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TheVengeance-Project-IADE-Unity2D / Assets / Ink / InkLibs / InkCompiler / ParsedHierarchy / Identifier.cs
@Rackday Rackday on 29 Oct 326 bytes Major Update
namespace Ink.Parsed {
    public class Identifier {
        public string name;
        public Runtime.DebugMetadata debugMetadata;

        public override string ToString()
        {
            return name;
        }

        public static Identifier Done = new Identifier { name = "DONE", debugMetadata = null };
    }
}