_StaticBatchRoot: {fileID: 0}
  16405. m_ProbeAnchor: {fileID: 0}
  16406. m_LightProbeVolumeOverride: {fileID: 0}
  16407. m_ScaleInLightmap: 1
  16408. m_ReceiveGI: 1
  16409. m_PreserveUVs: 0
  16410. m_IgnoreNormalsForChartDetection: 0
  16411. m_ImportantGI: 0
  16412. m_StitchLightmapSeams: 1
  16413. m_SelectedEditorRenderState: 0
  16414. m_MinimumChartSize: 4
  16415. m_AutoUVMaxDistance: 0.5
  16416. m_AutoUVMaxAngle: 89
  16417. m_LightmapParameters: {fileID: 0}
  16418. m_SortingLayerID: 0
  16419. m_SortingLayer: 0
  16420. m_SortingOrder: 21
  16421. m_Sprite: {fileID: 21300986, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  16422. m_Color: {r: 1, g: 1, b: 1, a: 1}
  16423. m_FlipX: 0
  16424. m_FlipY: 0
  16425. m_DrawMode: 0
  16426. m_Size: {x: 0.01, y: 0.01}
  16427. m_AdaptiveModeThreshold: 0.5
  16428. m_SpriteTileMode: 0
  16429. m_WasSpriteAssigned: 1
  16430. m_MaskInteraction: 0
  16431. m_SpriteSortPoint: 0
  16432. --- !u!1 &1654017876238978
  16433. GameObject:
  16434. m_ObjectHideFlags: 0
  16435. m_CorrespondingSourceObject: {fileID: 0}
  16436. m_PrefabInstance: {fileID: 0}
  16437. m_PrefabAsset: {fileID: 0}
  16438. serializedVersion: 6
  16439. m_Component:
  16440. - component: {fileID: 4183422685575640}
  16441. m_Layer: 0
  16442. m_Name: __left lower arm slot
  16443. m_TagString: Untagged
  16444. m_Icon: {fileID: 0}
  16445. m_NavMeshLayer: 0
  16446. m_StaticEditorFlags: 0
  16447. m_IsActive: 1
  16448. --- !u!4 &4183422685575640
  16449. Transform:
  16450. m_ObjectHideFlags: 0
  16451. m_CorrespondingSourceObject: {fileID: 0}
  16452. m_PrefabInstance: {fileID: 0}
  16453. m_PrefabAsset: {fileID: 0}
  16454. m_GameObject: {fileID: 1654017876238978}
  16455. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16456. m_LocalPosition: {x: 0, y: 0, z: 0}
  16457. m_LocalScale: {x: 1, y: 1, z: 1}
  16458. m_Children:
  16459. - {fileID: 4563551473707400}
  16460. m_Father: {fileID: 4387409839280058}
  16461. m_RootOrder: 2
  16462. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16463. --- !u!1 &1654771002642916
  16464. GameObject:
  16465. m_ObjectHideFlags: 0
  16466. m_CorrespondingSourceObject: {fileID: 0}
  16467. m_PrefabInstance: {fileID: 0}
  16468. m_PrefabAsset: {fileID: 0}
  16469. serializedVersion: 6
  16470. m_Component:
  16471. - component: {fileID: 4989797201602456}
  16472. m_Layer: 0
  16473. m_Name: right lower leg
  16474. m_TagString: Untagged
  16475. m_Icon: {fileID: 0}
  16476. m_NavMeshLayer: 0
  16477. m_StaticEditorFlags: 0
  16478. m_IsActive: 1
  16479. --- !u!4 &4989797201602456
  16480. Transform:
  16481. m_ObjectHideFlags: 0
  16482. m_CorrespondingSourceObject: {fileID: 0}
  16483. m_PrefabInstance: {fileID: 0}
  16484. m_PrefabAsset: {fileID: 0}
  16485. m_GameObject: {fileID: 1654771002642916}
  16486. m_LocalRotation: {x: 0, y: 0, z: -0.17287467, w: 0.98494387}
  16487. m_LocalPosition: {x: 0.2531, y: 0, z: 0}
  16488. m_LocalScale: {x: 1, y: 1, z: 1}
  16489. m_Children:
  16490. - {fileID: 4503960599377262}
  16491. - {fileID: 4139216575637546}
  16492. - {fileID: 4139951321477760}
  16493. m_Father: {fileID: 4252496676306992}
  16494. m_RootOrder: 0
  16495. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -25.91969}
  16496. --- !u!1 &1655729567992204
  16497. GameObject:
  16498. m_ObjectHideFlags: 0
  16499. m_CorrespondingSourceObject: {fileID: 0}
  16500. m_PrefabInstance: {fileID: 0}
  16501. m_PrefabAsset: {fileID: 0}
  16502. serializedVersion: 6
  16503. m_Component:
  16504. - component: {fileID: 4318902640504148}
  16505. m_Layer: 0
  16506. m_Name: __hip slot
  16507. m_TagString: Untagged
  16508. m_Icon: {fileID: 0}
  16509. m_NavMeshLayer: 0
  16510. m_StaticEditorFlags: 0
  16511. m_IsActive: 1
  16512. --- !u!4 &4318902640504148
  16513. Transform:
  16514. m_ObjectHideFlags: 0
  16515. m_CorrespondingSourceObject: {fileID: 0}
  16516. m_PrefabInstance: {fileID: 0}
  16517. m_PrefabAsset: {fileID: 0}
  16518. m_GameObject: {fileID: 1655729567992204}
  16519. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16520. m_LocalPosition: {x: 0, y: 0, z: 0}
  16521. m_LocalScale: {x: 1, y: 1, z: 1}
  16522. m_Children:
  16523. - {fileID: 4815039930813496}
  16524. m_Father: {fileID: 4887567155380112}
  16525. m_RootOrder: 2
  16526. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16527. --- !u!1 &1658307645880040
  16528. GameObject:
  16529. m_ObjectHideFlags: 0
  16530. m_CorrespondingSourceObject: {fileID: 0}
  16531. m_PrefabInstance: {fileID: 0}
  16532. m_PrefabAsset: {fileID: 0}
  16533. serializedVersion: 6
  16534. m_Component:
  16535. - component: {fileID: 4181534518782870}
  16536. m_Layer: 0
  16537. m_Name: __right foot slot
  16538. m_TagString: Untagged
  16539. m_Icon: {fileID: 0}
  16540. m_NavMeshLayer: 0
  16541. m_StaticEditorFlags: 0
  16542. m_IsActive: 1
  16543. --- !u!4 &4181534518782870
  16544. Transform:
  16545. m_ObjectHideFlags: 0
  16546. m_CorrespondingSourceObject: {fileID: 0}
  16547. m_PrefabInstance: {fileID: 0}
  16548. m_PrefabAsset: {fileID: 0}
  16549. m_GameObject: {fileID: 1658307645880040}
  16550. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16551. m_LocalPosition: {x: 0, y: 0, z: 0}
  16552. m_LocalScale: {x: 1, y: 1, z: 1}
  16553. m_Children:
  16554. - {fileID: 4581305809476272}
  16555. m_Father: {fileID: 4503960599377262}
  16556. m_RootOrder: 1
  16557. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16558. --- !u!1 &1660638419075958
  16559. GameObject:
  16560. m_ObjectHideFlags: 0
  16561. m_CorrespondingSourceObject: {fileID: 0}
  16562. m_PrefabInstance: {fileID: 0}
  16563. m_PrefabAsset: {fileID: 0}
  16564. serializedVersion: 6
  16565. m_Component:
  16566. - component: {fileID: 4084851431107544}
  16567. - component: {fileID: 212183871248446624}
  16568. m_Layer: 0
  16569. m_Name: equipment_side_L_hand
  16570. m_TagString: Untagged
  16571. m_Icon: {fileID: 0}
  16572. m_NavMeshLayer: 0
  16573. m_StaticEditorFlags: 0
  16574. m_IsActive: 1
  16575. --- !u!4 &4084851431107544
  16576. Transform:
  16577. m_ObjectHideFlags: 0
  16578. m_CorrespondingSourceObject: {fileID: 0}
  16579. m_PrefabInstance: {fileID: 0}
  16580. m_PrefabAsset: {fileID: 0}
  16581. m_GameObject: {fileID: 1660638419075958}
  16582. m_LocalRotation: {x: 0, y: 0, z: 0.5286606, w: 0.8488333}
  16583. m_LocalPosition: {x: 0.07, y: 0.0231, z: 0}
  16584. m_LocalScale: {x: 1, y: 1, z: 1}
  16585. m_Children: []
  16586. m_Father: {fileID: 4537039586706700}
  16587. m_RootOrder: 0
  16588. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16589. --- !u!212 &212183871248446624
  16590. SpriteRenderer:
  16591. m_ObjectHideFlags: 0
  16592. m_CorrespondingSourceObject: {fileID: 0}
  16593. m_PrefabInstance: {fileID: 0}
  16594. m_PrefabAsset: {fileID: 0}
  16595. m_GameObject: {fileID: 1660638419075958}
  16596. m_Enabled: 1
  16597. m_CastShadows: 0
  16598. m_ReceiveShadows: 0
  16599. m_DynamicOccludee: 1
  16600. m_StaticShadowCaster: 0
  16601. m_MotionVectors: 1
  16602. m_LightProbeUsage: 1
  16603. m_ReflectionProbeUsage: 1
  16604. m_RayTracingMode: 0
  16605. m_RayTraceProcedural: 0
  16606. m_RenderingLayerMask: 1
  16607. m_RendererPriority: 0
  16608. m_Materials:
  16609. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  16610. m_StaticBatchInfo:
  16611. firstSubMesh: 0
  16612. subMeshCount: 0
  16613. m_StaticBatchRoot: {fileID: 0}
  16614. m_ProbeAnchor: {fileID: 0}
  16615. m_LightProbeVolumeOverride: {fileID: 0}
  16616. m_ScaleInLightmap: 1
  16617. m_ReceiveGI: 1
  16618. m_PreserveUVs: 0
  16619. m_IgnoreNormalsForChartDetection: 0
  16620. m_ImportantGI: 0
  16621. m_StitchLightmapSeams: 1
  16622. m_SelectedEditorRenderState: 0
  16623. m_MinimumChartSize: 4
  16624. m_AutoUVMaxDistance: 0.5
  16625. m_AutoUVMaxAngle: 89
  16626. m_LightmapParameters: {fileID: 0}
  16627. m_SortingLayerID: 0
  16628. m_SortingLayer: 0
  16629. m_SortingOrder: 4
  16630. m_Sprite: {fileID: 21300456, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  16631. m_Color: {r: 0.7058824, g: 0.6901961, b: 0.6901961, a: 1}
  16632. m_FlipX: 0
  16633. m_FlipY: 0
  16634. m_DrawMode: 0
  16635. m_Size: {x: 0.01, y: 0.01}
  16636. m_AdaptiveModeThreshold: 0.5
  16637. m_SpriteTileMode: 0
  16638. m_WasSpriteAssigned: 1
  16639. m_MaskInteraction: 0
  16640. m_SpriteSortPoint: 0
  16641. --- !u!1 &1664463558394900
  16642. GameObject:
  16643. m_ObjectHideFlags: 0
  16644. m_CorrespondingSourceObject: {fileID: 0}
  16645. m_PrefabInstance: {fileID: 0}
  16646. m_PrefabAsset: {fileID: 0}
  16647. serializedVersion: 6
  16648. m_Component:
  16649. - component: {fileID: 4681413005762012}
  16650. m_Layer: 0
  16651. m_Name: right hand
  16652. m_TagString: Untagged
  16653. m_Icon: {fileID: 0}
  16654. m_NavMeshLayer: 0
  16655. m_StaticEditorFlags: 0
  16656. m_IsActive: 1
  16657. --- !u!4 &4681413005762012
  16658. Transform:
  16659. m_ObjectHideFlags: 0
  16660. m_CorrespondingSourceObject: {fileID: 0}
  16661. m_PrefabInstance: {fileID: 0}
  16662. m_PrefabAsset: {fileID: 0}
  16663. m_GameObject: {fileID: 1664463558394900}
  16664. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16665. m_LocalPosition: {x: 0, y: 0, z: 0}
  16666. m_LocalScale: {x: 1, y: 1, z: 1}
  16667. m_Children:
  16668. - {fileID: 4548075121144586}
  16669. m_Father: {fileID: 4276355773159166}
  16670. m_RootOrder: 2
  16671. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16672. --- !u!1 &1670443425172890
  16673. GameObject:
  16674. m_ObjectHideFlags: 0
  16675. m_CorrespondingSourceObject: {fileID: 0}
  16676. m_PrefabInstance: {fileID: 0}
  16677. m_PrefabAsset: {fileID: 0}
  16678. serializedVersion: 6
  16679. m_Component:
  16680. - component: {fileID: 4388995192099194}
  16681. m_Layer: 0
  16682. m_Name: __left upper arm slot
  16683. m_TagString: Untagged
  16684. m_Icon: {fileID: 0}
  16685. m_NavMeshLayer: 0
  16686. m_StaticEditorFlags: 0
  16687. m_IsActive: 1
  16688. --- !u!4 &4388995192099194
  16689. Transform:
  16690. m_ObjectHideFlags: 0
  16691. m_CorrespondingSourceObject: {fileID: 0}
  16692. m_PrefabInstance: {fileID: 0}
  16693. m_PrefabAsset: {fileID: 0}
  16694. m_GameObject: {fileID: 1670443425172890}
  16695. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16696. m_LocalPosition: {x: 0, y: 0, z: 0}
  16697. m_LocalScale: {x: 1, y: 1, z: 1}
  16698. m_Children:
  16699. - {fileID: 4538036044020958}
  16700. m_Father: {fileID: 4296338858805634}
  16701. m_RootOrder: 2
  16702. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16703. --- !u!1 &1681369012655714
  16704. GameObject:
  16705. m_ObjectHideFlags: 0
  16706. m_CorrespondingSourceObject: {fileID: 0}
  16707. m_PrefabInstance: {fileID: 0}
  16708. m_PrefabAsset: {fileID: 0}
  16709. serializedVersion: 6
  16710. m_Component:
  16711. - component: {fileID: 4451645961658944}
  16712. m_Layer: 0
  16713. m_Name: left hand
  16714. m_TagString: Untagged
  16715. m_Icon: {fileID: 0}
  16716. m_NavMeshLayer: 0
  16717. m_StaticEditorFlags: 0
  16718. m_IsActive: 1
  16719. --- !u!4 &4451645961658944
  16720. Transform:
  16721. m_ObjectHideFlags: 0
  16722. m_CorrespondingSourceObject: {fileID: 0}
  16723. m_PrefabInstance: {fileID: 0}
  16724. m_PrefabAsset: {fileID: 0}
  16725. m_GameObject: {fileID: 1681369012655714}
  16726. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16727. m_LocalPosition: {x: 0.1162, y: 0.0072000003, z: 0}
  16728. m_LocalScale: {x: 1, y: 1, z: 1}
  16729. m_Children:
  16730. - {fileID: 4980162395851090}
  16731. - {fileID: 4508671711987268}
  16732. - {fileID: 4603748243437118}
  16733. m_Father: {fileID: 4620224549246560}
  16734. m_RootOrder: 0
  16735. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 1.4751966}
  16736. --- !u!1 &1681480427718594
  16737. GameObject:
  16738. m_ObjectHideFlags: 0
  16739. m_CorrespondingSourceObject: {fileID: 0}
  16740. m_PrefabInstance: {fileID: 0}
  16741. m_PrefabAsset: {fileID: 0}
  16742. serializedVersion: 6
  16743. m_Component:
  16744. - component: {fileID: 4093425259970492}
  16745. m_Layer: 0
  16746. m_Name: __hair slot
  16747. m_TagString: Untagged
  16748. m_Icon: {fileID: 0}
  16749. m_NavMeshLayer: 0
  16750. m_StaticEditorFlags: 0
  16751. m_IsActive: 1
  16752. --- !u!4 &4093425259970492
  16753. Transform:
  16754. m_ObjectHideFlags: 0
  16755. m_CorrespondingSourceObject: {fileID: 0}
  16756. m_PrefabInstance: {fileID: 0}
  16757. m_PrefabAsset: {fileID: 0}
  16758. m_GameObject: {fileID: 1681480427718594}
  16759. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16760. m_LocalPosition: {x: 0, y: 0, z: 0}
  16761. m_LocalScale: {x: 1, y: 1, z: 1}
  16762. m_Children:
  16763. - {fileID: 4296441415059468}
  16764. m_Father: {fileID: 4225666652443344}
  16765. m_RootOrder: 5
  16766. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16767. --- !u!1 &1683452926662554
  16768. GameObject:
  16769. m_ObjectHideFlags: 0
  16770. m_CorrespondingSourceObject: {fileID: 0}
  16771. m_PrefabInstance: {fileID: 0}
  16772. m_PrefabAsset: {fileID: 0}
  16773. serializedVersion: 6
  16774. m_Component:
  16775. - component: {fileID: 4044877182016890}
  16776. m_Layer: 0
  16777. m_Name: eyes closed
  16778. m_TagString: Untagged
  16779. m_Icon: {fileID: 0}
  16780. m_NavMeshLayer: 0
  16781. m_StaticEditorFlags: 0
  16782. m_IsActive: 1
  16783. --- !u!4 &4044877182016890
  16784. Transform:
  16785. m_ObjectHideFlags: 0
  16786. m_CorrespondingSourceObject: {fileID: 0}
  16787. m_PrefabInstance: {fileID: 0}
  16788. m_PrefabAsset: {fileID: 0}
  16789. m_GameObject: {fileID: 1683452926662554}
  16790. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16791. m_LocalPosition: {x: 0, y: 0, z: 0}
  16792. m_LocalScale: {x: 1, y: 1, z: 1}
  16793. m_Children:
  16794. - {fileID: 4528742424216686}
  16795. m_Father: {fileID: 4590709999515784}
  16796. m_RootOrder: 2
  16797. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16798. --- !u!1 &1684074713648986
  16799. GameObject:
  16800. m_ObjectHideFlags: 0
  16801. m_CorrespondingSourceObject: {fileID: 0}
  16802. m_PrefabInstance: {fileID: 0}
  16803. m_PrefabAsset: {fileID: 0}
  16804. serializedVersion: 6
  16805. m_Component:
  16806. - component: {fileID: 4823842658867154}
  16807. m_Layer: 0
  16808. m_Name: __right hand slot
  16809. m_TagString: Untagged
  16810. m_Icon: {fileID: 0}
  16811. m_NavMeshLayer: 0
  16812. m_StaticEditorFlags: 0
  16813. m_IsActive: 1
  16814. --- !u!4 &4823842658867154
  16815. Transform:
  16816. m_ObjectHideFlags: 0
  16817. m_CorrespondingSourceObject: {fileID: 0}
  16818. m_PrefabInstance: {fileID: 0}
  16819. m_PrefabAsset: {fileID: 0}
  16820. m_GameObject: {fileID: 1684074713648986}
  16821. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16822. m_LocalPosition: {x: 0, y: 0, z: 0}
  16823. m_LocalScale: {x: 1, y: 1, z: 1}
  16824. m_Children:
  16825. - {fileID: 4015287972433114}
  16826. m_Father: {fileID: 4110388339718168}
  16827. m_RootOrder: 3
  16828. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16829. --- !u!1 &1686349646332022
  16830. GameObject:
  16831. m_ObjectHideFlags: 0
  16832. m_CorrespondingSourceObject: {fileID: 0}
  16833. m_PrefabInstance: {fileID: 0}
  16834. m_PrefabAsset: {fileID: 0}
  16835. serializedVersion: 6
  16836. m_Component:
  16837. - component: {fileID: 4234751016723310}
  16838. m_Layer: 0
  16839. m_Name: swing effect
  16840. m_TagString: Untagged
  16841. m_Icon: {fileID: 0}
  16842. m_NavMeshLayer: 0
  16843. m_StaticEditorFlags: 0
  16844. m_IsActive: 1
  16845. --- !u!4 &4234751016723310
  16846. Transform:
  16847. m_ObjectHideFlags: 0
  16848. m_CorrespondingSourceObject: {fileID: 0}
  16849. m_PrefabInstance: {fileID: 0}
  16850. m_PrefabAsset: {fileID: 0}
  16851. m_GameObject: {fileID: 1686349646332022}
  16852. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  16853. m_LocalPosition: {x: 0, y: 0, z: 0}
  16854. m_LocalScale: {x: 1, y: 1, z: 1}
  16855. m_Children:
  16856. - {fileID: 4342195505864586}
  16857. m_Father: {fileID: 4651811820974272}
  16858. m_RootOrder: 1
  16859. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16860. --- !u!1 &1689127533114606
  16861. GameObject:
  16862. m_ObjectHideFlags: 0
  16863. m_CorrespondingSourceObject: {fileID: 0}
  16864. m_PrefabInstance: {fileID: 0}
  16865. m_PrefabAsset: {fileID: 0}
  16866. serializedVersion: 6
  16867. m_Component:
  16868. - component: {fileID: 4801696092698186}
  16869. - component: {fileID: 212273625289314474}
  16870. m_Layer: 0
  16871. m_Name: up_headwear
  16872. m_TagString: Untagged
  16873. m_Icon: {fileID: 0}
  16874. m_NavMeshLayer: 0
  16875. m_StaticEditorFlags: 0
  16876. m_IsActive: 1
  16877. --- !u!4 &4801696092698186
  16878. Transform:
  16879. m_ObjectHideFlags: 0
  16880. m_CorrespondingSourceObject: {fileID: 0}
  16881. m_PrefabInstance: {fileID: 0}
  16882. m_PrefabAsset: {fileID: 0}
  16883. m_GameObject: {fileID: 1689127533114606}
  16884. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  16885. m_LocalPosition: {x: 0.602, y: -0.0031, z: 0}
  16886. m_LocalScale: {x: 1, y: 1, z: 1}
  16887. m_Children: []
  16888. m_Father: {fileID: 4598440566634730}
  16889. m_RootOrder: 0
  16890. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16891. --- !u!212 &212273625289314474
  16892. SpriteRenderer:
  16893. m_ObjectHideFlags: 0
  16894. m_CorrespondingSourceObject: {fileID: 0}
  16895. m_PrefabInstance: {fileID: 0}
  16896. m_PrefabAsset: {fileID: 0}
  16897. m_GameObject: {fileID: 1689127533114606}
  16898. m_Enabled: 1
  16899. m_CastShadows: 0
  16900. m_ReceiveShadows: 0
  16901. m_DynamicOccludee: 1
  16902. m_StaticShadowCaster: 0
  16903. m_MotionVectors: 1
  16904. m_LightProbeUsage: 1
  16905. m_ReflectionProbeUsage: 1
  16906. m_RayTracingMode: 0
  16907. m_RayTraceProcedural: 0
  16908. m_RenderingLayerMask: 1
  16909. m_RendererPriority: 0
  16910. m_Materials:
  16911. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  16912. m_StaticBatchInfo:
  16913. firstSubMesh: 0
  16914. subMeshCount: 0
  16915. m_StaticBatchRoot: {fileID: 0}
  16916. m_ProbeAnchor: {fileID: 0}
  16917. m_LightProbeVolumeOverride: {fileID: 0}
  16918. m_ScaleInLightmap: 1
  16919. m_ReceiveGI: 1
  16920. m_PreserveUVs: 0
  16921. m_IgnoreNormalsForChartDetection: 0
  16922. m_ImportantGI: 0
  16923. m_StitchLightmapSeams: 1
  16924. m_SelectedEditorRenderState: 0
  16925. m_MinimumChartSize: 4
  16926. m_AutoUVMaxDistance: 0.5
  16927. m_AutoUVMaxAngle: 89
  16928. m_LightmapParameters: {fileID: 0}
  16929. m_SortingLayerID: 0
  16930. m_SortingLayer: 0
  16931. m_SortingOrder: 41
  16932. m_Sprite: {fileID: 21301112, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  16933. m_Color: {r: 1, g: 1, b: 1, a: 1}
  16934. m_FlipX: 0
  16935. m_FlipY: 0
  16936. m_DrawMode: 0
  16937. m_Size: {x: 0.01, y: 0.01}
  16938. m_AdaptiveModeThreshold: 0.5
  16939. m_SpriteTileMode: 0
  16940. m_WasSpriteAssigned: 1
  16941. m_MaskInteraction: 0
  16942. m_SpriteSortPoint: 0
  16943. --- !u!1 &1690317725757754
  16944. GameObject:
  16945. m_ObjectHideFlags: 0
  16946. m_CorrespondingSourceObject: {fileID: 0}
  16947. m_PrefabInstance: {fileID: 0}
  16948. m_PrefabAsset: {fileID: 0}
  16949. serializedVersion: 6
  16950. m_Component:
  16951. - component: {fileID: 4734766829347162}
  16952. - component: {fileID: 212264417723611642}
  16953. m_Layer: 0
  16954. m_Name: equipment_side_chest
  16955. m_TagString: Untagged
  16956. m_Icon: {fileID: 0}
  16957. m_NavMeshLayer: 0
  16958. m_StaticEditorFlags: 0
  16959. m_IsActive: 1
  16960. --- !u!4 &4734766829347162
  16961. Transform:
  16962. m_ObjectHideFlags: 0
  16963. m_CorrespondingSourceObject: {fileID: 0}
  16964. m_PrefabInstance: {fileID: 0}
  16965. m_PrefabAsset: {fileID: 0}
  16966. m_GameObject: {fileID: 1690317725757754}
  16967. m_LocalRotation: {x: 0, y: 0, z: -0.73921984, w: 0.6734642}
  16968. m_LocalPosition: {x: 0.0864, y: -0.023599999, z: 0}
  16969. m_LocalScale: {x: 1, y: 1, z: 1}
  16970. m_Children: []
  16971. m_Father: {fileID: 4234519227356198}
  16972. m_RootOrder: 0
  16973. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  16974. --- !u!212 &212264417723611642
  16975. SpriteRenderer:
  16976. m_ObjectHideFlags: 0
  16977. m_CorrespondingSourceObject: {fileID: 0}
  16978. m_PrefabInstance: {fileID: 0}
  16979. m_PrefabAsset: {fileID: 0}
  16980. m_GameObject: {fileID: 1690317725757754}
  16981. m_Enabled: 1
  16982. m_CastShadows: 0
  16983. m_ReceiveShadows: 0
  16984. m_DynamicOccludee: 1
  16985. m_StaticShadowCaster: 0
  16986. m_MotionVectors: 1
  16987. m_LightProbeUsage: 1
  16988. m_ReflectionProbeUsage: 1
  16989. m_RayTracingMode: 0
  16990. m_RayTraceProcedural: 0
  16991. m_RenderingLayerMask: 1
  16992. m_RendererPriority: 0
  16993. m_Materials:
  16994. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  16995. m_StaticBatchInfo:
  16996. firstSubMesh: 0
  16997. subMeshCount: 0
  16998. m_StaticBatchRoot: {fileID: 0}
  16999. m_ProbeAnchor: {fileID: 0}
  17000. m_LightProbeVolumeOverride: {fileID: 0}
  17001. m_ScaleInLightmap: 1
  17002. m_ReceiveGI: 1
  17003. m_PreserveUVs: 0
  17004. m_IgnoreNormalsForChartDetection: 0
  17005. m_ImportantGI: 0
  17006. m_StitchLightmapSeams: 1
  17007. m_SelectedEditorRenderState: 0
  17008. m_MinimumChartSize: 4
  17009. m_AutoUVMaxDistance: 0.5
  17010. m_AutoUVMaxAngle: 89
  17011. m_LightmapParameters: {fileID: 0}
  17012. m_SortingLayerID: 0
  17013. m_SortingLayer: 0
  17014. m_SortingOrder: 24
  17015. m_Sprite: {fileID: 21301010, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17016. m_Color: {r: 1, g: 1, b: 1, a: 1}
  17017. m_FlipX: 0
  17018. m_FlipY: 0
  17019. m_DrawMode: 0
  17020. m_Size: {x: 0.01, y: 0.01}
  17021. m_AdaptiveModeThreshold: 0.5
  17022. m_SpriteTileMode: 0
  17023. m_WasSpriteAssigned: 1
  17024. m_MaskInteraction: 0
  17025. m_SpriteSortPoint: 0
  17026. --- !u!1 &1691517649025612
  17027. GameObject:
  17028. m_ObjectHideFlags: 0
  17029. m_CorrespondingSourceObject: {fileID: 0}
  17030. m_PrefabInstance: {fileID: 0}
  17031. m_PrefabAsset: {fileID: 0}
  17032. serializedVersion: 6
  17033. m_Component:
  17034. - component: {fileID: 4045476445767208}
  17035. m_Layer: 0
  17036. m_Name: swing effect
  17037. m_TagString: Untagged
  17038. m_Icon: {fileID: 0}
  17039. m_NavMeshLayer: 0
  17040. m_StaticEditorFlags: 0
  17041. m_IsActive: 1
  17042. --- !u!4 &4045476445767208
  17043. Transform:
  17044. m_ObjectHideFlags: 0
  17045. m_CorrespondingSourceObject: {fileID: 0}
  17046. m_PrefabInstance: {fileID: 0}
  17047. m_PrefabAsset: {fileID: 0}
  17048. m_GameObject: {fileID: 1691517649025612}
  17049. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17050. m_LocalPosition: {x: 0, y: 0, z: 0}
  17051. m_LocalScale: {x: 1, y: 1, z: 1}
  17052. m_Children:
  17053. - {fileID: 4856881042098980}
  17054. m_Father: {fileID: 4450807700511746}
  17055. m_RootOrder: 1
  17056. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17057. --- !u!1 &1693381261947900
  17058. GameObject:
  17059. m_ObjectHideFlags: 0
  17060. m_CorrespondingSourceObject: {fileID: 0}
  17061. m_PrefabInstance: {fileID: 0}
  17062. m_PrefabAsset: {fileID: 0}
  17063. serializedVersion: 6
  17064. m_Component:
  17065. - component: {fileID: 4098059524701784}
  17066. m_Layer: 0
  17067. m_Name: __swing weapon slot
  17068. m_TagString: Untagged
  17069. m_Icon: {fileID: 0}
  17070. m_NavMeshLayer: 0
  17071. m_StaticEditorFlags: 0
  17072. m_IsActive: 1
  17073. --- !u!4 &4098059524701784
  17074. Transform:
  17075. m_ObjectHideFlags: 0
  17076. m_CorrespondingSourceObject: {fileID: 0}
  17077. m_PrefabInstance: {fileID: 0}
  17078. m_PrefabAsset: {fileID: 0}
  17079. m_GameObject: {fileID: 1693381261947900}
  17080. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17081. m_LocalPosition: {x: 0, y: 0, z: 0}
  17082. m_LocalScale: {x: 1, y: 1, z: 1}
  17083. m_Children:
  17084. - {fileID: 4882537418645894}
  17085. m_Father: {fileID: 4595951955758134}
  17086. m_RootOrder: 3
  17087. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17088. --- !u!1 &1694604075584496
  17089. GameObject:
  17090. m_ObjectHideFlags: 0
  17091. m_CorrespondingSourceObject: {fileID: 0}
  17092. m_PrefabInstance: {fileID: 0}
  17093. m_PrefabAsset: {fileID: 0}
  17094. serializedVersion: 6
  17095. m_Component:
  17096. - component: {fileID: 4034689918305968}
  17097. m_Layer: 0
  17098. m_Name: __bow weapon effect
  17099. m_TagString: Untagged
  17100. m_Icon: {fileID: 0}
  17101. m_NavMeshLayer: 0
  17102. m_StaticEditorFlags: 0
  17103. m_IsActive: 1
  17104. --- !u!4 &4034689918305968
  17105. Transform:
  17106. m_ObjectHideFlags: 0
  17107. m_CorrespondingSourceObject: {fileID: 0}
  17108. m_PrefabInstance: {fileID: 0}
  17109. m_PrefabAsset: {fileID: 0}
  17110. m_GameObject: {fileID: 1694604075584496}
  17111. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17112. m_LocalPosition: {x: 0, y: 0, z: 0}
  17113. m_LocalScale: {x: 1, y: 1, z: 1}
  17114. m_Children:
  17115. - {fileID: 4046444963717588}
  17116. m_Father: {fileID: 4254594756435128}
  17117. m_RootOrder: 0
  17118. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17119. --- !u!1 &1694730584790774
  17120. GameObject:
  17121. m_ObjectHideFlags: 0
  17122. m_CorrespondingSourceObject: {fileID: 0}
  17123. m_PrefabInstance: {fileID: 0}
  17124. m_PrefabAsset: {fileID: 0}
  17125. serializedVersion: 6
  17126. m_Component:
  17127. - component: {fileID: 4100727664270460}
  17128. m_Layer: 0
  17129. m_Name: right upper leg
  17130. m_TagString: Untagged
  17131. m_Icon: {fileID: 0}
  17132. m_NavMeshLayer: 0
  17133. m_StaticEditorFlags: 0
  17134. m_IsActive: 1
  17135. --- !u!4 &4100727664270460
  17136. Transform:
  17137. m_ObjectHideFlags: 0
  17138. m_CorrespondingSourceObject: {fileID: 0}
  17139. m_PrefabInstance: {fileID: 0}
  17140. m_PrefabAsset: {fileID: 0}
  17141. m_GameObject: {fileID: 1694730584790774}
  17142. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17143. m_LocalPosition: {x: 0, y: 0, z: 0}
  17144. m_LocalScale: {x: 1, y: 1, z: 1}
  17145. m_Children:
  17146. - {fileID: 4980456331880760}
  17147. m_Father: {fileID: 4242675154781948}
  17148. m_RootOrder: 1
  17149. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17150. --- !u!1 &1700445171351538
  17151. GameObject:
  17152. m_ObjectHideFlags: 0
  17153. m_CorrespondingSourceObject: {fileID: 0}
  17154. m_PrefabInstance: {fileID: 0}
  17155. m_PrefabAsset: {fileID: 0}
  17156. serializedVersion: 6
  17157. m_Component:
  17158. - component: {fileID: 4412885822562362}
  17159. - component: {fileID: 212436215489815698}
  17160. m_Layer: 0
  17161. m_Name: equipment_up_R_lower_arm
  17162. m_TagString: Untagged
  17163. m_Icon: {fileID: 0}
  17164. m_NavMeshLayer: 0
  17165. m_StaticEditorFlags: 0
  17166. m_IsActive: 1
  17167. --- !u!4 &4412885822562362
  17168. Transform:
  17169. m_ObjectHideFlags: 0
  17170. m_CorrespondingSourceObject: {fileID: 0}
  17171. m_PrefabInstance: {fileID: 0}
  17172. m_PrefabAsset: {fileID: 0}
  17173. m_GameObject: {fileID: 1700445171351538}
  17174. m_LocalRotation: {x: 0, y: 0, z: 0.6734642, w: 0.73921984}
  17175. m_LocalPosition: {x: 0.0476, y: 0.010299999, z: 0}
  17176. m_LocalScale: {x: 1, y: 1, z: 1}
  17177. m_Children: []
  17178. m_Father: {fileID: 4606545969207142}
  17179. m_RootOrder: 0
  17180. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17181. --- !u!212 &212436215489815698
  17182. SpriteRenderer:
  17183. m_ObjectHideFlags: 0
  17184. m_CorrespondingSourceObject: {fileID: 0}
  17185. m_PrefabInstance: {fileID: 0}
  17186. m_PrefabAsset: {fileID: 0}
  17187. m_GameObject: {fileID: 1700445171351538}
  17188. m_Enabled: 1
  17189. m_CastShadows: 0
  17190. m_ReceiveShadows: 0
  17191. m_DynamicOccludee: 1
  17192. m_StaticShadowCaster: 0
  17193. m_MotionVectors: 1
  17194. m_LightProbeUsage: 1
  17195. m_ReflectionProbeUsage: 1
  17196. m_RayTracingMode: 0
  17197. m_RayTraceProcedural: 0
  17198. m_RenderingLayerMask: 1
  17199. m_RendererPriority: 0
  17200. m_Materials:
  17201. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  17202. m_StaticBatchInfo:
  17203. firstSubMesh: 0
  17204. subMeshCount: 0
  17205. m_StaticBatchRoot: {fileID: 0}
  17206. m_ProbeAnchor: {fileID: 0}
  17207. m_LightProbeVolumeOverride: {fileID: 0}
  17208. m_ScaleInLightmap: 1
  17209. m_ReceiveGI: 1
  17210. m_PreserveUVs: 0
  17211. m_IgnoreNormalsForChartDetection: 0
  17212. m_ImportantGI: 0
  17213. m_StitchLightmapSeams: 1
  17214. m_SelectedEditorRenderState: 0
  17215. m_MinimumChartSize: 4
  17216. m_AutoUVMaxDistance: 0.5
  17217. m_AutoUVMaxAngle: 89
  17218. m_LightmapParameters: {fileID: 0}
  17219. m_SortingLayerID: 0
  17220. m_SortingLayer: 0
  17221. m_SortingOrder: 4
  17222. m_Sprite: {fileID: 21301078, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17223. m_Color: {r: 1, g: 1, b: 1, a: 1}
  17224. m_FlipX: 0
  17225. m_FlipY: 0
  17226. m_DrawMode: 0
  17227. m_Size: {x: 0.01, y: 0.01}
  17228. m_AdaptiveModeThreshold: 0.5
  17229. m_SpriteTileMode: 0
  17230. m_WasSpriteAssigned: 1
  17231. m_MaskInteraction: 0
  17232. m_SpriteSortPoint: 0
  17233. --- !u!1 &1703500314636478
  17234. GameObject:
  17235. m_ObjectHideFlags: 0
  17236. m_CorrespondingSourceObject: {fileID: 0}
  17237. m_PrefabInstance: {fileID: 0}
  17238. m_PrefabAsset: {fileID: 0}
  17239. serializedVersion: 6
  17240. m_Component:
  17241. - component: {fileID: 4773421893265488}
  17242. m_Layer: 0
  17243. m_Name: eyebrows
  17244. m_TagString: Untagged
  17245. m_Icon: {fileID: 0}
  17246. m_NavMeshLayer: 0
  17247. m_StaticEditorFlags: 0
  17248. m_IsActive: 1
  17249. --- !u!4 &4773421893265488
  17250. Transform:
  17251. m_ObjectHideFlags: 0
  17252. m_CorrespondingSourceObject: {fileID: 0}
  17253. m_PrefabInstance: {fileID: 0}
  17254. m_PrefabAsset: {fileID: 0}
  17255. m_GameObject: {fileID: 1703500314636478}
  17256. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17257. m_LocalPosition: {x: 0, y: 0, z: 0}
  17258. m_LocalScale: {x: 1, y: 1, z: 1}
  17259. m_Children:
  17260. - {fileID: 4421011160618568}
  17261. m_Father: {fileID: 4225666652443344}
  17262. m_RootOrder: 3
  17263. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17264. --- !u!1 &1712527307308424
  17265. GameObject:
  17266. m_ObjectHideFlags: 0
  17267. m_CorrespondingSourceObject: {fileID: 0}
  17268. m_PrefabInstance: {fileID: 0}
  17269. m_PrefabAsset: {fileID: 0}
  17270. serializedVersion: 6
  17271. m_Component:
  17272. - component: {fileID: 4164072271535652}
  17273. - component: {fileID: 212484805623508814}
  17274. m_Layer: 0
  17275. m_Name: bow_weapon
  17276. m_TagString: Untagged
  17277. m_Icon: {fileID: 0}
  17278. m_NavMeshLayer: 0
  17279. m_StaticEditorFlags: 0
  17280. m_IsActive: 1
  17281. --- !u!4 &4164072271535652
  17282. Transform:
  17283. m_ObjectHideFlags: 0
  17284. m_CorrespondingSourceObject: {fileID: 0}
  17285. m_PrefabInstance: {fileID: 0}
  17286. m_PrefabAsset: {fileID: 0}
  17287. m_GameObject: {fileID: 1712527307308424}
  17288. m_LocalRotation: {x: 0, y: 0, z: -0.0002617994, w: 1}
