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HardPoint-Project-Abertay-University-Unity3D / Assets / Scripts / EndGame.cs
@Rackday Rackday on 18 Aug 332 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class EndGame : MonoBehaviour
{
    [SerializeField]
    private int id;
    private void OnCollisionEnter(Collision collision)
    {
        if(collision.gameObject.tag == "Player")
        FindObjectOfType<SceneMan>().ChangeScene(id);
    }
}