Dreamsturbia
This 3D cross-disciplinary project is the result of a fantastic collaboration between the Games Development and Global Design teams. We've combined our talents and creativity to bring you something special.

About The Game
Dreamsturbia is a captivating 3D action-puzzle-adventure that delves into the haunting world of insomnia and the inner demons it spawns.
Step into the shoes of a protagonist tormented by traumatic memories and relentless phobias that keep sleep at bay. Plagued by nightmares stemming from a childhood marred by abuse and abandonment, she turns to a therapist for help. The therapist proposes a daring treatment: a trance-induced lucid dream where she must confront the manifestations of her deepest fears.
Features
- Genre: 3D action-puzzle-adventure
- Key Mechanics:
- Visual Style: 3D Low Poly
- Game Engine: Unity
- Platform: Windows PC
- Status: Prototype
Project Contributors:
- Nuno Teixeira (Myself)
- Daniel Martins
- Miguel Leandro
- Beatriz Fernandes
- Filipa Mendes
- João Oliveira
- José Batista
- Kateryna Mariien
- Rita Pinto</sp
My Project Contributions
Game Mechanics
- Main Character Movement.
- Main Character Ability (Push and Pull)
Animations
- Main character’s animations implementation using Mixamo.
NPC
- Long Range NPC behaviour.
Audio
- Music and SFX implementation.
Particles
- Sand grains flowing by the wind in the desert implementation.
- Fireflies particles in the desert implementation.
UI
- Programmed the UI on the Menus.
Level Design
- Created the Dream World Scene.
- Created the Menu Scene.
-
Download Links