fileFormatVersion: 2
guid: a4b52be49f4fb5640b72555d216843be
TextureImporter:
internalIDToNameTable:
- first:
213: 21300000
second: Town Fall@64x64_0
- first:
213: 21300002
second: Town Fall@64x64_1
- first:
213: 21300004
second: Town Fall@64x64_2
- first:
213: 21300006
second: Town Fall@64x64_3
- first:
213: 21300008
second: Town Fall@64x64_4
- first:
213: 21300010
second: Town Fall@64x64_5
- first:
213: 21300012
second: Town Fall@64x64_6
- first:
213: 21300014
second: Town Fall@64x64_7
- first:
213: 21300016
second: Town Fall@64x64_8
- first:
213: 21300018
second: Town Fall@64x64_9
- first:
213: 21300020
second: Town Fall@64x64_10
- first:
213: 21300022
second: Town Fall@64x64_11
- first:
213: 21300024
second: Town Fall@64x64_12
- first:
213: 21300026
second: Town Fall@64x64_13
- first:
213: 21300028
second: Town Fall@64x64_14
- first:
213: 21300030
second: Town Fall@64x64_15
- first:
213: 21300032
second: Town Fall@64x64_16
- first:
213: 21300034
second: Town Fall@64x64_17
- first:
213: 21300036
second: Town Fall@64x64_18
- first:
213: 21300038
second: Town Fall@64x64_19
- first:
213: 21300040
second: Town Fall@64x64_20
- first:
213: 21300042
second: Town Fall@64x64_21
- first:
213: 21300044
second: Town Fall@64x64_22
- first:
213: 21300046
second: Town Fall@64x64_23
- first:
213: 21300048
second: Town Fall@64x64_24
- first:
213: 21300050
second: Town Fall@64x64_25
- first:
213: 21300052
second: Town Fall@64x64_26
- first:
213: 21300054
second: Town Fall@64x64_27
- first:
213: 21300056
second: Town Fall@64x64_28
- first:
213: 21300058
second: Town Fall@64x64_29
- first:
213: 21300060
second: Town Fall@64x64_30
- first:
213: 21300062
second: Town Fall@64x64_31
- first:
213: 21300064
second: Town Fall@64x64_32
- first:
213: 21300066
second: Town Fall@64x64_33
- first:
213: 21300068
second: Town Fall@64x64_34
- first:
213: 21300070
second: Town Fall@64x64_35
- first:
213: 21300072
second: Town Fall@64x64_36
- first:
213: 21300074
second: Town Fall@64x64_37
- first:
213: 21300076
second: Town Fall@64x64_38
- first:
213: 21300078
second: Town Fall@64x64_39
- first:
213: 21300080
second: Town Fall@64x64_40
- first:
213: 21300082
second: Town Fall@64x64_41
- first:
213: 21300084
second: Town Fall@64x64_42
- first:
213: 21300086
second: Town Fall@64x64_43
- first:
213: 21300088
second: Town Fall@64x64_44
- first:
213: 21300090
second: Town Fall@64x64_45
- first:
213: 21300092
second: Town Fall@64x64_46
- first:
213: 21300094
second: Town Fall@64x64_47
- first:
213: 21300096
second: Town Fall@64x64_48
- first:
213: 21300098
second: Town Fall@64x64_49
- first:
213: 21300100
second: Town Fall@64x64_50
- first:
213: 21300102
second: Town Fall@64x64_51
- first:
213: 21300104
second: Town Fall@64x64_52
- first:
213: 21300106
second: Town Fall@64x64_53
- first:
213: 21300108
second: Town Fall@64x64_54
- first:
213: 21300110
second: Town Fall@64x64_55
- first:
213: 21300112
second: Town Fall@64x64_56
- first:
213: 21300114
second: Town Fall@64x64_57
- first:
213: 21300116
second: Town Fall@64x64_58
- first:
213: 21300118
second: Town Fall@64x64_59
- first:
213: 21300120
second: Town Fall@64x64_60
- first:
213: 21300122
second: Town Fall@64x64_61
- first:
213: 21300124
second: Town Fall@64x64_62
- first:
213: 21300126
second: Town Fall@64x64_63
- first:
213: 21300128
second: Town Fall@64x64_64
- first:
213: 21300130
second: Town Fall@64x64_65
- first:
213: 21300132
second: Town Fall@64x64_66
- first:
213: 21300134
second: Town Fall@64x64_67
- first:
213: 21300136
second: Town Fall@64x64_68
- first:
213: 21300138
second: Town Fall@64x64_69
- first:
213: 21300140
second: Town Fall@64x64_70
- first:
213: 21300142
second: Town Fall@64x64_71
- first:
213: 21300144
second: Town Fall@64x64_72
- first:
213: 21300146
second: Town Fall@64x64_73
- first:
213: 21300148
second: Town Fall@64x64_74
- first:
213: 21300150
second: Town Fall@64x64_75
- first:
213: 21300152
second: Town Fall@64x64_76
- first:
213: 21300154
second: Town Fall@64x64_77
- first:
213: 21300156
second: Town Fall@64x64_78
- first:
213: 21300158
second: Town Fall@64x64_79
- first:
213: 21300160
second: Town Fall@64x64_80
- first:
213: 21300162
second: Town Fall@64x64_81
- first:
213: 21300164
second: Town Fall@64x64_82
- first:
213: 21300166
second: Town Fall@64x64_83
- first:
213: 21300168
second: Town Fall@64x64_84
- first:
213: 21300170
second: Town Fall@64x64_85
- first:
213: 21300172
second: Town Fall@64x64_86
- first:
213: 21300174
second: Town Fall@64x64_87
- first:
213: 21300176
second: Town Fall@64x64_88
- first:
213: 21300178
second: Town Fall@64x64_89
- first:
213: 21300180
second: Town Fall@64x64_90
- first:
213: 21300182
second: Town Fall@64x64_91
- first:
213: 21300184
second: Town Fall@64x64_92
- first:
213: 21300186
second: Town Fall@64x64_93
- first:
213: 21300188
second: Town Fall@64x64_94
- first:
213: 21300190
second: Town Fall@64x64_95
- first:
213: 21300192
second: Town Fall@64x64_96
- first:
213: 21300194
second: Town Fall@64x64_97
- first:
213: 21300196
second: Town Fall@64x64_98
- first:
213: 21300198
second: Town Fall@64x64_99
- first:
213: 21300200
second: Town Fall@64x64_100
- first:
213: 21300202
second: Town Fall@64x64_101
- first:
213: 21300204
second: Town Fall@64x64_102
- first:
213: 21300206
second: Town Fall@64x64_103
- first:
213: 21300208
second: Town Fall@64x64_104
- first:
213: 21300210
second: Town Fall@64x64_105
- first:
213: 21300212
second: Town Fall@64x64_106
- first:
213: 21300214
second: Town Fall@64x64_107
- first:
213: 21300216
second: Town Fall@64x64_108
- first:
213: 21300218
second: Town Fall@64x64_109
- first:
213: 21300220
second: Town Fall@64x64_110
- first:
213: 21300222
second: Town Fall@64x64_111
- first:
213: 21300224
second: Town Fall@64x64_112
- first:
213: 21300226
second: Town Fall@64x64_113
- first:
213: 21300228
second: Town Fall@64x64_114
- first:
213: 21300230
second: Town Fall@64x64_115
- first:
213: 21300232
second: Town Fall@64x64_116
- first:
213: 21300234
second: Town Fall@64x64_117
- first:
213: 21300236
second: Town Fall@64x64_118
- first:
213: 21300238
second: Town Fall@64x64_119
- first:
213: 21300240
second: Town Fall@64x64_120
- first:
213: 21300242
second: Town Fall@64x64_121
- first:
213: 21300244
second: Town Fall@64x64_122
- first:
213: 21300246
second: Town Fall@64x64_123
- first:
213: 21300248
second: Town Fall@64x64_124
- first:
213: 21300250
second: Town Fall@64x64_125
- first:
213: 21300252
second: Town Fall@64x64_126
- first:
213: 21300254
second: Town Fall@64x64_127
- first:
213: 21300256
second: Town Fall@64x64_128
- first:
213: 21300258
second: Town Fall@64x64_129
- first:
213: 21300260
second: Town Fall@64x64_130
- first:
213: 21300262
second: Town Fall@64x64_131
- first:
213: 21300264
second: Town Fall@64x64_132
- first:
213: 21300266
second: Town Fall@64x64_133
- first:
213: 21300268
second: Town Fall@64x64_134
- first:
213: 21300270
second: Town Fall@64x64_135
- first:
213: 21300272
second: Town Fall@64x64_136
- first:
213: 21300274
second: Town Fall@64x64_137
- first:
213: 21300276
second: Town Fall@64x64_138
- first:
213: 21300278
second: Town Fall@64x64_139
- first:
213: 21300280
second: Town Fall@64x64_140
- first:
213: 21300282
second: Town Fall@64x64_141
- first:
213: 21300284
second: Town Fall@64x64_142
- first:
213: 21300286
second: Town Fall@64x64_143
- first:
213: 21300288
second: Town Fall@64x64_144
- first:
213: 21300290
second: Town Fall@64x64_145
- first:
213: 21300292
second: Town Fall@64x64_146
- first:
213: 21300294
second: Town Fall@64x64_147
- first:
213: 21300296
second: Town Fall@64x64_148
- first:
213: 21300298
second: Town Fall@64x64_149
- first:
213: 21300300
second: Town Fall@64x64_150
- first:
213: 21300302
second: Town Fall@64x64_151
- first:
213: 21300304
second: Town Fall@64x64_152
- first:
213: 21300306
second: Town Fall@64x64_153
- first:
213: 21300308
second: Town Fall@64x64_154
- first:
213: 21300310
second: Town Fall@64x64_155
- first:
213: 21300312
second: Town Fall@64x64_156
- first:
213: 21300314
second: Town Fall@64x64_157
- first:
213: 21300316
second: Town Fall@64x64_158
- first:
213: 21300318
second: Town Fall@64x64_159
- first:
213: 21300320
second: Town Fall@64x64_160
- first:
213: 21300322
second: Town Fall@64x64_161
- first:
213: 21300324
second: Town Fall@64x64_162
- first:
213: 21300326
second: Town Fall@64x64_163
- first:
213: 21300328
second: Town Fall@64x64_164
- first:
213: 21300330
second: Town Fall@64x64_165
- first:
213: 21300332
second: Town Fall@64x64_166
- first:
213: 21300334
second: Town Fall@64x64_167
- first:
213: 21300336
second: Town Fall@64x64_168
- first:
213: 21300338
second: Town Fall@64x64_169
- first:
213: 21300340
second: Town Fall@64x64_170
- first:
213: 21300342
second: Town Fall@64x64_171
- first:
213: 21300344
second: Town Fall@64x64_172
- first:
213: 21300346
second: Town Fall@64x64_173
- first:
213: 21300348
second: Town Fall@64x64_174
- first:
213: 21300350
second: Town Fall@64x64_175
- first:
213: 21300352
second: Town Fall@64x64_176
- first:
213: 21300354
second: Town Fall@64x64_177
- first:
213: 21300356
second: Town Fall@64x64_178
- first:
213: 21300358
second: Town Fall@64x64_179
- first:
213: 21300360
second: Town Fall@64x64_180
- first:
213: 21300362
second: Town Fall@64x64_181
- first:
213: 21300364
second: Town Fall@64x64_182
- first:
213: 21300366
second: Town Fall@64x64_183
- first:
213: 21300368
second: Town Fall@64x64_184
- first:
213: 21300370
second: Town Fall@64x64_185
- first:
213: 21300372
second: Town Fall@64x64_186
- first:
213: 21300374
second: Town Fall@64x64_187
- first:
213: 21300376
second: Town Fall@64x64_188
- first:
213: 21300378
second: Town Fall@64x64_189
- first:
213: 21300380
second: Town Fall@64x64_190
- first:
213: 21300382
second: Town Fall@64x64_191
- first:
213: 21300384
second: Town Fall@64x64_192
- first:
213: 21300386
second: Town Fall@64x64_193
- first:
213: 21300388
second: Town Fall@64x64_194
- first:
213: 21300390
second: Town Fall@64x64_195
- first:
213: 21300392
second: Town Fall@64x64_196
- first:
213: 21300394
second: Town Fall@64x64_197
- first:
213: 21300396
second: Town Fall@64x64_198
- first:
213: 21300398
second: Town Fall@64x64_199
- first:
213: 21300400
second: Town Fall@64x64_200
- first:
213: 21300402
second: Town Fall@64x64_201
- first:
213: 21300404
second: Town Fall@64x64_202
- first:
