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HardPoint-Project-Abertay-University-Unity3D / Assets / Scripts / Systems / RandomGeneration / RoomInformation.cs
@Rackday Rackday on 18 Aug 470 bytes Project Added
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering.VirtualTexturing;

[Serializable]
public struct RoomInformation
{
    public ExitScript[] exits;
    public Vector2 dimensions;
    public Vector2 coords;

    public RoomInformation(ExitScript[] exits, Vector2 dimensions, Vector2 coords)
    {
        this.exits = exits;
        this.dimensions = dimensions;
        this.coords = coords;
    }
}