  17289. m_LocalPosition: {x: -0.19639999, y: 0.0355, z: 0}
  17290. m_LocalScale: {x: 1.004, y: 1.004, z: 1}
  17291. m_Children: []
  17292. m_Father: {fileID: 4744300657427492}
  17293. m_RootOrder: 0
  17294. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17295. --- !u!212 &212484805623508814
  17296. SpriteRenderer:
  17297. m_ObjectHideFlags: 0
  17298. m_CorrespondingSourceObject: {fileID: 0}
  17299. m_PrefabInstance: {fileID: 0}
  17300. m_PrefabAsset: {fileID: 0}
  17301. m_GameObject: {fileID: 1712527307308424}
  17302. m_Enabled: 1
  17303. m_CastShadows: 0
  17304. m_ReceiveShadows: 0
  17305. m_DynamicOccludee: 1
  17306. m_StaticShadowCaster: 0
  17307. m_MotionVectors: 1
  17308. m_LightProbeUsage: 1
  17309. m_ReflectionProbeUsage: 1
  17310. m_RayTracingMode: 0
  17311. m_RayTraceProcedural: 0
  17312. m_RenderingLayerMask: 1
  17313. m_RendererPriority: 0
  17314. m_Materials:
  17315. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  17316. m_StaticBatchInfo:
  17317. firstSubMesh: 0
  17318. subMeshCount: 0
  17319. m_StaticBatchRoot: {fileID: 0}
  17320. m_ProbeAnchor: {fileID: 0}
  17321. m_LightProbeVolumeOverride: {fileID: 0}
  17322. m_ScaleInLightmap: 1
  17323. m_ReceiveGI: 1
  17324. m_PreserveUVs: 0
  17325. m_IgnoreNormalsForChartDetection: 0
  17326. m_ImportantGI: 0
  17327. m_StitchLightmapSeams: 1
  17328. m_SelectedEditorRenderState: 0
  17329. m_MinimumChartSize: 4
  17330. m_AutoUVMaxDistance: 0.5
  17331. m_AutoUVMaxAngle: 89
  17332. m_LightmapParameters: {fileID: 0}
  17333. m_SortingLayerID: 0
  17334. m_SortingLayer: 0
  17335. m_SortingOrder: 27
  17336. m_Sprite: {fileID: 21300962, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17337. m_Color: {r: 1, g: 1, b: 1, a: 0}
  17338. m_FlipX: 0
  17339. m_FlipY: 0
  17340. m_DrawMode: 0
  17341. m_Size: {x: 0.4, y: 1.18}
  17342. m_AdaptiveModeThreshold: 0.5
  17343. m_SpriteTileMode: 0
  17344. m_WasSpriteAssigned: 1
  17345. m_MaskInteraction: 0
  17346. m_SpriteSortPoint: 0
  17347. --- !u!1 &1713537463684368
  17348. GameObject:
  17349. m_ObjectHideFlags: 0
  17350. m_CorrespondingSourceObject: {fileID: 0}
  17351. m_PrefabInstance: {fileID: 0}
  17352. m_PrefabAsset: {fileID: 0}
  17353. serializedVersion: 6
  17354. m_Component:
  17355. - component: {fileID: 4458320158902678}
  17356. m_Layer: 0
  17357. m_Name: __hip slot
  17358. m_TagString: Untagged
  17359. m_Icon: {fileID: 0}
  17360. m_NavMeshLayer: 0
  17361. m_StaticEditorFlags: 0
  17362. m_IsActive: 1
  17363. --- !u!4 &4458320158902678
  17364. Transform:
  17365. m_ObjectHideFlags: 0
  17366. m_CorrespondingSourceObject: {fileID: 0}
  17367. m_PrefabInstance: {fileID: 0}
  17368. m_PrefabAsset: {fileID: 0}
  17369. m_GameObject: {fileID: 1713537463684368}
  17370. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17371. m_LocalPosition: {x: 0, y: 0, z: 0}
  17372. m_LocalScale: {x: 1, y: 1, z: 1}
  17373. m_Children:
  17374. - {fileID: 4604056584912280}
  17375. m_Father: {fileID: 4512408474995480}
  17376. m_RootOrder: 2
  17377. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17378. --- !u!1 &1715723398146056
  17379. GameObject:
  17380. m_ObjectHideFlags: 0
  17381. m_CorrespondingSourceObject: {fileID: 0}
  17382. m_PrefabInstance: {fileID: 0}
  17383. m_PrefabAsset: {fileID: 0}
  17384. serializedVersion: 6
  17385. m_Component:
  17386. - component: {fileID: 4533369983038674}
  17387. m_Layer: 0
  17388. m_Name: right lower arm
  17389. m_TagString: Untagged
  17390. m_Icon: {fileID: 0}
  17391. m_NavMeshLayer: 0
  17392. m_StaticEditorFlags: 0
  17393. m_IsActive: 1
  17394. --- !u!4 &4533369983038674
  17395. Transform:
  17396. m_ObjectHideFlags: 0
  17397. m_CorrespondingSourceObject: {fileID: 0}
  17398. m_PrefabInstance: {fileID: 0}
  17399. m_PrefabAsset: {fileID: 0}
  17400. m_GameObject: {fileID: 1715723398146056}
  17401. m_LocalRotation: {x: 0, y: 0, z: 0.3465264, w: 0.93804026}
  17402. m_LocalPosition: {x: 0.33200002, y: -0.0043, z: 0}
  17403. m_LocalScale: {x: 1, y: 1, z: 1}
  17404. m_Children:
  17405. - {fileID: 4110388339718168}
  17406. - {fileID: 4800620002588258}
  17407. - {fileID: 4900461678435194}
  17408. m_Father: {fileID: 4501517366202644}
  17409. m_RootOrder: 0
  17410. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 23.524302}
  17411. --- !u!1 &1717676436959778
  17412. GameObject:
  17413. m_ObjectHideFlags: 0
  17414. m_CorrespondingSourceObject: {fileID: 0}
  17415. m_PrefabInstance: {fileID: 0}
  17416. m_PrefabAsset: {fileID: 0}
  17417. serializedVersion: 6
  17418. m_Component:
  17419. - component: {fileID: 4515834531620246}
  17420. - component: {fileID: 212555751342319238}
  17421. m_Layer: 0
  17422. m_Name: bow_effect
  17423. m_TagString: Untagged
  17424. m_Icon: {fileID: 0}
  17425. m_NavMeshLayer: 0
  17426. m_StaticEditorFlags: 0
  17427. m_IsActive: 1
  17428. --- !u!4 &4515834531620246
  17429. Transform:
  17430. m_ObjectHideFlags: 0
  17431. m_CorrespondingSourceObject: {fileID: 0}
  17432. m_PrefabInstance: {fileID: 0}
  17433. m_PrefabAsset: {fileID: 0}
  17434. m_GameObject: {fileID: 1717676436959778}
  17435. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17436. m_LocalPosition: {x: -0.6267, y: -0.0127, z: 0}
  17437. m_LocalScale: {x: 1, y: 1, z: 1}
  17438. m_Children: []
  17439. m_Father: {fileID: 4153968630621104}
  17440. m_RootOrder: 0
  17441. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17442. --- !u!212 &212555751342319238
  17443. SpriteRenderer:
  17444. m_ObjectHideFlags: 0
  17445. m_CorrespondingSourceObject: {fileID: 0}
  17446. m_PrefabInstance: {fileID: 0}
  17447. m_PrefabAsset: {fileID: 0}
  17448. m_GameObject: {fileID: 1717676436959778}
  17449. m_Enabled: 1
  17450. m_CastShadows: 0
  17451. m_ReceiveShadows: 0
  17452. m_DynamicOccludee: 1
  17453. m_StaticShadowCaster: 0
  17454. m_MotionVectors: 1
  17455. m_LightProbeUsage: 1
  17456. m_ReflectionProbeUsage: 1
  17457. m_RayTracingMode: 0
  17458. m_RayTraceProcedural: 0
  17459. m_RenderingLayerMask: 1
  17460. m_RendererPriority: 0
  17461. m_Materials:
  17462. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  17463. m_StaticBatchInfo:
  17464. firstSubMesh: 0
  17465. subMeshCount: 0
  17466. m_StaticBatchRoot: {fileID: 0}
  17467. m_ProbeAnchor: {fileID: 0}
  17468. m_LightProbeVolumeOverride: {fileID: 0}
  17469. m_ScaleInLightmap: 1
  17470. m_ReceiveGI: 1
  17471. m_PreserveUVs: 0
  17472. m_IgnoreNormalsForChartDetection: 0
  17473. m_ImportantGI: 0
  17474. m_StitchLightmapSeams: 1
  17475. m_SelectedEditorRenderState: 0
  17476. m_MinimumChartSize: 4
  17477. m_AutoUVMaxDistance: 0.5
  17478. m_AutoUVMaxAngle: 89
  17479. m_LightmapParameters: {fileID: 0}
  17480. m_SortingLayerID: 0
  17481. m_SortingLayer: 0
  17482. m_SortingOrder: 26
  17483. m_Sprite: {fileID: 21300966, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17484. m_Color: {r: 1, g: 1, b: 1, a: 0}
  17485. m_FlipX: 0
  17486. m_FlipY: 0
  17487. m_DrawMode: 0
  17488. m_Size: {x: 0.38, y: 1.17}
  17489. m_AdaptiveModeThreshold: 0.5
  17490. m_SpriteTileMode: 0
  17491. m_WasSpriteAssigned: 1
  17492. m_MaskInteraction: 0
  17493. m_SpriteSortPoint: 0
  17494. --- !u!1 &1719093409040500
  17495. GameObject:
  17496. m_ObjectHideFlags: 0
  17497. m_CorrespondingSourceObject: {fileID: 0}
  17498. m_PrefabInstance: {fileID: 0}
  17499. m_PrefabAsset: {fileID: 0}
  17500. serializedVersion: 6
  17501. m_Component:
  17502. - component: {fileID: 4763061505492684}
  17503. m_Layer: 0
  17504. m_Name: left shoulder
  17505. m_TagString: Untagged
  17506. m_Icon: {fileID: 0}
  17507. m_NavMeshLayer: 0
  17508. m_StaticEditorFlags: 0
  17509. m_IsActive: 1
  17510. --- !u!4 &4763061505492684
  17511. Transform:
  17512. m_ObjectHideFlags: 0
  17513. m_CorrespondingSourceObject: {fileID: 0}
  17514. m_PrefabInstance: {fileID: 0}
  17515. m_PrefabAsset: {fileID: 0}
  17516. m_GameObject: {fileID: 1719093409040500}
  17517. m_LocalRotation: {x: 0, y: 0, z: -0.9973906, w: 0.07219378}
  17518. m_LocalPosition: {x: 0.2392, y: -0.22049999, z: 0}
  17519. m_LocalScale: {x: 1, y: 1, z: 1}
  17520. m_Children:
  17521. - {fileID: 4620224549246560}
  17522. - {fileID: 4260835281374014}
  17523. - {fileID: 4837146777267704}
  17524. m_Father: {fileID: 4933532098556996}
  17525. m_RootOrder: 0
  17526. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -166.35747}
  17527. --- !u!1 &1727947903199190
  17528. GameObject:
  17529. m_ObjectHideFlags: 0
  17530. m_CorrespondingSourceObject: {fileID: 0}
  17531. m_PrefabInstance: {fileID: 0}
  17532. m_PrefabAsset: {fileID: 0}
  17533. serializedVersion: 6
  17534. m_Component:
  17535. - component: {fileID: 4403280969671904}
  17536. - component: {fileID: 114810539526375638}
  17537. m_Layer: 0
  17538. m_Name: Blacksmith Character
  17539. m_TagString: Untagged
  17540. m_Icon: {fileID: 0}
  17541. m_NavMeshLayer: 0
  17542. m_StaticEditorFlags: 0
  17543. m_IsActive: 1
  17544. --- !u!4 &4403280969671904
  17545. Transform:
  17546. m_ObjectHideFlags: 0
  17547. m_CorrespondingSourceObject: {fileID: 0}
  17548. m_PrefabInstance: {fileID: 0}
  17549. m_PrefabAsset: {fileID: 0}
  17550. m_GameObject: {fileID: 1727947903199190}
  17551. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17552. m_LocalPosition: {x: 0, y: 0, z: 0}
  17553. m_LocalScale: {x: 1.8, y: 1.8, z: 1}
  17554. m_Children:
  17555. - {fileID: 4450807700511746}
  17556. - {fileID: 4592721500460830}
  17557. - {fileID: 4558651486536622}
  17558. - {fileID: 4651811820974272}
  17559. - {fileID: 4218157256248238}
  17560. m_Father: {fileID: 0}
  17561. m_RootOrder: 0
  17562. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17563. --- !u!114 &114810539526375638
  17564. MonoBehaviour:
  17565. m_ObjectHideFlags: 0
  17566. m_CorrespondingSourceObject: {fileID: 0}
  17567. m_PrefabInstance: {fileID: 0}
  17568. m_PrefabAsset: {fileID: 0}
  17569. m_GameObject: {fileID: 1727947903199190}
  17570. m_Enabled: 1
  17571. m_EditorHideFlags: 0
  17572. m_Script: {fileID: 11500000, guid: 4a565363db5710446847c0f110c63648, type: 3}
  17573. m_Name:
  17574. m_EditorClassIdentifier:
  17575. downDirection: {fileID: 1074450409509676}
  17576. upDirection: {fileID: 1010599034331050}
  17577. leftDirection: {fileID: 1198041168417836}
  17578. rightDirection: {fileID: 1830794442270918}
  17579. swingWeapon: {fileID: 21301128, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17580. thrustWeapon: {fileID: 21301134, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17581. bowWeapon: {fileID: 21300962, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17582. skinColor: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  17583. eyeShape: {fileID: 21301158, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17584. eyeColor: {r: 0.6764706, g: 0.5470767, b: 0.44766435, a: 1}
  17585. hair: {fileID: 21301170, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17586. facialHair: {fileID: 21300768, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17587. eyebrowShape: {fileID: 21301144, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17588. hairColor: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  17589. headwear: {fileID: 21301108, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17590. headwearColor: {r: 1, g: 1, b: 1, a: 1}
  17591. leftShoulder: {fileID: 21301006, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17592. leftShoulderColor: {r: 1, g: 1, b: 1, a: 1}
  17593. rightShoulder: {fileID: 21301008, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17594. rightShoulderColor: {r: 1, g: 1, b: 1, a: 1}
  17595. leftUpperArmEquipment: {fileID: 21300988, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17596. leftUpperArmEquipmentColor: {r: 1, g: 1, b: 1, a: 1}
  17597. leftLowerArmEquipment: {fileID: 21300986, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17598. leftLowerArmEquipmentColor: {r: 1, g: 1, b: 1, a: 1}
  17599. leftHandEquipment: {fileID: 21300252, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17600. leftHandEquipmentColor: {r: 0.7058824, g: 0.6901961, b: 0.6901961, a: 1}
  17601. rightUpperArmEquipment: {fileID: 21300992, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17602. rightUpperArmEquipmentColor: {r: 1, g: 1, b: 1, a: 1}
  17603. rightLowerArmEquipment: {fileID: 21300990, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17604. rightLowerArmEquipmentColor: {r: 1, g: 1, b: 1, a: 1}
  17605. rightHandEquipment: {fileID: 21300256, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17606. rightHandEquipmentColor: {r: 0.7058824, g: 0.6901961, b: 0.6901961, a: 1}
  17607. chestEquipment: {fileID: 21300970, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17608. chestEquipmentColor: {r: 1, g: 1, b: 1, a: 1}
  17609. bodyEquipment: {fileID: 21300994, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17610. bodyEquipmentColor: {r: 1, g: 1, b: 1, a: 1}
  17611. belt: {fileID: 21300230, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17612. beltColor: {r: 1, g: 1, b: 1, a: 1}
  17613. hipEquipment: {fileID: 21300288, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17614. hipEquipmentColor: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  17615. leftUpperLegEquipment: {fileID: 21300278, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17616. leftUpperLegEquipmentColor: {r: 0.30980393, g: 0.15294118, b: 0.15294118, a: 1}
  17617. leftLowerLegEquipment: {fileID: 21300382, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17618. leftLowerLegEquipmentColor: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  17619. leftFootEquipment: {fileID: 21300374, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17620. leftFootEquipmentColor: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  17621. rightUpperLegEquipment: {fileID: 21300286, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17622. rightUpperLegEquipmentColor: {r: 0.30980393, g: 0.15294118, b: 0.15294118, a: 1}
  17623. rightLowerLegEquipment: {fileID: 21300390, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17624. rightLowerLegEquipmentColor: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  17625. rightFootEquipment: {fileID: 21300378, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17626. rightFootEquipmentColor: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  17627. --- !u!1 &1729982847449426
  17628. GameObject:
  17629. m_ObjectHideFlags: 0
  17630. m_CorrespondingSourceObject: {fileID: 0}
  17631. m_PrefabInstance: {fileID: 0}
  17632. m_PrefabAsset: {fileID: 0}
  17633. serializedVersion: 6
  17634. m_Component:
  17635. - component: {fileID: 4011196908952020}
  17636. m_Layer: 0
  17637. m_Name: right foot
  17638. m_TagString: Untagged
  17639. m_Icon: {fileID: 0}
  17640. m_NavMeshLayer: 0
  17641. m_StaticEditorFlags: 0
  17642. m_IsActive: 1
  17643. --- !u!4 &4011196908952020
  17644. Transform:
  17645. m_ObjectHideFlags: 0
  17646. m_CorrespondingSourceObject: {fileID: 0}
  17647. m_PrefabInstance: {fileID: 0}
  17648. m_PrefabAsset: {fileID: 0}
  17649. m_GameObject: {fileID: 1729982847449426}
  17650. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17651. m_LocalPosition: {x: 0, y: 0, z: 0}
  17652. m_LocalScale: {x: 1, y: 1, z: 1}
  17653. m_Children:
  17654. - {fileID: 4551811131257076}
  17655. m_Father: {fileID: 4619087839758642}
  17656. m_RootOrder: 0
  17657. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17658. --- !u!1 &1730518291926690
  17659. GameObject:
  17660. m_ObjectHideFlags: 0
  17661. m_CorrespondingSourceObject: {fileID: 0}
  17662. m_PrefabInstance: {fileID: 0}
  17663. m_PrefabAsset: {fileID: 0}
  17664. serializedVersion: 6
  17665. m_Component:
  17666. - component: {fileID: 4110870942667198}
  17667. - component: {fileID: 212559177168502680}
  17668. m_Layer: 0
  17669. m_Name: equipment_side_L_shoulder
  17670. m_TagString: Untagged
  17671. m_Icon: {fileID: 0}
  17672. m_NavMeshLayer: 0
  17673. m_StaticEditorFlags: 0
  17674. m_IsActive: 1
  17675. --- !u!4 &4110870942667198
  17676. Transform:
  17677. m_ObjectHideFlags: 0
  17678. m_CorrespondingSourceObject: {fileID: 0}
  17679. m_PrefabInstance: {fileID: 0}
  17680. m_PrefabAsset: {fileID: 0}
  17681. m_GameObject: {fileID: 1730518291926690}
  17682. m_LocalRotation: {x: 0, y: 0, z: 0.7581912, w: 0.65203226}
  17683. m_LocalPosition: {x: -0.0294, y: 0.038599998, z: 0}
  17684. m_LocalScale: {x: 1, y: 1, z: 1}
  17685. m_Children: []
  17686. m_Father: {fileID: 4888525469337780}
  17687. m_RootOrder: 0
  17688. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17689. --- !u!212 &212559177168502680
  17690. SpriteRenderer:
  17691. m_ObjectHideFlags: 0
  17692. m_CorrespondingSourceObject: {fileID: 0}
  17693. m_PrefabInstance: {fileID: 0}
  17694. m_PrefabAsset: {fileID: 0}
  17695. m_GameObject: {fileID: 1730518291926690}
  17696. m_Enabled: 1
  17697. m_CastShadows: 0
  17698. m_ReceiveShadows: 0
  17699. m_DynamicOccludee: 1
  17700. m_StaticShadowCaster: 0
  17701. m_MotionVectors: 1
  17702. m_LightProbeUsage: 1
  17703. m_ReflectionProbeUsage: 1
  17704. m_RayTracingMode: 0
  17705. m_RayTraceProcedural: 0
  17706. m_RenderingLayerMask: 1
  17707. m_RendererPriority: 0
  17708. m_Materials:
  17709. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  17710. m_StaticBatchInfo:
  17711. firstSubMesh: 0
  17712. subMeshCount: 0
  17713. m_StaticBatchRoot: {fileID: 0}
  17714. m_ProbeAnchor: {fileID: 0}
  17715. m_LightProbeVolumeOverride: {fileID: 0}
  17716. m_ScaleInLightmap: 1
  17717. m_ReceiveGI: 1
  17718. m_PreserveUVs: 0
  17719. m_IgnoreNormalsForChartDetection: 0
  17720. m_ImportantGI: 0
  17721. m_StitchLightmapSeams: 1
  17722. m_SelectedEditorRenderState: 0
  17723. m_MinimumChartSize: 4
  17724. m_AutoUVMaxDistance: 0.5
  17725. m_AutoUVMaxAngle: 89
  17726. m_LightmapParameters: {fileID: 0}
  17727. m_SortingLayerID: 0
  17728. m_SortingLayer: 0
  17729. m_SortingOrder: 7
  17730. m_Sprite: {fileID: 21301050, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17731. m_Color: {r: 1, g: 1, b: 1, a: 1}
  17732. m_FlipX: 0
  17733. m_FlipY: 0
  17734. m_DrawMode: 0
  17735. m_Size: {x: 0.01, y: 0.01}
  17736. m_AdaptiveModeThreshold: 0.5
  17737. m_SpriteTileMode: 0
  17738. m_WasSpriteAssigned: 1
  17739. m_MaskInteraction: 0
  17740. m_SpriteSortPoint: 0
  17741. --- !u!1 &1737277137642100
  17742. GameObject:
  17743. m_ObjectHideFlags: 0
  17744. m_CorrespondingSourceObject: {fileID: 0}
  17745. m_PrefabInstance: {fileID: 0}
  17746. m_PrefabAsset: {fileID: 0}
  17747. serializedVersion: 6
  17748. m_Component:
  17749. - component: {fileID: 4391404136417302}
  17750. - component: {fileID: 212401987700051446}
  17751. m_Layer: 0
  17752. m_Name: side_L_hand
  17753. m_TagString: Untagged
  17754. m_Icon: {fileID: 0}
  17755. m_NavMeshLayer: 0
  17756. m_StaticEditorFlags: 0
  17757. m_IsActive: 1
  17758. --- !u!4 &4391404136417302
  17759. Transform:
  17760. m_ObjectHideFlags: 0
  17761. m_CorrespondingSourceObject: {fileID: 0}
  17762. m_PrefabInstance: {fileID: 0}
  17763. m_PrefabAsset: {fileID: 0}
  17764. m_GameObject: {fileID: 1737277137642100}
  17765. m_LocalRotation: {x: 0, y: 0, z: 0.5328763, w: 0.84619313}
  17766. m_LocalPosition: {x: 0.09, y: 0.0286, z: 0}
  17767. m_LocalScale: {x: 1, y: 1, z: 1}
  17768. m_Children: []
  17769. m_Father: {fileID: 4606539330853220}
  17770. m_RootOrder: 0
  17771. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17772. --- !u!212 &212401987700051446
  17773. SpriteRenderer:
  17774. m_ObjectHideFlags: 0
  17775. m_CorrespondingSourceObject: {fileID: 0}
  17776. m_PrefabInstance: {fileID: 0}
  17777. m_PrefabAsset: {fileID: 0}
  17778. m_GameObject: {fileID: 1737277137642100}
  17779. m_Enabled: 1
  17780. m_CastShadows: 0
  17781. m_ReceiveShadows: 0
  17782. m_DynamicOccludee: 1
  17783. m_StaticShadowCaster: 0
  17784. m_MotionVectors: 1
  17785. m_LightProbeUsage: 1
  17786. m_ReflectionProbeUsage: 1
  17787. m_RayTracingMode: 0
  17788. m_RayTraceProcedural: 0
  17789. m_RenderingLayerMask: 1
  17790. m_RendererPriority: 0
  17791. m_Materials:
  17792. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  17793. m_StaticBatchInfo:
  17794. firstSubMesh: 0
  17795. subMeshCount: 0
  17796. m_StaticBatchRoot: {fileID: 0}
  17797. m_ProbeAnchor: {fileID: 0}
  17798. m_LightProbeVolumeOverride: {fileID: 0}
  17799. m_ScaleInLightmap: 1
  17800. m_ReceiveGI: 1
  17801. m_PreserveUVs: 0
  17802. m_IgnoreNormalsForChartDetection: 0
  17803. m_ImportantGI: 0
  17804. m_StitchLightmapSeams: 1
  17805. m_SelectedEditorRenderState: 0
  17806. m_MinimumChartSize: 4
  17807. m_AutoUVMaxDistance: 0.5
  17808. m_AutoUVMaxAngle: 89
  17809. m_LightmapParameters: {fileID: 0}
  17810. m_SortingLayerID: 0
  17811. m_SortingLayer: 0
  17812. m_SortingOrder: 3
  17813. m_Sprite: {fileID: 21300084, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17814. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  17815. m_FlipX: 0
  17816. m_FlipY: 0
  17817. m_DrawMode: 0
  17818. m_Size: {x: 0.31, y: 0.32}
  17819. m_AdaptiveModeThreshold: 0.5
  17820. m_SpriteTileMode: 0
  17821. m_WasSpriteAssigned: 1
  17822. m_MaskInteraction: 0
  17823. m_SpriteSortPoint: 0
  17824. --- !u!1 &1737366139282186
  17825. GameObject:
  17826. m_ObjectHideFlags: 0
  17827. m_CorrespondingSourceObject: {fileID: 0}
  17828. m_PrefabInstance: {fileID: 0}
  17829. m_PrefabAsset: {fileID: 0}
  17830. serializedVersion: 6
  17831. m_Component:
  17832. - component: {fileID: 4171283004334026}
  17833. m_Layer: 0
  17834. m_Name: __right lower leg slot
  17835. m_TagString: Untagged
  17836. m_Icon: {fileID: 0}
  17837. m_NavMeshLayer: 0
  17838. m_StaticEditorFlags: 0
  17839. m_IsActive: 1
  17840. --- !u!4 &4171283004334026
  17841. Transform:
  17842. m_ObjectHideFlags: 0
  17843. m_CorrespondingSourceObject: {fileID: 0}
  17844. m_PrefabInstance: {fileID: 0}
  17845. m_PrefabAsset: {fileID: 0}
  17846. m_GameObject: {fileID: 1737366139282186}
  17847. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17848. m_LocalPosition: {x: 0, y: 0, z: 0}
  17849. m_LocalScale: {x: 1, y: 1, z: 1}
  17850. m_Children:
  17851. - {fileID: 4262781840870810}
  17852. m_Father: {fileID: 4329767610260862}
  17853. m_RootOrder: 2
  17854. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17855. --- !u!1 &1738156150154796
  17856. GameObject:
  17857. m_ObjectHideFlags: 0
  17858. m_CorrespondingSourceObject: {fileID: 0}
  17859. m_PrefabInstance: {fileID: 0}
  17860. m_PrefabAsset: {fileID: 0}
  17861. serializedVersion: 6
  17862. m_Component:
  17863. - component: {fileID: 4105164560478992}
  17864. m_Layer: 0
  17865. m_Name: left upper arm
  17866. m_TagString: Untagged
  17867. m_Icon: {fileID: 0}
  17868. m_NavMeshLayer: 0
  17869. m_StaticEditorFlags: 0
  17870. m_IsActive: 1
  17871. --- !u!4 &4105164560478992
  17872. Transform:
  17873. m_ObjectHideFlags: 0
  17874. m_CorrespondingSourceObject: {fileID: 0}
  17875. m_PrefabInstance: {fileID: 0}
  17876. m_PrefabAsset: {fileID: 0}
  17877. m_GameObject: {fileID: 1738156150154796}
  17878. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17879. m_LocalPosition: {x: 0, y: 0, z: 0}
  17880. m_LocalScale: {x: 1, y: 1, z: 1}
  17881. m_Children:
  17882. - {fileID: 4740941682947688}
  17883. m_Father: {fileID: 4910744054722666}
  17884. m_RootOrder: 1
  17885. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17886. --- !u!1 &1739556570354792
  17887. GameObject:
  17888. m_ObjectHideFlags: 0
  17889. m_CorrespondingSourceObject: {fileID: 0}
  17890. m_PrefabInstance: {fileID: 0}
  17891. m_PrefabAsset: {fileID: 0}
  17892. serializedVersion: 6
  17893. m_Component:
  17894. - component: {fileID: 4048251629588310}
  17895. - component: {fileID: 212377569744316260}
  17896. m_Layer: 0
  17897. m_Name: equipment_side_body
  17898. m_TagString: Untagged
  17899. m_Icon: {fileID: 0}
  17900. m_NavMeshLayer: 0
  17901. m_StaticEditorFlags: 0
  17902. m_IsActive: 1
  17903. --- !u!4 &4048251629588310
  17904. Transform:
  17905. m_ObjectHideFlags: 0
  17906. m_CorrespondingSourceObject: {fileID: 0}
  17907. m_PrefabInstance: {fileID: 0}
  17908. m_PrefabAsset: {fileID: 0}
  17909. m_GameObject: {fileID: 1739556570354792}
  17910. m_LocalRotation: {x: 0, y: 0, z: -0.6815515, w: 0.73177016}
  17911. m_LocalPosition: {x: 0.1389, y: -0.0456, z: 0}
  17912. m_LocalScale: {x: 1, y: 1, z: 1}
  17913. m_Children: []
  17914. m_Father: {fileID: 4237340247851070}
  17915. m_RootOrder: 0
  17916. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  17917. --- !u!212 &212377569744316260
  17918. SpriteRenderer:
  17919. m_ObjectHideFlags: 0
  17920. m_CorrespondingSourceObject: {fileID: 0}
  17921. m_PrefabInstance: {fileID: 0}
  17922. m_PrefabAsset: {fileID: 0}
  17923. m_GameObject: {fileID: 1739556570354792}
  17924. m_Enabled: 1
  17925. m_CastShadows: 0
  17926. m_ReceiveShadows: 0
  17927. m_DynamicOccludee: 1
  17928. m_StaticShadowCaster: 0
  17929. m_MotionVectors: 1
  17930. m_LightProbeUsage: 1
  17931. m_ReflectionProbeUsage: 1
  17932. m_RayTracingMode: 0
  17933. m_RayTraceProcedural: 0
  17934. m_RenderingLayerMask: 1
  17935. m_RendererPriority: 0
  17936. m_Materials:
  17937. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  17938. m_StaticBatchInfo:
  17939. firstSubMesh: 0
  17940. subMeshCount: 0
  17941. m_StaticBatchRoot: {fileID: 0}
  17942. m_ProbeAnchor: {fileID: 0}
  17943. m_LightProbeVolumeOverride: {fileID: 0}
  17944. m_ScaleInLightmap: 1
  17945. m_ReceiveGI: 1
  17946. m_PreserveUVs: 0
  17947. m_IgnoreNormalsForChartDetection: 0
  17948. m_ImportantGI: 0
  17949. m_StitchLightmapSeams: 1
  17950. m_SelectedEditorRenderState: 0
  17951. m_MinimumChartSize: 4
  17952. m_AutoUVMaxDistance: 0.5
  17953. m_AutoUVMaxAngle: 89
  17954. m_LightmapParameters: {fileID: 0}
  17955. m_SortingLayerID: 0
  17956. m_SortingLayer: 0
  17957. m_SortingOrder: 23
  17958. m_Sprite: {fileID: 21301038, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  17959. m_Color: {r: 1, g: 1, b: 1, a: 1}
  17960. m_FlipX: 0
  17961. m_FlipY: 0
  17962. m_DrawMode: 0
  17963. m_Size: {x: 0.01, y: 0.01}
  17964. m_AdaptiveModeThreshold: 0.5
  17965. m_SpriteTileMode: 0
  17966. m_WasSpriteAssigned: 1
  17967. m_MaskInteraction: 0
  17968. m_SpriteSortPoint: 0
  17969. --- !u!1 &1740450013488802
  17970. GameObject:
  17971. m_ObjectHideFlags: 0
  17972. m_CorrespondingSourceObject: {fileID: 0}
  17973. m_PrefabInstance: {fileID: 0}
  17974. m_PrefabAsset: {fileID: 0}
  17975. serializedVersion: 6
  17976. m_Component:
  17977. - component: {fileID: 4606539330853220}
  17978. m_Layer: 0
  17979. m_Name: left hand
  17980. m_TagString: Untagged
  17981. m_Icon: {fileID: 0}
  17982. m_NavMeshLayer: 0
  17983. m_StaticEditorFlags: 0
  17984. m_IsActive: 1
  17985. --- !u!4 &4606539330853220
  17986. Transform:
  17987. m_ObjectHideFlags: 0
  17988. m_CorrespondingSourceObject: {fileID: 0}
  17989. m_PrefabInstance: {fileID: 0}
  17990. m_PrefabAsset: {fileID: 0}
  17991. m_GameObject: {fileID: 1740450013488802}
  17992. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  17993. m_LocalPosition: {x: 0, y: 0, z: 0}
  17994. m_LocalScale: {x: 1, y: 1, z: 1}
  17995. m_Children:
  17996. - {fileID: 4391404136417302}
  17997. m_Father: {fileID: 4742940512987786}
  17998. m_RootOrder: 0
  17999. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18000. --- !u!1 &1741833523374140
  18001. GameObject:
  18002. m_ObjectHideFlags: 0
  18003. m_CorrespondingSourceObject: {fileID: 0}
  18004. m_PrefabInstance: {fileID: 0}
  18005. m_PrefabAsset: {fileID: 0}
  18006. serializedVersion: 6
  18007. m_Component:
  18008. - component: {fileID: 4803976927807868}
  18009. m_Layer: 0
  18010. m_Name: right lower leg
  18011. m_TagString: Untagged
  18012. m_Icon: {fileID: 0}
  18013. m_NavMeshLayer: 0
  18014. m_StaticEditorFlags: 0
  18015. m_IsActive: 1
  18016. --- !u!4 &4803976927807868
  18017. Transform:
  18018. m_ObjectHideFlags: 0
  18019. m_CorrespondingSourceObject: {fileID: 0}
  18020. m_PrefabInstance: {fileID: 0}
  18021. m_PrefabAsset: {fileID: 0}
  18022. m_GameObject: {fileID: 1741833523374140}
  18023. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  18024. m_LocalPosition: {x: 0, y: 0, z: 0}
  18025. m_LocalScale: {x: 1, y: 1, z: 1}
  18026. m_Children:
  18027. - {fileID: 4383712155401590}
  18028. m_Father: {fileID: 4329767610260862}
  18029. m_RootOrder: 1
  18030. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18031. --- !u!1 &1744842668803382
  18032. GameObject:
  18033. m_ObjectHideFlags: 0
  18034. m_CorrespondingSourceObject: {fileID: 0}
  18035. m_PrefabInstance: {fileID: 0}
  18036. m_PrefabAsset: {fileID: 0}
  18037. serializedVersion: 6
  18038. m_Component:
  18039. - component: {fileID: 4837146777267704}
  18040. m_Layer: 0
  18041. m_Name: __left upper arm slot
  18042. m_TagString: Untagged
  18043. m_Icon: {fileID: 0}
  18044. m_NavMeshLayer: 0
  18045. m_StaticEditorFlags: 0
  18046. m_IsActive: 1
  18047. --- !u!4 &4837146777267704
  18048. Transform:
  18049. m_ObjectHideFlags: 0
  18050. m_CorrespondingSourceObject: {fileID: 0}
  18051. m_PrefabInstance: {fileID: 0}
  18052. m_PrefabAsset: {fileID: 0}
  18053. m_GameObject: {fileID: 1744842668803382}
  18054. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  18055. m_LocalPosition: {x: 0, y: 0, z: 0}
  18056. m_LocalScale: {x: 1, y: 1, z: 1}
  18057. m_Children:
  18058. - {fileID: 4903468917433654}
  18059. m_Father: {fileID: 4763061505492684}
  18060. m_RootOrder: 2
  18061. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18062. --- !u!1 &1747176948173544
  18063. GameObject:
  18064. m_ObjectHideFlags: 0
  18065. m_CorrespondingSourceObject: {fileID: 0}
  18066. m_PrefabInstance: {fileID: 0}
  18067. m_PrefabAsset: {fileID: 0}
  18068. serializedVersion: 6
  18069. m_Component:
  18070. - component: {fileID: 4121427303183792}
  18071. - component: {fileID: 212102514488810850}
  18072. m_Layer: 0
  18073. m_Name: equipment_down_belt
  18074. m_TagString: Untagged
  18075. m_Icon: {fileID: 0}
  18076. m_NavMeshLayer: 0
  18077. m_StaticEditorFlags: 0
  18078. m_IsActive: 1
  18079. --- !u!4 &4121427303183792
  18080. Transform:
  18081. m_ObjectHideFlags: 0
  18082. m_CorrespondingSourceObject: {fileID: 0}
  18083. m_PrefabInstance: {fileID: 0}
  18084. m_PrefabAsset: {fileID: 0}
  18085. m_GameObject: {fileID: 1747176948173544}
  18086. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  18087. m_LocalPosition: {x: 0.0251, y: -0.0026, z: 0}
  18088. m_LocalScale: {x: 1, y: 1, z: 1}
  18089. m_Children: []
  18090. m_Father: {fileID: 4709439587115060}
  18091. m_RootOrder: 0
  18092. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18093. --- !u!212 &212102514488810850
  18094. SpriteRenderer:
  18095. m_ObjectHideFlags: 0
  18096. m_CorrespondingSourceObject: {fileID: 0}
  18097. m_PrefabInstance: {fileID: 0}
  18098. m_PrefabAsset: {fileID: 0}
  18099. m_GameObject: {fileID: 1747176948173544}
  18100. m_Enabled: 1
  18101. m_CastShadows: 0
  18102. m_ReceiveShadows: 0
  18103. m_DynamicOccludee: 1
  18104. m_StaticShadowCaster: 0
  18105. m_MotionVectors: 1
  18106. m_LightProbeUsage: 1
