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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / com.unity.collab-proxy@2.7.1 / Editor / UI / ScreenResolution.cs
  1. using UnityEngine;
  2. namespace Unity.PlasticSCM.Editor.UI
  3. {
  4. internal static class ScreenResolution
  5. {
  6. internal static string Get()
  7. {
  8. return string.Format("{0}x{1}",
  9. Screen.currentResolution.width,
  10. Screen.currentResolution.height);
  11. }
  12. }
  13. }