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| | --- |
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| | ## Project Contributors: |
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| | - < span style = "color: #4B8BF4;" > **Nuno Teixeira (Myself)** |
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| | - < span style = "color: #4B8BF4;" > **Daniel Martins** |
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| | - < span style = "color: #4B8BF4;" > **Miguel Leandro** |
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| | - < span style = "color: #4B8BF4;" > **Beatriz Fernandes** |
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| | - < span style = "color: #4B8BF4;" > **Filipa Mendes** |
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| | - < span style = "color: #4B8BF4;" > **João Oliveira** |
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| | - < span style = "color: #4B8BF4;" > **José Batista** |
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| | - < span style = "color: #4B8BF4;" > **Kateryna Mariien** |
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| | - < span style = "color: #4B8BF4;" > **Rita Pinto** |
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| | - < span style = "color: #4B8BF4;" > **Nuno Teixeira (Myself) (Programmer, Game Designer, Project Manager)** |
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| | - < span style = "color: #4B8BF4;" > **Daniel Martins (Programmer, Game Designer, Project Manager)** |
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| | - < span style = "color: #4B8BF4;" > **Miguel Leandro (Programmer, Game Designer, Project Manager)** |
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| | - < span style = "color: #4B8BF4;" > **Filipa Mendes (Designer, Game Designer, Project Manager)** |
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| | - < span style = "color: #4B8BF4;" > **Beatriz Fernandes (Designer)** |
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| | - < span style = "color: #4B8BF4;" > **João Oliveira (Designer)** |
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| | - < span style = "color: #4B8BF4;" > **José Batista (Designer)** |
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| | - < span style = "color: #4B8BF4;" > **Kateryna Mariien (Designer)** |
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| | - < span style = "color: #4B8BF4;" > **Rita Pinto (Designer)** |
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| | --- |
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| | ### Roles Overview: |
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| | - **Programmer:** Responsible for implementing gameplay mechanics, systems, and technical elements. |
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| | - **Project Manager:** Oversees project scope, deadlines, and team coordination. |
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| | - **Game Designer:** Develops the game's mechanics, rules, progression systems, and overall player experience, ensuring balance and engagement. |
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| | - **Designer:** Focused on visual assets, level creation, and overall user experience. |
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| | --- |
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| | ## My Project Contributions |
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| | - Main Character Movement. |
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| | - Main Character Ability (Push and Pull) |
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| | ## Animations |
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| | ### Animations |
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| | - Main character’s animations implementation using [Mixamo ](https://www.mixamo.com/ ). |
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| | ### NPC |
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| | - Created the Dream World Scene. |
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| | - Created the Menu Scene. |
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| | --- |
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| | ## Tools & Technologies |
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| | - Game Engine: [Unity ]() |
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| | - 3D Modeling: [Blender ]() |
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| | - Game Engine: [Unity ](https://unity.com/ ) |
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| | - 3D Modeling: [Blender ](https://www.blender.org/ ) |
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| | - Animation: [Mixamo ](https://www.mixamo.com/ ) |
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| | - Project Management: [Clickup ](https://clickup.com/ ) |
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| | - Scripting: C# |
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| | --- |
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| | ## Download Links |
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| | - [Game Build ](https://drive.google.com/file/d/1DCliHoAftXELJCR1dUey6Snfh6BuBi8n/view?usp=sharing ) |
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| | - [Game Design Document ](https://docs.google.com/document/d/1ecd8skD-OK_KwzQACVI851MLOOt0JvQSARS9zzOIs40/edit?tab=t.0 ) |
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| | - [Concept Book ](https://drive.google.com/file/d/1KsZdCDlio72Z73hbDKOfpoSXTRO-iRNs/view?usp=sharing ) |
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| | - [Spec Sheet ](https://drive.google.com/file/d/1KAj2xcP0TMN8WJtWE0f18oclsSJvmHZr/view?usp=sharing ) |
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| | - [Production Plan ](https://drive.google.com/file/d/1mZFW6Sdovjl3pTKs4AJl2KowHEAdYBbV/view?usp=sharing ) |
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