213: 21300406
second: Town Fall@64x64_203
- first:
213: 21300408
second: Town Fall@64x64_204
- first:
213: 21300410
second: Town Fall@64x64_205
- first:
213: 21300412
second: Town Fall@64x64_206
- first:
213: 21300414
second: Town Fall@64x64_207
- first:
213: 21300416
second: Town Fall@64x64_208
- first:
213: 21300418
second: Town Fall@64x64_209
- first:
213: 21300420
second: Town Fall@64x64_210
- first:
213: 21300422
second: Town Fall@64x64_211
- first:
213: 21300424
second: Town Fall@64x64_212
- first:
213: 21300426
second: Town Fall@64x64_213
- first:
213: 21300428
second: Town Fall@64x64_214
- first:
213: 21300430
second: Town Fall@64x64_215
- first:
213: 21300432
second: Town Fall@64x64_216
- first:
213: 21300434
second: Town Fall@64x64_217
- first:
213: 21300436
second: Town Fall@64x64_218
- first:
213: 21300438
second: Town Fall@64x64_219
- first:
213: 21300440
second: Town Fall@64x64_220
- first:
213: 21300442
second: Town Fall@64x64_221
- first:
213: 21300444
second: Town Fall@64x64_222
- first:
213: 21300446
second: Town Fall@64x64_223
- first:
213: 21300448
second: Town Fall@64x64_224
- first:
213: 21300450
second: Town Fall@64x64_225
- first:
213: 21300452
second: Town Fall@64x64_226
- first:
213: 21300454
second: Town Fall@64x64_227
- first:
213: 21300456
second: Town Fall@64x64_228
- first:
213: 21300458
second: Town Fall@64x64_229
- first:
213: 21300460
second: Town Fall@64x64_230
- first:
213: 21300462
second: Town Fall@64x64_231
- first:
213: 21300464
second: Town Fall@64x64_232
- first:
213: 21300466
second: Town Fall@64x64_233
- first:
213: 21300468
second: Town Fall@64x64_234
- first:
213: 21300470
second: Town Fall@64x64_235
- first:
213: 21300472
second: Town Fall@64x64_236
- first:
213: 21300474
second: Town Fall@64x64_237
- first:
213: 21300476
second: Town Fall@64x64_238
- first:
213: 21300478
second: Town Fall@64x64_239
- first:
213: 21300480
second: Town Fall@64x64_240
- first:
213: 21300482
second: Town Fall@64x64_241
- first:
213: 21300484
second: Town Fall@64x64_242
- first:
213: 21300486
second: Town Fall@64x64_243
- first:
213: 21300488
second: Town Fall@64x64_244
- first:
213: 21300490
second: Town Fall@64x64_245
- first:
213: 21300492
second: Town Fall@64x64_246
- first:
213: 21300494
second: Town Fall@64x64_247
- first:
213: 21300496
second: Town Fall@64x64_248
- first:
213: 21300498
second: Town Fall@64x64_249
- first:
213: 21300500
second: Town Fall@64x64_250
- first:
213: 21300502
second: Town Fall@64x64_251
- first:
213: 21300504
second: Town Fall@64x64_252
- first:
213: 348249950898442443
second: Town Fall@64x64_0
- first:
213: -4622174506127321153
second: Town Fall@64x64_1
- first:
213: 4103730726833907158
second: Town Fall@64x64_2
- first:
213: -800386080035314119
second: Town Fall@64x64_3
- first:
213: -8913789459236518886
second: Town Fall@64x64_4
- first:
213: 7342023933247867899
second: Town Fall@64x64_5
- first:
213: -8810506684073763677
second: Town Fall@64x64_6
- first:
213: -3433958416119210757
second: Town Fall@64x64_7
- first:
213: -1724131791005708317
second: Town Fall@64x64_8
- first:
213: -1819272842515461065
second: Town Fall@64x64_9
- first:
213: -1074152402405250366
second: Town Fall@64x64_10
- first:
213: -4999551219302801440
second: Town Fall@64x64_11
- first:
213: -7110854673104570768
second: Town Fall@64x64_12
- first:
213: 7499366323414541773
second: Town Fall@64x64_13
- first:
213: 7794640600722787713
second: Town Fall@64x64_14
- first:
213: 1908452402020642827
second: Town Fall@64x64_15
- first:
213: 6578188036664006294
second: Town Fall@64x64_16
- first:
213: 2094592814237659367
second: Town Fall@64x64_17
- first:
213: 4453507831625820409
second: Town Fall@64x64_18
- first:
213: 4135052091557731480
second: Town Fall@64x64_19
- first:
213: -3564425192949445189
second: Town Fall@64x64_20
- first:
213: 4057162744559404833
second: Town Fall@64x64_21
- first:
213: -6800785657111840779
second: Town Fall@64x64_22
- first:
213: -138875239586575926
second: Town Fall@64x64_23
- first:
213: 1143029621756145293
second: Town Fall@64x64_24
- first:
213: 7966207549794713959
second: Town Fall@64x64_25
- first:
213: -7492514017319393683
second: Town Fall@64x64_26
- first:
213: 3480523800081905904
second: Town Fall@64x64_27
- first:
213: -5174629928938762141
second: Town Fall@64x64_28
- first:
213: 952194985865974314
second: Town Fall@64x64_29
- first:
213: 1604703714405621490
second: Town Fall@64x64_30
- first:
213: -4799038381137488444
second: Town Fall@64x64_31
- first:
213: -96069662550036566
second: Town Fall@64x64_32
- first:
213: 8097481317768008570
second: Town Fall@64x64_33
- first:
213: 792445208372423105
second: Town Fall@64x64_34
- first:
213: 6490185744962430888
second: Town Fall@64x64_35
- first:
213: -4181281160413336001
second: Town Fall@64x64_36
- first:
213: 5450630035799783667
second: Town Fall@64x64_37
- first:
213: -1070124903596240472
second: Town Fall@64x64_38
- first:
213: -8402488985917539281
second: Town Fall@64x64_39
- first:
213: 7386686300483111751
second: Town Fall@64x64_40
- first:
213: -7235679572306882014
second: Town Fall@64x64_41
- first:
213: 4006137686290661974
second: Town Fall@64x64_42
- first:
213: 6771864593270591441
second: Town Fall@64x64_43
- first:
213: -1355704584385176657
second: Town Fall@64x64_44
- first:
213: -4965029891596485952
second: Town Fall@64x64_45
- first:
213: 2259615491788826603
second: Town Fall@64x64_46
- first:
213: -6995331974825980499
second: Town Fall@64x64_47
- first:
213: 4040338912753411993
second: Town Fall@64x64_48
- first:
213: 8693137762565045021
second: Town Fall@64x64_49
- first:
213: -3693185474315288667
second: Town Fall@64x64_50
- first:
213: 8737824371929425210
second: Town Fall@64x64_51
- first:
213: -8651243356412562812
second: Town Fall@64x64_52
- first:
213: 3162050171375429043
second: Town Fall@64x64_53
- first:
213: 2782938847522161335
second: Town Fall@64x64_54
- first:
213: -6642806629352395652
second: Town Fall@64x64_55
- first:
213: 8260884162805197366
second: Town Fall@64x64_56
- first:
213: 6066737941522737820
second: Town Fall@64x64_57
- first:
213: -2270909572295665104
second: Town Fall@64x64_58
- first:
213: -7621667082116247388
second: Town Fall@64x64_59
- first:
213: -8565312430377158155
second: Town Fall@64x64_60
- first:
213: 1026983992931432420
second: Town Fall@64x64_61
- first:
213: -1078987629211525426
second: Town Fall@64x64_62
- first:
213: -2573227110468046825
second: Town Fall@64x64_63
- first:
213: -4686571696795113351
second: Town Fall@64x64_64
- first:
213: -2862659371634458720
second: Town Fall@64x64_65
- first:
213: 8752966680735548895
second: Town Fall@64x64_66
- first:
213: -3741669319395346427
second: Town Fall@64x64_67
- first:
213: -8217739459882742126
second: Town Fall@64x64_68
- first:
213: 91184783374484689
second: Town Fall@64x64_69
- first:
213: 4299066203361696202
second: Town Fall@64x64_70
- first:
213: 2473869144861510835
second: Town Fall@64x64_71
- first:
213: -6560458681253325976
second: Town Fall@64x64_72
- first:
213: -6147577057091212238
second: Town Fall@64x64_73
- first:
213: -8027170298005683580
second: Town Fall@64x64_74
- first:
213: -3270572335075795034
second: Town Fall@64x64_75
- first:
213: -5264063137972831956
second: Town Fall@64x64_76
- first:
213: -1113749655539709993
second: Town Fall@64x64_77
- first:
213: -5769085569847420640
second: Town Fall@64x64_78
- first:
213: 5309508538399468123
second: Town Fall@64x64_79
- first:
213: 7698161306296773478
second: Town Fall@64x64_80
- first:
213: -4709821549872769249
second: Town Fall@64x64_81
- first:
213: -4296314684945667490
second: Town Fall@64x64_82
- first:
213: -5168422452886994521
second: Town Fall@64x64_83
- first:
213: 5370363206996544009
second: Town Fall@64x64_84
- first:
213: -3744373561291752603
second: Town Fall@64x64_85
- first:
213: -6294623940787525443
second: Town Fall@64x64_86
- first:
213: 4424352350589222366
second: Town Fall@64x64_87
- first:
213: -8676897093958309510
second: Town Fall@64x64_88
- first:
213: -7231251003163563523
second: Town Fall@64x64_89
- first:
213: 4566393035253576131
second: Town Fall@64x64_90
- first:
213: 7203418959438427942
second: Town Fall@64x64_91
- first:
213: -2697688719307771992
second: Town Fall@64x64_92
- first:
213: 4825829787211672940
second: Town Fall@64x64_93
- first:
213: -7291254516482016210
second: Town Fall@64x64_94
- first:
213: 1558633154813846745
second: Town Fall@64x64_95
- first:
213: 3309446057909637314
second: Town Fall@64x64_96
- first:
213: 4404764399469312080
second: Town Fall@64x64_97
- first:
213: -2155120124316378099
second: Town Fall@64x64_98
- first:
213: -2599776638896365184
second: Town Fall@64x64_99
- first:
213: 1540661389701113752
second: Town Fall@64x64_100
- first:
213: 7808139308118377214
second: Town Fall@64x64_101
- first:
213: -5280299434640412991
second: Town Fall@64x64_102
- first:
213: -7666786271159136299
second: Town Fall@64x64_103
- first:
213: -8397715250331825685
second: Town Fall@64x64_104
- first:
213: 651460755185818318
second: Town Fall@64x64_105
- first:
213: -8867795810721160524
second: Town Fall@64x64_106
- first:
213: -2987733440594487775
second: Town Fall@64x64_107
- first:
213: 4624617868154108752
second: Town Fall@64x64_108
- first:
213: -7541646847710065697
second: Town Fall@64x64_109
- first:
213: 5038457958361211858
second: Town Fall@64x64_110
- first:
213: 8606376314832330551
second: Town Fall@64x64_111
- first:
213: 8495949194841047693
second: Town Fall@64x64_112
- first:
213: 4532179866470389586
second: Town Fall@64x64_113
- first:
213: 8366191354152510337
second: Town Fall@64x64_114
- first:
213: 3034779571170228038
second: Town Fall@64x64_115
- first:
213: 1523303498549326849
second: Town Fall@64x64_116
- first:
213: -6991852537044084453
second: Town Fall@64x64_117
- first:
213: 5700629938888284920
second: Town Fall@64x64_118
- first:
213: 3781843187840880448
second: Town Fall@64x64_119
- first:
213: -1802143769408559540
second: Town Fall@64x64_120
- first:
213: 4585078016514124777
second: Town Fall@64x64_121
- first:
213: -517130421318131957
second: Town Fall@64x64_122
- first:
213: 2415538385993867537
second: Town Fall@64x64_123
- first:
213: -5542028838454127399
second: Town Fall@64x64_124
- first:
213: 7208268923187266507
second: Town Fall@64x64_125
- first:
213: -7397747265860532045
second: Town Fall@64x64_126
- first:
213: -925679853811258223
second: Town Fall@64x64_127
- first:
213: -2257878167772972743
second: Town Fall@64x64_128
- first:
213: 1275388286314400581
second: Town Fall@64x64_129
- first:
213: -5537442944478075941
second: Town Fall@64x64_130
- first:
213: 7432585585284265026
second: Town Fall@64x64_131
- first:
213: 431868510463959347
second: Town Fall@64x64_132
- first:
213: -8563868331597844696
second: Town Fall@64x64_133
- first:
213: 6343318423723089158
second: Town Fall@64x64_134
- first:
213: -484257551392705184
second: Town Fall@64x64_135
- first:
213: 5164626921485650754
second: Town Fall@64x64_136
- first:
213: 8342232299950693850
second: Town Fall@64x64_137
- first:
213: -3176747289535330855
second: Town Fall@64x64_138
- first:
213: 2897504376813901423
second: Town Fall@64x64_139
- first:
213: 32436750773438353
second: Town Fall@64x64_140
- first:
213: 1310264342309876652
second: Town Fall@64x64_141
- first:
213: -8186921880000277232
second: Town Fall@64x64_142
- first:
213: 6834818823283528507
second: Town Fall@64x64_143
- first:
213: -4193002639112457228
second: Town Fall@64x64_144
- first:
213: 2769911439284401748
second: Town Fall@64x64_145
- first:
213: 3665327482647272528
second: Town Fall@64x64_146
- first:
213: -7842751287527645106
second: Town Fall@64x64_147
- first:
213: 2645598551252170694
second: Town Fall@64x64_148
- first:
213: 8573194451509879421
second: Town Fall@64x64_149
- first:
213: -2857148593227470593
second: Town Fall@64x64_150
- first:
213: 5792226535254858785
second: Town Fall@64x64_151
- first:
213: 4190930509214730
second: Town Fall@64x64_152
- first:
213: -3330713029236353030
second: Town Fall@64x64_153
- first:
213: -6857954874934272025
second: Town Fall@64x64_154
- first:
213: 5746248333477427002
second: Town Fall@64x64_155
- first:
213: -5537286660890072446
second: Town Fall@64x64_156
- first:
213: 8365525074287527797
second: Town Fall@64x64_157
- first:
213: 8410238182154508735
second: Town Fall@64x64_158
- first:
213: -7882806469266320860
second: Town Fall@64x64_159
- first:
213: -7102391851158601910
second: Town Fall@64x64_160
- first:
213: -2627036771383541314
second: Town Fall@64x64_161
- first:
213: 1798769768872240396
second: Town Fall@64x64_162
- first:
213: -538837682800930336
second: Town Fall@64x64_163
- first:
213: -2093679425333105277
second: Town Fall@64x64_164
- first:
213: 1517767748757604244
second: Town Fall@64x64_165
- first:
213: -9032113482622800799
second: Town Fall@64x64_166
- first:
213: -8456446037320412000
second: Town Fall@64x64_167
- first:
213: -833840024735385855
second: Town Fall@64x64_168
- first:
213: -1447012140326735794
second: Town Fall@64x64_169
- first:
213: 1913376717507236952
second: Town Fall@64x64_170
- first:
213: 8052237059407592717
second: Town Fall@64x64_171
- first:
213: -1369876826976742269
second: Town Fall@64x64_172
- first:
213: 7822436841312824485
second: Town Fall@64x64_173
- first:
213: 3399410972175230447
second: Town Fall@64x64_174
- first:
213: -4953092378848891625
second: Town Fall@64x64_175
- first:
213: 3694602979427042528
second: Town Fall@64x64_176
- first:
213: 8018103861747753099
second: Town Fall@64x64_177
- first:
213: -6878495850481220214
second: Town Fall@64x64_178
- first:
213: -7468874158761659646
second: Town Fall@64x64_179
- first:
213: 211339729660687345
second: Town Fall@64x64_180
- first:
213: -661105579693061120
second: Town Fall@64x64_181
- first:
213: 1193683276030062380
second: Town Fall@64x64_182
- first:
213: 4841492402883278435
second: Town Fall@64x64_183
- first:
213: -6105957614563011037
second: Town Fall@64x64_184
- first:
213: 9050946361791045294
second: Town Fall@64x64_185
- first:
213: -19904614126081977
second: Town Fall@64x64_186
- first:
213: -5516000158703401121
second: Town Fall@64x64_187
- first:
213: -5591825476735267636
second: Town Fall@64x64_188
- first:
213: 6072559690737554997
second: Town Fall@64x64_189
- first:
213: -4457198186901889468
second: Town Fall@64x64_190
- first:
213: 4612663323980901122
second: Town Fall@64x64_191
- first:
213: 8537317971053345920
second: Town Fall@64x64_192
- first:
213: -8269748088910748080
second: Town Fall@64x64_193
- first:
213: -1990300254249106310
second: Town Fall@64x64_194
- first:
213: -3441094704090707639
second: Town Fall@64x64_195
- first:
213: -6478559806396085210
second: Town Fall@64x64_196
- first:
213: -2258150607777879198
second: Town Fall@64x64_197
- first:
213: -8705995852103610603
second: Town Fall@64x64_198
- first:
213: -3672290859930368339
second: Town Fall@64x64_199
- first:
213: 7702940812246825691
second: Town Fall@64x64_200
- first:
213: -1857223576637632700
second: Town Fall@64x64_201
- first:
213: -4069383529959367464
second: Town Fall@64x64_202
- first:
213: -6304886774873055453
second: Town Fall@64x64_203
- first:
213: 6928488838186206693
second: Town Fall@64x64_204
- first:
213: -6986861960035147371
second: Town Fall@64x64_205
- first:
213: -7922760112851458003
second: Town Fall@64x64_206
- first:
213: -7052748512676466163
second: Town Fall@64x64_207
- first:
213: 2733140341721489003
second: Town Fall@64x64_208
- first:
213: -2734551763994274268
second: Town Fall@64x64_209
- first:
213: 2200175468440747866
second: Town Fall@64x64_210
- first:
213: -8020615646245417561
second: Town Fall@64x64_211
- first:
213: -4038499309176584507
second: Town Fall@64x64_212
- first:
213: 8192986707545920427
second: Town Fall@64x64_213
- first:
213: 2515809768293839129
second: Town Fall@64x64_214
- first:
213: 7785354287846090885
second: Town Fall@64x64_215
- first:
213: -2938319019421959481
second: Town Fall@64x64_216
- first:
213: -3943356614148197167
second: Town Fall@64x64_217
- first:
213: 6545083704704224793
second: Town Fall@64x64_218
- first:
213: 5859260607594494920
second: Town Fall@64x64_219
- first:
213: -6416740579853809951
second: Town Fall@64x64_220
- first:
213: -1968847129648592777
second: Town Fall@64x64_221
- first:
213: -940329864308393223
second: Town Fall@64x64_222
- first:
213: 920071584706826901
second: Town Fall@64x64_223
- first:
213: 5705901631854091260
second: Town Fall@64x64_224
- first:
213: -9106481221787945282
second: Town Fall@64x64_225
- first:
213: -4403512250882146316
second: Town Fall@64x64_226
- first:
213: -1824305376476543396
second: Town Fall@64x64_227
- first:
213: -5598461738207111091
second: Town Fall@64x64_228
- first:
213: -8088180021727228442
second: Town Fall@64x64_229
- first:
213: -1195592761070575186
second: Town Fall@64x64_230
- first:
213: 2622329919483693785
second: Town Fall@64x64_231
- first:
213: -584436958601478045
second: Town Fall@64x64_232
- first:
213: -3177416311809946805
second: Town Fall@64x64_233
- first:
213: -4865082975276497969
second: Town Fall@64x64_234
- first:
213: -6984844517116153927
second: Town Fall@64x64_235
- first:
213: 7882141553719798837
second: Town Fall@64x64_236
- first:
213: -7040619458654651710
second: Town Fall@64x64_237
- first:
213: -7688533209262608794
second: Town Fall@64x64_238
- first:
213: 3803387782831198701
second: Town Fall@64x64_239
- first:
213: 6425742345175992662
second: Town Fall@64x64_240
- first:
213: -2231259264199961205
second: Town Fall@64x64_241
- first:
213: -4356557581798522988
second: Town Fall@64x64_242
- first:
213: -6997327553210127649
second: Town Fall@64x64_243
- first:
213: 8399482064009055695
second: Town Fall@64x64_244
- first:
213: -8091262052840392666
second: Town Fall@64x64_245
- first:
213: 4048582294416891066
second: Town Fall@64x64_246
- first:
213: 7088734439981143543
second: Town Fall@64x64_247
- first:
213: 8629298833639907137
second: Town Fall@64x64_248
- first:
213: 2948705713897941936
second: Town Fall@64x64_249
- first:
213: -832694852237768885
second: Town Fall@64x64_250
- first:
213: -8895190897015697967
second: Town Fall@64x64_251
- first:
213: -3313990130421351839
second: Town Fall@64x64_252
- first:
213: -9063666522185168170
second: Town Fall@64x64_253
- first:
213: 1466416734589548943
second: Town Fall@64x64_254
- first:
213: -8216014222018924777
second: Town Fall@64x64_255
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Town Fall@64x64_0
rect:
serializedVersion: 2
x: 0
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bc059583c7b35d400800000000000000
internalID: 348249950898442443
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_1
rect:
serializedVersion: 2
x: 64
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fb71a68a6ccbadfb0800000000000000
internalID: -4622174506127321153
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_2
rect:
serializedVersion: 2
x: 128
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6d56ac28a5163f830800000000000000
internalID: 4103730726833907158
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_3
rect:
serializedVersion: 2
x: 192
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 936e350d91574e4f0800000000000000
internalID: -800386080035314119
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_4
rect:
serializedVersion: 2
x: 256
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a14069fc6bbdb4480800000000000000
internalID: -8913789459236518886
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_5
rect:
serializedVersion: 2
x: 320
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bfbc7a91edb14e560800000000000000
internalID: 7342023933247867899
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_6
rect:
serializedVersion: 2
x: 384
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3ac1494d9dacab580800000000000000
internalID: -8810506684073763677
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_7
rect:
serializedVersion: 2
x: 448
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bfc50c1b3012850d0800000000000000
internalID: -3433958416119210757
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_8
rect:
serializedVersion: 2
x: 512
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3ef852b5547a218e0800000000000000
internalID: -1724131791005708317
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_9
rect:
serializedVersion: 2
x: 576
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 73cc9581df4a0c6e0800000000000000
internalID: -1819272842515461065
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_10
rect:
serializedVersion: 2
x: 640
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2caa004c418d711f0800000000000000
internalID: -1074152402405250366
