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HardPoint-Project-Abertay-University-Unity3D / Assets / Scripts / CharacterClasses / MinMaxStruct.cs
@Rackday Rackday on 18 Aug 202 bytes Project Added
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[Serializable]
public struct MinMaxStruct
{
    public float minimumValue;
    public float maximumValue;
}