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Dreamsturbia-Project-IADE-Unity3D / Assets / Scripts / Colectible Inventory / Inventory.cs
@Rackday Rackday on 21 Aug 233 bytes Project Added
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. [CreateAssetMenu(menuName = "Inventory/NewInventory")]
  5. public class Inventory : ScriptableObject
  6. {
  7. public List<Item> inventory = new List<Item>();
  8. }