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_11
rect:
serializedVersion: 2
x: 704
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0efd511a7a60e9ab0800000000000000
internalID: -4999551219302801440
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_12
rect:
serializedVersion: 2
x: 768
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 076fc28895b215d90800000000000000
internalID: -7110854673104570768
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_13
rect:
serializedVersion: 2
x: 832
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: dc5a6a310f9131860800000000000000
internalID: 7499366323414541773
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_14
rect:
serializedVersion: 2
x: 896
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 18d4bed14502c2c60800000000000000
internalID: 7794640600722787713
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_15
rect:
serializedVersion: 2
x: 960
y: 960
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b007e25295f2c7a10800000000000000
internalID: 1908452402020642827
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_16
rect:
serializedVersion: 2
x: 0
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6961517aa2b6a4b50800000000000000
internalID: 6578188036664006294
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_17
rect:
serializedVersion: 2
x: 64
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7e0b8b1211d711d10800000000000000
internalID: 2094592814237659367
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_18
rect:
serializedVersion: 2
x: 128
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9f82a74f6c90ecd30800000000000000
internalID: 4453507831625820409
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_19
rect:
serializedVersion: 2
x: 192
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 89cd80508f7a26930800000000000000
internalID: 4135052091557731480
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_20
rect:
serializedVersion: 2
x: 256
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bbd8bc11c2e988ec0800000000000000
internalID: -3564425192949445189
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_21
rect:
serializedVersion: 2
x: 320
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 12789693500fd4830800000000000000
internalID: 4057162744559404833
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_22
rect:
serializedVersion: 2
x: 384
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5f7f64a1a71ce91a0800000000000000
internalID: -6800785657111840779
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_23
rect:
serializedVersion: 2
x: 448
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ac9485494bd921ef0800000000000000
internalID: -138875239586575926
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_24
rect:
serializedVersion: 2
x: 512
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d8e268c826bdcdf00800000000000000
internalID: 1143029621756145293
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_25
rect:
serializedVersion: 2
x: 576
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7618c8c4f87ad8e60800000000000000
internalID: 7966207549794713959
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_26
rect:
serializedVersion: 2
x: 640
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d66ea03c23e350890800000000000000
internalID: -7492514017319393683
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_27
rect:
serializedVersion: 2
x: 704
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0f8bc20a4fd4d4030800000000000000
internalID: 3480523800081905904
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_28
rect:
serializedVersion: 2
x: 768
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3601089fe750038b0800000000000000
internalID: -5174629928938762141
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_29
rect:
serializedVersion: 2
x: 832
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a2213717b40e63d00800000000000000
internalID: 952194985865974314
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_30
rect:
serializedVersion: 2
x: 896
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2fe95e2b68d054610800000000000000
internalID: 1604703714405621490
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_31
rect:
serializedVersion: 2
x: 960
y: 896
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4c595dcc404666db0800000000000000
internalID: -4799038381137488444
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_32
rect:
serializedVersion: 2
x: 0
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: aaf6302a621baaef0800000000000000
internalID: -96069662550036566
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_33
rect:
serializedVersion: 2
x: 64
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a739ce03b58006070800000000000000
internalID: 8097481317768008570
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_34
rect:
serializedVersion: 2
x: 128
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1c9affce7b45ffa00800000000000000
internalID: 792445208372423105
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_35
rect:
serializedVersion: 2
x: 192
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8a72ace6c85c11a50800000000000000
internalID: 6490185744962430888
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_36
rect:
serializedVersion: 2
x: 256
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f3ea78f10fa19f5c0800000000000000
internalID: -4181281160413336001
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_37
rect:
serializedVersion: 2
x: 320
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3f8bbed832784ab40800000000000000
internalID: 5450630035799783667
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_38
rect:
serializedVersion: 2
x: 384
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8a1d8d7e1172621f0800000000000000
internalID: -1070124903596240472
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_39
rect:
serializedVersion: 2
x: 448
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f2cb04d19cc546b80800000000000000
internalID: -8402488985917539281
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_40
rect:
serializedVersion: 2
x: 512
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 74b4a8fcd08c28660800000000000000
internalID: 7386686300483111751
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_41
rect:
serializedVersion: 2
x: 576
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2221918e3c3b59b90800000000000000
internalID: -7235679572306882014
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_42
rect:
serializedVersion: 2
x: 640
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 65209a01009a89730800000000000000
internalID: 4006137686290661974
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_43
rect:
serializedVersion: 2
x: 704
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1df40fcf7fe7afd50800000000000000
internalID: 6771864593270591441
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_44
rect:
serializedVersion: 2
x: 768
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fab5a530dd19f2de0800000000000000
internalID: -1355704584385176657
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_45
rect:
serializedVersion: 2
x: 832
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0caf1349e9ba81bb0800000000000000
internalID: -4965029891596485952
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_46
rect:
serializedVersion: 2
x: 896
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: be7ea0d5154cb5f10800000000000000
internalID: 2259615491788826603
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_47
rect:
serializedVersion: 2
x: 960
y: 832
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: dadc09ab1a69bee90800000000000000
internalID: -6995331974825980499
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_48
rect:
serializedVersion: 2
x: 0
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 997ead2a5da221830800000000000000
internalID: 4040338912753411993
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_49
rect:
serializedVersion: 2
x: 64
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d1b3931acba34a870800000000000000
internalID: 8693137762565045021
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_50
rect:
serializedVersion: 2
x: 128
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5affdc1e06b2fbcc0800000000000000
internalID: -3693185474315288667
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_51
rect:
serializedVersion: 2
x: 192
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a35aa96a8fcf24970800000000000000
internalID: 8737824371929425210
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_52
rect:
serializedVersion: 2
x: 256
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 482329be00c90f780800000000000000
internalID: -8651243356412562812
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_53
rect:
serializedVersion: 2
x: 320
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3b5abcaa0ebd1eb20800000000000000
internalID: 3162050171375429043
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_54
rect:
serializedVersion: 2
x: 384
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7b2813e132cfe9620800000000000000
internalID: 2782938847522161335
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_55
rect:
serializedVersion: 2
x: 448
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c7c27d1d09200d3a0800000000000000
internalID: -6642806629352395652
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_56
rect:
serializedVersion: 2
x: 512
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 63a67a6c06e84a270800000000000000
internalID: 8260884162805197366
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_57
rect:
serializedVersion: 2
x: 576
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c9ae8ddc302613450800000000000000
internalID: 6066737941522737820
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_58
rect:
serializedVersion: 2
x: 640
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 03a584a96cb1c70e0800000000000000
internalID: -2270909572295665104
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_59
rect:
serializedVersion: 2
x: 704
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4a05c2e8b266a3690800000000000000
internalID: -7621667082116247388
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_60
rect:
serializedVersion: 2
x: 768
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5f9b12db9b5e12980800000000000000
internalID: -8565312430377158155
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_61
rect:
serializedVersion: 2
x: 832
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4e7b0b81084904e00800000000000000
internalID: 1026983992931432420
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_62
rect:
serializedVersion: 2
x: 896
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ece5ecbc77aa601f0800000000000000
internalID: -1078987629211525426
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_63
rect:
serializedVersion: 2
x: 960
y: 768
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 710b52a939f0a4cd0800000000000000
internalID: -2573227110468046825
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_64
rect:
serializedVersion: 2
x: 0
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 978a02e4fd3f5feb0800000000000000
internalID: -4686571696795113351
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_65
rect:
serializedVersion: 2
x: 64
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0aff8c0f77ac548d0800000000000000
internalID: -2862659371634458720
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_66
rect:
serializedVersion: 2
x: 128
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fd5821822d8c87970800000000000000
internalID: 8752966680735548895
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_67
rect:
serializedVersion: 2
x: 192
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5087676049be21cc0800000000000000
internalID: -3741669319395346427
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_68
rect:
serializedVersion: 2
x: 256
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 29e8afc2089b4fd80800000000000000
internalID: -8217739459882742126
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_69
rect:
serializedVersion: 2
x: 320
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1d405fdc314f34100800000000000000
internalID: 91184783374484689
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_70
rect:
serializedVersion: 2
x: 384
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ac9d24d3fe959ab30800000000000000
internalID: 4299066203361696202
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_71
rect:
serializedVersion: 2
x: 448
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3bc054051e2f45220800000000000000
internalID: 2473869144861510835
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_72
rect:
serializedVersion: 2
x: 512
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8639444969194f4a0800000000000000
internalID: -6560458681253325976
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_73
rect:
serializedVersion: 2
x: 576
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 23cacb2ec3b6faaa0800000000000000
internalID: -6147577057091212238
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_74
rect:
serializedVersion: 2
x: 640
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4820ecbc423c99090800000000000000
internalID: -8027170298005683580
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_75
rect:
serializedVersion: 2
x: 704
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6af569b1ac79c92d0800000000000000
internalID: -3270572335075795034
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_76
rect:
serializedVersion: 2
x: 768
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c29b6e9577a42f6b0800000000000000
internalID: -5264063137972831956
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_77
rect:
serializedVersion: 2
x: 832
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7d787d4d69a2b80f0800000000000000
internalID: -1113749655539709993
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_78
rect:
serializedVersion: 2
x: 896
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 029996a7d3710ffa0800000000000000
internalID: -5769085569847420640
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_79
rect:
serializedVersion: 2
x: 960
y: 704
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b5a243b72e92fa940800000000000000
internalID: 5309508538399468123
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_80
rect:
serializedVersion: 2
x: 0
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 66be975ebec55da60800000000000000
internalID: 7698161306296773478
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_81
rect:
serializedVersion: 2
x: 64
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f179a5c014a53aeb0800000000000000
internalID: -4709821549872769249
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_82
rect:
serializedVersion: 2
x: 128
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e5ae4809e8c6064c0800000000000000
internalID: -4296314684945667490
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_83
rect:
serializedVersion: 2
x: 192
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7a1848e99231648b0800000000000000
internalID: -5168422452886994521
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_84
rect:
serializedVersion: 2
x: 256
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 90a4bd322ec578a40800000000000000
internalID: 5370363206996544009
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_85
rect:
serializedVersion: 2
x: 320
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 56b37d4a510590cc0800000000000000
internalID: -3744373561291752603
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_86
rect:
serializedVersion: 2
x: 384
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: db8a0be40e005a8a0800000000000000
internalID: -6294623940787525443
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_87
rect:
serializedVersion: 2
x: 448
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: eddf80a8505766d30800000000000000
internalID: 4424352350589222366
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_88
rect:
serializedVersion: 2
x: 512
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a79eef1b018759780800000000000000
internalID: -8676897093958309510
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_89
rect:
serializedVersion: 2
x: 576
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: df9afb2868f65ab90800000000000000
internalID: -7231251003163563523
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_90
rect:
serializedVersion: 2
x: 640
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3c17b1395461f5f30800000000000000
internalID: 4566393035253576131
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_91
rect:
serializedVersion: 2
x: 704
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 62734a5d06fa7f360800000000000000
internalID: 7203418959438427942
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_92
rect:
serializedVersion: 2
x: 768
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8afe41b1762ef8ad0800000000000000
internalID: -2697688719307771992
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_93
rect:
serializedVersion: 2
x: 832
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c6d20458f9ac8f240800000000000000
internalID: 4825829787211672940
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_94
rect:
serializedVersion: 2
x: 896
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e2c7022e5a240da90800000000000000
internalID: -7291254516482016210
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_95
rect:
serializedVersion: 2
x: 960
y: 640
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9d463d7a89061a510800000000000000
internalID: 1558633154813846745
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_96
rect:
serializedVersion: 2
x: 0
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2c0550dc7a38ded20800000000000000
internalID: 3309446057909637314
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_97
rect:
serializedVersion: 2
x: 64
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 058b7a542edd02d30800000000000000
internalID: 4404764399469312080
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_98
rect:
serializedVersion: 2
x: 128
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d0c93dd4aa97712e0800000000000000
internalID: -2155120124316378099
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_99
rect:
serializedVersion: 2
x: 192
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 081293fcbecbbebd0800000000000000
internalID: -2599776638896365184
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_100
rect:
serializedVersion: 2
x: 256
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8976b440f57816510800000000000000
internalID: 1540661389701113752
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_101
rect:
serializedVersion: 2
x: 320
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ef20929d4551c5c60800000000000000
internalID: 7808139308118377214
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_102
rect:
serializedVersion: 2
x: 384
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1ceef82f3ab98b6b0800000000000000
internalID: -5280299434640412991
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_103
rect:
serializedVersion: 2
x: 448
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5dfc7bab18a1a9590800000000000000
internalID: -7666786271159136299
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_104
rect:
serializedVersion: 2
x: 512
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: be9471b0972557b80800000000000000
internalID: -8397715250331825685
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_105
rect:
serializedVersion: 2
x: 576
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: eca55f1fa147a0900800000000000000
internalID: 651460755185818318
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_106
rect:
serializedVersion: 2
x: 640
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4b2a44991b24fe480800000000000000
internalID: -8867795810721160524
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_107
rect:
serializedVersion: 2
x: 704
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1265fc5f3407986d0800000000000000
internalID: -2987733440594487775
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_108
rect:
serializedVersion: 2
x: 768
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 05bff35e271fd2040800000000000000
internalID: 4624617868154108752
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_109
rect:
serializedVersion: 2
x: 832
