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HardPoint-Project-Abertay-University-Unity3D / Assets / Content / Developers / Miguel / MiguelToys / IAmmunitonHandler.cs
@Rackday Rackday on 18 Aug 181 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public interface IAmmunitonHandler
{
    public void ReadyBullet(float damage, GameObject source);
}