- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.SceneManagement;
- public class RougeLikeScene : MonoBehaviour
- {
- private void OnTriggerEnter(Collider other)
- {
- if (other.CompareTag("Player"))
- {
- SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
- }
- }
- }