Newer
Older
HardPoint-Project-Abertay-University-Unity3D / Assets / Content / Developers / Adam / Prefabs / defunct / actual prefabs / floor curve down long.prefab
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2515375714903527359
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3000444422472619269}
  - component: {fileID: 2165215314848471712}
  - component: {fileID: 4172748411924622954}
  - component: {fileID: 1307002744178689533}
  - component: {fileID: 5974652291656425013}
  m_Layer: 0
  m_Name: floor curve down long
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3000444422472619269
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2515375714903527359}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 140.59894, y: -6.056383, z: -2.5191088}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2165215314848471712
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2515375714903527359}
  m_Mesh: {fileID: -2207183811934204880, guid: 49710909207c4224a9d9d080ea2d918b, type: 3}
--- !u!23 &4172748411924622954
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2515375714903527359}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 9355f42df944a9b4b99d22c1729fabbe, type: 2}
  - {fileID: 2100000, guid: 2ce57463b5ecf1c4e9b13832900f550b, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &1307002744178689533
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2515375714903527359}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: -0.026, y: 0.051807247, z: 0.15}
  m_Center: {x: -0.013, y: -0.00000002235174, z: -0.063}
--- !u!65 &5974652291656425013
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2515375714903527359}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 0.15, y: 0.05, z: 0.026}
  m_Center: {x: -0.075, y: -0.00000002235174, z: 0}