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HierarchicalFSM-Unity3D / Assets / Scripts / Interfaces / IHealthSystem.cs
@Rackday Rackday on 22 Jul 235 bytes HealthSystem
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public interface IHealthSystem
{
    public float Health { get; set; }

    public void TakeHealth(float ammount);

    public void Heal(float ammount);
}