  18107. m_ReflectionProbeUsage: 1
  18108. m_RayTracingMode: 0
  18109. m_RayTraceProcedural: 0
  18110. m_RenderingLayerMask: 1
  18111. m_RendererPriority: 0
  18112. m_Materials:
  18113. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  18114. m_StaticBatchInfo:
  18115. firstSubMesh: 0
  18116. subMeshCount: 0
  18117. m_StaticBatchRoot: {fileID: 0}
  18118. m_ProbeAnchor: {fileID: 0}
  18119. m_LightProbeVolumeOverride: {fileID: 0}
  18120. m_ScaleInLightmap: 1
  18121. m_ReceiveGI: 1
  18122. m_PreserveUVs: 0
  18123. m_IgnoreNormalsForChartDetection: 0
  18124. m_ImportantGI: 0
  18125. m_StitchLightmapSeams: 1
  18126. m_SelectedEditorRenderState: 0
  18127. m_MinimumChartSize: 4
  18128. m_AutoUVMaxDistance: 0.5
  18129. m_AutoUVMaxAngle: 89
  18130. m_LightmapParameters: {fileID: 0}
  18131. m_SortingLayerID: 0
  18132. m_SortingLayer: 0
  18133. m_SortingOrder: 18
  18134. m_Sprite: {fileID: 21300230, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  18135. m_Color: {r: 1, g: 1, b: 1, a: 1}
  18136. m_FlipX: 0
  18137. m_FlipY: 0
  18138. m_DrawMode: 0
  18139. m_Size: {x: 0.01, y: 0.01}
  18140. m_AdaptiveModeThreshold: 0.5
  18141. m_SpriteTileMode: 0
  18142. m_WasSpriteAssigned: 1
  18143. m_MaskInteraction: 0
  18144. m_SpriteSortPoint: 0
  18145. --- !u!1 &1747770052597982
  18146. GameObject:
  18147. m_ObjectHideFlags: 0
  18148. m_CorrespondingSourceObject: {fileID: 0}
  18149. m_PrefabInstance: {fileID: 0}
  18150. m_PrefabAsset: {fileID: 0}
  18151. serializedVersion: 6
  18152. m_Component:
  18153. - component: {fileID: 4933532098556996}
  18154. m_Layer: 0
  18155. m_Name: chest
  18156. m_TagString: Untagged
  18157. m_Icon: {fileID: 0}
  18158. m_NavMeshLayer: 0
  18159. m_StaticEditorFlags: 0
  18160. m_IsActive: 1
  18161. --- !u!4 &4933532098556996
  18162. Transform:
  18163. m_ObjectHideFlags: 0
  18164. m_CorrespondingSourceObject: {fileID: 0}
  18165. m_PrefabInstance: {fileID: 0}
  18166. m_PrefabAsset: {fileID: 0}
  18167. m_GameObject: {fileID: 1747770052597982}
  18168. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  18169. m_LocalPosition: {x: 0.1722, y: 0, z: 0}
  18170. m_LocalScale: {x: 1, y: 1, z: 1}
  18171. m_Children:
  18172. - {fileID: 4763061505492684}
  18173. - {fileID: 4590709999515784}
  18174. - {fileID: 4012010610971602}
  18175. - {fileID: 4209293423306276}
  18176. - {fileID: 4171155103470480}
  18177. - {fileID: 4982366599812414}
  18178. - {fileID: 4578186688686022}
  18179. m_Father: {fileID: 4512408474995480}
  18180. m_RootOrder: 0
  18181. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -12.36}
  18182. --- !u!1 &1749826124533830
  18183. GameObject:
  18184. m_ObjectHideFlags: 0
  18185. m_CorrespondingSourceObject: {fileID: 0}
  18186. m_PrefabInstance: {fileID: 0}
  18187. m_PrefabAsset: {fileID: 0}
  18188. serializedVersion: 6
  18189. m_Component:
  18190. - component: {fileID: 4454820173736572}
  18191. - component: {fileID: 212752187678564644}
  18192. m_Layer: 0
  18193. m_Name: equipment_up_R_upper_leg
  18194. m_TagString: Untagged
  18195. m_Icon: {fileID: 0}
  18196. m_NavMeshLayer: 0
  18197. m_StaticEditorFlags: 0
  18198. m_IsActive: 1
  18199. --- !u!4 &4454820173736572
  18200. Transform:
  18201. m_ObjectHideFlags: 0
  18202. m_CorrespondingSourceObject: {fileID: 0}
  18203. m_PrefabInstance: {fileID: 0}
  18204. m_PrefabAsset: {fileID: 0}
  18205. m_GameObject: {fileID: 1749826124533830}
  18206. m_LocalRotation: {x: 0, y: 0, z: 0.625447, w: 0.7802667}
  18207. m_LocalPosition: {x: 0.1058, y: 0.0336, z: 0}
  18208. m_LocalScale: {x: 1, y: 1, z: 1}
  18209. m_Children: []
  18210. m_Father: {fileID: 4232243739958860}
  18211. m_RootOrder: 0
  18212. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18213. --- !u!212 &212752187678564644
  18214. SpriteRenderer:
  18215. m_ObjectHideFlags: 0
  18216. m_CorrespondingSourceObject: {fileID: 0}
  18217. m_PrefabInstance: {fileID: 0}
  18218. m_PrefabAsset: {fileID: 0}
  18219. m_GameObject: {fileID: 1749826124533830}
  18220. m_Enabled: 1
  18221. m_CastShadows: 0
  18222. m_ReceiveShadows: 0
  18223. m_DynamicOccludee: 1
  18224. m_StaticShadowCaster: 0
  18225. m_MotionVectors: 1
  18226. m_LightProbeUsage: 1
  18227. m_ReflectionProbeUsage: 1
  18228. m_RayTracingMode: 0
  18229. m_RayTraceProcedural: 0
  18230. m_RenderingLayerMask: 1
  18231. m_RendererPriority: 0
  18232. m_Materials:
  18233. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  18234. m_StaticBatchInfo:
  18235. firstSubMesh: 0
  18236. subMeshCount: 0
  18237. m_StaticBatchRoot: {fileID: 0}
  18238. m_ProbeAnchor: {fileID: 0}
  18239. m_LightProbeVolumeOverride: {fileID: 0}
  18240. m_ScaleInLightmap: 1
  18241. m_ReceiveGI: 1
  18242. m_PreserveUVs: 0
  18243. m_IgnoreNormalsForChartDetection: 0
  18244. m_ImportantGI: 0
  18245. m_StitchLightmapSeams: 1
  18246. m_SelectedEditorRenderState: 0
  18247. m_MinimumChartSize: 4
  18248. m_AutoUVMaxDistance: 0.5
  18249. m_AutoUVMaxAngle: 89
  18250. m_LightmapParameters: {fileID: 0}
  18251. m_SortingLayerID: 0
  18252. m_SortingLayer: 0
  18253. m_SortingOrder: 20
  18254. m_Sprite: {fileID: 21300666, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  18255. m_Color: {r: 0.30980393, g: 0.15294118, b: 0.15294118, a: 1}
  18256. m_FlipX: 0
  18257. m_FlipY: 0
  18258. m_DrawMode: 0
  18259. m_Size: {x: 0.01, y: 0.01}
  18260. m_AdaptiveModeThreshold: 0.5
  18261. m_SpriteTileMode: 0
  18262. m_WasSpriteAssigned: 1
  18263. m_MaskInteraction: 0
  18264. m_SpriteSortPoint: 0
  18265. --- !u!1 &1754426848777936
  18266. GameObject:
  18267. m_ObjectHideFlags: 0
  18268. m_CorrespondingSourceObject: {fileID: 0}
  18269. m_PrefabInstance: {fileID: 0}
  18270. m_PrefabAsset: {fileID: 0}
  18271. serializedVersion: 6
  18272. m_Component:
  18273. - component: {fileID: 4803167903268490}
  18274. m_Layer: 0
  18275. m_Name: __right upper arm slot
  18276. m_TagString: Untagged
  18277. m_Icon: {fileID: 0}
  18278. m_NavMeshLayer: 0
  18279. m_StaticEditorFlags: 0
  18280. m_IsActive: 1
  18281. --- !u!4 &4803167903268490
  18282. Transform:
  18283. m_ObjectHideFlags: 0
  18284. m_CorrespondingSourceObject: {fileID: 0}
  18285. m_PrefabInstance: {fileID: 0}
  18286. m_PrefabAsset: {fileID: 0}
  18287. m_GameObject: {fileID: 1754426848777936}
  18288. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  18289. m_LocalPosition: {x: 0, y: 0, z: 0}
  18290. m_LocalScale: {x: 1, y: 1, z: 1}
  18291. m_Children:
  18292. - {fileID: 4610138214114730}
  18293. m_Father: {fileID: 4012010610971602}
  18294. m_RootOrder: 2
  18295. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18296. --- !u!1 &1757570756586118
  18297. GameObject:
  18298. m_ObjectHideFlags: 0
  18299. m_CorrespondingSourceObject: {fileID: 0}
  18300. m_PrefabInstance: {fileID: 0}
  18301. m_PrefabAsset: {fileID: 0}
  18302. serializedVersion: 6
  18303. m_Component:
  18304. - component: {fileID: 4443609923312254}
  18305. - component: {fileID: 212973771141111740}
  18306. m_Layer: 0
  18307. m_Name: down_L_upper_leg
  18308. m_TagString: Untagged
  18309. m_Icon: {fileID: 0}
  18310. m_NavMeshLayer: 0
  18311. m_StaticEditorFlags: 0
  18312. m_IsActive: 1
  18313. --- !u!4 &4443609923312254
  18314. Transform:
  18315. m_ObjectHideFlags: 0
  18316. m_CorrespondingSourceObject: {fileID: 0}
  18317. m_PrefabInstance: {fileID: 0}
  18318. m_PrefabAsset: {fileID: 0}
  18319. m_GameObject: {fileID: 1757570756586118}
  18320. m_LocalRotation: {x: 0, y: 0, z: 0.5875028, w: 0.80922216}
  18321. m_LocalPosition: {x: 0.0853, y: 0.0097, z: 0}
  18322. m_LocalScale: {x: 1, y: 1, z: 1}
  18323. m_Children: []
  18324. m_Father: {fileID: 4181794491910284}
  18325. m_RootOrder: 0
  18326. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18327. --- !u!212 &212973771141111740
  18328. SpriteRenderer:
  18329. m_ObjectHideFlags: 0
  18330. m_CorrespondingSourceObject: {fileID: 0}
  18331. m_PrefabInstance: {fileID: 0}
  18332. m_PrefabAsset: {fileID: 0}
  18333. m_GameObject: {fileID: 1757570756586118}
  18334. m_Enabled: 1
  18335. m_CastShadows: 0
  18336. m_ReceiveShadows: 0
  18337. m_DynamicOccludee: 1
  18338. m_StaticShadowCaster: 0
  18339. m_MotionVectors: 1
  18340. m_LightProbeUsage: 1
  18341. m_ReflectionProbeUsage: 1
  18342. m_RayTracingMode: 0
  18343. m_RayTraceProcedural: 0
  18344. m_RenderingLayerMask: 1
  18345. m_RendererPriority: 0
  18346. m_Materials:
  18347. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  18348. m_StaticBatchInfo:
  18349. firstSubMesh: 0
  18350. subMeshCount: 0
  18351. m_StaticBatchRoot: {fileID: 0}
  18352. m_ProbeAnchor: {fileID: 0}
  18353. m_LightProbeVolumeOverride: {fileID: 0}
  18354. m_ScaleInLightmap: 1
  18355. m_ReceiveGI: 1
  18356. m_PreserveUVs: 0
  18357. m_IgnoreNormalsForChartDetection: 0
  18358. m_ImportantGI: 0
  18359. m_StitchLightmapSeams: 1
  18360. m_SelectedEditorRenderState: 0
  18361. m_MinimumChartSize: 4
  18362. m_AutoUVMaxDistance: 0.5
  18363. m_AutoUVMaxAngle: 89
  18364. m_LightmapParameters: {fileID: 0}
  18365. m_SortingLayerID: 0
  18366. m_SortingLayer: 0
  18367. m_SortingOrder: 5
  18368. m_Sprite: {fileID: 21300022, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  18369. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  18370. m_FlipX: 0
  18371. m_FlipY: 0
  18372. m_DrawMode: 0
  18373. m_Size: {x: 0.23, y: 0.36}
  18374. m_AdaptiveModeThreshold: 0.5
  18375. m_SpriteTileMode: 0
  18376. m_WasSpriteAssigned: 1
  18377. m_MaskInteraction: 0
  18378. m_SpriteSortPoint: 0
  18379. --- !u!1 &1770487652061526
  18380. GameObject:
  18381. m_ObjectHideFlags: 0
  18382. m_CorrespondingSourceObject: {fileID: 0}
  18383. m_PrefabInstance: {fileID: 0}
  18384. m_PrefabAsset: {fileID: 0}
  18385. serializedVersion: 6
  18386. m_Component:
  18387. - component: {fileID: 4237340247851070}
  18388. m_Layer: 0
  18389. m_Name: __body slot
  18390. m_TagString: Untagged
  18391. m_Icon: {fileID: 0}
  18392. m_NavMeshLayer: 0
  18393. m_StaticEditorFlags: 0
  18394. m_IsActive: 1
  18395. --- !u!4 &4237340247851070
  18396. Transform:
  18397. m_ObjectHideFlags: 0
  18398. m_CorrespondingSourceObject: {fileID: 0}
  18399. m_PrefabInstance: {fileID: 0}
  18400. m_PrefabAsset: {fileID: 0}
  18401. m_GameObject: {fileID: 1770487652061526}
  18402. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  18403. m_LocalPosition: {x: 0, y: 0, z: 0}
  18404. m_LocalScale: {x: 1, y: 1, z: 1}
  18405. m_Children:
  18406. - {fileID: 4048251629588310}
  18407. m_Father: {fileID: 4546090855740804}
  18408. m_RootOrder: 3
  18409. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18410. --- !u!1 &1771374893477312
  18411. GameObject:
  18412. m_ObjectHideFlags: 0
  18413. m_CorrespondingSourceObject: {fileID: 0}
  18414. m_PrefabInstance: {fileID: 0}
  18415. m_PrefabAsset: {fileID: 0}
  18416. serializedVersion: 6
  18417. m_Component:
  18418. - component: {fileID: 4031405133511788}
  18419. - component: {fileID: 212027471304141204}
  18420. m_Layer: 0
  18421. m_Name: side_R_upper_arm
  18422. m_TagString: Untagged
  18423. m_Icon: {fileID: 0}
  18424. m_NavMeshLayer: 0
  18425. m_StaticEditorFlags: 0
  18426. m_IsActive: 1
  18427. --- !u!4 &4031405133511788
  18428. Transform:
  18429. m_ObjectHideFlags: 0
  18430. m_CorrespondingSourceObject: {fileID: 0}
  18431. m_PrefabInstance: {fileID: 0}
  18432. m_PrefabAsset: {fileID: 0}
  18433. m_GameObject: {fileID: 1771374893477312}
  18434. m_LocalRotation: {x: 0, y: 0, z: 0.8257047, w: 0.56410265}
  18435. m_LocalPosition: {x: 0.1524, y: 0.0126, z: 0}
  18436. m_LocalScale: {x: 1, y: 1, z: 1}
  18437. m_Children: []
  18438. m_Father: {fileID: 4780077522680498}
  18439. m_RootOrder: 0
  18440. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18441. --- !u!212 &212027471304141204
  18442. SpriteRenderer:
  18443. m_ObjectHideFlags: 0
  18444. m_CorrespondingSourceObject: {fileID: 0}
  18445. m_PrefabInstance: {fileID: 0}
  18446. m_PrefabAsset: {fileID: 0}
  18447. m_GameObject: {fileID: 1771374893477312}
  18448. m_Enabled: 1
  18449. m_CastShadows: 0
  18450. m_ReceiveShadows: 0
  18451. m_DynamicOccludee: 1
  18452. m_StaticShadowCaster: 0
  18453. m_MotionVectors: 1
  18454. m_LightProbeUsage: 1
  18455. m_ReflectionProbeUsage: 1
  18456. m_RayTracingMode: 0
  18457. m_RayTraceProcedural: 0
  18458. m_RenderingLayerMask: 1
  18459. m_RendererPriority: 0
  18460. m_Materials:
  18461. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  18462. m_StaticBatchInfo:
  18463. firstSubMesh: 0
  18464. subMeshCount: 0
  18465. m_StaticBatchRoot: {fileID: 0}
  18466. m_ProbeAnchor: {fileID: 0}
  18467. m_LightProbeVolumeOverride: {fileID: 0}
  18468. m_ScaleInLightmap: 1
  18469. m_ReceiveGI: 1
  18470. m_PreserveUVs: 0
  18471. m_IgnoreNormalsForChartDetection: 0
  18472. m_ImportantGI: 0
  18473. m_StitchLightmapSeams: 1
  18474. m_SelectedEditorRenderState: 0
  18475. m_MinimumChartSize: 4
  18476. m_AutoUVMaxDistance: 0.5
  18477. m_AutoUVMaxAngle: 89
  18478. m_LightmapParameters: {fileID: 0}
  18479. m_SortingLayerID: 0
  18480. m_SortingLayer: 0
  18481. m_SortingOrder: 33
  18482. m_Sprite: {fileID: 21300124, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  18483. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  18484. m_FlipX: 0
  18485. m_FlipY: 0
  18486. m_DrawMode: 0
  18487. m_Size: {x: 0.27, y: 0.38}
  18488. m_AdaptiveModeThreshold: 0.5
  18489. m_SpriteTileMode: 0
  18490. m_WasSpriteAssigned: 1
  18491. m_MaskInteraction: 0
  18492. m_SpriteSortPoint: 0
  18493. --- !u!1 &1773080604314098
  18494. GameObject:
  18495. m_ObjectHideFlags: 0
  18496. m_CorrespondingSourceObject: {fileID: 0}
  18497. m_PrefabInstance: {fileID: 0}
  18498. m_PrefabAsset: {fileID: 0}
  18499. serializedVersion: 6
  18500. m_Component:
  18501. - component: {fileID: 4813792209724832}
  18502. - component: {fileID: 212030219989996860}
  18503. m_Layer: 0
  18504. m_Name: bow_effect
  18505. m_TagString: Untagged
  18506. m_Icon: {fileID: 0}
  18507. m_NavMeshLayer: 0
  18508. m_StaticEditorFlags: 0
  18509. m_IsActive: 1
  18510. --- !u!4 &4813792209724832
  18511. Transform:
  18512. m_ObjectHideFlags: 0
  18513. m_CorrespondingSourceObject: {fileID: 0}
  18514. m_PrefabInstance: {fileID: 0}
  18515. m_PrefabAsset: {fileID: 0}
  18516. m_GameObject: {fileID: 1773080604314098}
  18517. m_LocalRotation: {x: 0, y: 0, z: -0.01980819, w: 0.9998038}
  18518. m_LocalPosition: {x: -0.5435, y: 0.0405, z: 0}
  18519. m_LocalScale: {x: 1, y: 1, z: 1}
  18520. m_Children: []
  18521. m_Father: {fileID: 4693052971902084}
  18522. m_RootOrder: 0
  18523. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18524. --- !u!212 &212030219989996860
  18525. SpriteRenderer:
  18526. m_ObjectHideFlags: 0
  18527. m_CorrespondingSourceObject: {fileID: 0}
  18528. m_PrefabInstance: {fileID: 0}
  18529. m_PrefabAsset: {fileID: 0}
  18530. m_GameObject: {fileID: 1773080604314098}
  18531. m_Enabled: 1
  18532. m_CastShadows: 0
  18533. m_ReceiveShadows: 0
  18534. m_DynamicOccludee: 1
  18535. m_StaticShadowCaster: 0
  18536. m_MotionVectors: 1
  18537. m_LightProbeUsage: 1
  18538. m_ReflectionProbeUsage: 1
  18539. m_RayTracingMode: 0
  18540. m_RayTraceProcedural: 0
  18541. m_RenderingLayerMask: 1
  18542. m_RendererPriority: 0
  18543. m_Materials:
  18544. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  18545. m_StaticBatchInfo:
  18546. firstSubMesh: 0
  18547. subMeshCount: 0
  18548. m_StaticBatchRoot: {fileID: 0}
  18549. m_ProbeAnchor: {fileID: 0}
  18550. m_LightProbeVolumeOverride: {fileID: 0}
  18551. m_ScaleInLightmap: 1
  18552. m_ReceiveGI: 1
  18553. m_PreserveUVs: 0
  18554. m_IgnoreNormalsForChartDetection: 0
  18555. m_ImportantGI: 0
  18556. m_StitchLightmapSeams: 1
  18557. m_SelectedEditorRenderState: 0
  18558. m_MinimumChartSize: 4
  18559. m_AutoUVMaxDistance: 0.5
  18560. m_AutoUVMaxAngle: 89
  18561. m_LightmapParameters: {fileID: 0}
  18562. m_SortingLayerID: 0
  18563. m_SortingLayer: 0
  18564. m_SortingOrder: 13
  18565. m_Sprite: {fileID: 21300966, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  18566. m_Color: {r: 1, g: 1, b: 1, a: 0}
  18567. m_FlipX: 0
  18568. m_FlipY: 0
  18569. m_DrawMode: 0
  18570. m_Size: {x: 0.38, y: 1.17}
  18571. m_AdaptiveModeThreshold: 0.5
  18572. m_SpriteTileMode: 0
  18573. m_WasSpriteAssigned: 1
  18574. m_MaskInteraction: 0
  18575. m_SpriteSortPoint: 0
  18576. --- !u!1 &1774648045967202
  18577. GameObject:
  18578. m_ObjectHideFlags: 0
  18579. m_CorrespondingSourceObject: {fileID: 0}
  18580. m_PrefabInstance: {fileID: 0}
  18581. m_PrefabAsset: {fileID: 0}
  18582. serializedVersion: 6
  18583. m_Component:
  18584. - component: {fileID: 4391430348745976}
  18585. m_Layer: 0
  18586. m_Name: head
  18587. m_TagString: Untagged
  18588. m_Icon: {fileID: 0}
  18589. m_NavMeshLayer: 0
  18590. m_StaticEditorFlags: 0
  18591. m_IsActive: 1
  18592. --- !u!4 &4391430348745976
  18593. Transform:
  18594. m_ObjectHideFlags: 0
  18595. m_CorrespondingSourceObject: {fileID: 0}
  18596. m_PrefabInstance: {fileID: 0}
  18597. m_PrefabAsset: {fileID: 0}
  18598. m_GameObject: {fileID: 1774648045967202}
  18599. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  18600. m_LocalPosition: {x: 0, y: 0, z: 0}
  18601. m_LocalScale: {x: 1, y: 1, z: 1}
  18602. m_Children:
  18603. - {fileID: 4951702308502910}
  18604. m_Father: {fileID: 4070868265849314}
  18605. m_RootOrder: 0
  18606. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18607. --- !u!1 &1778839673063964
  18608. GameObject:
  18609. m_ObjectHideFlags: 0
  18610. m_CorrespondingSourceObject: {fileID: 0}
  18611. m_PrefabInstance: {fileID: 0}
  18612. m_PrefabAsset: {fileID: 0}
  18613. serializedVersion: 6
  18614. m_Component:
  18615. - component: {fileID: 4019932690638634}
  18616. - component: {fileID: 212860802397705910}
  18617. m_Layer: 0
  18618. m_Name: equipment_side_L_foot
  18619. m_TagString: Untagged
  18620. m_Icon: {fileID: 0}
  18621. m_NavMeshLayer: 0
  18622. m_StaticEditorFlags: 0
  18623. m_IsActive: 1
  18624. --- !u!4 &4019932690638634
  18625. Transform:
  18626. m_ObjectHideFlags: 0
  18627. m_CorrespondingSourceObject: {fileID: 0}
  18628. m_PrefabInstance: {fileID: 0}
  18629. m_PrefabAsset: {fileID: 0}
  18630. m_GameObject: {fileID: 1778839673063964}
  18631. m_LocalRotation: {x: 0, y: 0, z: 0.15798573, w: 0.9874414}
  18632. m_LocalPosition: {x: 0.1221, y: -0.027, z: 0}
  18633. m_LocalScale: {x: 1, y: 1, z: 1}
  18634. m_Children: []
  18635. m_Father: {fileID: 4321896587837372}
  18636. m_RootOrder: 0
  18637. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18638. --- !u!212 &212860802397705910
  18639. SpriteRenderer:
  18640. m_ObjectHideFlags: 0
  18641. m_CorrespondingSourceObject: {fileID: 0}
  18642. m_PrefabInstance: {fileID: 0}
  18643. m_PrefabAsset: {fileID: 0}
  18644. m_GameObject: {fileID: 1778839673063964}
  18645. m_Enabled: 1
  18646. m_CastShadows: 0
  18647. m_ReceiveShadows: 0
  18648. m_DynamicOccludee: 1
  18649. m_StaticShadowCaster: 0
  18650. m_MotionVectors: 1
  18651. m_LightProbeUsage: 1
  18652. m_ReflectionProbeUsage: 1
  18653. m_RayTracingMode: 0
  18654. m_RayTraceProcedural: 0
  18655. m_RenderingLayerMask: 1
  18656. m_RendererPriority: 0
  18657. m_Materials:
  18658. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  18659. m_StaticBatchInfo:
  18660. firstSubMesh: 0
  18661. subMeshCount: 0
  18662. m_StaticBatchRoot: {fileID: 0}
  18663. m_ProbeAnchor: {fileID: 0}
  18664. m_LightProbeVolumeOverride: {fileID: 0}
  18665. m_ScaleInLightmap: 1
  18666. m_ReceiveGI: 1
  18667. m_PreserveUVs: 0
  18668. m_IgnoreNormalsForChartDetection: 0
  18669. m_ImportantGI: 0
  18670. m_StitchLightmapSeams: 1
  18671. m_SelectedEditorRenderState: 0
  18672. m_MinimumChartSize: 4
  18673. m_AutoUVMaxDistance: 0.5
  18674. m_AutoUVMaxAngle: 89
  18675. m_LightmapParameters: {fileID: 0}
  18676. m_SortingLayerID: 0
  18677. m_SortingLayer: 0
  18678. m_SortingOrder: 9
  18679. m_Sprite: {fileID: 21300572, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  18680. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  18681. m_FlipX: 0
  18682. m_FlipY: 0
  18683. m_DrawMode: 0
  18684. m_Size: {x: 0.01, y: 0.01}
  18685. m_AdaptiveModeThreshold: 0.5
  18686. m_SpriteTileMode: 0
  18687. m_WasSpriteAssigned: 1
  18688. m_MaskInteraction: 0
  18689. m_SpriteSortPoint: 0
  18690. --- !u!1 &1778929250274362
  18691. GameObject:
  18692. m_ObjectHideFlags: 0
  18693. m_CorrespondingSourceObject: {fileID: 0}
  18694. m_PrefabInstance: {fileID: 0}
  18695. m_PrefabAsset: {fileID: 0}
  18696. serializedVersion: 6
  18697. m_Component:
  18698. - component: {fileID: 4448791458511808}
  18699. - component: {fileID: 212482678092128662}
  18700. m_Layer: 0
  18701. m_Name: side_L_hand
  18702. m_TagString: Untagged
  18703. m_Icon: {fileID: 0}
  18704. m_NavMeshLayer: 0
  18705. m_StaticEditorFlags: 0
  18706. m_IsActive: 1
  18707. --- !u!4 &4448791458511808
  18708. Transform:
  18709. m_ObjectHideFlags: 0
  18710. m_CorrespondingSourceObject: {fileID: 0}
  18711. m_PrefabInstance: {fileID: 0}
  18712. m_PrefabAsset: {fileID: 0}
  18713. m_GameObject: {fileID: 1778929250274362}
  18714. m_LocalRotation: {x: 0, y: 0, z: 0.5328763, w: 0.84619313}
  18715. m_LocalPosition: {x: 0.09, y: 0.0286, z: 0}
  18716. m_LocalScale: {x: 1, y: 1, z: 1}
  18717. m_Children: []
  18718. m_Father: {fileID: 4019773175628274}
  18719. m_RootOrder: 0
  18720. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18721. --- !u!212 &212482678092128662
  18722. SpriteRenderer:
  18723. m_ObjectHideFlags: 0
  18724. m_CorrespondingSourceObject: {fileID: 0}
  18725. m_PrefabInstance: {fileID: 0}
  18726. m_PrefabAsset: {fileID: 0}
  18727. m_GameObject: {fileID: 1778929250274362}
  18728. m_Enabled: 1
  18729. m_CastShadows: 0
  18730. m_ReceiveShadows: 0
  18731. m_DynamicOccludee: 1
  18732. m_StaticShadowCaster: 0
  18733. m_MotionVectors: 1
  18734. m_LightProbeUsage: 1
  18735. m_ReflectionProbeUsage: 1
  18736. m_RayTracingMode: 0
  18737. m_RayTraceProcedural: 0
  18738. m_RenderingLayerMask: 1
  18739. m_RendererPriority: 0
  18740. m_Materials:
  18741. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  18742. m_StaticBatchInfo:
  18743. firstSubMesh: 0
  18744. subMeshCount: 0
  18745. m_StaticBatchRoot: {fileID: 0}
  18746. m_ProbeAnchor: {fileID: 0}
  18747. m_LightProbeVolumeOverride: {fileID: 0}
  18748. m_ScaleInLightmap: 1
  18749. m_ReceiveGI: 1
  18750. m_PreserveUVs: 0
  18751. m_IgnoreNormalsForChartDetection: 0
  18752. m_ImportantGI: 0
  18753. m_StitchLightmapSeams: 1
  18754. m_SelectedEditorRenderState: 0
  18755. m_MinimumChartSize: 4
  18756. m_AutoUVMaxDistance: 0.5
  18757. m_AutoUVMaxAngle: 89
  18758. m_LightmapParameters: {fileID: 0}
  18759. m_SortingLayerID: 0
  18760. m_SortingLayer: 0
  18761. m_SortingOrder: 3
  18762. m_Sprite: {fileID: 21300084, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  18763. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  18764. m_FlipX: 0
  18765. m_FlipY: 0
  18766. m_DrawMode: 0
  18767. m_Size: {x: 0.31, y: 0.32}
  18768. m_AdaptiveModeThreshold: 0.5
  18769. m_SpriteTileMode: 0
  18770. m_WasSpriteAssigned: 1
  18771. m_MaskInteraction: 0
  18772. m_SpriteSortPoint: 0
  18773. --- !u!1 &1780235991236116
  18774. GameObject:
  18775. m_ObjectHideFlags: 0
  18776. m_CorrespondingSourceObject: {fileID: 0}
  18777. m_PrefabInstance: {fileID: 0}
  18778. m_PrefabAsset: {fileID: 0}
  18779. serializedVersion: 6
  18780. m_Component:
  18781. - component: {fileID: 4884737437418654}
  18782. m_Layer: 0
  18783. m_Name: __body slot
  18784. m_TagString: Untagged
  18785. m_Icon: {fileID: 0}
  18786. m_NavMeshLayer: 0
  18787. m_StaticEditorFlags: 0
  18788. m_IsActive: 1
  18789. --- !u!4 &4884737437418654
  18790. Transform:
  18791. m_ObjectHideFlags: 0
  18792. m_CorrespondingSourceObject: {fileID: 0}
  18793. m_PrefabInstance: {fileID: 0}
  18794. m_PrefabAsset: {fileID: 0}
  18795. m_GameObject: {fileID: 1780235991236116}
  18796. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  18797. m_LocalPosition: {x: 0, y: 0, z: 0}
  18798. m_LocalScale: {x: 1, y: 1, z: 1}
  18799. m_Children:
  18800. - {fileID: 4760449938107516}
  18801. m_Father: {fileID: 4887567155380112}
  18802. m_RootOrder: 3
  18803. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18804. --- !u!1 &1780780518268678
  18805. GameObject:
  18806. m_ObjectHideFlags: 0
  18807. m_CorrespondingSourceObject: {fileID: 0}
  18808. m_PrefabInstance: {fileID: 0}
  18809. m_PrefabAsset: {fileID: 0}
  18810. serializedVersion: 6
  18811. m_Component:
  18812. - component: {fileID: 4146268010404650}
  18813. m_Layer: 0
  18814. m_Name: __belt slot
  18815. m_TagString: Untagged
  18816. m_Icon: {fileID: 0}
  18817. m_NavMeshLayer: 0
  18818. m_StaticEditorFlags: 0
  18819. m_IsActive: 1
  18820. --- !u!4 &4146268010404650
  18821. Transform:
  18822. m_ObjectHideFlags: 0
  18823. m_CorrespondingSourceObject: {fileID: 0}
  18824. m_PrefabInstance: {fileID: 0}
  18825. m_PrefabAsset: {fileID: 0}
  18826. m_GameObject: {fileID: 1780780518268678}
  18827. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  18828. m_LocalPosition: {x: 0, y: 0, z: 0}
  18829. m_LocalScale: {x: 1, y: 1, z: 1}
  18830. m_Children:
  18831. - {fileID: 4787997895599786}
  18832. m_Father: {fileID: 4718225077169590}
  18833. m_RootOrder: 4
  18834. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18835. --- !u!1 &1787543983901868
  18836. GameObject:
  18837. m_ObjectHideFlags: 0
  18838. m_CorrespondingSourceObject: {fileID: 0}
  18839. m_PrefabInstance: {fileID: 0}
  18840. m_PrefabAsset: {fileID: 0}
  18841. serializedVersion: 6
  18842. m_Component:
  18843. - component: {fileID: 4485991305115010}
  18844. - component: {fileID: 212097223073921698}
  18845. m_Layer: 0
  18846. m_Name: equipment_up_R_hand
  18847. m_TagString: Untagged
  18848. m_Icon: {fileID: 0}
  18849. m_NavMeshLayer: 0
  18850. m_StaticEditorFlags: 0
  18851. m_IsActive: 1
  18852. --- !u!4 &4485991305115010
  18853. Transform:
  18854. m_ObjectHideFlags: 0
  18855. m_CorrespondingSourceObject: {fileID: 0}
  18856. m_PrefabInstance: {fileID: 0}
  18857. m_PrefabAsset: {fileID: 0}
  18858. m_GameObject: {fileID: 1787543983901868}
  18859. m_LocalRotation: {x: 0, y: 0, z: 0.6797614, w: 0.73343337}
  18860. m_LocalPosition: {x: 0.0809, y: -0.0229, z: 0}
  18861. m_LocalScale: {x: 1, y: 1, z: 1}
  18862. m_Children: []
  18863. m_Father: {fileID: 4411192561131416}
  18864. m_RootOrder: 0
  18865. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18866. --- !u!212 &212097223073921698
  18867. SpriteRenderer:
  18868. m_ObjectHideFlags: 0
  18869. m_CorrespondingSourceObject: {fileID: 0}
  18870. m_PrefabInstance: {fileID: 0}
  18871. m_PrefabAsset: {fileID: 0}
  18872. m_GameObject: {fileID: 1787543983901868}
  18873. m_Enabled: 1
  18874. m_CastShadows: 0
  18875. m_ReceiveShadows: 0
  18876. m_DynamicOccludee: 1
  18877. m_StaticShadowCaster: 0
  18878. m_MotionVectors: 1
  18879. m_LightProbeUsage: 1
  18880. m_ReflectionProbeUsage: 1
  18881. m_RayTracingMode: 0
  18882. m_RayTraceProcedural: 0
  18883. m_RenderingLayerMask: 1
  18884. m_RendererPriority: 0
  18885. m_Materials:
  18886. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  18887. m_StaticBatchInfo:
  18888. firstSubMesh: 0
  18889. subMeshCount: 0
  18890. m_StaticBatchRoot: {fileID: 0}
  18891. m_ProbeAnchor: {fileID: 0}
  18892. m_LightProbeVolumeOverride: {fileID: 0}
  18893. m_ScaleInLightmap: 1
  18894. m_ReceiveGI: 1
  18895. m_PreserveUVs: 0
  18896. m_IgnoreNormalsForChartDetection: 0
  18897. m_ImportantGI: 0
  18898. m_StitchLightmapSeams: 1
  18899. m_SelectedEditorRenderState: 0
  18900. m_MinimumChartSize: 4
  18901. m_AutoUVMaxDistance: 0.5
  18902. m_AutoUVMaxAngle: 89
  18903. m_LightmapParameters: {fileID: 0}
  18904. m_SortingLayerID: 0
  18905. m_SortingLayer: 0
  18906. m_SortingOrder: 6
  18907. m_Sprite: {fileID: 21300640, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  18908. m_Color: {r: 0.7058824, g: 0.6901961, b: 0.6901961, a: 1}
  18909. m_FlipX: 0
  18910. m_FlipY: 0
  18911. m_DrawMode: 0
  18912. m_Size: {x: 0.01, y: 0.01}
  18913. m_AdaptiveModeThreshold: 0.5
  18914. m_SpriteTileMode: 0
  18915. m_WasSpriteAssigned: 1
  18916. m_MaskInteraction: 0
  18917. m_SpriteSortPoint: 0
  18918. --- !u!1 &1792206713166620
  18919. GameObject:
  18920. m_ObjectHideFlags: 0
  18921. m_CorrespondingSourceObject: {fileID: 0}
  18922. m_PrefabInstance: {fileID: 0}
  18923. m_PrefabAsset: {fileID: 0}
  18924. serializedVersion: 6
  18925. m_Component:
  18926. - component: {fileID: 4186935059788806}
  18927. - component: {fileID: 212747778976617550}
  18928. m_Layer: 0
  18929. m_Name: side_R_lower_arm
  18930. m_TagString: Untagged
  18931. m_Icon: {fileID: 0}
  18932. m_NavMeshLayer: 0
  18933. m_StaticEditorFlags: 0
  18934. m_IsActive: 1
  18935. --- !u!4 &4186935059788806
  18936. Transform:
  18937. m_ObjectHideFlags: 0
  18938. m_CorrespondingSourceObject: {fileID: 0}
  18939. m_PrefabInstance: {fileID: 0}
  18940. m_PrefabAsset: {fileID: 0}
  18941. m_GameObject: {fileID: 1792206713166620}
  18942. m_LocalRotation: {x: 0, y: 0, z: 0.52710414, w: 0.84980077}
  18943. m_LocalPosition: {x: 0.0871, y: 0.0154, z: 0}
  18944. m_LocalScale: {x: 1, y: 1, z: 1}
  18945. m_Children: []
  18946. m_Father: {fileID: 4800620002588258}
  18947. m_RootOrder: 0
  18948. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  18949. --- !u!212 &212747778976617550
  18950. SpriteRenderer:
  18951. m_ObjectHideFlags: 0
  18952. m_CorrespondingSourceObject: {fileID: 0}
  18953. m_PrefabInstance: {fileID: 0}
  18954. m_PrefabAsset: {fileID: 0}
  18955. m_GameObject: {fileID: 1792206713166620}
  18956. m_Enabled: 1
  18957. m_CastShadows: 0
  18958. m_ReceiveShadows: 0
  18959. m_DynamicOccludee: 1
  18960. m_StaticShadowCaster: 0
  18961. m_MotionVectors: 1
  18962. m_LightProbeUsage: 1
  18963. m_ReflectionProbeUsage: 1
  18964. m_RayTracingMode: 0
  18965. m_RayTraceProcedural: 0
  18966. m_RenderingLayerMask: 1
  18967. m_RendererPriority: 0
  18968. m_Materials:
  18969. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  18970. m_StaticBatchInfo:
  18971. firstSubMesh: 0
  18972. subMeshCount: 0
  18973. m_StaticBatchRoot: {fileID: 0}
  18974. m_ProbeAnchor: {fileID: 0}
  18975. m_LightProbeVolumeOverride: {fileID: 0}
  18976. m_ScaleInLightmap: 1
  18977. m_ReceiveGI: 1
  18978. m_PreserveUVs: 0
  18979. m_IgnoreNormalsForChartDetection: 0
  18980. m_ImportantGI: 0
  18981. m_StitchLightmapSeams: 1
  18982. m_SelectedEditorRenderState: 0
  18983. m_MinimumChartSize: 4
  18984. m_AutoUVMaxDistance: 0.5
  18985. m_AutoUVMaxAngle: 89
  18986. m_LightmapParameters: {fileID: 0}
  18987. m_SortingLayerID: 0
  18988. m_SortingLayer: 0
  18989. m_SortingOrder: 29
  18990. m_Sprite: {fileID: 21300092, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  18991. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  18992. m_FlipX: 0
  18993. m_FlipY: 0
  18994. m_DrawMode: 0
  18995. m_Size: {x: 0.21, y: 0.31}
  18996. m_AdaptiveModeThreshold: 0.5
