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TheVengeance-Project-IADE-Unity2D / Assets / Scripts / DataStructures / Stacks / StackNode.cs
@Rackday Rackday on 29 Oct 522 bytes Major Update
using System;
using UnityEngine;

namespace MyCollections.Generic.Stacks
{
    public class StackNode<T>
    {
        private StackNode<T> next;
        private T data;

        public StackNode<T> Next
        {
            get => next;
            set => next = value;
        }

        public T Data
        {
            get => data;
            set => data = value;
        }

        //Constructor
        public StackNode(T data)
        {
            this.data = data;
            next = null;
        }
    }
}