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fdb0ccc3620b65790800000000000000
internalID: -7541646847710065697
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_110
rect:
serializedVersion: 2
x: 896
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2d32cd771d23ce540800000000000000
internalID: 5038457958361211858
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_111
rect:
serializedVersion: 2
x: 960
y: 576
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 73f9ae8e8adff6770800000000000000
internalID: 8606376314832330551
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_112
rect:
serializedVersion: 2
x: 0
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d82444c77cca7e570800000000000000
internalID: 8495949194841047693
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_113
rect:
serializedVersion: 2
x: 64
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2571527739985ee30800000000000000
internalID: 4532179866470389586
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_114
rect:
serializedVersion: 2
x: 128
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 183643be5beaa1470800000000000000
internalID: 8366191354152510337
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_115
rect:
serializedVersion: 2
x: 192
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 647b637e0f3bd1a20800000000000000
internalID: 3034779571170228038
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_116
rect:
serializedVersion: 2
x: 256
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 104742c067cd32510800000000000000
internalID: 1523303498549326849
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_117
rect:
serializedVersion: 2
x: 320
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b19d2977923f7fe90800000000000000
internalID: -6991852537044084453
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_118
rect:
serializedVersion: 2
x: 384
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8fa9467e9b4bc1f40800000000000000
internalID: 5700629938888284920
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_119
rect:
serializedVersion: 2
x: 448
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 04f8c7f975ecb7430800000000000000
internalID: 3781843187840880448
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_120
rect:
serializedVersion: 2
x: 512
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c4628363acf7df6e0800000000000000
internalID: -1802143769408559540
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_121
rect:
serializedVersion: 2
x: 576
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9ebe6c9c92871af30800000000000000
internalID: 4585078016514124777
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_122
rect:
serializedVersion: 2
x: 640
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b0fd8c62f98c2d8f0800000000000000
internalID: -517130421318131957
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_123
rect:
serializedVersion: 2
x: 704
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1112c7e2d57b58120800000000000000
internalID: 2415538385993867537
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_124
rect:
serializedVersion: 2
x: 768
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9d498f46222c613b0800000000000000
internalID: -5542028838454127399
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_125
rect:
serializedVersion: 2
x: 832
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bc38014056ae80460800000000000000
internalID: 7208268923187266507
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_126
rect:
serializedVersion: 2
x: 896
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3b804408e0ce55990800000000000000
internalID: -7397747265860532045
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_127
rect:
serializedVersion: 2
x: 960
y: 512
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 19c28d1d3135723f0800000000000000
internalID: -925679853811258223
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_128
rect:
serializedVersion: 2
x: 0
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 93938c7e4c76aa0e0800000000000000
internalID: -2257878167772972743
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_129
rect:
serializedVersion: 2
x: 64
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 54bc67c93e613b110800000000000000
internalID: 1275388286314400581
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_130
rect:
serializedVersion: 2
x: 128
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bd3246a0bfc0723b0800000000000000
internalID: -5537442944478075941
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_131
rect:
serializedVersion: 2
x: 192
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 244be85d539d52760800000000000000
internalID: 7432585585284265026
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_132
rect:
serializedVersion: 2
x: 256
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 331a1e34f1e4ef500800000000000000
internalID: 431868510463959347
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_133
rect:
serializedVersion: 2
x: 320
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 82fa4ef2027072980800000000000000
internalID: -8563868331597844696
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_134
rect:
serializedVersion: 2
x: 384
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 60d943f7f7ef70850800000000000000
internalID: 6343318423723089158
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_135
rect:
serializedVersion: 2
x: 448
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 065ff6d92529749f0800000000000000
internalID: -484257551392705184
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_136
rect:
serializedVersion: 2
x: 512
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 24b429c52d07ca740800000000000000
internalID: 5164626921485650754
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_137
rect:
serializedVersion: 2
x: 576
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: addd958e31095c370800000000000000
internalID: 8342232299950693850
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_138
rect:
serializedVersion: 2
x: 640
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9d5cf0adb2de9e3d0800000000000000
internalID: -3176747289535330855
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_139
rect:
serializedVersion: 2
x: 704
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f66d12b01e0063820800000000000000
internalID: 2897504376813901423
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_140
rect:
serializedVersion: 2
x: 768
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 197c48f8d0d337000800000000000000
internalID: 32436750773438353
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_141
rect:
serializedVersion: 2
x: 832
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ca3bd3d2a7efe2210800000000000000
internalID: 1310264342309876652
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_142
rect:
serializedVersion: 2
x: 896
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 015d5b22de5326e80800000000000000
internalID: -8186921880000277232
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_143
rect:
serializedVersion: 2
x: 960
y: 448
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b33d7f1e1872ade50800000000000000
internalID: 6834818823283528507
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_144
rect:
serializedVersion: 2
x: 0
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4f33d61b0567fc5c0800000000000000
internalID: -4193002639112457228
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_145
rect:
serializedVersion: 2
x: 64
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 45676d547c3b07620800000000000000
internalID: 2769911439284401748
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_146
rect:
serializedVersion: 2
x: 128
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 05cdaacfcebddd230800000000000000
internalID: 3665327482647272528
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_147
rect:
serializedVersion: 2
x: 192
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e406d25b143f82390800000000000000
internalID: -7842751287527645106
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_148
rect:
serializedVersion: 2
x: 256
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6c77ca98ddd07b420800000000000000
internalID: 2645598551252170694
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_149
rect:
serializedVersion: 2
x: 320
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d72a8905eea1af670800000000000000
internalID: 8573194451509879421
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_150
rect:
serializedVersion: 2
x: 384
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ff86b260e7e5958d0800000000000000
internalID: -2857148593227470593
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_151
rect:
serializedVersion: 2
x: 448
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 12c1574685f126050800000000000000
internalID: 5792226535254858785
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_152
rect:
serializedVersion: 2
x: 512
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a04b74c01a3ee0000800000000000000
internalID: 4190930509214730
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_153
rect:
serializedVersion: 2
x: 576
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: af71a93952ee6c1d0800000000000000
internalID: -3330713029236353030
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_154
rect:
serializedVersion: 2
x: 640
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7ef52e15066a3d0a0800000000000000
internalID: -6857954874934272025
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_155
rect:
serializedVersion: 2
x: 704
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a373a141a66cebf40800000000000000
internalID: 5746248333477427002
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_156
rect:
serializedVersion: 2
x: 768
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 28a6326ae1b9723b0800000000000000
internalID: -5537286660890072446
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_157
rect:
serializedVersion: 2
x: 832
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 577088c8bb0581470800000000000000
internalID: 8365525074287527797
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_158
rect:
serializedVersion: 2
x: 896
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fb91fbb311b27b470800000000000000
