NEW: -Added Orc(Enemy NPC) animations: -Idle; -Locomotion;
NEW: -Added the Finit State Machine Core System for the NPC Behaviour; -Added a Pathfinding System(readapted from the Author: Sebastian Lague); FUTURE CHANGES: -Add Behaviour to the NPC's; -Rework the reward system; -Map Rework;
Player Controller Script Reworked; FUTURE CHANGES: - NPC enemies behaviour reworking; - Reward system rework; - Map Rework;