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TheVengeance-Project-IADE-Unity2D / Assets / Ink / InkLibs / InkRuntime / INamedContent.cs
@Rackday Rackday on 29 Oct 121 bytes Major Update

namespace Ink.Runtime
{
	public interface INamedContent
	{
		string name { get; }
		bool hasValidName { get; }
	}
}