internalID: 8410238182154508735
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_159
rect:
serializedVersion: 2
x: 960
y: 384
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 422da36f745aa9290800000000000000
internalID: -7882806469266320860
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_160
rect:
serializedVersion: 2
x: 0
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a4fff00dd3c3f6d90800000000000000
internalID: -7102391851158601910
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_161
rect:
serializedVersion: 2
x: 64
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: eb18bcd99f3ea8bd0800000000000000
internalID: -2627036771383541314
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_162
rect:
serializedVersion: 2
x: 128
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c056752139386f810800000000000000
internalID: 1798769768872240396
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_163
rect:
serializedVersion: 2
x: 192
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0e15e0d7bf9a588f0800000000000000
internalID: -538837682800930336
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_164
rect:
serializedVersion: 2
x: 256
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 38de97bc7a1c1f2e0800000000000000
internalID: -2093679425333105277
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_165
rect:
serializedVersion: 2
x: 320
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 497cd3cd9b1301510800000000000000
internalID: 1517767748757604244
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_166
rect:
serializedVersion: 2
x: 384
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 16c604944ac77a280800000000000000
internalID: -9032113482622800799
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_167
rect:
serializedVersion: 2
x: 448
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0a4d14b122ba4aa80800000000000000
internalID: -8456446037320412000
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_168
rect:
serializedVersion: 2
x: 512
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 107f4265aea9d64f0800000000000000
internalID: -833840024735385855
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_169
rect:
serializedVersion: 2
x: 576
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e40b52eff1e2bebe0800000000000000
internalID: -1447012140326735794
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_170
rect:
serializedVersion: 2
x: 640
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8549580bcfdad8a10800000000000000
internalID: 1913376717507236952
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_171
rect:
serializedVersion: 2
x: 704
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d0db93561fa4fbf60800000000000000
internalID: 8052237059407592717
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_172
rect:
serializedVersion: 2
x: 768
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3841306a8483dfce0800000000000000
internalID: -1369876826976742269
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_173
rect:
serializedVersion: 2
x: 832
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5ac2164bcd0ee8c60800000000000000
internalID: 7822436841312824485
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_174
rect:
serializedVersion: 2
x: 896
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fe5e112b4422d2f20800000000000000
internalID: 3399410972175230447
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_175
rect:
serializedVersion: 2
x: 960
y: 320
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 71d640b59b4134bb0800000000000000
internalID: -4953092378848891625
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_176
rect:
serializedVersion: 2
x: 0
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0e449deb5ddd54330800000000000000
internalID: 3694602979427042528
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_177
rect:
serializedVersion: 2
x: 64
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b80a9a30bf6064f60800000000000000
internalID: 8018103861747753099
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_178
rect:
serializedVersion: 2
x: 128
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a858113c77caa80a0800000000000000
internalID: -6878495850481220214
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_179
rect:
serializedVersion: 2
x: 192
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 203baee368a395890800000000000000
internalID: -7468874158761659646
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_180
rect:
serializedVersion: 2
x: 256
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1f33a594d54dee200800000000000000
internalID: 211339729660687345
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_181
rect:
serializedVersion: 2
x: 320
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 00ccd5b5af743d6f0800000000000000
internalID: -661105579693061120
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_182
rect:
serializedVersion: 2
x: 384
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c2fa81a7d90d09010800000000000000
internalID: 1193683276030062380
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_183
rect:
serializedVersion: 2
x: 448
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3663c9860bf603340800000000000000
internalID: 4841492402883278435
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_184
rect:
serializedVersion: 2
x: 512
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 326516a76e7434ba0800000000000000
internalID: -6105957614563011037
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_185
rect:
serializedVersion: 2
x: 576
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: eae5ba713cb6b9d70800000000000000
internalID: 9050946361791045294
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_186
rect:
serializedVersion: 2
x: 640
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 748af91ebd849bff0800000000000000
internalID: -19904614126081977
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_187
rect:
serializedVersion: 2
x: 704
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f574c77a41b3373b0800000000000000
internalID: -5516000158703401121
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_188
rect:
serializedVersion: 2
x: 768
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ccc073d0b58d562b0800000000000000
internalID: -5591825476735267636
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_189
rect:
serializedVersion: 2
x: 832
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 53694cb6dd0164450800000000000000
internalID: 6072559690737554997
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_190
rect:
serializedVersion: 2
x: 896
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 44e92304dd9d422c0800000000000000
internalID: -4457198186901889468
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_191
rect:
serializedVersion: 2
x: 960
y: 256
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 20baa5eaad8730040800000000000000
internalID: 4612663323980901122
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_192
rect:
serializedVersion: 2
x: 0
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 08c71374675aa7670800000000000000
internalID: 8537317971053345920
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_193
rect:
serializedVersion: 2
x: 64
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 056628a9de3fb3d80800000000000000
internalID: -8269748088910748080
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_194
rect:
serializedVersion: 2
x: 128
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a74cc1db6780164e0800000000000000
internalID: -1990300254249106310
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_195
rect:
serializedVersion: 2
x: 192
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 949023c2996ce30d0800000000000000
internalID: -3441094704090707639
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_196
rect:
serializedVersion: 2
x: 256
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 62c43a35e288716a0800000000000000
internalID: -6478559806396085210
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_197
rect:
serializedVersion: 2
x: 320
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 26b21168cff69a0e0800000000000000
internalID: -2258150607777879198
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_198
rect:
serializedVersion: 2
x: 384
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 51f075b16e61e2780800000000000000
internalID: -8705995852103610603
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_199
rect:
serializedVersion: 2
x: 448
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: da6cfe56be6690dc0800000000000000
internalID: -3672290859930368339
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_200
rect:
serializedVersion: 2
x: 512
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bdab4d75bd756ea60800000000000000
internalID: 7702940812246825691
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_201
rect:
serializedVersion: 2
x: 576
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 44f880e3ff0d936e0800000000000000
internalID: -1857223576637632700
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_202
rect:
serializedVersion: 2
x: 640
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8dc52f17d35a687c0800000000000000
internalID: -4069383529959367464
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_203
rect:
serializedVersion: 2
x: 704
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 32f12aa02ea8088a0800000000000000
internalID: -6304886774873055453
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_204
rect:
serializedVersion: 2
x: 768
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5e5095eb3efe62060800000000000000
internalID: 6928488838186206693
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_205
rect:
serializedVersion: 2
x: 832
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5916a69b01ea90f90800000000000000
internalID: -6986861960035147371
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_206
rect:
serializedVersion: 2
x: 896
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d28ead867a3bc0290800000000000000
internalID: -7922760112851458003
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_207
rect:
serializedVersion: 2
x: 960
y: 192
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d0231c3489a9f1e90800000000000000
