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HardPoint-Project-Abertay-University-Unity3D / Assets / Scripts / MainMenu.cs
@Rackday Rackday on 18 Aug 645 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class MainMenu : MonoBehaviour
{
    [SerializeField] private List<ClassBaseType> classes;
    [SerializeField] private int gameScene;
    [SerializeField] private int genCharScene;
    public void PlayGame()
    {
        foreach (ClassBaseType c in classes) {
            if (c.dead)
            {
                SceneManager.LoadScene(genCharScene);
                return;
            }
        }
        SceneManager.LoadScene(gameScene);
    }

    public void QuitGame()
    {
        Application.Quit(); 
    }
}