  18997. m_SpriteTileMode: 0
  18998. m_WasSpriteAssigned: 1
  18999. m_MaskInteraction: 0
  19000. m_SpriteSortPoint: 0
  19001. --- !u!1 &1802062924956198
  19002. GameObject:
  19003. m_ObjectHideFlags: 0
  19004. m_CorrespondingSourceObject: {fileID: 0}
  19005. m_PrefabInstance: {fileID: 0}
  19006. m_PrefabAsset: {fileID: 0}
  19007. serializedVersion: 6
  19008. m_Component:
  19009. - component: {fileID: 4375674461338808}
  19010. m_Layer: 0
  19011. m_Name: __chest slot
  19012. m_TagString: Untagged
  19013. m_Icon: {fileID: 0}
  19014. m_NavMeshLayer: 0
  19015. m_StaticEditorFlags: 0
  19016. m_IsActive: 1
  19017. --- !u!4 &4375674461338808
  19018. Transform:
  19019. m_ObjectHideFlags: 0
  19020. m_CorrespondingSourceObject: {fileID: 0}
  19021. m_PrefabInstance: {fileID: 0}
  19022. m_PrefabAsset: {fileID: 0}
  19023. m_GameObject: {fileID: 1802062924956198}
  19024. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  19025. m_LocalPosition: {x: 0, y: 0, z: 0}
  19026. m_LocalScale: {x: 1, y: 1, z: 1}
  19027. m_Children:
  19028. - {fileID: 4506313497884954}
  19029. m_Father: {fileID: 4685094839153488}
  19030. m_RootOrder: 4
  19031. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19032. --- !u!1 &1803406969056102
  19033. GameObject:
  19034. m_ObjectHideFlags: 0
  19035. m_CorrespondingSourceObject: {fileID: 0}
  19036. m_PrefabInstance: {fileID: 0}
  19037. m_PrefabAsset: {fileID: 0}
  19038. serializedVersion: 6
  19039. m_Component:
  19040. - component: {fileID: 4279430724422868}
  19041. m_Layer: 0
  19042. m_Name: left hand
  19043. m_TagString: Untagged
  19044. m_Icon: {fileID: 0}
  19045. m_NavMeshLayer: 0
  19046. m_StaticEditorFlags: 0
  19047. m_IsActive: 1
  19048. --- !u!4 &4279430724422868
  19049. Transform:
  19050. m_ObjectHideFlags: 0
  19051. m_CorrespondingSourceObject: {fileID: 0}
  19052. m_PrefabInstance: {fileID: 0}
  19053. m_PrefabAsset: {fileID: 0}
  19054. m_GameObject: {fileID: 1803406969056102}
  19055. m_LocalRotation: {x: 0, y: 0, z: 0.02844503, w: 0.99959534}
  19056. m_LocalPosition: {x: 0.1187, y: -0.0056, z: 0}
  19057. m_LocalScale: {x: 1, y: 1, z: 1}
  19058. m_Children:
  19059. - {fileID: 4492639651073140}
  19060. - {fileID: 4321017848286228}
  19061. - {fileID: 4368201193755980}
  19062. m_Father: {fileID: 4178115956501550}
  19063. m_RootOrder: 0
  19064. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 3.2599998}
  19065. --- !u!1 &1804788250192794
  19066. GameObject:
  19067. m_ObjectHideFlags: 0
  19068. m_CorrespondingSourceObject: {fileID: 0}
  19069. m_PrefabInstance: {fileID: 0}
  19070. m_PrefabAsset: {fileID: 0}
  19071. serializedVersion: 6
  19072. m_Component:
  19073. - component: {fileID: 4230390362522912}
  19074. - component: {fileID: 212977993905069770}
  19075. m_Layer: 0
  19076. m_Name: up_L_upper_leg
  19077. m_TagString: Untagged
  19078. m_Icon: {fileID: 0}
  19079. m_NavMeshLayer: 0
  19080. m_StaticEditorFlags: 0
  19081. m_IsActive: 1
  19082. --- !u!4 &4230390362522912
  19083. Transform:
  19084. m_ObjectHideFlags: 0
  19085. m_CorrespondingSourceObject: {fileID: 0}
  19086. m_PrefabInstance: {fileID: 0}
  19087. m_PrefabAsset: {fileID: 0}
  19088. m_GameObject: {fileID: 1804788250192794}
  19089. m_LocalRotation: {x: 0, y: 0, z: 0.7434951, w: 0.66874146}
  19090. m_LocalPosition: {x: 0.09020001, y: -0.0094, z: 0}
  19091. m_LocalScale: {x: 1, y: 1, z: 1}
  19092. m_Children: []
  19093. m_Father: {fileID: 4326806239210980}
  19094. m_RootOrder: 0
  19095. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19096. --- !u!212 &212977993905069770
  19097. SpriteRenderer:
  19098. m_ObjectHideFlags: 0
  19099. m_CorrespondingSourceObject: {fileID: 0}
  19100. m_PrefabInstance: {fileID: 0}
  19101. m_PrefabAsset: {fileID: 0}
  19102. m_GameObject: {fileID: 1804788250192794}
  19103. m_Enabled: 1
  19104. m_CastShadows: 0
  19105. m_ReceiveShadows: 0
  19106. m_DynamicOccludee: 1
  19107. m_StaticShadowCaster: 0
  19108. m_MotionVectors: 1
  19109. m_LightProbeUsage: 1
  19110. m_ReflectionProbeUsage: 1
  19111. m_RayTracingMode: 0
  19112. m_RayTraceProcedural: 0
  19113. m_RenderingLayerMask: 1
  19114. m_RendererPriority: 0
  19115. m_Materials:
  19116. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  19117. m_StaticBatchInfo:
  19118. firstSubMesh: 0
  19119. subMeshCount: 0
  19120. m_StaticBatchRoot: {fileID: 0}
  19121. m_ProbeAnchor: {fileID: 0}
  19122. m_LightProbeVolumeOverride: {fileID: 0}
  19123. m_ScaleInLightmap: 1
  19124. m_ReceiveGI: 1
  19125. m_PreserveUVs: 0
  19126. m_IgnoreNormalsForChartDetection: 0
  19127. m_ImportantGI: 0
  19128. m_StitchLightmapSeams: 1
  19129. m_SelectedEditorRenderState: 0
  19130. m_MinimumChartSize: 4
  19131. m_AutoUVMaxDistance: 0.5
  19132. m_AutoUVMaxAngle: 89
  19133. m_LightmapParameters: {fileID: 0}
  19134. m_SortingLayerID: 0
  19135. m_SortingLayer: 0
  19136. m_SortingOrder: 25
  19137. m_Sprite: {fileID: 21300182, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  19138. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  19139. m_FlipX: 0
  19140. m_FlipY: 0
  19141. m_DrawMode: 0
  19142. m_Size: {x: 0.25, y: 0.41}
  19143. m_AdaptiveModeThreshold: 0.5
  19144. m_SpriteTileMode: 0
  19145. m_WasSpriteAssigned: 1
  19146. m_MaskInteraction: 0
  19147. m_SpriteSortPoint: 0
  19148. --- !u!1 &1810340621742128
  19149. GameObject:
  19150. m_ObjectHideFlags: 0
  19151. m_CorrespondingSourceObject: {fileID: 0}
  19152. m_PrefabInstance: {fileID: 0}
  19153. m_PrefabAsset: {fileID: 0}
  19154. serializedVersion: 6
  19155. m_Component:
  19156. - component: {fileID: 4171720993629046}
  19157. m_Layer: 0
  19158. m_Name: __right upper leg slot
  19159. m_TagString: Untagged
  19160. m_Icon: {fileID: 0}
  19161. m_NavMeshLayer: 0
  19162. m_StaticEditorFlags: 0
  19163. m_IsActive: 1
  19164. --- !u!4 &4171720993629046
  19165. Transform:
  19166. m_ObjectHideFlags: 0
  19167. m_CorrespondingSourceObject: {fileID: 0}
  19168. m_PrefabInstance: {fileID: 0}
  19169. m_PrefabAsset: {fileID: 0}
  19170. m_GameObject: {fileID: 1810340621742128}
  19171. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  19172. m_LocalPosition: {x: 0, y: 0, z: 0}
  19173. m_LocalScale: {x: 1, y: 1, z: 1}
  19174. m_Children:
  19175. - {fileID: 4208566039978926}
  19176. m_Father: {fileID: 4396230187042788}
  19177. m_RootOrder: 2
  19178. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19179. --- !u!1 &1813537039433054
  19180. GameObject:
  19181. m_ObjectHideFlags: 0
  19182. m_CorrespondingSourceObject: {fileID: 0}
  19183. m_PrefabInstance: {fileID: 0}
  19184. m_PrefabAsset: {fileID: 0}
  19185. serializedVersion: 6
  19186. m_Component:
  19187. - component: {fileID: 4302791075383288}
  19188. m_Layer: 0
  19189. m_Name: right lower leg
  19190. m_TagString: Untagged
  19191. m_Icon: {fileID: 0}
  19192. m_NavMeshLayer: 0
  19193. m_StaticEditorFlags: 0
  19194. m_IsActive: 1
  19195. --- !u!4 &4302791075383288
  19196. Transform:
  19197. m_ObjectHideFlags: 0
  19198. m_CorrespondingSourceObject: {fileID: 0}
  19199. m_PrefabInstance: {fileID: 0}
  19200. m_PrefabAsset: {fileID: 0}
  19201. m_GameObject: {fileID: 1813537039433054}
  19202. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  19203. m_LocalPosition: {x: 0, y: 0, z: 0}
  19204. m_LocalScale: {x: 1, y: 1, z: 1}
  19205. m_Children:
  19206. - {fileID: 4907286958233888}
  19207. m_Father: {fileID: 4132493775655168}
  19208. m_RootOrder: 1
  19209. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19210. --- !u!1 &1813948998409742
  19211. GameObject:
  19212. m_ObjectHideFlags: 0
  19213. m_CorrespondingSourceObject: {fileID: 0}
  19214. m_PrefabInstance: {fileID: 0}
  19215. m_PrefabAsset: {fileID: 0}
  19216. serializedVersion: 6
  19217. m_Component:
  19218. - component: {fileID: 4642072900449892}
  19219. m_Layer: 0
  19220. m_Name: eyebrows
  19221. m_TagString: Untagged
  19222. m_Icon: {fileID: 0}
  19223. m_NavMeshLayer: 0
  19224. m_StaticEditorFlags: 0
  19225. m_IsActive: 1
  19226. --- !u!4 &4642072900449892
  19227. Transform:
  19228. m_ObjectHideFlags: 0
  19229. m_CorrespondingSourceObject: {fileID: 0}
  19230. m_PrefabInstance: {fileID: 0}
  19231. m_PrefabAsset: {fileID: 0}
  19232. m_GameObject: {fileID: 1813948998409742}
  19233. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  19234. m_LocalPosition: {x: 0, y: 0, z: 0}
  19235. m_LocalScale: {x: 1, y: 1, z: 1}
  19236. m_Children:
  19237. - {fileID: 4025758772877726}
  19238. m_Father: {fileID: 4201056086405568}
  19239. m_RootOrder: 3
  19240. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19241. --- !u!1 &1816029077350702
  19242. GameObject:
  19243. m_ObjectHideFlags: 0
  19244. m_CorrespondingSourceObject: {fileID: 0}
  19245. m_PrefabInstance: {fileID: 0}
  19246. m_PrefabAsset: {fileID: 0}
  19247. serializedVersion: 6
  19248. m_Component:
  19249. - component: {fileID: 4250915679459076}
  19250. - component: {fileID: 212249310195999666}
  19251. m_Layer: 0
  19252. m_Name: side_R_lower_arm
  19253. m_TagString: Untagged
  19254. m_Icon: {fileID: 0}
  19255. m_NavMeshLayer: 0
  19256. m_StaticEditorFlags: 0
  19257. m_IsActive: 1
  19258. --- !u!4 &4250915679459076
  19259. Transform:
  19260. m_ObjectHideFlags: 0
  19261. m_CorrespondingSourceObject: {fileID: 0}
  19262. m_PrefabInstance: {fileID: 0}
  19263. m_PrefabAsset: {fileID: 0}
  19264. m_GameObject: {fileID: 1816029077350702}
  19265. m_LocalRotation: {x: 0, y: 0, z: 0.52710414, w: 0.84980077}
  19266. m_LocalPosition: {x: 0.0871, y: 0.0154, z: 0}
  19267. m_LocalScale: {x: 1, y: 1, z: 1}
  19268. m_Children: []
  19269. m_Father: {fileID: 4577974223459692}
  19270. m_RootOrder: 0
  19271. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19272. --- !u!212 &212249310195999666
  19273. SpriteRenderer:
  19274. m_ObjectHideFlags: 0
  19275. m_CorrespondingSourceObject: {fileID: 0}
  19276. m_PrefabInstance: {fileID: 0}
  19277. m_PrefabAsset: {fileID: 0}
  19278. m_GameObject: {fileID: 1816029077350702}
  19279. m_Enabled: 1
  19280. m_CastShadows: 0
  19281. m_ReceiveShadows: 0
  19282. m_DynamicOccludee: 1
  19283. m_StaticShadowCaster: 0
  19284. m_MotionVectors: 1
  19285. m_LightProbeUsage: 1
  19286. m_ReflectionProbeUsage: 1
  19287. m_RayTracingMode: 0
  19288. m_RayTraceProcedural: 0
  19289. m_RenderingLayerMask: 1
  19290. m_RendererPriority: 0
  19291. m_Materials:
  19292. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  19293. m_StaticBatchInfo:
  19294. firstSubMesh: 0
  19295. subMeshCount: 0
  19296. m_StaticBatchRoot: {fileID: 0}
  19297. m_ProbeAnchor: {fileID: 0}
  19298. m_LightProbeVolumeOverride: {fileID: 0}
  19299. m_ScaleInLightmap: 1
  19300. m_ReceiveGI: 1
  19301. m_PreserveUVs: 0
  19302. m_IgnoreNormalsForChartDetection: 0
  19303. m_ImportantGI: 0
  19304. m_StitchLightmapSeams: 1
  19305. m_SelectedEditorRenderState: 0
  19306. m_MinimumChartSize: 4
  19307. m_AutoUVMaxDistance: 0.5
  19308. m_AutoUVMaxAngle: 89
  19309. m_LightmapParameters: {fileID: 0}
  19310. m_SortingLayerID: 0
  19311. m_SortingLayer: 0
  19312. m_SortingOrder: 29
  19313. m_Sprite: {fileID: 21300092, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  19314. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  19315. m_FlipX: 0
  19316. m_FlipY: 0
  19317. m_DrawMode: 0
  19318. m_Size: {x: 0.21, y: 0.31}
  19319. m_AdaptiveModeThreshold: 0.5
  19320. m_SpriteTileMode: 0
  19321. m_WasSpriteAssigned: 1
  19322. m_MaskInteraction: 0
  19323. m_SpriteSortPoint: 0
  19324. --- !u!1 &1820445876776238
  19325. GameObject:
  19326. m_ObjectHideFlags: 0
  19327. m_CorrespondingSourceObject: {fileID: 0}
  19328. m_PrefabInstance: {fileID: 0}
  19329. m_PrefabAsset: {fileID: 0}
  19330. serializedVersion: 6
  19331. m_Component:
  19332. - component: {fileID: 4700762740392842}
  19333. - component: {fileID: 212904426059911462}
  19334. m_Layer: 0
  19335. m_Name: thrust_weapon
  19336. m_TagString: Untagged
  19337. m_Icon: {fileID: 0}
  19338. m_NavMeshLayer: 0
  19339. m_StaticEditorFlags: 0
  19340. m_IsActive: 1
  19341. --- !u!4 &4700762740392842
  19342. Transform:
  19343. m_ObjectHideFlags: 0
  19344. m_CorrespondingSourceObject: {fileID: 0}
  19345. m_PrefabInstance: {fileID: 0}
  19346. m_PrefabAsset: {fileID: 0}
  19347. m_GameObject: {fileID: 1820445876776238}
  19348. m_LocalRotation: {x: 0, y: 0, z: -0.33972305, w: 0.94052553}
  19349. m_LocalPosition: {x: 0.39790002, y: 0.39490002, z: 0}
  19350. m_LocalScale: {x: 1, y: 1, z: 1}
  19351. m_Children: []
  19352. m_Father: {fileID: 4391671182991046}
  19353. m_RootOrder: 0
  19354. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19355. --- !u!212 &212904426059911462
  19356. SpriteRenderer:
  19357. m_ObjectHideFlags: 0
  19358. m_CorrespondingSourceObject: {fileID: 0}
  19359. m_PrefabInstance: {fileID: 0}
  19360. m_PrefabAsset: {fileID: 0}
  19361. m_GameObject: {fileID: 1820445876776238}
  19362. m_Enabled: 1
  19363. m_CastShadows: 0
  19364. m_ReceiveShadows: 0
  19365. m_DynamicOccludee: 1
  19366. m_StaticShadowCaster: 0
  19367. m_MotionVectors: 1
  19368. m_LightProbeUsage: 1
  19369. m_ReflectionProbeUsage: 1
  19370. m_RayTracingMode: 0
  19371. m_RayTraceProcedural: 0
  19372. m_RenderingLayerMask: 1
  19373. m_RendererPriority: 0
  19374. m_Materials:
  19375. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  19376. m_StaticBatchInfo:
  19377. firstSubMesh: 0
  19378. subMeshCount: 0
  19379. m_StaticBatchRoot: {fileID: 0}
  19380. m_ProbeAnchor: {fileID: 0}
  19381. m_LightProbeVolumeOverride: {fileID: 0}
  19382. m_ScaleInLightmap: 1
  19383. m_ReceiveGI: 1
  19384. m_PreserveUVs: 0
  19385. m_IgnoreNormalsForChartDetection: 0
  19386. m_ImportantGI: 0
  19387. m_StitchLightmapSeams: 1
  19388. m_SelectedEditorRenderState: 0
  19389. m_MinimumChartSize: 4
  19390. m_AutoUVMaxDistance: 0.5
  19391. m_AutoUVMaxAngle: 89
  19392. m_LightmapParameters: {fileID: 0}
  19393. m_SortingLayerID: 0
  19394. m_SortingLayer: 0
  19395. m_SortingOrder: 28
  19396. m_Sprite: {fileID: 21301134, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  19397. m_Color: {r: 1, g: 1, b: 1, a: 0}
  19398. m_FlipX: 0
  19399. m_FlipY: 0
  19400. m_DrawMode: 0
  19401. m_Size: {x: 0.37, y: 2.11}
  19402. m_AdaptiveModeThreshold: 0.5
  19403. m_SpriteTileMode: 0
  19404. m_WasSpriteAssigned: 1
  19405. m_MaskInteraction: 0
  19406. m_SpriteSortPoint: 0
  19407. --- !u!1 &1820880001459536
  19408. GameObject:
  19409. m_ObjectHideFlags: 0
  19410. m_CorrespondingSourceObject: {fileID: 0}
  19411. m_PrefabInstance: {fileID: 0}
  19412. m_PrefabAsset: {fileID: 0}
  19413. serializedVersion: 6
  19414. m_Component:
  19415. - component: {fileID: 4578186688686022}
  19416. m_Layer: 0
  19417. m_Name: __left shoulder slot
  19418. m_TagString: Untagged
  19419. m_Icon: {fileID: 0}
  19420. m_NavMeshLayer: 0
  19421. m_StaticEditorFlags: 0
  19422. m_IsActive: 1
  19423. --- !u!4 &4578186688686022
  19424. Transform:
  19425. m_ObjectHideFlags: 0
  19426. m_CorrespondingSourceObject: {fileID: 0}
  19427. m_PrefabInstance: {fileID: 0}
  19428. m_PrefabAsset: {fileID: 0}
  19429. m_GameObject: {fileID: 1820880001459536}
  19430. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  19431. m_LocalPosition: {x: 0, y: 0, z: 0}
  19432. m_LocalScale: {x: 1, y: 1, z: 1}
  19433. m_Children:
  19434. - {fileID: 4293563694942498}
  19435. m_Father: {fileID: 4933532098556996}
  19436. m_RootOrder: 6
  19437. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19438. --- !u!1 &1821048481229536
  19439. GameObject:
  19440. m_ObjectHideFlags: 0
  19441. m_CorrespondingSourceObject: {fileID: 0}
  19442. m_PrefabInstance: {fileID: 0}
  19443. m_PrefabAsset: {fileID: 0}
  19444. serializedVersion: 6
  19445. m_Component:
  19446. - component: {fileID: 4851084452192318}
  19447. - component: {fileID: 212363751040131408}
  19448. m_Layer: 0
  19449. m_Name: equipment_side_L_foot
  19450. m_TagString: Untagged
  19451. m_Icon: {fileID: 0}
  19452. m_NavMeshLayer: 0
  19453. m_StaticEditorFlags: 0
  19454. m_IsActive: 1
  19455. --- !u!4 &4851084452192318
  19456. Transform:
  19457. m_ObjectHideFlags: 0
  19458. m_CorrespondingSourceObject: {fileID: 0}
  19459. m_PrefabInstance: {fileID: 0}
  19460. m_PrefabAsset: {fileID: 0}
  19461. m_GameObject: {fileID: 1821048481229536}
  19462. m_LocalRotation: {x: 0, y: 0, z: 0.15798573, w: 0.9874414}
  19463. m_LocalPosition: {x: 0.1221, y: -0.027, z: 0}
  19464. m_LocalScale: {x: 1, y: 1, z: 1}
  19465. m_Children: []
  19466. m_Father: {fileID: 4263759826043422}
  19467. m_RootOrder: 0
  19468. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19469. --- !u!212 &212363751040131408
  19470. SpriteRenderer:
  19471. m_ObjectHideFlags: 0
  19472. m_CorrespondingSourceObject: {fileID: 0}
  19473. m_PrefabInstance: {fileID: 0}
  19474. m_PrefabAsset: {fileID: 0}
  19475. m_GameObject: {fileID: 1821048481229536}
  19476. m_Enabled: 1
  19477. m_CastShadows: 0
  19478. m_ReceiveShadows: 0
  19479. m_DynamicOccludee: 1
  19480. m_StaticShadowCaster: 0
  19481. m_MotionVectors: 1
  19482. m_LightProbeUsage: 1
  19483. m_ReflectionProbeUsage: 1
  19484. m_RayTracingMode: 0
  19485. m_RayTraceProcedural: 0
  19486. m_RenderingLayerMask: 1
  19487. m_RendererPriority: 0
  19488. m_Materials:
  19489. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  19490. m_StaticBatchInfo:
  19491. firstSubMesh: 0
  19492. subMeshCount: 0
  19493. m_StaticBatchRoot: {fileID: 0}
  19494. m_ProbeAnchor: {fileID: 0}
  19495. m_LightProbeVolumeOverride: {fileID: 0}
  19496. m_ScaleInLightmap: 1
  19497. m_ReceiveGI: 1
  19498. m_PreserveUVs: 0
  19499. m_IgnoreNormalsForChartDetection: 0
  19500. m_ImportantGI: 0
  19501. m_StitchLightmapSeams: 1
  19502. m_SelectedEditorRenderState: 0
  19503. m_MinimumChartSize: 4
  19504. m_AutoUVMaxDistance: 0.5
  19505. m_AutoUVMaxAngle: 89
  19506. m_LightmapParameters: {fileID: 0}
  19507. m_SortingLayerID: 0
  19508. m_SortingLayer: 0
  19509. m_SortingOrder: 9
  19510. m_Sprite: {fileID: 21300572, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  19511. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  19512. m_FlipX: 0
  19513. m_FlipY: 0
  19514. m_DrawMode: 0
  19515. m_Size: {x: 0.01, y: 0.01}
  19516. m_AdaptiveModeThreshold: 0.5
  19517. m_SpriteTileMode: 0
  19518. m_WasSpriteAssigned: 1
  19519. m_MaskInteraction: 0
  19520. m_SpriteSortPoint: 0
  19521. --- !u!1 &1822253914105752
  19522. GameObject:
  19523. m_ObjectHideFlags: 0
  19524. m_CorrespondingSourceObject: {fileID: 0}
  19525. m_PrefabInstance: {fileID: 0}
  19526. m_PrefabAsset: {fileID: 0}
  19527. serializedVersion: 6
  19528. m_Component:
  19529. - component: {fileID: 4083886382080718}
  19530. m_Layer: 0
  19531. m_Name: __left foot slot
  19532. m_TagString: Untagged
  19533. m_Icon: {fileID: 0}
  19534. m_NavMeshLayer: 0
  19535. m_StaticEditorFlags: 0
  19536. m_IsActive: 1
  19537. --- !u!4 &4083886382080718
  19538. Transform:
  19539. m_ObjectHideFlags: 0
  19540. m_CorrespondingSourceObject: {fileID: 0}
  19541. m_PrefabInstance: {fileID: 0}
  19542. m_PrefabAsset: {fileID: 0}
  19543. m_GameObject: {fileID: 1822253914105752}
  19544. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  19545. m_LocalPosition: {x: 0, y: 0, z: 0}
  19546. m_LocalScale: {x: 1, y: 1, z: 1}
  19547. m_Children:
  19548. - {fileID: 4711741796894246}
  19549. m_Father: {fileID: 4340927102694514}
  19550. m_RootOrder: 1
  19551. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19552. --- !u!1 &1823225887333704
  19553. GameObject:
  19554. m_ObjectHideFlags: 0
  19555. m_CorrespondingSourceObject: {fileID: 0}
  19556. m_PrefabInstance: {fileID: 0}
  19557. m_PrefabAsset: {fileID: 0}
  19558. serializedVersion: 6
  19559. m_Component:
  19560. - component: {fileID: 4059688587218194}
  19561. - component: {fileID: 212358153460282086}
  19562. m_Layer: 0
  19563. m_Name: equipment_side_L_lower_leg
  19564. m_TagString: Untagged
  19565. m_Icon: {fileID: 0}
  19566. m_NavMeshLayer: 0
  19567. m_StaticEditorFlags: 0
  19568. m_IsActive: 1
  19569. --- !u!4 &4059688587218194
  19570. Transform:
  19571. m_ObjectHideFlags: 0
  19572. m_CorrespondingSourceObject: {fileID: 0}
  19573. m_PrefabInstance: {fileID: 0}
  19574. m_PrefabAsset: {fileID: 0}
  19575. m_GameObject: {fileID: 1823225887333704}
  19576. m_LocalRotation: {x: 0, y: 0, z: 0.76345795, w: 0.6458575}
  19577. m_LocalPosition: {x: 0.035099998, y: -0.0015, z: 0}
  19578. m_LocalScale: {x: 1, y: 1, z: 1}
  19579. m_Children: []
  19580. m_Father: {fileID: 4415253023775186}
  19581. m_RootOrder: 0
  19582. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19583. --- !u!212 &212358153460282086
  19584. SpriteRenderer:
  19585. m_ObjectHideFlags: 0
  19586. m_CorrespondingSourceObject: {fileID: 0}
  19587. m_PrefabInstance: {fileID: 0}
  19588. m_PrefabAsset: {fileID: 0}
  19589. m_GameObject: {fileID: 1823225887333704}
  19590. m_Enabled: 1
  19591. m_CastShadows: 0
  19592. m_ReceiveShadows: 0
  19593. m_DynamicOccludee: 1
  19594. m_StaticShadowCaster: 0
  19595. m_MotionVectors: 1
  19596. m_LightProbeUsage: 1
  19597. m_ReflectionProbeUsage: 1
  19598. m_RayTracingMode: 0
  19599. m_RayTraceProcedural: 0
  19600. m_RenderingLayerMask: 1
  19601. m_RendererPriority: 0
  19602. m_Materials:
  19603. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  19604. m_StaticBatchInfo:
  19605. firstSubMesh: 0
  19606. subMeshCount: 0
  19607. m_StaticBatchRoot: {fileID: 0}
  19608. m_ProbeAnchor: {fileID: 0}
  19609. m_LightProbeVolumeOverride: {fileID: 0}
  19610. m_ScaleInLightmap: 1
  19611. m_ReceiveGI: 1
  19612. m_PreserveUVs: 0
  19613. m_IgnoreNormalsForChartDetection: 0
  19614. m_ImportantGI: 0
  19615. m_StitchLightmapSeams: 1
  19616. m_SelectedEditorRenderState: 0
  19617. m_MinimumChartSize: 4
  19618. m_AutoUVMaxDistance: 0.5
  19619. m_AutoUVMaxAngle: 89
  19620. m_LightmapParameters: {fileID: 0}
  19621. m_SortingLayerID: 0
  19622. m_SortingLayer: 0
  19623. m_SortingOrder: 11
  19624. m_Sprite: {fileID: 21300564, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  19625. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  19626. m_FlipX: 0
  19627. m_FlipY: 0
  19628. m_DrawMode: 0
  19629. m_Size: {x: 0.01, y: 0.01}
  19630. m_AdaptiveModeThreshold: 0.5
  19631. m_SpriteTileMode: 0
  19632. m_WasSpriteAssigned: 1
  19633. m_MaskInteraction: 0
  19634. m_SpriteSortPoint: 0
  19635. --- !u!1 &1823589009843428
  19636. GameObject:
  19637. m_ObjectHideFlags: 0
  19638. m_CorrespondingSourceObject: {fileID: 0}
  19639. m_PrefabInstance: {fileID: 0}
  19640. m_PrefabAsset: {fileID: 0}
  19641. serializedVersion: 6
  19642. m_Component:
  19643. - component: {fileID: 4686727656416952}
  19644. m_Layer: 0
  19645. m_Name: __chest slot
  19646. m_TagString: Untagged
  19647. m_Icon: {fileID: 0}
  19648. m_NavMeshLayer: 0
  19649. m_StaticEditorFlags: 0
  19650. m_IsActive: 1
  19651. --- !u!4 &4686727656416952
  19652. Transform:
  19653. m_ObjectHideFlags: 0
  19654. m_CorrespondingSourceObject: {fileID: 0}
  19655. m_PrefabInstance: {fileID: 0}
  19656. m_PrefabAsset: {fileID: 0}
  19657. m_GameObject: {fileID: 1823589009843428}
  19658. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  19659. m_LocalPosition: {x: 0, y: 0, z: 0}
  19660. m_LocalScale: {x: 1, y: 1, z: 1}
  19661. m_Children:
  19662. - {fileID: 4987347246075152}
  19663. m_Father: {fileID: 4865602918352996}
  19664. m_RootOrder: 4
  19665. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19666. --- !u!1 &1824189539906212
  19667. GameObject:
  19668. m_ObjectHideFlags: 0
  19669. m_CorrespondingSourceObject: {fileID: 0}
  19670. m_PrefabInstance: {fileID: 0}
  19671. m_PrefabAsset: {fileID: 0}
  19672. serializedVersion: 6
  19673. m_Component:
  19674. - component: {fileID: 4128715226663962}
  19675. - component: {fileID: 212178721391446762}
  19676. m_Layer: 0
  19677. m_Name: side_eyes_closed
  19678. m_TagString: Untagged
  19679. m_Icon: {fileID: 0}
  19680. m_NavMeshLayer: 0
  19681. m_StaticEditorFlags: 0
  19682. m_IsActive: 1
  19683. --- !u!4 &4128715226663962
  19684. Transform:
  19685. m_ObjectHideFlags: 0
  19686. m_CorrespondingSourceObject: {fileID: 0}
  19687. m_PrefabInstance: {fileID: 0}
  19688. m_PrefabAsset: {fileID: 0}
  19689. m_GameObject: {fileID: 1824189539906212}
  19690. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  19691. m_LocalPosition: {x: 0.1864, y: -0.21350001, z: 0}
  19692. m_LocalScale: {x: 1, y: 1, z: 1}
  19693. m_Children: []
  19694. m_Father: {fileID: 4836971684653672}
  19695. m_RootOrder: 0
  19696. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19697. --- !u!212 &212178721391446762
  19698. SpriteRenderer:
  19699. m_ObjectHideFlags: 0
  19700. m_CorrespondingSourceObject: {fileID: 0}
  19701. m_PrefabInstance: {fileID: 0}
  19702. m_PrefabAsset: {fileID: 0}
  19703. m_GameObject: {fileID: 1824189539906212}
  19704. m_Enabled: 1
  19705. m_CastShadows: 0
  19706. m_ReceiveShadows: 0
  19707. m_DynamicOccludee: 1
  19708. m_StaticShadowCaster: 0
  19709. m_MotionVectors: 1
  19710. m_LightProbeUsage: 1
  19711. m_ReflectionProbeUsage: 1
  19712. m_RayTracingMode: 0
  19713. m_RayTraceProcedural: 0
  19714. m_RenderingLayerMask: 1
  19715. m_RendererPriority: 0
  19716. m_Materials:
  19717. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  19718. m_StaticBatchInfo:
  19719. firstSubMesh: 0
  19720. subMeshCount: 0
  19721. m_StaticBatchRoot: {fileID: 0}
  19722. m_ProbeAnchor: {fileID: 0}
  19723. m_LightProbeVolumeOverride: {fileID: 0}
  19724. m_ScaleInLightmap: 1
  19725. m_ReceiveGI: 1
  19726. m_PreserveUVs: 0
  19727. m_IgnoreNormalsForChartDetection: 0
  19728. m_ImportantGI: 0
  19729. m_StitchLightmapSeams: 1
  19730. m_SelectedEditorRenderState: 0
  19731. m_MinimumChartSize: 4
  19732. m_AutoUVMaxDistance: 0.5
  19733. m_AutoUVMaxAngle: 89
  19734. m_LightmapParameters: {fileID: 0}
  19735. m_SortingLayerID: 0
  19736. m_SortingLayer: 0
  19737. m_SortingOrder: 40
  19738. m_Sprite: {fileID: 21300150, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  19739. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 0}
  19740. m_FlipX: 0
  19741. m_FlipY: 0
  19742. m_DrawMode: 0
  19743. m_Size: {x: 0.17, y: 0.18}
  19744. m_AdaptiveModeThreshold: 0.5
  19745. m_SpriteTileMode: 0
  19746. m_WasSpriteAssigned: 1
  19747. m_MaskInteraction: 0
  19748. m_SpriteSortPoint: 0
  19749. --- !u!1 &1830794442270918
  19750. GameObject:
  19751. m_ObjectHideFlags: 0
  19752. m_CorrespondingSourceObject: {fileID: 0}
  19753. m_PrefabInstance: {fileID: 0}
  19754. m_PrefabAsset: {fileID: 0}
  19755. serializedVersion: 6
  19756. m_Component:
  19757. - component: {fileID: 4651811820974272}
  19758. - component: {fileID: 95056833190572494}
  19759. m_Layer: 0
  19760. m_Name: Male Character Right
  19761. m_TagString: Untagged
  19762. m_Icon: {fileID: 0}
  19763. m_NavMeshLayer: 0
  19764. m_StaticEditorFlags: 0
  19765. m_IsActive: 0
  19766. --- !u!4 &4651811820974272
  19767. Transform:
  19768. m_ObjectHideFlags: 0
  19769. m_CorrespondingSourceObject: {fileID: 0}
  19770. m_PrefabInstance: {fileID: 0}
  19771. m_PrefabAsset: {fileID: 0}
  19772. m_GameObject: {fileID: 1830794442270918}
  19773. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  19774. m_LocalPosition: {x: 0, y: 0, z: 0}
  19775. m_LocalScale: {x: 1, y: 1, z: 1}
  19776. m_Children:
  19777. - {fileID: 4348985796938296}
  19778. - {fileID: 4234751016723310}
  19779. - {fileID: 4352064171667034}
  19780. m_Father: {fileID: 4403280969671904}
  19781. m_RootOrder: 3
  19782. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19783. --- !u!95 &95056833190572494
  19784. Animator:
  19785. serializedVersion: 3
  19786. m_ObjectHideFlags: 0
  19787. m_CorrespondingSourceObject: {fileID: 0}
  19788. m_PrefabInstance: {fileID: 0}
  19789. m_PrefabAsset: {fileID: 0}
  19790. m_GameObject: {fileID: 1830794442270918}
  19791. m_Enabled: 1
  19792. m_Avatar: {fileID: 0}
  19793. m_Controller: {fileID: 9100000, guid: 1abfb0042a9b8984ab35a1df89cbef90, type: 2}
  19794. m_CullingMode: 0
  19795. m_UpdateMode: 0
  19796. m_ApplyRootMotion: 0
  19797. m_LinearVelocityBlending: 0
  19798. m_WarningMessage:
  19799. m_HasTransformHierarchy: 1
  19800. m_AllowConstantClipSamplingOptimization: 1
  19801. m_KeepAnimatorControllerStateOnDisable: 0
  19802. --- !u!1 &1840190554334730
  19803. GameObject:
  19804. m_ObjectHideFlags: 0
  19805. m_CorrespondingSourceObject: {fileID: 0}
  19806. m_PrefabInstance: {fileID: 0}
  19807. m_PrefabAsset: {fileID: 0}
  19808. serializedVersion: 6
  19809. m_Component:
  19810. - component: {fileID: 4537039586706700}
  19811. m_Layer: 0
  19812. m_Name: __left hand slot
  19813. m_TagString: Untagged
  19814. m_Icon: {fileID: 0}
  19815. m_NavMeshLayer: 0
  19816. m_StaticEditorFlags: 0
  19817. m_IsActive: 1
  19818. --- !u!4 &4537039586706700
  19819. Transform:
  19820. m_ObjectHideFlags: 0
  19821. m_CorrespondingSourceObject: {fileID: 0}
  19822. m_PrefabInstance: {fileID: 0}
  19823. m_PrefabAsset: {fileID: 0}
  19824. m_GameObject: {fileID: 1840190554334730}
  19825. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  19826. m_LocalPosition: {x: 0, y: 0, z: 0}
  19827. m_LocalScale: {x: 1, y: 1, z: 1}
  19828. m_Children:
  19829. - {fileID: 4084851431107544}
  19830. m_Father: {fileID: 4742940512987786}
  19831. m_RootOrder: 1
  19832. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19833. --- !u!1 &1843206675099814
  19834. GameObject:
  19835. m_ObjectHideFlags: 0
  19836. m_CorrespondingSourceObject: {fileID: 0}
  19837. m_PrefabInstance: {fileID: 0}
  19838. m_PrefabAsset: {fileID: 0}
  19839. serializedVersion: 6
  19840. m_Component:
  19841. - component: {fileID: 4025758772877726}
  19842. - component: {fileID: 212779979116513526}
  19843. m_Layer: 0
  19844. m_Name: side_eyebrows
  19845. m_TagString: Untagged
  19846. m_Icon: {fileID: 0}
  19847. m_NavMeshLayer: 0
  19848. m_StaticEditorFlags: 0
  19849. m_IsActive: 1
  19850. --- !u!4 &4025758772877726
  19851. Transform:
  19852. m_ObjectHideFlags: 0
  19853. m_CorrespondingSourceObject: {fileID: 0}
  19854. m_PrefabInstance: {fileID: 0}
  19855. m_PrefabAsset: {fileID: 0}
  19856. m_GameObject: {fileID: 1843206675099814}
  19857. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  19858. m_LocalPosition: {x: 0.3464, y: -0.24350001, z: 0}
  19859. m_LocalScale: {x: 1, y: 1, z: 1}
  19860. m_Children: []
  19861. m_Father: {fileID: 4642072900449892}
  19862. m_RootOrder: 0
  19863. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19864. --- !u!212 &212779979116513526
  19865. SpriteRenderer:
  19866. m_ObjectHideFlags: 0
  19867. m_CorrespondingSourceObject: {fileID: 0}
  19868. m_PrefabInstance: {fileID: 0}
  19869. m_PrefabAsset: {fileID: 0}
  19870. m_GameObject: {fileID: 1843206675099814}
  19871. m_Enabled: 1
  19872. m_CastShadows: 0
  19873. m_ReceiveShadows: 0
  19874. m_DynamicOccludee: 1
  19875. m_StaticShadowCaster: 0
  19876. m_MotionVectors: 1
  19877. m_LightProbeUsage: 1
  19878. m_ReflectionProbeUsage: 1
  19879. m_RayTracingMode: 0
  19880. m_RayTraceProcedural: 0