internalID: -7052748512676466163
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_208
rect:
serializedVersion: 2
x: 0
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b6e5995f8a01ee520800000000000000
internalID: 2733140341721489003
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_209
rect:
serializedVersion: 2
x: 64
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 426143fa8abec0ad0800000000000000
internalID: -2734551763994274268
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_210
rect:
serializedVersion: 2
x: 128
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a5f70f77ee7988e10800000000000000
internalID: 2200175468440747866
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_211
rect:
serializedVersion: 2
x: 192
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7ad0a95909c01b090800000000000000
internalID: -8020615646245417561
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_212
rect:
serializedVersion: 2
x: 256
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5c68ed2764e54f7c0800000000000000
internalID: -4038499309176584507
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_213
rect:
serializedVersion: 2
x: 320
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ba395c0900653b170800000000000000
internalID: 8192986707545920427
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_214
rect:
serializedVersion: 2
x: 384
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 911bc99a7a3f9e220800000000000000
internalID: 2515809768293839129
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_215
rect:
serializedVersion: 2
x: 448
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 58861a9e9722b0c60800000000000000
internalID: 7785354287846090885
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_216
rect:
serializedVersion: 2
x: 512
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7ca74927b6ef837d0800000000000000
internalID: -2938319019421959481
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_217
rect:
serializedVersion: 2
x: 576
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1d4720f5d026649c0800000000000000
internalID: -3943356614148197167
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_218
rect:
serializedVersion: 2
x: 640
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 91ec71cb3fec4da50800000000000000
internalID: 6545083704704224793
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_219
rect:
serializedVersion: 2
x: 704
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8cbfb1a9a76405150800000000000000
internalID: 5859260607594494920
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_220
rect:
serializedVersion: 2
x: 768
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1e6caf1a07823f6a0800000000000000
internalID: -6416740579853809951
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_221
rect:
serializedVersion: 2
x: 832
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7788f3c87ff3da4e0800000000000000
internalID: -1968847129648592777
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_222
rect:
serializedVersion: 2
x: 896
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9faf43278f643f2f0800000000000000
internalID: -940329864308393223
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_223
rect:
serializedVersion: 2
x: 960
y: 128
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 59291664b30c4cc00800000000000000
internalID: 920071584706826901
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_224
rect:
serializedVersion: 2
x: 0
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: cfb1cf19d4f6f2f40800000000000000
internalID: 5705901631854091260
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_225
rect:
serializedVersion: 2
x: 64
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: eb67095b3974f9180800000000000000
internalID: -9106481221787945282
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_226
rect:
serializedVersion: 2
x: 128
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4ffb61a40f493e2c0800000000000000
internalID: -4403512250882146316
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_227
rect:
serializedVersion: 2
x: 192
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c56c749fce3cea6e0800000000000000
internalID: -1824305376476543396
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_228
rect:
serializedVersion: 2
x: 256
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d489c8506b44e42b0800000000000000
internalID: -5598461738207111091
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_229
rect:
serializedVersion: 2
x: 320
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6ed898d8f1301cf80800000000000000
internalID: -8088180021727228442
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_230
rect:
serializedVersion: 2
x: 384
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ea12c54e7b6686fe0800000000000000
internalID: -1195592761070575186
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_231
rect:
serializedVersion: 2
x: 448
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9da44b60b23646420800000000000000
internalID: 2622329919483693785
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_232
rect:
serializedVersion: 2
x: 512
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 36003f0cea9a3e7f0800000000000000
internalID: -584436958601478045
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_233
rect:
serializedVersion: 2
x: 576
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b4b4907f2bc87e3d0800000000000000
internalID: -3177416311809946805
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_234
rect:
serializedVersion: 2
x: 640
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fc308df6fc0cb7cb0800000000000000
internalID: -4865082975276497969
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_235
rect:
serializedVersion: 2
x: 704
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9bfe4f14be8d01f90800000000000000
internalID: -6984844517116153927
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_236
rect:
serializedVersion: 2
x: 768
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 53c60d25bfdf26d60800000000000000
internalID: 7882141553719798837
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_237
rect:
serializedVersion: 2
x: 832
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2cabf28b7e1ba4e90800000000000000
internalID: -7040619458654651710
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_238
rect:
serializedVersion: 2
x: 896
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 66eab1228c7dc4590800000000000000
internalID: -7688533209262608794
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_239
rect:
serializedVersion: 2
x: 960
y: 64
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: de1d6ba890958c430800000000000000
internalID: 3803387782831198701
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_240
rect:
serializedVersion: 2
x: 0
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 659866e2e92dc2950800000000000000
internalID: 6425742345175992662
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_241
rect:
serializedVersion: 2
x: 64
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b85df8b5589f801e0800000000000000
internalID: -2231259264199961205
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_242
rect:
serializedVersion: 2
x: 128
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 49f3d5d16f56a83c0800000000000000
internalID: -4356557581798522988
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_243
rect:
serializedVersion: 2
x: 192
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fda6bdde9af74ee90800000000000000
internalID: -6997327553210127649
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_244
rect:
serializedVersion: 2
x: 256
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fcd46825f64f09470800000000000000
internalID: 8399482064009055695
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_245
rect:
serializedVersion: 2
x: 320
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 628b9d3480016bf80800000000000000
internalID: -8091262052840392666
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_246
rect:
serializedVersion: 2
x: 384
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: abc97ae75247f2830800000000000000
internalID: 4048582294416891066
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_247
rect:
serializedVersion: 2
x: 448
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7f5572a5a6e306260800000000000000
internalID: 7088734439981143543
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_248
rect:
serializedVersion: 2
x: 512
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 14f9cc7b19d61c770800000000000000
internalID: 8629298833639907137
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_249
rect:
serializedVersion: 2
x: 576
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0bb2d005938ebe820800000000000000
internalID: 2948705713897941936
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_250
rect:
serializedVersion: 2
x: 640
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b474216917ca174f0800000000000000
internalID: -832694852237768885
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_251
rect:
serializedVersion: 2
x: 704
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1dd4716020fed8480800000000000000
internalID: -8895190897015697967
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_252
rect:
serializedVersion: 2
x: 768
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 16ab51fd8875202d0800000000000000
internalID: -3313990130421351839
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_253
rect:
serializedVersion: 2
x: 832
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6da8d86c153673280800000000000000
internalID: -9063666522185168170
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_254
rect:
serializedVersion: 2
x: 896
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f89f5ed2042c95410800000000000000
internalID: 1466416734589548943
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Town Fall@64x64_255
rect:
serializedVersion: 2
x: 960
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 71f210b689adafd80800000000000000
internalID: -8216014222018924777
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 544fbe657035bcb40a1b35c5debbdace
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: