using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class RougeLikeScene : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag("Player"))
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
}
}
}