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TheVengeance-Project-IADE-Unity2D / Assets / Scripts / Player / Stats / BaseStats.cs
@Rackday Rackday on 13 Nov 373 bytes Minor Update
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. namespace MyCollections.Stats
  6. {
  7. [CreateAssetMenu(menuName = "BaseStats/new Stats")]
  8. public class BaseStats : ScriptableObject
  9. {
  10. public int attack = 10;
  11. public int defense = 5;
  12. public int health = 100;
  13. public float mana = 100f;
  14. }
  15. }