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README.md
---
## Project Contributors:
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<
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**Nuno Teixeira (Myself)**
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**Daniel Martins**
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**Miguel Leandro**
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**Beatriz Fernandes**
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**Filipa Mendes**
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**João Oliveira**
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**José Batista**
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**Kateryna Mariien**
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**Rita Pinto**
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**Nuno Teixeira (Myself) (Programmer, Game Designer, Project Manager)**
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<
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**Daniel Martins (Programmer, Game Designer, Project Manager)**
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<
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**Miguel Leandro (Programmer, Game Designer, Project Manager)**
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**Filipa Mendes (Designer, Game Designer, Project Manager)**
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<
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**Beatriz Fernandes (Designer)**
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<
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**João Oliveira (Designer)**
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<
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**José Batista (Designer)**
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<
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**Kateryna Mariien (Designer)**
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**Rita Pinto (Designer)**
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---
### Roles Overview:
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**Programmer:**
Responsible for implementing gameplay mechanics, systems, and technical elements.
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**Project Manager:**
Oversees project scope, deadlines, and team coordination.
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**Game Designer:**
Develops the game's mechanics, rules, progression systems, and overall player experience, ensuring balance and engagement.
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**Designer:**
Focused on visual assets, level creation, and overall user experience.
---
## My Project Contributions
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Main Character Movement.
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Main Character Ability (Push and Pull)
## Animations
### Animations
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Main character’s animations implementation using [
Mixamo
]().
### NPC
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Created the Dream World Scene.
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Created the Menu Scene.
---
## Tools & Technologies
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Game Engine: [
Unity
]()
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3D Modeling: [
Blender
]()
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Game Engine: [
Unity
]()
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3D Modeling: [
Blender
]()
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Animation: [
Mixamo
]()
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Project Management: [
Clickup
]()
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Scripting: C#
---
## Download Links
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[
Game Build
]()
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[
Game Design Document
]()
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[
Concept Book
]()
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[
Spec Sheet
]()
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[
Production Plan
]()