Major Update
--- Map Reworking ---

Added 3 scenes to the game:

- Town;
- Blacksmith Shop;
- Forest;

---- NPC ---

- Added the Blacksmith NPC to the game;
- Reworked the Pathfinding system;
- Reworked the Orc Finite State Machine;
- Other internal adjustments;

--- Managers ---

- GameManager: Manages player data (e.g., money, base stats);
- AudioManager: Added to centralize audio management;
- GameStateManager: Manages game state and triggers events (e.g., music change);
- SceneLoadManager: Handles additive scene loading and unloading;

--- Systems ---

- Dialogue System: Player can now interact with NPCs;
- Inventory System: Added item pickup, drop, stack splitting, and discarding;
- Level System: Main character now has leveling mechanics, with experience requirements increasing per level;
- Upgrade System: Main character can now upgrade attack and defense at the Blacksmith shop;

--- Camera ---

- The camera movement was reworked;

--- Character Models ---

- Added a new character model to the main character;
- Added a character model to the Blacksmith NPC;

--- Animations ---

- Added UI animations;
- Added new main character animations;
- Added animations to the Blacksmith NPC;

--- HUD ---

- Created Main Menu and in-game Pause Menu;
- Added health, mana, and experience bars for main character;
- Added currency display counter;
- Added audio settings panel in Pause Menu;
- Added Blacksmith shop UI;
- Added Inventory UI;
1 parent 585b93b commit 28dde0db9d3aa1dcc58d212e25d2e5f21d86b63d
@Rackday Rackday authored on 29 Oct
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Assets/WnC - Progress Bars Ultimate Pack/Prefabs/Custom/Mini Sliders/Mini Slider 3-5.prefab
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Packages/manifest.json
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ProjectSettings/TagManager.asset
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