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SkyFrontier-Project-IADE-UE4-3D / Source / SkyFrontier / Private / MyButton.cpp
@Genexuz Genexuz on 6 Dec 2022 353 bytes idk matchmaking?
// Fill out your copyright notice in the Description page of Project Settings.


#include "MyButton.h"

UMyButton::UMyButton()
{
OnClicked.AddDynamic(this, &UMyButton::OnClick);
}
void UMyButton::SetSessionInfo(int sID, TCPClient *tclient)
{
	sessionID = sID;  tcpClient = tclient;
}
void UMyButton::OnClick()
{
	tcpClient->JoinGameSession(sessionID);
}