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Dreamsturbia-Project-IADE-Unity3D / Assets / Scripts / Colectible Inventory / Inventory.cs
@Rackday Rackday on 21 Aug 233 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu(menuName = "Inventory/NewInventory")]
public class Inventory : ScriptableObject
{
    public List<Item> inventory = new List<Item>();
}