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HardPoint-Project-Abertay-University-Unity3D / Assets / Scripts / FSM / Conditions / Condiction.cs
@Rackday Rackday on 18 Aug 191 bytes Project Added
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public abstract class Condiction : ScriptableObject
{
    public abstract bool Test(FiniteStateMachine fsm);
}