  19881. m_RenderingLayerMask: 1
  19882. m_RendererPriority: 0
  19883. m_Materials:
  19884. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  19885. m_StaticBatchInfo:
  19886. firstSubMesh: 0
  19887. subMeshCount: 0
  19888. m_StaticBatchRoot: {fileID: 0}
  19889. m_ProbeAnchor: {fileID: 0}
  19890. m_LightProbeVolumeOverride: {fileID: 0}
  19891. m_ScaleInLightmap: 1
  19892. m_ReceiveGI: 1
  19893. m_PreserveUVs: 0
  19894. m_IgnoreNormalsForChartDetection: 0
  19895. m_ImportantGI: 0
  19896. m_StitchLightmapSeams: 1
  19897. m_SelectedEditorRenderState: 0
  19898. m_MinimumChartSize: 4
  19899. m_AutoUVMaxDistance: 0.5
  19900. m_AutoUVMaxAngle: 89
  19901. m_LightmapParameters: {fileID: 0}
  19902. m_SortingLayerID: 0
  19903. m_SortingLayer: 0
  19904. m_SortingOrder: 39
  19905. m_Sprite: {fileID: 21301148, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  19906. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  19907. m_FlipX: 0
  19908. m_FlipY: 0
  19909. m_DrawMode: 0
  19910. m_Size: {x: 0.39, y: 0.3}
  19911. m_AdaptiveModeThreshold: 0.5
  19912. m_SpriteTileMode: 0
  19913. m_WasSpriteAssigned: 1
  19914. m_MaskInteraction: 0
  19915. m_SpriteSortPoint: 0
  19916. --- !u!1 &1849029921088478
  19917. GameObject:
  19918. m_ObjectHideFlags: 0
  19919. m_CorrespondingSourceObject: {fileID: 0}
  19920. m_PrefabInstance: {fileID: 0}
  19921. m_PrefabAsset: {fileID: 0}
  19922. serializedVersion: 6
  19923. m_Component:
  19924. - component: {fileID: 4598440566634730}
  19925. m_Layer: 0
  19926. m_Name: __headwear slot
  19927. m_TagString: Untagged
  19928. m_Icon: {fileID: 0}
  19929. m_NavMeshLayer: 0
  19930. m_StaticEditorFlags: 0
  19931. m_IsActive: 1
  19932. --- !u!4 &4598440566634730
  19933. Transform:
  19934. m_ObjectHideFlags: 0
  19935. m_CorrespondingSourceObject: {fileID: 0}
  19936. m_PrefabInstance: {fileID: 0}
  19937. m_PrefabAsset: {fileID: 0}
  19938. m_GameObject: {fileID: 1849029921088478}
  19939. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  19940. m_LocalPosition: {x: 0, y: 0, z: 0}
  19941. m_LocalScale: {x: 1, y: 1, z: 1}
  19942. m_Children:
  19943. - {fileID: 4801696092698186}
  19944. m_Father: {fileID: 4070868265849314}
  19945. m_RootOrder: 2
  19946. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19947. --- !u!1 &1851591606701116
  19948. GameObject:
  19949. m_ObjectHideFlags: 0
  19950. m_CorrespondingSourceObject: {fileID: 0}
  19951. m_PrefabInstance: {fileID: 0}
  19952. m_PrefabAsset: {fileID: 0}
  19953. serializedVersion: 6
  19954. m_Component:
  19955. - component: {fileID: 4560103847245174}
  19956. m_Layer: 0
  19957. m_Name: thrust effect
  19958. m_TagString: Untagged
  19959. m_Icon: {fileID: 0}
  19960. m_NavMeshLayer: 0
  19961. m_StaticEditorFlags: 0
  19962. m_IsActive: 1
  19963. --- !u!4 &4560103847245174
  19964. Transform:
  19965. m_ObjectHideFlags: 0
  19966. m_CorrespondingSourceObject: {fileID: 0}
  19967. m_PrefabInstance: {fileID: 0}
  19968. m_PrefabAsset: {fileID: 0}
  19969. m_GameObject: {fileID: 1851591606701116}
  19970. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  19971. m_LocalPosition: {x: 0, y: 0, z: 0}
  19972. m_LocalScale: {x: 1, y: 1, z: 1}
  19973. m_Children:
  19974. - {fileID: 4031132728382716}
  19975. m_Father: {fileID: 4450807700511746}
  19976. m_RootOrder: 2
  19977. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  19978. --- !u!1 &1852155812646792
  19979. GameObject:
  19980. m_ObjectHideFlags: 0
  19981. m_CorrespondingSourceObject: {fileID: 0}
  19982. m_PrefabInstance: {fileID: 0}
  19983. m_PrefabAsset: {fileID: 0}
  19984. serializedVersion: 6
  19985. m_Component:
  19986. - component: {fileID: 4606094034363470}
  19987. m_Layer: 0
  19988. m_Name: left upper leg
  19989. m_TagString: Untagged
  19990. m_Icon: {fileID: 0}
  19991. m_NavMeshLayer: 0
  19992. m_StaticEditorFlags: 0
  19993. m_IsActive: 1
  19994. --- !u!4 &4606094034363470
  19995. Transform:
  19996. m_ObjectHideFlags: 0
  19997. m_CorrespondingSourceObject: {fileID: 0}
  19998. m_PrefabInstance: {fileID: 0}
  19999. m_PrefabAsset: {fileID: 0}
  20000. m_GameObject: {fileID: 1852155812646792}
  20001. m_LocalRotation: {x: 0, y: 0, z: -0.57878315, w: 0.8154815}
  20002. m_LocalPosition: {x: 0.0287, y: 0.16209999, z: 0}
  20003. m_LocalScale: {x: 1, y: 1, z: 1}
  20004. m_Children:
  20005. - {fileID: 4332139116531462}
  20006. - {fileID: 4375404176981558}
  20007. - {fileID: 4119785754888222}
  20008. m_Father: {fileID: 4792707674180648}
  20009. m_RootOrder: 1
  20010. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -128.92227}
  20011. --- !u!1 &1852924791096090
  20012. GameObject:
  20013. m_ObjectHideFlags: 0
  20014. m_CorrespondingSourceObject: {fileID: 0}
  20015. m_PrefabInstance: {fileID: 0}
  20016. m_PrefabAsset: {fileID: 0}
  20017. serializedVersion: 6
  20018. m_Component:
  20019. - component: {fileID: 4175704761098654}
  20020. - component: {fileID: 212190060016711720}
  20021. m_Layer: 0
  20022. m_Name: equipment_down_R_shoulder
  20023. m_TagString: Untagged
  20024. m_Icon: {fileID: 0}
  20025. m_NavMeshLayer: 0
  20026. m_StaticEditorFlags: 0
  20027. m_IsActive: 1
  20028. --- !u!4 &4175704761098654
  20029. Transform:
  20030. m_ObjectHideFlags: 0
  20031. m_CorrespondingSourceObject: {fileID: 0}
  20032. m_PrefabInstance: {fileID: 0}
  20033. m_PrefabAsset: {fileID: 0}
  20034. m_GameObject: {fileID: 1852924791096090}
  20035. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  20036. m_LocalPosition: {x: 0.2611, y: 0.3429, z: 0}
  20037. m_LocalScale: {x: 1, y: 1, z: 1}
  20038. m_Children: []
  20039. m_Father: {fileID: 4982366599812414}
  20040. m_RootOrder: 0
  20041. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20042. --- !u!212 &212190060016711720
  20043. SpriteRenderer:
  20044. m_ObjectHideFlags: 0
  20045. m_CorrespondingSourceObject: {fileID: 0}
  20046. m_PrefabInstance: {fileID: 0}
  20047. m_PrefabAsset: {fileID: 0}
  20048. m_GameObject: {fileID: 1852924791096090}
  20049. m_Enabled: 1
  20050. m_CastShadows: 0
  20051. m_ReceiveShadows: 0
  20052. m_DynamicOccludee: 1
  20053. m_StaticShadowCaster: 0
  20054. m_MotionVectors: 1
  20055. m_LightProbeUsage: 1
  20056. m_ReflectionProbeUsage: 1
  20057. m_RayTracingMode: 0
  20058. m_RayTraceProcedural: 0
  20059. m_RenderingLayerMask: 1
  20060. m_RendererPriority: 0
  20061. m_Materials:
  20062. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  20063. m_StaticBatchInfo:
  20064. firstSubMesh: 0
  20065. subMeshCount: 0
  20066. m_StaticBatchRoot: {fileID: 0}
  20067. m_ProbeAnchor: {fileID: 0}
  20068. m_LightProbeVolumeOverride: {fileID: 0}
  20069. m_ScaleInLightmap: 1
  20070. m_ReceiveGI: 1
  20071. m_PreserveUVs: 0
  20072. m_IgnoreNormalsForChartDetection: 0
  20073. m_ImportantGI: 0
  20074. m_StitchLightmapSeams: 1
  20075. m_SelectedEditorRenderState: 0
  20076. m_MinimumChartSize: 4
  20077. m_AutoUVMaxDistance: 0.5
  20078. m_AutoUVMaxAngle: 89
  20079. m_LightmapParameters: {fileID: 0}
  20080. m_SortingLayerID: 0
  20081. m_SortingLayer: 0
  20082. m_SortingOrder: 35
  20083. m_Sprite: {fileID: 21301008, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  20084. m_Color: {r: 1, g: 1, b: 1, a: 1}
  20085. m_FlipX: 0
  20086. m_FlipY: 0
  20087. m_DrawMode: 0
  20088. m_Size: {x: 0.01, y: 0.01}
  20089. m_AdaptiveModeThreshold: 0.5
  20090. m_SpriteTileMode: 0
  20091. m_WasSpriteAssigned: 1
  20092. m_MaskInteraction: 0
  20093. m_SpriteSortPoint: 0
  20094. --- !u!1 &1855582136551866
  20095. GameObject:
  20096. m_ObjectHideFlags: 0
  20097. m_CorrespondingSourceObject: {fileID: 0}
  20098. m_PrefabInstance: {fileID: 0}
  20099. m_PrefabAsset: {fileID: 0}
  20100. serializedVersion: 6
  20101. m_Component:
  20102. - component: {fileID: 4512408474995480}
  20103. m_Layer: 0
  20104. m_Name: body
  20105. m_TagString: Untagged
  20106. m_Icon: {fileID: 0}
  20107. m_NavMeshLayer: 0
  20108. m_StaticEditorFlags: 0
  20109. m_IsActive: 1
  20110. --- !u!4 &4512408474995480
  20111. Transform:
  20112. m_ObjectHideFlags: 0
  20113. m_CorrespondingSourceObject: {fileID: 0}
  20114. m_PrefabInstance: {fileID: 0}
  20115. m_PrefabAsset: {fileID: 0}
  20116. m_GameObject: {fileID: 1855582136551866}
  20117. m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  20118. m_LocalPosition: {x: 0, y: 0.052600004, z: 0}
  20119. m_LocalScale: {x: 1, y: 1, z: 1}
  20120. m_Children:
  20121. - {fileID: 4933532098556996}
  20122. - {fileID: 4026609100567490}
  20123. - {fileID: 4458320158902678}
  20124. - {fileID: 4702923854108134}
  20125. - {fileID: 4709439587115060}
  20126. m_Father: {fileID: 4756772898485328}
  20127. m_RootOrder: 0
  20128. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 89.979996}
  20129. --- !u!1 &1855824375193306
  20130. GameObject:
  20131. m_ObjectHideFlags: 0
  20132. m_CorrespondingSourceObject: {fileID: 0}
  20133. m_PrefabInstance: {fileID: 0}
  20134. m_PrefabAsset: {fileID: 0}
  20135. serializedVersion: 6
  20136. m_Component:
  20137. - component: {fileID: 4091478435475336}
  20138. m_Layer: 0
  20139. m_Name: __bow weapon slot
  20140. m_TagString: Untagged
  20141. m_Icon: {fileID: 0}
  20142. m_NavMeshLayer: 0
  20143. m_StaticEditorFlags: 0
  20144. m_IsActive: 1
  20145. --- !u!4 &4091478435475336
  20146. Transform:
  20147. m_ObjectHideFlags: 0
  20148. m_CorrespondingSourceObject: {fileID: 0}
  20149. m_PrefabInstance: {fileID: 0}
  20150. m_PrefabAsset: {fileID: 0}
  20151. m_GameObject: {fileID: 1855824375193306}
  20152. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  20153. m_LocalPosition: {x: 0, y: 0, z: 0}
  20154. m_LocalScale: {x: 1, y: 1, z: 1}
  20155. m_Children:
  20156. - {fileID: 4036680247412062}
  20157. m_Father: {fileID: 4338557478885838}
  20158. m_RootOrder: 1
  20159. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20160. --- !u!1 &1862551834694486
  20161. GameObject:
  20162. m_ObjectHideFlags: 0
  20163. m_CorrespondingSourceObject: {fileID: 0}
  20164. m_PrefabInstance: {fileID: 0}
  20165. m_PrefabAsset: {fileID: 0}
  20166. serializedVersion: 6
  20167. m_Component:
  20168. - component: {fileID: 4968637168307920}
  20169. m_Layer: 0
  20170. m_Name: thrust effect
  20171. m_TagString: Untagged
  20172. m_Icon: {fileID: 0}
  20173. m_NavMeshLayer: 0
  20174. m_StaticEditorFlags: 0
  20175. m_IsActive: 1
  20176. --- !u!4 &4968637168307920
  20177. Transform:
  20178. m_ObjectHideFlags: 0
  20179. m_CorrespondingSourceObject: {fileID: 0}
  20180. m_PrefabInstance: {fileID: 0}
  20181. m_PrefabAsset: {fileID: 0}
  20182. m_GameObject: {fileID: 1862551834694486}
  20183. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  20184. m_LocalPosition: {x: 0, y: 0, z: 0}
  20185. m_LocalScale: {x: 1, y: 1, z: 1}
  20186. m_Children:
  20187. - {fileID: 4956127702228604}
  20188. m_Father: {fileID: 4558651486536622}
  20189. m_RootOrder: 2
  20190. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20191. --- !u!1 &1862903826904776
  20192. GameObject:
  20193. m_ObjectHideFlags: 0
  20194. m_CorrespondingSourceObject: {fileID: 0}
  20195. m_PrefabInstance: {fileID: 0}
  20196. m_PrefabAsset: {fileID: 0}
  20197. serializedVersion: 6
  20198. m_Component:
  20199. - component: {fileID: 4606545969207142}
  20200. m_Layer: 0
  20201. m_Name: __right lower arm slot
  20202. m_TagString: Untagged
  20203. m_Icon: {fileID: 0}
  20204. m_NavMeshLayer: 0
  20205. m_StaticEditorFlags: 0
  20206. m_IsActive: 1
  20207. --- !u!4 &4606545969207142
  20208. Transform:
  20209. m_ObjectHideFlags: 0
  20210. m_CorrespondingSourceObject: {fileID: 0}
  20211. m_PrefabInstance: {fileID: 0}
  20212. m_PrefabAsset: {fileID: 0}
  20213. m_GameObject: {fileID: 1862903826904776}
  20214. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  20215. m_LocalPosition: {x: 0, y: 0, z: 0}
  20216. m_LocalScale: {x: 1, y: 1, z: 1}
  20217. m_Children:
  20218. - {fileID: 4412885822562362}
  20219. m_Father: {fileID: 4364270670855416}
  20220. m_RootOrder: 2
  20221. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20222. --- !u!1 &1864075463531390
  20223. GameObject:
  20224. m_ObjectHideFlags: 0
  20225. m_CorrespondingSourceObject: {fileID: 0}
  20226. m_PrefabInstance: {fileID: 0}
  20227. m_PrefabAsset: {fileID: 0}
  20228. serializedVersion: 6
  20229. m_Component:
  20230. - component: {fileID: 4342195505864586}
  20231. - component: {fileID: 212721004420126612}
  20232. m_Layer: 0
  20233. m_Name: swing_effect
  20234. m_TagString: Untagged
  20235. m_Icon: {fileID: 0}
  20236. m_NavMeshLayer: 0
  20237. m_StaticEditorFlags: 0
  20238. m_IsActive: 1
  20239. --- !u!4 &4342195505864586
  20240. Transform:
  20241. m_ObjectHideFlags: 0
  20242. m_CorrespondingSourceObject: {fileID: 0}
  20243. m_PrefabInstance: {fileID: 0}
  20244. m_PrefabAsset: {fileID: 0}
  20245. m_GameObject: {fileID: 1864075463531390}
  20246. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  20247. m_LocalPosition: {x: 1.0257, y: 0.49490002, z: 0}
  20248. m_LocalScale: {x: 0.878, y: 0.878, z: 1}
  20249. m_Children: []
  20250. m_Father: {fileID: 4234751016723310}
  20251. m_RootOrder: 0
  20252. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20253. --- !u!212 &212721004420126612
  20254. SpriteRenderer:
  20255. m_ObjectHideFlags: 0
  20256. m_CorrespondingSourceObject: {fileID: 0}
  20257. m_PrefabInstance: {fileID: 0}
  20258. m_PrefabAsset: {fileID: 0}
  20259. m_GameObject: {fileID: 1864075463531390}
  20260. m_Enabled: 1
  20261. m_CastShadows: 0
  20262. m_ReceiveShadows: 0
  20263. m_DynamicOccludee: 1
  20264. m_StaticShadowCaster: 0
  20265. m_MotionVectors: 1
  20266. m_LightProbeUsage: 1
  20267. m_ReflectionProbeUsage: 1
  20268. m_RayTracingMode: 0
  20269. m_RayTraceProcedural: 0
  20270. m_RenderingLayerMask: 1
  20271. m_RendererPriority: 0
  20272. m_Materials:
  20273. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  20274. m_StaticBatchInfo:
  20275. firstSubMesh: 0
  20276. subMeshCount: 0
  20277. m_StaticBatchRoot: {fileID: 0}
  20278. m_ProbeAnchor: {fileID: 0}
  20279. m_LightProbeVolumeOverride: {fileID: 0}
  20280. m_ScaleInLightmap: 1
  20281. m_ReceiveGI: 1
  20282. m_PreserveUVs: 0
  20283. m_IgnoreNormalsForChartDetection: 0
  20284. m_ImportantGI: 0
  20285. m_StitchLightmapSeams: 1
  20286. m_SelectedEditorRenderState: 0
  20287. m_MinimumChartSize: 4
  20288. m_AutoUVMaxDistance: 0.5
  20289. m_AutoUVMaxAngle: 89
  20290. m_LightmapParameters: {fileID: 0}
  20291. m_SortingLayerID: 0
  20292. m_SortingLayer: 0
  20293. m_SortingOrder: 44
  20294. m_Sprite: {fileID: 21301122, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  20295. m_Color: {r: 1, g: 1, b: 1, a: 0}
  20296. m_FlipX: 0
  20297. m_FlipY: 0
  20298. m_DrawMode: 0
  20299. m_Size: {x: 1.68, y: 2.99}
  20300. m_AdaptiveModeThreshold: 0.5
  20301. m_SpriteTileMode: 0
  20302. m_WasSpriteAssigned: 1
  20303. m_MaskInteraction: 0
  20304. m_SpriteSortPoint: 0
  20305. --- !u!1 &1865096536039548
  20306. GameObject:
  20307. m_ObjectHideFlags: 0
  20308. m_CorrespondingSourceObject: {fileID: 0}
  20309. m_PrefabInstance: {fileID: 0}
  20310. m_PrefabAsset: {fileID: 0}
  20311. serializedVersion: 6
  20312. m_Component:
  20313. - component: {fileID: 4283579740609050}
  20314. m_Layer: 0
  20315. m_Name: __right hand slot
  20316. m_TagString: Untagged
  20317. m_Icon: {fileID: 0}
  20318. m_NavMeshLayer: 0
  20319. m_StaticEditorFlags: 0
  20320. m_IsActive: 1
  20321. --- !u!4 &4283579740609050
  20322. Transform:
  20323. m_ObjectHideFlags: 0
  20324. m_CorrespondingSourceObject: {fileID: 0}
  20325. m_PrefabInstance: {fileID: 0}
  20326. m_PrefabAsset: {fileID: 0}
  20327. m_GameObject: {fileID: 1865096536039548}
  20328. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  20329. m_LocalPosition: {x: 0, y: 0, z: 0}
  20330. m_LocalScale: {x: 1, y: 1, z: 1}
  20331. m_Children:
  20332. - {fileID: 4584550358948984}
  20333. m_Father: {fileID: 4352477993377966}
  20334. m_RootOrder: 2
  20335. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20336. --- !u!1 &1866093359382620
  20337. GameObject:
  20338. m_ObjectHideFlags: 0
  20339. m_CorrespondingSourceObject: {fileID: 0}
  20340. m_PrefabInstance: {fileID: 0}
  20341. m_PrefabAsset: {fileID: 0}
  20342. serializedVersion: 6
  20343. m_Component:
  20344. - component: {fileID: 4128057376227582}
  20345. - component: {fileID: 212373260767917722}
  20346. m_Layer: 0
  20347. m_Name: side_R_upper_leg
  20348. m_TagString: Untagged
  20349. m_Icon: {fileID: 0}
  20350. m_NavMeshLayer: 0
  20351. m_StaticEditorFlags: 0
  20352. m_IsActive: 1
  20353. --- !u!4 &4128057376227582
  20354. Transform:
  20355. m_ObjectHideFlags: 0
  20356. m_CorrespondingSourceObject: {fileID: 0}
  20357. m_PrefabInstance: {fileID: 0}
  20358. m_PrefabAsset: {fileID: 0}
  20359. m_GameObject: {fileID: 1866093359382620}
  20360. m_LocalRotation: {x: 0, y: 0, z: 0.6069598, w: 0.7947325}
  20361. m_LocalPosition: {x: 0.1417, y: 0.014099999, z: 0}
  20362. m_LocalScale: {x: 1, y: 1, z: 1}
  20363. m_Children: []
  20364. m_Father: {fileID: 4895872796046418}
  20365. m_RootOrder: 0
  20366. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20367. --- !u!212 &212373260767917722
  20368. SpriteRenderer:
  20369. m_ObjectHideFlags: 0
  20370. m_CorrespondingSourceObject: {fileID: 0}
  20371. m_PrefabInstance: {fileID: 0}
  20372. m_PrefabAsset: {fileID: 0}
  20373. m_GameObject: {fileID: 1866093359382620}
  20374. m_Enabled: 1
  20375. m_CastShadows: 0
  20376. m_ReceiveShadows: 0
  20377. m_DynamicOccludee: 1
  20378. m_StaticShadowCaster: 0
  20379. m_MotionVectors: 1
  20380. m_LightProbeUsage: 1
  20381. m_ReflectionProbeUsage: 1
  20382. m_RayTracingMode: 0
  20383. m_RayTraceProcedural: 0
  20384. m_RenderingLayerMask: 1
  20385. m_RendererPriority: 0
  20386. m_Materials:
  20387. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  20388. m_StaticBatchInfo:
  20389. firstSubMesh: 0
  20390. subMeshCount: 0
  20391. m_StaticBatchRoot: {fileID: 0}
  20392. m_ProbeAnchor: {fileID: 0}
  20393. m_LightProbeVolumeOverride: {fileID: 0}
  20394. m_ScaleInLightmap: 1
  20395. m_ReceiveGI: 1
  20396. m_PreserveUVs: 0
  20397. m_IgnoreNormalsForChartDetection: 0
  20398. m_ImportantGI: 0
  20399. m_StitchLightmapSeams: 1
  20400. m_SelectedEditorRenderState: 0
  20401. m_MinimumChartSize: 4
  20402. m_AutoUVMaxDistance: 0.5
  20403. m_AutoUVMaxAngle: 89
  20404. m_LightmapParameters: {fileID: 0}
  20405. m_SortingLayerID: 0
  20406. m_SortingLayer: 0
  20407. m_SortingOrder: 21
  20408. m_Sprite: {fileID: 21300128, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  20409. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  20410. m_FlipX: 0
  20411. m_FlipY: 0
  20412. m_DrawMode: 0
  20413. m_Size: {x: 0.28, y: 0.38}
  20414. m_AdaptiveModeThreshold: 0.5
  20415. m_SpriteTileMode: 0
  20416. m_WasSpriteAssigned: 1
  20417. m_MaskInteraction: 0
  20418. m_SpriteSortPoint: 0
  20419. --- !u!1 &1868874597390646
  20420. GameObject:
  20421. m_ObjectHideFlags: 0
  20422. m_CorrespondingSourceObject: {fileID: 0}
  20423. m_PrefabInstance: {fileID: 0}
  20424. m_PrefabAsset: {fileID: 0}
  20425. serializedVersion: 6
  20426. m_Component:
  20427. - component: {fileID: 4899021133317138}
  20428. - component: {fileID: 212897756815449826}
  20429. m_Layer: 0
  20430. m_Name: equipment_side_R_upper_leg
  20431. m_TagString: Untagged
  20432. m_Icon: {fileID: 0}
  20433. m_NavMeshLayer: 0
  20434. m_StaticEditorFlags: 0
  20435. m_IsActive: 1
  20436. --- !u!4 &4899021133317138
  20437. Transform:
  20438. m_ObjectHideFlags: 0
  20439. m_CorrespondingSourceObject: {fileID: 0}
  20440. m_PrefabInstance: {fileID: 0}
  20441. m_PrefabAsset: {fileID: 0}
  20442. m_GameObject: {fileID: 1868874597390646}
  20443. m_LocalRotation: {x: 0, y: 0, z: 0.60362554, w: 0.797268}
  20444. m_LocalPosition: {x: 0.1428, y: 0.0104, z: 0}
  20445. m_LocalScale: {x: 1, y: 1, z: 1}
  20446. m_Children: []
  20447. m_Father: {fileID: 4339259825255722}
  20448. m_RootOrder: 0
  20449. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20450. --- !u!212 &212897756815449826
  20451. SpriteRenderer:
  20452. m_ObjectHideFlags: 0
  20453. m_CorrespondingSourceObject: {fileID: 0}
  20454. m_PrefabInstance: {fileID: 0}
  20455. m_PrefabAsset: {fileID: 0}
  20456. m_GameObject: {fileID: 1868874597390646}
  20457. m_Enabled: 1
  20458. m_CastShadows: 0
  20459. m_ReceiveShadows: 0
  20460. m_DynamicOccludee: 1
  20461. m_StaticShadowCaster: 0
  20462. m_MotionVectors: 1
  20463. m_LightProbeUsage: 1
  20464. m_ReflectionProbeUsage: 1
  20465. m_RayTracingMode: 0
  20466. m_RayTraceProcedural: 0
  20467. m_RenderingLayerMask: 1
  20468. m_RendererPriority: 0
  20469. m_Materials:
  20470. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  20471. m_StaticBatchInfo:
  20472. firstSubMesh: 0
  20473. subMeshCount: 0
  20474. m_StaticBatchRoot: {fileID: 0}
  20475. m_ProbeAnchor: {fileID: 0}
  20476. m_LightProbeVolumeOverride: {fileID: 0}
  20477. m_ScaleInLightmap: 1
  20478. m_ReceiveGI: 1
  20479. m_PreserveUVs: 0
  20480. m_IgnoreNormalsForChartDetection: 0
  20481. m_ImportantGI: 0
  20482. m_StitchLightmapSeams: 1
  20483. m_SelectedEditorRenderState: 0
  20484. m_MinimumChartSize: 4
  20485. m_AutoUVMaxDistance: 0.5
  20486. m_AutoUVMaxAngle: 89
  20487. m_LightmapParameters: {fileID: 0}
  20488. m_SortingLayerID: 0
  20489. m_SortingLayer: 0
  20490. m_SortingOrder: 22
  20491. m_Sprite: {fileID: 21300486, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  20492. m_Color: {r: 0.30980393, g: 0.15294118, b: 0.15294118, a: 1}
  20493. m_FlipX: 0
  20494. m_FlipY: 0
  20495. m_DrawMode: 0
  20496. m_Size: {x: 0.01, y: 0.01}
  20497. m_AdaptiveModeThreshold: 0.5
  20498. m_SpriteTileMode: 0
  20499. m_WasSpriteAssigned: 1
  20500. m_MaskInteraction: 0
  20501. m_SpriteSortPoint: 0
  20502. --- !u!1 &1869417520575672
  20503. GameObject:
  20504. m_ObjectHideFlags: 0
  20505. m_CorrespondingSourceObject: {fileID: 0}
  20506. m_PrefabInstance: {fileID: 0}
  20507. m_PrefabAsset: {fileID: 0}
  20508. serializedVersion: 6
  20509. m_Component:
  20510. - component: {fileID: 4364635625436250}
  20511. - component: {fileID: 212134911955856482}
  20512. m_Layer: 0
  20513. m_Name: down_L_hand
  20514. m_TagString: Untagged
  20515. m_Icon: {fileID: 0}
  20516. m_NavMeshLayer: 0
  20517. m_StaticEditorFlags: 0
  20518. m_IsActive: 1
  20519. --- !u!4 &4364635625436250
  20520. Transform:
  20521. m_ObjectHideFlags: 0
  20522. m_CorrespondingSourceObject: {fileID: 0}
  20523. m_PrefabInstance: {fileID: 0}
  20524. m_PrefabAsset: {fileID: 0}
  20525. m_GameObject: {fileID: 1869417520575672}
  20526. m_LocalRotation: {x: 0, y: 0, z: 0.6587551, w: 0.7523574}
  20527. m_LocalPosition: {x: 0.1383, y: -0.047199998, z: 0}
  20528. m_LocalScale: {x: 1, y: 1, z: 1}
  20529. m_Children: []
  20530. m_Father: {fileID: 4508671711987268}
  20531. m_RootOrder: 0
  20532. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20533. --- !u!212 &212134911955856482
  20534. SpriteRenderer:
  20535. m_ObjectHideFlags: 0
  20536. m_CorrespondingSourceObject: {fileID: 0}
  20537. m_PrefabInstance: {fileID: 0}
  20538. m_PrefabAsset: {fileID: 0}
  20539. m_GameObject: {fileID: 1869417520575672}
  20540. m_Enabled: 1
  20541. m_CastShadows: 0
  20542. m_ReceiveShadows: 0
  20543. m_DynamicOccludee: 1
  20544. m_StaticShadowCaster: 0
  20545. m_MotionVectors: 1
  20546. m_LightProbeUsage: 1
  20547. m_ReflectionProbeUsage: 1
  20548. m_RayTracingMode: 0
  20549. m_RayTraceProcedural: 0
  20550. m_RenderingLayerMask: 1
  20551. m_RendererPriority: 0
  20552. m_Materials:
  20553. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  20554. m_StaticBatchInfo:
  20555. firstSubMesh: 0
  20556. subMeshCount: 0
  20557. m_StaticBatchRoot: {fileID: 0}
  20558. m_ProbeAnchor: {fileID: 0}
  20559. m_LightProbeVolumeOverride: {fileID: 0}
  20560. m_ScaleInLightmap: 1
  20561. m_ReceiveGI: 1
  20562. m_PreserveUVs: 0
  20563. m_IgnoreNormalsForChartDetection: 0
  20564. m_ImportantGI: 0
  20565. m_StitchLightmapSeams: 1
  20566. m_SelectedEditorRenderState: 0
  20567. m_MinimumChartSize: 4
  20568. m_AutoUVMaxDistance: 0.5
  20569. m_AutoUVMaxAngle: 89
  20570. m_LightmapParameters: {fileID: 0}
  20571. m_SortingLayerID: 0
  20572. m_SortingLayer: 0
  20573. m_SortingOrder: 24
  20574. m_Sprite: {fileID: 21300006, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  20575. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  20576. m_FlipX: 0
  20577. m_FlipY: 0
  20578. m_DrawMode: 0
  20579. m_Size: {x: 0.31, y: 0.3}
  20580. m_AdaptiveModeThreshold: 0.5
  20581. m_SpriteTileMode: 0
  20582. m_WasSpriteAssigned: 1
  20583. m_MaskInteraction: 0
  20584. m_SpriteSortPoint: 0
  20585. --- !u!1 &1871567222523304
  20586. GameObject:
  20587. m_ObjectHideFlags: 0
  20588. m_CorrespondingSourceObject: {fileID: 0}
  20589. m_PrefabInstance: {fileID: 0}
  20590. m_PrefabAsset: {fileID: 0}
  20591. serializedVersion: 6
  20592. m_Component:
  20593. - component: {fileID: 4036680247412062}
  20594. - component: {fileID: 212394335872908406}
  20595. m_Layer: 0
  20596. m_Name: bow_weapon
  20597. m_TagString: Untagged
  20598. m_Icon: {fileID: 0}
  20599. m_NavMeshLayer: 0
  20600. m_StaticEditorFlags: 0
  20601. m_IsActive: 1
  20602. --- !u!4 &4036680247412062
  20603. Transform:
  20604. m_ObjectHideFlags: 0
  20605. m_CorrespondingSourceObject: {fileID: 0}
  20606. m_PrefabInstance: {fileID: 0}
  20607. m_PrefabAsset: {fileID: 0}
  20608. m_GameObject: {fileID: 1871567222523304}
  20609. m_LocalRotation: {x: 0, y: 0, z: -0.0002617994, w: 1}
  20610. m_LocalPosition: {x: -0.19639999, y: 0.0355, z: 0}
  20611. m_LocalScale: {x: 1.004, y: 1.004, z: 1}
  20612. m_Children: []
  20613. m_Father: {fileID: 4091478435475336}
  20614. m_RootOrder: 0
  20615. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20616. --- !u!212 &212394335872908406
  20617. SpriteRenderer:
  20618. m_ObjectHideFlags: 0
  20619. m_CorrespondingSourceObject: {fileID: 0}
  20620. m_PrefabInstance: {fileID: 0}
  20621. m_PrefabAsset: {fileID: 0}
  20622. m_GameObject: {fileID: 1871567222523304}
  20623. m_Enabled: 1
  20624. m_CastShadows: 0
  20625. m_ReceiveShadows: 0
  20626. m_DynamicOccludee: 1
  20627. m_StaticShadowCaster: 0
  20628. m_MotionVectors: 1
  20629. m_LightProbeUsage: 1
  20630. m_ReflectionProbeUsage: 1
  20631. m_RayTracingMode: 0
  20632. m_RayTraceProcedural: 0
  20633. m_RenderingLayerMask: 1
  20634. m_RendererPriority: 0
  20635. m_Materials:
  20636. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  20637. m_StaticBatchInfo:
  20638. firstSubMesh: 0
  20639. subMeshCount: 0
  20640. m_StaticBatchRoot: {fileID: 0}
  20641. m_ProbeAnchor: {fileID: 0}
  20642. m_LightProbeVolumeOverride: {fileID: 0}
  20643. m_ScaleInLightmap: 1
  20644. m_ReceiveGI: 1
  20645. m_PreserveUVs: 0
  20646. m_IgnoreNormalsForChartDetection: 0
  20647. m_ImportantGI: 0
  20648. m_StitchLightmapSeams: 1
  20649. m_SelectedEditorRenderState: 0
  20650. m_MinimumChartSize: 4
  20651. m_AutoUVMaxDistance: 0.5
  20652. m_AutoUVMaxAngle: 89
  20653. m_LightmapParameters: {fileID: 0}
  20654. m_SortingLayerID: 0
  20655. m_SortingLayer: 0
  20656. m_SortingOrder: 27
  20657. m_Sprite: {fileID: 21300962, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  20658. m_Color: {r: 1, g: 1, b: 1, a: 0}
  20659. m_FlipX: 0
  20660. m_FlipY: 0
  20661. m_DrawMode: 0
  20662. m_Size: {x: 0.4, y: 1.18}
  20663. m_AdaptiveModeThreshold: 0.5
  20664. m_SpriteTileMode: 0
  20665. m_WasSpriteAssigned: 1
  20666. m_MaskInteraction: 0
  20667. m_SpriteSortPoint: 0
  20668. --- !u!1 &1871650488792616
  20669. GameObject:
  20670. m_ObjectHideFlags: 0
  20671. m_CorrespondingSourceObject: {fileID: 0}
  20672. m_PrefabInstance: {fileID: 0}
  20673. m_PrefabAsset: {fileID: 0}
  20674. serializedVersion: 6
  20675. m_Component:
  20676. - component: {fileID: 4900461678435194}
  20677. m_Layer: 0
  20678. m_Name: __right lower arm slot
  20679. m_TagString: Untagged
  20680. m_Icon: {fileID: 0}
  20681. m_NavMeshLayer: 0
  20682. m_StaticEditorFlags: 0
  20683. m_IsActive: 1
  20684. --- !u!4 &4900461678435194
  20685. Transform:
  20686. m_ObjectHideFlags: 0
  20687. m_CorrespondingSourceObject: {fileID: 0}
  20688. m_PrefabInstance: {fileID: 0}
  20689. m_PrefabAsset: {fileID: 0}
  20690. m_GameObject: {fileID: 1871650488792616}
  20691. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  20692. m_LocalPosition: {x: 0, y: 0, z: 0}
  20693. m_LocalScale: {x: 1, y: 1, z: 1}
  20694. m_Children:
  20695. - {fileID: 4002734656153730}
  20696. m_Father: {fileID: 4533369983038674}
  20697. m_RootOrder: 2
  20698. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20699. --- !u!1 &1873086353243226
  20700. GameObject:
  20701. m_ObjectHideFlags: 0
  20702. m_CorrespondingSourceObject: {fileID: 0}
  20703. m_PrefabInstance: {fileID: 0}
  20704. m_PrefabAsset: {fileID: 0}
  20705. serializedVersion: 6
  20706. m_Component:
  20707. - component: {fileID: 4167258712118570}
  20708. m_Layer: 0
  20709. m_Name: __right hand slot
  20710. m_TagString: Untagged
  20711. m_Icon: {fileID: 0}
  20712. m_NavMeshLayer: 0
  20713. m_StaticEditorFlags: 0
  20714. m_IsActive: 1
  20715. --- !u!4 &4167258712118570
  20716. Transform:
  20717. m_ObjectHideFlags: 0
  20718. m_CorrespondingSourceObject: {fileID: 0}
  20719. m_PrefabInstance: {fileID: 0}
  20720. m_PrefabAsset: {fileID: 0}
  20721. m_GameObject: {fileID: 1873086353243226}
  20722. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  20723. m_LocalPosition: {x: 0, y: 0, z: 0}
  20724. m_LocalScale: {x: 1, y: 1, z: 1}
  20725. m_Children:
  20726. - {fileID: 4436245903386940}
  20727. m_Father: {fileID: 4276355773159166}
  20728. m_RootOrder: 3
  20729. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20730. --- !u!1 &1876443721019222
  20731. GameObject:
  20732. m_ObjectHideFlags: 0
  20733. m_CorrespondingSourceObject: {fileID: 0}
  20734. m_PrefabInstance: {fileID: 0}
  20735. m_PrefabAsset: {fileID: 0}
  20736. serializedVersion: 6
  20737. m_Component:
  20738. - component: {fileID: 4037065223346834}
  20739. - component: {fileID: 212745713220724580}
  20740. m_Layer: 0
  20741. m_Name: equipment_down_R_upper_leg
  20742. m_TagString: Untagged
  20743. m_Icon: {fileID: 0}
  20744. m_NavMeshLayer: 0
  20745. m_StaticEditorFlags: 0
  20746. m_IsActive: 1
  20747. --- !u!4 &4037065223346834
  20748. Transform:
  20749. m_ObjectHideFlags: 0
  20750. m_CorrespondingSourceObject: {fileID: 0}
  20751. m_PrefabInstance: {fileID: 0}
  20752. m_PrefabAsset: {fileID: 0}
  20753. m_GameObject: {fileID: 1876443721019222}
  20754. m_LocalRotation: {x: -0, y: -0, z: 0.78221095, w: 0.62301373}
  20755. m_LocalPosition: {x: 0.091, y: -0.019, z: 0}
  20756. m_LocalScale: {x: 1, y: 1, z: 1}
  20757. m_Children: []
  20758. m_Father: {fileID: 4490982335327452}
  20759. m_RootOrder: 0
  20760. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 102.927}
  20761. --- !u!212 &212745713220724580
  20762. SpriteRenderer:
  20763. m_ObjectHideFlags: 0
  20764. m_CorrespondingSourceObject: {fileID: 0}
  20765. m_PrefabInstance: {fileID: 0}
  20766. m_PrefabAsset: {fileID: 0}
  20767. m_GameObject: {fileID: 1876443721019222}
  20768. m_Enabled: 1
  20769. m_CastShadows: 0
  20770. m_ReceiveShadows: 0
  20771. m_DynamicOccludee: 1
  20772. m_StaticShadowCaster: 0
  20773. m_MotionVectors: 1
  20774. m_LightProbeUsage: 1
  20775. m_ReflectionProbeUsage: 1
  20776. m_RayTracingMode: 0
  20777. m_RayTraceProcedural: 0
  20778. m_RenderingLayerMask: 1
  20779. m_RendererPriority: 0
  20780. m_Materials:
  20781. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  20782. m_StaticBatchInfo:
  20783. firstSubMesh: 0
  20784. subMeshCount: 0
  20785. m_StaticBatchRoot: {fileID: 0}
  20786. m_ProbeAnchor: {fileID: 0}
  20787. m_LightProbeVolumeOverride: {fileID: 0}
  20788. m_ScaleInLightmap: 1
  20789. m_ReceiveGI: 1
  20790. m_PreserveUVs: 0
  20791. m_IgnoreNormalsForChartDetection: 0
  20792. m_ImportantGI: 0
  20793. m_StitchLightmapSeams: 1
  20794. m_SelectedEditorRenderState: 0
  20795. m_MinimumChartSize: 4
  20796. m_AutoUVMaxDistance: 0.5
  20797. m_AutoUVMaxAngle: 89
  20798. m_LightmapParameters: {fileID: 0}
  20799. m_SortingLayerID: 0
  20800. m_SortingLayer: 0
  20801. m_SortingOrder: 12
  20802. m_Sprite: {fileID: 21300286, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  20803. m_Color: {r: 0.30980393, g: 0.15294118, b: 0.15294118, a: 1}
  20804. m_FlipX: 0
  20805. m_FlipY: 0
  20806. m_DrawMode: 0
  20807. m_Size: {x: 0.01, y: 0.01}
  20808. m_AdaptiveModeThreshold: 0.5
  20809. m_SpriteTileMode: 0
  20810. m_WasSpriteAssigned: 1
  20811. m_MaskInteraction: 0
  20812. m_SpriteSortPoint: 0
  20813. --- !u!1 &1878509945611804
  20814. GameObject:
  20815. m_ObjectHideFlags: 0
  20816. m_CorrespondingSourceObject: {fileID: 0}
  20817. m_PrefabInstance: {fileID: 0}
  20818. m_PrefabAsset: {fileID: 0}
  20819. serializedVersion: 6
  20820. m_Component:
  20821. - component: {fileID: 4604056584912280}
  20822. - component: {fileID: 212072729893465390}
  20823. m_Layer: 0
  20824. m_Name: equipment_down_hip
  20825. m_TagString: Untagged
  20826. m_Icon: {fileID: 0}
  20827. m_NavMeshLayer: 0
  20828. m_StaticEditorFlags: 0
  20829. m_IsActive: 1
  20830. --- !u!4 &4604056584912280
  20831. Transform:
  20832. m_ObjectHideFlags: 0
  20833. m_CorrespondingSourceObject: {fileID: 0}
  20834. m_PrefabInstance: {fileID: 0}
  20835. m_PrefabAsset: {fileID: 0}
  20836. m_GameObject: {fileID: 1878509945611804}
  20837. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  20838. m_LocalPosition: {x: 0.064, y: 0.002, z: 0}
  20839. m_LocalScale: {x: 1, y: 1, z: 1}
  20840. m_Children: []
  20841. m_Father: {fileID: 4458320158902678}
  20842. m_RootOrder: 0
  20843. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20844. --- !u!212 &212072729893465390
  20845. SpriteRenderer:
  20846. m_ObjectHideFlags: 0
  20847. m_CorrespondingSourceObject: {fileID: 0}
  20848. m_PrefabInstance: {fileID: 0}
  20849. m_PrefabAsset: {fileID: 0}
  20850. m_GameObject: {fileID: 1878509945611804}
  20851. m_Enabled: 1
  20852. m_CastShadows: 0
  20853. m_ReceiveShadows: 0
  20854. m_DynamicOccludee: 1
  20855. m_StaticShadowCaster: 0
  20856. m_MotionVectors: 1
  20857. m_LightProbeUsage: 1
  20858. m_ReflectionProbeUsage: 1
  20859. m_RayTracingMode: 0
  20860. m_RayTraceProcedural: 0
  20861. m_RenderingLayerMask: 1
  20862. m_RendererPriority: 0
  20863. m_Materials:
  20864. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  20865. m_StaticBatchInfo:
  20866. firstSubMesh: 0
  20867. subMeshCount: 0
  20868. m_StaticBatchRoot: {fileID: 0}
  20869. m_ProbeAnchor: {fileID: 0}
  20870. m_LightProbeVolumeOverride: {fileID: 0}
  20871. m_ScaleInLightmap: 1
  20872. m_ReceiveGI: 1
  20873. m_PreserveUVs: 0
  20874. m_IgnoreNormalsForChartDetection: 0
  20875. m_ImportantGI: 0
  20876. m_StitchLightmapSeams: 1
  20877. m_SelectedEditorRenderState: 0
  20878. m_MinimumChartSize: 4
  20879. m_AutoUVMaxDistance: 0.5
  20880. m_AutoUVMaxAngle: 89
  20881. m_LightmapParameters: {fileID: 0}
  20882. m_SortingLayerID: 0
  20883. m_SortingLayer: 0
  20884. m_SortingOrder: 14
  20885. m_Sprite: {fileID: 21300288, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  20886. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  20887. m_FlipX: 0
  20888. m_FlipY: 0
  20889. m_DrawMode: 0
  20890. m_Size: {x: 0.01, y: 0.01}
  20891. m_AdaptiveModeThreshold: 0.5
  20892. m_SpriteTileMode: 0
  20893. m_WasSpriteAssigned: 1
  20894. m_MaskInteraction: 0
  20895. m_SpriteSortPoint: 0
  20896. --- !u!1 &1880232671176672
  20897. GameObject:
  20898. m_ObjectHideFlags: 0
  20899. m_CorrespondingSourceObject: {fileID: 0}
  20900. m_PrefabInstance: {fileID: 0}
  20901. m_PrefabAsset: {fileID: 0}
  20902. serializedVersion: 6
  20903. m_Component:
  20904. - component: {fileID: 4418058290743426}
  20905. - component: {fileID: 212465657159139334}
  20906. m_Layer: 0
  20907. m_Name: down_body
  20908. m_TagString: Untagged
  20909. m_Icon: {fileID: 0}
  20910. m_NavMeshLayer: 0
  20911. m_StaticEditorFlags: 0
  20912. m_IsActive: 1
  20913. --- !u!4 &4418058290743426
  20914. Transform:
  20915. m_ObjectHideFlags: 0
  20916. m_CorrespondingSourceObject: {fileID: 0}
  20917. m_PrefabInstance: {fileID: 0}
  20918. m_PrefabAsset: {fileID: 0}
  20919. m_GameObject: {fileID: 1880232671176672}
  20920. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  20921. m_LocalPosition: {x: 0.116000004, y: 0.0031, z: 0}
  20922. m_LocalScale: {x: 1, y: 1, z: 1}
  20923. m_Children: []
  20924. m_Father: {fileID: 4026609100567490}
  20925. m_RootOrder: 0
  20926. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  20927. --- !u!212 &212465657159139334
  20928. SpriteRenderer:
  20929. m_ObjectHideFlags: 0
  20930. m_CorrespondingSourceObject: {fileID: 0}
  20931. m_PrefabInstance: {fileID: 0}
  20932. m_PrefabAsset: {fileID: 0}
  20933. m_GameObject: {fileID: 1880232671176672}
  20934. m_Enabled: 1
  20935. m_CastShadows: 0
  20936. m_ReceiveShadows: 0
  20937. m_DynamicOccludee: 1
  20938. m_StaticShadowCaster: 0
  20939. m_MotionVectors: 1
  20940. m_LightProbeUsage: 1
  20941. m_ReflectionProbeUsage: 1
  20942. m_RayTracingMode: 0
  20943. m_RayTraceProcedural: 0
  20944. m_RenderingLayerMask: 1
  20945. m_RendererPriority: 0
  20946. m_Materials:
  20947. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  20948. m_StaticBatchInfo:
  20949. firstSubMesh: 0
  20950. subMeshCount: 0
  20951. m_StaticBatchRoot: {fileID: 0}
  20952. m_ProbeAnchor: {fileID: 0}
  20953. m_LightProbeVolumeOverride: {fileID: 0}
  20954. m_ScaleInLightmap: 1
  20955. m_ReceiveGI: 1
  20956. m_PreserveUVs: 0
  20957. m_IgnoreNormalsForChartDetection: 0
  20958. m_ImportantGI: 0
  20959. m_StitchLightmapSeams: 1
  20960. m_SelectedEditorRenderState: 0
  20961. m_MinimumChartSize: 4
  20962. m_AutoUVMaxDistance: 0.5
  20963. m_AutoUVMaxAngle: 89
  20964. m_LightmapParameters: {fileID: 0}
  20965. m_SortingLayerID: 0
  20966. m_SortingLayer: 0
  20967. m_SortingOrder: 13
  20968. m_Sprite: {fileID: 21300050, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  20969. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  20970. m_FlipX: 0
  20971. m_FlipY: 0
  20972. m_DrawMode: 0
  20973. m_Size: {x: 0.52, y: 0.41}
  20974. m_AdaptiveModeThreshold: 0.5
  20975. m_SpriteTileMode: 0
  20976. m_WasSpriteAssigned: 1
  20977. m_MaskInteraction: 0
  20978. m_SpriteSortPoint: 0
  20979. --- !u!1 &1885071896374200
  20980. GameObject:
  20981. m_ObjectHideFlags: 0
  20982. m_CorrespondingSourceObject: {fileID: 0}
  20983. m_PrefabInstance: {fileID: 0}
  20984. m_PrefabAsset: {fileID: 0}
  20985. serializedVersion: 6
  20986. m_Component:
  20987. - component: {fileID: 4436245903386940}
  20988. - component: {fileID: 212607843606760502}
  20989. m_Layer: 0
  20990. m_Name: equipment_side_R_hand
  20991. m_TagString: Untagged
  20992. m_Icon: {fileID: 0}
  20993. m_NavMeshLayer: 0
  20994. m_StaticEditorFlags: 0
  20995. m_IsActive: 1
  20996. --- !u!4 &4436245903386940
  20997. Transform:
  20998. m_ObjectHideFlags: 0
  20999. m_CorrespondingSourceObject: {fileID: 0}
  21000. m_PrefabInstance: {fileID: 0}
  21001. m_PrefabAsset: {fileID: 0}
  21002. m_GameObject: {fileID: 1885071896374200}
  21003. m_LocalRotation: {x: 0, y: 0, z: 0.42380425, w: 0.9057538}
  21004. m_LocalPosition: {x: 0.048499998, y: 0.012200001, z: 0}
  21005. m_LocalScale: {x: 1, y: 1, z: 1}
  21006. m_Children: []
  21007. m_Father: {fileID: 4167258712118570}
  21008. m_RootOrder: 0
  21009. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21010. --- !u!212 &212607843606760502
  21011. SpriteRenderer:
  21012. m_ObjectHideFlags: 0
  21013. m_CorrespondingSourceObject: {fileID: 0}
  21014. m_PrefabInstance: {fileID: 0}
  21015. m_PrefabAsset: {fileID: 0}
  21016. m_GameObject: {fileID: 1885071896374200}
  21017. m_Enabled: 1
  21018. m_CastShadows: 0
  21019. m_ReceiveShadows: 0
  21020. m_DynamicOccludee: 1
  21021. m_StaticShadowCaster: 0
  21022. m_MotionVectors: 1
  21023. m_LightProbeUsage: 1
  21024. m_ReflectionProbeUsage: 1
  21025. m_RayTracingMode: 0
  21026. m_RayTraceProcedural: 0
  21027. m_RenderingLayerMask: 1
  21028. m_RendererPriority: 0
  21029. m_Materials:
  21030. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  21031. m_StaticBatchInfo:
  21032. firstSubMesh: 0
  21033. subMeshCount: 0
  21034. m_StaticBatchRoot: {fileID: 0}
  21035. m_ProbeAnchor: {fileID: 0}
  21036. m_LightProbeVolumeOverride: {fileID: 0}
  21037. m_ScaleInLightmap: 1
  21038. m_ReceiveGI: 1
  21039. m_PreserveUVs: 0
  21040. m_IgnoreNormalsForChartDetection: 0
  21041. m_ImportantGI: 0
  21042. m_StitchLightmapSeams: 1
  21043. m_SelectedEditorRenderState: 0
  21044. m_MinimumChartSize: 4
  21045. m_AutoUVMaxDistance: 0.5
  21046. m_AutoUVMaxAngle: 89
  21047. m_LightmapParameters: {fileID: 0}
  21048. m_SortingLayerID: 0
  21049. m_SortingLayer: 0
  21050. m_SortingOrder: 32
  21051. m_Sprite: {fileID: 21300460, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  21052. m_Color: {r: 0.7058824, g: 0.6901961, b: 0.6901961, a: 1}
  21053. m_FlipX: 0
  21054. m_FlipY: 0
  21055. m_DrawMode: 0
  21056. m_Size: {x: 0.01, y: 0.01}
  21057. m_AdaptiveModeThreshold: 0.5
  21058. m_SpriteTileMode: 0
  21059. m_WasSpriteAssigned: 1
  21060. m_MaskInteraction: 0
  21061. m_SpriteSortPoint: 0
  21062. --- !u!1 &1885126586845840
  21063. GameObject:
  21064. m_ObjectHideFlags: 0
  21065. m_CorrespondingSourceObject: {fileID: 0}
  21066. m_PrefabInstance: {fileID: 0}
  21067. m_PrefabAsset: {fileID: 0}
  21068. serializedVersion: 6
  21069. m_Component:
  21070. - component: {fileID: 4996938317968798}
  21071. m_Layer: 0
  21072. m_Name: right upper arm
  21073. m_TagString: Untagged
  21074. m_Icon: {fileID: 0}
  21075. m_NavMeshLayer: 0
  21076. m_StaticEditorFlags: 0
  21077. m_IsActive: 1
  21078. --- !u!4 &4996938317968798
  21079. Transform:
  21080. m_ObjectHideFlags: 0
  21081. m_CorrespondingSourceObject: {fileID: 0}
  21082. m_PrefabInstance: {fileID: 0}
  21083. m_PrefabAsset: {fileID: 0}
  21084. m_GameObject: {fileID: 1885126586845840}
  21085. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  21086. m_LocalPosition: {x: 0, y: 0, z: 0}
  21087. m_LocalScale: {x: 1, y: 1, z: 1}
  21088. m_Children:
  21089. - {fileID: 4498787210246072}
  21090. m_Father: {fileID: 4930520452609446}
  21091. m_RootOrder: 1
  21092. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21093. --- !u!1 &1885595705720936
  21094. GameObject:
  21095. m_ObjectHideFlags: 0
  21096. m_CorrespondingSourceObject: {fileID: 0}
  21097. m_PrefabInstance: {fileID: 0}
  21098. m_PrefabAsset: {fileID: 0}
  21099. serializedVersion: 6
  21100. m_Component:
  21101. - component: {fileID: 4000073292995906}
  21102. m_Layer: 0
  21103. m_Name: __left lower arm slot
  21104. m_TagString: Untagged
  21105. m_Icon: {fileID: 0}
  21106. m_NavMeshLayer: 0
  21107. m_StaticEditorFlags: 0
  21108. m_IsActive: 1
  21109. --- !u!4 &4000073292995906
  21110. Transform:
  21111. m_ObjectHideFlags: 0
  21112. m_CorrespondingSourceObject: {fileID: 0}
  21113. m_PrefabInstance: {fileID: 0}
  21114. m_PrefabAsset: {fileID: 0}
  21115. m_GameObject: {fileID: 1885595705720936}
  21116. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  21117. m_LocalPosition: {x: 0, y: 0, z: 0}
  21118. m_LocalScale: {x: 1, y: 1, z: 1}
  21119. m_Children:
  21120. - {fileID: 4840500729619434}
  21121. m_Father: {fileID: 4620224549246560}
  21122. m_RootOrder: 2
  21123. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21124. --- !u!1 &1886649775348308
  21125. GameObject:
  21126. m_ObjectHideFlags: 0
  21127. m_CorrespondingSourceObject: {fileID: 0}
  21128. m_PrefabInstance: {fileID: 0}
  21129. m_PrefabAsset: {fileID: 0}
  21130. serializedVersion: 6
  21131. m_Component:
  21132. - component: {fileID: 4858329473002978}
  21133. - component: {fileID: 212369638896289598}
  21134. m_Layer: 0
  21135. m_Name: up_L_hand
  21136. m_TagString: Untagged
  21137. m_Icon: {fileID: 0}
  21138. m_NavMeshLayer: 0
  21139. m_StaticEditorFlags: 0
  21140. m_IsActive: 1
  21141. --- !u!4 &4858329473002978
  21142. Transform:
  21143. m_ObjectHideFlags: 0
  21144. m_CorrespondingSourceObject: {fileID: 0}
  21145. m_PrefabInstance: {fileID: 0}
  21146. m_PrefabAsset: {fileID: 0}
  21147. m_GameObject: {fileID: 1886649775348308}
  21148. m_LocalRotation: {x: 0, y: 0, z: 0.73278046, w: 0.6804651}
  21149. m_LocalPosition: {x: 0.11399999, y: 0.0252, z: 0}
  21150. m_LocalScale: {x: 1, y: 1, z: 1}
  21151. m_Children: []
  21152. m_Father: {fileID: 4321017848286228}
  21153. m_RootOrder: 0
  21154. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21155. --- !u!212 &212369638896289598
  21156. SpriteRenderer:
  21157. m_ObjectHideFlags: 0
  21158. m_CorrespondingSourceObject: {fileID: 0}
  21159. m_PrefabInstance: {fileID: 0}
  21160. m_PrefabAsset: {fileID: 0}
  21161. m_GameObject: {fileID: 1886649775348308}
  21162. m_Enabled: 1
  21163. m_CastShadows: 0
  21164. m_ReceiveShadows: 0
  21165. m_DynamicOccludee: 1
  21166. m_StaticShadowCaster: 0
  21167. m_MotionVectors: 1
  21168. m_LightProbeUsage: 1
  21169. m_ReflectionProbeUsage: 1
  21170. m_RayTracingMode: 0
  21171. m_RayTraceProcedural: 0
  21172. m_RenderingLayerMask: 1
  21173. m_RendererPriority: 0
  21174. m_Materials:
  21175. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  21176. m_StaticBatchInfo:
  21177. firstSubMesh: 0
  21178. subMeshCount: 0
  21179. m_StaticBatchRoot: {fileID: 0}
  21180. m_ProbeAnchor: {fileID: 0}
  21181. m_LightProbeVolumeOverride: {fileID: 0}
  21182. m_ScaleInLightmap: 1
  21183. m_ReceiveGI: 1
  21184. m_PreserveUVs: 0
  21185. m_IgnoreNormalsForChartDetection: 0
  21186. m_ImportantGI: 0
  21187. m_StitchLightmapSeams: 1
  21188. m_SelectedEditorRenderState: 0
  21189. m_MinimumChartSize: 4
  21190. m_AutoUVMaxDistance: 0.5
  21191. m_AutoUVMaxAngle: 89
  21192. m_LightmapParameters: {fileID: 0}
  21193. m_SortingLayerID: 0
  21194. m_SortingLayer: 0
  21195. m_SortingOrder: 11
  21196. m_Sprite: {fileID: 21300166, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  21197. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  21198. m_FlipX: 0
  21199. m_FlipY: 0
  21200. m_DrawMode: 0
  21201. m_Size: {x: 0.28, y: 0.32}
  21202. m_AdaptiveModeThreshold: 0.5
  21203. m_SpriteTileMode: 0
  21204. m_WasSpriteAssigned: 1
  21205. m_MaskInteraction: 0
  21206. m_SpriteSortPoint: 0
  21207. --- !u!1 &1890986530822966
  21208. GameObject:
  21209. m_ObjectHideFlags: 0
  21210. m_CorrespondingSourceObject: {fileID: 0}
  21211. m_PrefabInstance: {fileID: 0}
  21212. m_PrefabAsset: {fileID: 0}
  21213. serializedVersion: 6
  21214. m_Component:
  21215. - component: {fileID: 4397652689888452}
  21216. m_Layer: 0
  21217. m_Name: right foot
  21218. m_TagString: Untagged
  21219. m_Icon: {fileID: 0}
  21220. m_NavMeshLayer: 0
  21221. m_StaticEditorFlags: 0
  21222. m_IsActive: 1
  21223. --- !u!4 &4397652689888452
  21224. Transform:
  21225. m_ObjectHideFlags: 0
  21226. m_CorrespondingSourceObject: {fileID: 0}
  21227. m_PrefabInstance: {fileID: 0}
  21228. m_PrefabAsset: {fileID: 0}
  21229. m_GameObject: {fileID: 1890986530822966}
  21230. m_LocalRotation: {x: 0, y: 0, z: 0.94408906, w: 0.3296906}
  21231. m_LocalPosition: {x: 0.1608, y: -0.020299999, z: 0}
  21232. m_LocalScale: {x: 1, y: 1, z: 1}
  21233. m_Children:
  21234. - {fileID: 4097237031207850}
  21235. - {fileID: 4799529138204776}
  21236. m_Father: {fileID: 4535565376631336}
  21237. m_RootOrder: 0
  21238. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 141.5}
  21239. --- !u!1 &1894612070941634
  21240. GameObject:
  21241. m_ObjectHideFlags: 0
  21242. m_CorrespondingSourceObject: {fileID: 0}
  21243. m_PrefabInstance: {fileID: 0}
  21244. m_PrefabAsset: {fileID: 0}
  21245. serializedVersion: 6
  21246. m_Component:
  21247. - component: {fileID: 4352064171667034}
  21248. m_Layer: 0
  21249. m_Name: thrust effect
  21250. m_TagString: Untagged
  21251. m_Icon: {fileID: 0}
  21252. m_NavMeshLayer: 0
  21253. m_StaticEditorFlags: 0
  21254. m_IsActive: 1
  21255. --- !u!4 &4352064171667034
  21256. Transform:
  21257. m_ObjectHideFlags: 0
  21258. m_CorrespondingSourceObject: {fileID: 0}
  21259. m_PrefabInstance: {fileID: 0}
  21260. m_PrefabAsset: {fileID: 0}
  21261. m_GameObject: {fileID: 1894612070941634}
  21262. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  21263. m_LocalPosition: {x: 0, y: 0, z: 0}
  21264. m_LocalScale: {x: 1, y: 1, z: 1}
  21265. m_Children:
  21266. - {fileID: 4504604655588794}
  21267. m_Father: {fileID: 4651811820974272}
  21268. m_RootOrder: 2
  21269. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21270. --- !u!1 &1900051014727624
  21271. GameObject:
  21272. m_ObjectHideFlags: 0
  21273. m_CorrespondingSourceObject: {fileID: 0}
  21274. m_PrefabInstance: {fileID: 0}
  21275. m_PrefabAsset: {fileID: 0}
  21276. serializedVersion: 6
  21277. m_Component:
  21278. - component: {fileID: 4780077522680498}
  21279. m_Layer: 0
  21280. m_Name: right upper arm
  21281. m_TagString: Untagged
  21282. m_Icon: {fileID: 0}
  21283. m_NavMeshLayer: 0
  21284. m_StaticEditorFlags: 0
  21285. m_IsActive: 1
  21286. --- !u!4 &4780077522680498
  21287. Transform:
  21288. m_ObjectHideFlags: 0
  21289. m_CorrespondingSourceObject: {fileID: 0}
  21290. m_PrefabInstance: {fileID: 0}
  21291. m_PrefabAsset: {fileID: 0}
  21292. m_GameObject: {fileID: 1900051014727624}
  21293. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  21294. m_LocalPosition: {x: 0, y: 0, z: 0}
  21295. m_LocalScale: {x: 1, y: 1, z: 1}
  21296. m_Children:
  21297. - {fileID: 4031405133511788}
  21298. m_Father: {fileID: 4923796096326974}
  21299. m_RootOrder: 1
  21300. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21301. --- !u!1 &1900848204826368
  21302. GameObject:
  21303. m_ObjectHideFlags: 0
  21304. m_CorrespondingSourceObject: {fileID: 0}
  21305. m_PrefabInstance: {fileID: 0}
  21306. m_PrefabAsset: {fileID: 0}
  21307. serializedVersion: 6
  21308. m_Component:
  21309. - component: {fileID: 4177356686335522}
  21310. - component: {fileID: 212462529124603470}
  21311. m_Layer: 0
  21312. m_Name: up_eyes_closed
  21313. m_TagString: Untagged
  21314. m_Icon: {fileID: 0}
  21315. m_NavMeshLayer: 0
  21316. m_StaticEditorFlags: 0
  21317. m_IsActive: 1
  21318. --- !u!4 &4177356686335522
  21319. Transform:
  21320. m_ObjectHideFlags: 0
  21321. m_CorrespondingSourceObject: {fileID: 0}
  21322. m_PrefabInstance: {fileID: 0}
  21323. m_PrefabAsset: {fileID: 0}
  21324. m_GameObject: {fileID: 1900848204826368}
  21325. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  21326. m_LocalPosition: {x: 0, y: 0, z: 0}
  21327. m_LocalScale: {x: 1, y: 1, z: 1}
  21328. m_Children: []
  21329. m_Father: {fileID: 4588823065838260}
  21330. m_RootOrder: 0
  21331. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21332. --- !u!212 &212462529124603470
  21333. SpriteRenderer:
  21334. m_ObjectHideFlags: 0
  21335. m_CorrespondingSourceObject: {fileID: 0}
  21336. m_PrefabInstance: {fileID: 0}
  21337. m_PrefabAsset: {fileID: 0}
  21338. m_GameObject: {fileID: 1900848204826368}
  21339. m_Enabled: 1
  21340. m_CastShadows: 0
  21341. m_ReceiveShadows: 0
  21342. m_DynamicOccludee: 1
  21343. m_StaticShadowCaster: 0
  21344. m_MotionVectors: 1
  21345. m_LightProbeUsage: 1
  21346. m_ReflectionProbeUsage: 1
  21347. m_RayTracingMode: 0
  21348. m_RayTraceProcedural: 0
  21349. m_RenderingLayerMask: 1
  21350. m_RendererPriority: 0
  21351. m_Materials:
  21352. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  21353. m_StaticBatchInfo:
  21354. firstSubMesh: 0
  21355. subMeshCount: 0
  21356. m_StaticBatchRoot: {fileID: 0}
  21357. m_ProbeAnchor: {fileID: 0}
  21358. m_LightProbeVolumeOverride: {fileID: 0}
  21359. m_ScaleInLightmap: 1
  21360. m_ReceiveGI: 1
  21361. m_PreserveUVs: 0
  21362. m_IgnoreNormalsForChartDetection: 0
  21363. m_ImportantGI: 0
  21364. m_StitchLightmapSeams: 1
  21365. m_SelectedEditorRenderState: 0
  21366. m_MinimumChartSize: 4
  21367. m_AutoUVMaxDistance: 0.5
  21368. m_AutoUVMaxAngle: 89
  21369. m_LightmapParameters: {fileID: 0}
  21370. m_SortingLayerID: 0
  21371. m_SortingLayer: 0
  21372. m_SortingOrder: 0
  21373. m_Sprite: {fileID: 0}
  21374. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 0}
  21375. m_FlipX: 0
  21376. m_FlipY: 0
  21377. m_DrawMode: 0
  21378. m_Size: {x: 0.54, y: 0.08}
  21379. m_AdaptiveModeThreshold: 0.5
  21380. m_SpriteTileMode: 0
  21381. m_WasSpriteAssigned: 0
  21382. m_MaskInteraction: 0
  21383. m_SpriteSortPoint: 0
  21384. --- !u!1 &1901386275281992
  21385. GameObject:
  21386. m_ObjectHideFlags: 0
  21387. m_CorrespondingSourceObject: {fileID: 0}
  21388. m_PrefabInstance: {fileID: 0}
  21389. m_PrefabAsset: {fileID: 0}
  21390. serializedVersion: 6
  21391. m_Component:
  21392. - component: {fileID: 4501517366202644}
  21393. m_Layer: 0
  21394. m_Name: right shoulder
  21395. m_TagString: Untagged
  21396. m_Icon: {fileID: 0}
  21397. m_NavMeshLayer: 0
  21398. m_StaticEditorFlags: 0
  21399. m_IsActive: 1
  21400. --- !u!4 &4501517366202644
  21401. Transform:
  21402. m_ObjectHideFlags: 0
  21403. m_CorrespondingSourceObject: {fileID: 0}
  21404. m_PrefabInstance: {fileID: 0}
  21405. m_PrefabAsset: {fileID: 0}
  21406. m_GameObject: {fileID: 1901386275281992}
  21407. m_LocalRotation: {x: 0, y: 0, z: 0.96019626, w: 0.27932638}
  21408. m_LocalPosition: {x: 0.0557, y: 0.091000006, z: 0}
  21409. m_LocalScale: {x: 1, y: 1, z: 1}
  21410. m_Children:
  21411. - {fileID: 4533369983038674}
  21412. - {fileID: 4191876327385216}
  21413. - {fileID: 4416027374556460}
  21414. - {fileID: 4282232036778554}
  21415. m_Father: {fileID: 4685094839153488}
  21416. m_RootOrder: 0
  21417. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 162.14397}
  21418. --- !u!1 &1905016332014486
  21419. GameObject:
  21420. m_ObjectHideFlags: 0
  21421. m_CorrespondingSourceObject: {fileID: 0}
  21422. m_PrefabInstance: {fileID: 0}
  21423. m_PrefabAsset: {fileID: 0}
  21424. serializedVersion: 6
  21425. m_Component:
  21426. - component: {fileID: 4259534659663286}
  21427. m_Layer: 0
  21428. m_Name: __body slot
  21429. m_TagString: Untagged
  21430. m_Icon: {fileID: 0}
  21431. m_NavMeshLayer: 0
  21432. m_StaticEditorFlags: 0
  21433. m_IsActive: 1
  21434. --- !u!4 &4259534659663286
  21435. Transform:
  21436. m_ObjectHideFlags: 0
  21437. m_CorrespondingSourceObject: {fileID: 0}
  21438. m_PrefabInstance: {fileID: 0}
  21439. m_PrefabAsset: {fileID: 0}
  21440. m_GameObject: {fileID: 1905016332014486}
  21441. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  21442. m_LocalPosition: {x: 0, y: 0, z: 0}
  21443. m_LocalScale: {x: 1, y: 1, z: 1}
  21444. m_Children:
  21445. - {fileID: 4274500479612778}
  21446. m_Father: {fileID: 4718225077169590}
  21447. m_RootOrder: 3
  21448. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21449. --- !u!1 &1913487586450530
  21450. GameObject:
  21451. m_ObjectHideFlags: 0
  21452. m_CorrespondingSourceObject: {fileID: 0}
  21453. m_PrefabInstance: {fileID: 0}
  21454. m_PrefabAsset: {fileID: 0}
  21455. serializedVersion: 6
  21456. m_Component:
  21457. - component: {fileID: 4524122567859030}
  21458. - component: {fileID: 212251872964625628}
  21459. m_Layer: 0
  21460. m_Name: side_L_foot
  21461. m_TagString: Untagged
  21462. m_Icon: {fileID: 0}
  21463. m_NavMeshLayer: 0
  21464. m_StaticEditorFlags: 0
  21465. m_IsActive: 1
  21466. --- !u!4 &4524122567859030
  21467. Transform:
  21468. m_ObjectHideFlags: 0
  21469. m_CorrespondingSourceObject: {fileID: 0}
  21470. m_PrefabInstance: {fileID: 0}
  21471. m_PrefabAsset: {fileID: 0}
  21472. m_GameObject: {fileID: 1913487586450530}
  21473. m_LocalRotation: {x: 0, y: 0, z: 0.14910391, w: 0.98882157}
  21474. m_LocalPosition: {x: 0.1089, y: -0.031, z: 0}
  21475. m_LocalScale: {x: 1, y: 1, z: 1}
  21476. m_Children: []
  21477. m_Father: {fileID: 4202245621311610}
  21478. m_RootOrder: 0
  21479. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21480. --- !u!212 &212251872964625628
  21481. SpriteRenderer:
  21482. m_ObjectHideFlags: 0
  21483. m_CorrespondingSourceObject: {fileID: 0}
  21484. m_PrefabInstance: {fileID: 0}
  21485. m_PrefabAsset: {fileID: 0}
  21486. m_GameObject: {fileID: 1913487586450530}
  21487. m_Enabled: 1
  21488. m_CastShadows: 0
  21489. m_ReceiveShadows: 0
  21490. m_DynamicOccludee: 1
  21491. m_StaticShadowCaster: 0
  21492. m_MotionVectors: 1
  21493. m_LightProbeUsage: 1
  21494. m_ReflectionProbeUsage: 1
  21495. m_RayTracingMode: 0
  21496. m_RayTraceProcedural: 0
  21497. m_RenderingLayerMask: 1
  21498. m_RendererPriority: 0
  21499. m_Materials:
  21500. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  21501. m_StaticBatchInfo:
  21502. firstSubMesh: 0
  21503. subMeshCount: 0
  21504. m_StaticBatchRoot: {fileID: 0}
  21505. m_ProbeAnchor: {fileID: 0}
  21506. m_LightProbeVolumeOverride: {fileID: 0}
  21507. m_ScaleInLightmap: 1
  21508. m_ReceiveGI: 1
  21509. m_PreserveUVs: 0
  21510. m_IgnoreNormalsForChartDetection: 0
  21511. m_ImportantGI: 0
  21512. m_StitchLightmapSeams: 1
  21513. m_SelectedEditorRenderState: 0
  21514. m_MinimumChartSize: 4
  21515. m_AutoUVMaxDistance: 0.5
  21516. m_AutoUVMaxAngle: 89
  21517. m_LightmapParameters: {fileID: 0}
  21518. m_SortingLayerID: 0
  21519. m_SortingLayer: 0
  21520. m_SortingOrder: 8
  21521. m_Sprite: {fileID: 21300080, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  21522. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  21523. m_FlipX: 0
  21524. m_FlipY: 0
  21525. m_DrawMode: 0
  21526. m_Size: {x: 0.38, y: 0.21}
  21527. m_AdaptiveModeThreshold: 0.5
  21528. m_SpriteTileMode: 0
  21529. m_WasSpriteAssigned: 1
  21530. m_MaskInteraction: 0
  21531. m_SpriteSortPoint: 0
  21532. --- !u!1 &1914237484138154
  21533. GameObject:
  21534. m_ObjectHideFlags: 0
  21535. m_CorrespondingSourceObject: {fileID: 0}
  21536. m_PrefabInstance: {fileID: 0}
  21537. m_PrefabAsset: {fileID: 0}
  21538. serializedVersion: 6
  21539. m_Component:
  21540. - component: {fileID: 4396230187042788}
  21541. m_Layer: 0
  21542. m_Name: right upper leg
  21543. m_TagString: Untagged
  21544. m_Icon: {fileID: 0}
  21545. m_NavMeshLayer: 0
  21546. m_StaticEditorFlags: 0
  21547. m_IsActive: 1
  21548. --- !u!4 &4396230187042788
  21549. Transform:
  21550. m_ObjectHideFlags: 0
  21551. m_CorrespondingSourceObject: {fileID: 0}
  21552. m_PrefabInstance: {fileID: 0}
  21553. m_PrefabAsset: {fileID: 0}
  21554. m_GameObject: {fileID: 1914237484138154}
  21555. m_LocalRotation: {x: 0, y: 0, z: -0.66399145, w: 0.74774015}
  21556. m_LocalPosition: {x: -0.060700003, y: -0.0084, z: 0}
  21557. m_LocalScale: {x: 1, y: 1, z: 1}
  21558. m_Children:
  21559. - {fileID: 4132493775655168}
  21560. - {fileID: 4895872796046418}
  21561. - {fileID: 4171720993629046}
  21562. m_Father: {fileID: 4792707674180648}
  21563. m_RootOrder: 2
  21564. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -44.3632}
  21565. --- !u!1 &1918070737175264
  21566. GameObject:
  21567. m_ObjectHideFlags: 0
  21568. m_CorrespondingSourceObject: {fileID: 0}
  21569. m_PrefabInstance: {fileID: 0}
  21570. m_PrefabAsset: {fileID: 0}
  21571. serializedVersion: 6
  21572. m_Component:
  21573. - component: {fileID: 4274500479612778}
  21574. - component: {fileID: 212473117641725654}
  21575. m_Layer: 0
  21576. m_Name: equipment_side_body
  21577. m_TagString: Untagged
  21578. m_Icon: {fileID: 0}
  21579. m_NavMeshLayer: 0
  21580. m_StaticEditorFlags: 0
  21581. m_IsActive: 1
  21582. --- !u!4 &4274500479612778
  21583. Transform:
  21584. m_ObjectHideFlags: 0
  21585. m_CorrespondingSourceObject: {fileID: 0}
  21586. m_PrefabInstance: {fileID: 0}
  21587. m_PrefabAsset: {fileID: 0}
  21588. m_GameObject: {fileID: 1918070737175264}
  21589. m_LocalRotation: {x: 0, y: 0, z: -0.6815515, w: 0.73177016}
  21590. m_LocalPosition: {x: 0.1389, y: -0.0456, z: 0}
  21591. m_LocalScale: {x: 1, y: 1, z: 1}
  21592. m_Children: []
  21593. m_Father: {fileID: 4259534659663286}
  21594. m_RootOrder: 0
  21595. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21596. --- !u!212 &212473117641725654
  21597. SpriteRenderer:
  21598. m_ObjectHideFlags: 0
  21599. m_CorrespondingSourceObject: {fileID: 0}
  21600. m_PrefabInstance: {fileID: 0}
  21601. m_PrefabAsset: {fileID: 0}
  21602. m_GameObject: {fileID: 1918070737175264}
  21603. m_Enabled: 1
  21604. m_CastShadows: 0
  21605. m_ReceiveShadows: 0
  21606. m_DynamicOccludee: 1
  21607. m_StaticShadowCaster: 0
  21608. m_MotionVectors: 1
  21609. m_LightProbeUsage: 1
  21610. m_ReflectionProbeUsage: 1
  21611. m_RayTracingMode: 0
  21612. m_RayTraceProcedural: 0
  21613. m_RenderingLayerMask: 1
  21614. m_RendererPriority: 0
  21615. m_Materials:
  21616. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  21617. m_StaticBatchInfo:
  21618. firstSubMesh: 0
  21619. subMeshCount: 0
  21620. m_StaticBatchRoot: {fileID: 0}
  21621. m_ProbeAnchor: {fileID: 0}
  21622. m_LightProbeVolumeOverride: {fileID: 0}
  21623. m_ScaleInLightmap: 1
  21624. m_ReceiveGI: 1
  21625. m_PreserveUVs: 0
  21626. m_IgnoreNormalsForChartDetection: 0
  21627. m_ImportantGI: 0
  21628. m_StitchLightmapSeams: 1
  21629. m_SelectedEditorRenderState: 0
  21630. m_MinimumChartSize: 4
  21631. m_AutoUVMaxDistance: 0.5
  21632. m_AutoUVMaxAngle: 89
  21633. m_LightmapParameters: {fileID: 0}
  21634. m_SortingLayerID: 0
  21635. m_SortingLayer: 0
  21636. m_SortingOrder: 23
  21637. m_Sprite: {fileID: 21301038, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  21638. m_Color: {r: 1, g: 1, b: 1, a: 1}
  21639. m_FlipX: 0
  21640. m_FlipY: 0
  21641. m_DrawMode: 0
  21642. m_Size: {x: 0.01, y: 0.01}
  21643. m_AdaptiveModeThreshold: 0.5
  21644. m_SpriteTileMode: 0
  21645. m_WasSpriteAssigned: 1
  21646. m_MaskInteraction: 0
  21647. m_SpriteSortPoint: 0
  21648. --- !u!1 &1919311014877356
  21649. GameObject:
  21650. m_ObjectHideFlags: 0
  21651. m_CorrespondingSourceObject: {fileID: 0}
  21652. m_PrefabInstance: {fileID: 0}
  21653. m_PrefabAsset: {fileID: 0}
  21654. serializedVersion: 6
  21655. m_Component:
  21656. - component: {fileID: 4631101929815340}
  21657. m_Layer: 0
  21658. m_Name: right foot
  21659. m_TagString: Untagged
  21660. m_Icon: {fileID: 0}
  21661. m_NavMeshLayer: 0
  21662. m_StaticEditorFlags: 0
  21663. m_IsActive: 1
  21664. --- !u!4 &4631101929815340
  21665. Transform:
  21666. m_ObjectHideFlags: 0
  21667. m_CorrespondingSourceObject: {fileID: 0}
  21668. m_PrefabInstance: {fileID: 0}
  21669. m_PrefabAsset: {fileID: 0}
  21670. m_GameObject: {fileID: 1919311014877356}
  21671. m_LocalRotation: {x: 0, y: 0, z: -0.38888276, w: 0.92128724}
  21672. m_LocalPosition: {x: 0.09819999, y: -0.00090000004, z: 0}
  21673. m_LocalScale: {x: 1, y: 1, z: 1}
  21674. m_Children:
  21675. - {fileID: 4781462194340390}
  21676. - {fileID: 4942179385800368}
  21677. m_Father: {fileID: 4329767610260862}
  21678. m_RootOrder: 0
  21679. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -43.99}
  21680. --- !u!1 &1919598671065778
  21681. GameObject:
  21682. m_ObjectHideFlags: 0
  21683. m_CorrespondingSourceObject: {fileID: 0}
  21684. m_PrefabInstance: {fileID: 0}
  21685. m_PrefabAsset: {fileID: 0}
  21686. serializedVersion: 6
  21687. m_Component:
  21688. - component: {fileID: 4806958640946852}
  21689. m_Layer: 0
  21690. m_Name: left lower arm
  21691. m_TagString: Untagged
  21692. m_Icon: {fileID: 0}
  21693. m_NavMeshLayer: 0
  21694. m_StaticEditorFlags: 0
  21695. m_IsActive: 1
  21696. --- !u!4 &4806958640946852
  21697. Transform:
  21698. m_ObjectHideFlags: 0
  21699. m_CorrespondingSourceObject: {fileID: 0}
  21700. m_PrefabInstance: {fileID: 0}
  21701. m_PrefabAsset: {fileID: 0}
  21702. m_GameObject: {fileID: 1919598671065778}
  21703. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  21704. m_LocalPosition: {x: 0, y: 0, z: 0}
  21705. m_LocalScale: {x: 1, y: 1, z: 1}
  21706. m_Children:
  21707. - {fileID: 4787706920348296}
  21708. m_Father: {fileID: 4377694707402712}
  21709. m_RootOrder: 1
  21710. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21711. --- !u!1 &1924635941845974
  21712. GameObject:
  21713. m_ObjectHideFlags: 0
  21714. m_CorrespondingSourceObject: {fileID: 0}
  21715. m_PrefabInstance: {fileID: 0}
  21716. m_PrefabAsset: {fileID: 0}
  21717. serializedVersion: 6
  21718. m_Component:
  21719. - component: {fileID: 4956127702228604}
  21720. - component: {fileID: 212121233529559142}
  21721. m_Layer: 0
  21722. m_Name: thrust_effect
  21723. m_TagString: Untagged
  21724. m_Icon: {fileID: 0}
  21725. m_NavMeshLayer: 0
  21726. m_StaticEditorFlags: 0
  21727. m_IsActive: 1
  21728. --- !u!4 &4956127702228604
  21729. Transform:
  21730. m_ObjectHideFlags: 0
  21731. m_CorrespondingSourceObject: {fileID: 0}
  21732. m_PrefabInstance: {fileID: 0}
  21733. m_PrefabAsset: {fileID: 0}
  21734. m_GameObject: {fileID: 1924635941845974}
  21735. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  21736. m_LocalPosition: {x: 1.5095, y: 0.3789, z: 0}
  21737. m_LocalScale: {x: 1, y: 1, z: 1}
  21738. m_Children: []
  21739. m_Father: {fileID: 4968637168307920}
  21740. m_RootOrder: 0
  21741. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21742. --- !u!212 &212121233529559142
  21743. SpriteRenderer:
  21744. m_ObjectHideFlags: 0
  21745. m_CorrespondingSourceObject: {fileID: 0}
  21746. m_PrefabInstance: {fileID: 0}
  21747. m_PrefabAsset: {fileID: 0}
  21748. m_GameObject: {fileID: 1924635941845974}
  21749. m_Enabled: 1
  21750. m_CastShadows: 0
  21751. m_ReceiveShadows: 0
  21752. m_DynamicOccludee: 1
  21753. m_StaticShadowCaster: 0
  21754. m_MotionVectors: 1
  21755. m_LightProbeUsage: 1
  21756. m_ReflectionProbeUsage: 1
  21757. m_RayTracingMode: 0
  21758. m_RayTraceProcedural: 0
  21759. m_RenderingLayerMask: 1
  21760. m_RendererPriority: 0
  21761. m_Materials:
  21762. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  21763. m_StaticBatchInfo:
  21764. firstSubMesh: 0
  21765. subMeshCount: 0
  21766. m_StaticBatchRoot: {fileID: 0}
  21767. m_ProbeAnchor: {fileID: 0}
  21768. m_LightProbeVolumeOverride: {fileID: 0}
  21769. m_ScaleInLightmap: 1
  21770. m_ReceiveGI: 1
  21771. m_PreserveUVs: 0
  21772. m_IgnoreNormalsForChartDetection: 0
  21773. m_ImportantGI: 0
  21774. m_StitchLightmapSeams: 1
  21775. m_SelectedEditorRenderState: 0
  21776. m_MinimumChartSize: 4
  21777. m_AutoUVMaxDistance: 0.5
  21778. m_AutoUVMaxAngle: 89
  21779. m_LightmapParameters: {fileID: 0}
  21780. m_SortingLayerID: 0
  21781. m_SortingLayer: 0
  21782. m_SortingOrder: 45
  21783. m_Sprite: {fileID: 21301132, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  21784. m_Color: {r: 1, g: 1, b: 1, a: 0}
  21785. m_FlipX: 0
  21786. m_FlipY: 0
  21787. m_DrawMode: 0
  21788. m_Size: {x: 0.69, y: 1.56}
  21789. m_AdaptiveModeThreshold: 0.5
  21790. m_SpriteTileMode: 0
  21791. m_WasSpriteAssigned: 1
  21792. m_MaskInteraction: 0
  21793. m_SpriteSortPoint: 0
  21794. --- !u!1 &1928547615269112
  21795. GameObject:
  21796. m_ObjectHideFlags: 0
  21797. m_CorrespondingSourceObject: {fileID: 0}
  21798. m_PrefabInstance: {fileID: 0}
  21799. m_PrefabAsset: {fileID: 0}
  21800. serializedVersion: 6
  21801. m_Component:
  21802. - component: {fileID: 4887567155380112}
  21803. m_Layer: 0
  21804. m_Name: body
  21805. m_TagString: Untagged
  21806. m_Icon: {fileID: 0}
  21807. m_NavMeshLayer: 0
  21808. m_StaticEditorFlags: 0
  21809. m_IsActive: 1
  21810. --- !u!4 &4887567155380112
  21811. Transform:
  21812. m_ObjectHideFlags: 0
  21813. m_CorrespondingSourceObject: {fileID: 0}
  21814. m_PrefabInstance: {fileID: 0}
  21815. m_PrefabAsset: {fileID: 0}
  21816. m_GameObject: {fileID: 1928547615269112}
  21817. m_LocalRotation: {x: 0, y: 0, z: 0.71043104, w: 0.7037668}
  21818. m_LocalPosition: {x: -0.0005, y: 0.0417, z: 0}
  21819. m_LocalScale: {x: 1, y: 1, z: 1}
  21820. m_Children:
  21821. - {fileID: 4865602918352996}
  21822. - {fileID: 4456006383148250}
  21823. - {fileID: 4318902640504148}
  21824. - {fileID: 4884737437418654}
  21825. - {fileID: 4759052034952548}
  21826. m_Father: {fileID: 4887374301900846}
  21827. m_RootOrder: 0
  21828. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90.53999}
  21829. --- !u!1 &1930859488999250
  21830. GameObject:
  21831. m_ObjectHideFlags: 0
  21832. m_CorrespondingSourceObject: {fileID: 0}
  21833. m_PrefabInstance: {fileID: 0}
  21834. m_PrefabAsset: {fileID: 0}
  21835. serializedVersion: 6
  21836. m_Component:
  21837. - component: {fileID: 4047400318828186}
  21838. m_Layer: 0
  21839. m_Name: left lower arm
  21840. m_TagString: Untagged
  21841. m_Icon: {fileID: 0}
  21842. m_NavMeshLayer: 0
  21843. m_StaticEditorFlags: 0
  21844. m_IsActive: 1
  21845. --- !u!4 &4047400318828186
  21846. Transform:
  21847. m_ObjectHideFlags: 0
  21848. m_CorrespondingSourceObject: {fileID: 0}
  21849. m_PrefabInstance: {fileID: 0}
  21850. m_PrefabAsset: {fileID: 0}
  21851. m_GameObject: {fileID: 1930859488999250}
  21852. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  21853. m_LocalPosition: {x: 0, y: 0, z: 0}
  21854. m_LocalScale: {x: 1, y: 1, z: 1}
  21855. m_Children:
  21856. - {fileID: 4139602821438068}
  21857. m_Father: {fileID: 4387409839280058}
  21858. m_RootOrder: 1
  21859. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21860. --- !u!1 &1931277067358058
  21861. GameObject:
  21862. m_ObjectHideFlags: 0
  21863. m_CorrespondingSourceObject: {fileID: 0}
  21864. m_PrefabInstance: {fileID: 0}
  21865. m_PrefabAsset: {fileID: 0}
  21866. serializedVersion: 6
  21867. m_Component:
  21868. - component: {fileID: 4882537418645894}
  21869. - component: {fileID: 212877795946567808}
  21870. m_Layer: 0
  21871. m_Name: swing_weapon
  21872. m_TagString: Untagged
  21873. m_Icon: {fileID: 0}
  21874. m_NavMeshLayer: 0
  21875. m_StaticEditorFlags: 0
  21876. m_IsActive: 1
  21877. --- !u!4 &4882537418645894
  21878. Transform:
  21879. m_ObjectHideFlags: 0
  21880. m_CorrespondingSourceObject: {fileID: 0}
  21881. m_PrefabInstance: {fileID: 0}
  21882. m_PrefabAsset: {fileID: 0}
  21883. m_GameObject: {fileID: 1931277067358058}
  21884. m_LocalRotation: {x: 0, y: 0, z: -0.067841165, w: 0.99769616}
  21885. m_LocalPosition: {x: 0.0433, y: -0.5859, z: 0}
  21886. m_LocalScale: {x: 1, y: -1, z: 1}
  21887. m_Children: []
  21888. m_Father: {fileID: 4098059524701784}
  21889. m_RootOrder: 0
  21890. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21891. --- !u!212 &212877795946567808
  21892. SpriteRenderer:
  21893. m_ObjectHideFlags: 0
  21894. m_CorrespondingSourceObject: {fileID: 0}
  21895. m_PrefabInstance: {fileID: 0}
  21896. m_PrefabAsset: {fileID: 0}
  21897. m_GameObject: {fileID: 1931277067358058}
  21898. m_Enabled: 1
  21899. m_CastShadows: 0
  21900. m_ReceiveShadows: 0
  21901. m_DynamicOccludee: 1
  21902. m_StaticShadowCaster: 0
  21903. m_MotionVectors: 1
  21904. m_LightProbeUsage: 1
  21905. m_ReflectionProbeUsage: 1
  21906. m_RayTracingMode: 0
  21907. m_RayTraceProcedural: 0
  21908. m_RenderingLayerMask: 1
  21909. m_RendererPriority: 0
  21910. m_Materials:
  21911. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  21912. m_StaticBatchInfo:
  21913. firstSubMesh: 0
  21914. subMeshCount: 0
  21915. m_StaticBatchRoot: {fileID: 0}
  21916. m_ProbeAnchor: {fileID: 0}
  21917. m_LightProbeVolumeOverride: {fileID: 0}
  21918. m_ScaleInLightmap: 1
  21919. m_ReceiveGI: 1
  21920. m_PreserveUVs: 0
  21921. m_IgnoreNormalsForChartDetection: 0
  21922. m_ImportantGI: 0
  21923. m_StitchLightmapSeams: 1
  21924. m_SelectedEditorRenderState: 0
  21925. m_MinimumChartSize: 4
  21926. m_AutoUVMaxDistance: 0.5
  21927. m_AutoUVMaxAngle: 89
  21928. m_LightmapParameters: {fileID: 0}
  21929. m_SortingLayerID: 0
  21930. m_SortingLayer: 0
  21931. m_SortingOrder: 7
  21932. m_Sprite: {fileID: 21301128, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  21933. m_Color: {r: 1, g: 1, b: 1, a: 0}
  21934. m_FlipX: 0
  21935. m_FlipY: 0
  21936. m_DrawMode: 0
  21937. m_Size: {x: 0.54, y: 1.01}
  21938. m_AdaptiveModeThreshold: 0.5
  21939. m_SpriteTileMode: 0
  21940. m_WasSpriteAssigned: 1
  21941. m_MaskInteraction: 0
  21942. m_SpriteSortPoint: 0
  21943. --- !u!1 &1932866167623042
  21944. GameObject:
  21945. m_ObjectHideFlags: 0
  21946. m_CorrespondingSourceObject: {fileID: 0}
  21947. m_PrefabInstance: {fileID: 0}
  21948. m_PrefabAsset: {fileID: 0}
  21949. serializedVersion: 6
  21950. m_Component:
  21951. - component: {fileID: 4491370041630936}
  21952. m_Layer: 0
  21953. m_Name: right upper arm
  21954. m_TagString: Untagged
  21955. m_Icon: {fileID: 0}
  21956. m_NavMeshLayer: 0
  21957. m_StaticEditorFlags: 0
  21958. m_IsActive: 1
  21959. --- !u!4 &4491370041630936
  21960. Transform:
  21961. m_ObjectHideFlags: 0
  21962. m_CorrespondingSourceObject: {fileID: 0}
  21963. m_PrefabInstance: {fileID: 0}
  21964. m_PrefabAsset: {fileID: 0}
  21965. m_GameObject: {fileID: 1932866167623042}
  21966. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  21967. m_LocalPosition: {x: 0, y: 0, z: 0}
  21968. m_LocalScale: {x: 1, y: 1, z: 1}
  21969. m_Children:
  21970. - {fileID: 4775249863443340}
  21971. m_Father: {fileID: 4012010610971602}
  21972. m_RootOrder: 1
  21973. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  21974. --- !u!1 &1936920580962556
  21975. GameObject:
  21976. m_ObjectHideFlags: 0
  21977. m_CorrespondingSourceObject: {fileID: 0}
  21978. m_PrefabInstance: {fileID: 0}
  21979. m_PrefabAsset: {fileID: 0}
  21980. serializedVersion: 6
  21981. m_Component:
  21982. - component: {fileID: 4504604655588794}
  21983. - component: {fileID: 212772041582644958}
  21984. m_Layer: 0
  21985. m_Name: thrust_effect
  21986. m_TagString: Untagged
  21987. m_Icon: {fileID: 0}
  21988. m_NavMeshLayer: 0
  21989. m_StaticEditorFlags: 0
  21990. m_IsActive: 1
  21991. --- !u!4 &4504604655588794
  21992. Transform:
  21993. m_ObjectHideFlags: 0
  21994. m_CorrespondingSourceObject: {fileID: 0}
  21995. m_PrefabInstance: {fileID: 0}
  21996. m_PrefabAsset: {fileID: 0}
  21997. m_GameObject: {fileID: 1936920580962556}
  21998. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  21999. m_LocalPosition: {x: 1.5095, y: 0.3789, z: 0}
  22000. m_LocalScale: {x: 1, y: 1, z: 1}
  22001. m_Children: []
  22002. m_Father: {fileID: 4352064171667034}
  22003. m_RootOrder: 0
  22004. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22005. --- !u!212 &212772041582644958
  22006. SpriteRenderer:
  22007. m_ObjectHideFlags: 0
  22008. m_CorrespondingSourceObject: {fileID: 0}
  22009. m_PrefabInstance: {fileID: 0}
  22010. m_PrefabAsset: {fileID: 0}
  22011. m_GameObject: {fileID: 1936920580962556}
  22012. m_Enabled: 1
  22013. m_CastShadows: 0
  22014. m_ReceiveShadows: 0
  22015. m_DynamicOccludee: 1
  22016. m_StaticShadowCaster: 0
  22017. m_MotionVectors: 1
  22018. m_LightProbeUsage: 1
  22019. m_ReflectionProbeUsage: 1
  22020. m_RayTracingMode: 0
  22021. m_RayTraceProcedural: 0
  22022. m_RenderingLayerMask: 1
  22023. m_RendererPriority: 0
  22024. m_Materials:
  22025. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  22026. m_StaticBatchInfo:
  22027. firstSubMesh: 0
  22028. subMeshCount: 0
  22029. m_StaticBatchRoot: {fileID: 0}
  22030. m_ProbeAnchor: {fileID: 0}
  22031. m_LightProbeVolumeOverride: {fileID: 0}
  22032. m_ScaleInLightmap: 1
  22033. m_ReceiveGI: 1
  22034. m_PreserveUVs: 0
  22035. m_IgnoreNormalsForChartDetection: 0
  22036. m_ImportantGI: 0
  22037. m_StitchLightmapSeams: 1
  22038. m_SelectedEditorRenderState: 0
  22039. m_MinimumChartSize: 4
  22040. m_AutoUVMaxDistance: 0.5
  22041. m_AutoUVMaxAngle: 89
  22042. m_LightmapParameters: {fileID: 0}
  22043. m_SortingLayerID: 0
  22044. m_SortingLayer: 0
  22045. m_SortingOrder: 45
  22046. m_Sprite: {fileID: 21301132, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  22047. m_Color: {r: 1, g: 1, b: 1, a: 0}
  22048. m_FlipX: 0
  22049. m_FlipY: 0
  22050. m_DrawMode: 0
  22051. m_Size: {x: 0.69, y: 1.56}
  22052. m_AdaptiveModeThreshold: 0.5
  22053. m_SpriteTileMode: 0
  22054. m_WasSpriteAssigned: 1
  22055. m_MaskInteraction: 0
  22056. m_SpriteSortPoint: 0
  22057. --- !u!1 &1938197024419056
  22058. GameObject:
  22059. m_ObjectHideFlags: 0
  22060. m_CorrespondingSourceObject: {fileID: 0}
  22061. m_PrefabInstance: {fileID: 0}
  22062. m_PrefabAsset: {fileID: 0}
  22063. serializedVersion: 6
  22064. m_Component:
  22065. - component: {fileID: 4257442236165444}
  22066. m_Layer: 0
  22067. m_Name: left foot
  22068. m_TagString: Untagged
  22069. m_Icon: {fileID: 0}
  22070. m_NavMeshLayer: 0
  22071. m_StaticEditorFlags: 0
  22072. m_IsActive: 1
  22073. --- !u!4 &4257442236165444
  22074. Transform:
  22075. m_ObjectHideFlags: 0
  22076. m_CorrespondingSourceObject: {fileID: 0}
  22077. m_PrefabInstance: {fileID: 0}
  22078. m_PrefabAsset: {fileID: 0}
  22079. m_GameObject: {fileID: 1938197024419056}
  22080. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  22081. m_LocalPosition: {x: 0, y: 0, z: 0}
  22082. m_LocalScale: {x: 1, y: 1, z: 1}
  22083. m_Children:
  22084. - {fileID: 4813787904421952}
  22085. m_Father: {fileID: 4471337727338392}
  22086. m_RootOrder: 0
  22087. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22088. --- !u!1 &1938477474839040
  22089. GameObject:
  22090. m_ObjectHideFlags: 0
  22091. m_CorrespondingSourceObject: {fileID: 0}
  22092. m_PrefabInstance: {fileID: 0}
  22093. m_PrefabAsset: {fileID: 0}
  22094. serializedVersion: 6
  22095. m_Component:
  22096. - component: {fileID: 4865602918352996}
  22097. m_Layer: 0
  22098. m_Name: chest
  22099. m_TagString: Untagged
  22100. m_Icon: {fileID: 0}
  22101. m_NavMeshLayer: 0
  22102. m_StaticEditorFlags: 0
  22103. m_IsActive: 1
  22104. --- !u!4 &4865602918352996
  22105. Transform:
  22106. m_ObjectHideFlags: 0
  22107. m_CorrespondingSourceObject: {fileID: 0}
  22108. m_PrefabInstance: {fileID: 0}
  22109. m_PrefabAsset: {fileID: 0}
  22110. m_GameObject: {fileID: 1938477474839040}
  22111. m_LocalRotation: {x: 0, y: 0, z: -0.004712372, w: 0.9999889}
  22112. m_LocalPosition: {x: 0.2706, y: -0.00059999997, z: 0}
  22113. m_LocalScale: {x: 1, y: 1, z: 1}
  22114. m_Children:
  22115. - {fileID: 4296338858805634}
  22116. - {fileID: 4070868265849314}
  22117. - {fileID: 4930520452609446}
  22118. - {fileID: 4952014955261198}
  22119. - {fileID: 4686727656416952}
  22120. - {fileID: 4073680826581550}
  22121. - {fileID: 4628748442475156}
  22122. m_Father: {fileID: 4887567155380112}
  22123. m_RootOrder: 0
  22124. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -0.5400001}
  22125. --- !u!1 &1938851341121780
  22126. GameObject:
  22127. m_ObjectHideFlags: 0
  22128. m_CorrespondingSourceObject: {fileID: 0}
  22129. m_PrefabInstance: {fileID: 0}
  22130. m_PrefabAsset: {fileID: 0}
  22131. serializedVersion: 6
  22132. m_Component:
  22133. - component: {fileID: 4471337727338392}
  22134. m_Layer: 0
  22135. m_Name: left foot
  22136. m_TagString: Untagged
  22137. m_Icon: {fileID: 0}
  22138. m_NavMeshLayer: 0
  22139. m_StaticEditorFlags: 0
  22140. m_IsActive: 1
  22141. --- !u!4 &4471337727338392
  22142. Transform:
  22143. m_ObjectHideFlags: 0
  22144. m_CorrespondingSourceObject: {fileID: 0}
  22145. m_PrefabInstance: {fileID: 0}
  22146. m_PrefabAsset: {fileID: 0}
  22147. m_GameObject: {fileID: 1938851341121780}
  22148. m_LocalRotation: {x: 0, y: 0, z: 0.6419182, w: 0.76677316}
  22149. m_LocalPosition: {x: 0.108100004, y: -0.0002, z: 0}
  22150. m_LocalScale: {x: 1, y: 1, z: 1}
  22151. m_Children:
  22152. - {fileID: 4257442236165444}
  22153. - {fileID: 4263759826043422}
  22154. m_Father: {fileID: 4270924192968608}
  22155. m_RootOrder: 0
  22156. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 74.50709}
  22157. --- !u!1 &1939382327025510
  22158. GameObject:
  22159. m_ObjectHideFlags: 0
  22160. m_CorrespondingSourceObject: {fileID: 0}
  22161. m_PrefabInstance: {fileID: 0}
  22162. m_PrefabAsset: {fileID: 0}
  22163. serializedVersion: 6
  22164. m_Component:
  22165. - component: {fileID: 4646629749237144}
  22166. m_Layer: 0
  22167. m_Name: right hand
  22168. m_TagString: Untagged
  22169. m_Icon: {fileID: 0}
  22170. m_NavMeshLayer: 0
  22171. m_StaticEditorFlags: 0
  22172. m_IsActive: 1
  22173. --- !u!4 &4646629749237144
  22174. Transform:
  22175. m_ObjectHideFlags: 0
  22176. m_CorrespondingSourceObject: {fileID: 0}
  22177. m_PrefabInstance: {fileID: 0}
  22178. m_PrefabAsset: {fileID: 0}
  22179. m_GameObject: {fileID: 1939382327025510}
  22180. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  22181. m_LocalPosition: {x: 0, y: 0, z: 0}
  22182. m_LocalScale: {x: 1, y: 1, z: 1}
  22183. m_Children:
  22184. - {fileID: 4921308516737022}
  22185. m_Father: {fileID: 4352477993377966}
  22186. m_RootOrder: 1
  22187. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22188. --- !u!1 &1939416603111760
  22189. GameObject:
  22190. m_ObjectHideFlags: 0
  22191. m_CorrespondingSourceObject: {fileID: 0}
  22192. m_PrefabInstance: {fileID: 0}
  22193. m_PrefabAsset: {fileID: 0}
  22194. serializedVersion: 6
  22195. m_Component:
  22196. - component: {fileID: 4045311860080892}
  22197. - component: {fileID: 212554463278007242}
  22198. m_Layer: 0
  22199. m_Name: up_R_lower_arm
  22200. m_TagString: Untagged
  22201. m_Icon: {fileID: 0}
  22202. m_NavMeshLayer: 0
  22203. m_StaticEditorFlags: 0
  22204. m_IsActive: 1
  22205. --- !u!4 &4045311860080892
  22206. Transform:
  22207. m_ObjectHideFlags: 0
  22208. m_CorrespondingSourceObject: {fileID: 0}
  22209. m_PrefabInstance: {fileID: 0}
  22210. m_PrefabAsset: {fileID: 0}
  22211. m_GameObject: {fileID: 1939416603111760}
  22212. m_LocalRotation: {x: 0, y: 0, z: 0.6734642, w: 0.73921984}
  22213. m_LocalPosition: {x: 0.069699995, y: 0.0023999999, z: 0}
  22214. m_LocalScale: {x: 1, y: 1, z: 1}
  22215. m_Children: []
  22216. m_Father: {fileID: 4262982385980404}
  22217. m_RootOrder: 0
  22218. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22219. --- !u!212 &212554463278007242
  22220. SpriteRenderer:
  22221. m_ObjectHideFlags: 0
  22222. m_CorrespondingSourceObject: {fileID: 0}
  22223. m_PrefabInstance: {fileID: 0}
  22224. m_PrefabAsset: {fileID: 0}
  22225. m_GameObject: {fileID: 1939416603111760}
  22226. m_Enabled: 1
  22227. m_CastShadows: 0
  22228. m_ReceiveShadows: 0
  22229. m_DynamicOccludee: 1
  22230. m_StaticShadowCaster: 0
  22231. m_MotionVectors: 1
  22232. m_LightProbeUsage: 1
  22233. m_ReflectionProbeUsage: 1
  22234. m_RayTracingMode: 0
  22235. m_RayTraceProcedural: 0
  22236. m_RenderingLayerMask: 1
  22237. m_RendererPriority: 0
  22238. m_Materials:
  22239. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  22240. m_StaticBatchInfo:
  22241. firstSubMesh: 0
  22242. subMeshCount: 0
  22243. m_StaticBatchRoot: {fileID: 0}
  22244. m_ProbeAnchor: {fileID: 0}
  22245. m_LightProbeVolumeOverride: {fileID: 0}
  22246. m_ScaleInLightmap: 1
  22247. m_ReceiveGI: 1
  22248. m_PreserveUVs: 0
  22249. m_IgnoreNormalsForChartDetection: 0
  22250. m_ImportantGI: 0
  22251. m_StitchLightmapSeams: 1
  22252. m_SelectedEditorRenderState: 0
  22253. m_MinimumChartSize: 4
  22254. m_AutoUVMaxDistance: 0.5
  22255. m_AutoUVMaxAngle: 89
  22256. m_LightmapParameters: {fileID: 0}
  22257. m_SortingLayerID: 0
  22258. m_SortingLayer: 0
  22259. m_SortingOrder: 3
  22260. m_Sprite: {fileID: 21300194, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  22261. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 1}
  22262. m_FlipX: 0
  22263. m_FlipY: 0
  22264. m_DrawMode: 0
  22265. m_Size: {x: 0.21, y: 0.26}
  22266. m_AdaptiveModeThreshold: 0.5
  22267. m_SpriteTileMode: 0
  22268. m_WasSpriteAssigned: 1
  22269. m_MaskInteraction: 0
  22270. m_SpriteSortPoint: 0
  22271. --- !u!1 &1944202997386144
  22272. GameObject:
  22273. m_ObjectHideFlags: 0
  22274. m_CorrespondingSourceObject: {fileID: 0}
  22275. m_PrefabInstance: {fileID: 0}
  22276. m_PrefabAsset: {fileID: 0}
  22277. serializedVersion: 6
  22278. m_Component:
  22279. - component: {fileID: 4788235282594984}
  22280. - component: {fileID: 212153726895058258}
  22281. m_Layer: 0
  22282. m_Name: equipment_up_R_upper_arm
  22283. m_TagString: Untagged
  22284. m_Icon: {fileID: 0}
  22285. m_NavMeshLayer: 0
  22286. m_StaticEditorFlags: 0
  22287. m_IsActive: 1
  22288. --- !u!4 &4788235282594984
  22289. Transform:
  22290. m_ObjectHideFlags: 0
  22291. m_CorrespondingSourceObject: {fileID: 0}
  22292. m_PrefabInstance: {fileID: 0}
  22293. m_PrefabAsset: {fileID: 0}
  22294. m_GameObject: {fileID: 1944202997386144}
  22295. m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.7547096}
  22296. m_LocalPosition: {x: 0.0718, y: 0.1436, z: 0}
  22297. m_LocalScale: {x: 1, y: 1, z: 1}
  22298. m_Children: []
  22299. m_Father: {fileID: 4636669766160476}
  22300. m_RootOrder: 0
  22301. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22302. --- !u!212 &212153726895058258
  22303. SpriteRenderer:
  22304. m_ObjectHideFlags: 0
  22305. m_CorrespondingSourceObject: {fileID: 0}
  22306. m_PrefabInstance: {fileID: 0}
  22307. m_PrefabAsset: {fileID: 0}
  22308. m_GameObject: {fileID: 1944202997386144}
  22309. m_Enabled: 1
  22310. m_CastShadows: 0
  22311. m_ReceiveShadows: 0
  22312. m_DynamicOccludee: 1
  22313. m_StaticShadowCaster: 0
  22314. m_MotionVectors: 1
  22315. m_LightProbeUsage: 1
  22316. m_ReflectionProbeUsage: 1
  22317. m_RayTracingMode: 0
  22318. m_RayTraceProcedural: 0
  22319. m_RenderingLayerMask: 1
  22320. m_RendererPriority: 0
  22321. m_Materials:
  22322. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  22323. m_StaticBatchInfo:
  22324. firstSubMesh: 0
  22325. subMeshCount: 0
  22326. m_StaticBatchRoot: {fileID: 0}
  22327. m_ProbeAnchor: {fileID: 0}
  22328. m_LightProbeVolumeOverride: {fileID: 0}
  22329. m_ScaleInLightmap: 1
  22330. m_ReceiveGI: 1
  22331. m_PreserveUVs: 0
  22332. m_IgnoreNormalsForChartDetection: 0
  22333. m_ImportantGI: 0
  22334. m_StitchLightmapSeams: 1
  22335. m_SelectedEditorRenderState: 0
  22336. m_MinimumChartSize: 4
  22337. m_AutoUVMaxDistance: 0.5
  22338. m_AutoUVMaxAngle: 89
  22339. m_LightmapParameters: {fileID: 0}
  22340. m_SortingLayerID: 0
  22341. m_SortingLayer: 0
  22342. m_SortingOrder: 31
  22343. m_Sprite: {fileID: 21301080, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  22344. m_Color: {r: 1, g: 1, b: 1, a: 1}
  22345. m_FlipX: 0
  22346. m_FlipY: 0
  22347. m_DrawMode: 0
  22348. m_Size: {x: 0.01, y: 0.01}
  22349. m_AdaptiveModeThreshold: 0.5
  22350. m_SpriteTileMode: 0
  22351. m_WasSpriteAssigned: 1
  22352. m_MaskInteraction: 0
  22353. m_SpriteSortPoint: 0
  22354. --- !u!1 &1948489756435348
  22355. GameObject:
  22356. m_ObjectHideFlags: 0
  22357. m_CorrespondingSourceObject: {fileID: 0}
  22358. m_PrefabInstance: {fileID: 0}
  22359. m_PrefabAsset: {fileID: 0}
  22360. serializedVersion: 6
  22361. m_Component:
  22362. - component: {fileID: 4630013739629056}
  22363. m_Layer: 0
  22364. m_Name: left lower arm
  22365. m_TagString: Untagged
  22366. m_Icon: {fileID: 0}
  22367. m_NavMeshLayer: 0
  22368. m_StaticEditorFlags: 0
  22369. m_IsActive: 1
  22370. --- !u!4 &4630013739629056
  22371. Transform:
  22372. m_ObjectHideFlags: 0
  22373. m_CorrespondingSourceObject: {fileID: 0}
  22374. m_PrefabInstance: {fileID: 0}
  22375. m_PrefabAsset: {fileID: 0}
  22376. m_GameObject: {fileID: 1948489756435348}
  22377. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  22378. m_LocalPosition: {x: 0, y: 0, z: 0}
  22379. m_LocalScale: {x: 1, y: 1, z: 1}
  22380. m_Children:
  22381. - {fileID: 4751550199835706}
  22382. m_Father: {fileID: 4178115956501550}
  22383. m_RootOrder: 1
  22384. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22385. --- !u!1 &1948601997577524
  22386. GameObject:
  22387. m_ObjectHideFlags: 0
  22388. m_CorrespondingSourceObject: {fileID: 0}
  22389. m_PrefabInstance: {fileID: 0}
  22390. m_PrefabAsset: {fileID: 0}
  22391. serializedVersion: 6
  22392. m_Component:
  22393. - component: {fileID: 4938066079990926}
  22394. m_Layer: 0
  22395. m_Name: chest
  22396. m_TagString: Untagged
  22397. m_Icon: {fileID: 0}
  22398. m_NavMeshLayer: 0
  22399. m_StaticEditorFlags: 0
  22400. m_IsActive: 1
  22401. --- !u!4 &4938066079990926
  22402. Transform:
  22403. m_ObjectHideFlags: 0
  22404. m_CorrespondingSourceObject: {fileID: 0}
  22405. m_PrefabInstance: {fileID: 0}
  22406. m_PrefabAsset: {fileID: 0}
  22407. m_GameObject: {fileID: 1948601997577524}
  22408. m_LocalRotation: {x: 0, y: 0, z: 0.082025476, w: 0.99663025}
  22409. m_LocalPosition: {x: 0.3033, y: 0.0057, z: 0}
  22410. m_LocalScale: {x: 1, y: 1, z: 1}
  22411. m_Children:
  22412. - {fileID: 4923796096326974}
  22413. - {fileID: 4201056086405568}
  22414. - {fileID: 4544955809334856}
  22415. - {fileID: 4503523411378060}
  22416. - {fileID: 4234519227356198}
  22417. m_Father: {fileID: 4546090855740804}
  22418. m_RootOrder: 0
  22419. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -1.0918169}
  22420. --- !u!1 &1948951770975270
  22421. GameObject:
  22422. m_ObjectHideFlags: 0
  22423. m_CorrespondingSourceObject: {fileID: 0}
  22424. m_PrefabInstance: {fileID: 0}
  22425. m_PrefabAsset: {fileID: 0}
  22426. serializedVersion: 6
  22427. m_Component:
  22428. - component: {fileID: 4799529138204776}
  22429. m_Layer: 0
  22430. m_Name: __right foot slot
  22431. m_TagString: Untagged
  22432. m_Icon: {fileID: 0}
  22433. m_NavMeshLayer: 0
  22434. m_StaticEditorFlags: 0
  22435. m_IsActive: 1
  22436. --- !u!4 &4799529138204776
  22437. Transform:
  22438. m_ObjectHideFlags: 0
  22439. m_CorrespondingSourceObject: {fileID: 0}
  22440. m_PrefabInstance: {fileID: 0}
  22441. m_PrefabAsset: {fileID: 0}
  22442. m_GameObject: {fileID: 1948951770975270}
  22443. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  22444. m_LocalPosition: {x: 0, y: 0, z: 0}
  22445. m_LocalScale: {x: 1, y: 1, z: 1}
  22446. m_Children:
  22447. - {fileID: 4321606263336528}
  22448. m_Father: {fileID: 4397652689888452}
  22449. m_RootOrder: 1
  22450. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22451. --- !u!1 &1951118945722784
  22452. GameObject:
  22453. m_ObjectHideFlags: 0
  22454. m_CorrespondingSourceObject: {fileID: 0}
  22455. m_PrefabInstance: {fileID: 0}
  22456. m_PrefabAsset: {fileID: 0}
  22457. serializedVersion: 6
  22458. m_Component:
  22459. - component: {fileID: 4332549524477078}
  22460. - component: {fileID: 212192937712091706}
  22461. m_Layer: 0
  22462. m_Name: equipment_side_L_hand
  22463. m_TagString: Untagged
  22464. m_Icon: {fileID: 0}
  22465. m_NavMeshLayer: 0
  22466. m_StaticEditorFlags: 0
  22467. m_IsActive: 1
  22468. --- !u!4 &4332549524477078
  22469. Transform:
  22470. m_ObjectHideFlags: 0
  22471. m_CorrespondingSourceObject: {fileID: 0}
  22472. m_PrefabInstance: {fileID: 0}
  22473. m_PrefabAsset: {fileID: 0}
  22474. m_GameObject: {fileID: 1951118945722784}
  22475. m_LocalRotation: {x: 0, y: 0, z: 0.5286606, w: 0.8488333}
  22476. m_LocalPosition: {x: 0.07, y: 0.0231, z: 0}
  22477. m_LocalScale: {x: 1, y: 1, z: 1}
  22478. m_Children: []
  22479. m_Father: {fileID: 4062283198549128}
  22480. m_RootOrder: 0
  22481. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22482. --- !u!212 &212192937712091706
  22483. SpriteRenderer:
  22484. m_ObjectHideFlags: 0
  22485. m_CorrespondingSourceObject: {fileID: 0}
  22486. m_PrefabInstance: {fileID: 0}
  22487. m_PrefabAsset: {fileID: 0}
  22488. m_GameObject: {fileID: 1951118945722784}
  22489. m_Enabled: 1
  22490. m_CastShadows: 0
  22491. m_ReceiveShadows: 0
  22492. m_DynamicOccludee: 1
  22493. m_StaticShadowCaster: 0
  22494. m_MotionVectors: 1
  22495. m_LightProbeUsage: 1
  22496. m_ReflectionProbeUsage: 1
  22497. m_RayTracingMode: 0
  22498. m_RayTraceProcedural: 0
  22499. m_RenderingLayerMask: 1
  22500. m_RendererPriority: 0
  22501. m_Materials:
  22502. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  22503. m_StaticBatchInfo:
  22504. firstSubMesh: 0
  22505. subMeshCount: 0
  22506. m_StaticBatchRoot: {fileID: 0}
  22507. m_ProbeAnchor: {fileID: 0}
  22508. m_LightProbeVolumeOverride: {fileID: 0}
  22509. m_ScaleInLightmap: 1
  22510. m_ReceiveGI: 1
  22511. m_PreserveUVs: 0
  22512. m_IgnoreNormalsForChartDetection: 0
  22513. m_ImportantGI: 0
  22514. m_StitchLightmapSeams: 1
  22515. m_SelectedEditorRenderState: 0
  22516. m_MinimumChartSize: 4
  22517. m_AutoUVMaxDistance: 0.5
  22518. m_AutoUVMaxAngle: 89
  22519. m_LightmapParameters: {fileID: 0}
  22520. m_SortingLayerID: 0
  22521. m_SortingLayer: 0
  22522. m_SortingOrder: 4
  22523. m_Sprite: {fileID: 21300456, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  22524. m_Color: {r: 0.7058824, g: 0.6901961, b: 0.6901961, a: 1}
  22525. m_FlipX: 0
  22526. m_FlipY: 0
  22527. m_DrawMode: 0
  22528. m_Size: {x: 0.01, y: 0.01}
  22529. m_AdaptiveModeThreshold: 0.5
  22530. m_SpriteTileMode: 0
  22531. m_WasSpriteAssigned: 1
  22532. m_MaskInteraction: 0
  22533. m_SpriteSortPoint: 0
  22534. --- !u!1 &1954984934422888
  22535. GameObject:
  22536. m_ObjectHideFlags: 0
