using System.Collections; using System.Collections.Generic; using UnityEngine; public class TimeControl : MonoBehaviour { // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.RightArrow)) Time.timeScale +=1; if (Input.GetKeyDown(KeyCode.LeftArrow)) Time.timeScale -= 1; if (Input.GetKeyDown(KeyCode.DownArrow)) Time.timeScale = 1; } }