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HardPoint-Project-Abertay-University-Unity3D / Assets / IgnoreCollidersAction.cs
@Rackday Rackday on 18 Aug 249 bytes Project Added
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. [CreateAssetMenu(menuName = "AI/Action/IgnoreCollisions")]
  5. public class IgnoreCollidersAction : Action
  6. {
  7. [SerializeField] int x;
  8. [SerializeField] int y;
  9. }