  22537. m_CorrespondingSourceObject: {fileID: 0}
  22538. m_PrefabInstance: {fileID: 0}
  22539. m_PrefabAsset: {fileID: 0}
  22540. serializedVersion: 6
  22541. m_Component:
  22542. - component: {fileID: 4153312500884990}
  22543. m_Layer: 0
  22544. m_Name: left upper leg
  22545. m_TagString: Untagged
  22546. m_Icon: {fileID: 0}
  22547. m_NavMeshLayer: 0
  22548. m_StaticEditorFlags: 0
  22549. m_IsActive: 1
  22550. --- !u!4 &4153312500884990
  22551. Transform:
  22552. m_ObjectHideFlags: 0
  22553. m_CorrespondingSourceObject: {fileID: 0}
  22554. m_PrefabInstance: {fileID: 0}
  22555. m_PrefabAsset: {fileID: 0}
  22556. m_GameObject: {fileID: 1954984934422888}
  22557. m_LocalRotation: {x: 0, y: 0, z: -0.72926724, w: 0.68422896}
  22558. m_LocalPosition: {x: -0.1166, y: 0.0798, z: 0}
  22559. m_LocalScale: {x: 1, y: 1, z: 1}
  22560. m_Children:
  22561. - {fileID: 4538872859687824}
  22562. - {fileID: 4326806239210980}
  22563. - {fileID: 4527935561155308}
  22564. m_Father: {fileID: 4887374301900846}
  22565. m_RootOrder: 1
  22566. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -93.649994}
  22567. --- !u!1 &1955531945014776
  22568. GameObject:
  22569. m_ObjectHideFlags: 0
  22570. m_CorrespondingSourceObject: {fileID: 0}
  22571. m_PrefabInstance: {fileID: 0}
  22572. m_PrefabAsset: {fileID: 0}
  22573. serializedVersion: 6
  22574. m_Component:
  22575. - component: {fileID: 4760269762598462}
  22576. - component: {fileID: 212902667040108092}
  22577. m_Layer: 0
  22578. m_Name: up_eyebrows
  22579. m_TagString: Untagged
  22580. m_Icon: {fileID: 0}
  22581. m_NavMeshLayer: 0
  22582. m_StaticEditorFlags: 0
  22583. m_IsActive: 1
  22584. --- !u!4 &4760269762598462
  22585. Transform:
  22586. m_ObjectHideFlags: 0
  22587. m_CorrespondingSourceObject: {fileID: 0}
  22588. m_PrefabInstance: {fileID: 0}
  22589. m_PrefabAsset: {fileID: 0}
  22590. m_GameObject: {fileID: 1955531945014776}
  22591. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  22592. m_LocalPosition: {x: 0, y: 0, z: 0}
  22593. m_LocalScale: {x: 1, y: 1, z: 1}
  22594. m_Children: []
  22595. m_Father: {fileID: 4674061700656104}
  22596. m_RootOrder: 0
  22597. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22598. --- !u!212 &212902667040108092
  22599. SpriteRenderer:
  22600. m_ObjectHideFlags: 0
  22601. m_CorrespondingSourceObject: {fileID: 0}
  22602. m_PrefabInstance: {fileID: 0}
  22603. m_PrefabAsset: {fileID: 0}
  22604. m_GameObject: {fileID: 1955531945014776}
  22605. m_Enabled: 1
  22606. m_CastShadows: 0
  22607. m_ReceiveShadows: 0
  22608. m_DynamicOccludee: 1
  22609. m_StaticShadowCaster: 0
  22610. m_MotionVectors: 1
  22611. m_LightProbeUsage: 1
  22612. m_ReflectionProbeUsage: 1
  22613. m_RayTracingMode: 0
  22614. m_RayTraceProcedural: 0
  22615. m_RenderingLayerMask: 1
  22616. m_RendererPriority: 0
  22617. m_Materials:
  22618. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  22619. m_StaticBatchInfo:
  22620. firstSubMesh: 0
  22621. subMeshCount: 0
  22622. m_StaticBatchRoot: {fileID: 0}
  22623. m_ProbeAnchor: {fileID: 0}
  22624. m_LightProbeVolumeOverride: {fileID: 0}
  22625. m_ScaleInLightmap: 1
  22626. m_ReceiveGI: 1
  22627. m_PreserveUVs: 0
  22628. m_IgnoreNormalsForChartDetection: 0
  22629. m_ImportantGI: 0
  22630. m_StitchLightmapSeams: 1
  22631. m_SelectedEditorRenderState: 0
  22632. m_MinimumChartSize: 4
  22633. m_AutoUVMaxDistance: 0.5
  22634. m_AutoUVMaxAngle: 89
  22635. m_LightmapParameters: {fileID: 0}
  22636. m_SortingLayerID: 0
  22637. m_SortingLayer: 0
  22638. m_SortingOrder: 0
  22639. m_Sprite: {fileID: 0}
  22640. m_Color: {r: 0.5372549, g: 0.43529412, b: 0.36078432, a: 1}
  22641. m_FlipX: 0
  22642. m_FlipY: 0
  22643. m_DrawMode: 0
  22644. m_Size: {x: 0.54, y: 0.12}
  22645. m_AdaptiveModeThreshold: 0.5
  22646. m_SpriteTileMode: 0
  22647. m_WasSpriteAssigned: 0
  22648. m_MaskInteraction: 0
  22649. m_SpriteSortPoint: 0
  22650. --- !u!1 &1959280066249374
  22651. GameObject:
  22652. m_ObjectHideFlags: 0
  22653. m_CorrespondingSourceObject: {fileID: 0}
  22654. m_PrefabInstance: {fileID: 0}
  22655. m_PrefabAsset: {fileID: 0}
  22656. serializedVersion: 6
  22657. m_Component:
  22658. - component: {fileID: 4581305809476272}
  22659. - component: {fileID: 212392386622791042}
  22660. m_Layer: 0
  22661. m_Name: equipment_side_R_foot
  22662. m_TagString: Untagged
  22663. m_Icon: {fileID: 0}
  22664. m_NavMeshLayer: 0
  22665. m_StaticEditorFlags: 0
  22666. m_IsActive: 1
  22667. --- !u!4 &4581305809476272
  22668. Transform:
  22669. m_ObjectHideFlags: 0
  22670. m_CorrespondingSourceObject: {fileID: 0}
  22671. m_PrefabInstance: {fileID: 0}
  22672. m_PrefabAsset: {fileID: 0}
  22673. m_GameObject: {fileID: 1959280066249374}
  22674. m_LocalRotation: {x: 0, y: 0, z: 0.36585155, w: 0.93067324}
  22675. m_LocalPosition: {x: 0.1345, y: 0.0026, z: 0}
  22676. m_LocalScale: {x: 1, y: 1, z: 1}
  22677. m_Children: []
  22678. m_Father: {fileID: 4181534518782870}
  22679. m_RootOrder: 0
  22680. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22681. --- !u!212 &212392386622791042
  22682. SpriteRenderer:
  22683. m_ObjectHideFlags: 0
  22684. m_CorrespondingSourceObject: {fileID: 0}
  22685. m_PrefabInstance: {fileID: 0}
  22686. m_PrefabAsset: {fileID: 0}
  22687. m_GameObject: {fileID: 1959280066249374}
  22688. m_Enabled: 1
  22689. m_CastShadows: 0
  22690. m_ReceiveShadows: 0
  22691. m_DynamicOccludee: 1
  22692. m_StaticShadowCaster: 0
  22693. m_MotionVectors: 1
  22694. m_LightProbeUsage: 1
  22695. m_ReflectionProbeUsage: 1
  22696. m_RayTracingMode: 0
  22697. m_RayTraceProcedural: 0
  22698. m_RenderingLayerMask: 1
  22699. m_RendererPriority: 0
  22700. m_Materials:
  22701. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  22702. m_StaticBatchInfo:
  22703. firstSubMesh: 0
  22704. subMeshCount: 0
  22705. m_StaticBatchRoot: {fileID: 0}
  22706. m_ProbeAnchor: {fileID: 0}
  22707. m_LightProbeVolumeOverride: {fileID: 0}
  22708. m_ScaleInLightmap: 1
  22709. m_ReceiveGI: 1
  22710. m_PreserveUVs: 0
  22711. m_IgnoreNormalsForChartDetection: 0
  22712. m_ImportantGI: 0
  22713. m_StitchLightmapSeams: 1
  22714. m_SelectedEditorRenderState: 0
  22715. m_MinimumChartSize: 4
  22716. m_AutoUVMaxDistance: 0.5
  22717. m_AutoUVMaxAngle: 89
  22718. m_LightmapParameters: {fileID: 0}
  22719. m_SortingLayerID: 0
  22720. m_SortingLayer: 0
  22721. m_SortingOrder: 18
  22722. m_Sprite: {fileID: 21300576, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  22723. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  22724. m_FlipX: 0
  22725. m_FlipY: 0
  22726. m_DrawMode: 0
  22727. m_Size: {x: 0.01, y: 0.01}
  22728. m_AdaptiveModeThreshold: 0.5
  22729. m_SpriteTileMode: 0
  22730. m_WasSpriteAssigned: 1
  22731. m_MaskInteraction: 0
  22732. m_SpriteSortPoint: 0
  22733. --- !u!1 &1960448342495546
  22734. GameObject:
  22735. m_ObjectHideFlags: 0
  22736. m_CorrespondingSourceObject: {fileID: 0}
  22737. m_PrefabInstance: {fileID: 0}
  22738. m_PrefabAsset: {fileID: 0}
  22739. serializedVersion: 6
  22740. m_Component:
  22741. - component: {fileID: 4066797957582884}
  22742. m_Layer: 0
  22743. m_Name: thrust effect
  22744. m_TagString: Untagged
  22745. m_Icon: {fileID: 0}
  22746. m_NavMeshLayer: 0
  22747. m_StaticEditorFlags: 0
  22748. m_IsActive: 1
  22749. --- !u!4 &4066797957582884
  22750. Transform:
  22751. m_ObjectHideFlags: 0
  22752. m_CorrespondingSourceObject: {fileID: 0}
  22753. m_PrefabInstance: {fileID: 0}
  22754. m_PrefabAsset: {fileID: 0}
  22755. m_GameObject: {fileID: 1960448342495546}
  22756. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  22757. m_LocalPosition: {x: 0, y: 0, z: 0}
  22758. m_LocalScale: {x: 1, y: 1, z: 1}
  22759. m_Children:
  22760. - {fileID: 4265081299257662}
  22761. m_Father: {fileID: 4592721500460830}
  22762. m_RootOrder: 1
  22763. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22764. --- !u!1 &1963607159779588
  22765. GameObject:
  22766. m_ObjectHideFlags: 0
  22767. m_CorrespondingSourceObject: {fileID: 0}
  22768. m_PrefabInstance: {fileID: 0}
  22769. m_PrefabAsset: {fileID: 0}
  22770. serializedVersion: 6
  22771. m_Component:
  22772. - component: {fileID: 4628748442475156}
  22773. m_Layer: 0
  22774. m_Name: __right shoulder slot
  22775. m_TagString: Untagged
  22776. m_Icon: {fileID: 0}
  22777. m_NavMeshLayer: 0
  22778. m_StaticEditorFlags: 0
  22779. m_IsActive: 1
  22780. --- !u!4 &4628748442475156
  22781. Transform:
  22782. m_ObjectHideFlags: 0
  22783. m_CorrespondingSourceObject: {fileID: 0}
  22784. m_PrefabInstance: {fileID: 0}
  22785. m_PrefabAsset: {fileID: 0}
  22786. m_GameObject: {fileID: 1963607159779588}
  22787. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  22788. m_LocalPosition: {x: 0, y: 0, z: 0}
  22789. m_LocalScale: {x: 1, y: 1, z: 1}
  22790. m_Children:
  22791. - {fileID: 4366199106183672}
  22792. m_Father: {fileID: 4865602918352996}
  22793. m_RootOrder: 6
  22794. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22795. --- !u!1 &1965504882696962
  22796. GameObject:
  22797. m_ObjectHideFlags: 0
  22798. m_CorrespondingSourceObject: {fileID: 0}
  22799. m_PrefabInstance: {fileID: 0}
  22800. m_PrefabAsset: {fileID: 0}
  22801. serializedVersion: 6
  22802. m_Component:
  22803. - component: {fileID: 4314692404035126}
  22804. - component: {fileID: 212070793297781884}
  22805. m_Layer: 0
  22806. m_Name: equipment_side_hip
  22807. m_TagString: Untagged
  22808. m_Icon: {fileID: 0}
  22809. m_NavMeshLayer: 0
  22810. m_StaticEditorFlags: 0
  22811. m_IsActive: 1
  22812. --- !u!4 &4314692404035126
  22813. Transform:
  22814. m_ObjectHideFlags: 0
  22815. m_CorrespondingSourceObject: {fileID: 0}
  22816. m_PrefabInstance: {fileID: 0}
  22817. m_PrefabAsset: {fileID: 0}
  22818. m_GameObject: {fileID: 1965504882696962}
  22819. m_LocalRotation: {x: 0, y: 0, z: -0.6815515, w: 0.73177016}
  22820. m_LocalPosition: {x: 0.1436, y: -0.0422, z: 0}
  22821. m_LocalScale: {x: 1, y: 1, z: 1}
  22822. m_Children: []
  22823. m_Father: {fileID: 4342188798054842}
  22824. m_RootOrder: 0
  22825. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22826. --- !u!212 &212070793297781884
  22827. SpriteRenderer:
  22828. m_ObjectHideFlags: 0
  22829. m_CorrespondingSourceObject: {fileID: 0}
  22830. m_PrefabInstance: {fileID: 0}
  22831. m_PrefabAsset: {fileID: 0}
  22832. m_GameObject: {fileID: 1965504882696962}
  22833. m_Enabled: 1
  22834. m_CastShadows: 0
  22835. m_ReceiveShadows: 0
  22836. m_DynamicOccludee: 1
  22837. m_StaticShadowCaster: 0
  22838. m_MotionVectors: 1
  22839. m_LightProbeUsage: 1
  22840. m_ReflectionProbeUsage: 1
  22841. m_RayTracingMode: 0
  22842. m_RayTraceProcedural: 0
  22843. m_RenderingLayerMask: 1
  22844. m_RendererPriority: 0
  22845. m_Materials:
  22846. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  22847. m_StaticBatchInfo:
  22848. firstSubMesh: 0
  22849. subMeshCount: 0
  22850. m_StaticBatchRoot: {fileID: 0}
  22851. m_ProbeAnchor: {fileID: 0}
  22852. m_LightProbeVolumeOverride: {fileID: 0}
  22853. m_ScaleInLightmap: 1
  22854. m_ReceiveGI: 1
  22855. m_PreserveUVs: 0
  22856. m_IgnoreNormalsForChartDetection: 0
  22857. m_ImportantGI: 0
  22858. m_StitchLightmapSeams: 1
  22859. m_SelectedEditorRenderState: 0
  22860. m_MinimumChartSize: 4
  22861. m_AutoUVMaxDistance: 0.5
  22862. m_AutoUVMaxAngle: 89
  22863. m_LightmapParameters: {fileID: 0}
  22864. m_SortingLayerID: 0
  22865. m_SortingLayer: 0
  22866. m_SortingOrder: 15
  22867. m_Sprite: {fileID: 21300488, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  22868. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  22869. m_FlipX: 0
  22870. m_FlipY: 0
  22871. m_DrawMode: 0
  22872. m_Size: {x: 0.01, y: 0.01}
  22873. m_AdaptiveModeThreshold: 0.5
  22874. m_SpriteTileMode: 0
  22875. m_WasSpriteAssigned: 1
  22876. m_MaskInteraction: 0
  22877. m_SpriteSortPoint: 0
  22878. --- !u!1 &1969013196536846
  22879. GameObject:
  22880. m_ObjectHideFlags: 0
  22881. m_CorrespondingSourceObject: {fileID: 0}
  22882. m_PrefabInstance: {fileID: 0}
  22883. m_PrefabAsset: {fileID: 0}
  22884. serializedVersion: 6
  22885. m_Component:
  22886. - component: {fileID: 4004832841971666}
  22887. - component: {fileID: 212730742649123300}
  22888. m_Layer: 0
  22889. m_Name: equipment_side_R_shoulder
  22890. m_TagString: Untagged
  22891. m_Icon: {fileID: 0}
  22892. m_NavMeshLayer: 0
  22893. m_StaticEditorFlags: 0
  22894. m_IsActive: 1
  22895. --- !u!4 &4004832841971666
  22896. Transform:
  22897. m_ObjectHideFlags: 0
  22898. m_CorrespondingSourceObject: {fileID: 0}
  22899. m_PrefabInstance: {fileID: 0}
  22900. m_PrefabAsset: {fileID: 0}
  22901. m_GameObject: {fileID: 1969013196536846}
  22902. m_LocalRotation: {x: 0, y: 0, z: 0.85314137, w: 0.5216799}
  22903. m_LocalPosition: {x: 0.0399, y: -0.0175, z: 0}
  22904. m_LocalScale: {x: 1, y: 1, z: 1}
  22905. m_Children: []
  22906. m_Father: {fileID: 4282232036778554}
  22907. m_RootOrder: 0
  22908. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22909. --- !u!212 &212730742649123300
  22910. SpriteRenderer:
  22911. m_ObjectHideFlags: 0
  22912. m_CorrespondingSourceObject: {fileID: 0}
  22913. m_PrefabInstance: {fileID: 0}
  22914. m_PrefabAsset: {fileID: 0}
  22915. m_GameObject: {fileID: 1969013196536846}
  22916. m_Enabled: 1
  22917. m_CastShadows: 0
  22918. m_ReceiveShadows: 0
  22919. m_DynamicOccludee: 1
  22920. m_StaticShadowCaster: 0
  22921. m_MotionVectors: 1
  22922. m_LightProbeUsage: 1
  22923. m_ReflectionProbeUsage: 1
  22924. m_RayTracingMode: 0
  22925. m_RayTraceProcedural: 0
  22926. m_RenderingLayerMask: 1
  22927. m_RendererPriority: 0
  22928. m_Materials:
  22929. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  22930. m_StaticBatchInfo:
  22931. firstSubMesh: 0
  22932. subMeshCount: 0
  22933. m_StaticBatchRoot: {fileID: 0}
  22934. m_ProbeAnchor: {fileID: 0}
  22935. m_LightProbeVolumeOverride: {fileID: 0}
  22936. m_ScaleInLightmap: 1
  22937. m_ReceiveGI: 1
  22938. m_PreserveUVs: 0
  22939. m_IgnoreNormalsForChartDetection: 0
  22940. m_ImportantGI: 0
  22941. m_StitchLightmapSeams: 1
  22942. m_SelectedEditorRenderState: 0
  22943. m_MinimumChartSize: 4
  22944. m_AutoUVMaxDistance: 0.5
  22945. m_AutoUVMaxAngle: 89
  22946. m_LightmapParameters: {fileID: 0}
  22947. m_SortingLayerID: 0
  22948. m_SortingLayer: 0
  22949. m_SortingOrder: 35
  22950. m_Sprite: {fileID: 21301052, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  22951. m_Color: {r: 1, g: 1, b: 1, a: 1}
  22952. m_FlipX: 0
  22953. m_FlipY: 0
  22954. m_DrawMode: 0
  22955. m_Size: {x: 0.01, y: 0.01}
  22956. m_AdaptiveModeThreshold: 0.5
  22957. m_SpriteTileMode: 0
  22958. m_WasSpriteAssigned: 1
  22959. m_MaskInteraction: 0
  22960. m_SpriteSortPoint: 0
  22961. --- !u!1 &1976944308133436
  22962. GameObject:
  22963. m_ObjectHideFlags: 0
  22964. m_CorrespondingSourceObject: {fileID: 0}
  22965. m_PrefabInstance: {fileID: 0}
  22966. m_PrefabAsset: {fileID: 0}
  22967. serializedVersion: 6
  22968. m_Component:
  22969. - component: {fileID: 4738704133572412}
  22970. m_Layer: 0
  22971. m_Name: __left upper arm slot
  22972. m_TagString: Untagged
  22973. m_Icon: {fileID: 0}
  22974. m_NavMeshLayer: 0
  22975. m_StaticEditorFlags: 0
  22976. m_IsActive: 1
  22977. --- !u!4 &4738704133572412
  22978. Transform:
  22979. m_ObjectHideFlags: 0
  22980. m_CorrespondingSourceObject: {fileID: 0}
  22981. m_PrefabInstance: {fileID: 0}
  22982. m_PrefabAsset: {fileID: 0}
  22983. m_GameObject: {fileID: 1976944308133436}
  22984. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  22985. m_LocalPosition: {x: 0, y: 0, z: 0}
  22986. m_LocalScale: {x: 1, y: 1, z: 1}
  22987. m_Children:
  22988. - {fileID: 4243330039376524}
  22989. m_Father: {fileID: 4544955809334856}
  22990. m_RootOrder: 2
  22991. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  22992. --- !u!1 &1983187836857576
  22993. GameObject:
  22994. m_ObjectHideFlags: 0
  22995. m_CorrespondingSourceObject: {fileID: 0}
  22996. m_PrefabInstance: {fileID: 0}
  22997. m_PrefabAsset: {fileID: 0}
  22998. serializedVersion: 6
  22999. m_Component:
  23000. - component: {fileID: 4416027374556460}
  23001. m_Layer: 0
  23002. m_Name: __right upper arm slot
  23003. m_TagString: Untagged
  23004. m_Icon: {fileID: 0}
  23005. m_NavMeshLayer: 0
  23006. m_StaticEditorFlags: 0
  23007. m_IsActive: 1
  23008. --- !u!4 &4416027374556460
  23009. Transform:
  23010. m_ObjectHideFlags: 0
  23011. m_CorrespondingSourceObject: {fileID: 0}
  23012. m_PrefabInstance: {fileID: 0}
  23013. m_PrefabAsset: {fileID: 0}
  23014. m_GameObject: {fileID: 1983187836857576}
  23015. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  23016. m_LocalPosition: {x: 0, y: 0, z: 0}
  23017. m_LocalScale: {x: 1, y: 1, z: 1}
  23018. m_Children:
  23019. - {fileID: 4078639322183574}
  23020. m_Father: {fileID: 4501517366202644}
  23021. m_RootOrder: 2
  23022. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  23023. --- !u!1 &1984325331765972
  23024. GameObject:
  23025. m_ObjectHideFlags: 0
  23026. m_CorrespondingSourceObject: {fileID: 0}
  23027. m_PrefabInstance: {fileID: 0}
  23028. m_PrefabAsset: {fileID: 0}
  23029. serializedVersion: 6
  23030. m_Component:
  23031. - component: {fileID: 4528742424216686}
  23032. - component: {fileID: 212847368339259726}
  23033. m_Layer: 0
  23034. m_Name: down_eyes_closed
  23035. m_TagString: Untagged
  23036. m_Icon: {fileID: 0}
  23037. m_NavMeshLayer: 0
  23038. m_StaticEditorFlags: 0
  23039. m_IsActive: 1
  23040. --- !u!4 &4528742424216686
  23041. Transform:
  23042. m_ObjectHideFlags: 0
  23043. m_CorrespondingSourceObject: {fileID: 0}
  23044. m_PrefabInstance: {fileID: 0}
  23045. m_PrefabAsset: {fileID: 0}
  23046. m_GameObject: {fileID: 1984325331765972}
  23047. m_LocalRotation: {x: 0, y: 0, z: -0.7043246, w: 0.70987815}
  23048. m_LocalPosition: {x: 0.2007, y: 0.0097, z: 0}
  23049. m_LocalScale: {x: 1, y: 1, z: 1}
  23050. m_Children: []
  23051. m_Father: {fileID: 4044877182016890}
  23052. m_RootOrder: 0
  23053. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  23054. --- !u!212 &212847368339259726
  23055. SpriteRenderer:
  23056. m_ObjectHideFlags: 0
  23057. m_CorrespondingSourceObject: {fileID: 0}
  23058. m_PrefabInstance: {fileID: 0}
  23059. m_PrefabAsset: {fileID: 0}
  23060. m_GameObject: {fileID: 1984325331765972}
  23061. m_Enabled: 1
  23062. m_CastShadows: 0
  23063. m_ReceiveShadows: 0
  23064. m_DynamicOccludee: 1
  23065. m_StaticShadowCaster: 0
  23066. m_MotionVectors: 1
  23067. m_LightProbeUsage: 1
  23068. m_ReflectionProbeUsage: 1
  23069. m_RayTracingMode: 0
  23070. m_RayTraceProcedural: 0
  23071. m_RenderingLayerMask: 1
  23072. m_RendererPriority: 0
  23073. m_Materials:
  23074. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  23075. m_StaticBatchInfo:
  23076. firstSubMesh: 0
  23077. subMeshCount: 0
  23078. m_StaticBatchRoot: {fileID: 0}
  23079. m_ProbeAnchor: {fileID: 0}
  23080. m_LightProbeVolumeOverride: {fileID: 0}
  23081. m_ScaleInLightmap: 1
  23082. m_ReceiveGI: 1
  23083. m_PreserveUVs: 0
  23084. m_IgnoreNormalsForChartDetection: 0
  23085. m_ImportantGI: 0
  23086. m_StitchLightmapSeams: 1
  23087. m_SelectedEditorRenderState: 0
  23088. m_MinimumChartSize: 4
  23089. m_AutoUVMaxDistance: 0.5
  23090. m_AutoUVMaxAngle: 89
  23091. m_LightmapParameters: {fileID: 0}
  23092. m_SortingLayerID: 0
  23093. m_SortingLayer: 0
  23094. m_SortingOrder: 41
  23095. m_Sprite: {fileID: 21300068, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  23096. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 0}
  23097. m_FlipX: 0
  23098. m_FlipY: 0
  23099. m_DrawMode: 0
  23100. m_Size: {x: 0.51, y: 0.21}
  23101. m_AdaptiveModeThreshold: 0.5
  23102. m_SpriteTileMode: 0
  23103. m_WasSpriteAssigned: 1
  23104. m_MaskInteraction: 0
  23105. m_SpriteSortPoint: 0
  23106. --- !u!1 &1984961627222162
  23107. GameObject:
  23108. m_ObjectHideFlags: 0
  23109. m_CorrespondingSourceObject: {fileID: 0}
  23110. m_PrefabInstance: {fileID: 0}
  23111. m_PrefabAsset: {fileID: 0}
  23112. serializedVersion: 6
  23113. m_Component:
  23114. - component: {fileID: 4070868265849314}
  23115. m_Layer: 0
  23116. m_Name: head
  23117. m_TagString: Untagged
  23118. m_Icon: {fileID: 0}
  23119. m_NavMeshLayer: 0
  23120. m_StaticEditorFlags: 0
  23121. m_IsActive: 1
  23122. --- !u!4 &4070868265849314
  23123. Transform:
  23124. m_ObjectHideFlags: 0
  23125. m_CorrespondingSourceObject: {fileID: 0}
  23126. m_PrefabInstance: {fileID: 0}
  23127. m_PrefabAsset: {fileID: 0}
  23128. m_GameObject: {fileID: 1984961627222162}
  23129. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  23130. m_LocalPosition: {x: 0.32830003, y: -0.002, z: 0}
  23131. m_LocalScale: {x: 1, y: 1, z: 1}
  23132. m_Children:
  23133. - {fileID: 4391430348745976}
  23134. - {fileID: 4276204165022208}
  23135. - {fileID: 4598440566634730}
  23136. - {fileID: 4674061700656104}
  23137. - {fileID: 4733743912021872}
  23138. - {fileID: 4588823065838260}
  23139. m_Father: {fileID: 4865602918352996}
  23140. m_RootOrder: 1
  23141. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  23142. --- !u!1 &1987084305082140
  23143. GameObject:
  23144. m_ObjectHideFlags: 0
  23145. m_CorrespondingSourceObject: {fileID: 0}
  23146. m_PrefabInstance: {fileID: 0}
  23147. m_PrefabAsset: {fileID: 0}
  23148. serializedVersion: 6
  23149. m_Component:
  23150. - component: {fileID: 4445977116633168}
  23151. - component: {fileID: 212508195859992748}
  23152. m_Layer: 0
  23153. m_Name: side_eyes_closed
  23154. m_TagString: Untagged
  23155. m_Icon: {fileID: 0}
  23156. m_NavMeshLayer: 0
  23157. m_StaticEditorFlags: 0
  23158. m_IsActive: 1
  23159. --- !u!4 &4445977116633168
  23160. Transform:
  23161. m_ObjectHideFlags: 0
  23162. m_CorrespondingSourceObject: {fileID: 0}
  23163. m_PrefabInstance: {fileID: 0}
  23164. m_PrefabAsset: {fileID: 0}
  23165. m_GameObject: {fileID: 1987084305082140}
  23166. m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  23167. m_LocalPosition: {x: 0.1864, y: -0.21350001, z: 0}
  23168. m_LocalScale: {x: 1, y: 1, z: 1}
  23169. m_Children: []
  23170. m_Father: {fileID: 4888624973851452}
  23171. m_RootOrder: 0
  23172. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  23173. --- !u!212 &212508195859992748
  23174. SpriteRenderer:
  23175. m_ObjectHideFlags: 0
  23176. m_CorrespondingSourceObject: {fileID: 0}
  23177. m_PrefabInstance: {fileID: 0}
  23178. m_PrefabAsset: {fileID: 0}
  23179. m_GameObject: {fileID: 1987084305082140}
  23180. m_Enabled: 1
  23181. m_CastShadows: 0
  23182. m_ReceiveShadows: 0
  23183. m_DynamicOccludee: 1
  23184. m_StaticShadowCaster: 0
  23185. m_MotionVectors: 1
  23186. m_LightProbeUsage: 1
  23187. m_ReflectionProbeUsage: 1
  23188. m_RayTracingMode: 0
  23189. m_RayTraceProcedural: 0
  23190. m_RenderingLayerMask: 1
  23191. m_RendererPriority: 0
  23192. m_Materials:
  23193. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  23194. m_StaticBatchInfo:
  23195. firstSubMesh: 0
  23196. subMeshCount: 0
  23197. m_StaticBatchRoot: {fileID: 0}
  23198. m_ProbeAnchor: {fileID: 0}
  23199. m_LightProbeVolumeOverride: {fileID: 0}
  23200. m_ScaleInLightmap: 1
  23201. m_ReceiveGI: 1
  23202. m_PreserveUVs: 0
  23203. m_IgnoreNormalsForChartDetection: 0
  23204. m_ImportantGI: 0
  23205. m_StitchLightmapSeams: 1
  23206. m_SelectedEditorRenderState: 0
  23207. m_MinimumChartSize: 4
  23208. m_AutoUVMaxDistance: 0.5
  23209. m_AutoUVMaxAngle: 89
  23210. m_LightmapParameters: {fileID: 0}
  23211. m_SortingLayerID: 0
  23212. m_SortingLayer: 0
  23213. m_SortingOrder: 40
  23214. m_Sprite: {fileID: 21300150, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  23215. m_Color: {r: 0.9254902, g: 0.7411765, b: 0.61960787, a: 0}
  23216. m_FlipX: 0
  23217. m_FlipY: 0
  23218. m_DrawMode: 0
  23219. m_Size: {x: 0.17, y: 0.18}
  23220. m_AdaptiveModeThreshold: 0.5
  23221. m_SpriteTileMode: 0
  23222. m_WasSpriteAssigned: 1
  23223. m_MaskInteraction: 0
  23224. m_SpriteSortPoint: 0
  23225. --- !u!1 &1989718003408900
  23226. GameObject:
  23227. m_ObjectHideFlags: 0
  23228. m_CorrespondingSourceObject: {fileID: 0}
  23229. m_PrefabInstance: {fileID: 0}
  23230. m_PrefabAsset: {fileID: 0}
  23231. serializedVersion: 6
  23232. m_Component:
  23233. - component: {fileID: 4767002171911324}
  23234. - component: {fileID: 212992141029177916}
  23235. m_Layer: 0
  23236. m_Name: equipment_side_L_upper_arm
  23237. m_TagString: Untagged
  23238. m_Icon: {fileID: 0}
  23239. m_NavMeshLayer: 0
  23240. m_StaticEditorFlags: 0
  23241. m_IsActive: 1
  23242. --- !u!4 &4767002171911324
  23243. Transform:
  23244. m_ObjectHideFlags: 0
  23245. m_CorrespondingSourceObject: {fileID: 0}
  23246. m_PrefabInstance: {fileID: 0}
  23247. m_PrefabAsset: {fileID: 0}
  23248. m_GameObject: {fileID: 1989718003408900}
  23249. m_LocalRotation: {x: 0, y: 0, z: 0.7974786, w: 0.6033472}
  23250. m_LocalPosition: {x: 0.0967, y: -0.002, z: 0}
  23251. m_LocalScale: {x: 1, y: 1, z: 1}
  23252. m_Children: []
  23253. m_Father: {fileID: 4486248351130294}
  23254. m_RootOrder: 0
  23255. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  23256. --- !u!212 &212992141029177916
  23257. SpriteRenderer:
  23258. m_ObjectHideFlags: 0
  23259. m_CorrespondingSourceObject: {fileID: 0}
  23260. m_PrefabInstance: {fileID: 0}
  23261. m_PrefabAsset: {fileID: 0}
  23262. m_GameObject: {fileID: 1989718003408900}
  23263. m_Enabled: 1
  23264. m_CastShadows: 0
  23265. m_ReceiveShadows: 0
  23266. m_DynamicOccludee: 1
  23267. m_StaticShadowCaster: 0
  23268. m_MotionVectors: 1
  23269. m_LightProbeUsage: 1
  23270. m_ReflectionProbeUsage: 1
  23271. m_RayTracingMode: 0
  23272. m_RayTraceProcedural: 0
  23273. m_RenderingLayerMask: 1
  23274. m_RendererPriority: 0
  23275. m_Materials:
  23276. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  23277. m_StaticBatchInfo:
  23278. firstSubMesh: 0
  23279. subMeshCount: 0
  23280. m_StaticBatchRoot: {fileID: 0}
  23281. m_ProbeAnchor: {fileID: 0}
  23282. m_LightProbeVolumeOverride: {fileID: 0}
  23283. m_ScaleInLightmap: 1
  23284. m_ReceiveGI: 1
  23285. m_PreserveUVs: 0
  23286. m_IgnoreNormalsForChartDetection: 0
  23287. m_ImportantGI: 0
  23288. m_StitchLightmapSeams: 1
  23289. m_SelectedEditorRenderState: 0
  23290. m_MinimumChartSize: 4
  23291. m_AutoUVMaxDistance: 0.5
  23292. m_AutoUVMaxAngle: 89
  23293. m_LightmapParameters: {fileID: 0}
  23294. m_SortingLayerID: 0
  23295. m_SortingLayer: 0
  23296. m_SortingOrder: 6
  23297. m_Sprite: {fileID: 21301032, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  23298. m_Color: {r: 1, g: 1, b: 1, a: 1}
  23299. m_FlipX: 0
  23300. m_FlipY: 0
  23301. m_DrawMode: 0
  23302. m_Size: {x: 0.01, y: 0.01}
  23303. m_AdaptiveModeThreshold: 0.5
  23304. m_SpriteTileMode: 0
  23305. m_WasSpriteAssigned: 1
  23306. m_MaskInteraction: 0
  23307. m_SpriteSortPoint: 0
  23308. --- !u!1 &1990790589950850
  23309. GameObject:
  23310. m_ObjectHideFlags: 0
  23311. m_CorrespondingSourceObject: {fileID: 0}
  23312. m_PrefabInstance: {fileID: 0}
  23313. m_PrefabAsset: {fileID: 0}
  23314. serializedVersion: 6
  23315. m_Component:
  23316. - component: {fileID: 4391662240667084}
  23317. - component: {fileID: 212724391563529938}
  23318. m_Layer: 0
  23319. m_Name: equipment_side_R_lower_leg
  23320. m_TagString: Untagged
  23321. m_Icon: {fileID: 0}
  23322. m_NavMeshLayer: 0
  23323. m_StaticEditorFlags: 0
  23324. m_IsActive: 1
  23325. --- !u!4 &4391662240667084
  23326. Transform:
  23327. m_ObjectHideFlags: 0
  23328. m_CorrespondingSourceObject: {fileID: 0}
  23329. m_PrefabInstance: {fileID: 0}
  23330. m_PrefabAsset: {fileID: 0}
  23331. m_GameObject: {fileID: 1990790589950850}
  23332. m_LocalRotation: {x: 0, y: 0, z: 0.79668814, w: 0.6043906}
  23333. m_LocalPosition: {x: 0.0594, y: 0.004, z: 0}
  23334. m_LocalScale: {x: 1, y: 1, z: 1}
  23335. m_Children: []
  23336. m_Father: {fileID: 4936597556975666}
  23337. m_RootOrder: 0
  23338. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  23339. --- !u!212 &212724391563529938
  23340. SpriteRenderer:
  23341. m_ObjectHideFlags: 0
  23342. m_CorrespondingSourceObject: {fileID: 0}
  23343. m_PrefabInstance: {fileID: 0}
  23344. m_PrefabAsset: {fileID: 0}
  23345. m_GameObject: {fileID: 1990790589950850}
  23346. m_Enabled: 1
  23347. m_CastShadows: 0
  23348. m_ReceiveShadows: 0
  23349. m_DynamicOccludee: 1
  23350. m_StaticShadowCaster: 0
  23351. m_MotionVectors: 1
  23352. m_LightProbeUsage: 1
  23353. m_ReflectionProbeUsage: 1
  23354. m_RayTracingMode: 0
  23355. m_RayTraceProcedural: 0
  23356. m_RenderingLayerMask: 1
  23357. m_RendererPriority: 0
  23358. m_Materials:
  23359. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  23360. m_StaticBatchInfo:
  23361. firstSubMesh: 0
  23362. subMeshCount: 0
  23363. m_StaticBatchRoot: {fileID: 0}
  23364. m_ProbeAnchor: {fileID: 0}
  23365. m_LightProbeVolumeOverride: {fileID: 0}
  23366. m_ScaleInLightmap: 1
  23367. m_ReceiveGI: 1
  23368. m_PreserveUVs: 0
  23369. m_IgnoreNormalsForChartDetection: 0
  23370. m_ImportantGI: 0
  23371. m_StitchLightmapSeams: 1
  23372. m_SelectedEditorRenderState: 0
  23373. m_MinimumChartSize: 4
  23374. m_AutoUVMaxDistance: 0.5
  23375. m_AutoUVMaxAngle: 89
  23376. m_LightmapParameters: {fileID: 0}
  23377. m_SortingLayerID: 0
  23378. m_SortingLayer: 0
  23379. m_SortingOrder: 20
  23380. m_Sprite: {fileID: 21300568, guid: 7f55fd39ae3f7b7449fa3d2c516cc700, type: 3}
  23381. m_Color: {r: 0.654902, g: 0.654902, b: 0.654902, a: 1}
  23382. m_FlipX: 0
  23383. m_FlipY: 0
  23384. m_DrawMode: 0
  23385. m_Size: {x: 0.01, y: 0.01}
  23386. m_AdaptiveModeThreshold: 0.5
  23387. m_SpriteTileMode: 0
  23388. m_WasSpriteAssigned: 1
  23389. m_MaskInteraction: 0
  23390. m_SpriteSortPoint: 0
  23391. --- !u!1 &1996031726382732
  23392. GameObject:
  23393. m_ObjectHideFlags: 0
  23394. m_CorrespondingSourceObject: {fileID: 0}
  23395. m_PrefabInstance: {fileID: 0}
  23396. m_PrefabAsset: {fileID: 0}
  23397. serializedVersion: 6
  23398. m_Component:
  23399. - component: {fileID: 4538872859687824}
  23400. m_Layer: 0
  23401. m_Name: left lower leg
  23402. m_TagString: Untagged
  23403. m_Icon: {fileID: 0}
  23404. m_NavMeshLayer: 0
  23405. m_StaticEditorFlags: 0
  23406. m_IsActive: 1
  23407. --- !u!4 &4538872859687824
  23408. Transform:
  23409. m_ObjectHideFlags: 0
  23410. m_CorrespondingSourceObject: {fileID: 0}
  23411. m_PrefabInstance: {fileID: 0}
  23412. m_PrefabAsset: {fileID: 0}
  23413. m_GameObject: {fileID: 1996031726382732}
  23414. m_LocalRotation: {x: 0, y: 0, z: -0.0026179908, w: 0.9999966}
  23415. m_LocalPosition: {x: 0.22709998, y: -0.0061000003, z: 0}
  23416. m_LocalScale: {x: 1, y: 1, z: 1}
  23417. m_Children:
  23418. - {fileID: 4340927102694514}
  23419. - {fileID: 4420003524281754}
  23420. - {fileID: 4497695938325338}
  23421. m_Father: {fileID: 4153312500884990}
  23422. m_RootOrder: 0
  23423. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -0.29999998}