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TheVengeance-Project-IADE-Unity2D / Assets / Scripts / Player / Stats / BaseStats.cs
@Rackday Rackday on 13 Nov 373 bytes Minor Update
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace MyCollections.Stats
{
    [CreateAssetMenu(menuName = "BaseStats/new Stats")]
    public class BaseStats : ScriptableObject
    {
        public int attack = 10;
        public int defense = 5;
        public int health = 100;
        public float mana = 100f;
    }
}