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TheVengeance-Project-IADE-Unity2D / Assets / PlayerData.cs
@Rackday Rackday on 18 Aug 223 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public static class PlayerData
{
    //public static int goldStored = PlayerPrefs.GetInt("gold");
    public static LoginInfo loginInfo;
  

}